1 // license:BSD-3-Clause
2 // copyright-holders:Luca Elia
3 
4 /*************************************************************************
5 
6     Yun Sung 16 Bit Games
7 
8 *************************************************************************/
9 #ifndef MAME_INCLUDES_YUNSUN16_H
10 #define MAME_INCLUDES_YUNSUN16_H
11 
12 #pragma once
13 
14 #include "machine/gen_latch.h"
15 #include "screen.h"
16 #include "emupal.h"
17 #include "tilemap.h"
18 
19 class yunsun16_state : public driver_device
20 {
21 protected:
yunsun16_state(const machine_config & mconfig,device_type type,const char * tag)22 	yunsun16_state(const machine_config &mconfig, device_type type, const char *tag) :
23 		driver_device(mconfig, type, tag),
24 		m_maincpu(*this, "maincpu"),
25 		m_gfxdecode(*this, "gfxdecode"),
26 		m_screen(*this, "screen"),
27 		m_palette(*this, "palette"),
28 		m_vram(*this, "vram_%u", 0U),
29 		m_scrollram(*this, "scrollram_%u", 0U),
30 		m_priorityram(*this, "priorityram"),
31 		m_spriteram(*this, "spriteram")
32 	{ }
33 
34 	virtual void machine_start() override;
35 	virtual void machine_reset() override;
36 	virtual void video_start() override;
37 
38 	uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
39 
40 	void main_map(address_map &map);
41 
42 	/* devices */
43 	required_device<cpu_device> m_maincpu;
44 	required_device<gfxdecode_device> m_gfxdecode;
45 	required_device<screen_device> m_screen;
46 	required_device<palette_device> m_palette;
47 
48 private:
49 	void int_ack_w(uint8_t data);
50 
51 	/* memory pointers */
52 	required_shared_ptr_array<uint16_t, 2> m_vram;
53 	required_shared_ptr_array<uint16_t, 2> m_scrollram;
54 	required_shared_ptr<uint16_t> m_priorityram;
55 	required_shared_ptr<uint16_t> m_spriteram;
56 
57 	/* other video-related elements */
58 	tilemap_t     *m_tilemap[2];
59 	int         m_sprites_scrolldx;
60 	int         m_sprites_scrolldy;
61 
62 	template<int Layer> void vram_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0);
63 
64 	TILEMAP_MAPPER_MEMBER(tilemap_scan_pages);
65 	template<int Layer> TILE_GET_INFO_MEMBER(get_tile_info);
66 	void draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
67 };
68 
69 
70 class magicbub_state : public yunsun16_state
71 {
72 public:
magicbub_state(const machine_config & mconfig,device_type type,const char * tag)73 	magicbub_state(const machine_config &mconfig, device_type type, const char *tag) :
74 		yunsun16_state(mconfig, type, tag),
75 		m_audiocpu(*this, "audiocpu"),
76 		m_soundlatch(*this, "soundlatch")
77 	{ }
78 
79 	void magicbub(machine_config &config);
80 
81 protected:
82 	void main_map(address_map &map);
83 
84 private:
85 	void magicbub_sound_command_w(uint8_t data);
86 
87 	void sound_map(address_map &map);
88 	void sound_port_map(address_map &map);
89 
90 	required_device<cpu_device> m_audiocpu;
91 	required_device<generic_latch_8_device> m_soundlatch;
92 };
93 
94 
95 class shocking_state : public yunsun16_state
96 {
97 public:
shocking_state(const machine_config & mconfig,device_type type,const char * tag)98 	shocking_state(const machine_config &mconfig, device_type type, const char *tag) :
99 		yunsun16_state(mconfig, type, tag),
100 		m_okibank(*this, "okibank")
101 	{ }
102 
103 	void shocking(machine_config &config);
104 
105 protected:
106 	virtual void machine_start() override;
107 	virtual void machine_reset() override;
108 
109 	void main_map(address_map &map);
110 
111 private:
112 	void sound_bank_w(uint8_t data);
113 
114 	void oki_map(address_map &map);
115 
116 	required_memory_bank m_okibank;
117 };
118 
119 #endif // MAME_INCLUDES_YUNSUN16_H
120