1 // Copyright 2018 yuzu emulator team
2 // Licensed under GPLv2 or any later version
3 // Refer to the license.txt file included.
4 
5 #include "core/hle/service/audio/audin_a.h"
6 
7 namespace Service::Audio {
8 
AudInA(Core::System & system_)9 AudInA::AudInA(Core::System& system_) : ServiceFramework{system_, "audin:a"} {
10     // clang-format off
11     static const FunctionInfo functions[] = {
12         {0, nullptr, "RequestSuspendAudioIns"},
13         {1, nullptr, "RequestResumeAudioIns"},
14         {2, nullptr, "GetAudioInsProcessMasterVolume"},
15         {3, nullptr, "SetAudioInsProcessMasterVolume"},
16     };
17     // clang-format on
18 
19     RegisterHandlers(functions);
20 }
21 
22 AudInA::~AudInA() = default;
23 
24 } // namespace Service::Audio
25