1 // Copyright 2018 yuzu emulator team
2 // Licensed under GPLv2 or any later version
3 // Refer to the license.txt file included.
4
5 #include "core/hle/service/audio/audin_a.h"
6
7 namespace Service::Audio {
8
AudInA(Core::System & system_)9 AudInA::AudInA(Core::System& system_) : ServiceFramework{system_, "audin:a"} {
10 // clang-format off
11 static const FunctionInfo functions[] = {
12 {0, nullptr, "RequestSuspendAudioIns"},
13 {1, nullptr, "RequestResumeAudioIns"},
14 {2, nullptr, "GetAudioInsProcessMasterVolume"},
15 {3, nullptr, "SetAudioInsProcessMasterVolume"},
16 };
17 // clang-format on
18
19 RegisterHandlers(functions);
20 }
21
22 AudInA::~AudInA() = default;
23
24 } // namespace Service::Audio
25