1package cointop 2 3// SelectedCoinName returns the selected coin name 4func (ct *Cointop) SelectedCoinName() string { 5 ct.debuglog("selectedCoinName()") 6 coin := ct.State.selectedCoin 7 if coin != nil { 8 return coin.Name 9 } 10 11 return "" 12} 13 14// SelectedCoinSymbol returns the selected coin symbol 15func (ct *Cointop) SelectedCoinSymbol() string { 16 ct.debuglog("selectedCoinSymbol()") 17 coin := ct.State.selectedCoin 18 if coin != nil { 19 return coin.Symbol 20 } 21 22 return "" 23} 24