1 #ifndef __BTANKS_SERVER_H__ 2 #define __BTANKS_SERVER_H__ 3 4 /* Battle Tanks Game 5 * Copyright (C) 2006-2009 Battle Tanks team 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 20 */ 21 22 /* 23 * Additional rights can be granted beyond the GNU General Public License 24 * on the terms provided in the Exception. If you modify this file, 25 * you may extend this exception to your version of the file, 26 * but you are not obligated to do so. If you do not wish to provide this 27 * exception without modification, you must delete this exception statement 28 * from your version and license this file solely under the GPL without exception. 29 */ 30 31 32 #include "mrt/tcp_socket.h" 33 #include "mrt/udp_socket.h" 34 35 class PlayerState; 36 class Message; 37 class Monitor; 38 39 class Server { 40 public: 41 Server(); 42 void init(); 43 void send(const int id, const Message &m); 44 void broadcast(const Message &m); 45 void tick(const float dt); 46 ~Server(); 47 48 const bool active() const; 49 void disconnect(const int id); 50 51 void restart(); 52 void disconnect_all(); 53 54 private: 55 Server(const Server &); 56 const Server& operator=(const Server &); 57 Monitor *_monitor; 58 59 mrt::TCPSocket _sock; 60 mrt::UDPSocket _udp_sock; 61 }; 62 63 64 #endif 65 66