1 // license:BSD-3-Clause 2 // copyright-holders:Paul Leaman 3 /************************************************************************* 4 5 Gun.Smoke 6 7 *************************************************************************/ 8 #ifndef MAME_INCLUDES_GUNSMOKE_H 9 #define MAME_INCLUDES_GUNSMOKE_H 10 11 #pragma once 12 13 #include "emupal.h" 14 #include "tilemap.h" 15 16 class gunsmoke_state : public driver_device 17 { 18 public: gunsmoke_state(const machine_config & mconfig,device_type type,const char * tag)19 gunsmoke_state(const machine_config &mconfig, device_type type, const char *tag) : 20 driver_device(mconfig, type, tag), 21 m_videoram(*this, "videoram"), 22 m_colorram(*this, "colorram"), 23 m_scrollx(*this, "scrollx"), 24 m_scrolly(*this, "scrolly"), 25 m_spriteram(*this, "spriteram"), 26 m_maincpu(*this, "maincpu"), 27 m_gfxdecode(*this, "gfxdecode"), 28 m_palette(*this, "palette") 29 { } 30 31 void gunsmoke(machine_config &config); 32 33 private: 34 /* memory pointers */ 35 required_shared_ptr<uint8_t> m_videoram; 36 required_shared_ptr<uint8_t> m_colorram; 37 required_shared_ptr<uint8_t> m_scrollx; 38 required_shared_ptr<uint8_t> m_scrolly; 39 required_shared_ptr<uint8_t> m_spriteram; 40 41 /* video-related */ 42 tilemap_t *m_bg_tilemap; 43 tilemap_t *m_fg_tilemap; 44 uint8_t m_chon; 45 uint8_t m_objon; 46 uint8_t m_bgon; 47 uint8_t m_sprite3bank; 48 uint8_t gunsmoke_protection_r(offs_t offset); 49 void gunsmoke_videoram_w(offs_t offset, uint8_t data); 50 void gunsmoke_colorram_w(offs_t offset, uint8_t data); 51 void gunsmoke_c804_w(uint8_t data); 52 void gunsmoke_d806_w(uint8_t data); 53 TILE_GET_INFO_MEMBER(get_bg_tile_info); 54 TILE_GET_INFO_MEMBER(get_fg_tile_info); 55 virtual void machine_start() override; 56 virtual void machine_reset() override; 57 virtual void video_start() override; 58 void gunsmoke_palette(palette_device &palette) const; 59 uint32_t screen_update_gunsmoke(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); 60 void draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect ); 61 required_device<cpu_device> m_maincpu; 62 required_device<gfxdecode_device> m_gfxdecode; 63 required_device<palette_device> m_palette; 64 void gunsmoke_map(address_map &map); 65 void sound_map(address_map &map); 66 }; 67 68 #endif // MAME_INCLUDES_GUNSMOKE_H 69