1 /*
2 Copyright (C) 1997-2001 Id Software, Inc.
3
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
8
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
12
13 See the GNU General Public License for more details.
14
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
18
19 */
20 /*
21 ** QGL_WIN.C
22 **
23 ** This file implements the operating system binding of GL to QGL function
24 ** pointers. When doing a port of Quake2 you must implement the following
25 ** two functions:
26 **
27 ** QGL_Init() - loads libraries, assigns function pointers, etc.
28 ** QGL_Shutdown() - unloads libraries, NULLs function pointers
29 */
30
31 #ifdef HAVE_CONFIG_H
32 #include "config.h"
33 #endif
34
35 #include <float.h>
36 #include "ref_gl/r_local.h"
37 #include "glw_win.h"
38
39 int ( WINAPI * qwglChoosePixelFormat )(HDC, CONST PIXELFORMATDESCRIPTOR *);
40 int ( WINAPI * qwglDescribePixelFormat) (HDC, int, UINT, LPPIXELFORMATDESCRIPTOR);
41 int ( WINAPI * qwglGetPixelFormat)(HDC);
42 BOOL ( WINAPI * qwglSetPixelFormat)(HDC, int, CONST PIXELFORMATDESCRIPTOR *);
43 BOOL ( WINAPI * qwglSwapBuffers)(HDC);
44
45 BOOL ( WINAPI * qwglCopyContext)(HGLRC, HGLRC, UINT);
46 HGLRC ( WINAPI * qwglCreateContext)(HDC);
47 HGLRC ( WINAPI * qwglCreateLayerContext)(HDC, int);
48 BOOL ( WINAPI * qwglDeleteContext)(HGLRC);
49 HGLRC ( WINAPI * qwglGetCurrentContext)(VOID);
50 HDC ( WINAPI * qwglGetCurrentDC)(VOID);
51 PROC ( WINAPI * qwglGetProcAddress)(LPCSTR);
52 BOOL ( WINAPI * qwglMakeCurrent)(HDC, HGLRC);
53 BOOL ( WINAPI * qwglShareLists)(HGLRC, HGLRC);
54 BOOL ( WINAPI * qwglUseFontBitmaps)(HDC, DWORD, DWORD, DWORD);
55
56 BOOL ( WINAPI * qwglUseFontOutlines)(HDC, DWORD, DWORD, DWORD, FLOAT,
57 FLOAT, int, LPGLYPHMETRICSFLOAT);
58
59 BOOL ( WINAPI * qwglDescribeLayerPlane)(HDC, int, int, UINT,
60 LPLAYERPLANEDESCRIPTOR);
61 int ( WINAPI * qwglSetLayerPaletteEntries)(HDC, int, int, int,
62 CONST COLORREF *);
63 int ( WINAPI * qwglGetLayerPaletteEntries)(HDC, int, int, int,
64 COLORREF *);
65 BOOL ( WINAPI * qwglRealizeLayerPalette)(HDC, int, BOOL);
66 BOOL ( WINAPI * qwglSwapLayerBuffers)(HDC, UINT);
67
68 void ( APIENTRY * qglAccum )(GLenum op, GLfloat value);
69 void ( APIENTRY * qglAlphaFunc )(GLenum func, GLclampf ref);
70 GLboolean ( APIENTRY * qglAreTexturesResident )(GLsizei n, const GLuint *textures, GLboolean *residences);
71 void ( APIENTRY * qglArrayElement )(GLint i);
72 void ( APIENTRY * qglBegin )(GLenum mode);
73 void ( APIENTRY * qglBindTexture )(GLenum target, GLuint texture);
74 void ( APIENTRY * qglBitmap )(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
75 void ( APIENTRY * qglBlendFunc )(GLenum sfactor, GLenum dfactor);
76 void ( APIENTRY * qglCallList )(GLuint list);
77 void ( APIENTRY * qglCallLists )(GLsizei n, GLenum type, const GLvoid *lists);
78 void ( APIENTRY * qglClear )(GLbitfield mask);
79 void ( APIENTRY * qglClearAccum )(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
80 void ( APIENTRY * qglClearColor )(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
81 void ( APIENTRY * qglClearDepth )(GLclampd depth);
82 void ( APIENTRY * qglClearIndex )(GLfloat c);
83 void ( APIENTRY * qglClearStencil )(GLint s);
84 void ( APIENTRY * qglClipPlane )(GLenum plane, const GLdouble *equation);
85 void ( APIENTRY * qglColor3b )(GLbyte red, GLbyte green, GLbyte blue);
86 void ( APIENTRY * qglColor3bv )(const GLbyte *v);
87 void ( APIENTRY * qglColor3d )(GLdouble red, GLdouble green, GLdouble blue);
88 void ( APIENTRY * qglColor3dv )(const GLdouble *v);
89 void ( APIENTRY * qglColor3f )(GLfloat red, GLfloat green, GLfloat blue);
90 void ( APIENTRY * qglColor3fv )(const GLfloat *v);
91 void ( APIENTRY * qglColor3i )(GLint red, GLint green, GLint blue);
92 void ( APIENTRY * qglColor3iv )(const GLint *v);
93 void ( APIENTRY * qglColor3s )(GLshort red, GLshort green, GLshort blue);
94 void ( APIENTRY * qglColor3sv )(const GLshort *v);
95 void ( APIENTRY * qglColor3ub )(GLubyte red, GLubyte green, GLubyte blue);
96 void ( APIENTRY * qglColor3ubv )(const GLubyte *v);
97 void ( APIENTRY * qglColor3ui )(GLuint red, GLuint green, GLuint blue);
98 void ( APIENTRY * qglColor3uiv )(const GLuint *v);
99 void ( APIENTRY * qglColor3us )(GLushort red, GLushort green, GLushort blue);
100 void ( APIENTRY * qglColor3usv )(const GLushort *v);
101 void ( APIENTRY * qglColor4b )(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
102 void ( APIENTRY * qglColor4bv )(const GLbyte *v);
103 void ( APIENTRY * qglColor4d )(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
104 void ( APIENTRY * qglColor4dv )(const GLdouble *v);
105 void ( APIENTRY * qglColor4f )(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
106 void ( APIENTRY * qglColor4fv )(const GLfloat *v);
107 void ( APIENTRY * qglColor4i )(GLint red, GLint green, GLint blue, GLint alpha);
108 void ( APIENTRY * qglColor4iv )(const GLint *v);
109 void ( APIENTRY * qglColor4s )(GLshort red, GLshort green, GLshort blue, GLshort alpha);
110 void ( APIENTRY * qglColor4sv )(const GLshort *v);
111 void ( APIENTRY * qglColor4ub )(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
112 void ( APIENTRY * qglColor4ubv )(const GLubyte *v);
113 void ( APIENTRY * qglColor4ui )(GLuint red, GLuint green, GLuint blue, GLuint alpha);
114 void ( APIENTRY * qglColor4uiv )(const GLuint *v);
115 void ( APIENTRY * qglColor4us )(GLushort red, GLushort green, GLushort blue, GLushort alpha);
116 void ( APIENTRY * qglColor4usv )(const GLushort *v);
117 void ( APIENTRY * qglColorMask )(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
118 void ( APIENTRY * qglColorMaterial )(GLenum face, GLenum mode);
119 void ( APIENTRY * qglColorPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
120 void ( APIENTRY * qglCopyPixels )(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
121 void ( APIENTRY * qglCopyTexImage1D )(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border);
122 void ( APIENTRY * qglCopyTexImage2D )(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
123 void ( APIENTRY * qglCopyTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
124 void ( APIENTRY * qglCopyTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
125 void ( APIENTRY * qglCullFace )(GLenum mode);
126 void ( APIENTRY * qglDeleteLists )(GLuint list, GLsizei range);
127 void ( APIENTRY * qglDeleteTextures )(GLsizei n, const GLuint *textures);
128 void ( APIENTRY * qglDepthFunc )(GLenum func);
129 void ( APIENTRY * qglDepthMask )(GLboolean flag);
130 void ( APIENTRY * qglDepthRange )(GLclampd zNear, GLclampd zFar);
131 void ( APIENTRY * qglDisable )(GLenum cap);
132 void ( APIENTRY * qglDisableClientState )(GLenum array);
133 void ( APIENTRY * qglDrawArrays )(GLenum mode, GLint first, GLsizei count);
134 void ( APIENTRY * qglDrawBuffer )(GLenum mode);
135 void ( APIENTRY * qglDrawElements )(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
136 void ( APIENTRY * qglDrawPixels )(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
137 void ( APIENTRY * qglEdgeFlag )(GLboolean flag);
138 void ( APIENTRY * qglEdgeFlagPointer )(GLsizei stride, const GLvoid *pointer);
139 void ( APIENTRY * qglEdgeFlagv )(const GLboolean *flag);
140 void ( APIENTRY * qglEnable )(GLenum cap);
141 void ( APIENTRY * qglEnableClientState )(GLenum array);
142 void ( APIENTRY * qglEnd )(void);
143 void ( APIENTRY * qglEndList )(void);
144 void ( APIENTRY * qglEvalCoord1d )(GLdouble u);
145 void ( APIENTRY * qglEvalCoord1dv )(const GLdouble *u);
146 void ( APIENTRY * qglEvalCoord1f )(GLfloat u);
147 void ( APIENTRY * qglEvalCoord1fv )(const GLfloat *u);
148 void ( APIENTRY * qglEvalCoord2d )(GLdouble u, GLdouble v);
149 void ( APIENTRY * qglEvalCoord2dv )(const GLdouble *u);
150 void ( APIENTRY * qglEvalCoord2f )(GLfloat u, GLfloat v);
151 void ( APIENTRY * qglEvalCoord2fv )(const GLfloat *u);
152 void ( APIENTRY * qglEvalMesh1 )(GLenum mode, GLint i1, GLint i2);
153 void ( APIENTRY * qglEvalMesh2 )(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
154 void ( APIENTRY * qglEvalPoint1 )(GLint i);
155 void ( APIENTRY * qglEvalPoint2 )(GLint i, GLint j);
156 void ( APIENTRY * qglFeedbackBuffer )(GLsizei size, GLenum type, GLfloat *buffer);
157 void ( APIENTRY * qglFinish )(void);
158 void ( APIENTRY * qglFlush )(void);
159 void ( APIENTRY * qglFogf )(GLenum pname, GLfloat param);
160 void ( APIENTRY * qglFogfv )(GLenum pname, const GLfloat *params);
161 void ( APIENTRY * qglFogi )(GLenum pname, GLint param);
162 void ( APIENTRY * qglFogiv )(GLenum pname, const GLint *params);
163 void ( APIENTRY * qglFrontFace )(GLenum mode);
164 void ( APIENTRY * qglFrustum )(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
165 GLuint ( APIENTRY * qglGenLists )(GLsizei range);
166 void ( APIENTRY * qglGenTextures )(GLsizei n, GLuint *textures);
167 void ( APIENTRY * qglGetBooleanv )(GLenum pname, GLboolean *params);
168 void ( APIENTRY * qglGetClipPlane )(GLenum plane, GLdouble *equation);
169 void ( APIENTRY * qglGetDoublev )(GLenum pname, GLdouble *params);
170 GLenum ( APIENTRY * qglGetError )(void);
171 void ( APIENTRY * qglGetFloatv )(GLenum pname, GLfloat *params);
172 void ( APIENTRY * qglGetIntegerv )(GLenum pname, GLint *params);
173 void ( APIENTRY * qglGetLightfv )(GLenum light, GLenum pname, GLfloat *params);
174 void ( APIENTRY * qglGetLightiv )(GLenum light, GLenum pname, GLint *params);
175 void ( APIENTRY * qglGetMapdv )(GLenum target, GLenum query, GLdouble *v);
176 void ( APIENTRY * qglGetMapfv )(GLenum target, GLenum query, GLfloat *v);
177 void ( APIENTRY * qglGetMapiv )(GLenum target, GLenum query, GLint *v);
178 void ( APIENTRY * qglGetMaterialfv )(GLenum face, GLenum pname, GLfloat *params);
179 void ( APIENTRY * qglGetMaterialiv )(GLenum face, GLenum pname, GLint *params);
180 void ( APIENTRY * qglGetPixelMapfv )(GLenum map, GLfloat *values);
181 void ( APIENTRY * qglGetPixelMapuiv )(GLenum map, GLuint *values);
182 void ( APIENTRY * qglGetPixelMapusv )(GLenum map, GLushort *values);
183 void ( APIENTRY * qglGetPointerv )(GLenum pname, GLvoid* *params);
184 void ( APIENTRY * qglGetPolygonStipple )(GLubyte *mask);
185 const GLubyte * ( APIENTRY * qglGetString )(GLenum name);
186 void ( APIENTRY * qglGetTexEnvfv )(GLenum target, GLenum pname, GLfloat *params);
187 void ( APIENTRY * qglGetTexEnviv )(GLenum target, GLenum pname, GLint *params);
188 void ( APIENTRY * qglGetTexGendv )(GLenum coord, GLenum pname, GLdouble *params);
189 void ( APIENTRY * qglGetTexGenfv )(GLenum coord, GLenum pname, GLfloat *params);
190 void ( APIENTRY * qglGetTexGeniv )(GLenum coord, GLenum pname, GLint *params);
191 void ( APIENTRY * qglGetTexImage )(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
192 void ( APIENTRY * qglGetTexLevelParameterfv )(GLenum target, GLint level, GLenum pname, GLfloat *params);
193 void ( APIENTRY * qglGetTexLevelParameteriv )(GLenum target, GLint level, GLenum pname, GLint *params);
194 void ( APIENTRY * qglGetTexParameterfv )(GLenum target, GLenum pname, GLfloat *params);
195 void ( APIENTRY * qglGetTexParameteriv )(GLenum target, GLenum pname, GLint *params);
196 void ( APIENTRY * qglHint )(GLenum target, GLenum mode);
197 void ( APIENTRY * qglIndexMask )(GLuint mask);
198 void ( APIENTRY * qglIndexPointer )(GLenum type, GLsizei stride, const GLvoid *pointer);
199 void ( APIENTRY * qglIndexd )(GLdouble c);
200 void ( APIENTRY * qglIndexdv )(const GLdouble *c);
201 void ( APIENTRY * qglIndexf )(GLfloat c);
202 void ( APIENTRY * qglIndexfv )(const GLfloat *c);
203 void ( APIENTRY * qglIndexi )(GLint c);
204 void ( APIENTRY * qglIndexiv )(const GLint *c);
205 void ( APIENTRY * qglIndexs )(GLshort c);
206 void ( APIENTRY * qglIndexsv )(const GLshort *c);
207 void ( APIENTRY * qglIndexub )(GLubyte c);
208 void ( APIENTRY * qglIndexubv )(const GLubyte *c);
209 void ( APIENTRY * qglInitNames )(void);
210 void ( APIENTRY * qglInterleavedArrays )(GLenum format, GLsizei stride, const GLvoid *pointer);
211 GLboolean ( APIENTRY * qglIsEnabled )(GLenum cap);
212 GLboolean ( APIENTRY * qglIsList )(GLuint list);
213 GLboolean ( APIENTRY * qglIsTexture )(GLuint texture);
214 void ( APIENTRY * qglLightModelf )(GLenum pname, GLfloat param);
215 void ( APIENTRY * qglLightModelfv )(GLenum pname, const GLfloat *params);
216 void ( APIENTRY * qglLightModeli )(GLenum pname, GLint param);
217 void ( APIENTRY * qglLightModeliv )(GLenum pname, const GLint *params);
218 void ( APIENTRY * qglLightf )(GLenum light, GLenum pname, GLfloat param);
219 void ( APIENTRY * qglLightfv )(GLenum light, GLenum pname, const GLfloat *params);
220 void ( APIENTRY * qglLighti )(GLenum light, GLenum pname, GLint param);
221 void ( APIENTRY * qglLightiv )(GLenum light, GLenum pname, const GLint *params);
222 void ( APIENTRY * qglLineStipple )(GLint factor, GLushort pattern);
223 void ( APIENTRY * qglLineWidth )(GLfloat width);
224 void ( APIENTRY * qglListBase )(GLuint base);
225 void ( APIENTRY * qglLoadIdentity )(void);
226 void ( APIENTRY * qglLoadMatrixd )(const GLdouble *m);
227 void ( APIENTRY * qglLoadMatrixf )(const GLfloat *m);
228 void ( APIENTRY * qglLoadName )(GLuint name);
229 void ( APIENTRY * qglLogicOp )(GLenum opcode);
230 void ( APIENTRY * qglMap1d )(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
231 void ( APIENTRY * qglMap1f )(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
232 void ( APIENTRY * qglMap2d )(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
233 void ( APIENTRY * qglMap2f )(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
234 void ( APIENTRY * qglMapGrid1d )(GLint un, GLdouble u1, GLdouble u2);
235 void ( APIENTRY * qglMapGrid1f )(GLint un, GLfloat u1, GLfloat u2);
236 void ( APIENTRY * qglMapGrid2d )(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
237 void ( APIENTRY * qglMapGrid2f )(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
238 void ( APIENTRY * qglMaterialf )(GLenum face, GLenum pname, GLfloat param);
239 void ( APIENTRY * qglMaterialfv )(GLenum face, GLenum pname, const GLfloat *params);
240 void ( APIENTRY * qglMateriali )(GLenum face, GLenum pname, GLint param);
241 void ( APIENTRY * qglMaterialiv )(GLenum face, GLenum pname, const GLint *params);
242 void ( APIENTRY * qglMatrixMode )(GLenum mode);
243 void ( APIENTRY * qglMultMatrixd )(const GLdouble *m);
244 void ( APIENTRY * qglMultMatrixf )(const GLfloat *m);
245 void ( APIENTRY * qglNewList )(GLuint list, GLenum mode);
246 void ( APIENTRY * qglNormal3b )(GLbyte nx, GLbyte ny, GLbyte nz);
247 void ( APIENTRY * qglNormal3bv )(const GLbyte *v);
248 void ( APIENTRY * qglNormal3d )(GLdouble nx, GLdouble ny, GLdouble nz);
249 void ( APIENTRY * qglNormal3dv )(const GLdouble *v);
250 void ( APIENTRY * qglNormal3f )(GLfloat nx, GLfloat ny, GLfloat nz);
251 void ( APIENTRY * qglNormal3fv )(const GLfloat *v);
252 void ( APIENTRY * qglNormal3i )(GLint nx, GLint ny, GLint nz);
253 void ( APIENTRY * qglNormal3iv )(const GLint *v);
254 void ( APIENTRY * qglNormal3s )(GLshort nx, GLshort ny, GLshort nz);
255 void ( APIENTRY * qglNormal3sv )(const GLshort *v);
256 void ( APIENTRY * qglNormalPointer )(GLenum type, GLsizei stride, const GLvoid *pointer);
257 void ( APIENTRY * qglOrtho )(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
258 void ( APIENTRY * qglPassThrough )(GLfloat token);
259 void ( APIENTRY * qglPixelMapfv )(GLenum map, GLsizei mapsize, const GLfloat *values);
260 void ( APIENTRY * qglPixelMapuiv )(GLenum map, GLsizei mapsize, const GLuint *values);
261 void ( APIENTRY * qglPixelMapusv )(GLenum map, GLsizei mapsize, const GLushort *values);
262 void ( APIENTRY * qglPixelStoref )(GLenum pname, GLfloat param);
263 void ( APIENTRY * qglPixelStorei )(GLenum pname, GLint param);
264 void ( APIENTRY * qglPixelTransferf )(GLenum pname, GLfloat param);
265 void ( APIENTRY * qglPixelTransferi )(GLenum pname, GLint param);
266 void ( APIENTRY * qglPixelZoom )(GLfloat xfactor, GLfloat yfactor);
267 void ( APIENTRY * qglPointSize )(GLfloat size);
268 void ( APIENTRY * qglPolygonMode )(GLenum face, GLenum mode);
269 void ( APIENTRY * qglPolygonOffset )(GLfloat factor, GLfloat units);
270 void ( APIENTRY * qglPolygonStipple )(const GLubyte *mask);
271 void ( APIENTRY * qglPopAttrib )(void);
272 void ( APIENTRY * qglPopClientAttrib )(void);
273 void ( APIENTRY * qglPopMatrix )(void);
274 void ( APIENTRY * qglPopName )(void);
275 void ( APIENTRY * qglPrioritizeTextures )(GLsizei n, const GLuint *textures, const GLclampf *priorities);
276 void ( APIENTRY * qglPushAttrib )(GLbitfield mask);
277 void ( APIENTRY * qglPushClientAttrib )(GLbitfield mask);
278 void ( APIENTRY * qglPushMatrix )(void);
279 void ( APIENTRY * qglPushName )(GLuint name);
280 void ( APIENTRY * qglRasterPos2d )(GLdouble x, GLdouble y);
281 void ( APIENTRY * qglRasterPos2dv )(const GLdouble *v);
282 void ( APIENTRY * qglRasterPos2f )(GLfloat x, GLfloat y);
283 void ( APIENTRY * qglRasterPos2fv )(const GLfloat *v);
284 void ( APIENTRY * qglRasterPos2i )(GLint x, GLint y);
285 void ( APIENTRY * qglRasterPos2iv )(const GLint *v);
286 void ( APIENTRY * qglRasterPos2s )(GLshort x, GLshort y);
287 void ( APIENTRY * qglRasterPos2sv )(const GLshort *v);
288 void ( APIENTRY * qglRasterPos3d )(GLdouble x, GLdouble y, GLdouble z);
289 void ( APIENTRY * qglRasterPos3dv )(const GLdouble *v);
290 void ( APIENTRY * qglRasterPos3f )(GLfloat x, GLfloat y, GLfloat z);
291 void ( APIENTRY * qglRasterPos3fv )(const GLfloat *v);
292 void ( APIENTRY * qglRasterPos3i )(GLint x, GLint y, GLint z);
293 void ( APIENTRY * qglRasterPos3iv )(const GLint *v);
294 void ( APIENTRY * qglRasterPos3s )(GLshort x, GLshort y, GLshort z);
295 void ( APIENTRY * qglRasterPos3sv )(const GLshort *v);
296 void ( APIENTRY * qglRasterPos4d )(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
297 void ( APIENTRY * qglRasterPos4dv )(const GLdouble *v);
298 void ( APIENTRY * qglRasterPos4f )(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
299 void ( APIENTRY * qglRasterPos4fv )(const GLfloat *v);
300 void ( APIENTRY * qglRasterPos4i )(GLint x, GLint y, GLint z, GLint w);
301 void ( APIENTRY * qglRasterPos4iv )(const GLint *v);
302 void ( APIENTRY * qglRasterPos4s )(GLshort x, GLshort y, GLshort z, GLshort w);
303 void ( APIENTRY * qglRasterPos4sv )(const GLshort *v);
304 void ( APIENTRY * qglReadBuffer )(GLenum mode);
305 void ( APIENTRY * qglReadPixels )(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
306 void ( APIENTRY * qglRectd )(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
307 void ( APIENTRY * qglRectdv )(const GLdouble *v1, const GLdouble *v2);
308 void ( APIENTRY * qglRectf )(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
309 void ( APIENTRY * qglRectfv )(const GLfloat *v1, const GLfloat *v2);
310 void ( APIENTRY * qglRecti )(GLint x1, GLint y1, GLint x2, GLint y2);
311 void ( APIENTRY * qglRectiv )(const GLint *v1, const GLint *v2);
312 void ( APIENTRY * qglRects )(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
313 void ( APIENTRY * qglRectsv )(const GLshort *v1, const GLshort *v2);
314 GLint ( APIENTRY * qglRenderMode )(GLenum mode);
315 void ( APIENTRY * qglRotated )(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
316 void ( APIENTRY * qglRotatef )(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
317 void ( APIENTRY * qglScaled )(GLdouble x, GLdouble y, GLdouble z);
318 void ( APIENTRY * qglScalef )(GLfloat x, GLfloat y, GLfloat z);
319 void ( APIENTRY * qglScissor )(GLint x, GLint y, GLsizei width, GLsizei height);
320 void ( APIENTRY * qglSelectBuffer )(GLsizei size, GLuint *buffer);
321 void ( APIENTRY * qglShadeModel )(GLenum mode);
322 void ( APIENTRY * qglStencilFunc )(GLenum func, GLint ref, GLuint mask);
323 void ( APIENTRY * qglStencilMask )(GLuint mask);
324 void ( APIENTRY * qglStencilOp )(GLenum fail, GLenum zfail, GLenum zpass);
325 void ( APIENTRY * qglTexCoord1d )(GLdouble s);
326 void ( APIENTRY * qglTexCoord1dv )(const GLdouble *v);
327 void ( APIENTRY * qglTexCoord1f )(GLfloat s);
328 void ( APIENTRY * qglTexCoord1fv )(const GLfloat *v);
329 void ( APIENTRY * qglTexCoord1i )(GLint s);
330 void ( APIENTRY * qglTexCoord1iv )(const GLint *v);
331 void ( APIENTRY * qglTexCoord1s )(GLshort s);
332 void ( APIENTRY * qglTexCoord1sv )(const GLshort *v);
333 void ( APIENTRY * qglTexCoord2d )(GLdouble s, GLdouble t);
334 void ( APIENTRY * qglTexCoord2dv )(const GLdouble *v);
335 void ( APIENTRY * qglTexCoord2f )(GLfloat s, GLfloat t);
336 void ( APIENTRY * qglTexCoord2fv )(const GLfloat *v);
337 void ( APIENTRY * qglTexCoord2i )(GLint s, GLint t);
338 void ( APIENTRY * qglTexCoord2iv )(const GLint *v);
339 void ( APIENTRY * qglTexCoord2s )(GLshort s, GLshort t);
340 void ( APIENTRY * qglTexCoord2sv )(const GLshort *v);
341 void ( APIENTRY * qglTexCoord3d )(GLdouble s, GLdouble t, GLdouble r);
342 void ( APIENTRY * qglTexCoord3dv )(const GLdouble *v);
343 void ( APIENTRY * qglTexCoord3f )(GLfloat s, GLfloat t, GLfloat r);
344 void ( APIENTRY * qglTexCoord3fv )(const GLfloat *v);
345 void ( APIENTRY * qglTexCoord3i )(GLint s, GLint t, GLint r);
346 void ( APIENTRY * qglTexCoord3iv )(const GLint *v);
347 void ( APIENTRY * qglTexCoord3s )(GLshort s, GLshort t, GLshort r);
348 void ( APIENTRY * qglTexCoord3sv )(const GLshort *v);
349 void ( APIENTRY * qglTexCoord4d )(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
350 void ( APIENTRY * qglTexCoord4dv )(const GLdouble *v);
351 void ( APIENTRY * qglTexCoord4f )(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
352 void ( APIENTRY * qglTexCoord4fv )(const GLfloat *v);
353 void ( APIENTRY * qglTexCoord4i )(GLint s, GLint t, GLint r, GLint q);
354 void ( APIENTRY * qglTexCoord4iv )(const GLint *v);
355 void ( APIENTRY * qglTexCoord4s )(GLshort s, GLshort t, GLshort r, GLshort q);
356 void ( APIENTRY * qglTexCoord4sv )(const GLshort *v);
357 void ( APIENTRY * qglTexCoordPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
358 void ( APIENTRY * qglTexEnvf )(GLenum target, GLenum pname, GLfloat param);
359 void ( APIENTRY * qglTexEnvfv )(GLenum target, GLenum pname, const GLfloat *params);
360 void ( APIENTRY * qglTexEnvi )(GLenum target, GLenum pname, GLint param);
361 void ( APIENTRY * qglTexEnviv )(GLenum target, GLenum pname, const GLint *params);
362 void ( APIENTRY * qglTexGend )(GLenum coord, GLenum pname, GLdouble param);
363 void ( APIENTRY * qglTexGendv )(GLenum coord, GLenum pname, const GLdouble *params);
364 void ( APIENTRY * qglTexGenf )(GLenum coord, GLenum pname, GLfloat param);
365 void ( APIENTRY * qglTexGenfv )(GLenum coord, GLenum pname, const GLfloat *params);
366 void ( APIENTRY * qglTexGeni )(GLenum coord, GLenum pname, GLint param);
367 void ( APIENTRY * qglTexGeniv )(GLenum coord, GLenum pname, const GLint *params);
368 void ( APIENTRY * qglTexImage1D )(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
369 void ( APIENTRY * qglTexImage2D )(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
370 void ( APIENTRY * qglTexParameterf )(GLenum target, GLenum pname, GLfloat param);
371 void ( APIENTRY * qglTexParameterfv )(GLenum target, GLenum pname, const GLfloat *params);
372 void ( APIENTRY * qglTexParameteri )(GLenum target, GLenum pname, GLint param);
373 void ( APIENTRY * qglTexParameteriv )(GLenum target, GLenum pname, const GLint *params);
374 void ( APIENTRY * qglTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
375 void ( APIENTRY * qglTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
376 void ( APIENTRY * qglTranslated )(GLdouble x, GLdouble y, GLdouble z);
377 void ( APIENTRY * qglTranslatef )(GLfloat x, GLfloat y, GLfloat z);
378 void ( APIENTRY * qglVertex2d )(GLdouble x, GLdouble y);
379 void ( APIENTRY * qglVertex2dv )(const GLdouble *v);
380 void ( APIENTRY * qglVertex2f )(GLfloat x, GLfloat y);
381 void ( APIENTRY * qglVertex2fv )(const GLfloat *v);
382 void ( APIENTRY * qglVertex2i )(GLint x, GLint y);
383 void ( APIENTRY * qglVertex2iv )(const GLint *v);
384 void ( APIENTRY * qglVertex2s )(GLshort x, GLshort y);
385 void ( APIENTRY * qglVertex2sv )(const GLshort *v);
386 void ( APIENTRY * qglVertex3d )(GLdouble x, GLdouble y, GLdouble z);
387 void ( APIENTRY * qglVertex3dv )(const GLdouble *v);
388 void ( APIENTRY * qglVertex3f )(GLfloat x, GLfloat y, GLfloat z);
389 void ( APIENTRY * qglVertex3fv )(const GLfloat *v);
390 void ( APIENTRY * qglVertex3i )(GLint x, GLint y, GLint z);
391 void ( APIENTRY * qglVertex3iv )(const GLint *v);
392 void ( APIENTRY * qglVertex3s )(GLshort x, GLshort y, GLshort z);
393 void ( APIENTRY * qglVertex3sv )(const GLshort *v);
394 void ( APIENTRY * qglVertex4d )(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
395 void ( APIENTRY * qglVertex4dv )(const GLdouble *v);
396 void ( APIENTRY * qglVertex4f )(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
397 void ( APIENTRY * qglVertex4fv )(const GLfloat *v);
398 void ( APIENTRY * qglVertex4i )(GLint x, GLint y, GLint z, GLint w);
399 void ( APIENTRY * qglVertex4iv )(const GLint *v);
400 void ( APIENTRY * qglVertex4s )(GLshort x, GLshort y, GLshort z, GLshort w);
401 void ( APIENTRY * qglVertex4sv )(const GLshort *v);
402 void ( APIENTRY * qglVertexPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
403 void ( APIENTRY * qglViewport )(GLint x, GLint y, GLsizei width, GLsizei height);
404
405 void ( APIENTRY * qglLockArraysEXT)( int, int);
406 void ( APIENTRY * qglUnlockArraysEXT) ( void );
407
408 BOOL ( WINAPI * qwglSwapIntervalEXT)( int interval );
409 BOOL ( WINAPI * qwglGetDeviceGammaRampEXT)( unsigned char *, unsigned char *, unsigned char * );
410 BOOL ( WINAPI * qwglSetDeviceGammaRampEXT)( const unsigned char *, const unsigned char *, const unsigned char * );
411 void ( APIENTRY * qglPointParameterfEXT)( GLenum param, GLfloat value );
412 void ( APIENTRY * qglPointParameterfvEXT)( GLenum param, const GLfloat *value );
413 void ( APIENTRY * qglColorTableEXT)( int, int, int, int, int, const void * );
414 void ( APIENTRY * qglSelectTextureARB)( GLenum );
415 void ( APIENTRY * qglMTexCoord2fARB)( GLenum, GLfloat, GLfloat );
416 void ( APIENTRY * qglMTexCoord3fARB)( GLenum, GLfloat, GLfloat, GLfloat );
417 void ( APIENTRY * qglActiveTextureARB) ( GLenum );
418 void ( APIENTRY * qglClientActiveTextureARB) ( GLenum );
419 void ( APIENTRY * qglMultiTexCoord3fvARB)( GLenum, GLfloat * );
420
421 static void ( APIENTRY * dllAccum )(GLenum op, GLfloat value);
422 static void ( APIENTRY * dllAlphaFunc )(GLenum func, GLclampf ref);
423 GLboolean ( APIENTRY * dllAreTexturesResident )(GLsizei n, const GLuint *textures, GLboolean *residences);
424 static void ( APIENTRY * dllArrayElement )(GLint i);
425 static void ( APIENTRY * dllBegin )(GLenum mode);
426 static void ( APIENTRY * dllBindTexture )(GLenum target, GLuint texture);
427 static void ( APIENTRY * dllBitmap )(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
428 static void ( APIENTRY * dllBlendFunc )(GLenum sfactor, GLenum dfactor);
429 static void ( APIENTRY * dllCallList )(GLuint list);
430 static void ( APIENTRY * dllCallLists )(GLsizei n, GLenum type, const GLvoid *lists);
431 static void ( APIENTRY * dllClear )(GLbitfield mask);
432 static void ( APIENTRY * dllClearAccum )(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
433 static void ( APIENTRY * dllClearColor )(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
434 static void ( APIENTRY * dllClearDepth )(GLclampd depth);
435 static void ( APIENTRY * dllClearIndex )(GLfloat c);
436 static void ( APIENTRY * dllClearStencil )(GLint s);
437 static void ( APIENTRY * dllClipPlane )(GLenum plane, const GLdouble *equation);
438 static void ( APIENTRY * dllColor3b )(GLbyte red, GLbyte green, GLbyte blue);
439 static void ( APIENTRY * dllColor3bv )(const GLbyte *v);
440 static void ( APIENTRY * dllColor3d )(GLdouble red, GLdouble green, GLdouble blue);
441 static void ( APIENTRY * dllColor3dv )(const GLdouble *v);
442 static void ( APIENTRY * dllColor3f )(GLfloat red, GLfloat green, GLfloat blue);
443 static void ( APIENTRY * dllColor3fv )(const GLfloat *v);
444 static void ( APIENTRY * dllColor3i )(GLint red, GLint green, GLint blue);
445 static void ( APIENTRY * dllColor3iv )(const GLint *v);
446 static void ( APIENTRY * dllColor3s )(GLshort red, GLshort green, GLshort blue);
447 static void ( APIENTRY * dllColor3sv )(const GLshort *v);
448 static void ( APIENTRY * dllColor3ub )(GLubyte red, GLubyte green, GLubyte blue);
449 static void ( APIENTRY * dllColor3ubv )(const GLubyte *v);
450 static void ( APIENTRY * dllColor3ui )(GLuint red, GLuint green, GLuint blue);
451 static void ( APIENTRY * dllColor3uiv )(const GLuint *v);
452 static void ( APIENTRY * dllColor3us )(GLushort red, GLushort green, GLushort blue);
453 static void ( APIENTRY * dllColor3usv )(const GLushort *v);
454 static void ( APIENTRY * dllColor4b )(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
455 static void ( APIENTRY * dllColor4bv )(const GLbyte *v);
456 static void ( APIENTRY * dllColor4d )(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
457 static void ( APIENTRY * dllColor4dv )(const GLdouble *v);
458 static void ( APIENTRY * dllColor4f )(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
459 static void ( APIENTRY * dllColor4fv )(const GLfloat *v);
460 static void ( APIENTRY * dllColor4i )(GLint red, GLint green, GLint blue, GLint alpha);
461 static void ( APIENTRY * dllColor4iv )(const GLint *v);
462 static void ( APIENTRY * dllColor4s )(GLshort red, GLshort green, GLshort blue, GLshort alpha);
463 static void ( APIENTRY * dllColor4sv )(const GLshort *v);
464 static void ( APIENTRY * dllColor4ub )(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
465 static void ( APIENTRY * dllColor4ubv )(const GLubyte *v);
466 static void ( APIENTRY * dllColor4ui )(GLuint red, GLuint green, GLuint blue, GLuint alpha);
467 static void ( APIENTRY * dllColor4uiv )(const GLuint *v);
468 static void ( APIENTRY * dllColor4us )(GLushort red, GLushort green, GLushort blue, GLushort alpha);
469 static void ( APIENTRY * dllColor4usv )(const GLushort *v);
470 static void ( APIENTRY * dllColorMask )(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
471 static void ( APIENTRY * dllColorMaterial )(GLenum face, GLenum mode);
472 static void ( APIENTRY * dllColorPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
473 static void ( APIENTRY * dllCopyPixels )(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
474 static void ( APIENTRY * dllCopyTexImage1D )(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border);
475 static void ( APIENTRY * dllCopyTexImage2D )(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
476 static void ( APIENTRY * dllCopyTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
477 static void ( APIENTRY * dllCopyTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
478 static void ( APIENTRY * dllCullFace )(GLenum mode);
479 static void ( APIENTRY * dllDeleteLists )(GLuint list, GLsizei range);
480 static void ( APIENTRY * dllDeleteTextures )(GLsizei n, const GLuint *textures);
481 static void ( APIENTRY * dllDepthFunc )(GLenum func);
482 static void ( APIENTRY * dllDepthMask )(GLboolean flag);
483 static void ( APIENTRY * dllDepthRange )(GLclampd zNear, GLclampd zFar);
484 static void ( APIENTRY * dllDisable )(GLenum cap);
485 static void ( APIENTRY * dllDisableClientState )(GLenum array);
486 static void ( APIENTRY * dllDrawArrays )(GLenum mode, GLint first, GLsizei count);
487 static void ( APIENTRY * dllDrawBuffer )(GLenum mode);
488 static void ( APIENTRY * dllDrawElements )(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
489 static void ( APIENTRY * dllDrawPixels )(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
490 static void ( APIENTRY * dllEdgeFlag )(GLboolean flag);
491 static void ( APIENTRY * dllEdgeFlagPointer )(GLsizei stride, const GLvoid *pointer);
492 static void ( APIENTRY * dllEdgeFlagv )(const GLboolean *flag);
493 static void ( APIENTRY * dllEnable )(GLenum cap);
494 static void ( APIENTRY * dllEnableClientState )(GLenum array);
495 static void ( APIENTRY * dllEnd )(void);
496 static void ( APIENTRY * dllEndList )(void);
497 static void ( APIENTRY * dllEvalCoord1d )(GLdouble u);
498 static void ( APIENTRY * dllEvalCoord1dv )(const GLdouble *u);
499 static void ( APIENTRY * dllEvalCoord1f )(GLfloat u);
500 static void ( APIENTRY * dllEvalCoord1fv )(const GLfloat *u);
501 static void ( APIENTRY * dllEvalCoord2d )(GLdouble u, GLdouble v);
502 static void ( APIENTRY * dllEvalCoord2dv )(const GLdouble *u);
503 static void ( APIENTRY * dllEvalCoord2f )(GLfloat u, GLfloat v);
504 static void ( APIENTRY * dllEvalCoord2fv )(const GLfloat *u);
505 static void ( APIENTRY * dllEvalMesh1 )(GLenum mode, GLint i1, GLint i2);
506 static void ( APIENTRY * dllEvalMesh2 )(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
507 static void ( APIENTRY * dllEvalPoint1 )(GLint i);
508 static void ( APIENTRY * dllEvalPoint2 )(GLint i, GLint j);
509 static void ( APIENTRY * dllFeedbackBuffer )(GLsizei size, GLenum type, GLfloat *buffer);
510 static void ( APIENTRY * dllFinish )(void);
511 static void ( APIENTRY * dllFlush )(void);
512 static void ( APIENTRY * dllFogf )(GLenum pname, GLfloat param);
513 static void ( APIENTRY * dllFogfv )(GLenum pname, const GLfloat *params);
514 static void ( APIENTRY * dllFogi )(GLenum pname, GLint param);
515 static void ( APIENTRY * dllFogiv )(GLenum pname, const GLint *params);
516 static void ( APIENTRY * dllFrontFace )(GLenum mode);
517 static void ( APIENTRY * dllFrustum )(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
518 GLuint ( APIENTRY * dllGenLists )(GLsizei range);
519 static void ( APIENTRY * dllGenTextures )(GLsizei n, GLuint *textures);
520 static void ( APIENTRY * dllGetBooleanv )(GLenum pname, GLboolean *params);
521 static void ( APIENTRY * dllGetClipPlane )(GLenum plane, GLdouble *equation);
522 static void ( APIENTRY * dllGetDoublev )(GLenum pname, GLdouble *params);
523 GLenum ( APIENTRY * dllGetError )(void);
524 static void ( APIENTRY * dllGetFloatv )(GLenum pname, GLfloat *params);
525 static void ( APIENTRY * dllGetIntegerv )(GLenum pname, GLint *params);
526 static void ( APIENTRY * dllGetLightfv )(GLenum light, GLenum pname, GLfloat *params);
527 static void ( APIENTRY * dllGetLightiv )(GLenum light, GLenum pname, GLint *params);
528 static void ( APIENTRY * dllGetMapdv )(GLenum target, GLenum query, GLdouble *v);
529 static void ( APIENTRY * dllGetMapfv )(GLenum target, GLenum query, GLfloat *v);
530 static void ( APIENTRY * dllGetMapiv )(GLenum target, GLenum query, GLint *v);
531 static void ( APIENTRY * dllGetMaterialfv )(GLenum face, GLenum pname, GLfloat *params);
532 static void ( APIENTRY * dllGetMaterialiv )(GLenum face, GLenum pname, GLint *params);
533 static void ( APIENTRY * dllGetPixelMapfv )(GLenum map, GLfloat *values);
534 static void ( APIENTRY * dllGetPixelMapuiv )(GLenum map, GLuint *values);
535 static void ( APIENTRY * dllGetPixelMapusv )(GLenum map, GLushort *values);
536 static void ( APIENTRY * dllGetPointerv )(GLenum pname, GLvoid* *params);
537 static void ( APIENTRY * dllGetPolygonStipple )(GLubyte *mask);
538 const GLubyte * ( APIENTRY * dllGetString )(GLenum name);
539 static void ( APIENTRY * dllGetTexEnvfv )(GLenum target, GLenum pname, GLfloat *params);
540 static void ( APIENTRY * dllGetTexEnviv )(GLenum target, GLenum pname, GLint *params);
541 static void ( APIENTRY * dllGetTexGendv )(GLenum coord, GLenum pname, GLdouble *params);
542 static void ( APIENTRY * dllGetTexGenfv )(GLenum coord, GLenum pname, GLfloat *params);
543 static void ( APIENTRY * dllGetTexGeniv )(GLenum coord, GLenum pname, GLint *params);
544 static void ( APIENTRY * dllGetTexImage )(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
545 static void ( APIENTRY * dllGetTexLevelParameterfv )(GLenum target, GLint level, GLenum pname, GLfloat *params);
546 static void ( APIENTRY * dllGetTexLevelParameteriv )(GLenum target, GLint level, GLenum pname, GLint *params);
547 static void ( APIENTRY * dllGetTexParameterfv )(GLenum target, GLenum pname, GLfloat *params);
548 static void ( APIENTRY * dllGetTexParameteriv )(GLenum target, GLenum pname, GLint *params);
549 static void ( APIENTRY * dllHint )(GLenum target, GLenum mode);
550 static void ( APIENTRY * dllIndexMask )(GLuint mask);
551 static void ( APIENTRY * dllIndexPointer )(GLenum type, GLsizei stride, const GLvoid *pointer);
552 static void ( APIENTRY * dllIndexd )(GLdouble c);
553 static void ( APIENTRY * dllIndexdv )(const GLdouble *c);
554 static void ( APIENTRY * dllIndexf )(GLfloat c);
555 static void ( APIENTRY * dllIndexfv )(const GLfloat *c);
556 static void ( APIENTRY * dllIndexi )(GLint c);
557 static void ( APIENTRY * dllIndexiv )(const GLint *c);
558 static void ( APIENTRY * dllIndexs )(GLshort c);
559 static void ( APIENTRY * dllIndexsv )(const GLshort *c);
560 static void ( APIENTRY * dllIndexub )(GLubyte c);
561 static void ( APIENTRY * dllIndexubv )(const GLubyte *c);
562 static void ( APIENTRY * dllInitNames )(void);
563 static void ( APIENTRY * dllInterleavedArrays )(GLenum format, GLsizei stride, const GLvoid *pointer);
564 GLboolean ( APIENTRY * dllIsEnabled )(GLenum cap);
565 GLboolean ( APIENTRY * dllIsList )(GLuint list);
566 GLboolean ( APIENTRY * dllIsTexture )(GLuint texture);
567 static void ( APIENTRY * dllLightModelf )(GLenum pname, GLfloat param);
568 static void ( APIENTRY * dllLightModelfv )(GLenum pname, const GLfloat *params);
569 static void ( APIENTRY * dllLightModeli )(GLenum pname, GLint param);
570 static void ( APIENTRY * dllLightModeliv )(GLenum pname, const GLint *params);
571 static void ( APIENTRY * dllLightf )(GLenum light, GLenum pname, GLfloat param);
572 static void ( APIENTRY * dllLightfv )(GLenum light, GLenum pname, const GLfloat *params);
573 static void ( APIENTRY * dllLighti )(GLenum light, GLenum pname, GLint param);
574 static void ( APIENTRY * dllLightiv )(GLenum light, GLenum pname, const GLint *params);
575 static void ( APIENTRY * dllLineStipple )(GLint factor, GLushort pattern);
576 static void ( APIENTRY * dllLineWidth )(GLfloat width);
577 static void ( APIENTRY * dllListBase )(GLuint base);
578 static void ( APIENTRY * dllLoadIdentity )(void);
579 static void ( APIENTRY * dllLoadMatrixd )(const GLdouble *m);
580 static void ( APIENTRY * dllLoadMatrixf )(const GLfloat *m);
581 static void ( APIENTRY * dllLoadName )(GLuint name);
582 static void ( APIENTRY * dllLogicOp )(GLenum opcode);
583 static void ( APIENTRY * dllMap1d )(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
584 static void ( APIENTRY * dllMap1f )(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
585 static void ( APIENTRY * dllMap2d )(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
586 static void ( APIENTRY * dllMap2f )(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
587 static void ( APIENTRY * dllMapGrid1d )(GLint un, GLdouble u1, GLdouble u2);
588 static void ( APIENTRY * dllMapGrid1f )(GLint un, GLfloat u1, GLfloat u2);
589 static void ( APIENTRY * dllMapGrid2d )(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
590 static void ( APIENTRY * dllMapGrid2f )(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
591 static void ( APIENTRY * dllMaterialf )(GLenum face, GLenum pname, GLfloat param);
592 static void ( APIENTRY * dllMaterialfv )(GLenum face, GLenum pname, const GLfloat *params);
593 static void ( APIENTRY * dllMateriali )(GLenum face, GLenum pname, GLint param);
594 static void ( APIENTRY * dllMaterialiv )(GLenum face, GLenum pname, const GLint *params);
595 static void ( APIENTRY * dllMatrixMode )(GLenum mode);
596 static void ( APIENTRY * dllMultMatrixd )(const GLdouble *m);
597 static void ( APIENTRY * dllMultMatrixf )(const GLfloat *m);
598 static void ( APIENTRY * dllNewList )(GLuint list, GLenum mode);
599 static void ( APIENTRY * dllNormal3b )(GLbyte nx, GLbyte ny, GLbyte nz);
600 static void ( APIENTRY * dllNormal3bv )(const GLbyte *v);
601 static void ( APIENTRY * dllNormal3d )(GLdouble nx, GLdouble ny, GLdouble nz);
602 static void ( APIENTRY * dllNormal3dv )(const GLdouble *v);
603 static void ( APIENTRY * dllNormal3f )(GLfloat nx, GLfloat ny, GLfloat nz);
604 static void ( APIENTRY * dllNormal3fv )(const GLfloat *v);
605 static void ( APIENTRY * dllNormal3i )(GLint nx, GLint ny, GLint nz);
606 static void ( APIENTRY * dllNormal3iv )(const GLint *v);
607 static void ( APIENTRY * dllNormal3s )(GLshort nx, GLshort ny, GLshort nz);
608 static void ( APIENTRY * dllNormal3sv )(const GLshort *v);
609 static void ( APIENTRY * dllNormalPointer )(GLenum type, GLsizei stride, const GLvoid *pointer);
610 static void ( APIENTRY * dllOrtho )(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
611 static void ( APIENTRY * dllPassThrough )(GLfloat token);
612 static void ( APIENTRY * dllPixelMapfv )(GLenum map, GLsizei mapsize, const GLfloat *values);
613 static void ( APIENTRY * dllPixelMapuiv )(GLenum map, GLsizei mapsize, const GLuint *values);
614 static void ( APIENTRY * dllPixelMapusv )(GLenum map, GLsizei mapsize, const GLushort *values);
615 static void ( APIENTRY * dllPixelStoref )(GLenum pname, GLfloat param);
616 static void ( APIENTRY * dllPixelStorei )(GLenum pname, GLint param);
617 static void ( APIENTRY * dllPixelTransferf )(GLenum pname, GLfloat param);
618 static void ( APIENTRY * dllPixelTransferi )(GLenum pname, GLint param);
619 static void ( APIENTRY * dllPixelZoom )(GLfloat xfactor, GLfloat yfactor);
620 static void ( APIENTRY * dllPointSize )(GLfloat size);
621 static void ( APIENTRY * dllPolygonMode )(GLenum face, GLenum mode);
622 static void ( APIENTRY * dllPolygonOffset )(GLfloat factor, GLfloat units);
623 static void ( APIENTRY * dllPolygonStipple )(const GLubyte *mask);
624 static void ( APIENTRY * dllPopAttrib )(void);
625 static void ( APIENTRY * dllPopClientAttrib )(void);
626 static void ( APIENTRY * dllPopMatrix )(void);
627 static void ( APIENTRY * dllPopName )(void);
628 static void ( APIENTRY * dllPrioritizeTextures )(GLsizei n, const GLuint *textures, const GLclampf *priorities);
629 static void ( APIENTRY * dllPushAttrib )(GLbitfield mask);
630 static void ( APIENTRY * dllPushClientAttrib )(GLbitfield mask);
631 static void ( APIENTRY * dllPushMatrix )(void);
632 static void ( APIENTRY * dllPushName )(GLuint name);
633 static void ( APIENTRY * dllRasterPos2d )(GLdouble x, GLdouble y);
634 static void ( APIENTRY * dllRasterPos2dv )(const GLdouble *v);
635 static void ( APIENTRY * dllRasterPos2f )(GLfloat x, GLfloat y);
636 static void ( APIENTRY * dllRasterPos2fv )(const GLfloat *v);
637 static void ( APIENTRY * dllRasterPos2i )(GLint x, GLint y);
638 static void ( APIENTRY * dllRasterPos2iv )(const GLint *v);
639 static void ( APIENTRY * dllRasterPos2s )(GLshort x, GLshort y);
640 static void ( APIENTRY * dllRasterPos2sv )(const GLshort *v);
641 static void ( APIENTRY * dllRasterPos3d )(GLdouble x, GLdouble y, GLdouble z);
642 static void ( APIENTRY * dllRasterPos3dv )(const GLdouble *v);
643 static void ( APIENTRY * dllRasterPos3f )(GLfloat x, GLfloat y, GLfloat z);
644 static void ( APIENTRY * dllRasterPos3fv )(const GLfloat *v);
645 static void ( APIENTRY * dllRasterPos3i )(GLint x, GLint y, GLint z);
646 static void ( APIENTRY * dllRasterPos3iv )(const GLint *v);
647 static void ( APIENTRY * dllRasterPos3s )(GLshort x, GLshort y, GLshort z);
648 static void ( APIENTRY * dllRasterPos3sv )(const GLshort *v);
649 static void ( APIENTRY * dllRasterPos4d )(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
650 static void ( APIENTRY * dllRasterPos4dv )(const GLdouble *v);
651 static void ( APIENTRY * dllRasterPos4f )(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
652 static void ( APIENTRY * dllRasterPos4fv )(const GLfloat *v);
653 static void ( APIENTRY * dllRasterPos4i )(GLint x, GLint y, GLint z, GLint w);
654 static void ( APIENTRY * dllRasterPos4iv )(const GLint *v);
655 static void ( APIENTRY * dllRasterPos4s )(GLshort x, GLshort y, GLshort z, GLshort w);
656 static void ( APIENTRY * dllRasterPos4sv )(const GLshort *v);
657 static void ( APIENTRY * dllReadBuffer )(GLenum mode);
658 static void ( APIENTRY * dllReadPixels )(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
659 static void ( APIENTRY * dllRectd )(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
660 static void ( APIENTRY * dllRectdv )(const GLdouble *v1, const GLdouble *v2);
661 static void ( APIENTRY * dllRectf )(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
662 static void ( APIENTRY * dllRectfv )(const GLfloat *v1, const GLfloat *v2);
663 static void ( APIENTRY * dllRecti )(GLint x1, GLint y1, GLint x2, GLint y2);
664 static void ( APIENTRY * dllRectiv )(const GLint *v1, const GLint *v2);
665 static void ( APIENTRY * dllRects )(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
666 static void ( APIENTRY * dllRectsv )(const GLshort *v1, const GLshort *v2);
667 GLint ( APIENTRY * dllRenderMode )(GLenum mode);
668 static void ( APIENTRY * dllRotated )(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
669 static void ( APIENTRY * dllRotatef )(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
670 static void ( APIENTRY * dllScaled )(GLdouble x, GLdouble y, GLdouble z);
671 static void ( APIENTRY * dllScalef )(GLfloat x, GLfloat y, GLfloat z);
672 static void ( APIENTRY * dllScissor )(GLint x, GLint y, GLsizei width, GLsizei height);
673 static void ( APIENTRY * dllSelectBuffer )(GLsizei size, GLuint *buffer);
674 static void ( APIENTRY * dllShadeModel )(GLenum mode);
675 static void ( APIENTRY * dllStencilFunc )(GLenum func, GLint ref, GLuint mask);
676 static void ( APIENTRY * dllStencilMask )(GLuint mask);
677 static void ( APIENTRY * dllStencilOp )(GLenum fail, GLenum zfail, GLenum zpass);
678 static void ( APIENTRY * dllTexCoord1d )(GLdouble s);
679 static void ( APIENTRY * dllTexCoord1dv )(const GLdouble *v);
680 static void ( APIENTRY * dllTexCoord1f )(GLfloat s);
681 static void ( APIENTRY * dllTexCoord1fv )(const GLfloat *v);
682 static void ( APIENTRY * dllTexCoord1i )(GLint s);
683 static void ( APIENTRY * dllTexCoord1iv )(const GLint *v);
684 static void ( APIENTRY * dllTexCoord1s )(GLshort s);
685 static void ( APIENTRY * dllTexCoord1sv )(const GLshort *v);
686 static void ( APIENTRY * dllTexCoord2d )(GLdouble s, GLdouble t);
687 static void ( APIENTRY * dllTexCoord2dv )(const GLdouble *v);
688 static void ( APIENTRY * dllTexCoord2f )(GLfloat s, GLfloat t);
689 static void ( APIENTRY * dllTexCoord2fv )(const GLfloat *v);
690 static void ( APIENTRY * dllTexCoord2i )(GLint s, GLint t);
691 static void ( APIENTRY * dllTexCoord2iv )(const GLint *v);
692 static void ( APIENTRY * dllTexCoord2s )(GLshort s, GLshort t);
693 static void ( APIENTRY * dllTexCoord2sv )(const GLshort *v);
694 static void ( APIENTRY * dllTexCoord3d )(GLdouble s, GLdouble t, GLdouble r);
695 static void ( APIENTRY * dllTexCoord3dv )(const GLdouble *v);
696 static void ( APIENTRY * dllTexCoord3f )(GLfloat s, GLfloat t, GLfloat r);
697 static void ( APIENTRY * dllTexCoord3fv )(const GLfloat *v);
698 static void ( APIENTRY * dllTexCoord3i )(GLint s, GLint t, GLint r);
699 static void ( APIENTRY * dllTexCoord3iv )(const GLint *v);
700 static void ( APIENTRY * dllTexCoord3s )(GLshort s, GLshort t, GLshort r);
701 static void ( APIENTRY * dllTexCoord3sv )(const GLshort *v);
702 static void ( APIENTRY * dllTexCoord4d )(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
703 static void ( APIENTRY * dllTexCoord4dv )(const GLdouble *v);
704 static void ( APIENTRY * dllTexCoord4f )(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
705 static void ( APIENTRY * dllTexCoord4fv )(const GLfloat *v);
706 static void ( APIENTRY * dllTexCoord4i )(GLint s, GLint t, GLint r, GLint q);
707 static void ( APIENTRY * dllTexCoord4iv )(const GLint *v);
708 static void ( APIENTRY * dllTexCoord4s )(GLshort s, GLshort t, GLshort r, GLshort q);
709 static void ( APIENTRY * dllTexCoord4sv )(const GLshort *v);
710 static void ( APIENTRY * dllTexCoordPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
711 static void ( APIENTRY * dllTexEnvf )(GLenum target, GLenum pname, GLfloat param);
712 static void ( APIENTRY * dllTexEnvfv )(GLenum target, GLenum pname, const GLfloat *params);
713 static void ( APIENTRY * dllTexEnvi )(GLenum target, GLenum pname, GLint param);
714 static void ( APIENTRY * dllTexEnviv )(GLenum target, GLenum pname, const GLint *params);
715 static void ( APIENTRY * dllTexGend )(GLenum coord, GLenum pname, GLdouble param);
716 static void ( APIENTRY * dllTexGendv )(GLenum coord, GLenum pname, const GLdouble *params);
717 static void ( APIENTRY * dllTexGenf )(GLenum coord, GLenum pname, GLfloat param);
718 static void ( APIENTRY * dllTexGenfv )(GLenum coord, GLenum pname, const GLfloat *params);
719 static void ( APIENTRY * dllTexGeni )(GLenum coord, GLenum pname, GLint param);
720 static void ( APIENTRY * dllTexGeniv )(GLenum coord, GLenum pname, const GLint *params);
721 static void ( APIENTRY * dllTexImage1D )(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
722 static void ( APIENTRY * dllTexImage2D )(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
723 static void ( APIENTRY * dllTexParameterf )(GLenum target, GLenum pname, GLfloat param);
724 static void ( APIENTRY * dllTexParameterfv )(GLenum target, GLenum pname, const GLfloat *params);
725 static void ( APIENTRY * dllTexParameteri )(GLenum target, GLenum pname, GLint param);
726 static void ( APIENTRY * dllTexParameteriv )(GLenum target, GLenum pname, const GLint *params);
727 static void ( APIENTRY * dllTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
728 static void ( APIENTRY * dllTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
729 static void ( APIENTRY * dllTranslated )(GLdouble x, GLdouble y, GLdouble z);
730 static void ( APIENTRY * dllTranslatef )(GLfloat x, GLfloat y, GLfloat z);
731 static void ( APIENTRY * dllVertex2d )(GLdouble x, GLdouble y);
732 static void ( APIENTRY * dllVertex2dv )(const GLdouble *v);
733 static void ( APIENTRY * dllVertex2f )(GLfloat x, GLfloat y);
734 static void ( APIENTRY * dllVertex2fv )(const GLfloat *v);
735 static void ( APIENTRY * dllVertex2i )(GLint x, GLint y);
736 static void ( APIENTRY * dllVertex2iv )(const GLint *v);
737 static void ( APIENTRY * dllVertex2s )(GLshort x, GLshort y);
738 static void ( APIENTRY * dllVertex2sv )(const GLshort *v);
739 static void ( APIENTRY * dllVertex3d )(GLdouble x, GLdouble y, GLdouble z);
740 static void ( APIENTRY * dllVertex3dv )(const GLdouble *v);
741 static void ( APIENTRY * dllVertex3f )(GLfloat x, GLfloat y, GLfloat z);
742 static void ( APIENTRY * dllVertex3fv )(const GLfloat *v);
743 static void ( APIENTRY * dllVertex3i )(GLint x, GLint y, GLint z);
744 static void ( APIENTRY * dllVertex3iv )(const GLint *v);
745 static void ( APIENTRY * dllVertex3s )(GLshort x, GLshort y, GLshort z);
746 static void ( APIENTRY * dllVertex3sv )(const GLshort *v);
747 static void ( APIENTRY * dllVertex4d )(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
748 static void ( APIENTRY * dllVertex4dv )(const GLdouble *v);
749 static void ( APIENTRY * dllVertex4f )(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
750 static void ( APIENTRY * dllVertex4fv )(const GLfloat *v);
751 static void ( APIENTRY * dllVertex4i )(GLint x, GLint y, GLint z, GLint w);
752 static void ( APIENTRY * dllVertex4iv )(const GLint *v);
753 static void ( APIENTRY * dllVertex4s )(GLshort x, GLshort y, GLshort z, GLshort w);
754 static void ( APIENTRY * dllVertex4sv )(const GLshort *v);
755 static void ( APIENTRY * dllVertexPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
756 static void ( APIENTRY * dllViewport )(GLint x, GLint y, GLsizei width, GLsizei height);
757
logAccum(GLenum op,GLfloat value)758 static void APIENTRY logAccum(GLenum op, GLfloat value)
759 {
760 fprintf( glw_state.log_fp, "glAccum\n" );
761 dllAccum( op, value );
762 }
763
logAlphaFunc(GLenum func,GLclampf ref)764 static void APIENTRY logAlphaFunc(GLenum func, GLclampf ref)
765 {
766 fprintf( glw_state.log_fp, "glAlphaFunc( 0x%x, %f )\n", func, ref );
767 dllAlphaFunc( func, ref );
768 }
769
logAreTexturesResident(GLsizei n,const GLuint * textures,GLboolean * residences)770 static GLboolean APIENTRY logAreTexturesResident(GLsizei n, const GLuint *textures, GLboolean *residences)
771 {
772 fprintf( glw_state.log_fp, "glAreTexturesResident\n" );
773 return dllAreTexturesResident( n, textures, residences );
774 }
775
logArrayElement(GLint i)776 static void APIENTRY logArrayElement(GLint i)
777 {
778 fprintf( glw_state.log_fp, "glArrayElement\n" );
779 dllArrayElement( i );
780 }
781
logBegin(GLenum mode)782 static void APIENTRY logBegin(GLenum mode)
783 {
784 fprintf( glw_state.log_fp, "glBegin( 0x%x )\n", mode );
785 dllBegin( mode );
786 }
787
logBindTexture(GLenum target,GLuint texture)788 static void APIENTRY logBindTexture(GLenum target, GLuint texture)
789 {
790 fprintf( glw_state.log_fp, "glBindTexture( 0x%x, %u )\n", target, texture );
791 dllBindTexture( target, texture );
792 }
793
logBitmap(GLsizei width,GLsizei height,GLfloat xorig,GLfloat yorig,GLfloat xmove,GLfloat ymove,const GLubyte * bitmap)794 static void APIENTRY logBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)
795 {
796 fprintf( glw_state.log_fp, "glBitmap\n" );
797 dllBitmap( width, height, xorig, yorig, xmove, ymove, bitmap );
798 }
799
logBlendFunc(GLenum sfactor,GLenum dfactor)800 static void APIENTRY logBlendFunc(GLenum sfactor, GLenum dfactor)
801 {
802 fprintf( glw_state.log_fp, "glBlendFunc( 0x%x, 0x%x )\n", sfactor, dfactor );
803 dllBlendFunc( sfactor, dfactor );
804 }
805
logCallList(GLuint list)806 static void APIENTRY logCallList(GLuint list)
807 {
808 fprintf( glw_state.log_fp, "glCallList( %u )\n", list );
809 dllCallList( list );
810 }
811
logCallLists(GLsizei n,GLenum type,const void * lists)812 static void APIENTRY logCallLists(GLsizei n, GLenum type, const void *lists)
813 {
814 fprintf( glw_state.log_fp, "glCallLists\n" );
815 dllCallLists( n, type, lists );
816 }
817
logClear(GLbitfield mask)818 static void APIENTRY logClear(GLbitfield mask)
819 {
820 fprintf( glw_state.log_fp, "glClear\n" );
821 dllClear( mask );
822 }
823
logClearAccum(GLfloat red,GLfloat green,GLfloat blue,GLfloat alpha)824 static void APIENTRY logClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
825 {
826 fprintf( glw_state.log_fp, "glClearAccum\n" );
827 dllClearAccum( red, green, blue, alpha );
828 }
829
logClearColor(GLclampf red,GLclampf green,GLclampf blue,GLclampf alpha)830 static void APIENTRY logClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
831 {
832 fprintf( glw_state.log_fp, "glClearColor\n" );
833 dllClearColor( red, green, blue, alpha );
834 }
835
logClearDepth(GLclampd depth)836 static void APIENTRY logClearDepth(GLclampd depth)
837 {
838 fprintf( glw_state.log_fp, "glClearDepth\n" );
839 dllClearDepth( depth );
840 }
841
logClearIndex(GLfloat c)842 static void APIENTRY logClearIndex(GLfloat c)
843 {
844 fprintf( glw_state.log_fp, "glClearIndex\n" );
845 dllClearIndex( c );
846 }
847
logClearStencil(GLint s)848 static void APIENTRY logClearStencil(GLint s)
849 {
850 fprintf( glw_state.log_fp, "glClearStencil\n" );
851 dllClearStencil( s );
852 }
853
logClipPlane(GLenum plane,const GLdouble * equation)854 static void APIENTRY logClipPlane(GLenum plane, const GLdouble *equation)
855 {
856 fprintf( glw_state.log_fp, "glClipPlane\n" );
857 dllClipPlane( plane, equation );
858 }
859
logColor3b(GLbyte red,GLbyte green,GLbyte blue)860 static void APIENTRY logColor3b(GLbyte red, GLbyte green, GLbyte blue)
861 {
862 fprintf( glw_state.log_fp, "glColor3b\n" );
863 dllColor3b( red, green, blue );
864 }
865
logColor3bv(const GLbyte * v)866 static void APIENTRY logColor3bv(const GLbyte *v)
867 {
868 fprintf( glw_state.log_fp, "glColor3bv\n" );
869 dllColor3bv( v );
870 }
871
logColor3d(GLdouble red,GLdouble green,GLdouble blue)872 static void APIENTRY logColor3d(GLdouble red, GLdouble green, GLdouble blue)
873 {
874 fprintf( glw_state.log_fp, "glColor3d\n" );
875 dllColor3d( red, green, blue );
876 }
877
logColor3dv(const GLdouble * v)878 static void APIENTRY logColor3dv(const GLdouble *v)
879 {
880 fprintf( glw_state.log_fp, "glColor3dv\n" );
881 dllColor3dv( v );
882 }
883
logColor3f(GLfloat red,GLfloat green,GLfloat blue)884 static void APIENTRY logColor3f(GLfloat red, GLfloat green, GLfloat blue)
885 {
886 fprintf( glw_state.log_fp, "glColor3f\n" );
887 dllColor3f( red, green, blue );
888 }
889
logColor3fv(const GLfloat * v)890 static void APIENTRY logColor3fv(const GLfloat *v)
891 {
892 fprintf( glw_state.log_fp, "glColor3fv\n" );
893 dllColor3fv( v );
894 }
895
logColor3i(GLint red,GLint green,GLint blue)896 static void APIENTRY logColor3i(GLint red, GLint green, GLint blue)
897 {
898 fprintf( glw_state.log_fp, "glColor3i\n" );
899 dllColor3i( red, green, blue );
900 }
901
logColor3iv(const GLint * v)902 static void APIENTRY logColor3iv(const GLint *v)
903 {
904 fprintf( glw_state.log_fp, "glColor3iv\n" );
905 dllColor3iv( v );
906 }
907
logColor3s(GLshort red,GLshort green,GLshort blue)908 static void APIENTRY logColor3s(GLshort red, GLshort green, GLshort blue)
909 {
910 fprintf( glw_state.log_fp, "glColor3s\n" );
911 dllColor3s( red, green, blue );
912 }
913
logColor3sv(const GLshort * v)914 static void APIENTRY logColor3sv(const GLshort *v)
915 {
916 fprintf( glw_state.log_fp, "glColor3sv\n" );
917 dllColor3sv( v );
918 }
919
logColor3ub(GLubyte red,GLubyte green,GLubyte blue)920 static void APIENTRY logColor3ub(GLubyte red, GLubyte green, GLubyte blue)
921 {
922 fprintf( glw_state.log_fp, "glColor3ub\n" );
923 dllColor3ub( red, green, blue );
924 }
925
logColor3ubv(const GLubyte * v)926 static void APIENTRY logColor3ubv(const GLubyte *v)
927 {
928 fprintf( glw_state.log_fp, "glColor3ubv\n" );
929 dllColor3ubv( v );
930 }
931
932 #define SIG( x ) fprintf( glw_state.log_fp, x "\n" )
933
logColor3ui(GLuint red,GLuint green,GLuint blue)934 static void APIENTRY logColor3ui(GLuint red, GLuint green, GLuint blue)
935 {
936 SIG( "glColor3ui" );
937 dllColor3ui( red, green, blue );
938 }
939
logColor3uiv(const GLuint * v)940 static void APIENTRY logColor3uiv(const GLuint *v)
941 {
942 SIG( "glColor3uiv" );
943 dllColor3uiv( v );
944 }
945
logColor3us(GLushort red,GLushort green,GLushort blue)946 static void APIENTRY logColor3us(GLushort red, GLushort green, GLushort blue)
947 {
948 SIG( "glColor3us" );
949 dllColor3us( red, green, blue );
950 }
951
logColor3usv(const GLushort * v)952 static void APIENTRY logColor3usv(const GLushort *v)
953 {
954 SIG( "glColor3usv" );
955 dllColor3usv( v );
956 }
957
logColor4b(GLbyte red,GLbyte green,GLbyte blue,GLbyte alpha)958 static void APIENTRY logColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
959 {
960 SIG( "glColor4b" );
961 dllColor4b( red, green, blue, alpha );
962 }
963
logColor4bv(const GLbyte * v)964 static void APIENTRY logColor4bv(const GLbyte *v)
965 {
966 SIG( "glColor4bv" );
967 dllColor4bv( v );
968 }
969
logColor4d(GLdouble red,GLdouble green,GLdouble blue,GLdouble alpha)970 static void APIENTRY logColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
971 {
972 SIG( "glColor4d" );
973 dllColor4d( red, green, blue, alpha );
974 }
logColor4dv(const GLdouble * v)975 static void APIENTRY logColor4dv(const GLdouble *v)
976 {
977 SIG( "glColor4dv" );
978 dllColor4dv( v );
979 }
logColor4f(GLfloat red,GLfloat green,GLfloat blue,GLfloat alpha)980 static void APIENTRY logColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
981 {
982 fprintf( glw_state.log_fp, "glColor4f( %f,%f,%f,%f )\n", red, green, blue, alpha );
983 dllColor4f( red, green, blue, alpha );
984 }
logColor4fv(const GLfloat * v)985 static void APIENTRY logColor4fv(const GLfloat *v)
986 {
987 fprintf( glw_state.log_fp, "glColor4fv( %f,%f,%f,%f )\n", v[0], v[1], v[2], v[3] );
988 dllColor4fv( v );
989 }
logColor4i(GLint red,GLint green,GLint blue,GLint alpha)990 static void APIENTRY logColor4i(GLint red, GLint green, GLint blue, GLint alpha)
991 {
992 SIG( "glColor4i" );
993 dllColor4i( red, green, blue, alpha );
994 }
logColor4iv(const GLint * v)995 static void APIENTRY logColor4iv(const GLint *v)
996 {
997 SIG( "glColor4iv" );
998 dllColor4iv( v );
999 }
logColor4s(GLshort red,GLshort green,GLshort blue,GLshort alpha)1000 static void APIENTRY logColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha)
1001 {
1002 SIG( "glColor4s" );
1003 dllColor4s( red, green, blue, alpha );
1004 }
logColor4sv(const GLshort * v)1005 static void APIENTRY logColor4sv(const GLshort *v)
1006 {
1007 SIG( "glColor4sv" );
1008 dllColor4sv( v );
1009 }
logColor4ub(GLubyte red,GLubyte green,GLubyte blue,GLubyte alpha)1010 static void APIENTRY logColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
1011 {
1012 SIG( "glColor4b" );
1013 dllColor4b( red, green, blue, alpha );
1014 }
logColor4ubv(const GLubyte * v)1015 static void APIENTRY logColor4ubv(const GLubyte *v)
1016 {
1017 SIG( "glColor4ubv" );
1018 dllColor4ubv( v );
1019 }
logColor4ui(GLuint red,GLuint green,GLuint blue,GLuint alpha)1020 static void APIENTRY logColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha)
1021 {
1022 SIG( "glColor4ui" );
1023 dllColor4ui( red, green, blue, alpha );
1024 }
logColor4uiv(const GLuint * v)1025 static void APIENTRY logColor4uiv(const GLuint *v)
1026 {
1027 SIG( "glColor4uiv" );
1028 dllColor4uiv( v );
1029 }
logColor4us(GLushort red,GLushort green,GLushort blue,GLushort alpha)1030 static void APIENTRY logColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha)
1031 {
1032 SIG( "glColor4us" );
1033 dllColor4us( red, green, blue, alpha );
1034 }
logColor4usv(const GLushort * v)1035 static void APIENTRY logColor4usv(const GLushort *v)
1036 {
1037 SIG( "glColor4usv" );
1038 dllColor4usv( v );
1039 }
logColorMask(GLboolean red,GLboolean green,GLboolean blue,GLboolean alpha)1040 static void APIENTRY logColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
1041 {
1042 SIG( "glColorMask" );
1043 dllColorMask( red, green, blue, alpha );
1044 }
logColorMaterial(GLenum face,GLenum mode)1045 static void APIENTRY logColorMaterial(GLenum face, GLenum mode)
1046 {
1047 SIG( "glColorMaterial" );
1048 dllColorMaterial( face, mode );
1049 }
1050
logColorPointer(GLint size,GLenum type,GLsizei stride,const void * pointer)1051 static void APIENTRY logColorPointer(GLint size, GLenum type, GLsizei stride, const void *pointer)
1052 {
1053 SIG( "glColorPointer" );
1054 dllColorPointer( size, type, stride, pointer );
1055 }
1056
logCopyPixels(GLint x,GLint y,GLsizei width,GLsizei height,GLenum type)1057 static void APIENTRY logCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
1058 {
1059 SIG( "glCopyPixels" );
1060 dllCopyPixels( x, y, width, height, type );
1061 }
1062
logCopyTexImage1D(GLenum target,GLint level,GLenum internalFormat,GLint x,GLint y,GLsizei width,GLint border)1063 static void APIENTRY logCopyTexImage1D(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border)
1064 {
1065 SIG( "glCopyTexImage1D" );
1066 dllCopyTexImage1D( target, level, internalFormat, x, y, width, border );
1067 }
1068
logCopyTexImage2D(GLenum target,GLint level,GLenum internalFormat,GLint x,GLint y,GLsizei width,GLsizei height,GLint border)1069 static void APIENTRY logCopyTexImage2D(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
1070 {
1071 SIG( "glCopyTexImage2D" );
1072 dllCopyTexImage2D( target, level, internalFormat, x, y, width, height, border );
1073 }
1074
logCopyTexSubImage1D(GLenum target,GLint level,GLint xoffset,GLint x,GLint y,GLsizei width)1075 static void APIENTRY logCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
1076 {
1077 SIG( "glCopyTexSubImage1D" );
1078 dllCopyTexSubImage1D( target, level, xoffset, x, y, width );
1079 }
1080
logCopyTexSubImage2D(GLenum target,GLint level,GLint xoffset,GLint yoffset,GLint x,GLint y,GLsizei width,GLsizei height)1081 static void APIENTRY logCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
1082 {
1083 SIG( "glCopyTexSubImage2D" );
1084 dllCopyTexSubImage2D( target, level, xoffset, yoffset, x, y, width, height );
1085 }
1086
logCullFace(GLenum mode)1087 static void APIENTRY logCullFace(GLenum mode)
1088 {
1089 SIG( "glCullFace" );
1090 dllCullFace( mode );
1091 }
1092
logDeleteLists(GLuint list,GLsizei range)1093 static void APIENTRY logDeleteLists(GLuint list, GLsizei range)
1094 {
1095 SIG( "glDeleteLists" );
1096 dllDeleteLists( list, range );
1097 }
1098
logDeleteTextures(GLsizei n,const GLuint * textures)1099 static void APIENTRY logDeleteTextures(GLsizei n, const GLuint *textures)
1100 {
1101 SIG( "glDeleteTextures" );
1102 dllDeleteTextures( n, textures );
1103 }
1104
logDepthFunc(GLenum func)1105 static void APIENTRY logDepthFunc(GLenum func)
1106 {
1107 SIG( "glDepthFunc" );
1108 dllDepthFunc( func );
1109 }
1110
logDepthMask(GLboolean flag)1111 static void APIENTRY logDepthMask(GLboolean flag)
1112 {
1113 SIG( "glDepthMask" );
1114 dllDepthMask( flag );
1115 }
1116
logDepthRange(GLclampd zNear,GLclampd zFar)1117 static void APIENTRY logDepthRange(GLclampd zNear, GLclampd zFar)
1118 {
1119 SIG( "glDepthRange" );
1120 dllDepthRange( zNear, zFar );
1121 }
1122
logDisable(GLenum cap)1123 static void APIENTRY logDisable(GLenum cap)
1124 {
1125 fprintf( glw_state.log_fp, "glDisable( 0x%x )\n", cap );
1126 dllDisable( cap );
1127 }
1128
logDisableClientState(GLenum array)1129 static void APIENTRY logDisableClientState(GLenum array)
1130 {
1131 SIG( "glDisableClientState" );
1132 dllDisableClientState( array );
1133 }
1134
logDrawArrays(GLenum mode,GLint first,GLsizei count)1135 static void APIENTRY logDrawArrays(GLenum mode, GLint first, GLsizei count)
1136 {
1137 SIG( "glDrawArrays" );
1138 dllDrawArrays( mode, first, count );
1139 }
1140
logDrawBuffer(GLenum mode)1141 static void APIENTRY logDrawBuffer(GLenum mode)
1142 {
1143 SIG( "glDrawBuffer" );
1144 dllDrawBuffer( mode );
1145 }
1146
logDrawElements(GLenum mode,GLsizei count,GLenum type,const void * indices)1147 static void APIENTRY logDrawElements(GLenum mode, GLsizei count, GLenum type, const void *indices)
1148 {
1149 SIG( "glDrawElements" );
1150 dllDrawElements( mode, count, type, indices );
1151 }
1152
logDrawPixels(GLsizei width,GLsizei height,GLenum format,GLenum type,const void * pixels)1153 static void APIENTRY logDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)
1154 {
1155 SIG( "glDrawPixels" );
1156 dllDrawPixels( width, height, format, type, pixels );
1157 }
1158
logEdgeFlag(GLboolean flag)1159 static void APIENTRY logEdgeFlag(GLboolean flag)
1160 {
1161 SIG( "glEdgeFlag" );
1162 dllEdgeFlag( flag );
1163 }
1164
logEdgeFlagPointer(GLsizei stride,const void * pointer)1165 static void APIENTRY logEdgeFlagPointer(GLsizei stride, const void *pointer)
1166 {
1167 SIG( "glEdgeFlagPointer" );
1168 dllEdgeFlagPointer( stride, pointer );
1169 }
1170
logEdgeFlagv(const GLboolean * flag)1171 static void APIENTRY logEdgeFlagv(const GLboolean *flag)
1172 {
1173 SIG( "glEdgeFlagv" );
1174 dllEdgeFlagv( flag );
1175 }
1176
logEnable(GLenum cap)1177 static void APIENTRY logEnable(GLenum cap)
1178 {
1179 fprintf( glw_state.log_fp, "glEnable( 0x%x )\n", cap );
1180 dllEnable( cap );
1181 }
1182
logEnableClientState(GLenum array)1183 static void APIENTRY logEnableClientState(GLenum array)
1184 {
1185 SIG( "glEnableClientState" );
1186 dllEnableClientState( array );
1187 }
1188
logEnd(void)1189 static void APIENTRY logEnd(void)
1190 {
1191 SIG( "glEnd" );
1192 dllEnd();
1193 }
1194
logEndList(void)1195 static void APIENTRY logEndList(void)
1196 {
1197 SIG( "glEndList" );
1198 dllEndList();
1199 }
1200
logEvalCoord1d(GLdouble u)1201 static void APIENTRY logEvalCoord1d(GLdouble u)
1202 {
1203 SIG( "glEvalCoord1d" );
1204 dllEvalCoord1d( u );
1205 }
1206
logEvalCoord1dv(const GLdouble * u)1207 static void APIENTRY logEvalCoord1dv(const GLdouble *u)
1208 {
1209 SIG( "glEvalCoord1dv" );
1210 dllEvalCoord1dv( u );
1211 }
1212
logEvalCoord1f(GLfloat u)1213 static void APIENTRY logEvalCoord1f(GLfloat u)
1214 {
1215 SIG( "glEvalCoord1f" );
1216 dllEvalCoord1f( u );
1217 }
1218
logEvalCoord1fv(const GLfloat * u)1219 static void APIENTRY logEvalCoord1fv(const GLfloat *u)
1220 {
1221 SIG( "glEvalCoord1fv" );
1222 dllEvalCoord1fv( u );
1223 }
logEvalCoord2d(GLdouble u,GLdouble v)1224 static void APIENTRY logEvalCoord2d(GLdouble u, GLdouble v)
1225 {
1226 SIG( "glEvalCoord2d" );
1227 dllEvalCoord2d( u, v );
1228 }
logEvalCoord2dv(const GLdouble * u)1229 static void APIENTRY logEvalCoord2dv(const GLdouble *u)
1230 {
1231 SIG( "glEvalCoord2dv" );
1232 dllEvalCoord2dv( u );
1233 }
logEvalCoord2f(GLfloat u,GLfloat v)1234 static void APIENTRY logEvalCoord2f(GLfloat u, GLfloat v)
1235 {
1236 SIG( "glEvalCoord2f" );
1237 dllEvalCoord2f( u, v );
1238 }
logEvalCoord2fv(const GLfloat * u)1239 static void APIENTRY logEvalCoord2fv(const GLfloat *u)
1240 {
1241 SIG( "glEvalCoord2fv" );
1242 dllEvalCoord2fv( u );
1243 }
1244
logEvalMesh1(GLenum mode,GLint i1,GLint i2)1245 static void APIENTRY logEvalMesh1(GLenum mode, GLint i1, GLint i2)
1246 {
1247 SIG( "glEvalMesh1" );
1248 dllEvalMesh1( mode, i1, i2 );
1249 }
logEvalMesh2(GLenum mode,GLint i1,GLint i2,GLint j1,GLint j2)1250 static void APIENTRY logEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
1251 {
1252 SIG( "glEvalMesh2" );
1253 dllEvalMesh2( mode, i1, i2, j1, j2 );
1254 }
logEvalPoint1(GLint i)1255 static void APIENTRY logEvalPoint1(GLint i)
1256 {
1257 SIG( "glEvalPoint1" );
1258 dllEvalPoint1( i );
1259 }
logEvalPoint2(GLint i,GLint j)1260 static void APIENTRY logEvalPoint2(GLint i, GLint j)
1261 {
1262 SIG( "glEvalPoint2" );
1263 dllEvalPoint2( i, j );
1264 }
1265
logFeedbackBuffer(GLsizei size,GLenum type,GLfloat * buffer)1266 static void APIENTRY logFeedbackBuffer(GLsizei size, GLenum type, GLfloat *buffer)
1267 {
1268 SIG( "glFeedbackBuffer" );
1269 dllFeedbackBuffer( size, type, buffer );
1270 }
1271
logFinish(void)1272 static void APIENTRY logFinish(void)
1273 {
1274 SIG( "glFinish" );
1275 dllFinish();
1276 }
1277
logFlush(void)1278 static void APIENTRY logFlush(void)
1279 {
1280 SIG( "glFlush" );
1281 dllFlush();
1282 }
1283
logFogf(GLenum pname,GLfloat param)1284 static void APIENTRY logFogf(GLenum pname, GLfloat param)
1285 {
1286 SIG( "glFogf" );
1287 dllFogf( pname, param );
1288 }
1289
logFogfv(GLenum pname,const GLfloat * params)1290 static void APIENTRY logFogfv(GLenum pname, const GLfloat *params)
1291 {
1292 SIG( "glFogfv" );
1293 dllFogfv( pname, params );
1294 }
1295
logFogi(GLenum pname,GLint param)1296 static void APIENTRY logFogi(GLenum pname, GLint param)
1297 {
1298 SIG( "glFogi" );
1299 dllFogi( pname, param );
1300 }
1301
logFogiv(GLenum pname,const GLint * params)1302 static void APIENTRY logFogiv(GLenum pname, const GLint *params)
1303 {
1304 SIG( "glFogiv" );
1305 dllFogiv( pname, params );
1306 }
1307
logFrontFace(GLenum mode)1308 static void APIENTRY logFrontFace(GLenum mode)
1309 {
1310 SIG( "glFrontFace" );
1311 dllFrontFace( mode );
1312 }
1313
logFrustum(GLdouble left,GLdouble right,GLdouble bottom,GLdouble top,GLdouble zNear,GLdouble zFar)1314 static void APIENTRY logFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
1315 {
1316 SIG( "glFrustum" );
1317 dllFrustum( left, right, bottom, top, zNear, zFar );
1318 }
1319
logGenLists(GLsizei range)1320 static GLuint APIENTRY logGenLists(GLsizei range)
1321 {
1322 SIG( "glGenLists" );
1323 return dllGenLists( range );
1324 }
1325
logGenTextures(GLsizei n,GLuint * textures)1326 static void APIENTRY logGenTextures(GLsizei n, GLuint *textures)
1327 {
1328 SIG( "glGenTextures" );
1329 dllGenTextures( n, textures );
1330 }
1331
logGetBooleanv(GLenum pname,GLboolean * params)1332 static void APIENTRY logGetBooleanv(GLenum pname, GLboolean *params)
1333 {
1334 SIG( "glGetBooleanv" );
1335 dllGetBooleanv( pname, params );
1336 }
1337
logGetClipPlane(GLenum plane,GLdouble * equation)1338 static void APIENTRY logGetClipPlane(GLenum plane, GLdouble *equation)
1339 {
1340 SIG( "glGetClipPlane" );
1341 dllGetClipPlane( plane, equation );
1342 }
1343
logGetDoublev(GLenum pname,GLdouble * params)1344 static void APIENTRY logGetDoublev(GLenum pname, GLdouble *params)
1345 {
1346 SIG( "glGetDoublev" );
1347 dllGetDoublev( pname, params );
1348 }
1349
logGetError(void)1350 static GLenum APIENTRY logGetError(void)
1351 {
1352 SIG( "glGetError" );
1353 return dllGetError();
1354 }
1355
logGetFloatv(GLenum pname,GLfloat * params)1356 static void APIENTRY logGetFloatv(GLenum pname, GLfloat *params)
1357 {
1358 SIG( "glGetFloatv" );
1359 dllGetFloatv( pname, params );
1360 }
1361
logGetIntegerv(GLenum pname,GLint * params)1362 static void APIENTRY logGetIntegerv(GLenum pname, GLint *params)
1363 {
1364 SIG( "glGetIntegerv" );
1365 dllGetIntegerv( pname, params );
1366 }
1367
logGetLightfv(GLenum light,GLenum pname,GLfloat * params)1368 static void APIENTRY logGetLightfv(GLenum light, GLenum pname, GLfloat *params)
1369 {
1370 SIG( "glGetLightfv" );
1371 dllGetLightfv( light, pname, params );
1372 }
1373
logGetLightiv(GLenum light,GLenum pname,GLint * params)1374 static void APIENTRY logGetLightiv(GLenum light, GLenum pname, GLint *params)
1375 {
1376 SIG( "glGetLightiv" );
1377 dllGetLightiv( light, pname, params );
1378 }
1379
logGetMapdv(GLenum target,GLenum query,GLdouble * v)1380 static void APIENTRY logGetMapdv(GLenum target, GLenum query, GLdouble *v)
1381 {
1382 SIG( "glGetMapdv" );
1383 dllGetMapdv( target, query, v );
1384 }
1385
logGetMapfv(GLenum target,GLenum query,GLfloat * v)1386 static void APIENTRY logGetMapfv(GLenum target, GLenum query, GLfloat *v)
1387 {
1388 SIG( "glGetMapfv" );
1389 dllGetMapfv( target, query, v );
1390 }
1391
logGetMapiv(GLenum target,GLenum query,GLint * v)1392 static void APIENTRY logGetMapiv(GLenum target, GLenum query, GLint *v)
1393 {
1394 SIG( "glGetMapiv" );
1395 dllGetMapiv( target, query, v );
1396 }
1397
logGetMaterialfv(GLenum face,GLenum pname,GLfloat * params)1398 static void APIENTRY logGetMaterialfv(GLenum face, GLenum pname, GLfloat *params)
1399 {
1400 SIG( "glGetMaterialfv" );
1401 dllGetMaterialfv( face, pname, params );
1402 }
1403
logGetMaterialiv(GLenum face,GLenum pname,GLint * params)1404 static void APIENTRY logGetMaterialiv(GLenum face, GLenum pname, GLint *params)
1405 {
1406 SIG( "glGetMaterialiv" );
1407 dllGetMaterialiv( face, pname, params );
1408 }
1409
logGetPixelMapfv(GLenum map,GLfloat * values)1410 static void APIENTRY logGetPixelMapfv(GLenum map, GLfloat *values)
1411 {
1412 SIG( "glGetPixelMapfv" );
1413 dllGetPixelMapfv( map, values );
1414 }
1415
logGetPixelMapuiv(GLenum map,GLuint * values)1416 static void APIENTRY logGetPixelMapuiv(GLenum map, GLuint *values)
1417 {
1418 SIG( "glGetPixelMapuiv" );
1419 dllGetPixelMapuiv( map, values );
1420 }
1421
logGetPixelMapusv(GLenum map,GLushort * values)1422 static void APIENTRY logGetPixelMapusv(GLenum map, GLushort *values)
1423 {
1424 SIG( "glGetPixelMapusv" );
1425 dllGetPixelMapusv( map, values );
1426 }
1427
logGetPointerv(GLenum pname,GLvoid ** params)1428 static void APIENTRY logGetPointerv(GLenum pname, GLvoid* *params)
1429 {
1430 SIG( "glGetPointerv" );
1431 dllGetPointerv( pname, params );
1432 }
1433
logGetPolygonStipple(GLubyte * mask)1434 static void APIENTRY logGetPolygonStipple(GLubyte *mask)
1435 {
1436 SIG( "glGetPolygonStipple" );
1437 dllGetPolygonStipple( mask );
1438 }
1439
logGetString(GLenum name)1440 static const GLubyte * APIENTRY logGetString(GLenum name)
1441 {
1442 SIG( "glGetString" );
1443 return dllGetString( name );
1444 }
1445
logGetTexEnvfv(GLenum target,GLenum pname,GLfloat * params)1446 static void APIENTRY logGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params)
1447 {
1448 SIG( "glGetTexEnvfv" );
1449 dllGetTexEnvfv( target, pname, params );
1450 }
1451
logGetTexEnviv(GLenum target,GLenum pname,GLint * params)1452 static void APIENTRY logGetTexEnviv(GLenum target, GLenum pname, GLint *params)
1453 {
1454 SIG( "glGetTexEnviv" );
1455 dllGetTexEnviv( target, pname, params );
1456 }
1457
logGetTexGendv(GLenum coord,GLenum pname,GLdouble * params)1458 static void APIENTRY logGetTexGendv(GLenum coord, GLenum pname, GLdouble *params)
1459 {
1460 SIG( "glGetTexGendv" );
1461 dllGetTexGendv( coord, pname, params );
1462 }
1463
logGetTexGenfv(GLenum coord,GLenum pname,GLfloat * params)1464 static void APIENTRY logGetTexGenfv(GLenum coord, GLenum pname, GLfloat *params)
1465 {
1466 SIG( "glGetTexGenfv" );
1467 dllGetTexGenfv( coord, pname, params );
1468 }
1469
logGetTexGeniv(GLenum coord,GLenum pname,GLint * params)1470 static void APIENTRY logGetTexGeniv(GLenum coord, GLenum pname, GLint *params)
1471 {
1472 SIG( "glGetTexGeniv" );
1473 dllGetTexGeniv( coord, pname, params );
1474 }
1475
logGetTexImage(GLenum target,GLint level,GLenum format,GLenum type,void * pixels)1476 static void APIENTRY logGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, void *pixels)
1477 {
1478 SIG( "glGetTexImage" );
1479 dllGetTexImage( target, level, format, type, pixels );
1480 }
logGetTexLevelParameterfv(GLenum target,GLint level,GLenum pname,GLfloat * params)1481 static void APIENTRY logGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat *params )
1482 {
1483 SIG( "glGetTexLevelParameterfv" );
1484 dllGetTexLevelParameterfv( target, level, pname, params );
1485 }
1486
logGetTexLevelParameteriv(GLenum target,GLint level,GLenum pname,GLint * params)1487 static void APIENTRY logGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint *params)
1488 {
1489 SIG( "glGetTexLevelParameteriv" );
1490 dllGetTexLevelParameteriv( target, level, pname, params );
1491 }
1492
logGetTexParameterfv(GLenum target,GLenum pname,GLfloat * params)1493 static void APIENTRY logGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
1494 {
1495 SIG( "glGetTexParameterfv" );
1496 dllGetTexParameterfv( target, pname, params );
1497 }
1498
logGetTexParameteriv(GLenum target,GLenum pname,GLint * params)1499 static void APIENTRY logGetTexParameteriv(GLenum target, GLenum pname, GLint *params)
1500 {
1501 SIG( "glGetTexParameteriv" );
1502 dllGetTexParameteriv( target, pname, params );
1503 }
1504
logHint(GLenum target,GLenum mode)1505 static void APIENTRY logHint(GLenum target, GLenum mode)
1506 {
1507 fprintf( glw_state.log_fp, "glHint( 0x%x, 0x%x )\n", target, mode );
1508 dllHint( target, mode );
1509 }
1510
logIndexMask(GLuint mask)1511 static void APIENTRY logIndexMask(GLuint mask)
1512 {
1513 SIG( "glIndexMask" );
1514 dllIndexMask( mask );
1515 }
1516
logIndexPointer(GLenum type,GLsizei stride,const void * pointer)1517 static void APIENTRY logIndexPointer(GLenum type, GLsizei stride, const void *pointer)
1518 {
1519 SIG( "glIndexPointer" );
1520 dllIndexPointer( type, stride, pointer );
1521 }
1522
logIndexd(GLdouble c)1523 static void APIENTRY logIndexd(GLdouble c)
1524 {
1525 SIG( "glIndexd" );
1526 dllIndexd( c );
1527 }
1528
logIndexdv(const GLdouble * c)1529 static void APIENTRY logIndexdv(const GLdouble *c)
1530 {
1531 SIG( "glIndexdv" );
1532 dllIndexdv( c );
1533 }
1534
logIndexf(GLfloat c)1535 static void APIENTRY logIndexf(GLfloat c)
1536 {
1537 SIG( "glIndexf" );
1538 dllIndexf( c );
1539 }
1540
logIndexfv(const GLfloat * c)1541 static void APIENTRY logIndexfv(const GLfloat *c)
1542 {
1543 SIG( "glIndexfv" );
1544 dllIndexfv( c );
1545 }
1546
logIndexi(GLint c)1547 static void APIENTRY logIndexi(GLint c)
1548 {
1549 SIG( "glIndexi" );
1550 dllIndexi( c );
1551 }
1552
logIndexiv(const GLint * c)1553 static void APIENTRY logIndexiv(const GLint *c)
1554 {
1555 SIG( "glIndexiv" );
1556 dllIndexiv( c );
1557 }
1558
logIndexs(GLshort c)1559 static void APIENTRY logIndexs(GLshort c)
1560 {
1561 SIG( "glIndexs" );
1562 dllIndexs( c );
1563 }
1564
logIndexsv(const GLshort * c)1565 static void APIENTRY logIndexsv(const GLshort *c)
1566 {
1567 SIG( "glIndexsv" );
1568 dllIndexsv( c );
1569 }
1570
logIndexub(GLubyte c)1571 static void APIENTRY logIndexub(GLubyte c)
1572 {
1573 SIG( "glIndexub" );
1574 dllIndexub( c );
1575 }
1576
logIndexubv(const GLubyte * c)1577 static void APIENTRY logIndexubv(const GLubyte *c)
1578 {
1579 SIG( "glIndexubv" );
1580 dllIndexubv( c );
1581 }
1582
logInitNames(void)1583 static void APIENTRY logInitNames(void)
1584 {
1585 SIG( "glInitNames" );
1586 dllInitNames();
1587 }
1588
logInterleavedArrays(GLenum format,GLsizei stride,const void * pointer)1589 static void APIENTRY logInterleavedArrays(GLenum format, GLsizei stride, const void *pointer)
1590 {
1591 SIG( "glInterleavedArrays" );
1592 dllInterleavedArrays( format, stride, pointer );
1593 }
1594
logIsEnabled(GLenum cap)1595 static GLboolean APIENTRY logIsEnabled(GLenum cap)
1596 {
1597 SIG( "glIsEnabled" );
1598 return dllIsEnabled( cap );
1599 }
logIsList(GLuint list)1600 static GLboolean APIENTRY logIsList(GLuint list)
1601 {
1602 SIG( "glIsList" );
1603 return dllIsList( list );
1604 }
logIsTexture(GLuint texture)1605 static GLboolean APIENTRY logIsTexture(GLuint texture)
1606 {
1607 SIG( "glIsTexture" );
1608 return dllIsTexture( texture );
1609 }
1610
logLightModelf(GLenum pname,GLfloat param)1611 static void APIENTRY logLightModelf(GLenum pname, GLfloat param)
1612 {
1613 SIG( "glLightModelf" );
1614 dllLightModelf( pname, param );
1615 }
1616
logLightModelfv(GLenum pname,const GLfloat * params)1617 static void APIENTRY logLightModelfv(GLenum pname, const GLfloat *params)
1618 {
1619 SIG( "glLightModelfv" );
1620 dllLightModelfv( pname, params );
1621 }
1622
logLightModeli(GLenum pname,GLint param)1623 static void APIENTRY logLightModeli(GLenum pname, GLint param)
1624 {
1625 SIG( "glLightModeli" );
1626 dllLightModeli( pname, param );
1627
1628 }
1629
logLightModeliv(GLenum pname,const GLint * params)1630 static void APIENTRY logLightModeliv(GLenum pname, const GLint *params)
1631 {
1632 SIG( "glLightModeliv" );
1633 dllLightModeliv( pname, params );
1634 }
1635
logLightf(GLenum light,GLenum pname,GLfloat param)1636 static void APIENTRY logLightf(GLenum light, GLenum pname, GLfloat param)
1637 {
1638 SIG( "glLightf" );
1639 dllLightf( light, pname, param );
1640 }
1641
logLightfv(GLenum light,GLenum pname,const GLfloat * params)1642 static void APIENTRY logLightfv(GLenum light, GLenum pname, const GLfloat *params)
1643 {
1644 SIG( "glLightfv" );
1645 dllLightfv( light, pname, params );
1646 }
1647
logLighti(GLenum light,GLenum pname,GLint param)1648 static void APIENTRY logLighti(GLenum light, GLenum pname, GLint param)
1649 {
1650 SIG( "glLighti" );
1651 dllLighti( light, pname, param );
1652 }
1653
logLightiv(GLenum light,GLenum pname,const GLint * params)1654 static void APIENTRY logLightiv(GLenum light, GLenum pname, const GLint *params)
1655 {
1656 SIG( "glLightiv" );
1657 dllLightiv( light, pname, params );
1658 }
1659
logLineStipple(GLint factor,GLushort pattern)1660 static void APIENTRY logLineStipple(GLint factor, GLushort pattern)
1661 {
1662 SIG( "glLineStipple" );
1663 dllLineStipple( factor, pattern );
1664 }
1665
logLineWidth(GLfloat width)1666 static void APIENTRY logLineWidth(GLfloat width)
1667 {
1668 SIG( "glLineWidth" );
1669 dllLineWidth( width );
1670 }
1671
logListBase(GLuint base)1672 static void APIENTRY logListBase(GLuint base)
1673 {
1674 SIG( "glListBase" );
1675 dllListBase( base );
1676 }
1677
logLoadIdentity(void)1678 static void APIENTRY logLoadIdentity(void)
1679 {
1680 SIG( "glLoadIdentity" );
1681 dllLoadIdentity();
1682 }
1683
logLoadMatrixd(const GLdouble * m)1684 static void APIENTRY logLoadMatrixd(const GLdouble *m)
1685 {
1686 SIG( "glLoadMatrixd" );
1687 dllLoadMatrixd( m );
1688 }
1689
logLoadMatrixf(const GLfloat * m)1690 static void APIENTRY logLoadMatrixf(const GLfloat *m)
1691 {
1692 SIG( "glLoadMatrixf" );
1693 dllLoadMatrixf( m );
1694 }
1695
logLoadName(GLuint name)1696 static void APIENTRY logLoadName(GLuint name)
1697 {
1698 SIG( "glLoadName" );
1699 dllLoadName( name );
1700 }
1701
logLogicOp(GLenum opcode)1702 static void APIENTRY logLogicOp(GLenum opcode)
1703 {
1704 SIG( "glLogicOp" );
1705 dllLogicOp( opcode );
1706 }
1707
logMap1d(GLenum target,GLdouble u1,GLdouble u2,GLint stride,GLint order,const GLdouble * points)1708 static void APIENTRY logMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)
1709 {
1710 SIG( "glMap1d" );
1711 dllMap1d( target, u1, u2, stride, order, points );
1712 }
1713
logMap1f(GLenum target,GLfloat u1,GLfloat u2,GLint stride,GLint order,const GLfloat * points)1714 static void APIENTRY logMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)
1715 {
1716 SIG( "glMap1f" );
1717 dllMap1f( target, u1, u2, stride, order, points );
1718 }
1719
logMap2d(GLenum target,GLdouble u1,GLdouble u2,GLint ustride,GLint uorder,GLdouble v1,GLdouble v2,GLint vstride,GLint vorder,const GLdouble * points)1720 static void APIENTRY logMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)
1721 {
1722 SIG( "glMap2d" );
1723 dllMap2d( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points );
1724 }
1725
logMap2f(GLenum target,GLfloat u1,GLfloat u2,GLint ustride,GLint uorder,GLfloat v1,GLfloat v2,GLint vstride,GLint vorder,const GLfloat * points)1726 static void APIENTRY logMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)
1727 {
1728 SIG( "glMap2f" );
1729 dllMap2f( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points );
1730 }
1731
logMapGrid1d(GLint un,GLdouble u1,GLdouble u2)1732 static void APIENTRY logMapGrid1d(GLint un, GLdouble u1, GLdouble u2)
1733 {
1734 SIG( "glMapGrid1d" );
1735 dllMapGrid1d( un, u1, u2 );
1736 }
1737
logMapGrid1f(GLint un,GLfloat u1,GLfloat u2)1738 static void APIENTRY logMapGrid1f(GLint un, GLfloat u1, GLfloat u2)
1739 {
1740 SIG( "glMapGrid1f" );
1741 dllMapGrid1f( un, u1, u2 );
1742 }
1743
logMapGrid2d(GLint un,GLdouble u1,GLdouble u2,GLint vn,GLdouble v1,GLdouble v2)1744 static void APIENTRY logMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
1745 {
1746 SIG( "glMapGrid2d" );
1747 dllMapGrid2d( un, u1, u2, vn, v1, v2 );
1748 }
logMapGrid2f(GLint un,GLfloat u1,GLfloat u2,GLint vn,GLfloat v1,GLfloat v2)1749 static void APIENTRY logMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)
1750 {
1751 SIG( "glMapGrid2f" );
1752 dllMapGrid2f( un, u1, u2, vn, v1, v2 );
1753 }
logMaterialf(GLenum face,GLenum pname,GLfloat param)1754 static void APIENTRY logMaterialf(GLenum face, GLenum pname, GLfloat param)
1755 {
1756 SIG( "glMaterialf" );
1757 dllMaterialf( face, pname, param );
1758 }
logMaterialfv(GLenum face,GLenum pname,const GLfloat * params)1759 static void APIENTRY logMaterialfv(GLenum face, GLenum pname, const GLfloat *params)
1760 {
1761 SIG( "glMaterialfv" );
1762 dllMaterialfv( face, pname, params );
1763 }
1764
logMateriali(GLenum face,GLenum pname,GLint param)1765 static void APIENTRY logMateriali(GLenum face, GLenum pname, GLint param)
1766 {
1767 SIG( "glMateriali" );
1768 dllMateriali( face, pname, param );
1769 }
1770
logMaterialiv(GLenum face,GLenum pname,const GLint * params)1771 static void APIENTRY logMaterialiv(GLenum face, GLenum pname, const GLint *params)
1772 {
1773 SIG( "glMaterialiv" );
1774 dllMaterialiv( face, pname, params );
1775 }
1776
logMatrixMode(GLenum mode)1777 static void APIENTRY logMatrixMode(GLenum mode)
1778 {
1779 SIG( "glMatrixMode" );
1780 dllMatrixMode( mode );
1781 }
1782
logMultMatrixd(const GLdouble * m)1783 static void APIENTRY logMultMatrixd(const GLdouble *m)
1784 {
1785 SIG( "glMultMatrixd" );
1786 dllMultMatrixd( m );
1787 }
1788
logMultMatrixf(const GLfloat * m)1789 static void APIENTRY logMultMatrixf(const GLfloat *m)
1790 {
1791 SIG( "glMultMatrixf" );
1792 dllMultMatrixf( m );
1793 }
1794
logNewList(GLuint list,GLenum mode)1795 static void APIENTRY logNewList(GLuint list, GLenum mode)
1796 {
1797 SIG( "glNewList" );
1798 dllNewList( list, mode );
1799 }
1800
logNormal3b(GLbyte nx,GLbyte ny,GLbyte nz)1801 static void APIENTRY logNormal3b(GLbyte nx, GLbyte ny, GLbyte nz)
1802 {
1803 SIG ("glNormal3b" );
1804 dllNormal3b( nx, ny, nz );
1805 }
1806
logNormal3bv(const GLbyte * v)1807 static void APIENTRY logNormal3bv(const GLbyte *v)
1808 {
1809 SIG( "glNormal3bv" );
1810 dllNormal3bv( v );
1811 }
1812
logNormal3d(GLdouble nx,GLdouble ny,GLdouble nz)1813 static void APIENTRY logNormal3d(GLdouble nx, GLdouble ny, GLdouble nz)
1814 {
1815 SIG( "glNormal3d" );
1816 dllNormal3d( nx, ny, nz );
1817 }
1818
logNormal3dv(const GLdouble * v)1819 static void APIENTRY logNormal3dv(const GLdouble *v)
1820 {
1821 SIG( "glNormal3dv" );
1822 dllNormal3dv( v );
1823 }
1824
logNormal3f(GLfloat nx,GLfloat ny,GLfloat nz)1825 static void APIENTRY logNormal3f(GLfloat nx, GLfloat ny, GLfloat nz)
1826 {
1827 SIG( "glNormal3f" );
1828 dllNormal3f( nx, ny, nz );
1829 }
1830
logNormal3fv(const GLfloat * v)1831 static void APIENTRY logNormal3fv(const GLfloat *v)
1832 {
1833 SIG( "glNormal3fv" );
1834 dllNormal3fv( v );
1835 }
logNormal3i(GLint nx,GLint ny,GLint nz)1836 static void APIENTRY logNormal3i(GLint nx, GLint ny, GLint nz)
1837 {
1838 SIG( "glNormal3i" );
1839 dllNormal3i( nx, ny, nz );
1840 }
logNormal3iv(const GLint * v)1841 static void APIENTRY logNormal3iv(const GLint *v)
1842 {
1843 SIG( "glNormal3iv" );
1844 dllNormal3iv( v );
1845 }
logNormal3s(GLshort nx,GLshort ny,GLshort nz)1846 static void APIENTRY logNormal3s(GLshort nx, GLshort ny, GLshort nz)
1847 {
1848 SIG( "glNormal3s" );
1849 dllNormal3s( nx, ny, nz );
1850 }
logNormal3sv(const GLshort * v)1851 static void APIENTRY logNormal3sv(const GLshort *v)
1852 {
1853 SIG( "glNormal3sv" );
1854 dllNormal3sv( v );
1855 }
logNormalPointer(GLenum type,GLsizei stride,const void * pointer)1856 static void APIENTRY logNormalPointer(GLenum type, GLsizei stride, const void *pointer)
1857 {
1858 SIG( "glNormalPointer" );
1859 dllNormalPointer( type, stride, pointer );
1860 }
logOrtho(GLdouble left,GLdouble right,GLdouble bottom,GLdouble top,GLdouble zNear,GLdouble zFar)1861 static void APIENTRY logOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
1862 {
1863 SIG( "glOrtho" );
1864 dllOrtho( left, right, bottom, top, zNear, zFar );
1865 }
1866
logPassThrough(GLfloat token)1867 static void APIENTRY logPassThrough(GLfloat token)
1868 {
1869 SIG( "glPassThrough" );
1870 dllPassThrough( token );
1871 }
1872
logPixelMapfv(GLenum map,GLsizei mapsize,const GLfloat * values)1873 static void APIENTRY logPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat *values)
1874 {
1875 SIG( "glPixelMapfv" );
1876 dllPixelMapfv( map, mapsize, values );
1877 }
1878
logPixelMapuiv(GLenum map,GLsizei mapsize,const GLuint * values)1879 static void APIENTRY logPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values)
1880 {
1881 SIG( "glPixelMapuiv" );
1882 dllPixelMapuiv( map, mapsize, values );
1883 }
1884
logPixelMapusv(GLenum map,GLsizei mapsize,const GLushort * values)1885 static void APIENTRY logPixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values)
1886 {
1887 SIG( "glPixelMapusv" );
1888 dllPixelMapusv( map, mapsize, values );
1889 }
logPixelStoref(GLenum pname,GLfloat param)1890 static void APIENTRY logPixelStoref(GLenum pname, GLfloat param)
1891 {
1892 SIG( "glPixelStoref" );
1893 dllPixelStoref( pname, param );
1894 }
logPixelStorei(GLenum pname,GLint param)1895 static void APIENTRY logPixelStorei(GLenum pname, GLint param)
1896 {
1897 SIG( "glPixelStorei" );
1898 dllPixelStorei( pname, param );
1899 }
logPixelTransferf(GLenum pname,GLfloat param)1900 static void APIENTRY logPixelTransferf(GLenum pname, GLfloat param)
1901 {
1902 SIG( "glPixelTransferf" );
1903 dllPixelTransferf( pname, param );
1904 }
1905
logPixelTransferi(GLenum pname,GLint param)1906 static void APIENTRY logPixelTransferi(GLenum pname, GLint param)
1907 {
1908 SIG( "glPixelTransferi" );
1909 dllPixelTransferi( pname, param );
1910 }
1911
logPixelZoom(GLfloat xfactor,GLfloat yfactor)1912 static void APIENTRY logPixelZoom(GLfloat xfactor, GLfloat yfactor)
1913 {
1914 SIG( "glPixelZoom" );
1915 dllPixelZoom( xfactor, yfactor );
1916 }
1917
logPointSize(GLfloat size)1918 static void APIENTRY logPointSize(GLfloat size)
1919 {
1920 SIG( "glPointSize" );
1921 dllPointSize( size );
1922 }
1923
logPolygonMode(GLenum face,GLenum mode)1924 static void APIENTRY logPolygonMode(GLenum face, GLenum mode)
1925 {
1926 fprintf( glw_state.log_fp, "glPolygonMode( 0x%x, 0x%x )\n", face, mode );
1927 dllPolygonMode( face, mode );
1928 }
1929
logPolygonOffset(GLfloat factor,GLfloat units)1930 static void APIENTRY logPolygonOffset(GLfloat factor, GLfloat units)
1931 {
1932 SIG( "glPolygonOffset" );
1933 dllPolygonOffset( factor, units );
1934 }
logPolygonStipple(const GLubyte * mask)1935 static void APIENTRY logPolygonStipple(const GLubyte *mask )
1936 {
1937 SIG( "glPolygonStipple" );
1938 dllPolygonStipple( mask );
1939 }
logPopAttrib(void)1940 static void APIENTRY logPopAttrib(void)
1941 {
1942 SIG( "glPopAttrib" );
1943 dllPopAttrib();
1944 }
1945
logPopClientAttrib(void)1946 static void APIENTRY logPopClientAttrib(void)
1947 {
1948 SIG( "glPopClientAttrib" );
1949 dllPopClientAttrib();
1950 }
1951
logPopMatrix(void)1952 static void APIENTRY logPopMatrix(void)
1953 {
1954 SIG( "glPopMatrix" );
1955 dllPopMatrix();
1956 }
1957
logPopName(void)1958 static void APIENTRY logPopName(void)
1959 {
1960 SIG( "glPopName" );
1961 dllPopName();
1962 }
1963
logPrioritizeTextures(GLsizei n,const GLuint * textures,const GLclampf * priorities)1964 static void APIENTRY logPrioritizeTextures(GLsizei n, const GLuint *textures, const GLclampf *priorities)
1965 {
1966 SIG( "glPrioritizeTextures" );
1967 dllPrioritizeTextures( n, textures, priorities );
1968 }
1969
logPushAttrib(GLbitfield mask)1970 static void APIENTRY logPushAttrib(GLbitfield mask)
1971 {
1972 SIG( "glPushAttrib" );
1973 dllPushAttrib( mask );
1974 }
1975
logPushClientAttrib(GLbitfield mask)1976 static void APIENTRY logPushClientAttrib(GLbitfield mask)
1977 {
1978 SIG( "glPushClientAttrib" );
1979 dllPushClientAttrib( mask );
1980 }
1981
logPushMatrix(void)1982 static void APIENTRY logPushMatrix(void)
1983 {
1984 SIG( "glPushMatrix" );
1985 dllPushMatrix();
1986 }
1987
logPushName(GLuint name)1988 static void APIENTRY logPushName(GLuint name)
1989 {
1990 SIG( "glPushName" );
1991 dllPushName( name );
1992 }
1993
logRasterPos2d(GLdouble x,GLdouble y)1994 static void APIENTRY logRasterPos2d(GLdouble x, GLdouble y)
1995 {
1996 SIG ("glRasterPot2d" );
1997 dllRasterPos2d( x, y );
1998 }
1999
logRasterPos2dv(const GLdouble * v)2000 static void APIENTRY logRasterPos2dv(const GLdouble *v)
2001 {
2002 SIG( "glRasterPos2dv" );
2003 dllRasterPos2dv( v );
2004 }
2005
logRasterPos2f(GLfloat x,GLfloat y)2006 static void APIENTRY logRasterPos2f(GLfloat x, GLfloat y)
2007 {
2008 SIG( "glRasterPos2f" );
2009 dllRasterPos2f( x, y );
2010 }
logRasterPos2fv(const GLfloat * v)2011 static void APIENTRY logRasterPos2fv(const GLfloat *v)
2012 {
2013 SIG( "glRasterPos2dv" );
2014 dllRasterPos2fv( v );
2015 }
logRasterPos2i(GLint x,GLint y)2016 static void APIENTRY logRasterPos2i(GLint x, GLint y)
2017 {
2018 SIG( "glRasterPos2if" );
2019 dllRasterPos2i( x, y );
2020 }
logRasterPos2iv(const GLint * v)2021 static void APIENTRY logRasterPos2iv(const GLint *v)
2022 {
2023 SIG( "glRasterPos2iv" );
2024 dllRasterPos2iv( v );
2025 }
logRasterPos2s(GLshort x,GLshort y)2026 static void APIENTRY logRasterPos2s(GLshort x, GLshort y)
2027 {
2028 SIG( "glRasterPos2s" );
2029 dllRasterPos2s( x, y );
2030 }
logRasterPos2sv(const GLshort * v)2031 static void APIENTRY logRasterPos2sv(const GLshort *v)
2032 {
2033 SIG( "glRasterPos2sv" );
2034 dllRasterPos2sv( v );
2035 }
logRasterPos3d(GLdouble x,GLdouble y,GLdouble z)2036 static void APIENTRY logRasterPos3d(GLdouble x, GLdouble y, GLdouble z)
2037 {
2038 SIG( "glRasterPos3d" );
2039 dllRasterPos3d( x, y, z );
2040 }
logRasterPos3dv(const GLdouble * v)2041 static void APIENTRY logRasterPos3dv(const GLdouble *v)
2042 {
2043 SIG( "glRasterPos3dv" );
2044 dllRasterPos3dv( v );
2045 }
logRasterPos3f(GLfloat x,GLfloat y,GLfloat z)2046 static void APIENTRY logRasterPos3f(GLfloat x, GLfloat y, GLfloat z)
2047 {
2048 SIG( "glRasterPos3f" );
2049 dllRasterPos3f( x, y, z );
2050 }
logRasterPos3fv(const GLfloat * v)2051 static void APIENTRY logRasterPos3fv(const GLfloat *v)
2052 {
2053 SIG( "glRasterPos3fv" );
2054 dllRasterPos3fv( v );
2055 }
logRasterPos3i(GLint x,GLint y,GLint z)2056 static void APIENTRY logRasterPos3i(GLint x, GLint y, GLint z)
2057 {
2058 SIG( "glRasterPos3i" );
2059 dllRasterPos3i( x, y, z );
2060 }
logRasterPos3iv(const GLint * v)2061 static void APIENTRY logRasterPos3iv(const GLint *v)
2062 {
2063 SIG( "glRasterPos3iv" );
2064 dllRasterPos3iv( v );
2065 }
logRasterPos3s(GLshort x,GLshort y,GLshort z)2066 static void APIENTRY logRasterPos3s(GLshort x, GLshort y, GLshort z)
2067 {
2068 SIG( "glRasterPos3s" );
2069 dllRasterPos3s( x, y, z );
2070 }
logRasterPos3sv(const GLshort * v)2071 static void APIENTRY logRasterPos3sv(const GLshort *v)
2072 {
2073 SIG( "glRasterPos3sv" );
2074 dllRasterPos3sv( v );
2075 }
logRasterPos4d(GLdouble x,GLdouble y,GLdouble z,GLdouble w)2076 static void APIENTRY logRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
2077 {
2078 SIG( "glRasterPos4d" );
2079 dllRasterPos4d( x, y, z, w );
2080 }
logRasterPos4dv(const GLdouble * v)2081 static void APIENTRY logRasterPos4dv(const GLdouble *v)
2082 {
2083 SIG( "glRasterPos4dv" );
2084 dllRasterPos4dv( v );
2085 }
logRasterPos4f(GLfloat x,GLfloat y,GLfloat z,GLfloat w)2086 static void APIENTRY logRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
2087 {
2088 SIG( "glRasterPos4f" );
2089 dllRasterPos4f( x, y, z, w );
2090 }
logRasterPos4fv(const GLfloat * v)2091 static void APIENTRY logRasterPos4fv(const GLfloat *v)
2092 {
2093 SIG( "glRasterPos4fv" );
2094 dllRasterPos4fv( v );
2095 }
logRasterPos4i(GLint x,GLint y,GLint z,GLint w)2096 static void APIENTRY logRasterPos4i(GLint x, GLint y, GLint z, GLint w)
2097 {
2098 SIG( "glRasterPos4i" );
2099 dllRasterPos4i( x, y, z, w );
2100 }
logRasterPos4iv(const GLint * v)2101 static void APIENTRY logRasterPos4iv(const GLint *v)
2102 {
2103 SIG( "glRasterPos4iv" );
2104 dllRasterPos4iv( v );
2105 }
logRasterPos4s(GLshort x,GLshort y,GLshort z,GLshort w)2106 static void APIENTRY logRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w)
2107 {
2108 SIG( "glRasterPos4s" );
2109 dllRasterPos4s( x, y, z, w );
2110 }
logRasterPos4sv(const GLshort * v)2111 static void APIENTRY logRasterPos4sv(const GLshort *v)
2112 {
2113 SIG( "glRasterPos4sv" );
2114 dllRasterPos4sv( v );
2115 }
logReadBuffer(GLenum mode)2116 static void APIENTRY logReadBuffer(GLenum mode)
2117 {
2118 SIG( "glReadBuffer" );
2119 dllReadBuffer( mode );
2120 }
logReadPixels(GLint x,GLint y,GLsizei width,GLsizei height,GLenum format,GLenum type,void * pixels)2121 static void APIENTRY logReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels)
2122 {
2123 SIG( "glReadPixels" );
2124 dllReadPixels( x, y, width, height, format, type, pixels );
2125 }
2126
logRectd(GLdouble x1,GLdouble y1,GLdouble x2,GLdouble y2)2127 static void APIENTRY logRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
2128 {
2129 SIG( "glRectd" );
2130 dllRectd( x1, y1, x2, y2 );
2131 }
2132
logRectdv(const GLdouble * v1,const GLdouble * v2)2133 static void APIENTRY logRectdv(const GLdouble *v1, const GLdouble *v2)
2134 {
2135 SIG( "glRectdv" );
2136 dllRectdv( v1, v2 );
2137 }
2138
logRectf(GLfloat x1,GLfloat y1,GLfloat x2,GLfloat y2)2139 static void APIENTRY logRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
2140 {
2141 SIG( "glRectf" );
2142 dllRectf( x1, y1, x2, y2 );
2143 }
2144
logRectfv(const GLfloat * v1,const GLfloat * v2)2145 static void APIENTRY logRectfv(const GLfloat *v1, const GLfloat *v2)
2146 {
2147 SIG( "glRectfv" );
2148 dllRectfv( v1, v2 );
2149 }
logRecti(GLint x1,GLint y1,GLint x2,GLint y2)2150 static void APIENTRY logRecti(GLint x1, GLint y1, GLint x2, GLint y2)
2151 {
2152 SIG( "glRecti" );
2153 dllRecti( x1, y1, x2, y2 );
2154 }
logRectiv(const GLint * v1,const GLint * v2)2155 static void APIENTRY logRectiv(const GLint *v1, const GLint *v2)
2156 {
2157 SIG( "glRectiv" );
2158 dllRectiv( v1, v2 );
2159 }
logRects(GLshort x1,GLshort y1,GLshort x2,GLshort y2)2160 static void APIENTRY logRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2)
2161 {
2162 SIG( "glRects" );
2163 dllRects( x1, y1, x2, y2 );
2164 }
logRectsv(const GLshort * v1,const GLshort * v2)2165 static void APIENTRY logRectsv(const GLshort *v1, const GLshort *v2)
2166 {
2167 SIG( "glRectsv" );
2168 dllRectsv( v1, v2 );
2169 }
logRenderMode(GLenum mode)2170 static GLint APIENTRY logRenderMode(GLenum mode)
2171 {
2172 SIG( "glRenderMode" );
2173 return dllRenderMode( mode );
2174 }
logRotated(GLdouble angle,GLdouble x,GLdouble y,GLdouble z)2175 static void APIENTRY logRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
2176 {
2177 SIG( "glRotated" );
2178 dllRotated( angle, x, y, z );
2179 }
2180
logRotatef(GLfloat angle,GLfloat x,GLfloat y,GLfloat z)2181 static void APIENTRY logRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
2182 {
2183 SIG( "glRotatef" );
2184 dllRotatef( angle, x, y, z );
2185 }
2186
logScaled(GLdouble x,GLdouble y,GLdouble z)2187 static void APIENTRY logScaled(GLdouble x, GLdouble y, GLdouble z)
2188 {
2189 SIG( "glScaled" );
2190 dllScaled( x, y, z );
2191 }
2192
logScalef(GLfloat x,GLfloat y,GLfloat z)2193 static void APIENTRY logScalef(GLfloat x, GLfloat y, GLfloat z)
2194 {
2195 SIG( "glScalef" );
2196 dllScalef( x, y, z );
2197 }
2198
logScissor(GLint x,GLint y,GLsizei width,GLsizei height)2199 static void APIENTRY logScissor(GLint x, GLint y, GLsizei width, GLsizei height)
2200 {
2201 SIG( "glScissor" );
2202 dllScissor( x, y, width, height );
2203 }
2204
logSelectBuffer(GLsizei size,GLuint * buffer)2205 static void APIENTRY logSelectBuffer(GLsizei size, GLuint *buffer)
2206 {
2207 SIG( "glSelectBuffer" );
2208 dllSelectBuffer( size, buffer );
2209 }
2210
logShadeModel(GLenum mode)2211 static void APIENTRY logShadeModel(GLenum mode)
2212 {
2213 SIG( "glShadeModel" );
2214 dllShadeModel( mode );
2215 }
2216
logStencilFunc(GLenum func,GLint ref,GLuint mask)2217 static void APIENTRY logStencilFunc(GLenum func, GLint ref, GLuint mask)
2218 {
2219 SIG( "glStencilFunc" );
2220 dllStencilFunc( func, ref, mask );
2221 }
2222
logStencilMask(GLuint mask)2223 static void APIENTRY logStencilMask(GLuint mask)
2224 {
2225 SIG( "glStencilMask" );
2226 dllStencilMask( mask );
2227 }
2228
logStencilOp(GLenum fail,GLenum zfail,GLenum zpass)2229 static void APIENTRY logStencilOp(GLenum fail, GLenum zfail, GLenum zpass)
2230 {
2231 SIG( "glStencilOp" );
2232 dllStencilOp( fail, zfail, zpass );
2233 }
2234
logTexCoord1d(GLdouble s)2235 static void APIENTRY logTexCoord1d(GLdouble s)
2236 {
2237 SIG( "glTexCoord1d" );
2238 dllTexCoord1d( s );
2239 }
2240
logTexCoord1dv(const GLdouble * v)2241 static void APIENTRY logTexCoord1dv(const GLdouble *v)
2242 {
2243 SIG( "glTexCoord1dv" );
2244 dllTexCoord1dv( v );
2245 }
2246
logTexCoord1f(GLfloat s)2247 static void APIENTRY logTexCoord1f(GLfloat s)
2248 {
2249 SIG( "glTexCoord1f" );
2250 dllTexCoord1f( s );
2251 }
logTexCoord1fv(const GLfloat * v)2252 static void APIENTRY logTexCoord1fv(const GLfloat *v)
2253 {
2254 SIG( "glTexCoord1fv" );
2255 dllTexCoord1fv( v );
2256 }
logTexCoord1i(GLint s)2257 static void APIENTRY logTexCoord1i(GLint s)
2258 {
2259 SIG( "glTexCoord1i" );
2260 dllTexCoord1i( s );
2261 }
logTexCoord1iv(const GLint * v)2262 static void APIENTRY logTexCoord1iv(const GLint *v)
2263 {
2264 SIG( "glTexCoord1iv" );
2265 dllTexCoord1iv( v );
2266 }
logTexCoord1s(GLshort s)2267 static void APIENTRY logTexCoord1s(GLshort s)
2268 {
2269 SIG( "glTexCoord1s" );
2270 dllTexCoord1s( s );
2271 }
logTexCoord1sv(const GLshort * v)2272 static void APIENTRY logTexCoord1sv(const GLshort *v)
2273 {
2274 SIG( "glTexCoord1sv" );
2275 dllTexCoord1sv( v );
2276 }
logTexCoord2d(GLdouble s,GLdouble t)2277 static void APIENTRY logTexCoord2d(GLdouble s, GLdouble t)
2278 {
2279 SIG( "glTexCoord2d" );
2280 dllTexCoord2d( s, t );
2281 }
2282
logTexCoord2dv(const GLdouble * v)2283 static void APIENTRY logTexCoord2dv(const GLdouble *v)
2284 {
2285 SIG( "glTexCoord2dv" );
2286 dllTexCoord2dv( v );
2287 }
logTexCoord2f(GLfloat s,GLfloat t)2288 static void APIENTRY logTexCoord2f(GLfloat s, GLfloat t)
2289 {
2290 SIG( "glTexCoord2f" );
2291 dllTexCoord2f( s, t );
2292 }
logTexCoord2fv(const GLfloat * v)2293 static void APIENTRY logTexCoord2fv(const GLfloat *v)
2294 {
2295 SIG( "glTexCoord2fv" );
2296 dllTexCoord2fv( v );
2297 }
logTexCoord2i(GLint s,GLint t)2298 static void APIENTRY logTexCoord2i(GLint s, GLint t)
2299 {
2300 SIG( "glTexCoord2i" );
2301 dllTexCoord2i( s, t );
2302 }
logTexCoord2iv(const GLint * v)2303 static void APIENTRY logTexCoord2iv(const GLint *v)
2304 {
2305 SIG( "glTexCoord2iv" );
2306 dllTexCoord2iv( v );
2307 }
logTexCoord2s(GLshort s,GLshort t)2308 static void APIENTRY logTexCoord2s(GLshort s, GLshort t)
2309 {
2310 SIG( "glTexCoord2s" );
2311 dllTexCoord2s( s, t );
2312 }
logTexCoord2sv(const GLshort * v)2313 static void APIENTRY logTexCoord2sv(const GLshort *v)
2314 {
2315 SIG( "glTexCoord2sv" );
2316 dllTexCoord2sv( v );
2317 }
logTexCoord3d(GLdouble s,GLdouble t,GLdouble r)2318 static void APIENTRY logTexCoord3d(GLdouble s, GLdouble t, GLdouble r)
2319 {
2320 SIG( "glTexCoord3d" );
2321 dllTexCoord3d( s, t, r );
2322 }
logTexCoord3dv(const GLdouble * v)2323 static void APIENTRY logTexCoord3dv(const GLdouble *v)
2324 {
2325 SIG( "glTexCoord3dv" );
2326 dllTexCoord3dv( v );
2327 }
logTexCoord3f(GLfloat s,GLfloat t,GLfloat r)2328 static void APIENTRY logTexCoord3f(GLfloat s, GLfloat t, GLfloat r)
2329 {
2330 SIG( "glTexCoord3f" );
2331 dllTexCoord3f( s, t, r );
2332 }
logTexCoord3fv(const GLfloat * v)2333 static void APIENTRY logTexCoord3fv(const GLfloat *v)
2334 {
2335 SIG( "glTexCoord3fv" );
2336 dllTexCoord3fv( v );
2337 }
logTexCoord3i(GLint s,GLint t,GLint r)2338 static void APIENTRY logTexCoord3i(GLint s, GLint t, GLint r)
2339 {
2340 SIG( "glTexCoord3i" );
2341 dllTexCoord3i( s, t, r );
2342 }
logTexCoord3iv(const GLint * v)2343 static void APIENTRY logTexCoord3iv(const GLint *v)
2344 {
2345 SIG( "glTexCoord3iv" );
2346 dllTexCoord3iv( v );
2347 }
logTexCoord3s(GLshort s,GLshort t,GLshort r)2348 static void APIENTRY logTexCoord3s(GLshort s, GLshort t, GLshort r)
2349 {
2350 SIG( "glTexCoord3s" );
2351 dllTexCoord3s( s, t, r );
2352 }
logTexCoord3sv(const GLshort * v)2353 static void APIENTRY logTexCoord3sv(const GLshort *v)
2354 {
2355 SIG( "glTexCoord3sv" );
2356 dllTexCoord3sv( v );
2357 }
logTexCoord4d(GLdouble s,GLdouble t,GLdouble r,GLdouble q)2358 static void APIENTRY logTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q)
2359 {
2360 SIG( "glTexCoord4d" );
2361 dllTexCoord4d( s, t, r, q );
2362 }
logTexCoord4dv(const GLdouble * v)2363 static void APIENTRY logTexCoord4dv(const GLdouble *v)
2364 {
2365 SIG( "glTexCoord4dv" );
2366 dllTexCoord4dv( v );
2367 }
logTexCoord4f(GLfloat s,GLfloat t,GLfloat r,GLfloat q)2368 static void APIENTRY logTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q)
2369 {
2370 SIG( "glTexCoord4f" );
2371 dllTexCoord4f( s, t, r, q );
2372 }
logTexCoord4fv(const GLfloat * v)2373 static void APIENTRY logTexCoord4fv(const GLfloat *v)
2374 {
2375 SIG( "glTexCoord4fv" );
2376 dllTexCoord4fv( v );
2377 }
logTexCoord4i(GLint s,GLint t,GLint r,GLint q)2378 static void APIENTRY logTexCoord4i(GLint s, GLint t, GLint r, GLint q)
2379 {
2380 SIG( "glTexCoord4i" );
2381 dllTexCoord4i( s, t, r, q );
2382 }
logTexCoord4iv(const GLint * v)2383 static void APIENTRY logTexCoord4iv(const GLint *v)
2384 {
2385 SIG( "glTexCoord4iv" );
2386 dllTexCoord4iv( v );
2387 }
logTexCoord4s(GLshort s,GLshort t,GLshort r,GLshort q)2388 static void APIENTRY logTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q)
2389 {
2390 SIG( "glTexCoord4s" );
2391 dllTexCoord4s( s, t, r, q );
2392 }
logTexCoord4sv(const GLshort * v)2393 static void APIENTRY logTexCoord4sv(const GLshort *v)
2394 {
2395 SIG( "glTexCoord4sv" );
2396 dllTexCoord4sv( v );
2397 }
logTexCoordPointer(GLint size,GLenum type,GLsizei stride,const void * pointer)2398 static void APIENTRY logTexCoordPointer(GLint size, GLenum type, GLsizei stride, const void *pointer)
2399 {
2400 SIG( "glTexCoordPointer" );
2401 dllTexCoordPointer( size, type, stride, pointer );
2402 }
2403
logTexEnvf(GLenum target,GLenum pname,GLfloat param)2404 static void APIENTRY logTexEnvf(GLenum target, GLenum pname, GLfloat param)
2405 {
2406 fprintf( glw_state.log_fp, "glTexEnvf( 0x%x, 0x%x, %f )\n", target, pname, param );
2407 dllTexEnvf( target, pname, param );
2408 }
2409
logTexEnvfv(GLenum target,GLenum pname,const GLfloat * params)2410 static void APIENTRY logTexEnvfv(GLenum target, GLenum pname, const GLfloat *params)
2411 {
2412 SIG( "glTexEnvfv" );
2413 dllTexEnvfv( target, pname, params );
2414 }
2415
logTexEnvi(GLenum target,GLenum pname,GLint param)2416 static void APIENTRY logTexEnvi(GLenum target, GLenum pname, GLint param)
2417 {
2418 fprintf( glw_state.log_fp, "glTexEnvi( 0x%x, 0x%x, 0x%x )\n", target, pname, param );
2419 dllTexEnvi( target, pname, param );
2420 }
logTexEnviv(GLenum target,GLenum pname,const GLint * params)2421 static void APIENTRY logTexEnviv(GLenum target, GLenum pname, const GLint *params)
2422 {
2423 SIG( "glTexEnviv" );
2424 dllTexEnviv( target, pname, params );
2425 }
2426
logTexGend(GLenum coord,GLenum pname,GLdouble param)2427 static void APIENTRY logTexGend(GLenum coord, GLenum pname, GLdouble param)
2428 {
2429 SIG( "glTexGend" );
2430 dllTexGend( coord, pname, param );
2431 }
2432
logTexGendv(GLenum coord,GLenum pname,const GLdouble * params)2433 static void APIENTRY logTexGendv(GLenum coord, GLenum pname, const GLdouble *params)
2434 {
2435 SIG( "glTexGendv" );
2436 dllTexGendv( coord, pname, params );
2437 }
2438
logTexGenf(GLenum coord,GLenum pname,GLfloat param)2439 static void APIENTRY logTexGenf(GLenum coord, GLenum pname, GLfloat param)
2440 {
2441 SIG( "glTexGenf" );
2442 dllTexGenf( coord, pname, param );
2443 }
logTexGenfv(GLenum coord,GLenum pname,const GLfloat * params)2444 static void APIENTRY logTexGenfv(GLenum coord, GLenum pname, const GLfloat *params)
2445 {
2446 SIG( "glTexGenfv" );
2447 dllTexGenfv( coord, pname, params );
2448 }
logTexGeni(GLenum coord,GLenum pname,GLint param)2449 static void APIENTRY logTexGeni(GLenum coord, GLenum pname, GLint param)
2450 {
2451 SIG( "glTexGeni" );
2452 dllTexGeni( coord, pname, param );
2453 }
logTexGeniv(GLenum coord,GLenum pname,const GLint * params)2454 static void APIENTRY logTexGeniv(GLenum coord, GLenum pname, const GLint *params)
2455 {
2456 SIG( "glTexGeniv" );
2457 dllTexGeniv( coord, pname, params );
2458 }
logTexImage1D(GLenum target,GLint level,GLint internalformat,GLsizei width,GLint border,GLenum format,GLenum type,const void * pixels)2459 static void APIENTRY logTexImage1D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels)
2460 {
2461 SIG( "glTexImage1D" );
2462 dllTexImage1D( target, level, internalformat, width, border, format, type, pixels );
2463 }
logTexImage2D(GLenum target,GLint level,GLint internalformat,GLsizei width,GLsizei height,GLint border,GLenum format,GLenum type,const void * pixels)2464 static void APIENTRY logTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels)
2465 {
2466 SIG( "glTexImage2D" );
2467 dllTexImage2D( target, level, internalformat, width, height, border, format, type, pixels );
2468 }
2469
logTexParameterf(GLenum target,GLenum pname,GLfloat param)2470 static void APIENTRY logTexParameterf(GLenum target, GLenum pname, GLfloat param)
2471 {
2472 fprintf( glw_state.log_fp, "glTexParameterf( 0x%x, 0x%x, %f )\n", target, pname, param );
2473 dllTexParameterf( target, pname, param );
2474 }
2475
logTexParameterfv(GLenum target,GLenum pname,const GLfloat * params)2476 static void APIENTRY logTexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
2477 {
2478 SIG( "glTexParameterfv" );
2479 dllTexParameterfv( target, pname, params );
2480 }
logTexParameteri(GLenum target,GLenum pname,GLint param)2481 static void APIENTRY logTexParameteri(GLenum target, GLenum pname, GLint param)
2482 {
2483 fprintf( glw_state.log_fp, "glTexParameteri( 0x%x, 0x%x, 0x%x )\n", target, pname, param );
2484 dllTexParameteri( target, pname, param );
2485 }
logTexParameteriv(GLenum target,GLenum pname,const GLint * params)2486 static void APIENTRY logTexParameteriv(GLenum target, GLenum pname, const GLint *params)
2487 {
2488 SIG( "glTexParameteriv" );
2489 dllTexParameteriv( target, pname, params );
2490 }
logTexSubImage1D(GLenum target,GLint level,GLint xoffset,GLsizei width,GLenum format,GLenum type,const void * pixels)2491 static void APIENTRY logTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels)
2492 {
2493 SIG( "glTexSubImage1D" );
2494 dllTexSubImage1D( target, level, xoffset, width, format, type, pixels );
2495 }
logTexSubImage2D(GLenum target,GLint level,GLint xoffset,GLint yoffset,GLsizei width,GLsizei height,GLenum format,GLenum type,const void * pixels)2496 static void APIENTRY logTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)
2497 {
2498 SIG( "glTexSubImage2D" );
2499 dllTexSubImage2D( target, level, xoffset, yoffset, width, height, format, type, pixels );
2500 }
logTranslated(GLdouble x,GLdouble y,GLdouble z)2501 static void APIENTRY logTranslated(GLdouble x, GLdouble y, GLdouble z)
2502 {
2503 SIG( "glTranslated" );
2504 dllTranslated( x, y, z );
2505 }
2506
logTranslatef(GLfloat x,GLfloat y,GLfloat z)2507 static void APIENTRY logTranslatef(GLfloat x, GLfloat y, GLfloat z)
2508 {
2509 SIG( "glTranslatef" );
2510 dllTranslatef( x, y, z );
2511 }
2512
logVertex2d(GLdouble x,GLdouble y)2513 static void APIENTRY logVertex2d(GLdouble x, GLdouble y)
2514 {
2515 SIG( "glVertex2d" );
2516 dllVertex2d( x, y );
2517 }
2518
logVertex2dv(const GLdouble * v)2519 static void APIENTRY logVertex2dv(const GLdouble *v)
2520 {
2521 SIG( "glVertex2dv" );
2522 dllVertex2dv( v );
2523 }
logVertex2f(GLfloat x,GLfloat y)2524 static void APIENTRY logVertex2f(GLfloat x, GLfloat y)
2525 {
2526 SIG( "glVertex2f" );
2527 dllVertex2f( x, y );
2528 }
logVertex2fv(const GLfloat * v)2529 static void APIENTRY logVertex2fv(const GLfloat *v)
2530 {
2531 SIG( "glVertex2fv" );
2532 dllVertex2fv( v );
2533 }
logVertex2i(GLint x,GLint y)2534 static void APIENTRY logVertex2i(GLint x, GLint y)
2535 {
2536 SIG( "glVertex2i" );
2537 dllVertex2i( x, y );
2538 }
logVertex2iv(const GLint * v)2539 static void APIENTRY logVertex2iv(const GLint *v)
2540 {
2541 SIG( "glVertex2iv" );
2542 dllVertex2iv( v );
2543 }
logVertex2s(GLshort x,GLshort y)2544 static void APIENTRY logVertex2s(GLshort x, GLshort y)
2545 {
2546 SIG( "glVertex2s" );
2547 dllVertex2s( x, y );
2548 }
logVertex2sv(const GLshort * v)2549 static void APIENTRY logVertex2sv(const GLshort *v)
2550 {
2551 SIG( "glVertex2sv" );
2552 dllVertex2sv( v );
2553 }
logVertex3d(GLdouble x,GLdouble y,GLdouble z)2554 static void APIENTRY logVertex3d(GLdouble x, GLdouble y, GLdouble z)
2555 {
2556 SIG( "glVertex3d" );
2557 dllVertex3d( x, y, z );
2558 }
logVertex3dv(const GLdouble * v)2559 static void APIENTRY logVertex3dv(const GLdouble *v)
2560 {
2561 SIG( "glVertex3dv" );
2562 dllVertex3dv( v );
2563 }
logVertex3f(GLfloat x,GLfloat y,GLfloat z)2564 static void APIENTRY logVertex3f(GLfloat x, GLfloat y, GLfloat z)
2565 {
2566 SIG( "glVertex3f" );
2567 dllVertex3f( x, y, z );
2568 }
logVertex3fv(const GLfloat * v)2569 static void APIENTRY logVertex3fv(const GLfloat *v)
2570 {
2571 SIG( "glVertex3fv" );
2572 dllVertex3fv( v );
2573 }
logVertex3i(GLint x,GLint y,GLint z)2574 static void APIENTRY logVertex3i(GLint x, GLint y, GLint z)
2575 {
2576 SIG( "glVertex3i" );
2577 dllVertex3i( x, y, z );
2578 }
logVertex3iv(const GLint * v)2579 static void APIENTRY logVertex3iv(const GLint *v)
2580 {
2581 SIG( "glVertex3iv" );
2582 dllVertex3iv( v );
2583 }
logVertex3s(GLshort x,GLshort y,GLshort z)2584 static void APIENTRY logVertex3s(GLshort x, GLshort y, GLshort z)
2585 {
2586 SIG( "glVertex3s" );
2587 dllVertex3s( x, y, z );
2588 }
logVertex3sv(const GLshort * v)2589 static void APIENTRY logVertex3sv(const GLshort *v)
2590 {
2591 SIG( "glVertex3sv" );
2592 dllVertex3sv( v );
2593 }
logVertex4d(GLdouble x,GLdouble y,GLdouble z,GLdouble w)2594 static void APIENTRY logVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
2595 {
2596 SIG( "glVertex4d" );
2597 dllVertex4d( x, y, z, w );
2598 }
logVertex4dv(const GLdouble * v)2599 static void APIENTRY logVertex4dv(const GLdouble *v)
2600 {
2601 SIG( "glVertex4dv" );
2602 dllVertex4dv( v );
2603 }
logVertex4f(GLfloat x,GLfloat y,GLfloat z,GLfloat w)2604 static void APIENTRY logVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
2605 {
2606 SIG( "glVertex4f" );
2607 dllVertex4f( x, y, z, w );
2608 }
logVertex4fv(const GLfloat * v)2609 static void APIENTRY logVertex4fv(const GLfloat *v)
2610 {
2611 SIG( "glVertex4fv" );
2612 dllVertex4fv( v );
2613 }
logVertex4i(GLint x,GLint y,GLint z,GLint w)2614 static void APIENTRY logVertex4i(GLint x, GLint y, GLint z, GLint w)
2615 {
2616 SIG( "glVertex4i" );
2617 dllVertex4i( x, y, z, w );
2618 }
logVertex4iv(const GLint * v)2619 static void APIENTRY logVertex4iv(const GLint *v)
2620 {
2621 SIG( "glVertex4iv" );
2622 dllVertex4iv( v );
2623 }
logVertex4s(GLshort x,GLshort y,GLshort z,GLshort w)2624 static void APIENTRY logVertex4s(GLshort x, GLshort y, GLshort z, GLshort w)
2625 {
2626 SIG( "glVertex4s" );
2627 dllVertex4s( x, y, z, w );
2628 }
logVertex4sv(const GLshort * v)2629 static void APIENTRY logVertex4sv(const GLshort *v)
2630 {
2631 SIG( "glVertex4sv" );
2632 dllVertex4sv( v );
2633 }
logVertexPointer(GLint size,GLenum type,GLsizei stride,const void * pointer)2634 static void APIENTRY logVertexPointer(GLint size, GLenum type, GLsizei stride, const void *pointer)
2635 {
2636 SIG( "glVertexPointer" );
2637 dllVertexPointer( size, type, stride, pointer );
2638 }
logViewport(GLint x,GLint y,GLsizei width,GLsizei height)2639 static void APIENTRY logViewport(GLint x, GLint y, GLsizei width, GLsizei height)
2640 {
2641 SIG( "glViewport" );
2642 dllViewport( x, y, width, height );
2643 }
2644
2645 /*
2646 ** QGL_Shutdown
2647 **
2648 ** Unloads the specified DLL then nulls out all the proc pointers.
2649 */
QGL_Shutdown(void)2650 void QGL_Shutdown( void )
2651 {
2652 if ( glw_state.hinstOpenGL )
2653 {
2654 FreeLibrary( glw_state.hinstOpenGL );
2655 glw_state.hinstOpenGL = NULL;
2656 }
2657
2658 glw_state.hinstOpenGL = NULL;
2659
2660 qglAccum = NULL;
2661 qglAlphaFunc = NULL;
2662 qglAreTexturesResident = NULL;
2663 qglArrayElement = NULL;
2664 qglBegin = NULL;
2665 qglBindTexture = NULL;
2666 qglBitmap = NULL;
2667 qglBlendFunc = NULL;
2668 qglCallList = NULL;
2669 qglCallLists = NULL;
2670 qglClear = NULL;
2671 qglClearAccum = NULL;
2672 qglClearColor = NULL;
2673 qglClearDepth = NULL;
2674 qglClearIndex = NULL;
2675 qglClearStencil = NULL;
2676 qglClipPlane = NULL;
2677 qglColor3b = NULL;
2678 qglColor3bv = NULL;
2679 qglColor3d = NULL;
2680 qglColor3dv = NULL;
2681 qglColor3f = NULL;
2682 qglColor3fv = NULL;
2683 qglColor3i = NULL;
2684 qglColor3iv = NULL;
2685 qglColor3s = NULL;
2686 qglColor3sv = NULL;
2687 qglColor3ub = NULL;
2688 qglColor3ubv = NULL;
2689 qglColor3ui = NULL;
2690 qglColor3uiv = NULL;
2691 qglColor3us = NULL;
2692 qglColor3usv = NULL;
2693 qglColor4b = NULL;
2694 qglColor4bv = NULL;
2695 qglColor4d = NULL;
2696 qglColor4dv = NULL;
2697 qglColor4f = NULL;
2698 qglColor4fv = NULL;
2699 qglColor4i = NULL;
2700 qglColor4iv = NULL;
2701 qglColor4s = NULL;
2702 qglColor4sv = NULL;
2703 qglColor4ub = NULL;
2704 qglColor4ubv = NULL;
2705 qglColor4ui = NULL;
2706 qglColor4uiv = NULL;
2707 qglColor4us = NULL;
2708 qglColor4usv = NULL;
2709 qglColorMask = NULL;
2710 qglColorMaterial = NULL;
2711 qglColorPointer = NULL;
2712 qglCopyPixels = NULL;
2713 qglCopyTexImage1D = NULL;
2714 qglCopyTexImage2D = NULL;
2715 qglCopyTexSubImage1D = NULL;
2716 qglCopyTexSubImage2D = NULL;
2717 qglCullFace = NULL;
2718 qglDeleteLists = NULL;
2719 qglDeleteTextures = NULL;
2720 qglDepthFunc = NULL;
2721 qglDepthMask = NULL;
2722 qglDepthRange = NULL;
2723 qglDisable = NULL;
2724 qglDisableClientState = NULL;
2725 qglDrawArrays = NULL;
2726 qglDrawBuffer = NULL;
2727 qglDrawElements = NULL;
2728 qglDrawPixels = NULL;
2729 qglEdgeFlag = NULL;
2730 qglEdgeFlagPointer = NULL;
2731 qglEdgeFlagv = NULL;
2732 qglEnable = NULL;
2733 qglEnableClientState = NULL;
2734 qglEnd = NULL;
2735 qglEndList = NULL;
2736 qglEvalCoord1d = NULL;
2737 qglEvalCoord1dv = NULL;
2738 qglEvalCoord1f = NULL;
2739 qglEvalCoord1fv = NULL;
2740 qglEvalCoord2d = NULL;
2741 qglEvalCoord2dv = NULL;
2742 qglEvalCoord2f = NULL;
2743 qglEvalCoord2fv = NULL;
2744 qglEvalMesh1 = NULL;
2745 qglEvalMesh2 = NULL;
2746 qglEvalPoint1 = NULL;
2747 qglEvalPoint2 = NULL;
2748 qglFeedbackBuffer = NULL;
2749 qglFinish = NULL;
2750 qglFlush = NULL;
2751 qglFogf = NULL;
2752 qglFogfv = NULL;
2753 qglFogi = NULL;
2754 qglFogiv = NULL;
2755 qglFrontFace = NULL;
2756 qglFrustum = NULL;
2757 qglGenLists = NULL;
2758 qglGenTextures = NULL;
2759 qglGetBooleanv = NULL;
2760 qglGetClipPlane = NULL;
2761 qglGetDoublev = NULL;
2762 qglGetError = NULL;
2763 qglGetFloatv = NULL;
2764 qglGetIntegerv = NULL;
2765 qglGetLightfv = NULL;
2766 qglGetLightiv = NULL;
2767 qglGetMapdv = NULL;
2768 qglGetMapfv = NULL;
2769 qglGetMapiv = NULL;
2770 qglGetMaterialfv = NULL;
2771 qglGetMaterialiv = NULL;
2772 qglGetPixelMapfv = NULL;
2773 qglGetPixelMapuiv = NULL;
2774 qglGetPixelMapusv = NULL;
2775 qglGetPointerv = NULL;
2776 qglGetPolygonStipple = NULL;
2777 qglGetString = NULL;
2778 qglGetTexEnvfv = NULL;
2779 qglGetTexEnviv = NULL;
2780 qglGetTexGendv = NULL;
2781 qglGetTexGenfv = NULL;
2782 qglGetTexGeniv = NULL;
2783 qglGetTexImage = NULL;
2784 qglGetTexLevelParameterfv = NULL;
2785 qglGetTexLevelParameteriv = NULL;
2786 qglGetTexParameterfv = NULL;
2787 qglGetTexParameteriv = NULL;
2788 qglHint = NULL;
2789 qglIndexMask = NULL;
2790 qglIndexPointer = NULL;
2791 qglIndexd = NULL;
2792 qglIndexdv = NULL;
2793 qglIndexf = NULL;
2794 qglIndexfv = NULL;
2795 qglIndexi = NULL;
2796 qglIndexiv = NULL;
2797 qglIndexs = NULL;
2798 qglIndexsv = NULL;
2799 qglIndexub = NULL;
2800 qglIndexubv = NULL;
2801 qglInitNames = NULL;
2802 qglInterleavedArrays = NULL;
2803 qglIsEnabled = NULL;
2804 qglIsList = NULL;
2805 qglIsTexture = NULL;
2806 qglLightModelf = NULL;
2807 qglLightModelfv = NULL;
2808 qglLightModeli = NULL;
2809 qglLightModeliv = NULL;
2810 qglLightf = NULL;
2811 qglLightfv = NULL;
2812 qglLighti = NULL;
2813 qglLightiv = NULL;
2814 qglLineStipple = NULL;
2815 qglLineWidth = NULL;
2816 qglListBase = NULL;
2817 qglLoadIdentity = NULL;
2818 qglLoadMatrixd = NULL;
2819 qglLoadMatrixf = NULL;
2820 qglLoadName = NULL;
2821 qglLogicOp = NULL;
2822 qglMap1d = NULL;
2823 qglMap1f = NULL;
2824 qglMap2d = NULL;
2825 qglMap2f = NULL;
2826 qglMapGrid1d = NULL;
2827 qglMapGrid1f = NULL;
2828 qglMapGrid2d = NULL;
2829 qglMapGrid2f = NULL;
2830 qglMaterialf = NULL;
2831 qglMaterialfv = NULL;
2832 qglMateriali = NULL;
2833 qglMaterialiv = NULL;
2834 qglMatrixMode = NULL;
2835 qglMultMatrixd = NULL;
2836 qglMultMatrixf = NULL;
2837 qglNewList = NULL;
2838 qglNormal3b = NULL;
2839 qglNormal3bv = NULL;
2840 qglNormal3d = NULL;
2841 qglNormal3dv = NULL;
2842 qglNormal3f = NULL;
2843 qglNormal3fv = NULL;
2844 qglNormal3i = NULL;
2845 qglNormal3iv = NULL;
2846 qglNormal3s = NULL;
2847 qglNormal3sv = NULL;
2848 qglNormalPointer = NULL;
2849 qglOrtho = NULL;
2850 qglPassThrough = NULL;
2851 qglPixelMapfv = NULL;
2852 qglPixelMapuiv = NULL;
2853 qglPixelMapusv = NULL;
2854 qglPixelStoref = NULL;
2855 qglPixelStorei = NULL;
2856 qglPixelTransferf = NULL;
2857 qglPixelTransferi = NULL;
2858 qglPixelZoom = NULL;
2859 qglPointSize = NULL;
2860 qglPolygonMode = NULL;
2861 qglPolygonOffset = NULL;
2862 qglPolygonStipple = NULL;
2863 qglPopAttrib = NULL;
2864 qglPopClientAttrib = NULL;
2865 qglPopMatrix = NULL;
2866 qglPopName = NULL;
2867 qglPrioritizeTextures = NULL;
2868 qglPushAttrib = NULL;
2869 qglPushClientAttrib = NULL;
2870 qglPushMatrix = NULL;
2871 qglPushName = NULL;
2872 qglRasterPos2d = NULL;
2873 qglRasterPos2dv = NULL;
2874 qglRasterPos2f = NULL;
2875 qglRasterPos2fv = NULL;
2876 qglRasterPos2i = NULL;
2877 qglRasterPos2iv = NULL;
2878 qglRasterPos2s = NULL;
2879 qglRasterPos2sv = NULL;
2880 qglRasterPos3d = NULL;
2881 qglRasterPos3dv = NULL;
2882 qglRasterPos3f = NULL;
2883 qglRasterPos3fv = NULL;
2884 qglRasterPos3i = NULL;
2885 qglRasterPos3iv = NULL;
2886 qglRasterPos3s = NULL;
2887 qglRasterPos3sv = NULL;
2888 qglRasterPos4d = NULL;
2889 qglRasterPos4dv = NULL;
2890 qglRasterPos4f = NULL;
2891 qglRasterPos4fv = NULL;
2892 qglRasterPos4i = NULL;
2893 qglRasterPos4iv = NULL;
2894 qglRasterPos4s = NULL;
2895 qglRasterPos4sv = NULL;
2896 qglReadBuffer = NULL;
2897 qglReadPixels = NULL;
2898 qglRectd = NULL;
2899 qglRectdv = NULL;
2900 qglRectf = NULL;
2901 qglRectfv = NULL;
2902 qglRecti = NULL;
2903 qglRectiv = NULL;
2904 qglRects = NULL;
2905 qglRectsv = NULL;
2906 qglRenderMode = NULL;
2907 qglRotated = NULL;
2908 qglRotatef = NULL;
2909 qglScaled = NULL;
2910 qglScalef = NULL;
2911 qglScissor = NULL;
2912 qglSelectBuffer = NULL;
2913 qglShadeModel = NULL;
2914 qglStencilFunc = NULL;
2915 qglStencilMask = NULL;
2916 qglStencilOp = NULL;
2917 qglTexCoord1d = NULL;
2918 qglTexCoord1dv = NULL;
2919 qglTexCoord1f = NULL;
2920 qglTexCoord1fv = NULL;
2921 qglTexCoord1i = NULL;
2922 qglTexCoord1iv = NULL;
2923 qglTexCoord1s = NULL;
2924 qglTexCoord1sv = NULL;
2925 qglTexCoord2d = NULL;
2926 qglTexCoord2dv = NULL;
2927 qglTexCoord2f = NULL;
2928 qglTexCoord2fv = NULL;
2929 qglTexCoord2i = NULL;
2930 qglTexCoord2iv = NULL;
2931 qglTexCoord2s = NULL;
2932 qglTexCoord2sv = NULL;
2933 qglTexCoord3d = NULL;
2934 qglTexCoord3dv = NULL;
2935 qglTexCoord3f = NULL;
2936 qglTexCoord3fv = NULL;
2937 qglTexCoord3i = NULL;
2938 qglTexCoord3iv = NULL;
2939 qglTexCoord3s = NULL;
2940 qglTexCoord3sv = NULL;
2941 qglTexCoord4d = NULL;
2942 qglTexCoord4dv = NULL;
2943 qglTexCoord4f = NULL;
2944 qglTexCoord4fv = NULL;
2945 qglTexCoord4i = NULL;
2946 qglTexCoord4iv = NULL;
2947 qglTexCoord4s = NULL;
2948 qglTexCoord4sv = NULL;
2949 qglTexCoordPointer = NULL;
2950 qglTexEnvf = NULL;
2951 qglTexEnvfv = NULL;
2952 qglTexEnvi = NULL;
2953 qglTexEnviv = NULL;
2954 qglTexGend = NULL;
2955 qglTexGendv = NULL;
2956 qglTexGenf = NULL;
2957 qglTexGenfv = NULL;
2958 qglTexGeni = NULL;
2959 qglTexGeniv = NULL;
2960 qglTexImage1D = NULL;
2961 qglTexImage2D = NULL;
2962 qglTexParameterf = NULL;
2963 qglTexParameterfv = NULL;
2964 qglTexParameteri = NULL;
2965 qglTexParameteriv = NULL;
2966 qglTexSubImage1D = NULL;
2967 qglTexSubImage2D = NULL;
2968 qglTranslated = NULL;
2969 qglTranslatef = NULL;
2970 qglVertex2d = NULL;
2971 qglVertex2dv = NULL;
2972 qglVertex2f = NULL;
2973 qglVertex2fv = NULL;
2974 qglVertex2i = NULL;
2975 qglVertex2iv = NULL;
2976 qglVertex2s = NULL;
2977 qglVertex2sv = NULL;
2978 qglVertex3d = NULL;
2979 qglVertex3dv = NULL;
2980 qglVertex3f = NULL;
2981 qglVertex3fv = NULL;
2982 qglVertex3i = NULL;
2983 qglVertex3iv = NULL;
2984 qglVertex3s = NULL;
2985 qglVertex3sv = NULL;
2986 qglVertex4d = NULL;
2987 qglVertex4dv = NULL;
2988 qglVertex4f = NULL;
2989 qglVertex4fv = NULL;
2990 qglVertex4i = NULL;
2991 qglVertex4iv = NULL;
2992 qglVertex4s = NULL;
2993 qglVertex4sv = NULL;
2994 qglVertexPointer = NULL;
2995 qglViewport = NULL;
2996
2997 qwglCopyContext = NULL;
2998 qwglCreateContext = NULL;
2999 qwglCreateLayerContext = NULL;
3000 qwglDeleteContext = NULL;
3001 qwglDescribeLayerPlane = NULL;
3002 qwglGetCurrentContext = NULL;
3003 qwglGetCurrentDC = NULL;
3004 qwglGetLayerPaletteEntries = NULL;
3005 qwglGetProcAddress = NULL;
3006 qwglMakeCurrent = NULL;
3007 qwglRealizeLayerPalette = NULL;
3008 qwglSetLayerPaletteEntries = NULL;
3009 qwglShareLists = NULL;
3010 qwglSwapLayerBuffers = NULL;
3011 qwglUseFontBitmaps = NULL;
3012 qwglUseFontOutlines = NULL;
3013
3014 qwglChoosePixelFormat = NULL;
3015 qwglDescribePixelFormat = NULL;
3016 qwglGetPixelFormat = NULL;
3017 qwglSetPixelFormat = NULL;
3018 qwglSwapBuffers = NULL;
3019
3020 qwglSwapIntervalEXT = NULL;
3021
3022 qwglGetDeviceGammaRampEXT = NULL;
3023 qwglSetDeviceGammaRampEXT = NULL;
3024 }
3025
3026 # pragma warning (disable : 4113 4133 4047 )
3027 # define GPA( a ) GetProcAddress( glw_state.hinstOpenGL, a )
3028
3029 /*
3030 ** QGL_Init
3031 **
3032 ** This is responsible for binding our qgl function pointers to
3033 ** the appropriate GL stuff. In Windows this means doing a
3034 ** LoadLibrary and a bunch of calls to GetProcAddress. On other
3035 ** operating systems we need to do the right thing, whatever that
3036 ** might be.
3037 **
3038 */
QGL_Init(const char * dllname)3039 qboolean QGL_Init( const char *dllname )
3040 {
3041 static int firsttime = TRUE;
3042
3043 // update 3Dfx gamma irrespective of underlying DLL
3044 if ( firsttime )
3045 { // VC++ 2008 Express debugger memory checking failed on second entry.
3046 // redoing putenv()'s on video restart probably not a good idea.
3047 char envbuffer[1024];
3048 float g;
3049
3050 g = 2.00 * ( 0.8 - ( vid_gamma->value - 0.5 ) ) + 1.0F;
3051 Com_sprintf( envbuffer, sizeof(envbuffer), "SSTV2_GAMMA=%f", g );
3052 _putenv( envbuffer );
3053 Com_sprintf( envbuffer, sizeof(envbuffer), "SST_GAMMA=%f", g );
3054 _putenv( envbuffer );
3055
3056 firsttime = FALSE;
3057 }
3058
3059 if ( ( glw_state.hinstOpenGL = LoadLibrary( dllname ) ) == 0 )
3060 {
3061 char *buf = NULL;
3062
3063 FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM, NULL, GetLastError(), MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPTSTR) &buf, 0, NULL);
3064 Com_Printf ("%s\n", buf );
3065 return false;
3066 }
3067
3068 gl_config.allow_cds = true;
3069
3070 qglAccum = dllAccum = GPA( "glAccum" );
3071 qglAlphaFunc = dllAlphaFunc = GPA( "glAlphaFunc" );
3072 qglAreTexturesResident = dllAreTexturesResident = GPA( "glAreTexturesResident" );
3073 qglArrayElement = dllArrayElement = GPA( "glArrayElement" );
3074 qglBegin = dllBegin = GPA( "glBegin" );
3075 qglBindTexture = dllBindTexture = GPA( "glBindTexture" );
3076 qglBitmap = dllBitmap = GPA( "glBitmap" );
3077 qglBlendFunc = dllBlendFunc = GPA( "glBlendFunc" );
3078 qglCallList = dllCallList = GPA( "glCallList" );
3079 qglCallLists = dllCallLists = GPA( "glCallLists" );
3080 qglClear = dllClear = GPA( "glClear" );
3081 qglClearAccum = dllClearAccum = GPA( "glClearAccum" );
3082 qglClearColor = dllClearColor = GPA( "glClearColor" );
3083 qglClearDepth = dllClearDepth = GPA( "glClearDepth" );
3084 qglClearIndex = dllClearIndex = GPA( "glClearIndex" );
3085 qglClearStencil = dllClearStencil = GPA( "glClearStencil" );
3086 qglClipPlane = dllClipPlane = GPA( "glClipPlane" );
3087 qglColor3b = dllColor3b = GPA( "glColor3b" );
3088 qglColor3bv = dllColor3bv = GPA( "glColor3bv" );
3089 qglColor3d = dllColor3d = GPA( "glColor3d" );
3090 qglColor3dv = dllColor3dv = GPA( "glColor3dv" );
3091 qglColor3f = dllColor3f = GPA( "glColor3f" );
3092 qglColor3fv = dllColor3fv = GPA( "glColor3fv" );
3093 qglColor3i = dllColor3i = GPA( "glColor3i" );
3094 qglColor3iv = dllColor3iv = GPA( "glColor3iv" );
3095 qglColor3s = dllColor3s = GPA( "glColor3s" );
3096 qglColor3sv = dllColor3sv = GPA( "glColor3sv" );
3097 qglColor3ub = dllColor3ub = GPA( "glColor3ub" );
3098 qglColor3ubv = dllColor3ubv = GPA( "glColor3ubv" );
3099 qglColor3ui = dllColor3ui = GPA( "glColor3ui" );
3100 qglColor3uiv = dllColor3uiv = GPA( "glColor3uiv" );
3101 qglColor3us = dllColor3us = GPA( "glColor3us" );
3102 qglColor3usv = dllColor3usv = GPA( "glColor3usv" );
3103 qglColor4b = dllColor4b = GPA( "glColor4b" );
3104 qglColor4bv = dllColor4bv = GPA( "glColor4bv" );
3105 qglColor4d = dllColor4d = GPA( "glColor4d" );
3106 qglColor4dv = dllColor4dv = GPA( "glColor4dv" );
3107 qglColor4f = dllColor4f = GPA( "glColor4f" );
3108 qglColor4fv = dllColor4fv = GPA( "glColor4fv" );
3109 qglColor4i = dllColor4i = GPA( "glColor4i" );
3110 qglColor4iv = dllColor4iv = GPA( "glColor4iv" );
3111 qglColor4s = dllColor4s = GPA( "glColor4s" );
3112 qglColor4sv = dllColor4sv = GPA( "glColor4sv" );
3113 qglColor4ub = dllColor4ub = GPA( "glColor4ub" );
3114 qglColor4ubv = dllColor4ubv = GPA( "glColor4ubv" );
3115 qglColor4ui = dllColor4ui = GPA( "glColor4ui" );
3116 qglColor4uiv = dllColor4uiv = GPA( "glColor4uiv" );
3117 qglColor4us = dllColor4us = GPA( "glColor4us" );
3118 qglColor4usv = dllColor4usv = GPA( "glColor4usv" );
3119 qglColorMask = dllColorMask = GPA( "glColorMask" );
3120 qglColorMaterial = dllColorMaterial = GPA( "glColorMaterial" );
3121 qglColorPointer = dllColorPointer = GPA( "glColorPointer" );
3122 qglCopyPixels = dllCopyPixels = GPA( "glCopyPixels" );
3123 qglCopyTexImage1D = dllCopyTexImage1D = GPA( "glCopyTexImage1D" );
3124 qglCopyTexImage2D = dllCopyTexImage2D = GPA( "glCopyTexImage2D" );
3125 qglCopyTexSubImage1D = dllCopyTexSubImage1D = GPA( "glCopyTexSubImage1D" );
3126 qglCopyTexSubImage2D = dllCopyTexSubImage2D = GPA( "glCopyTexSubImage2D" );
3127 qglCullFace = dllCullFace = GPA( "glCullFace" );
3128 qglDeleteLists = dllDeleteLists = GPA( "glDeleteLists" );
3129 qglDeleteTextures = dllDeleteTextures = GPA( "glDeleteTextures" );
3130 qglDepthFunc = dllDepthFunc = GPA( "glDepthFunc" );
3131 qglDepthMask = dllDepthMask = GPA( "glDepthMask" );
3132 qglDepthRange = dllDepthRange = GPA( "glDepthRange" );
3133 qglDisable = dllDisable = GPA( "glDisable" );
3134 qglDisableClientState = dllDisableClientState = GPA( "glDisableClientState" );
3135 qglDrawArrays = dllDrawArrays = GPA( "glDrawArrays" );
3136 qglDrawBuffer = dllDrawBuffer = GPA( "glDrawBuffer" );
3137 qglDrawElements = dllDrawElements = GPA( "glDrawElements" );
3138 qglDrawPixels = dllDrawPixels = GPA( "glDrawPixels" );
3139 qglEdgeFlag = dllEdgeFlag = GPA( "glEdgeFlag" );
3140 qglEdgeFlagPointer = dllEdgeFlagPointer = GPA( "glEdgeFlagPointer" );
3141 qglEdgeFlagv = dllEdgeFlagv = GPA( "glEdgeFlagv" );
3142 qglEnable = dllEnable = GPA( "glEnable" );
3143 qglEnableClientState = dllEnableClientState = GPA( "glEnableClientState" );
3144 qglEnd = dllEnd = GPA( "glEnd" );
3145 qglEndList = dllEndList = GPA( "glEndList" );
3146 qglEvalCoord1d = dllEvalCoord1d = GPA( "glEvalCoord1d" );
3147 qglEvalCoord1dv = dllEvalCoord1dv = GPA( "glEvalCoord1dv" );
3148 qglEvalCoord1f = dllEvalCoord1f = GPA( "glEvalCoord1f" );
3149 qglEvalCoord1fv = dllEvalCoord1fv = GPA( "glEvalCoord1fv" );
3150 qglEvalCoord2d = dllEvalCoord2d = GPA( "glEvalCoord2d" );
3151 qglEvalCoord2dv = dllEvalCoord2dv = GPA( "glEvalCoord2dv" );
3152 qglEvalCoord2f = dllEvalCoord2f = GPA( "glEvalCoord2f" );
3153 qglEvalCoord2fv = dllEvalCoord2fv = GPA( "glEvalCoord2fv" );
3154 qglEvalMesh1 = dllEvalMesh1 = GPA( "glEvalMesh1" );
3155 qglEvalMesh2 = dllEvalMesh2 = GPA( "glEvalMesh2" );
3156 qglEvalPoint1 = dllEvalPoint1 = GPA( "glEvalPoint1" );
3157 qglEvalPoint2 = dllEvalPoint2 = GPA( "glEvalPoint2" );
3158 qglFeedbackBuffer = dllFeedbackBuffer = GPA( "glFeedbackBuffer" );
3159 qglFinish = dllFinish = GPA( "glFinish" );
3160 qglFlush = dllFlush = GPA( "glFlush" );
3161 qglFogf = dllFogf = GPA( "glFogf" );
3162 qglFogfv = dllFogfv = GPA( "glFogfv" );
3163 qglFogi = dllFogi = GPA( "glFogi" );
3164 qglFogiv = dllFogiv = GPA( "glFogiv" );
3165 qglFrontFace = dllFrontFace = GPA( "glFrontFace" );
3166 qglFrustum = dllFrustum = GPA( "glFrustum" );
3167 qglGenLists = dllGenLists = GPA( "glGenLists" );
3168 qglGenTextures = dllGenTextures = GPA( "glGenTextures" );
3169 qglGetBooleanv = dllGetBooleanv = GPA( "glGetBooleanv" );
3170 qglGetClipPlane = dllGetClipPlane = GPA( "glGetClipPlane" );
3171 qglGetDoublev = dllGetDoublev = GPA( "glGetDoublev" );
3172 qglGetError = dllGetError = GPA( "glGetError" );
3173 qglGetFloatv = dllGetFloatv = GPA( "glGetFloatv" );
3174 qglGetIntegerv = dllGetIntegerv = GPA( "glGetIntegerv" );
3175 qglGetLightfv = dllGetLightfv = GPA( "glGetLightfv" );
3176 qglGetLightiv = dllGetLightiv = GPA( "glGetLightiv" );
3177 qglGetMapdv = dllGetMapdv = GPA( "glGetMapdv" );
3178 qglGetMapfv = dllGetMapfv = GPA( "glGetMapfv" );
3179 qglGetMapiv = dllGetMapiv = GPA( "glGetMapiv" );
3180 qglGetMaterialfv = dllGetMaterialfv = GPA( "glGetMaterialfv" );
3181 qglGetMaterialiv = dllGetMaterialiv = GPA( "glGetMaterialiv" );
3182 qglGetPixelMapfv = dllGetPixelMapfv = GPA( "glGetPixelMapfv" );
3183 qglGetPixelMapuiv = dllGetPixelMapuiv = GPA( "glGetPixelMapuiv" );
3184 qglGetPixelMapusv = dllGetPixelMapusv = GPA( "glGetPixelMapusv" );
3185 qglGetPointerv = dllGetPointerv = GPA( "glGetPointerv" );
3186 qglGetPolygonStipple = dllGetPolygonStipple = GPA( "glGetPolygonStipple" );
3187 qglGetString = dllGetString = GPA( "glGetString" );
3188 qglGetTexEnvfv = dllGetTexEnvfv = GPA( "glGetTexEnvfv" );
3189 qglGetTexEnviv = dllGetTexEnviv = GPA( "glGetTexEnviv" );
3190 qglGetTexGendv = dllGetTexGendv = GPA( "glGetTexGendv" );
3191 qglGetTexGenfv = dllGetTexGenfv = GPA( "glGetTexGenfv" );
3192 qglGetTexGeniv = dllGetTexGeniv = GPA( "glGetTexGeniv" );
3193 qglGetTexImage = dllGetTexImage = GPA( "glGetTexImage" );
3194 qglGetTexLevelParameterfv = dllGetTexLevelParameterfv = GPA( "glGetLevelParameterfv" );
3195 qglGetTexLevelParameteriv = dllGetTexLevelParameteriv = GPA( "glGetLevelParameteriv" );
3196 qglGetTexParameterfv = dllGetTexParameterfv = GPA( "glGetTexParameterfv" );
3197 qglGetTexParameteriv = dllGetTexParameteriv = GPA( "glGetTexParameteriv" );
3198 qglHint = dllHint = GPA( "glHint" );
3199 qglIndexMask = dllIndexMask = GPA( "glIndexMask" );
3200 qglIndexPointer = dllIndexPointer = GPA( "glIndexPointer" );
3201 qglIndexd = dllIndexd = GPA( "glIndexd" );
3202 qglIndexdv = dllIndexdv = GPA( "glIndexdv" );
3203 qglIndexf = dllIndexf = GPA( "glIndexf" );
3204 qglIndexfv = dllIndexfv = GPA( "glIndexfv" );
3205 qglIndexi = dllIndexi = GPA( "glIndexi" );
3206 qglIndexiv = dllIndexiv = GPA( "glIndexiv" );
3207 qglIndexs = dllIndexs = GPA( "glIndexs" );
3208 qglIndexsv = dllIndexsv = GPA( "glIndexsv" );
3209 qglIndexub = dllIndexub = GPA( "glIndexub" );
3210 qglIndexubv = dllIndexubv = GPA( "glIndexubv" );
3211 qglInitNames = dllInitNames = GPA( "glInitNames" );
3212 qglInterleavedArrays = dllInterleavedArrays = GPA( "glInterleavedArrays" );
3213 qglIsEnabled = dllIsEnabled = GPA( "glIsEnabled" );
3214 qglIsList = dllIsList = GPA( "glIsList" );
3215 qglIsTexture = dllIsTexture = GPA( "glIsTexture" );
3216 qglLightModelf = dllLightModelf = GPA( "glLightModelf" );
3217 qglLightModelfv = dllLightModelfv = GPA( "glLightModelfv" );
3218 qglLightModeli = dllLightModeli = GPA( "glLightModeli" );
3219 qglLightModeliv = dllLightModeliv = GPA( "glLightModeliv" );
3220 qglLightf = dllLightf = GPA( "glLightf" );
3221 qglLightfv = dllLightfv = GPA( "glLightfv" );
3222 qglLighti = dllLighti = GPA( "glLighti" );
3223 qglLightiv = dllLightiv = GPA( "glLightiv" );
3224 qglLineStipple = dllLineStipple = GPA( "glLineStipple" );
3225 qglLineWidth = dllLineWidth = GPA( "glLineWidth" );
3226 qglListBase = dllListBase = GPA( "glListBase" );
3227 qglLoadIdentity = dllLoadIdentity = GPA( "glLoadIdentity" );
3228 qglLoadMatrixd = dllLoadMatrixd = GPA( "glLoadMatrixd" );
3229 qglLoadMatrixf = dllLoadMatrixf = GPA( "glLoadMatrixf" );
3230 qglLoadName = dllLoadName = GPA( "glLoadName" );
3231 qglLogicOp = dllLogicOp = GPA( "glLogicOp" );
3232 qglMap1d = dllMap1d = GPA( "glMap1d" );
3233 qglMap1f = dllMap1f = GPA( "glMap1f" );
3234 qglMap2d = dllMap2d = GPA( "glMap2d" );
3235 qglMap2f = dllMap2f = GPA( "glMap2f" );
3236 qglMapGrid1d = dllMapGrid1d = GPA( "glMapGrid1d" );
3237 qglMapGrid1f = dllMapGrid1f = GPA( "glMapGrid1f" );
3238 qglMapGrid2d = dllMapGrid2d = GPA( "glMapGrid2d" );
3239 qglMapGrid2f = dllMapGrid2f = GPA( "glMapGrid2f" );
3240 qglMaterialf = dllMaterialf = GPA( "glMaterialf" );
3241 qglMaterialfv = dllMaterialfv = GPA( "glMaterialfv" );
3242 qglMateriali = dllMateriali = GPA( "glMateriali" );
3243 qglMaterialiv = dllMaterialiv = GPA( "glMaterialiv" );
3244 qglMatrixMode = dllMatrixMode = GPA( "glMatrixMode" );
3245 qglMultMatrixd = dllMultMatrixd = GPA( "glMultMatrixd" );
3246 qglMultMatrixf = dllMultMatrixf = GPA( "glMultMatrixf" );
3247 qglNewList = dllNewList = GPA( "glNewList" );
3248 qglNormal3b = dllNormal3b = GPA( "glNormal3b" );
3249 qglNormal3bv = dllNormal3bv = GPA( "glNormal3bv" );
3250 qglNormal3d = dllNormal3d = GPA( "glNormal3d" );
3251 qglNormal3dv = dllNormal3dv = GPA( "glNormal3dv" );
3252 qglNormal3f = dllNormal3f = GPA( "glNormal3f" );
3253 qglNormal3fv = dllNormal3fv = GPA( "glNormal3fv" );
3254 qglNormal3i = dllNormal3i = GPA( "glNormal3i" );
3255 qglNormal3iv = dllNormal3iv = GPA( "glNormal3iv" );
3256 qglNormal3s = dllNormal3s = GPA( "glNormal3s" );
3257 qglNormal3sv = dllNormal3sv = GPA( "glNormal3sv" );
3258 qglNormalPointer = dllNormalPointer = GPA( "glNormalPointer" );
3259 qglOrtho = dllOrtho = GPA( "glOrtho" );
3260 qglPassThrough = dllPassThrough = GPA( "glPassThrough" );
3261 qglPixelMapfv = dllPixelMapfv = GPA( "glPixelMapfv" );
3262 qglPixelMapuiv = dllPixelMapuiv = GPA( "glPixelMapuiv" );
3263 qglPixelMapusv = dllPixelMapusv = GPA( "glPixelMapusv" );
3264 qglPixelStoref = dllPixelStoref = GPA( "glPixelStoref" );
3265 qglPixelStorei = dllPixelStorei = GPA( "glPixelStorei" );
3266 qglPixelTransferf = dllPixelTransferf = GPA( "glPixelTransferf" );
3267 qglPixelTransferi = dllPixelTransferi = GPA( "glPixelTransferi" );
3268 qglPixelZoom = dllPixelZoom = GPA( "glPixelZoom" );
3269 qglPointSize = dllPointSize = GPA( "glPointSize" );
3270 qglPolygonMode = dllPolygonMode = GPA( "glPolygonMode" );
3271 qglPolygonOffset = dllPolygonOffset = GPA( "glPolygonOffset" );
3272 qglPolygonStipple = dllPolygonStipple = GPA( "glPolygonStipple" );
3273 qglPopAttrib = dllPopAttrib = GPA( "glPopAttrib" );
3274 qglPopClientAttrib = dllPopClientAttrib = GPA( "glPopClientAttrib" );
3275 qglPopMatrix = dllPopMatrix = GPA( "glPopMatrix" );
3276 qglPopName = dllPopName = GPA( "glPopName" );
3277 qglPrioritizeTextures = dllPrioritizeTextures = GPA( "glPrioritizeTextures" );
3278 qglPushAttrib = dllPushAttrib = GPA( "glPushAttrib" );
3279 qglPushClientAttrib = dllPushClientAttrib = GPA( "glPushClientAttrib" );
3280 qglPushMatrix = dllPushMatrix = GPA( "glPushMatrix" );
3281 qglPushName = dllPushName = GPA( "glPushName" );
3282 qglRasterPos2d = dllRasterPos2d = GPA( "glRasterPos2d" );
3283 qglRasterPos2dv = dllRasterPos2dv = GPA( "glRasterPos2dv" );
3284 qglRasterPos2f = dllRasterPos2f = GPA( "glRasterPos2f" );
3285 qglRasterPos2fv = dllRasterPos2fv = GPA( "glRasterPos2fv" );
3286 qglRasterPos2i = dllRasterPos2i = GPA( "glRasterPos2i" );
3287 qglRasterPos2iv = dllRasterPos2iv = GPA( "glRasterPos2iv" );
3288 qglRasterPos2s = dllRasterPos2s = GPA( "glRasterPos2s" );
3289 qglRasterPos2sv = dllRasterPos2sv = GPA( "glRasterPos2sv" );
3290 qglRasterPos3d = dllRasterPos3d = GPA( "glRasterPos3d" );
3291 qglRasterPos3dv = dllRasterPos3dv = GPA( "glRasterPos3dv" );
3292 qglRasterPos3f = dllRasterPos3f = GPA( "glRasterPos3f" );
3293 qglRasterPos3fv = dllRasterPos3fv = GPA( "glRasterPos3fv" );
3294 qglRasterPos3i = dllRasterPos3i = GPA( "glRasterPos3i" );
3295 qglRasterPos3iv = dllRasterPos3iv = GPA( "glRasterPos3iv" );
3296 qglRasterPos3s = dllRasterPos3s = GPA( "glRasterPos3s" );
3297 qglRasterPos3sv = dllRasterPos3sv = GPA( "glRasterPos3sv" );
3298 qglRasterPos4d = dllRasterPos4d = GPA( "glRasterPos4d" );
3299 qglRasterPos4dv = dllRasterPos4dv = GPA( "glRasterPos4dv" );
3300 qglRasterPos4f = dllRasterPos4f = GPA( "glRasterPos4f" );
3301 qglRasterPos4fv = dllRasterPos4fv = GPA( "glRasterPos4fv" );
3302 qglRasterPos4i = dllRasterPos4i = GPA( "glRasterPos4i" );
3303 qglRasterPos4iv = dllRasterPos4iv = GPA( "glRasterPos4iv" );
3304 qglRasterPos4s = dllRasterPos4s = GPA( "glRasterPos4s" );
3305 qglRasterPos4sv = dllRasterPos4sv = GPA( "glRasterPos4sv" );
3306 qglReadBuffer = dllReadBuffer = GPA( "glReadBuffer" );
3307 qglReadPixels = dllReadPixels = GPA( "glReadPixels" );
3308 qglRectd = dllRectd = GPA( "glRectd" );
3309 qglRectdv = dllRectdv = GPA( "glRectdv" );
3310 qglRectf = dllRectf = GPA( "glRectf" );
3311 qglRectfv = dllRectfv = GPA( "glRectfv" );
3312 qglRecti = dllRecti = GPA( "glRecti" );
3313 qglRectiv = dllRectiv = GPA( "glRectiv" );
3314 qglRects = dllRects = GPA( "glRects" );
3315 qglRectsv = dllRectsv = GPA( "glRectsv" );
3316 qglRenderMode = dllRenderMode = GPA( "glRenderMode" );
3317 qglRotated = dllRotated = GPA( "glRotated" );
3318 qglRotatef = dllRotatef = GPA( "glRotatef" );
3319 qglScaled = dllScaled = GPA( "glScaled" );
3320 qglScalef = dllScalef = GPA( "glScalef" );
3321 qglScissor = dllScissor = GPA( "glScissor" );
3322 qglSelectBuffer = dllSelectBuffer = GPA( "glSelectBuffer" );
3323 qglShadeModel = dllShadeModel = GPA( "glShadeModel" );
3324 qglStencilFunc = dllStencilFunc = GPA( "glStencilFunc" );
3325 qglStencilMask = dllStencilMask = GPA( "glStencilMask" );
3326 qglStencilOp = dllStencilOp = GPA( "glStencilOp" );
3327 qglTexCoord1d = dllTexCoord1d = GPA( "glTexCoord1d" );
3328 qglTexCoord1dv = dllTexCoord1dv = GPA( "glTexCoord1dv" );
3329 qglTexCoord1f = dllTexCoord1f = GPA( "glTexCoord1f" );
3330 qglTexCoord1fv = dllTexCoord1fv = GPA( "glTexCoord1fv" );
3331 qglTexCoord1i = dllTexCoord1i = GPA( "glTexCoord1i" );
3332 qglTexCoord1iv = dllTexCoord1iv = GPA( "glTexCoord1iv" );
3333 qglTexCoord1s = dllTexCoord1s = GPA( "glTexCoord1s" );
3334 qglTexCoord1sv = dllTexCoord1sv = GPA( "glTexCoord1sv" );
3335 qglTexCoord2d = dllTexCoord2d = GPA( "glTexCoord2d" );
3336 qglTexCoord2dv = dllTexCoord2dv = GPA( "glTexCoord2dv" );
3337 qglTexCoord2f = dllTexCoord2f = GPA( "glTexCoord2f" );
3338 qglTexCoord2fv = dllTexCoord2fv = GPA( "glTexCoord2fv" );
3339 qglTexCoord2i = dllTexCoord2i = GPA( "glTexCoord2i" );
3340 qglTexCoord2iv = dllTexCoord2iv = GPA( "glTexCoord2iv" );
3341 qglTexCoord2s = dllTexCoord2s = GPA( "glTexCoord2s" );
3342 qglTexCoord2sv = dllTexCoord2sv = GPA( "glTexCoord2sv" );
3343 qglTexCoord3d = dllTexCoord3d = GPA( "glTexCoord3d" );
3344 qglTexCoord3dv = dllTexCoord3dv = GPA( "glTexCoord3dv" );
3345 qglTexCoord3f = dllTexCoord3f = GPA( "glTexCoord3f" );
3346 qglTexCoord3fv = dllTexCoord3fv = GPA( "glTexCoord3fv" );
3347 qglTexCoord3i = dllTexCoord3i = GPA( "glTexCoord3i" );
3348 qglTexCoord3iv = dllTexCoord3iv = GPA( "glTexCoord3iv" );
3349 qglTexCoord3s = dllTexCoord3s = GPA( "glTexCoord3s" );
3350 qglTexCoord3sv = dllTexCoord3sv = GPA( "glTexCoord3sv" );
3351 qglTexCoord4d = dllTexCoord4d = GPA( "glTexCoord4d" );
3352 qglTexCoord4dv = dllTexCoord4dv = GPA( "glTexCoord4dv" );
3353 qglTexCoord4f = dllTexCoord4f = GPA( "glTexCoord4f" );
3354 qglTexCoord4fv = dllTexCoord4fv = GPA( "glTexCoord4fv" );
3355 qglTexCoord4i = dllTexCoord4i = GPA( "glTexCoord4i" );
3356 qglTexCoord4iv = dllTexCoord4iv = GPA( "glTexCoord4iv" );
3357 qglTexCoord4s = dllTexCoord4s = GPA( "glTexCoord4s" );
3358 qglTexCoord4sv = dllTexCoord4sv = GPA( "glTexCoord4sv" );
3359 qglTexCoordPointer = dllTexCoordPointer = GPA( "glTexCoordPointer" );
3360 qglTexEnvf = dllTexEnvf = GPA( "glTexEnvf" );
3361 qglTexEnvfv = dllTexEnvfv = GPA( "glTexEnvfv" );
3362 qglTexEnvi = dllTexEnvi = GPA( "glTexEnvi" );
3363 qglTexEnviv = dllTexEnviv = GPA( "glTexEnviv" );
3364 qglTexGend = dllTexGend = GPA( "glTexGend" );
3365 qglTexGendv = dllTexGendv = GPA( "glTexGendv" );
3366 qglTexGenf = dllTexGenf = GPA( "glTexGenf" );
3367 qglTexGenfv = dllTexGenfv = GPA( "glTexGenfv" );
3368 qglTexGeni = dllTexGeni = GPA( "glTexGeni" );
3369 qglTexGeniv = dllTexGeniv = GPA( "glTexGeniv" );
3370 qglTexImage1D = dllTexImage1D = GPA( "glTexImage1D" );
3371 qglTexImage2D = dllTexImage2D = GPA( "glTexImage2D" );
3372 qglTexParameterf = dllTexParameterf = GPA( "glTexParameterf" );
3373 qglTexParameterfv = dllTexParameterfv = GPA( "glTexParameterfv" );
3374 qglTexParameteri = dllTexParameteri = GPA( "glTexParameteri" );
3375 qglTexParameteriv = dllTexParameteriv = GPA( "glTexParameteriv" );
3376 qglTexSubImage1D = dllTexSubImage1D = GPA( "glTexSubImage1D" );
3377 qglTexSubImage2D = dllTexSubImage2D = GPA( "glTexSubImage2D" );
3378 qglTranslated = dllTranslated = GPA( "glTranslated" );
3379 qglTranslatef = dllTranslatef = GPA( "glTranslatef" );
3380 qglVertex2d = dllVertex2d = GPA( "glVertex2d" );
3381 qglVertex2dv = dllVertex2dv = GPA( "glVertex2dv" );
3382 qglVertex2f = dllVertex2f = GPA( "glVertex2f" );
3383 qglVertex2fv = dllVertex2fv = GPA( "glVertex2fv" );
3384 qglVertex2i = dllVertex2i = GPA( "glVertex2i" );
3385 qglVertex2iv = dllVertex2iv = GPA( "glVertex2iv" );
3386 qglVertex2s = dllVertex2s = GPA( "glVertex2s" );
3387 qglVertex2sv = dllVertex2sv = GPA( "glVertex2sv" );
3388 qglVertex3d = dllVertex3d = GPA( "glVertex3d" );
3389 qglVertex3dv = dllVertex3dv = GPA( "glVertex3dv" );
3390 qglVertex3f = dllVertex3f = GPA( "glVertex3f" );
3391 qglVertex3fv = dllVertex3fv = GPA( "glVertex3fv" );
3392 qglVertex3i = dllVertex3i = GPA( "glVertex3i" );
3393 qglVertex3iv = dllVertex3iv = GPA( "glVertex3iv" );
3394 qglVertex3s = dllVertex3s = GPA( "glVertex3s" );
3395 qglVertex3sv = dllVertex3sv = GPA( "glVertex3sv" );
3396 qglVertex4d = dllVertex4d = GPA( "glVertex4d" );
3397 qglVertex4dv = dllVertex4dv = GPA( "glVertex4dv" );
3398 qglVertex4f = dllVertex4f = GPA( "glVertex4f" );
3399 qglVertex4fv = dllVertex4fv = GPA( "glVertex4fv" );
3400 qglVertex4i = dllVertex4i = GPA( "glVertex4i" );
3401 qglVertex4iv = dllVertex4iv = GPA( "glVertex4iv" );
3402 qglVertex4s = dllVertex4s = GPA( "glVertex4s" );
3403 qglVertex4sv = dllVertex4sv = GPA( "glVertex4sv" );
3404 qglVertexPointer = dllVertexPointer = GPA( "glVertexPointer" );
3405 qglViewport = dllViewport = GPA( "glViewport" );
3406
3407 qwglCopyContext = GPA( "wglCopyContext" );
3408 qwglCreateContext = GPA( "wglCreateContext" );
3409 qwglCreateLayerContext = GPA( "wglCreateLayerContext" );
3410 qwglDeleteContext = GPA( "wglDeleteContext" );
3411 qwglDescribeLayerPlane = GPA( "wglDescribeLayerPlane" );
3412 qwglGetCurrentContext = GPA( "wglGetCurrentContext" );
3413 qwglGetCurrentDC = GPA( "wglGetCurrentDC" );
3414 qwglGetLayerPaletteEntries = GPA( "wglGetLayerPaletteEntries" );
3415 qwglGetProcAddress = GPA( "wglGetProcAddress" );
3416 qwglMakeCurrent = GPA( "wglMakeCurrent" );
3417 qwglRealizeLayerPalette = GPA( "wglRealizeLayerPalette" );
3418 qwglSetLayerPaletteEntries = GPA( "wglSetLayerPaletteEntries" );
3419 qwglShareLists = GPA( "wglShareLists" );
3420 qwglSwapLayerBuffers = GPA( "wglSwapLayerBuffers" );
3421 qwglUseFontBitmaps = GPA( "wglUseFontBitmapsA" );
3422 qwglUseFontOutlines = GPA( "wglUseFontOutlinesA" );
3423
3424 qwglChoosePixelFormat = GPA( "wglChoosePixelFormat" );
3425 qwglDescribePixelFormat = GPA( "wglDescribePixelFormat" );
3426 qwglGetPixelFormat = GPA( "wglGetPixelFormat" );
3427 qwglSetPixelFormat = GPA( "wglSetPixelFormat" );
3428 qwglSwapBuffers = GPA( "wglSwapBuffers" );
3429
3430 qwglSwapIntervalEXT = 0;
3431 qglPointParameterfEXT = 0;
3432 qglPointParameterfvEXT = 0;
3433 qglColorTableEXT = 0;
3434 qglSelectTextureARB = 0;
3435 qglMTexCoord2fARB = 0;
3436 qglMTexCoord3fARB = 0;
3437 qglMultiTexCoord3fvARB = 0;
3438
3439 return true;
3440 }
3441
GLimp_EnableLogging(qboolean enable)3442 void GLimp_EnableLogging( qboolean enable )
3443 {
3444 if ( enable )
3445 {
3446 if ( !glw_state.log_fp )
3447 {
3448 struct tm *newtime;
3449 time_t aclock;
3450 char buffer[1024];
3451
3452 time( &aclock );
3453 newtime = localtime( &aclock );
3454
3455 asctime( newtime );
3456
3457 Com_sprintf( buffer, sizeof(buffer), "%s/gl.log", FS_Gamedir() );
3458 glw_state.log_fp = fopen( buffer, "wt" );
3459
3460 fprintf( glw_state.log_fp, "%s\n", asctime( newtime ) );
3461 }
3462
3463 qglAccum = logAccum;
3464 qglAlphaFunc = logAlphaFunc;
3465 qglAreTexturesResident = logAreTexturesResident;
3466 qglArrayElement = logArrayElement;
3467 qglBegin = logBegin;
3468 qglBindTexture = logBindTexture;
3469 qglBitmap = logBitmap;
3470 qglBlendFunc = logBlendFunc;
3471 qglCallList = logCallList;
3472 qglCallLists = logCallLists;
3473 qglClear = logClear;
3474 qglClearAccum = logClearAccum;
3475 qglClearColor = logClearColor;
3476 qglClearDepth = logClearDepth;
3477 qglClearIndex = logClearIndex;
3478 qglClearStencil = logClearStencil;
3479 qglClipPlane = logClipPlane;
3480 qglColor3b = logColor3b;
3481 qglColor3bv = logColor3bv;
3482 qglColor3d = logColor3d;
3483 qglColor3dv = logColor3dv;
3484 qglColor3f = logColor3f;
3485 qglColor3fv = logColor3fv;
3486 qglColor3i = logColor3i;
3487 qglColor3iv = logColor3iv;
3488 qglColor3s = logColor3s;
3489 qglColor3sv = logColor3sv;
3490 qglColor3ub = logColor3ub;
3491 qglColor3ubv = logColor3ubv;
3492 qglColor3ui = logColor3ui;
3493 qglColor3uiv = logColor3uiv;
3494 qglColor3us = logColor3us;
3495 qglColor3usv = logColor3usv;
3496 qglColor4b = logColor4b;
3497 qglColor4bv = logColor4bv;
3498 qglColor4d = logColor4d;
3499 qglColor4dv = logColor4dv;
3500 qglColor4f = logColor4f;
3501 qglColor4fv = logColor4fv;
3502 qglColor4i = logColor4i;
3503 qglColor4iv = logColor4iv;
3504 qglColor4s = logColor4s;
3505 qglColor4sv = logColor4sv;
3506 qglColor4ub = logColor4ub;
3507 qglColor4ubv = logColor4ubv;
3508 qglColor4ui = logColor4ui;
3509 qglColor4uiv = logColor4uiv;
3510 qglColor4us = logColor4us;
3511 qglColor4usv = logColor4usv;
3512 qglColorMask = logColorMask;
3513 qglColorMaterial = logColorMaterial;
3514 qglColorPointer = logColorPointer;
3515 qglCopyPixels = logCopyPixels;
3516 qglCopyTexImage1D = logCopyTexImage1D;
3517 qglCopyTexImage2D = logCopyTexImage2D;
3518 qglCopyTexSubImage1D = logCopyTexSubImage1D;
3519 qglCopyTexSubImage2D = logCopyTexSubImage2D;
3520 qglCullFace = logCullFace;
3521 qglDeleteLists = logDeleteLists ;
3522 qglDeleteTextures = logDeleteTextures ;
3523 qglDepthFunc = logDepthFunc ;
3524 qglDepthMask = logDepthMask ;
3525 qglDepthRange = logDepthRange ;
3526 qglDisable = logDisable ;
3527 qglDisableClientState = logDisableClientState ;
3528 qglDrawArrays = logDrawArrays ;
3529 qglDrawBuffer = logDrawBuffer ;
3530 qglDrawElements = logDrawElements ;
3531 qglDrawPixels = logDrawPixels ;
3532 qglEdgeFlag = logEdgeFlag ;
3533 qglEdgeFlagPointer = logEdgeFlagPointer ;
3534 qglEdgeFlagv = logEdgeFlagv ;
3535 qglEnable = logEnable ;
3536 qglEnableClientState = logEnableClientState ;
3537 qglEnd = logEnd ;
3538 qglEndList = logEndList ;
3539 qglEvalCoord1d = logEvalCoord1d ;
3540 qglEvalCoord1dv = logEvalCoord1dv ;
3541 qglEvalCoord1f = logEvalCoord1f ;
3542 qglEvalCoord1fv = logEvalCoord1fv ;
3543 qglEvalCoord2d = logEvalCoord2d ;
3544 qglEvalCoord2dv = logEvalCoord2dv ;
3545 qglEvalCoord2f = logEvalCoord2f ;
3546 qglEvalCoord2fv = logEvalCoord2fv ;
3547 qglEvalMesh1 = logEvalMesh1 ;
3548 qglEvalMesh2 = logEvalMesh2 ;
3549 qglEvalPoint1 = logEvalPoint1 ;
3550 qglEvalPoint2 = logEvalPoint2 ;
3551 qglFeedbackBuffer = logFeedbackBuffer ;
3552 qglFinish = logFinish ;
3553 qglFlush = logFlush ;
3554 qglFogf = logFogf ;
3555 qglFogfv = logFogfv ;
3556 qglFogi = logFogi ;
3557 qglFogiv = logFogiv ;
3558 qglFrontFace = logFrontFace ;
3559 qglFrustum = logFrustum ;
3560 qglGenLists = logGenLists ;
3561 qglGenTextures = logGenTextures ;
3562 qglGetBooleanv = logGetBooleanv ;
3563 qglGetClipPlane = logGetClipPlane ;
3564 qglGetDoublev = logGetDoublev ;
3565 qglGetError = logGetError ;
3566 qglGetFloatv = logGetFloatv ;
3567 qglGetIntegerv = logGetIntegerv ;
3568 qglGetLightfv = logGetLightfv ;
3569 qglGetLightiv = logGetLightiv ;
3570 qglGetMapdv = logGetMapdv ;
3571 qglGetMapfv = logGetMapfv ;
3572 qglGetMapiv = logGetMapiv ;
3573 qglGetMaterialfv = logGetMaterialfv ;
3574 qglGetMaterialiv = logGetMaterialiv ;
3575 qglGetPixelMapfv = logGetPixelMapfv ;
3576 qglGetPixelMapuiv = logGetPixelMapuiv ;
3577 qglGetPixelMapusv = logGetPixelMapusv ;
3578 qglGetPointerv = logGetPointerv ;
3579 qglGetPolygonStipple = logGetPolygonStipple ;
3580 qglGetString = logGetString ;
3581 qglGetTexEnvfv = logGetTexEnvfv ;
3582 qglGetTexEnviv = logGetTexEnviv ;
3583 qglGetTexGendv = logGetTexGendv ;
3584 qglGetTexGenfv = logGetTexGenfv ;
3585 qglGetTexGeniv = logGetTexGeniv ;
3586 qglGetTexImage = logGetTexImage ;
3587 qglGetTexLevelParameterfv = logGetTexLevelParameterfv ;
3588 qglGetTexLevelParameteriv = logGetTexLevelParameteriv ;
3589 qglGetTexParameterfv = logGetTexParameterfv ;
3590 qglGetTexParameteriv = logGetTexParameteriv ;
3591 qglHint = logHint ;
3592 qglIndexMask = logIndexMask ;
3593 qglIndexPointer = logIndexPointer ;
3594 qglIndexd = logIndexd ;
3595 qglIndexdv = logIndexdv ;
3596 qglIndexf = logIndexf ;
3597 qglIndexfv = logIndexfv ;
3598 qglIndexi = logIndexi ;
3599 qglIndexiv = logIndexiv ;
3600 qglIndexs = logIndexs ;
3601 qglIndexsv = logIndexsv ;
3602 qglIndexub = logIndexub ;
3603 qglIndexubv = logIndexubv ;
3604 qglInitNames = logInitNames ;
3605 qglInterleavedArrays = logInterleavedArrays ;
3606 qglIsEnabled = logIsEnabled ;
3607 qglIsList = logIsList ;
3608 qglIsTexture = logIsTexture ;
3609 qglLightModelf = logLightModelf ;
3610 qglLightModelfv = logLightModelfv ;
3611 qglLightModeli = logLightModeli ;
3612 qglLightModeliv = logLightModeliv ;
3613 qglLightf = logLightf ;
3614 qglLightfv = logLightfv ;
3615 qglLighti = logLighti ;
3616 qglLightiv = logLightiv ;
3617 qglLineStipple = logLineStipple ;
3618 qglLineWidth = logLineWidth ;
3619 qglListBase = logListBase ;
3620 qglLoadIdentity = logLoadIdentity ;
3621 qglLoadMatrixd = logLoadMatrixd ;
3622 qglLoadMatrixf = logLoadMatrixf ;
3623 qglLoadName = logLoadName ;
3624 qglLogicOp = logLogicOp ;
3625 qglMap1d = logMap1d ;
3626 qglMap1f = logMap1f ;
3627 qglMap2d = logMap2d ;
3628 qglMap2f = logMap2f ;
3629 qglMapGrid1d = logMapGrid1d ;
3630 qglMapGrid1f = logMapGrid1f ;
3631 qglMapGrid2d = logMapGrid2d ;
3632 qglMapGrid2f = logMapGrid2f ;
3633 qglMaterialf = logMaterialf ;
3634 qglMaterialfv = logMaterialfv ;
3635 qglMateriali = logMateriali ;
3636 qglMaterialiv = logMaterialiv ;
3637 qglMatrixMode = logMatrixMode ;
3638 qglMultMatrixd = logMultMatrixd ;
3639 qglMultMatrixf = logMultMatrixf ;
3640 qglNewList = logNewList ;
3641 qglNormal3b = logNormal3b ;
3642 qglNormal3bv = logNormal3bv ;
3643 qglNormal3d = logNormal3d ;
3644 qglNormal3dv = logNormal3dv ;
3645 qglNormal3f = logNormal3f ;
3646 qglNormal3fv = logNormal3fv ;
3647 qglNormal3i = logNormal3i ;
3648 qglNormal3iv = logNormal3iv ;
3649 qglNormal3s = logNormal3s ;
3650 qglNormal3sv = logNormal3sv ;
3651 qglNormalPointer = logNormalPointer ;
3652 qglOrtho = logOrtho ;
3653 qglPassThrough = logPassThrough ;
3654 qglPixelMapfv = logPixelMapfv ;
3655 qglPixelMapuiv = logPixelMapuiv ;
3656 qglPixelMapusv = logPixelMapusv ;
3657 qglPixelStoref = logPixelStoref ;
3658 qglPixelStorei = logPixelStorei ;
3659 qglPixelTransferf = logPixelTransferf ;
3660 qglPixelTransferi = logPixelTransferi ;
3661 qglPixelZoom = logPixelZoom ;
3662 qglPointSize = logPointSize ;
3663 qglPolygonMode = logPolygonMode ;
3664 qglPolygonOffset = logPolygonOffset ;
3665 qglPolygonStipple = logPolygonStipple ;
3666 qglPopAttrib = logPopAttrib ;
3667 qglPopClientAttrib = logPopClientAttrib ;
3668 qglPopMatrix = logPopMatrix ;
3669 qglPopName = logPopName ;
3670 qglPrioritizeTextures = logPrioritizeTextures ;
3671 qglPushAttrib = logPushAttrib ;
3672 qglPushClientAttrib = logPushClientAttrib ;
3673 qglPushMatrix = logPushMatrix ;
3674 qglPushName = logPushName ;
3675 qglRasterPos2d = logRasterPos2d ;
3676 qglRasterPos2dv = logRasterPos2dv ;
3677 qglRasterPos2f = logRasterPos2f ;
3678 qglRasterPos2fv = logRasterPos2fv ;
3679 qglRasterPos2i = logRasterPos2i ;
3680 qglRasterPos2iv = logRasterPos2iv ;
3681 qglRasterPos2s = logRasterPos2s ;
3682 qglRasterPos2sv = logRasterPos2sv ;
3683 qglRasterPos3d = logRasterPos3d ;
3684 qglRasterPos3dv = logRasterPos3dv ;
3685 qglRasterPos3f = logRasterPos3f ;
3686 qglRasterPos3fv = logRasterPos3fv ;
3687 qglRasterPos3i = logRasterPos3i ;
3688 qglRasterPos3iv = logRasterPos3iv ;
3689 qglRasterPos3s = logRasterPos3s ;
3690 qglRasterPos3sv = logRasterPos3sv ;
3691 qglRasterPos4d = logRasterPos4d ;
3692 qglRasterPos4dv = logRasterPos4dv ;
3693 qglRasterPos4f = logRasterPos4f ;
3694 qglRasterPos4fv = logRasterPos4fv ;
3695 qglRasterPos4i = logRasterPos4i ;
3696 qglRasterPos4iv = logRasterPos4iv ;
3697 qglRasterPos4s = logRasterPos4s ;
3698 qglRasterPos4sv = logRasterPos4sv ;
3699 qglReadBuffer = logReadBuffer ;
3700 qglReadPixels = logReadPixels ;
3701 qglRectd = logRectd ;
3702 qglRectdv = logRectdv ;
3703 qglRectf = logRectf ;
3704 qglRectfv = logRectfv ;
3705 qglRecti = logRecti ;
3706 qglRectiv = logRectiv ;
3707 qglRects = logRects ;
3708 qglRectsv = logRectsv ;
3709 qglRenderMode = logRenderMode ;
3710 qglRotated = logRotated ;
3711 qglRotatef = logRotatef ;
3712 qglScaled = logScaled ;
3713 qglScalef = logScalef ;
3714 qglScissor = logScissor ;
3715 qglSelectBuffer = logSelectBuffer ;
3716 qglShadeModel = logShadeModel ;
3717 qglStencilFunc = logStencilFunc ;
3718 qglStencilMask = logStencilMask ;
3719 qglStencilOp = logStencilOp ;
3720 qglTexCoord1d = logTexCoord1d ;
3721 qglTexCoord1dv = logTexCoord1dv ;
3722 qglTexCoord1f = logTexCoord1f ;
3723 qglTexCoord1fv = logTexCoord1fv ;
3724 qglTexCoord1i = logTexCoord1i ;
3725 qglTexCoord1iv = logTexCoord1iv ;
3726 qglTexCoord1s = logTexCoord1s ;
3727 qglTexCoord1sv = logTexCoord1sv ;
3728 qglTexCoord2d = logTexCoord2d ;
3729 qglTexCoord2dv = logTexCoord2dv ;
3730 qglTexCoord2f = logTexCoord2f ;
3731 qglTexCoord2fv = logTexCoord2fv ;
3732 qglTexCoord2i = logTexCoord2i ;
3733 qglTexCoord2iv = logTexCoord2iv ;
3734 qglTexCoord2s = logTexCoord2s ;
3735 qglTexCoord2sv = logTexCoord2sv ;
3736 qglTexCoord3d = logTexCoord3d ;
3737 qglTexCoord3dv = logTexCoord3dv ;
3738 qglTexCoord3f = logTexCoord3f ;
3739 qglTexCoord3fv = logTexCoord3fv ;
3740 qglTexCoord3i = logTexCoord3i ;
3741 qglTexCoord3iv = logTexCoord3iv ;
3742 qglTexCoord3s = logTexCoord3s ;
3743 qglTexCoord3sv = logTexCoord3sv ;
3744 qglTexCoord4d = logTexCoord4d ;
3745 qglTexCoord4dv = logTexCoord4dv ;
3746 qglTexCoord4f = logTexCoord4f ;
3747 qglTexCoord4fv = logTexCoord4fv ;
3748 qglTexCoord4i = logTexCoord4i ;
3749 qglTexCoord4iv = logTexCoord4iv ;
3750 qglTexCoord4s = logTexCoord4s ;
3751 qglTexCoord4sv = logTexCoord4sv ;
3752 qglTexCoordPointer = logTexCoordPointer ;
3753 qglTexEnvf = logTexEnvf ;
3754 qglTexEnvfv = logTexEnvfv ;
3755 qglTexEnvi = logTexEnvi ;
3756 qglTexEnviv = logTexEnviv ;
3757 qglTexGend = logTexGend ;
3758 qglTexGendv = logTexGendv ;
3759 qglTexGenf = logTexGenf ;
3760 qglTexGenfv = logTexGenfv ;
3761 qglTexGeni = logTexGeni ;
3762 qglTexGeniv = logTexGeniv ;
3763 qglTexImage1D = logTexImage1D ;
3764 qglTexImage2D = logTexImage2D ;
3765 qglTexParameterf = logTexParameterf ;
3766 qglTexParameterfv = logTexParameterfv ;
3767 qglTexParameteri = logTexParameteri ;
3768 qglTexParameteriv = logTexParameteriv ;
3769 qglTexSubImage1D = logTexSubImage1D ;
3770 qglTexSubImage2D = logTexSubImage2D ;
3771 qglTranslated = logTranslated ;
3772 qglTranslatef = logTranslatef ;
3773 qglVertex2d = logVertex2d ;
3774 qglVertex2dv = logVertex2dv ;
3775 qglVertex2f = logVertex2f ;
3776 qglVertex2fv = logVertex2fv ;
3777 qglVertex2i = logVertex2i ;
3778 qglVertex2iv = logVertex2iv ;
3779 qglVertex2s = logVertex2s ;
3780 qglVertex2sv = logVertex2sv ;
3781 qglVertex3d = logVertex3d ;
3782 qglVertex3dv = logVertex3dv ;
3783 qglVertex3f = logVertex3f ;
3784 qglVertex3fv = logVertex3fv ;
3785 qglVertex3i = logVertex3i ;
3786 qglVertex3iv = logVertex3iv ;
3787 qglVertex3s = logVertex3s ;
3788 qglVertex3sv = logVertex3sv ;
3789 qglVertex4d = logVertex4d ;
3790 qglVertex4dv = logVertex4dv ;
3791 qglVertex4f = logVertex4f ;
3792 qglVertex4fv = logVertex4fv ;
3793 qglVertex4i = logVertex4i ;
3794 qglVertex4iv = logVertex4iv ;
3795 qglVertex4s = logVertex4s ;
3796 qglVertex4sv = logVertex4sv ;
3797 qglVertexPointer = logVertexPointer ;
3798 qglViewport = logViewport ;
3799 }
3800 else
3801 {
3802 qglAccum = dllAccum;
3803 qglAlphaFunc = dllAlphaFunc;
3804 qglAreTexturesResident = dllAreTexturesResident;
3805 qglArrayElement = dllArrayElement;
3806 qglBegin = dllBegin;
3807 qglBindTexture = dllBindTexture;
3808 qglBitmap = dllBitmap;
3809 qglBlendFunc = dllBlendFunc;
3810 qglCallList = dllCallList;
3811 qglCallLists = dllCallLists;
3812 qglClear = dllClear;
3813 qglClearAccum = dllClearAccum;
3814 qglClearColor = dllClearColor;
3815 qglClearDepth = dllClearDepth;
3816 qglClearIndex = dllClearIndex;
3817 qglClearStencil = dllClearStencil;
3818 qglClipPlane = dllClipPlane;
3819 qglColor3b = dllColor3b;
3820 qglColor3bv = dllColor3bv;
3821 qglColor3d = dllColor3d;
3822 qglColor3dv = dllColor3dv;
3823 qglColor3f = dllColor3f;
3824 qglColor3fv = dllColor3fv;
3825 qglColor3i = dllColor3i;
3826 qglColor3iv = dllColor3iv;
3827 qglColor3s = dllColor3s;
3828 qglColor3sv = dllColor3sv;
3829 qglColor3ub = dllColor3ub;
3830 qglColor3ubv = dllColor3ubv;
3831 qglColor3ui = dllColor3ui;
3832 qglColor3uiv = dllColor3uiv;
3833 qglColor3us = dllColor3us;
3834 qglColor3usv = dllColor3usv;
3835 qglColor4b = dllColor4b;
3836 qglColor4bv = dllColor4bv;
3837 qglColor4d = dllColor4d;
3838 qglColor4dv = dllColor4dv;
3839 qglColor4f = dllColor4f;
3840 qglColor4fv = dllColor4fv;
3841 qglColor4i = dllColor4i;
3842 qglColor4iv = dllColor4iv;
3843 qglColor4s = dllColor4s;
3844 qglColor4sv = dllColor4sv;
3845 qglColor4ub = dllColor4ub;
3846 qglColor4ubv = dllColor4ubv;
3847 qglColor4ui = dllColor4ui;
3848 qglColor4uiv = dllColor4uiv;
3849 qglColor4us = dllColor4us;
3850 qglColor4usv = dllColor4usv;
3851 qglColorMask = dllColorMask;
3852 qglColorMaterial = dllColorMaterial;
3853 qglColorPointer = dllColorPointer;
3854 qglCopyPixels = dllCopyPixels;
3855 qglCopyTexImage1D = dllCopyTexImage1D;
3856 qglCopyTexImage2D = dllCopyTexImage2D;
3857 qglCopyTexSubImage1D = dllCopyTexSubImage1D;
3858 qglCopyTexSubImage2D = dllCopyTexSubImage2D;
3859 qglCullFace = dllCullFace;
3860 qglDeleteLists = dllDeleteLists ;
3861 qglDeleteTextures = dllDeleteTextures ;
3862 qglDepthFunc = dllDepthFunc ;
3863 qglDepthMask = dllDepthMask ;
3864 qglDepthRange = dllDepthRange ;
3865 qglDisable = dllDisable ;
3866 qglDisableClientState = dllDisableClientState ;
3867 qglDrawArrays = dllDrawArrays ;
3868 qglDrawBuffer = dllDrawBuffer ;
3869 qglDrawElements = dllDrawElements ;
3870 qglDrawPixels = dllDrawPixels ;
3871 qglEdgeFlag = dllEdgeFlag ;
3872 qglEdgeFlagPointer = dllEdgeFlagPointer ;
3873 qglEdgeFlagv = dllEdgeFlagv ;
3874 qglEnable = dllEnable ;
3875 qglEnableClientState = dllEnableClientState ;
3876 qglEnd = dllEnd ;
3877 qglEndList = dllEndList ;
3878 qglEvalCoord1d = dllEvalCoord1d ;
3879 qglEvalCoord1dv = dllEvalCoord1dv ;
3880 qglEvalCoord1f = dllEvalCoord1f ;
3881 qglEvalCoord1fv = dllEvalCoord1fv ;
3882 qglEvalCoord2d = dllEvalCoord2d ;
3883 qglEvalCoord2dv = dllEvalCoord2dv ;
3884 qglEvalCoord2f = dllEvalCoord2f ;
3885 qglEvalCoord2fv = dllEvalCoord2fv ;
3886 qglEvalMesh1 = dllEvalMesh1 ;
3887 qglEvalMesh2 = dllEvalMesh2 ;
3888 qglEvalPoint1 = dllEvalPoint1 ;
3889 qglEvalPoint2 = dllEvalPoint2 ;
3890 qglFeedbackBuffer = dllFeedbackBuffer ;
3891 qglFinish = dllFinish ;
3892 qglFlush = dllFlush ;
3893 qglFogf = dllFogf ;
3894 qglFogfv = dllFogfv ;
3895 qglFogi = dllFogi ;
3896 qglFogiv = dllFogiv ;
3897 qglFrontFace = dllFrontFace ;
3898 qglFrustum = dllFrustum ;
3899 qglGenLists = dllGenLists ;
3900 qglGenTextures = dllGenTextures ;
3901 qglGetBooleanv = dllGetBooleanv ;
3902 qglGetClipPlane = dllGetClipPlane ;
3903 qglGetDoublev = dllGetDoublev ;
3904 qglGetError = dllGetError ;
3905 qglGetFloatv = dllGetFloatv ;
3906 qglGetIntegerv = dllGetIntegerv ;
3907 qglGetLightfv = dllGetLightfv ;
3908 qglGetLightiv = dllGetLightiv ;
3909 qglGetMapdv = dllGetMapdv ;
3910 qglGetMapfv = dllGetMapfv ;
3911 qglGetMapiv = dllGetMapiv ;
3912 qglGetMaterialfv = dllGetMaterialfv ;
3913 qglGetMaterialiv = dllGetMaterialiv ;
3914 qglGetPixelMapfv = dllGetPixelMapfv ;
3915 qglGetPixelMapuiv = dllGetPixelMapuiv ;
3916 qglGetPixelMapusv = dllGetPixelMapusv ;
3917 qglGetPointerv = dllGetPointerv ;
3918 qglGetPolygonStipple = dllGetPolygonStipple ;
3919 qglGetString = dllGetString ;
3920 qglGetTexEnvfv = dllGetTexEnvfv ;
3921 qglGetTexEnviv = dllGetTexEnviv ;
3922 qglGetTexGendv = dllGetTexGendv ;
3923 qglGetTexGenfv = dllGetTexGenfv ;
3924 qglGetTexGeniv = dllGetTexGeniv ;
3925 qglGetTexImage = dllGetTexImage ;
3926 qglGetTexLevelParameterfv = dllGetTexLevelParameterfv ;
3927 qglGetTexLevelParameteriv = dllGetTexLevelParameteriv ;
3928 qglGetTexParameterfv = dllGetTexParameterfv ;
3929 qglGetTexParameteriv = dllGetTexParameteriv ;
3930 qglHint = dllHint ;
3931 qglIndexMask = dllIndexMask ;
3932 qglIndexPointer = dllIndexPointer ;
3933 qglIndexd = dllIndexd ;
3934 qglIndexdv = dllIndexdv ;
3935 qglIndexf = dllIndexf ;
3936 qglIndexfv = dllIndexfv ;
3937 qglIndexi = dllIndexi ;
3938 qglIndexiv = dllIndexiv ;
3939 qglIndexs = dllIndexs ;
3940 qglIndexsv = dllIndexsv ;
3941 qglIndexub = dllIndexub ;
3942 qglIndexubv = dllIndexubv ;
3943 qglInitNames = dllInitNames ;
3944 qglInterleavedArrays = dllInterleavedArrays ;
3945 qglIsEnabled = dllIsEnabled ;
3946 qglIsList = dllIsList ;
3947 qglIsTexture = dllIsTexture ;
3948 qglLightModelf = dllLightModelf ;
3949 qglLightModelfv = dllLightModelfv ;
3950 qglLightModeli = dllLightModeli ;
3951 qglLightModeliv = dllLightModeliv ;
3952 qglLightf = dllLightf ;
3953 qglLightfv = dllLightfv ;
3954 qglLighti = dllLighti ;
3955 qglLightiv = dllLightiv ;
3956 qglLineStipple = dllLineStipple ;
3957 qglLineWidth = dllLineWidth ;
3958 qglListBase = dllListBase ;
3959 qglLoadIdentity = dllLoadIdentity ;
3960 qglLoadMatrixd = dllLoadMatrixd ;
3961 qglLoadMatrixf = dllLoadMatrixf ;
3962 qglLoadName = dllLoadName ;
3963 qglLogicOp = dllLogicOp ;
3964 qglMap1d = dllMap1d ;
3965 qglMap1f = dllMap1f ;
3966 qglMap2d = dllMap2d ;
3967 qglMap2f = dllMap2f ;
3968 qglMapGrid1d = dllMapGrid1d ;
3969 qglMapGrid1f = dllMapGrid1f ;
3970 qglMapGrid2d = dllMapGrid2d ;
3971 qglMapGrid2f = dllMapGrid2f ;
3972 qglMaterialf = dllMaterialf ;
3973 qglMaterialfv = dllMaterialfv ;
3974 qglMateriali = dllMateriali ;
3975 qglMaterialiv = dllMaterialiv ;
3976 qglMatrixMode = dllMatrixMode ;
3977 qglMultMatrixd = dllMultMatrixd ;
3978 qglMultMatrixf = dllMultMatrixf ;
3979 qglNewList = dllNewList ;
3980 qglNormal3b = dllNormal3b ;
3981 qglNormal3bv = dllNormal3bv ;
3982 qglNormal3d = dllNormal3d ;
3983 qglNormal3dv = dllNormal3dv ;
3984 qglNormal3f = dllNormal3f ;
3985 qglNormal3fv = dllNormal3fv ;
3986 qglNormal3i = dllNormal3i ;
3987 qglNormal3iv = dllNormal3iv ;
3988 qglNormal3s = dllNormal3s ;
3989 qglNormal3sv = dllNormal3sv ;
3990 qglNormalPointer = dllNormalPointer ;
3991 qglOrtho = dllOrtho ;
3992 qglPassThrough = dllPassThrough ;
3993 qglPixelMapfv = dllPixelMapfv ;
3994 qglPixelMapuiv = dllPixelMapuiv ;
3995 qglPixelMapusv = dllPixelMapusv ;
3996 qglPixelStoref = dllPixelStoref ;
3997 qglPixelStorei = dllPixelStorei ;
3998 qglPixelTransferf = dllPixelTransferf ;
3999 qglPixelTransferi = dllPixelTransferi ;
4000 qglPixelZoom = dllPixelZoom ;
4001 qglPointSize = dllPointSize ;
4002 qglPolygonMode = dllPolygonMode ;
4003 qglPolygonOffset = dllPolygonOffset ;
4004 qglPolygonStipple = dllPolygonStipple ;
4005 qglPopAttrib = dllPopAttrib ;
4006 qglPopClientAttrib = dllPopClientAttrib ;
4007 qglPopMatrix = dllPopMatrix ;
4008 qglPopName = dllPopName ;
4009 qglPrioritizeTextures = dllPrioritizeTextures ;
4010 qglPushAttrib = dllPushAttrib ;
4011 qglPushClientAttrib = dllPushClientAttrib ;
4012 qglPushMatrix = dllPushMatrix ;
4013 qglPushName = dllPushName ;
4014 qglRasterPos2d = dllRasterPos2d ;
4015 qglRasterPos2dv = dllRasterPos2dv ;
4016 qglRasterPos2f = dllRasterPos2f ;
4017 qglRasterPos2fv = dllRasterPos2fv ;
4018 qglRasterPos2i = dllRasterPos2i ;
4019 qglRasterPos2iv = dllRasterPos2iv ;
4020 qglRasterPos2s = dllRasterPos2s ;
4021 qglRasterPos2sv = dllRasterPos2sv ;
4022 qglRasterPos3d = dllRasterPos3d ;
4023 qglRasterPos3dv = dllRasterPos3dv ;
4024 qglRasterPos3f = dllRasterPos3f ;
4025 qglRasterPos3fv = dllRasterPos3fv ;
4026 qglRasterPos3i = dllRasterPos3i ;
4027 qglRasterPos3iv = dllRasterPos3iv ;
4028 qglRasterPos3s = dllRasterPos3s ;
4029 qglRasterPos3sv = dllRasterPos3sv ;
4030 qglRasterPos4d = dllRasterPos4d ;
4031 qglRasterPos4dv = dllRasterPos4dv ;
4032 qglRasterPos4f = dllRasterPos4f ;
4033 qglRasterPos4fv = dllRasterPos4fv ;
4034 qglRasterPos4i = dllRasterPos4i ;
4035 qglRasterPos4iv = dllRasterPos4iv ;
4036 qglRasterPos4s = dllRasterPos4s ;
4037 qglRasterPos4sv = dllRasterPos4sv ;
4038 qglReadBuffer = dllReadBuffer ;
4039 qglReadPixels = dllReadPixels ;
4040 qglRectd = dllRectd ;
4041 qglRectdv = dllRectdv ;
4042 qglRectf = dllRectf ;
4043 qglRectfv = dllRectfv ;
4044 qglRecti = dllRecti ;
4045 qglRectiv = dllRectiv ;
4046 qglRects = dllRects ;
4047 qglRectsv = dllRectsv ;
4048 qglRenderMode = dllRenderMode ;
4049 qglRotated = dllRotated ;
4050 qglRotatef = dllRotatef ;
4051 qglScaled = dllScaled ;
4052 qglScalef = dllScalef ;
4053 qglScissor = dllScissor ;
4054 qglSelectBuffer = dllSelectBuffer ;
4055 qglShadeModel = dllShadeModel ;
4056 qglStencilFunc = dllStencilFunc ;
4057 qglStencilMask = dllStencilMask ;
4058 qglStencilOp = dllStencilOp ;
4059 qglTexCoord1d = dllTexCoord1d ;
4060 qglTexCoord1dv = dllTexCoord1dv ;
4061 qglTexCoord1f = dllTexCoord1f ;
4062 qglTexCoord1fv = dllTexCoord1fv ;
4063 qglTexCoord1i = dllTexCoord1i ;
4064 qglTexCoord1iv = dllTexCoord1iv ;
4065 qglTexCoord1s = dllTexCoord1s ;
4066 qglTexCoord1sv = dllTexCoord1sv ;
4067 qglTexCoord2d = dllTexCoord2d ;
4068 qglTexCoord2dv = dllTexCoord2dv ;
4069 qglTexCoord2f = dllTexCoord2f ;
4070 qglTexCoord2fv = dllTexCoord2fv ;
4071 qglTexCoord2i = dllTexCoord2i ;
4072 qglTexCoord2iv = dllTexCoord2iv ;
4073 qglTexCoord2s = dllTexCoord2s ;
4074 qglTexCoord2sv = dllTexCoord2sv ;
4075 qglTexCoord3d = dllTexCoord3d ;
4076 qglTexCoord3dv = dllTexCoord3dv ;
4077 qglTexCoord3f = dllTexCoord3f ;
4078 qglTexCoord3fv = dllTexCoord3fv ;
4079 qglTexCoord3i = dllTexCoord3i ;
4080 qglTexCoord3iv = dllTexCoord3iv ;
4081 qglTexCoord3s = dllTexCoord3s ;
4082 qglTexCoord3sv = dllTexCoord3sv ;
4083 qglTexCoord4d = dllTexCoord4d ;
4084 qglTexCoord4dv = dllTexCoord4dv ;
4085 qglTexCoord4f = dllTexCoord4f ;
4086 qglTexCoord4fv = dllTexCoord4fv ;
4087 qglTexCoord4i = dllTexCoord4i ;
4088 qglTexCoord4iv = dllTexCoord4iv ;
4089 qglTexCoord4s = dllTexCoord4s ;
4090 qglTexCoord4sv = dllTexCoord4sv ;
4091 qglTexCoordPointer = dllTexCoordPointer ;
4092 qglTexEnvf = dllTexEnvf ;
4093 qglTexEnvfv = dllTexEnvfv ;
4094 qglTexEnvi = dllTexEnvi ;
4095 qglTexEnviv = dllTexEnviv ;
4096 qglTexGend = dllTexGend ;
4097 qglTexGendv = dllTexGendv ;
4098 qglTexGenf = dllTexGenf ;
4099 qglTexGenfv = dllTexGenfv ;
4100 qglTexGeni = dllTexGeni ;
4101 qglTexGeniv = dllTexGeniv ;
4102 qglTexImage1D = dllTexImage1D ;
4103 qglTexImage2D = dllTexImage2D ;
4104 qglTexParameterf = dllTexParameterf ;
4105 qglTexParameterfv = dllTexParameterfv ;
4106 qglTexParameteri = dllTexParameteri ;
4107 qglTexParameteriv = dllTexParameteriv ;
4108 qglTexSubImage1D = dllTexSubImage1D ;
4109 qglTexSubImage2D = dllTexSubImage2D ;
4110 qglTranslated = dllTranslated ;
4111 qglTranslatef = dllTranslatef ;
4112 qglVertex2d = dllVertex2d ;
4113 qglVertex2dv = dllVertex2dv ;
4114 qglVertex2f = dllVertex2f ;
4115 qglVertex2fv = dllVertex2fv ;
4116 qglVertex2i = dllVertex2i ;
4117 qglVertex2iv = dllVertex2iv ;
4118 qglVertex2s = dllVertex2s ;
4119 qglVertex2sv = dllVertex2sv ;
4120 qglVertex3d = dllVertex3d ;
4121 qglVertex3dv = dllVertex3dv ;
4122 qglVertex3f = dllVertex3f ;
4123 qglVertex3fv = dllVertex3fv ;
4124 qglVertex3i = dllVertex3i ;
4125 qglVertex3iv = dllVertex3iv ;
4126 qglVertex3s = dllVertex3s ;
4127 qglVertex3sv = dllVertex3sv ;
4128 qglVertex4d = dllVertex4d ;
4129 qglVertex4dv = dllVertex4dv ;
4130 qglVertex4f = dllVertex4f ;
4131 qglVertex4fv = dllVertex4fv ;
4132 qglVertex4i = dllVertex4i ;
4133 qglVertex4iv = dllVertex4iv ;
4134 qglVertex4s = dllVertex4s ;
4135 qglVertex4sv = dllVertex4sv ;
4136 qglVertexPointer = dllVertexPointer ;
4137 qglViewport = dllViewport ;
4138 }
4139 }
4140
4141
GLimp_LogNewFrame(void)4142 void GLimp_LogNewFrame( void )
4143 {
4144 fprintf( glw_state.log_fp, "*** R_BeginFrame ***\n" );
4145 }
4146
4147 #pragma warning (default : 4113 4133 4047 )
4148
4149
4150
4151