1 /***********************************************************************************
2   Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
3 
4   (c) Copyright 1996 - 2002  Gary Henderson (gary.henderson@ntlworld.com),
5                              Jerremy Koot (jkoot@snes9x.com)
6 
7   (c) Copyright 2002 - 2004  Matthew Kendora
8 
9   (c) Copyright 2002 - 2005  Peter Bortas (peter@bortas.org)
10 
11   (c) Copyright 2004 - 2005  Joel Yliluoma (http://iki.fi/bisqwit/)
12 
13   (c) Copyright 2001 - 2006  John Weidman (jweidman@slip.net)
14 
15   (c) Copyright 2002 - 2006  funkyass (funkyass@spam.shaw.ca),
16                              Kris Bleakley (codeviolation@hotmail.com)
17 
18   (c) Copyright 2002 - 2010  Brad Jorsch (anomie@users.sourceforge.net),
19                              Nach (n-a-c-h@users.sourceforge.net),
20 
21   (c) Copyright 2002 - 2011  zones (kasumitokoduck@yahoo.com)
22 
23   (c) Copyright 2006 - 2007  nitsuja
24 
25   (c) Copyright 2009 - 2016  BearOso,
26                              OV2
27 
28 
29   BS-X C emulator code
30   (c) Copyright 2005 - 2006  Dreamer Nom,
31                              zones
32 
33   C4 x86 assembler and some C emulation code
34   (c) Copyright 2000 - 2003  _Demo_ (_demo_@zsnes.com),
35                              Nach,
36                              zsKnight (zsknight@zsnes.com)
37 
38   C4 C++ code
39   (c) Copyright 2003 - 2006  Brad Jorsch,
40                              Nach
41 
42   DSP-1 emulator code
43   (c) Copyright 1998 - 2006  _Demo_,
44                              Andreas Naive (andreasnaive@gmail.com),
45                              Gary Henderson,
46                              Ivar (ivar@snes9x.com),
47                              John Weidman,
48                              Kris Bleakley,
49                              Matthew Kendora,
50                              Nach,
51                              neviksti (neviksti@hotmail.com)
52 
53   DSP-2 emulator code
54   (c) Copyright 2003         John Weidman,
55                              Kris Bleakley,
56                              Lord Nightmare (lord_nightmare@users.sourceforge.net),
57                              Matthew Kendora,
58                              neviksti
59 
60   DSP-3 emulator code
61   (c) Copyright 2003 - 2006  John Weidman,
62                              Kris Bleakley,
63                              Lancer,
64                              z80 gaiden
65 
66   DSP-4 emulator code
67   (c) Copyright 2004 - 2006  Dreamer Nom,
68                              John Weidman,
69                              Kris Bleakley,
70                              Nach,
71                              z80 gaiden
72 
73   OBC1 emulator code
74   (c) Copyright 2001 - 2004  zsKnight,
75                              pagefault (pagefault@zsnes.com),
76                              Kris Bleakley
77                              Ported from x86 assembler to C by sanmaiwashi
78 
79   SPC7110 and RTC C++ emulator code used in 1.39-1.51
80   (c) Copyright 2002         Matthew Kendora with research by
81                              zsKnight,
82                              John Weidman,
83                              Dark Force
84 
85   SPC7110 and RTC C++ emulator code used in 1.52+
86   (c) Copyright 2009         byuu,
87                              neviksti
88 
89   S-DD1 C emulator code
90   (c) Copyright 2003         Brad Jorsch with research by
91                              Andreas Naive,
92                              John Weidman
93 
94   S-RTC C emulator code
95   (c) Copyright 2001 - 2006  byuu,
96                              John Weidman
97 
98   ST010 C++ emulator code
99   (c) Copyright 2003         Feather,
100                              John Weidman,
101                              Kris Bleakley,
102                              Matthew Kendora
103 
104   Super FX x86 assembler emulator code
105   (c) Copyright 1998 - 2003  _Demo_,
106                              pagefault,
107                              zsKnight
108 
109   Super FX C emulator code
110   (c) Copyright 1997 - 1999  Ivar,
111                              Gary Henderson,
112                              John Weidman
113 
114   Sound emulator code used in 1.5-1.51
115   (c) Copyright 1998 - 2003  Brad Martin
116   (c) Copyright 1998 - 2006  Charles Bilyue'
117 
118   Sound emulator code used in 1.52+
119   (c) Copyright 2004 - 2007  Shay Green (gblargg@gmail.com)
120 
121   S-SMP emulator code used in 1.54+
122   (c) Copyright 2016         byuu
123 
124   SH assembler code partly based on x86 assembler code
125   (c) Copyright 2002 - 2004  Marcus Comstedt (marcus@mc.pp.se)
126 
127   2xSaI filter
128   (c) Copyright 1999 - 2001  Derek Liauw Kie Fa
129 
130   HQ2x, HQ3x, HQ4x filters
131   (c) Copyright 2003         Maxim Stepin (maxim@hiend3d.com)
132 
133   NTSC filter
134   (c) Copyright 2006 - 2007  Shay Green
135 
136   GTK+ GUI code
137   (c) Copyright 2004 - 2016  BearOso
138 
139   Win32 GUI code
140   (c) Copyright 2003 - 2006  blip,
141                              funkyass,
142                              Matthew Kendora,
143                              Nach,
144                              nitsuja
145   (c) Copyright 2009 - 2016  OV2
146 
147   Mac OS GUI code
148   (c) Copyright 1998 - 2001  John Stiles
149   (c) Copyright 2001 - 2011  zones
150 
151 
152   Specific ports contains the works of other authors. See headers in
153   individual files.
154 
155 
156   Snes9x homepage: http://www.snes9x.com/
157 
158   Permission to use, copy, modify and/or distribute Snes9x in both binary
159   and source form, for non-commercial purposes, is hereby granted without
160   fee, providing that this license information and copyright notice appear
161   with all copies and any derived work.
162 
163   This software is provided 'as-is', without any express or implied
164   warranty. In no event shall the authors be held liable for any damages
165   arising from the use of this software or it's derivatives.
166 
167   Snes9x is freeware for PERSONAL USE only. Commercial users should
168   seek permission of the copyright holders first. Commercial use includes,
169   but is not limited to, charging money for Snes9x or software derived from
170   Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
171   using Snes9x as a promotion for your commercial product.
172 
173   The copyright holders request that bug fixes and improvements to the code
174   should be forwarded to them so everyone can benefit from the modifications
175   in future versions.
176 
177   Super NES and Super Nintendo Entertainment System are trademarks of
178   Nintendo Co., Limited and its subsidiary companies.
179  ***********************************************************************************/
180 
181 /***********************************************************************************
182   SNES9X for Mac OS (c) Copyright John Stiles
183 
184   Snes9x for Mac OS X
185 
186   (c) Copyright 2001 - 2011  zones
187   (c) Copyright 2002 - 2005  107
188   (c) Copyright 2002         PB1400c
189   (c) Copyright 2004         Alexander and Sander
190   (c) Copyright 2004 - 2005  Steven Seeger
191   (c) Copyright 2005         Ryan Vogt
192  ***********************************************************************************/
193 
194 
195 #include "snes9x.h"
196 #include "memmap.h"
197 #include "screenshot.h"
198 
199 #include <QuickTime/QuickTime.h>
200 
201 #include "mac-prefix.h"
202 #include "mac-file.h"
203 #include "mac-gworld.h"
204 #include "mac-os.h"
205 #include "mac-render.h"
206 #include "mac-screenshot.h"
207 
208 static Handle GetScreenAsRawHandle (int, int);
209 static void ExportCGImageToPNGFile (CGImageRef, const char *);
210 
211 
GetScreenAsRawHandle(int destWidth,int destHeight)212 static Handle GetScreenAsRawHandle (int destWidth, int destHeight)
213 {
214 	CGContextRef	ctx;
215 	CGColorSpaceRef	color;
216 	CGImageRef		image;
217 	Handle			data = NULL;
218 
219 	image = CreateGameScreenCGImage();
220 	if (image)
221 	{
222 		data = NewHandleClear(destWidth * destHeight * 2);
223 		if (data)
224 		{
225 			HLock(data);
226 
227 			color = CGColorSpaceCreateDeviceRGB();
228 			if (color)
229 			{
230 				ctx = CGBitmapContextCreate(*data, destWidth, destHeight, 5, destWidth * 2, color, kCGImageAlphaNoneSkipFirst | ((systemVersion >= 0x1040) ? kCGBitmapByteOrder16Big : 0));
231 				if (ctx)
232 				{
233 					CGContextDrawImage(ctx, CGRectMake(0.0f, 0.0f, (float) destWidth, (float) destHeight), image);
234 					CGContextRelease(ctx);
235 				}
236 
237 				CGColorSpaceRelease(color);
238 			}
239 
240 			HUnlock(data);
241 		}
242 
243 		CGImageRelease(image);
244 	}
245 
246 	return (data);
247 }
248 
WriteThumbnailToResourceFork(FSRef * ref,int destWidth,int destHeight)249 void WriteThumbnailToResourceFork (FSRef *ref, int destWidth, int destHeight)
250 {
251 	OSStatus		err;
252 	HFSUniStr255	fork;
253 	SInt16			resf;
254 
255 	err = FSGetResourceForkName(&fork);
256 	if (err == noErr)
257 	{
258 		err = FSCreateResourceFork(ref, fork.length, fork.unicode, 0);
259 		if ((err == noErr) || (err == errFSForkExists))
260 		{
261 			err = FSOpenResourceFile(ref, fork.length, fork.unicode, fsWrPerm, &resf);
262 			if (err == noErr)
263 			{
264 				Handle	pict;
265 
266 				pict = GetScreenAsRawHandle(destWidth, destHeight);
267 				if (pict)
268 				{
269 					AddResource(pict, 'Thum', 128, "\p");
270 					WriteResource(pict);
271 					ReleaseResource(pict);
272 				}
273 
274 				CloseResFile(resf);
275 			}
276 		}
277 	}
278 }
279 
ExportCGImageToPNGFile(CGImageRef image,const char * path)280 static void ExportCGImageToPNGFile (CGImageRef image, const char *path)
281 {
282 	OSStatus				err;
283 	GraphicsExportComponent	exporter;
284 	CFStringRef				str;
285 	CFURLRef				url;
286 	Handle					dataRef;
287 	OSType					dataRefType;
288 
289 	str = CFStringCreateWithCString(kCFAllocatorDefault, path, kCFStringEncodingUTF8);
290 	if (str)
291 	{
292 		url = CFURLCreateWithFileSystemPath(kCFAllocatorDefault, str, kCFURLPOSIXPathStyle, false);
293 		if (url)
294 		{
295 			err = QTNewDataReferenceFromCFURL(url, 0, &dataRef, &dataRefType);
296 			if (err == noErr)
297 			{
298 				err = OpenADefaultComponent(GraphicsExporterComponentType, kQTFileTypePNG, &exporter);
299 				if (err == noErr)
300 				{
301 					err = GraphicsExportSetInputCGImage(exporter, image);
302 					if (err == noErr)
303 					{
304 						err = GraphicsExportSetOutputDataReference(exporter, dataRef, dataRefType);
305 						if (err == noErr)
306 							err = GraphicsExportDoExport(exporter, NULL);
307 					}
308 
309 					CloseComponent(exporter);
310 				}
311 
312 				DisposeHandle(dataRef);
313 			}
314 
315 			CFRelease(url);
316 		}
317 
318 		CFRelease(str);
319 	}
320 }
321 
CreateGameScreenCGImage(void)322 CGImageRef CreateGameScreenCGImage (void)
323 {
324 	CGDataProviderRef	prov;
325 	CGColorSpaceRef		color;
326 	CGImageRef			image = NULL;
327 	int					rowbytes;
328 
329 	rowbytes = IPPU.RenderedScreenWidth * 2;
330 
331 	prov = CGDataProviderCreateWithData(NULL, GFX.Screen, 512 * 2 * 478, NULL);
332 	if (prov)
333 	{
334 		color = CGColorSpaceCreateDeviceRGB();
335 		if (color)
336 		{
337 			image = CGImageCreate(IPPU.RenderedScreenWidth, IPPU.RenderedScreenHeight, 5, 16, rowbytes, color, kCGImageAlphaNoneSkipFirst | ((systemVersion >= 0x1040) ? kCGBitmapByteOrder16Host : 0), prov, NULL, 1, kCGRenderingIntentDefault);
338 			CGColorSpaceRelease(color);
339 		}
340 
341 		CGDataProviderRelease(prov);
342 	}
343 
344 	return (image);
345 }
346 
CreateBlitScreenCGImage(int width,int height,int rowbytes,uint8 * buffer)347 CGImageRef CreateBlitScreenCGImage (int width, int height, int rowbytes, uint8 *buffer)
348 {
349 	CGDataProviderRef	prov;
350 	CGColorSpaceRef		color;
351 	CGImageRef			image = NULL;
352 
353 	prov = CGDataProviderCreateWithData(NULL, buffer, rowbytes * height, NULL);
354 	if (prov)
355 	{
356 		color = CGColorSpaceCreateDeviceRGB();
357 		if (color)
358 		{
359 			image = CGImageCreate(width, height, 5, 16, rowbytes, color, kCGImageAlphaNoneSkipFirst | ((systemVersion >= 0x1040) ? kCGBitmapByteOrder16Host : 0), prov, NULL, 1, kCGRenderingIntentDefault);
360 			CGColorSpaceRelease(color);
361 		}
362 
363 		CGDataProviderRelease(prov);
364 	}
365 
366 	return (image);
367 }
368 
DrawThumbnailResource(FSRef * ref,CGContextRef ctx,CGRect bounds)369 void DrawThumbnailResource (FSRef *ref, CGContextRef ctx, CGRect bounds)
370 {
371 	OSStatus			err;
372 	CGDataProviderRef	prov;
373 	CGColorSpaceRef		color;
374 	CGImageRef			image;
375 	QDPictRef			qdpr;
376 	Handle				pict;
377 	HFSUniStr255		fork;
378 	SInt16				resf;
379 	Size				size;
380 
381 	CGContextSaveGState(ctx);
382 
383 	CGContextSetRGBFillColor(ctx, 0.0f, 0.0f, 0.0f, 1.0f);
384 	CGContextFillRect(ctx, bounds);
385 
386 	err = FSGetResourceForkName(&fork);
387 	if (err == noErr)
388 	{
389 		err = FSOpenResourceFile(ref, fork.length, fork.unicode, fsRdPerm, &resf);
390 		if (err == noErr)
391 		{
392 			pict = Get1Resource('PICT', 128);
393 			if (pict)
394 			{
395 				HLock(pict);
396 
397 				size = GetHandleSize(pict);
398 				prov = CGDataProviderCreateWithData(NULL, (void *) *pict, size, NULL);
399 				if (prov)
400 				{
401 					qdpr = QDPictCreateWithProvider(prov);
402 					if (qdpr)
403 					{
404 						QDPictDrawToCGContext(ctx, bounds, qdpr);
405 						QDPictRelease(qdpr);
406 					}
407 
408 					CGDataProviderRelease(prov);
409 				}
410 
411 				HUnlock(pict);
412 				ReleaseResource(pict);
413 			}
414 			else
415 			{
416 				pict = Get1Resource('Thum', 128);
417 				if (pict)
418 				{
419 					HLock(pict);
420 
421 					size = GetHandleSize(pict);
422 					prov = CGDataProviderCreateWithData(NULL, (void *) *pict, size, NULL);
423 					if (prov)
424 					{
425 						color = CGColorSpaceCreateDeviceRGB();
426 						if (color)
427 						{
428 							image = CGImageCreate(128, 120, 5, 16, 256, color, kCGImageAlphaNoneSkipFirst | ((systemVersion >= 0x1040) ? kCGBitmapByteOrder16Big : 0), prov, NULL, 0, kCGRenderingIntentDefault);
429 							if (image)
430 							{
431 								CGContextDrawImage(ctx, bounds, image);
432 								CGImageRelease(image);
433 							}
434 
435 							CGColorSpaceRelease(color);
436 						}
437 
438 						CGDataProviderRelease(prov);
439 					}
440 
441 					HUnlock(pict);
442 					ReleaseResource(pict);
443 				}
444 			}
445 
446 			CloseResFile(resf);
447 		}
448 	}
449 
450 	CGContextRestoreGState(ctx);
451 }
452 
S9xDoScreenshot(int width,int height)453 bool8 S9xDoScreenshot (int width, int height)
454 {
455 	Settings.TakeScreenshot = false;
456 
457 	uint16	*data;
458 
459 	data = (uint16 *) malloc(512 * 478 * 2);
460 	if (data)
461 	{
462 		uint16	*sp, *dp;
463 
464 		if (width > 256 && height > 239)
465 		{
466 			for (int y = 0; y < height; y++)
467 			{
468 				sp = GFX.Screen + y * GFX.RealPPL;
469 				dp = data + y * 512;
470 
471 				for (int x = 0; x < width; x++)
472 					*dp++ = *sp++;
473 			}
474 		}
475 		else
476 		if (width > 256)
477 		{
478 			for (int y = 0; y < height; y++)
479 			{
480 				sp = GFX.Screen + y * GFX.RealPPL;
481 				dp = data + y * 2 * 512;
482 
483 				for (int x = 0; x < width; x++)
484 				{
485 					*dp = *(dp + 512) = *sp++;
486 					dp++;
487 				}
488 			}
489 		}
490 		else
491 		{
492 			for (int y = 0; y < height; y++)
493 			{
494 				sp = GFX.Screen + y * GFX.RealPPL;
495 				dp = data + y * 2 * 512;
496 
497 				for (int x = 0; x < width; x++)
498 				{
499 					*dp = *(dp + 1) = *(dp + 512) = *(dp + 512 + 1) = *sp++;
500 					dp += 2;
501 				}
502 			}
503 		}
504 
505 		CGImageRef	image;
506 
507 		image = CreateBlitScreenCGImage(512, (height > 239) ? height : (height * 2), 1024, (uint8 *) data);
508 		if (image)
509 		{
510 			ExportCGImageToPNGFile(image, S9xGetPNGFilename());
511 			CGImageRelease(image);
512 		}
513 
514 		free(data);
515 	}
516 
517 	return (true);
518 }
519