1# Copyright (C) YEAR This_file_is_part_of_KDE
2# This file is distributed under the same license as the PACKAGE package.
3#
4# Zlatko Popov <zlatkopopov@fsa-bg.org>, 2006, 2007.
5# Yasen Pramatarov <yasen@lindeas.com>, 2010.
6msgid ""
7msgstr ""
8"Project-Id-Version: kgoldrunner\n"
9"Report-Msgid-Bugs-To: https://bugs.kde.org\n"
10"POT-Creation-Date: 2021-07-03 00:14+0000\n"
11"PO-Revision-Date: 2010-06-28 13:06+0300\n"
12"Last-Translator: Yasen Pramatarov <yasen@lindeas.com>\n"
13"Language-Team: Bulgarian <dict@fsa-bg.org>\n"
14"Language: bg\n"
15"MIME-Version: 1.0\n"
16"Content-Type: text/plain; charset=UTF-8\n"
17"Content-Transfer-Encoding: 8bit\n"
18"X-Generator: KBabel 1.11.4\n"
19"Plural-Forms: nplurals=2; plural=n != 1;\n"
20
21#, kde-format
22msgctxt "NAME OF TRANSLATORS"
23msgid "Your names"
24msgstr ""
25
26#, kde-format
27msgctxt "EMAIL OF TRANSLATORS"
28msgid "Your emails"
29msgstr ""
30
31#: gamedata/game_blb.txt:3
32#, fuzzy, kde-format
33#| msgid "Beginner Speed"
34msgid "Beginner's Luck"
35msgstr "Скорост за начинаещи"
36
37#: gamedata/game_blb.txt:4
38#, kde-format
39msgid ""
40"These 70 levels are a graded introduction to the Traditional game, composed "
41"by Jason Self (j at jxself org). Although there are no hints, every level "
42"has a recorded solution.\n"
43"\n"
44"The game is aimed at new players, but the later levels are quite hard, so "
45"keep an eye on how the enemies react to your moves as you go along. You need "
46"to have them well trained by the time you get to level 70.\n"
47"\n"
48"Jason provided most of the solutions, but some are by Ian Wadham."
49msgstr ""
50
51#: gamedata/game_CM.txt:2
52#, kde-format
53msgid "Curse of the Mummy"
54msgstr ""
55
56#: gamedata/game_CM.txt:3
57#, kde-format
58msgid ""
59"Drawing on Western movie icons about mummies and Egypt, this set of levels "
60"is best run under the Treasure of Egypt theme. You also need to dig while "
61"falling sometimes.\n"
62"\n"
63"To polish your Egyptology, you will find factual tidbits related to each "
64"level in the hints, where the facts are drawn from Wikipedia rather than "
65"Hollywood.\n"
66"\n"
67"This Championship game was composed by Steve Mann <smann at cgl uwaterloo "
68"ca>, with a few Egyptian ideas and the Red Sea level contributed by Ian "
69"Wadham."
70msgstr ""
71
72#: gamedata/game_CM.txt:10
73#, kde-format
74msgid "The Giza Plateau"
75msgstr ""
76
77#: gamedata/game_CM.txt:11
78#, kde-format
79msgid ""
80"The Giza Plateau on the outskirts of Cairo is the site of the Giza "
81"Necropolis, which consists of the Pyramid of Khufu (The Great Pyramid), the "
82"Pyramid of Khafre, the Pyramid of Menkaure, along with the Great Sphinx and "
83"a number of other smaller edifices.\n"
84"\n"
85"As you make your way under the plateau, try to avoid killing the mummies: if "
86"too many reappear on the right, it becomes difficult to escape at the end.  "
87"To get started, you will need to use the technique of digging while falling."
88msgstr ""
89
90#: gamedata/game_CM.txt:16
91#, kde-format
92msgid "The Pyramid of Djoser"
93msgstr ""
94
95#: gamedata/game_CM.txt:17
96#, kde-format
97msgid ""
98"The Pyramid of Djoser (Zoser), or step pyramid (kbhw-ntrw in Egyptian) is an "
99"archeological remain in the Saqqara necropolis, Egypt, northwest of the city "
100"of Memphis.\n"
101"\n"
102"To complete this level, it is important to proceed in steps: first free the "
103"mummy on the left side of the second level (from the bottom), allowing it to "
104"drop into and fill the hidden pit on the ground level.\n"
105"\n"
106"Now enter the right side of the second level and move across the pole, over "
107"the mummy, and get the piece of treasure in the middle, being sure to dig "
108"out the brick to the left of the middle.\n"
109"\n"
110"The mummy on the third level is a bit problematic because it will take a "
111"piece of treasure and carry it.  You may get lucky and find that it abandons "
112"its treasure at some point, but you can also trap him in the one diggable "
113"brick on the right with careful timing.\n"
114"\n"
115"Finally, before getting the last piece of treasure, be sure to open the "
116"bottom right of the step pyramid to allow the mummies on the right to enter "
117"the pyramid - if there is more than one mummy on the bottom right before the "
118"escape ladder appears, you will be unable to reach the exit."
119msgstr ""
120
121#: gamedata/game_CM.txt:28
122#, fuzzy, kde-format
123#| msgid "Pharaoh's Tomb"
124msgid "Pharaoh's Barge"
125msgstr "Гробницата на фараона"
126
127#: gamedata/game_CM.txt:29
128#, kde-format
129msgid ""
130"The Khufu ship is an intact full-size vessel from Ancient Egypt that was "
131"sealed into a pit in the Giza pyramid complex at the foot of the Great "
132"Pyramid of Giza around 2,500 BC. The ship was almost certainly built for "
133"Khufu (King Cheops).\n"
134"\n"
135"It is one of the oldest, largest, and best-preserved vessels from antiquity, "
136"and measures 43.6 m overall.  Despite its age, it could sail today if put "
137"into water.\n"
138"\n"
139"This is almost a simple level: good treasure and not too many mummies.  But "
140"your task is to wrest the treasure they carry."
141msgstr ""
142
143#: gamedata/game_CM.txt:36
144#, kde-format
145msgid "Pyramid Puzzles"
146msgstr ""
147
148#: gamedata/game_CM.txt:37
149#, kde-format
150msgid ""
151"The Great Pyramid was the tallest man-made structure in the world for over "
152"3,800 years.  Going up and down all the time must have been a chore for "
153"ancient Egyptians, much as you are likely to find it a chore going up and "
154"down this pyramid.\n"
155"\n"
156"To get the second treasure from the left, you have to use the brick that "
157"blocks the ladder at the bottom as a bridge to escape.\n"
158"\n"
159"To get the fourth treasure from the left, clear the three brick above and to "
160"the right of the left most mummy; if dug in the correct order, this will "
161"give you just enough time to grab the treasure and escape.\n"
162"\n"
163"Some of the mummies must be released to get some of the treasure.  However, "
164"get the first, second, and fourth treasures (from the left) before releasing "
165"any of the mummies.  Be careful not to kill any mummies; if they appear to "
166"the right of the pyramid, you will be unable to finish the level.  Also it "
167"is possible to release the mummies and trap them in one of the other "
168"chambers."
169msgstr ""
170
171#: gamedata/game_CM.txt:46
172#, kde-format
173msgid "Crocodile"
174msgstr ""
175
176#: gamedata/game_CM.txt:47
177#, kde-format
178msgid ""
179"Crocodiles can live to be over 100 years of age, with the largest species "
180"reaching 4.85 meters in length.  Various species have been observed "
181"attacking and killing sharks.\n"
182"\n"
183"Sobek was the deification of crocodiles.  Egyptians who worked or travelled "
184"on the Nile hoped that if they prayed to Sobek, the crocodile god, he would "
185"protect them from being attacked by crocodiles.\n"
186"\n"
187"In this level, it is not the crocodile you need to fear.  Still, a prayer to "
188"Sobek might help you escape the mummies while you gather the treasure."
189msgstr ""
190
191#: gamedata/game_CM.txt:54
192#, kde-format
193msgid "Three Pyramids"
194msgstr ""
195
196#: gamedata/game_CM.txt:55
197#, kde-format
198msgid ""
199"The Giza Necropolis has been a popular tourist destination since antiquity, "
200"and was popularized in Hellenistic times when the Great Pyramid was listed "
201"by Antipater of Sidon as one of the Seven Wonders of the World. Today it is "
202"the only one of those wonders still in existence.\n"
203"\n"
204"You may find it easiest to navigate this wonder if you get two mummies in "
205"the far right pyramid before going over there."
206msgstr ""
207
208#: gamedata/game_CM.txt:60
209#, kde-format
210msgid "Tura Caves"
211msgstr ""
212
213#: gamedata/game_CM.txt:61
214#, kde-format
215msgid ""
216"Tura was Egypt's primary quarry for limestone, and was used on the Great "
217"Pyramid of Khufu.  The mining of this limestone left behind caverns that "
218"were later used by the British Army as a secret depot during World War II, "
219"and which you can now explore.\n"
220"\n"
221"To the left of the bottom of the long shaft, there are two hidden pits.  "
222"Free the mummy to the right of the long shaft to fill one of them and free "
223"the mummy in the large chamber to fill the other.  Be sure to ride the first "
224"of the two mummies down to get the piece of treasure in the nook near the "
225"bottom of the shaft.  When leaving this nook, dig to your right several "
226"times to open up your escape route.\n"
227"\n"
228"Get all the treasure on the left of the board, then move to the right.  Make "
229"sure to dig free the mummy at the top so that you can get its treasure "
230"later.  You will also need its help to escape back to the left at the end of "
231"the level.  The treasure on the right is easier to get than it looks: "
232"strategically placed false bricks make this the easy half of the level.  "
233"Note: If you feel like some variety, you can do all of the right first and "
234"then the left."
235msgstr ""
236
237#: gamedata/game_CM.txt:68
238#, kde-format
239msgid "Pyramid Crawl"
240msgstr ""
241
242#: gamedata/game_CM.txt:69
243#, kde-format
244msgid ""
245"There are over 100 pyramids in Egypt, with the oldest being built around "
246"2600 BC.\n"
247"\n"
248"In this pyramid level (built around AD 2008), avoid (by luring away or "
249"killing) getting the two mummies in the middle of the bottom section."
250msgstr ""
251
252#: gamedata/game_CM.txt:74
253#, kde-format
254msgid "The Great Sphinx"
255msgstr ""
256
257#: gamedata/game_CM.txt:75
258#, kde-format
259msgid ""
260"The Great Sphinx is a guardian of the Giza Plateau, where it faces the "
261"rising sun.  Standing 73 meters long and 20 meters high, it is the largest "
262"monolith statue in the world and is a mere 4500 years young.\n"
263"\n"
264"As you grab the treasure inside the sphinx, try to solve The Riddle of the "
265"Sphinx: how do you get past the horde of mummies on the right?"
266msgstr ""
267
268#: gamedata/game_CM.txt:80
269#, fuzzy, kde-format
270#| msgid "Ladder"
271msgid "Ladder Pyramid"
272msgstr "Стълба"
273
274#: gamedata/game_CM.txt:81
275#, kde-format
276msgid ""
277"Most accepted theories on the construction of the pyramids are based on the "
278"idea that it was built by moving huge stones from a quarry and dragging and "
279"lifting them into place. The disagreements center on the method by which the "
280"stones were conveyed and placed.  Regardless, there were likely many ladders "
281"involved in its construction, such as on this level.\n"
282"\n"
283"This level is mostly a run around.  Picking up the treasure while avoiding "
284"mummies is not so hard - but getting treasure away from the mummies is a "
285"much harder task.  The three-wide stone platform is a useful killing field, "
286"although you'll have to run around a bit to get the mummies carrying "
287"treasure to line up properly.  Note also that the middle block of this "
288"platform is a fall-through block.\n"
289"\n"
290"And once you've gotten all the treasure, you'll need to cross over to the "
291"escape ladder.  One way to do this is to kill a mummy and cross over on its "
292"back when the mummy crosses from the escape ladder to the main pyramid."
293msgstr ""
294
295#: gamedata/game_CM.txt:88
296#, kde-format
297msgid "Ankh"
298msgstr ""
299
300#: gamedata/game_CM.txt:89
301#, kde-format
302msgid ""
303"The Ankh was the Egyptian hieroglyphic symbol that read 'life', and as a sun "
304"symbol, was almost always crafted in gold.\n"
305"\n"
306"To keep your life on this level, be careful of the false bricks in the main "
307"Ankh and figure out which of them are useful."
308msgstr ""
309
310#: gamedata/game_CM.txt:94 gamedata/game_plwv.txt:55
311#, kde-format
312msgid "Pharaoh's Tomb"
313msgstr "Гробницата на фараона"
314
315#: gamedata/game_CM.txt:95
316#, kde-format
317msgid ""
318"Researchers estimate that 2.3 million blocks were used to build the Great "
319"Pyramid, with an average weight of about 2.5 metric tons per block.\n"
320"\n"
321"The pyramid of this level was built from fewer than 100 blocks.  In the "
322"beginning, manuever to get inside the pyramid and then stand on one of the "
323"ladders on the second layer nearest the outer wall of the left side of the "
324"pyramid.  Wait for the mummies to group on the other side of the outer "
325"wall.  Then climb to the top of the ladders on the small pyramid and wait "
326"for the mummies to climb the tall ladder and drop off the pole.  Once the "
327"last one has dropped (or slightly before), run up the tall ladder, across "
328"the pole and dig to get back inside the big pyramid and to the tomb.\n"
329"\n"
330"Repeat this trick to exit after grabbing the lone piece of treasure, only "
331"this time you need to get out on the right side of the pyramid."
332msgstr ""
333
334#: gamedata/game_CM.txt:102
335#, kde-format
336msgid "Cat"
337msgstr ""
338
339#: gamedata/game_CM.txt:103
340#, kde-format
341msgid ""
342"A revered, important animal to Egyptian society and religion, the cat was "
343"afforded the same mummification after death as humans were.\n"
344"\n"
345"When finishing this catty level, do not be fooled by the cat's tail that "
346"appears once you pick up the last treasure.  The only exit is on the left.  "
347"So you need to let the mummies bring you the treasure that is to the right "
348"of the cat's head, since you cannot pick up every piece and run back in "
349"time.\n"
350"\n"
351"To get the mummies to bring you the treasure, you must dig out the five "
352"bricks on the bottom and allow them to pass (or get trapped and killed). "
353msgstr ""
354
355#: gamedata/game_CM.txt:110
356#, kde-format
357msgid "Pyramid Power"
358msgstr ""
359
360#: gamedata/game_CM.txt:111
361#, kde-format
362msgid ""
363"Imhotep designed the Step Pyramid of Djoser to serve as a gigantic stairway "
364"by which the soul of the deceased pharaoh could ascend to the heavens.  Such "
365"was the importance of Imhotep's achievement that he was deified by later "
366"Egyptians.\n"
367"\n"
368"Before you can ascend to the top of this pyramid level, you must make your "
369"way to the bottom.  To get the top piece of treasure, move left off the "
370"apex, dig the next block and step onto the mummy below, continuing to move "
371"right (try placing your mouse pointer on the apex).\n"
372"\n"
373"After getting the last piece of treasure, exit to the right and run up and "
374"down the ladders.  The lower left is the only difficult part: just run under "
375"the mummies on the ladder above you and maneuver ... and hope!"
376msgstr ""
377
378#: gamedata/game_CM.txt:118
379#, kde-format
380msgid "Eye of Horus"
381msgstr ""
382
383#: gamedata/game_CM.txt:119
384#, kde-format
385msgid ""
386"The Eye of Horus is an ancient Egyptian symbol of protection and royal power "
387"from deities.\n"
388"\n"
389"On this level, there is some protection inside the eye, but not much.  "
390"Repeated trips from the top to the bottom are required to get all the "
391"treasure.  Eventually, there will be two mummies on the bottom left.  To get "
392"by them, climb to the top of the short ladder four from the left, dig left, "
393"climb down and dig left again.  One of the mummies will fall in the lower "
394"pit.  Climb up the ladder.  The second mummy will climb the other ladder and "
395"fall in the top pit.  Move across the two trapped mummies and climb to the "
396"top."
397msgstr ""
398
399#: gamedata/game_CM.txt:124
400#, kde-format
401msgid "Inverted Pyramid"
402msgstr ""
403
404#: gamedata/game_CM.txt:125
405#, kde-format
406msgid ""
407"Probably not a traditional Egyptian design.\n"
408"\n"
409"You have to zig-zag back and forth along the poles to get all the treasure.  "
410"To get past the lone chaser mummy, wait for him on one pole and just before "
411"he reaches you, drop to the pole below and move directly under him.\n"
412"\n"
413"Since the design is non-traditional, considering playing the level non-"
414"traditionally: the drop-and-move-under move is easier to do with the "
415"keyboard (easier, but still hard).  Once you get the last piece of treasure "
416"above the bricks inside the pyramid, pause the game and switch back to mouse "
417"mode."
418msgstr ""
419
420#: gamedata/game_CM.txt:132
421#, kde-format
422msgid "Anubis"
423msgstr ""
424
425#: gamedata/game_CM.txt:133
426#, kde-format
427msgid ""
428"Anubis, or Inpu, was an Egyptian god of the afterlife.\n"
429"\n"
430"To get the treasure between Anubis' ears, dig out the two columns to the "
431"left of the mummy and stand on top of the mummy.  Move left off the mummy "
432"while digging right.  The mummy should fall into the hole in the right most "
433"column.  Now dig out the left two columns until you connect to the ladder-"
434"eye.  Move down from the right most ladder of the eye and you will fall to "
435"the pole below.\n"
436"\n"
437"To get the treasure inside the right ear, dig out the higher of the two-"
438"block columns, falling onto the right two-block column.  Move to the left "
439"and dig the second two-block column.  Now move to the right and dig out the "
440"one-block column, freeing the mummy.  Move one more to the right and dig out "
441"three blocks so that you have a two block wide ledge to stand on.  Move left "
442"and dig out the square to your right.  Wait for the mummy to fall, get his "
443"treasure, and race up the ladder to confront five mummies blocking the exit."
444msgstr ""
445
446#: gamedata/game_CM.txt:140
447#, kde-format
448msgid "Pyramid of Treasure"
449msgstr ""
450
451#: gamedata/game_CM.txt:141
452#, kde-format
453msgid ""
454"Nubia was a major source of gold in Egypt.  King Tushratta of the Mitanni "
455"claimed gold was 'more plentiful than dirt' in Egypt.\n"
456"\n"
457"In this pyramid, treasure is even in the air!  Lots of treasure, only three "
458"mummies - it can't be that hard, can it?"
459msgstr ""
460
461#: gamedata/game_CM.txt:146
462#, kde-format
463msgid "Sarcophagus"
464msgstr ""
465
466#: gamedata/game_CM.txt:147
467#, kde-format
468msgid ""
469"A sarcophagus is a funeral receptacle for a corpse, most commonly carved or "
470"cut from stone.  In Ancient Egypt, a sarcophagus formed the external layer "
471"of protection for a royal mummy, with several layers of coffins nested "
472"within, and was often carved out of alabaster.\n"
473"\n"
474"If you do not want this level to be your sarcophagus, get the piece of "
475"treasure under the left edge of the sarcophagus at the start - otherwise, "
476"there is no way to get it."
477msgstr ""
478
479#: gamedata/game_CM.txt:152
480#, kde-format
481msgid "The Parting of the Red Sea"
482msgstr ""
483
484#: gamedata/game_CM.txt:153
485#, kde-format
486msgid ""
487"The Bible tells us that Moses parted the sea to escape the Pharaoh's men.  "
488"After you have looted the pyramids of his ancestors, it should come as no "
489"surprise that the Pharaoh has sent his men after you, too.\n"
490"\n"
491"Fortunately, the sea can be parted just by falling onto the last treasure.  "
492"To escape the Pharaoh's men is not so easy.  First, make your hero go down "
493"as far as he can, then wait for his moment.   Then move up the wall of water "
494"to the right, cross the pole to the middle and wait for the mummies to reach "
495"the top of the water before dropping down a second time.\n"
496"\n"
497"This time, immediately run up the wall of water to your left, crossing under "
498"the chasing mummies.  Await near the top left where the mummies to your "
499"right cannot get you.  Once the mummies to your left reach the top, drop to "
500"the sea bed a third time (even Moses did not have it this rough).  The trick "
501"to getting past the mummies on this last trip to the top is to pass under "
502"and to the left of them while they are falling as a column down one of the "
503"long ladder drops.\n"
504"\n"
505"Note: It is possible to move up the wall of water to your left initially, "
506"but it is much harder."
507msgstr ""
508
509#: gamedata/game_cnt.txt:2
510#, kde-format
511msgid "Count"
512msgstr ""
513
514#: gamedata/game_cnt.txt:3
515#, kde-format
516msgid ""
517"This game is based on counting, from 0 to 16 (or 0 to 10 in hexadecimal).  "
518"The first level has no gold and no enemies: the problem is to find a way out "
519"and up to the next level.  After that, the number of enemies and pieces of "
520"gold increases by 1 at each level.  The name of each level corresponds to "
521"the number of enemies, the pieces of gold and the digits that appear in the "
522"layout.\n"
523"\n"
524"These elegant and rather tricky Championship levels were composed by Steve "
525"Mann <smann at cgl uwaterloo ca>. You need to dig while falling sometimes."
526msgstr ""
527
528#: gamedata/game_cnt.txt:8
529#, kde-format
530msgid "Zero"
531msgstr "Нула"
532
533#: gamedata/game_cnt.txt:9
534#, kde-format
535msgid ""
536"The only challenge is getting inside the 0, which is the only path to the "
537"exit.\n"
538"\n"
539"Getting inside the 0 requires climbing to the top of the zigzag ladder, "
540"digging away five bricks on the left edge of the 0, racing back to the top "
541"of the zigzag ladder, over the pole, falling through your recently dug "
542"bricks and immediately moving right to get into the 0.  The timing is fairly "
543"tight."
544msgstr ""
545
546#: gamedata/game_cnt.txt:14
547#, kde-format
548msgid "One"
549msgstr ""
550
551#: gamedata/game_cnt.txt:15
552#, kde-format
553msgid ""
554"Getting the gold requires multiple digs in the right places.  However, see "
555"the next paragraph.\n"
556"\n"
557"To get out, you have to get the enemy to go over the top of the 1 and fill "
558"the pit at the bottom.  There are three ways to do this.  The first and most "
559"sensible is to wait on the pole above the top right edge of the 1 until the "
560"enemy is almost upon you and then move to the right, digging to your right "
561"as you reach the bottom of the 1.\n"
562"\n"
563"The second way involves timing your digging for the gold (or where the gold "
564"was); moving onto the gold at the right time will cause the enemy to fall "
565"into the pit on the right of the 1.  The third way is to destroy the enemy "
566"and hope he reappears over the right side of the 1."
567msgstr ""
568
569#: gamedata/game_cnt.txt:22
570#, kde-format
571msgid "Two"
572msgstr ""
573
574#: gamedata/game_cnt.txt:23
575#, kde-format
576msgid ""
577"To get the leftmost gold drop down on it from above, stepping one square to "
578"either side as you fall.  Immediately dig the square that was just below the "
579"gold and step in.  The false floor will drop you to the bottom."
580msgstr ""
581
582#: gamedata/game_cnt.txt:26
583#, kde-format
584msgid "Three"
585msgstr "Три"
586
587#: gamedata/game_cnt.txt:27
588#, kde-format
589msgid ""
590"After getting all the gold, the only escape is up the highest ladder on the "
591"left, but it is not connected to anything.  To reach it, you will need to "
592"entice an enemy to follow you, then step across the enemy to reach the "
593"ladder."
594msgstr ""
595
596#: gamedata/game_cnt.txt:30
597#, kde-format
598msgid "Four"
599msgstr "Четири"
600
601#: gamedata/game_cnt.txt:31
602#, kde-format
603msgid ""
604"At the start, you need to race to the floor to the right.  You will need to "
605"trap some enemies (with luck, you will get a piece of gold in the process), "
606"but you should easily be able to go up the ladders shaped like a 4, on the "
607"right. \n"
608"\n"
609"When getting the gold from the 4, wait until the enemies have reached the "
610"top of the ladders shaped like a 4.  This will allow you enough time to "
611"reach the ladders before the enemies cut you off."
612msgstr ""
613
614#: gamedata/game_cnt.txt:36
615#, kde-format
616msgid "Five"
617msgstr "Пет"
618
619#: gamedata/game_cnt.txt:37
620#, kde-format
621msgid ""
622"In the beginning, climb down the first set of ladders and wait on the lowest "
623"section until the enemies have settled in their positions.  Then drop to the "
624"floor and aim for the big ladder at the right with the fork at the bottom.  "
625"The fork is what enables you to get past the enemies above: wait at the "
626"floor level of the left rung (not below the floor level!) until the enemy on "
627"the long ladder drops next to you.  Then climb up and to the right to get up "
628"the big ladder."
629msgstr ""
630
631#: gamedata/game_cnt.txt:40
632#, kde-format
633msgid "Six"
634msgstr "Шест"
635
636#: gamedata/game_cnt.txt:41
637#, kde-format
638msgid ""
639"The first trick for this level is to time when you go through the bottom of "
640"the 6 with the enemy climbing up the ladder to the left of the 6.  Once you "
641"get on the ladder, the enemies will climb up the ladder away from you, so "
642"you just need to wait until there are no enemies low on the ladder before "
643"digging through the bottom of the 6.\n"
644"\n"
645"The second trick is figuring how to get all the enemies off the ladder on "
646"the left of the screen.  One way is to sit on top of the big 6 in the middle "
647"and wait for them to come over the poles.  Then drop to the floor and cross "
648"to the ladder."
649msgstr ""
650
651#: gamedata/game_cnt.txt:46
652#, kde-format
653msgid "Seven"
654msgstr "Седем"
655
656#: gamedata/game_cnt.txt:47
657#, kde-format
658msgid ""
659"The gold on top of the 7 is the main challenge.  In the beginning, climb to "
660"the left most square of the top of the 7 and wait there until enemies fill "
661"the holes on top of the 7."
662msgstr ""
663
664#: gamedata/game_cnt.txt:50
665#, kde-format
666msgid "Eight"
667msgstr "Осем"
668
669#: gamedata/game_cnt.txt:51
670#, kde-format
671msgid ""
672"With careful moves and timing, you can tempt two enemies over to the "
673"leftmost ladder and leave them there while you retrieve the five highest "
674"gold pieces.\n"
675"\n"
676"The three lowest pieces must be collected all in one pass, but you may need "
677"to force enemies towards the right of the 8 first, to avoid trouble when the "
678"ladders appear and you land on the floor.\n"
679"\n"
680"You can clear your final escape ladder by hitting the floor again, on the "
681"far right."
682msgstr ""
683
684#: gamedata/game_cnt.txt:58
685#, kde-format
686msgid "Nine"
687msgstr "Девет"
688
689#: gamedata/game_cnt.txt:59
690#, kde-format
691msgid ""
692"In the beginning, drop as fast as you can to get to the floor.  Dig several "
693"pits on the bottom to delay the enemies from coming up the ladder.  Then "
694"grab the two pieces of gold off the left side of the 9 while there are no "
695"enemies around, digging to enter the 9 after grabbing the higher of these "
696"two pieces.\n"
697"\n"
698"To get the gold from the bottom of the 9, stand on the left enemy, dig left "
699"and move right.  The two enemies will start to move left, fall, and climb "
700"the ladder.  When the first one gets stuck where you just dug, jump in the "
701"lowest part of the 9 and dig to the left.  The next enemy will carry the "
702"gold down.  Grab it, dig to the right, drop down to the pole and escape as "
703"quickly as you can."
704msgstr ""
705
706#: gamedata/game_cnt.txt:64
707#, kde-format
708msgid "Ten"
709msgstr "Десет"
710
711#: gamedata/game_cnt.txt:65
712#, kde-format
713msgid ""
714"You can trap several enemies in the pits at the bottom left and right, but "
715"they will get loose when the hidden ladders appear.  Dropping to the floor "
716"during your escape can help clear your path to the top right."
717msgstr ""
718
719#: gamedata/game_cnt.txt:68
720#, kde-format
721msgid "Eleven"
722msgstr "Единадесет"
723
724#: gamedata/game_cnt.txt:69
725#, kde-format
726msgid ""
727"Get the piece of gold below the left side of the poles shaped like an 11 "
728"first, then grab the piece on the base of the left 1 of the central 11.  Now "
729"drop to the floor just to the left of the double high wall.  The enemies "
730"will drop into different sections.  You now want to do three things: get the "
731"gold in the left and center sections, take gold from the enemies to the "
732"right of you when on the floor and lure as many enemies as you can into the "
733"section to the left of the 11.\n"
734"\n"
735"The first two tasks are relatively easy: the last task can be accomplished "
736"in several ways.  If you run up the center ladder and move over the left, "
737"you can wait above the right hand side of the poles (possibly dropping onto "
738"the poles) and lure a few enemies at a time from the center section to the "
739"left section.  You can also pick up a piece of gold or two while doing "
740"this.\n"
741"\n"
742"Once you have all the gold (except the pieces to the right of the 11), run "
743"to the top right of the H of ladders in the middle.  This will cause all the "
744"enemies not in the far right section to move into the left section."
745msgstr ""
746
747#: gamedata/game_cnt.txt:76
748#, kde-format
749msgid "Twelve"
750msgstr "Дванадесет"
751
752#: gamedata/game_cnt.txt:77
753#, kde-format
754msgid ""
755"This is a slow level with lots of waiting for enemies to move where you want "
756"them.\n"
757"\n"
758"At the start, fall onto the nearest enemy as it falls and move onto the "
759"right hand poles to get the piece of gold just below them.  Be sure to wait "
760"for an opening in the enemies below before dropping onto this gold piece. \n"
761"\n"
762"The grid of 12 boxes on the right is useful.  If you are on this grid but "
763"below the top of it, enemies climbing the ladder just left of the grid will "
764"not drop onto the grid and chase you.  You can wait near the bottom of the "
765"grid until the enemies move above the pits of brick and concrete at the "
766"bottom left, then you can fall to the floor.  This will cause the enemies to "
767"fall into the pits and become trapped.\n"
768"\n"
769"Another useful trick is to wait at the top of the ladder on the far left "
770"(where you start the level).  Any enemies far enough away will run over the "
771"top of the grid of boxes and drop into the trapped area on the right.\n"
772"\n"
773"To get the gold on the leftmost floor area, you need to fill the second "
774"section of floor with enemies and dig out the squares that block the enemies "
775"in the leftmost region.  You may want to lose that gold (i.e. have the enemy "
776"carrying the gold enter a dug square and be destroyed there), although it is "
777"possible to get this piece of gold if you really want it.\n"
778"\n"
779"If you leave the leftmost suspended gold until last, then it is easy to "
780"escape to the top.  Alternatively, if you leave the gold inside the 2 for "
781"last, you should be able to escape without much difficultly.  Otherwise, the "
782"enemies trapped on the far left will cut off your escape route."
783msgstr ""
784
785#: gamedata/game_cnt.txt:90
786#, kde-format
787msgid "Thirteen"
788msgstr "Тринадесет"
789
790#: gamedata/game_cnt.txt:91
791#, kde-format
792msgid ""
793"In the beginning, wait on the top of the left (or better, right) branch of "
794"the leftmost ladders until the enemies in the middle climb to the middle of "
795"the center ladder.  Then drop to the horizontal ladder, move all the way to "
796"the right and drop to the floor, thus trapping several enemies.\n"
797"\n"
798"You have to release most of the enemies from where they are trapped, to get "
799"the gold from various places.  In particular, you have to release the "
800"enemies trapped on the left half of the floor to get at least one piece of "
801"gold.  \n"
802"\n"
803"Once you pick up the last piece of gold, the enemies will swarm the center "
804"ladder, so you will have to decide which piece of gold to pick up last.  A "
805"reasonable choice is the one held by the three enemies in the lowest leg of "
806"the 3, as is the one in the center arm of the 3."
807msgstr ""
808
809#: gamedata/game_cnt.txt:98
810#, kde-format
811msgid "Fourteen"
812msgstr "Четиринадесет"
813
814#: gamedata/game_cnt.txt:99
815#, kde-format
816msgid ""
817"Four tricks: first, do not dig out the enemies trapped in the 4s on the left "
818"until towards the end (likewise if one gets trapped in the middle 4) - this "
819"leaves fewer enemies to deal with. \n"
820"\n"
821"Second, you will need to ride down on top of an enemy to get the trapped "
822"gold in the 4s on the left and the floating piece of gold in the center.\n"
823"\n"
824"Third, when you release the enemies on the 4s along the right (and possibly "
825"the two in the 4s on the left), you may find it easier to double dig and "
826"lose those pieces of gold.\n"
827"\n"
828"Finally, it is easiest to escape at the end if you leave until last a piece "
829"of gold in or near the floating 14 at middle right.  Then you can run up the "
830"ladder that appears there."
831msgstr ""
832
833#: gamedata/game_cnt.txt:108
834#, kde-format
835msgid "Fifteen"
836msgstr "Петнадесет"
837
838#: gamedata/game_cnt.txt:109
839#, kde-format
840msgid ""
841"Two hints: if you wait on one of the left two ladders one rung below the "
842"piece of gold suspended between the two ladders, the enemies in the middle "
843"will jump into the base of the 5.  This should allow you to easily get the "
844"gold between the 1 and the 5.\n"
845"\n"
846"Second, if you wait on the base of the 1 to the right of the one, the "
847"enemies on the right of the two ladders to the left of the 1 will jump off "
848"the pole onto the other half of the base of the 1.  If you wait high up "
849"between the 1 and the 5, then jump to the base of the 1, while the enemies "
850"are falling toward the base of the 1 you will be able to rush up the ladder "
851"to the left of the 1 and get the gold to the left of the 1."
852msgstr ""
853
854#: gamedata/game_cnt.txt:114
855#, kde-format
856msgid "Sixteen"
857msgstr "Шестнадесет"
858
859#: gamedata/game_cnt.txt:115
860#, kde-format
861msgid ""
862"The column to the left of the 1 requires a quick run down and back up, with "
863"careful dodging both ways to avoid the enemies.\n"
864"\n"
865"To get the gold in the middle of the 6, drop down on the top of the 'O' part "
866"of the 6, move right/dig left and immediately move left and dig left to "
867"delay the enemy who otherwise is likely to catch you.  However, you may wish "
868"to leave this piece of gold to the end so as not to free two additional "
869"enemies earlier; it is possible to get two enemies to retrap themselves in "
870"that section, though.\n"
871"\n"
872"To get the gold held by enemies in the bottom right, dig out the blocking "
873"square to their left, run up the ladder, dig off the right side of the 6, "
874"drop in, run left and dig off a square on the left side of the 6 and drop to "
875"the floor.  The timing is tight - only one or two enemies in the bottom "
876"right section will be able to move to the next section to the left.  You "
877"will still need to dig out the bottom of the 6 to get their gold, but that "
878"is straightforward albeit a bit hectic because of the enemies lingering to "
879"the left of the 6.\n"
880"\n"
881"Once you have gotten all the gold, you may find it easiest to exit by "
882"passing through the middle false floor on the 1 and exiting via the ladders "
883"on the left of the 1."
884msgstr ""
885
886#. i18n:
887#. NOTES: Files 'gamedata/game_*.txt' are KGoldrunner DATA files.  They
888#. are installed in $KDEDIR/share/apps/kgoldrunner/system and contain
889#. names and descriptions of games, plus names and hints for levels.  You
890#. may sometimes need to look at the corresponding game or level graphics
891#. to work out a good translation (e.g. Initiation 25, Mongolian Horde).
892#.
893#. To see any level of any game, run KGoldrunner, click on the New Game button
894#. and select the game and level from the list.  If you start to play a level,
895#. you will probably need to stop the animation by pressing the Pause key
896#. (default Esc or P).
897#.
898#. The most urgent translations would be names and hints for the Tutorial
899#. games, then the game names and descriptions (as appearing in the main
900#. dialog box) and then the other level names and finally the remaining
901#. hints, which are intended for experienced players and champions.
902#.
903#. Messages marked as NOTi18n should deliberately be left untranslated. The
904#. one below is never displayed and others, from time to time, would be long
905#. hint texts used by a small number of championship players, left untranslated
906#. to economise on translation effort.
907#.
908#. The "Das Boot" message in level 97 of the Initiation game is the name of
909#. a German submarine warfare movie, left untranslated as a compliment to the
910#. original author of KGoldrunner, who is German.  The movie is known as
911#. "Das Boot" in many countries, including English-speaking countries.  If it
912#. is known by some other name in your country, please include that in your
913#. translation of the corresponding hint text.  See this Internet page:
914#. http://akas.imdb.com/title/tt0082096/releaseinfo#akas
915#.
916#: gamedata/game_ende.txt:31
917#, fuzzy, kde-format
918#| msgid "TRANSLATORS: Please see the notes in the data_messages.cpp file."
919msgid "TRANSLATORS: Please see the notes in the translation comment."
920msgstr "TRANSLATORS: Please see the notes in the data_messages.cpp file."
921
922#: gamedata/game_fd.txt:2
923#, kde-format
924msgid "Dig While Falling"
925msgstr ""
926
927#: gamedata/game_fd.txt:3
928#, kde-format
929msgid ""
930"In Championship games, you often need to dig while falling. These levels are "
931"a graded introduction to that technique, composed by Jason Self (j at jxself "
932"org). Every level has a recorded solution, also provided by Jason."
933msgstr ""
934
935#: gamedata/game_GMEP.txt:2
936#, kde-format
937msgid "Jail Break"
938msgstr ""
939
940#: gamedata/game_GMEP.txt:3
941#, kde-format
942msgid ""
943"Arrested for stealing and for robbing and trapping your enemies several "
944"times, you are held in prison.\n"
945"\n"
946"But the police are ruthless here and if you try to break out they will not "
947"lose any sleep over killing you...  So be careful and most important of all: "
948"be quick --- or be dead!\n"
949"\n"
950"These Championship levels use the quick and quirky KGoldrunner Rules and are "
951"composed by Gabriel Miltschitzky [gabriel dot miltschitzky at freenet de]. "
952"You need to dig while falling sometimes."
953msgstr ""
954
955#: gamedata/game_GMEP.txt:10
956#, fuzzy, kde-format
957#| msgid "Don't Panic"
958msgid "Don't Panic!"
959msgstr "Без паника"
960
961#: gamedata/game_GMEP.txt:11
962#, kde-format
963msgid ""
964"As the name of the level says, there is absolutely no need to panic.\n"
965"\n"
966"It is very easy to escape from this prison, because the guards themselves "
967"are trapped and cannot touch you..."
968msgstr ""
969
970#: gamedata/game_GMEP.txt:16
971#, kde-format
972msgid "Robbery"
973msgstr ""
974
975#: gamedata/game_GMEP.txt:17
976#, kde-format
977msgid ""
978"Being free again you need some money from somewhere.\n"
979"\n"
980"The trick is to tie up your enemies. If you can make each one fall onto a "
981"concrete block, that might help. On the other hand, you can just run a lot..."
982msgstr ""
983
984#: gamedata/game_GMEP.txt:22
985#, fuzzy, kde-format
986#| msgid "Under the Stairs"
987msgid "Use the Guards"
988msgstr "Под стълбите"
989
990#: gamedata/game_GMEP.txt:23
991#, kde-format
992msgid ""
993"They may be ruthless, but they are predictable.\n"
994"\n"
995"When you reach the ladders on the right, wait for one guard to jump, then "
996"walk over his head to fetch the gold."
997msgstr ""
998
999#: gamedata/game_GMEP.txt:28
1000#, kde-format
1001msgid "Falling Enemies (1) - Finding A Way"
1002msgstr ""
1003
1004#: gamedata/game_GMEP.txt:29
1005#, kde-format
1006msgid ""
1007"Make use of your enemies by walking over their heads.\n"
1008"\n"
1009"If there is more than one gap to cross, first make the enemies walk right, "
1010"then start walking on their heads."
1011msgstr ""
1012
1013#: gamedata/game_GMEP.txt:34
1014#, kde-format
1015msgid "Falling Enemies (2) - Digging"
1016msgstr ""
1017
1018#: gamedata/game_GMEP.txt:35
1019#, kde-format
1020msgid "Start the level with a click. The rest should be self-explanatory..."
1021msgstr ""
1022
1023#: gamedata/game_GMEP.txt:38
1024#, kde-format
1025msgid "Falling Enemies (3) - Hidden Ladders"
1026msgstr ""
1027
1028#: gamedata/game_GMEP.txt:39
1029#, kde-format
1030msgid ""
1031"This time they are more intelligent and are falling on you from above.\n"
1032"\n"
1033"First, dig all the bricks on the way to the gold.\n"
1034"\n"
1035"After that, run back to the middle and wait for the reborn enemies to fall. "
1036"You will have to trap the leaders while you wait for the others. On the way "
1037"up, keep an eye out for more reborn enemies."
1038msgstr ""
1039
1040#: gamedata/game_GMEP.txt:46
1041#, kde-format
1042msgid "Imprisoned Guards"
1043msgstr ""
1044
1045#: gamedata/game_GMEP.txt:47
1046#, kde-format
1047msgid ""
1048"It is easy enough to break into the main structure, but to collect all the "
1049"gold and get out again, you will need to walk on an enemy's head."
1050msgstr ""
1051
1052#: gamedata/game_GMEP.txt:50
1053#, fuzzy, kde-format
1054#| msgid "Forgotten Gold"
1055msgid "Forbidden Gold"
1056msgstr "Забравено злато"
1057
1058#: gamedata/game_GMEP.txt:51
1059#, kde-format
1060msgid ""
1061"You escaped them very nicely in the last few levels.\n"
1062"\n"
1063"Now you are free again and may do whatever you please. Everything except "
1064"stealing the gold again, needless to say..."
1065msgstr ""
1066
1067#: gamedata/game_GMEP.txt:56
1068#, kde-format
1069msgid "Dig Your Way Out"
1070msgstr ""
1071
1072#: gamedata/game_GMEP.txt:57
1073#, kde-format
1074msgid ""
1075"No guards and you are still asking for help?\n"
1076"\n"
1077"Well, you can get it.\n"
1078"\n"
1079"Dig the bricks next to the bar. When you fall, quickly find a way back to "
1080"the bar so that you can cross over into the niche. Of course you can only "
1081"succeed if you know the way and do not hesitate. There is not much time to "
1082"spare..."
1083msgstr ""
1084
1085#: gamedata/game_GMEP.txt:64
1086#, kde-format
1087msgid "An Unpleasant Cellmate"
1088msgstr ""
1089
1090#: gamedata/game_GMEP.txt:65
1091#, kde-format
1092msgid ""
1093"Click to start the level and he will be trapped before he can do you any "
1094"harm."
1095msgstr ""
1096
1097#: gamedata/game_GMEP.txt:68
1098#, fuzzy, kde-format
1099#| msgid "Amazing Finish"
1100msgid "Awaiting Enemies"
1101msgstr "Невероятен завършек"
1102
1103#: gamedata/game_GMEP.txt:69
1104#, kde-format
1105msgid ""
1106"They will not do anything to you if you stay where you are. They just want "
1107"to protect their gold."
1108msgstr ""
1109
1110#: gamedata/game_GMEP.txt:72
1111#, kde-format
1112msgid "Too Many Guards"
1113msgstr ""
1114
1115#: gamedata/game_GMEP.txt:73
1116#, kde-format
1117msgid ""
1118"This level is difficult, but definitely not impossible.\n"
1119"\n"
1120"Get rid of the first group of guards by leading them to the bottom. Here is "
1121"how. Go to the lowest ladders and stay on the rightmost low ladder for an "
1122"instant, then quickly go back left so that only one enemy is following you. "
1123"Wait on the leftmost low ladder until he also reaches the lowest ladders, "
1124"then quickly climb up and to the left. He will jump to the ground. Repeat "
1125"this trick with all the guards at this location.\n"
1126"\n"
1127"The next guard should be easy to pass, but after that you will have some "
1128"work to do... When you climb the ladder next to the concrete, the guard will "
1129"start running to the leftmost ladder and back. You must find the right "
1130"moment to ride across on his head.\n"
1131"\n"
1132"The last section involves some digging. First fall through the tunnel of "
1133"false bricks on the left, not forgetting to take the gold as you pass by. "
1134"Then climb up the long ladder. The third brick over to the right is a trap. "
1135"Fall into it, then dig right and five times left as you fall. Continue on "
1136"down. Dig the lower of two bricks that have spaces above them, climb up the "
1137"rightmost ladders to the first brick you dug (hoping it has not closed by "
1138"now), then head right and on up to the exit."
1139msgstr ""
1140
1141#: gamedata/game_GMEP.txt:82
1142#, kde-format
1143msgid "Caught In The Heights"
1144msgstr ""
1145
1146#: gamedata/game_GMEP.txt:83
1147#, kde-format
1148msgid ""
1149"As soon as you move down they will chase you till you are dead. So you are "
1150"advised to plan an exact route before you start your escape attempt."
1151msgstr ""
1152
1153#: gamedata/game_GMEP.txt:86
1154#, kde-format
1155msgid "Teamwork (1) - The Liberation"
1156msgstr ""
1157
1158#: gamedata/game_GMEP.txt:87
1159#, kde-format
1160msgid ""
1161"You need the first enemy to help you break out.\n"
1162"\n"
1163"The gold on the left just needs a bit of timing.\n"
1164"\n"
1165"As you go up and over to the right, make sure your team mate does not fall "
1166"into the concrete pit. To collect the three gold pieces on the right, try to "
1167"keep him on the left hand ladder, so that you can jump over his head to the "
1168"gold.\n"
1169"\n"
1170"When you go up and left, there is a ladder standing on a concrete column. "
1171"Walk over your friend's head to reach it and stay above him. The first brick "
1172"to the left of you is a trap. Walk on his head so that he falls into the "
1173"trap and not you. But then you must liberate him again if you want to reach "
1174"the highest ladders.\n"
1175"\n"
1176"Better be nice to your team mate: you will probably have to get along with "
1177"him for the next couple of levels..."
1178msgstr ""
1179
1180#: gamedata/game_GMEP.txt:98
1181#, kde-format
1182msgid "Teamwork (2) - Diving Platforms"
1183msgstr ""
1184
1185#: gamedata/game_GMEP.txt:99
1186#, kde-format
1187msgid "Start running immediately or you are doomed!"
1188msgstr ""
1189
1190#: gamedata/game_GMEP.txt:102
1191#, kde-format
1192msgid "Teamwork (3) - The Final Escape"
1193msgstr ""
1194
1195#: gamedata/game_GMEP.txt:103
1196#, kde-format
1197msgid ""
1198"This is the last level where you are working with your friend. I think he "
1199"has helped you enough to deserve being liberated.\n"
1200"\n"
1201"Sorry, I cannot help you further. There is nothing more to the level than "
1202"sleight of hand."
1203msgstr ""
1204
1205#: gamedata/game_GMGR.txt:2
1206#, fuzzy, kde-format
1207#| msgid "Gold Mesh"
1208msgid "Gold Rush"
1209msgstr "Златна примка"
1210
1211#: gamedata/game_GMGR.txt:3
1212#, kde-format
1213msgid ""
1214"Some little levels with Traditional rules which could take a while to solve. "
1215"You need to dig while falling sometimes.\n"
1216"\n"
1217"Created by Gabriel Miltschitzky [gabriel dot miltschitzky at freenet de]"
1218msgstr ""
1219
1220#: gamedata/game_GMGR.txt:8
1221#, kde-format
1222msgid "Too Easy?"
1223msgstr ""
1224
1225#: gamedata/game_GMGR.txt:9
1226#, kde-format
1227msgid ""
1228"It may seem to be fairly straightforward but unfortunately it is not, "
1229"because there are many false bricks on the way to the gold.\n"
1230"\n"
1231"Dig the first brick while falling, then fall through it, run up the ladder "
1232"and wait until the enemy jumps into the hole. Now you can fall on his head "
1233"and go left. Jump into the hole on the left and dig another brick while "
1234"falling. This will allow you to continue left on the bar.\n"
1235"\n"
1236"Of course there are still quite a lot of traps on the way, but they are "
1237"easier to avoid, so you will have to find them yourself. You know, you can "
1238"always press 'Q' to restart the level."
1239msgstr ""
1240
1241#: gamedata/game_GMGR.txt:16
1242#, kde-format
1243msgid "Have A Nice Flight..."
1244msgstr ""
1245
1246#: gamedata/game_GMGR.txt:17
1247#, kde-format
1248msgid ""
1249"It should not be too difficult.\n"
1250"\n"
1251"Just put the mouse in the upper left corner and the hero will automatically "
1252"finish the level."
1253msgstr ""
1254
1255#: gamedata/game_GMGR.txt:22
1256#, kde-format
1257msgid "Golddigger"
1258msgstr ""
1259
1260#: gamedata/game_GMGR.txt:23
1261#, kde-format
1262msgid "My suggestion: dig!"
1263msgstr ""
1264
1265#: gamedata/game_GMGR.txt:26
1266#, fuzzy, kde-format
1267#| msgid "Golden Tower"
1268msgid "Golden Town"
1269msgstr "Златна кула"
1270
1271#: gamedata/game_GMGR.txt:27
1272#, kde-format
1273msgid ""
1274"You have to collect the gold to the right of you first. Then try to dig a "
1275"way down. It is easier to control the enemies when you are on the lower "
1276"levels."
1277msgstr ""
1278
1279#: gamedata/game_GMGR.txt:30
1280#, kde-format
1281msgid "A Hectic Enemy"
1282msgstr ""
1283
1284#: gamedata/game_GMGR.txt:31
1285#, kde-format
1286msgid ""
1287"You do not have to be quick. You just have to know how to avoid the enemy.\n"
1288"\n"
1289"By jumping down to the lower level you can make your enemy run up and down "
1290"on one ladder as you fall. As soon as you reach the lower level the enemy "
1291"will follow, but you will have time to collect some gold or get past him and "
1292"move over to another section.\n"
1293"\n"
1294"Two important notes: do not let the enemy fall onto the middle row of "
1295"ladders and leave the gold down there till last."
1296msgstr ""
1297
1298#: gamedata/game_GMGR.txt:38
1299#, kde-format
1300msgid "Don't Wake Them Up"
1301msgstr ""
1302
1303#: gamedata/game_GMGR.txt:39
1304#, kde-format
1305msgid ""
1306"This is not very easy because there are so many enemies who block the only "
1307"way out of the level.\n"
1308"\n"
1309"The best way to get past them is to go up on the right and wait until most "
1310"of the enemies go up the middle ladders. Then, by moving up and down, try to "
1311"group them. Finally fall down to the lowest level and wait for them to do "
1312"the same. When the first enemies arrive, run up and try to get to the "
1313"highest concrete pit ahead of the others. You may have to try several times "
1314"before succeeding.\n"
1315"\n"
1316"When there are only one or two enemies blocking the exit, you can try "
1317"getting past them by moving up a ladder just before they reach you. Then "
1318"walk over their heads. Good luck!"
1319msgstr ""
1320
1321#: gamedata/game_GMGR.txt:46
1322#, kde-format
1323msgid "On The Brink"
1324msgstr ""
1325
1326#: gamedata/game_GMGR.txt:47
1327#, kde-format
1328msgid ""
1329"To wait or not to wait? Well, just try...\n"
1330"\n"
1331"Before entering any of the structures on the right, make sure you have an "
1332"escape route."
1333msgstr ""
1334
1335#: gamedata/game_GMGR.txt:52
1336#, kde-format
1337msgid "Dropping Enemies"
1338msgstr ""
1339
1340#: gamedata/game_GMGR.txt:53
1341#, kde-format
1342msgid ""
1343"No, there is no special trick for solving this level.\n"
1344"Just be faster than your enemies."
1345msgstr ""
1346
1347#: gamedata/game_GMGR.txt:57
1348#, fuzzy, kde-format
1349#| msgid "The Big Haul"
1350msgid "The Big Maze"
1351msgstr "Голямата плячка"
1352
1353#: gamedata/game_GMGR.txt:58
1354#, kde-format
1355msgid ""
1356"You can avoid some enemies by finding a false brick to fall through. As for "
1357"the others, you must find a place where you can dig or go around them.\n"
1358"\n"
1359"You have to reach the single piece of gold above a ladder on the left by "
1360"digging through. If you go all the way round, the enemy will chase you and "
1361"block your exit."
1362msgstr ""
1363
1364#: gamedata/game_GMGR.txt:63
1365#, kde-format
1366msgid "Hurry Up!"
1367msgstr ""
1368
1369#: gamedata/game_GMGR.txt:64
1370#, kde-format
1371msgid ""
1372"As the level name tells you, you should not hang around for too long. Run "
1373"immediately, dig the first brick and let the enemy fall into it, then run to "
1374"the second brick and dig through.\n"
1375"\n"
1376"You are not done yet, because you have to reach the gold before the second "
1377"enemy arrives. So speed up!"
1378msgstr ""
1379
1380#: gamedata/game_GMGR.txt:69
1381#, fuzzy, kde-format
1382#| msgid "Who Needs Enemies?"
1383msgid "Two Useful Enemies"
1384msgstr "На кой му трябват врагове?"
1385
1386#: gamedata/game_GMGR.txt:70
1387#, kde-format
1388msgid ""
1389"To get out of the concrete structure below you, go down first, wait for the "
1390"enemy, then walk over his head and escape. Use a similar trick with the "
1391"second enemy.\n"
1392"\n"
1393"The line of gold on the bricks near the bottom requires a bit more thinking. "
1394"Because one of the bricks is a trap, you need to dig all bricks as far as "
1395"the trap, then run over the bricks above, dig through to the remaining gold "
1396"and get out fast.\n"
1397msgstr ""
1398
1399#: gamedata/game_GMGR.txt:76
1400#, fuzzy, kde-format
1401#| msgid "The Heist"
1402msgid "The Prison"
1403msgstr "Грабежът"
1404
1405#: gamedata/game_GMGR.txt:77
1406#, kde-format
1407msgid ""
1408"When you reach the enemies, take all the gold. Then dig one of the bricks, "
1409"jump into it and dig immediately on both sides. The enemies either side of "
1410"you will in 9 out of 10 cases get trapped. Now step onto one of the enemies, "
1411"dig the middle brick and jump through.\n"
1412"\n"
1413"You are free again!"
1414msgstr ""
1415
1416#: gamedata/game_GMGR.txt:82 gamedata/game_GotD.txt:237
1417#: gamedata/game_plws.txt:116
1418#, kde-format
1419msgid "Free Fall"
1420msgstr "Свободно падане"
1421
1422#: gamedata/game_GMGR.txt:83
1423#, kde-format
1424msgid ""
1425"This needs a bit of timing.\n"
1426"\n"
1427"When you have entered the niche in the concrete, wait for the right moment "
1428"to walk over the enemies: not too early, because you would walk straight "
1429"into their arms, and not too late, because then you will not reach the other "
1430"side."
1431msgstr ""
1432
1433#: gamedata/game_GMGR.txt:88
1434#, fuzzy, kde-format
1435#| msgid "Two of Diamonds"
1436msgid "Two Friends"
1437msgstr "Два диаманта"
1438
1439#: gamedata/game_GMGR.txt:89
1440#, kde-format
1441msgid ""
1442"Make use of your friend.\n"
1443"\n"
1444"Dig him out, then walk over his head to reach the bar to the left and below "
1445"you. After taking the gold at the top left, let your friend free again.\n"
1446"\n"
1447"When he runs towards you and falls into the pit, jump onto his head and then "
1448"collect five pieces of gold while walking on his head. You need to adjust "
1449"your speed to match his.\n"
1450"\n"
1451"To reach the piece of gold next to a tube of false bricks, jump through the "
1452"tube, run up the ladder and wait for the enemy to fall in. Now you can ride "
1453"on his head and step to the right to take the gold."
1454msgstr ""
1455
1456#: gamedata/game_GMGR.txt:98 gamedata/game_plwv.txt:9
1457#, kde-format
1458msgid "Impossible?"
1459msgstr "Невъзможно?"
1460
1461#: gamedata/game_GMGR.txt:99
1462#, kde-format
1463msgid ""
1464"No hint this time!\n"
1465"\n"
1466"But it is not impossible."
1467msgstr ""
1468
1469#: gamedata/game_GMGR.txt:104
1470#, fuzzy, kde-format
1471#| msgid "The Vault"
1472msgid "The Wall"
1473msgstr "Избата"
1474
1475#: gamedata/game_GMGR.txt:105
1476#, kde-format
1477msgid ""
1478"There is only one ladder up to the top of the wall and to reach it you need "
1479"an enemy. So you have to dig right and left all the way to the floor as you "
1480"fall.\n"
1481"\n"
1482"On the other side of the wall you have to wait on the ground until the enemy "
1483"nearly reaches you, then run up very quickly.\n"
1484"\n"
1485"But how do you get to the other side?\n"
1486"\n"
1487"Trial and error..."
1488msgstr ""
1489
1490#: gamedata/game_GMGR.txt:114
1491#, kde-format
1492msgid "Snakepits"
1493msgstr ""
1494
1495#: gamedata/game_GMGR.txt:115
1496#, kde-format
1497msgid ""
1498"After you reach the ladder and as you work your way down through the middle "
1499"section, you will need to release five enemies, no more no less. They will "
1500"help form a bridge to the ladders that appear on the left.\n"
1501"\n"
1502"To make the enemies in the boxes on the left move into position as you make "
1503"your escape, just stand at the same height on one side or the other."
1504msgstr ""
1505
1506#: gamedata/game_GMGR.txt:120
1507#, kde-format
1508msgid "Get In And Up"
1509msgstr ""
1510
1511#: gamedata/game_GMGR.txt:121
1512#, kde-format
1513msgid ""
1514"After you reach the first ladder, go down and wait for the enemies to run "
1515"towards you. When they are nearly upon you, run up, go left and enter the "
1516"building. Take the two pieces of gold and dig yourself through."
1517msgstr ""
1518
1519#: gamedata/game_GMGR.txt:124
1520#, kde-format
1521msgid "No Way Out"
1522msgstr ""
1523
1524#: gamedata/game_GMGR.txt:125
1525#, kde-format
1526msgid "You have to dig before you take the gold and before the ladders appear."
1527msgstr ""
1528
1529#: gamedata/game_GMGR.txt:128
1530#, fuzzy, kde-format
1531#| msgid "Cannot Get Up There"
1532msgid "How To Get There"
1533msgstr "Не мога да се изкача там"
1534
1535#: gamedata/game_GMGR.txt:129
1536#, kde-format
1537msgid ""
1538"First you must find a way to the upper-left corner.\n"
1539"\n"
1540"When you arrive, there are two ladders below you, a very short one and a "
1541"longer one. Between them there is a column of bricks. The top two are real "
1542"bricks: the rest is a tube of traps and you have to go through it.\n"
1543"\n"
1544"Dig through two columns of bricks over on the right, step left and run up "
1545"the ladder. Jump to the left and dig two bricks while falling. Run back to "
1546"the right, but dig the last brick, because the one to the left of it is a "
1547"trap. Run up the big ladder, go left and dig through the brick above the "
1548"little ladder. Fall onto it, then head right and fall through the tube.\n"
1549"\n"
1550"The timing is very tight. The tiniest hesitation will kill you!"
1551msgstr ""
1552
1553#: gamedata/game_GMGR.txt:138
1554#, fuzzy, kde-format
1555#| msgid "The Vault"
1556msgid "The Bull"
1557msgstr "Избата"
1558
1559#: gamedata/game_GMGR.txt:139
1560#, kde-format
1561msgid ""
1562"For the gold on the left you need very good timing, similar to 'Free Fall', "
1563"only a bit harder. Try to find the right moment to run over an enemy's "
1564"head.\n"
1565"\n"
1566"On the right hand side, start by digging two single bricks, to let the enemy "
1567"run left and into the hole. Step onto his head, dig on both sides at once "
1568"while falling, then run to the left, take the gold, run back and step onto "
1569"the last falling enemy. Be quick, because you can only reach the five pieces "
1570"of gold on the left by riding on an enemy."
1571msgstr ""
1572
1573#: gamedata/game_GMGR.txt:144
1574#, fuzzy, kde-format
1575#| msgid "Long Drop"
1576msgid "Long Way Up"
1577msgstr "Дълго падане"
1578
1579#: gamedata/game_GMGR.txt:145
1580#, kde-format
1581msgid ""
1582"You have to climb up on the pyramid of ladders and run over the heads of the "
1583"enemies. You need more luck than skill. It is better to wait for an instant "
1584"before climbing up.\n"
1585"\n"
1586"To get the single gold above the traps near the center, dig the enemies free "
1587"then go down and left to the big bar. The enemies will fill the pit under "
1588"the traps, so then you can take the gold easily.\n"
1589"\n"
1590"The rest is a bit hard, but it is easy to understand how to do it. In "
1591"general, it is best to avoid killing enemies."
1592msgstr ""
1593
1594#: gamedata/game_GMGR.txt:152
1595#, kde-format
1596msgid "A Little Present To Say Goodbye"
1597msgstr ""
1598
1599#: gamedata/game_GMGR.txt:153
1600#, kde-format
1601msgid "After some very hard levels, maybe you would like an easy one. Goodbye!"
1602msgstr ""
1603
1604#: gamedata/game_GotD.txt:1
1605#, kde-format
1606msgctxt ""
1607"Note to translators: the hints for the levels of Gold Of The Living Dead, a "
1608"KGoldrunner game, are sometimes rather complicated, so it may help you to "
1609"open the game and display the layout of a level as you translate the hint. "
1610"It may also help to play the solution, by pressing H (for Hint) and then "
1611"Escape (or click the 'Show a Solution' button). You can move easily from one "
1612"level to the next by using the Y key and you can prevent a level from "
1613"playing by using the Pause key (P or Escape)."
1614msgid " "
1615msgstr ""
1616
1617#: gamedata/game_GotD.txt:3
1618#, kde-format
1619msgid "Gold Of The Living Dead"
1620msgstr ""
1621
1622#: gamedata/game_GotD.txt:4
1623#, kde-format
1624msgid ""
1625"The Zombie Apocalypse is upon us and you are the last human left alive on "
1626"Earth, but the zombies still have plenty of gold. However, being zombies, "
1627"they are more interested in you than the treasure...\n"
1628"\n"
1629"Fifty Championship levels, including hints and recorded solutions, from "
1630"Gabriel Miltschitzky, April 2021."
1631msgstr ""
1632
1633#: gamedata/game_GotD.txt:9
1634#, kde-format
1635msgid "Last Person On Earth"
1636msgstr ""
1637
1638#: gamedata/game_GotD.txt:10
1639#, kde-format
1640msgid ""
1641"You are the only human being to survive the Zombie Apocalypse and still you "
1642"can think of nothing but your gold? Well then, let us see what good it will "
1643"do you...\n"
1644"\n"
1645"First hint: every level has a recorded solution, so when in doubt have a "
1646"look at it. Second hint: you can easily get stuck if you were not smart "
1647"enough to prepare an escape route before going after some gold.\n"
1648"\n"
1649"In the bottom right corner you need timed digging to prepare that escape "
1650"route. Dig the highest brick next to the ladder, then wait a little and dig "
1651"the bricks beneath it, just before the top one refills again. This enables "
1652"you to walk over the upper brick and run through the lower bricks on your "
1653"return.\n"
1654"\n"
1655"Among the gold pieces in the center there are fall-through bricks (or traps) "
1656"that can catch you. It is best to collect the outside columns of gold first. "
1657"In other areas you may need to dig while falling through traps.\n"
1658"\n"
1659"The bottom left corner is quite hectic. The escape route for the leftmost "
1660"gold is on the right where there are two pieces of gold. Leave a hole there "
1661"before you go over to the left. To collect the leftmost gold and get back in "
1662"time, try digging holes on both sides of you at once.\n"
1663"\n"
1664"Even with this hint the timing will be tight. You can save a little time by "
1665"digging just the third-highest brick next to the ladder. As you drop back "
1666"from the left, dig the brick on the right that blocks your exit. This will "
1667"give you more room for error, because you will not get killed when the brick "
1668"refills."
1669msgstr ""
1670
1671#: gamedata/game_GotD.txt:23
1672#, kde-format
1673msgid "A Little Digging Warm-Up"
1674msgstr ""
1675
1676#: gamedata/game_GotD.txt:24
1677#, kde-format
1678msgid ""
1679"This level is a good opportunity to practice some digging skills you will "
1680"need in later levels.\n"
1681"\n"
1682"Although it is quite straightforward, a naughty little trap awaits you at "
1683"the end. To avoid it, you have to collect the gold by coming from the left "
1684"side, which is a little dig-timing puzzle. The last steps to the gold and "
1685"back out need you to dig bricks on both sides at the same time, by pressing "
1686"both mouse keys."
1687msgstr ""
1688
1689#: gamedata/game_GotD.txt:29
1690#, kde-format
1691msgid "Patient Zero"
1692msgstr ""
1693
1694#: gamedata/game_GotD.txt:30
1695#, kde-format
1696msgid ""
1697"Watch out! This is a zombie. As soon as you let him loose, he will try to "
1698"kill you!\n"
1699"\n"
1700"On the other hand, there is no other way past him...\n"
1701"\n"
1702"However, he is not completely useless. Walking on his head will enable you "
1703"to reach certain pieces of gold that would otherwise be out of reach.\n"
1704"\n"
1705"P.S. Sometimes he appears somewhere he really should not. If so, you can "
1706"only kill the hero and restart the level. Sorry for that one!"
1707msgstr ""
1708
1709#: gamedata/game_GotD.txt:39 gamedata/game_plws.txt:113
1710#, kde-format
1711msgid "Zig Zag"
1712msgstr "Зиг-заг"
1713
1714#: gamedata/game_GotD.txt:40
1715#, kde-format
1716msgid "This is as easy as it gets..."
1717msgstr ""
1718
1719#: gamedata/game_GotD.txt:43 gamedata/game_wad.txt:63
1720#, kde-format
1721msgid "The Box"
1722msgstr "Кутията"
1723
1724#: gamedata/game_GotD.txt:44
1725#, kde-format
1726msgid ""
1727"Avoiding the zombies at the start might be the worst part. You need to wait "
1728"on top of a ladder until a zombie comes really close to you and then you "
1729"sneak away beneath him at the right moment."
1730msgstr ""
1731
1732#: gamedata/game_GotD.txt:47
1733#, fuzzy, kde-format
1734#| msgid "Infiltration"
1735msgid "Manipulation"
1736msgstr "Проникване"
1737
1738#: gamedata/game_GotD.txt:48
1739#, kde-format
1740msgid ""
1741"Zombies can be manipulated to walk in directions other than just heading for "
1742"you. For example they might run away from you if you are below them on a "
1743"ladder (but not at the bottom of the ladder). This knowledge may save your "
1744"life when you have nowhere to dig and can be very useful when you want to go "
1745"up a ladder to the next level.\n"
1746"\n"
1747"A special case is when one zombie is close below you on a ladder and another "
1748"one is above you. Then the upper one will not run away but descend towards "
1749"you. But usually he will turn around just before he reaches you. You will "
1750"have this situation at the very start and it needs strong nerves, but it "
1751"should not be too difficult to handle once you know how they will react.\n"
1752"\n"
1753"Another useful trick is to stand at some level but away to the left or right "
1754"of one or more zombies. They may go to that level and stay frozen, if there "
1755"is no direct way towards you, or they may stumble towards you and fall into "
1756"a pit - permanent or freshly dug.\n"
1757"\n"
1758"P.S. When you are at the bottom right ladder, it is possible to walk over "
1759"both zombies, even if they are slightly apart. In fact, it is crucial to "
1760"keep them minimally apart, otherwise one of them will walk on top of the "
1761"other's head and make it impossible for you to reach the ladder on the left "
1762"side which leads to the top. Just head straight to the ladder at the bottom "
1763"right and wait there until they are near - the distance they keep if you do "
1764"not change anything is ideal."
1765msgstr ""
1766
1767#: gamedata/game_GotD.txt:57
1768#, kde-format
1769msgid "Do Not Worry"
1770msgstr ""
1771
1772#: gamedata/game_GotD.txt:58
1773#, kde-format
1774msgid "Come on, they are completely harmless ;-)"
1775msgstr ""
1776
1777#: gamedata/game_GotD.txt:61
1778#, kde-format
1779msgid "They Are So Many!"
1780msgstr ""
1781
1782#: gamedata/game_GotD.txt:62
1783#, kde-format
1784msgid ""
1785"You may realize that not all zombies are equally fast. Those that gather in "
1786"bigger groups are slower than single ones - a small relief at least.\n"
1787"\n"
1788"They also take the gold - probably an old instinct from their former lives.\n"
1789"\n"
1790"In this case, however, it is useful because they can bring the gold down to "
1791"you.\n"
1792"\n"
1793"Place your traps thoughtfully: you do not have unlimited space to evade "
1794"them.\n"
1795"\n"
1796"Also note that zombies are somehow immortal: they will all reappear "
1797"somewhere. Given time, some of them will not appear above the bricks and "
1798"will fall to the floor, which will make this level a bit easier for you."
1799msgstr ""
1800
1801#: gamedata/game_GotD.txt:73
1802#, kde-format
1803msgid "Never Trust The H-Ladders"
1804msgstr ""
1805
1806#: gamedata/game_GotD.txt:74
1807#, kde-format
1808msgid ""
1809"You think your ladder is too short?\n"
1810"\n"
1811"In my opinion the H-ladder is high enough for you to climb over the zombies' "
1812"heads. Going up immediately will help you to group them. Make sure no zombie "
1813"is walking on the others' heads when you lure them towards you."
1814msgstr ""
1815
1816#: gamedata/game_GotD.txt:79
1817#, kde-format
1818msgid "Please Do Let Me Pass!"
1819msgstr ""
1820
1821#: gamedata/game_GotD.txt:80
1822#, kde-format
1823msgid ""
1824"There are no false bricks to fall through, so you have to do things the hard "
1825"way. Getting past the last of the zombies may pose some kind of challenge.\n"
1826"\n"
1827"Remember that the zombies run away from you if you are on the ladder below "
1828"them. This one will pace up and down next to the gap to the left of the "
1829"ladders. Find the right moment to get up and dig the bricks on the left, "
1830"then you will be able to avoid him."
1831msgstr ""
1832
1833#: gamedata/game_GotD.txt:85
1834#, kde-format
1835msgid "Three Little Pieces Of Elegance"
1836msgstr ""
1837
1838#: gamedata/game_GotD.txt:86
1839#, kde-format
1840msgid ""
1841"Here you are confronted with timing problems. In most cases you need to dig "
1842"one brick, then wait until just before it refills and dig the brick under "
1843"it. In the first box, for example, this saves your life, because you can run "
1844"over the upper brick and then trap the zombie."
1845msgstr ""
1846
1847#: gamedata/game_GotD.txt:89
1848#, kde-format
1849msgid "Thieves"
1850msgstr ""
1851
1852#: gamedata/game_GotD.txt:90
1853#, kde-format
1854msgid ""
1855"You will notice that getting gold back from the zombies is the hardest part "
1856"of this level. The trick is to separate the zombies with the gold from the "
1857"others and dig them in."
1858msgstr ""
1859
1860#: gamedata/game_GotD.txt:93
1861#, kde-format
1862msgid "Climbing And Falling"
1863msgstr ""
1864
1865#: gamedata/game_GotD.txt:94
1866#, kde-format
1867msgid ""
1868"On the right hand side, you need the last zombie to follow you.\n"
1869"\n"
1870"Well, he may be a bit reluctant, but do not worry, you can always go back if "
1871"he somehow had other plans and went in another direction.\n"
1872"\n"
1873"To make sure he is following you, you sometimes have to wait until he nearly "
1874"catches you before you move, otherwise he will turn around.\n"
1875"\n"
1876"Last piece of advice: the exact height where you stand on a ladder, while "
1877"you wait for the zombie to fall down, is sometimes important - especially at "
1878"the last gap."
1879msgstr ""
1880
1881#: gamedata/game_GotD.txt:103
1882#, fuzzy, kde-format
1883#| msgid "Towers of Gold"
1884msgid "Temple Of Gold"
1885msgstr "Кули от злато"
1886
1887#: gamedata/game_GotD.txt:104
1888#, kde-format
1889msgid ""
1890"Getting the gold is the easier part: get out into the outer temple and enter "
1891"the inner temple from above - from there it is possible to dig your way to "
1892"the gold.\n"
1893"\n"
1894"The harder part is getting past the zombies. You cannot get past three of "
1895"them at once, so the solution is to lure most of them away.\n"
1896"\n"
1897"Lure the zombie from the inner temple into the bottom pit, then get the "
1898"zombie on the right into the inner temple. Try to get him into the place "
1899"where the gold was. Then it is easier to get the other zombies into the "
1900"inner temple as well. \n"
1901"\n"
1902"However the zombies will sometimes be a bit reluctant to go where you want "
1903"them. The place they start from when you lure them down is crucial. Trial "
1904"and error will help you figure this one out."
1905msgstr ""
1906
1907#: gamedata/game_GotD.txt:113
1908#, kde-format
1909msgid "Always Know Your Way Out"
1910msgstr ""
1911
1912#: gamedata/game_GotD.txt:114
1913#, kde-format
1914msgid ""
1915"You can dig on both sides simultaneously.\n"
1916"\n"
1917"This will be necessary a few times to let a zombie free on one side while "
1918"you  escape to the other side."
1919msgstr ""
1920
1921#: gamedata/game_GotD.txt:119
1922#, kde-format
1923msgid "Patience?"
1924msgstr ""
1925
1926#: gamedata/game_GotD.txt:120
1927#, kde-format
1928msgid ""
1929"Sometimes it is better to wait, but sometimes you should take what is yours "
1930"before the zombies steal it."
1931msgstr ""
1932
1933#: gamedata/game_GotD.txt:123
1934#, kde-format
1935msgid "Lock Them Away!"
1936msgstr ""
1937
1938#: gamedata/game_GotD.txt:124
1939#, kde-format
1940msgid ""
1941"How do you deal with the first zombie? Next to the ladder there is a false "
1942"brick into which he will jump as he loops around forever. Your way past him "
1943"is to drop into the trap at the right time (which is during his climb up the "
1944"ladder), then quickly go left and down.\n"
1945"\n"
1946"Now you will need him to fill the gap to the next ladder. You might have "
1947"learned by now that zombies can be manipulated to jump into such holes. "
1948"Unfortunately the brick beneath the gap is a trap, so the hole is two blocks "
1949"deep. That means you have just a small moment when you can run over his head "
1950"before he has sunk too deep. You can have more than one try at this if you "
1951"dig the bricks behind you. Then you can let him out again if you were not "
1952"fast enough.\n"
1953"\n"
1954"The next area is a dig-timing puzzle that should not be too hard to crack.\n"
1955"\n"
1956"Clearly the second zombie is to be led into the hole where he cannot do any "
1957"harm.\n"
1958"\n"
1959"You need the third zombie to grab the gold for you. There are two false "
1960"bricks under the ladders above the box with the gold. One is right next to "
1961"the left-hand ladder which you can use to get behind the enemy. If you then "
1962"move down one step he will fall through the trap in the middle and take the "
1963"gold. Then you have to lure him down by digging him free. Make sure he does "
1964"not drop the gold on the way!\n"
1965"\n"
1966"After this there is only one last zombie for you to worry about. You will "
1967"realize that he runs towards you when you are one step below the top of the "
1968"leftmost ladder. Find the right moment to walk over his head and reach the "
1969"next ladder. Now dig the upper two bricks right next to it, jump to the "
1970"right to get past the zombie and lure him into the gap on the right by going "
1971"down the ladder to the same height."
1972msgstr ""
1973
1974#: gamedata/game_GotD.txt:137
1975#, kde-format
1976msgid "Harder Than It Looks"
1977msgstr ""
1978
1979#: gamedata/game_GotD.txt:138
1980#, kde-format
1981msgid "Timing is everything."
1982msgstr ""
1983
1984#: gamedata/game_GotD.txt:141
1985#, fuzzy, kde-format
1986#| msgid "Concrete Towers"
1987msgid "Concrete Desert"
1988msgstr "Бетонни кули"
1989
1990#: gamedata/game_GotD.txt:142
1991#, kde-format
1992msgid ""
1993"Climb up the ladder, but wait minimally on the same level as the concrete "
1994"row. Then run to the first ladder to the left. You need to reach it before "
1995"the zombies to the left, but the single zombie above should drop down behind "
1996"you.\n"
1997"\n"
1998"Now climb the ladder and go right. Go one step down on the next ladder and "
1999"wait until the zombie below passes, then drop down and go back to your very "
2000"first ladder. Go down one step and wait until most of the zombies pass over "
2001"your head. The ladders to the right should now be the best escape route as "
2002"only two zombies should remain there while the rest are crowding to the "
2003"left.\n"
2004"\n"
2005"Please watch the solution to get a better idea of how all this works."
2006msgstr ""
2007
2008#: gamedata/game_GotD.txt:149
2009#, fuzzy, kde-format
2010#| msgid "Diagonal Disaster"
2011msgid "Diagonal"
2012msgstr "Диагонално бедствие"
2013
2014#: gamedata/game_GotD.txt:150
2015#, kde-format
2016msgid ""
2017"In general it is best to keep all the zombies where they are. Of course you "
2018"can always try to lure them to the right and dump them in one of the pits "
2019"(after clearing them of gold, needless to say), but this is quite a "
2020"complicated process.\n"
2021"\n"
2022"It is better to lure them to the very top of their diagonals before quickly "
2023"descending and taking as much gold as possible - never staying too long at "
2024"the bottom!"
2025msgstr ""
2026
2027#: gamedata/game_GotD.txt:155
2028#, fuzzy, kde-format
2029#| msgid "He's Got the Gold"
2030msgid "Give Me That Gold!"
2031msgstr "Той взе златото"
2032
2033#: gamedata/game_GotD.txt:156
2034#, kde-format
2035msgid ""
2036"You need to lure one of the zombies into the pit. When they drop through the "
2037"false brick, the upper zombie can walk over the other one's head and thus "
2038"move into the pit.\n"
2039"\n"
2040"Where the zombies go depends on where you stand on the ladder and what "
2041"distance they have between them. Too close and they will stick together, too "
2042"far and both will just fall.\n"
2043"\n"
2044"To be able to step over the trapped zombie's head and get the gold, you have "
2045"to fall through the false-bricks on top of the other zombie.  To get back "
2046"out of the box, dig the brick under the trapped zombie as you fall.\n"
2047"\n"
2048"The reappearing zombie might make your life a bit difficult. Make sure that "
2049"he does not drop to the lower ladders with a piece of gold.  If he reappears "
2050"near his original starting position, lucky you..."
2051msgstr ""
2052
2053#: gamedata/game_GotD.txt:165
2054#, kde-format
2055msgid "Too Fast?"
2056msgstr ""
2057
2058#: gamedata/game_GotD.txt:166
2059#, kde-format
2060msgid ""
2061"Release the zombie and use him to reach the gold on the left side.\n"
2062"\n"
2063"When you finally land on the low ladders there is just one way to pass the "
2064"zombie: be quick. Wait for him to get close to you, then step down or up in "
2065"the last moment and pass him."
2066msgstr ""
2067
2068#: gamedata/game_GotD.txt:171
2069#, kde-format
2070msgid "Running Against Time"
2071msgstr ""
2072
2073#: gamedata/game_GotD.txt:172
2074#, kde-format
2075msgid "Be quicker than the zombies - otherwise they will eat you."
2076msgstr ""
2077
2078#: gamedata/game_GotD.txt:175
2079#, fuzzy, kde-format
2080#| msgid "The Big Haul"
2081msgid "The Big Drop"
2082msgstr "Голямата плячка"
2083
2084#: gamedata/game_GotD.txt:176
2085#, kde-format
2086msgid ""
2087"The two columns of gold on the left need to be taken first. The rest can be "
2088"collected on the way back up."
2089msgstr ""
2090
2091#: gamedata/game_GotD.txt:179
2092#, kde-format
2093msgid "Diving"
2094msgstr ""
2095
2096#: gamedata/game_GotD.txt:180
2097#, kde-format
2098msgid ""
2099"Rule number 17: Don't be a hero! (Quotation from the movie Zombieland)\n"
2100"\n"
2101"When diving down, never try to do two things at once. On the left side, for "
2102"example, it needs one dive down to lure the zombie out of his cave, one to "
2103"get him out of the passageway and one to go for the gold.\n"
2104"\n"
2105"You might notice that there is not enough time to get the gold over on the "
2106"right-hand side, so look for a short cut."
2107msgstr ""
2108
2109#: gamedata/game_GotD.txt:187
2110#, kde-format
2111msgid "Encircled"
2112msgstr ""
2113
2114#: gamedata/game_GotD.txt:188
2115#, kde-format
2116msgid ""
2117"The essence of this level is to get the zombies who do not have a piece of "
2118"gold separated from the others and locked away in the pit. So it is helpful "
2119"to get as much of the gold as you can before any of the zombies get it. It "
2120"is no real problem if zombies who have gold land in the pit: you can always "
2121"release them later and get back the gold."
2122msgstr ""
2123
2124#: gamedata/game_GotD.txt:191
2125#, kde-format
2126msgid "Up And Down"
2127msgstr ""
2128
2129#: gamedata/game_GotD.txt:192
2130#, kde-format
2131msgid ""
2132"The three rightmost ladders at the bottom have false bricks near them, so "
2133"you cannot climb very high that way. The two leftmost ladders at the bottom "
2134"lead higher.\n"
2135"\n"
2136"To get over there, you first have to go up the rightmost ladder to escape "
2137"the nearest zombie. Then you can take the gold above the second ladder. But "
2138"wait at the bottom of that ladder until the next zombie arrives from the "
2139"left, so you can step over his head at the last moment.\n"
2140"\n"
2141"Now go up the third ladder, take the gold there, fall and go up again. Wait "
2142"for the ideal moment to run for the leftmost ladders. If one zombie from the "
2143"left comes after you, step over his head and begin your run.\n"
2144"\n"
2145"If you cannot make it to the left, climbing the little ladder in the middle "
2146"can buy you some space and time. It might also offer you a shorter way "
2147"upwards - play the solution to see how.\n"
2148"\n"
2149"Now try to clear all the gold on the upper levels, but watch for traps! "
2150"Finally you have to collect the remaining gold from the zombies. Never land "
2151"on the ground to the right of them."
2152msgstr ""
2153
2154#: gamedata/game_GotD.txt:203 gamedata/game_lars.txt:44
2155#, kde-format
2156msgid "Do Not Fall Down"
2157msgstr "Не поглеждайте надолу"
2158
2159#: gamedata/game_GotD.txt:204
2160#, kde-format
2161msgid ""
2162"Get every piece of gold, otherwise your way back will be blocked.\n"
2163"\n"
2164"The last piece of gold can only be reached with the help of the zombie: the "
2165"same goes for the ladders leading back to the top."
2166msgstr ""
2167
2168#: gamedata/game_GotD.txt:209
2169#, fuzzy, kde-format
2170#| msgid "Surprise Ending"
2171msgid "Surprise, Surprise"
2172msgstr "Изненадващ край"
2173
2174#: gamedata/game_GotD.txt:210
2175#, kde-format
2176msgid ""
2177"I would not want to spoil the surprise...\n"
2178"\n"
2179"However, when you reach the bricks above the gold, you should plan an escape "
2180"route carefully before you dig down. Zombies can also be used to fill the "
2181"gaps."
2182msgstr ""
2183
2184#: gamedata/game_GotD.txt:215
2185#, kde-format
2186msgid "Busy Town"
2187msgstr ""
2188
2189#: gamedata/game_GotD.txt:216
2190#, kde-format
2191msgid ""
2192"If you are not too happy with that many zombies running around, there is "
2193"more than one opportunity to get rid of them!"
2194msgstr ""
2195
2196#: gamedata/game_GotD.txt:219
2197#, kde-format
2198msgid "Jailbreak"
2199msgstr ""
2200
2201#: gamedata/game_GotD.txt:220
2202#, kde-format
2203msgid ""
2204"Use the false bricks to slide away under the zombies. When you arrive at the "
2205"bottom, let all the zombies out of the prison. You might have to enter it "
2206"again..."
2207msgstr ""
2208
2209#: gamedata/game_GotD.txt:223
2210#, kde-format
2211msgid "Is It Really Worth It?"
2212msgstr ""
2213
2214#: gamedata/game_GotD.txt:224
2215#, kde-format
2216msgid ""
2217"This level depends on strange behaviour of the zombies. It is worth watching "
2218"the solution to see what happens.\n"
2219"\n"
2220"After you get down to the floor and collect the gold, extra ladders will "
2221"appear. These make it possible to dodge the zombie on the left by luring him "
2222"into your pit and then stepping up the ladder on the right and walking over "
2223"his head. You should get this done as quickly as possible.\n"
2224"\n"
2225"Now wait on top of a short ladder or concrete block over to the left. This "
2226"will cause some zombies from the left to climb above you and fall down from "
2227"there. They will do that only if you got to this point soon enough.\n"
2228"\n"
2229"When all four zombies are falling, climb up and wait on the right of the "
2230"concrete pit until the zombies come up and fill it again. Then change sides "
2231"and wait to the left of the concrete. They will start this creepy zombie-"
2232"dancing...\n"
2233"\n"
2234"Go to the top of the ladder and step over their heads to the row of short "
2235"ladders. Wait on top of the leftmost short ladder and step over their heads "
2236"again when they start circling. You should now be on the ladders that lead "
2237"to the right.\n"
2238"\n"
2239"The zombies on the right are a bit tricky to deal with. Going to the same "
2240"height as the upper zombie will make them start circling, but as soon as you "
2241"go above them they will stop. It requires very good timing to wait "
2242"downstairs long enough for them to start circling, then to go upstairs as "
2243"quickly as possible, so as to step over their heads."
2244msgstr ""
2245
2246#: gamedata/game_GotD.txt:238
2247#, kde-format
2248msgid ""
2249"Lets face it: the ground with nowhere to run or dig is not where you want to "
2250"be when the zombies come for you. However, every time you collect some gold "
2251"you end up down there. The trick is to have the zombies falling overhead as "
2252"you run beneath them to one of the side ladders.\n"
2253"\n"
2254"One possibility is to wait near the top of a ladder (but not an outer one) "
2255"until the zombies also gather up high. Then descend, take as much gold with "
2256"you as possible and quickly return to the ladder. If you are lucky the "
2257"zombies will still be in the air when you reach it.\n"
2258"\n"
2259"If one of the zombies has reached the ladder before you, try going up it. "
2260"Often that will make the zombie run away from you and maybe exit to one side "
2261"and fall. The zombie will go up only as far as what he thinks is the nearest "
2262"exit, but he does not understand gravity very well... On the right there is "
2263"a bar next to the ladder, which is fine, but on the left there is a piece of "
2264"gold next to the ladder and the zombies think they can walk on it, so they "
2265"will go only one space past it if you push them up the ladder.\n"
2266"\n"
2267"If you are lucky, the zombies will remove that gold before you get there. Or "
2268"they may be some distance away when you arrive, so it is easy to collect. "
2269"Failing that, you have to push the zombies up just a bit higher than the "
2270"gold, then quickly run up, dive sideways and collect the gold. After that "
2271"you must run back to the ladder and push them up and over the bar, up "
2272"higher, which is their new exit point.\n"
2273"\n"
2274"Another possibility, which is faster but maybe riskier, is to wait above a "
2275"series of gold pieces you wish to collect until the zombies get above their "
2276"exit point on a side ladder, then fall and collect the gold and either rest "
2277"on your last concrete block or be falling when the zombies reach their exit. "
2278"They will then leave the ladder and fall while you run across under them and "
2279"climb the ladder one more time.\n"
2280"\n"
2281"These possibilities are demonstrated in the recorded solution for Free Fall, "
2282"but it does things the hard way: it is actually easier to work from right to "
2283"left when collecting the gold. One last hint: if a zombie drops some gold, "
2284"collect it on your next trip, before it gets picked up again."
2285msgstr ""
2286
2287#: gamedata/game_GotD.txt:251
2288#, fuzzy, kde-format
2289#| msgid "The Balance"
2290msgid "The Passage"
2291msgstr "Балансът"
2292
2293#: gamedata/game_GotD.txt:252
2294#, kde-format
2295msgid ""
2296"You need to start with the gold on the right first, which means you have to "
2297"dodge the zombie in the small passage.\n"
2298"\n"
2299"Over there, you can not retrieve the lower gold (you can get in, but not "
2300"back out). So you need to lure the zombie into the pit and kill him, along "
2301"with the gold, by digging the bricks to his left and luring him into them. "
2302"Sometimes he gets smart and drops the gold before getting trapped, so you "
2303"have to repeat the whole process. Moving quickly in the first place makes "
2304"this less likely...\n"
2305"\n"
2306"When the zombie reappears at the top, lure him into the left hand side, get "
2307"past him and make sure he follows you when you dig through the double column "
2308"of bricks.\n"
2309"\n"
2310"For the last piece of gold, lure the zombie into the concrete cave, ride on "
2311"his head, take the gold and get out as quickly as you can when the hidden "
2312"ladders appear. This is probably the hardest part.\n"
2313"\n"
2314"When you reach the pit before the exit ladder, step down to the same level "
2315"as the pit and wait for the zombie to walk over you and fall in. Then you "
2316"are free to go."
2317msgstr ""
2318
2319#: gamedata/game_GotD.txt:263
2320#, kde-format
2321msgid "Out Of My Way!"
2322msgstr ""
2323
2324#: gamedata/game_GotD.txt:264
2325#, kde-format
2326msgid ""
2327"It is easier to pass below the zombies. Wait until one comes really close to "
2328"you (wait until the last moment) then switch past him.\n"
2329"\n"
2330"After you are past the last one, let them fall onto the concrete, then "
2331"collecting the gold will be a cakewalk."
2332msgstr ""
2333
2334#: gamedata/game_GotD.txt:269
2335#, kde-format
2336msgid "Waking Up The Dead"
2337msgstr ""
2338
2339#: gamedata/game_GotD.txt:270
2340#, kde-format
2341msgid ""
2342"You will realize that zombies move vertically in your direction first before "
2343"going horizontally. This means that most of the time they will move in a "
2344"straight line upwards. Use this to descend next to them.\n"
2345"\n"
2346"Of course the first wave of zombies is too big to get past with just this "
2347"trick, so you should lure a few zombies into the little cave first. Then "
2348"move upwards first to make them climb and then descend. However, descending "
2349"requires a little zig-zag at the start because the zombies will not form a "
2350"straight line.\n"
2351"\n"
2352"You will need to group the second wave of zombies before you can get past "
2353"them."
2354msgstr ""
2355
2356#: gamedata/game_GotD.txt:277
2357#, kde-format
2358msgid "Zombie Lemmings"
2359msgstr ""
2360
2361#: gamedata/game_GotD.txt:278
2362#, kde-format
2363msgid ""
2364"You go up by walking over the zombies' heads. It only gets difficult with "
2365"the last two because you need precise timing there.\n"
2366"\n"
2367"Start with the gold on the right. Finish with the middle one of five at the "
2368"bottom of the box.\n"
2369"\n"
2370"If you wonder why there are two groups of h-ladders where you need to step "
2371"over a zombie as you climb the pop-up ladders, note that the zombies use the "
2372"same trick themselves to come after you, so you will have to do it twice."
2373msgstr ""
2374
2375#: gamedata/game_GotD.txt:285
2376#, fuzzy, kde-format
2377#| msgid "Rat Trap"
2378msgid "Death Trap"
2379msgstr "Капан за плъхове"
2380
2381#: gamedata/game_GotD.txt:286
2382#, kde-format
2383msgid "Rule Number 22: When in doubt, know your way out!"
2384msgstr ""
2385
2386#: gamedata/game_GotD.txt:289 gamedata/game_plws.txt:227
2387#, kde-format
2388msgid "Overcrowding"
2389msgstr "Пренаселване"
2390
2391#: gamedata/game_GotD.txt:290
2392#, kde-format
2393msgid ""
2394"The zombies will eventually group themselves, which makes it easier for you "
2395"to avoid them, but harder to steal their gold. Best if you get as much gold "
2396"as possible before anyone else. You might not manage to get every piece "
2397"before them, but there are some places where it is easier to rob them."
2398msgstr ""
2399
2400#: gamedata/game_GotD.txt:293
2401#, kde-format
2402msgid "Fear Of Heights"
2403msgstr ""
2404
2405#: gamedata/game_GotD.txt:294
2406#, kde-format
2407msgid ""
2408"As you walk left on top of the two zombies, there will be another one that "
2409"moves in your direction at some point. Jump left and run over him "
2410"immediately, otherwise you will not be able to move down to the ladders.\n"
2411"\n"
2412"It is best if you collect all the gold in the middle in one run (with one "
2413"exception), otherwise it will be a long and weary job to get some pieces of "
2414"gold back from the zombies.\n"
2415"\n"
2416"When you arrive at the bottom, it might come in handy if you make every "
2417"zombie move in the same direction by waiting long enough at the bottom of "
2418"the big ladders.\n"
2419"\n"
2420"As for the dig-timing puzzles in the boxes, take my advice that it is better "
2421"to go inside more frequently than try to get everything at once and be "
2422"locked in..."
2423msgstr ""
2424
2425#: gamedata/game_GotD.txt:303
2426#, fuzzy, kde-format
2427#| msgid "Amazing Finish"
2428msgid "Raining Zombies"
2429msgstr "Невероятен завършек"
2430
2431#: gamedata/game_GotD.txt:304
2432#, kde-format
2433msgid "Let us see if you have learned your lesson about zombies and ladders..."
2434msgstr ""
2435
2436#: gamedata/game_GotD.txt:307
2437#, kde-format
2438msgid "A Desperate Jump"
2439msgstr ""
2440
2441#: gamedata/game_GotD.txt:308
2442#, kde-format
2443msgid ""
2444"Wait for the moment when the zombie has reached the top of the ladder and is "
2445"starting to descend - that is when you make your jump.\n"
2446"\n"
2447"To get past the other zombies, you sometimes need to run over their heads."
2448msgstr ""
2449
2450#: gamedata/game_GotD.txt:313
2451#, kde-format
2452msgid "Among Zombies"
2453msgstr ""
2454
2455#: gamedata/game_GotD.txt:314
2456#, kde-format
2457msgid "All it takes is good strong nerves..."
2458msgstr ""
2459
2460#: gamedata/game_GotD.txt:317
2461#, fuzzy, kde-format
2462#| msgid "The Rose"
2463msgid "The Horde"
2464msgstr "Розата"
2465
2466#: gamedata/game_GotD.txt:318
2467#, kde-format
2468msgid ""
2469"That is the thing with zombies: the slower the creepier.\n"
2470"\n"
2471"Hurry up and do those puzzles. The clock is ticking..."
2472msgstr ""
2473
2474#: gamedata/game_GotD.txt:323
2475#, kde-format
2476msgid "Dance With Death"
2477msgstr ""
2478
2479#: gamedata/game_GotD.txt:324
2480#, kde-format
2481msgid ""
2482"The only way to get the gold is to ride the whole way on his head. Yee-hah! "
2483"Ride him cowboy!"
2484msgstr ""
2485
2486#: gamedata/game_GotD.txt:327
2487#, fuzzy, kde-format
2488#| msgid "Space Invader"
2489msgid "Zombie Invaders"
2490msgstr "Космически нашественик"
2491
2492#: gamedata/game_GotD.txt:328
2493#, kde-format
2494msgid ""
2495"Watch what happens if you climb up a ladder on the side, but only to where "
2496"you are level with the bricks the zombies are walking on..."
2497msgstr ""
2498
2499#: gamedata/game_GotD.txt:331
2500#, kde-format
2501msgid "Just Survive"
2502msgstr ""
2503
2504#: gamedata/game_GotD.txt:332
2505#, kde-format
2506msgid ""
2507"Avoiding the zombies is easier than you might think. Only the few zombies "
2508"who are on their own and not in a row with the others will ruin your day. "
2509"Therefore the left side is easier, because there are fewer lone zombies. "
2510msgstr ""
2511
2512#: gamedata/game_GotD.txt:335
2513#, kde-format
2514msgid "Death Race"
2515msgstr ""
2516
2517#: gamedata/game_GotD.txt:336
2518#, kde-format
2519msgid ""
2520"You can distract the zombie from running down when you are on the same level "
2521"as him. Who said it had to be fair play?"
2522msgstr ""
2523
2524#: gamedata/game_GotD.txt:339
2525#, kde-format
2526msgid "Zombie Free Zone"
2527msgstr ""
2528
2529#: gamedata/game_GotD.txt:340
2530#, kde-format
2531msgid ""
2532"Finally, you have escaped the horrors of the zombie-infested world. Now that "
2533"you are in the zombie-free zone, nothing can go wrong, can it?"
2534msgstr ""
2535
2536#: gamedata/game_GotD.txt:343
2537#, fuzzy, kde-format
2538#| msgid "The Foundry"
2539msgid "The End"
2540msgstr "Леярната"
2541
2542#: gamedata/game_GotD.txt:344
2543#, fuzzy, kde-format
2544#| msgid ""
2545#| "<b>CONGRATULATIONS !!!!</b><p>You have conquered the last level in the %1 "
2546#| "game !!</p>"
2547msgid ""
2548"CONGRATULATIONS !!!!\n"
2549"\n"
2550"You have conquered all levels of the Gold Of The Living Dead game !!!\n"
2551"\n"
2552"Or have you?"
2553msgstr ""
2554"<b>Поздравления!</b><p>Вие превзехте и последното ниво в играта \"%1\"!</p>"
2555
2556#: gamedata/game_GRII.txt:2
2557#, fuzzy, kde-format
2558#| msgid "Gold Mesh"
2559msgid "Gold Rush II"
2560msgstr "Златна примка"
2561
2562#: gamedata/game_GRII.txt:3
2563#, kde-format
2564msgid ""
2565"These 20 levels have even harder challenges, more complicated puzzles and "
2566"tighter timings than the first Gold Rush. They are not for the faint "
2567"hearted. As before, you need to dig while falling sometimes. Have fun!\n"
2568"\n"
2569"Created by Gabriel Miltschitzky [gabriel dot miltschitzky at googlemail dot "
2570"com], who also provided the recorded solutions.\n"
2571"\n"
2572"It is best to play the first Gold Rush levels before attempting Gold Rush "
2573"II, because you will need many techniques that are easier to learn there. "
2574"None of the levels in Gold Rush and Gold Rush II are impossible. If in "
2575"doubt, use menu item 'Move->Show a Solution' to watch solutions provided by "
2576"the author."
2577msgstr ""
2578
2579#: gamedata/game_GRII.txt:10
2580#, fuzzy, kde-format
2581#| msgid "Getting Started"
2582msgid "A Big Start"
2583msgstr "Започване"
2584
2585#: gamedata/game_GRII.txt:11
2586#, kde-format
2587msgid ""
2588"Wait an instant before you head left. Then it will be easier to reach the "
2589"gold by walking on the enemies' heads.\n"
2590"\n"
2591"Step quickly onto the ladders when they appear. You will now have to cross "
2592"two gaps, with the help of an enemy, before you can reach the highest "
2593"ladders.\n"
2594"\n"
2595"How you manage that depends on how many enemies are following you when you "
2596"step onto the first ladder. In the best case there are two, so you can walk "
2597"back over them to cross the first gap, then pause briefly while they form a "
2598"bridge over the next gap.\n"
2599"\n"
2600"Your escape further upwards depends on your speed and dexterity."
2601msgstr ""
2602
2603#: gamedata/game_GRII.txt:20
2604#, kde-format
2605msgid "Teamwork"
2606msgstr ""
2607
2608#: gamedata/game_GRII.txt:21
2609#, kde-format
2610msgid ""
2611"The gold on the right hand side is just a question of speed and dexterity. "
2612"So is the gold on the lower levels. \n"
2613"\n"
2614"To reach the gold above the bar on the left, walk on your enemy's head as he "
2615"moves along the bar.\n"
2616"\n"
2617"The gold in the middle needs more thought. When the enemy is climbing the "
2618"long ladder at center-left, jump to the right and dig the brick left of the "
2619"bar. Go upstairs and wait for the enemy, then ride on his head, take the "
2620"gold, dig three bricks and enter the central structure.\n"
2621"\n"
2622"Wait for the enemy to come up the ladder when you emerge on the right. As he "
2623"moves up and down on the top rungs, choose the right moment to walk over his "
2624"head and reach the gold at the top right. The rest is easy."
2625msgstr ""
2626
2627#: gamedata/game_GRII.txt:30
2628#, kde-format
2629msgid "Watch Out For Traps"
2630msgstr ""
2631
2632#: gamedata/game_GRII.txt:31
2633#, kde-format
2634msgid ""
2635"Use the four enemies to fill up the false bricks you will find on your way "
2636"up the ladders."
2637msgstr ""
2638
2639#: gamedata/game_GRII.txt:34
2640#, fuzzy, kde-format
2641#| msgid "Easy Start"
2642msgid "Easy Prey"
2643msgstr "Лесен старт"
2644
2645#: gamedata/game_GRII.txt:35
2646#, kde-format
2647msgid ""
2648"This is not very difficult. The main thing is to prevent any enemy getting a "
2649"piece of gold. This is easier than it seems if you collect the easily "
2650"accessible pieces first.\n"
2651"\n"
2652"Trying to group the enemies will help. If you are on the other side of a "
2653"barrier you can group them by moving up and down.\n"
2654"\n"
2655"Furthermore some of the bricks are traps, so you can sometimes take a short "
2656"cut. But you should not count on it."
2657msgstr ""
2658
2659#: gamedata/game_GRII.txt:42
2660#, fuzzy, kde-format
2661#| msgid "The Dotted Line"
2662msgid "The Gold Mine"
2663msgstr "Прекъснатата линия"
2664
2665#: gamedata/game_GRII.txt:43
2666#, kde-format
2667msgid ""
2668"Of course the gold at the bottom needs to be taken last.\n"
2669"\n"
2670"It may be useful to lead some of the enemies into pits as you collect the "
2671"higher pieces of gold, but do not forget to release them before you go for "
2672"the last gold.\n"
2673"\n"
2674"As for the gold at the bottom, think where the escape route could be before "
2675"you start digging down to the gold, because you will not have time to "
2676"reflect when you are inside the big pit..."
2677msgstr ""
2678
2679#: gamedata/game_GRII.txt:50 gamedata/game_plwv.txt:61
2680#, kde-format
2681msgid "Entangled"
2682msgstr "Впримчен"
2683
2684#: gamedata/game_GRII.txt:51
2685#, kde-format
2686msgid ""
2687"Dodge the first enemy among the ladders on the right.\n"
2688"\n"
2689"Now you come to a place where there are several shafts of false bricks "
2690"leading down. Fall through the leftmost shaft and dig the brick to the right "
2691"while falling. The enemy needs to be one ladder away from you and has to "
2692"jump down immediately after you. Climb up, fall through the rightmost shaft "
2693"and head for the single piece of gold. Escape through the traps beneath the "
2694"dug brick. Timing is very tight.\n"
2695"\n"
2696"Be quick enough to reach the ladder on the left before the second enemy "
2697"blocks your path, then step down to the same height as the pit to the right. "
2698"The enemy will pass above you and fall into the pit. Take the gold on the "
2699"right, dig the bricks on the left, lure the third enemy into a false brick "
2700"and step over his head to escape upward.\n"
2701"\n"
2702"Get into the left-hand section by digging a brick near the top. You can "
2703"dodge the next enemy by falling through a trap that leads back to the right-"
2704"hand section, making him follow you.\n"
2705"\n"
2706"To reach the gold at the bottom, lure the enemies away, search for false "
2707"bricks leading down, dig the brick on the end of the line and take those "
2708"pieces fast."
2709msgstr ""
2710
2711#: gamedata/game_GRII.txt:62
2712#, fuzzy, kde-format
2713#| msgid "Two of Diamonds"
2714msgid "Three Friends"
2715msgstr "Два диаманта"
2716
2717#: gamedata/game_GRII.txt:63
2718#, kde-format
2719msgid ""
2720"You will need both enemies to help you finish the level. When you get to the "
2721"gold on the column of concrete, wait on the edge. Make sure that your first "
2722"helper will follow you when you jump down. Take the gold to your left, then "
2723"go up and quickly dig the bricks on the left of the ladder until you can "
2724"move further left, followed by the enemy. Step over his head to reach the "
2725"next ladder and go up again.\n"
2726"\n"
2727"Jump into the pit and dig on both sides equally. As the enemy moves towards "
2728"you through the dug bricks, trap him so that you can dig two more columns of "
2729"bricks on the left. When he runs out of the dug brick, go left, stand next "
2730"to the pit and dig to your right to trap him again. Go one step down the "
2731"nearest ladder and make him jump into the pit. Now take the gold and get "
2732"out!\n"
2733"\n"
2734"As you go back to the right, you will need to find a shaft of false bricks "
2735"which is hidden under a diggable brick. When you get back, make the second "
2736"enemy follow you down to the lowest level. Leave him there, but use him to "
2737"get back to the ladders leading upwards.\n"
2738"\n"
2739"Go to the pit and ladder at center-left and open up a shaft two bricks wide "
2740"all the way down to the concrete near where the enemy is standing. When he "
2741"follows you left, trap him, go right to the ladder and wait for him to run "
2742"towards the pit. You need to start your escape to the left when he is just "
2743"starting to fall into the pit, to avoid being killed when the bricks close."
2744msgstr ""
2745
2746#: gamedata/game_GRII.txt:72
2747#, kde-format
2748msgid "Let Me Out!"
2749msgstr ""
2750
2751#: gamedata/game_GRII.txt:73
2752#, kde-format
2753msgid ""
2754"It is no use looking for traps: there are none!\n"
2755"\n"
2756"When taking the first gold run down quickly so that the enemy does not "
2757"follow you but goes by another route. Go down nearly as far as you can, so "
2758"that the enemy will move to a position where you can get past him. You need "
2759"to be very, very quick!"
2760msgstr ""
2761
2762#: gamedata/game_GRII.txt:78
2763#, kde-format
2764msgid "Let Them Live"
2765msgstr ""
2766
2767#: gamedata/game_GRII.txt:79
2768#, kde-format
2769msgid ""
2770"With a bit of dexterity, it is possible to pass three trapped enemies. "
2771"Killing is not an option, because you will need two of the three enemies, so "
2772"be careful not to dig too early, otherwise the enemies will reappear near "
2773"the concrete pit at the top right and you will have to restart the level.\n"
2774"\n"
2775"The next two pieces of gold can only be reached with the help of two "
2776"enemies. You have free choice which piece you take first, but my personal "
2777"suggestion is to take the higher piece last. A popup ladder will make it "
2778"easier for you to continue your way up.\n"
2779"\n"
2780"The last enemy is very likely to have been in the concrete pit, because he "
2781"got killed by the refilling bricks. He is a bit difficult to pass. The "
2782"easiest way is to wait on the highest ladder until the enemy goes back to "
2783"the concrete pit. Then you just have time to reach a short ladder before two "
2784"big ladders. Wait there until he jumps down, then you can quickly climb up "
2785"and escape.\n"
2786"\n"
2787"If you managed to let all three enemies survive, then you are lucky..."
2788msgstr ""
2789
2790#: gamedata/game_GRII.txt:88
2791#, kde-format
2792msgid "Jump And Run!"
2793msgstr ""
2794
2795#: gamedata/game_GRII.txt:89
2796#, kde-format
2797msgid ""
2798"Jump to the left from the highest bar on the right. Do not wait too long: no "
2799"more than two enemies should be below the highest bar on the left when you "
2800"jump down. \n"
2801"\n"
2802"Step over the heads of the falling enemies next to you and dig the higher "
2803"brick. Cross over the brick and take the gold. Wait on the middle bar until "
2804"the first ladder is free of enemies. Do not jump to that ladder too early or "
2805"too late.\n"
2806"\n"
2807"If you got that far, start collecting the gold quickly, overtaking the "
2808"enemies and staying just below them."
2809msgstr ""
2810
2811#: gamedata/game_GRII.txt:96
2812#, kde-format
2813msgid "The Lone Golddigger"
2814msgstr ""
2815
2816#: gamedata/game_GRII.txt:97
2817#, kde-format
2818msgid ""
2819"It is best to collect the gold at the upper left by working from right to "
2820"left. You have to dig the column of bricks next to the ladder to get out "
2821"again, so when you take the leftmost gold there will only be enough time to "
2822"escape if you dig diagonally and take a short cut. The bricks you dig must "
2823"first be cleared of gold.\n"
2824"\n"
2825"In the lower left section the leftmost gold is tricky. Dig the column of "
2826"bricks until there are only five bricks left. Wait until the bricks above "
2827"refill and dig the next brick just when the brick above reappears. Now dig "
2828"the whole column of bricks, but leave the sixth brick from the bottom. Then "
2829"you can run in, dig and fall on the gold at the left.\n"
2830"\n"
2831"The gold at the bottom requires speed. Dig all the bricks, take all the gold "
2832"and get back. At the last brick you need to dig both sides at the same "
2833"time.\n"
2834"\n"
2835"The gold inside the big box needs a bit of thinking --- and you have to be "
2836"fast too..."
2837msgstr ""
2838
2839#: gamedata/game_GRII.txt:106
2840#, fuzzy, kde-format
2841#| msgid "Left or Right?"
2842msgid "Left Or Right?"
2843msgstr "Ляво или дясно?"
2844
2845#: gamedata/game_GRII.txt:107
2846#, kde-format
2847msgid ""
2848"Move left, then immediately right. Continue down until you fall into a false "
2849"brick with two concrete blocks beneath it. Wait there until no enemy is "
2850"moving, then head right.\n"
2851"\n"
2852"When you reach the bottom, take the gold and run to the nearest ladders "
2853"leading upward. Continue up for a while, but return to the bottom to the "
2854"left of your enemies and head for the leftmost ladders, which will lead to "
2855"the upper right corner.\n"
2856"\n"
2857"Passing the two enemies will need some skill. Move up and down until both "
2858"enemies go up and one comes left to catch you. Walk over his head and escape "
2859"upward before the other one gets you."
2860msgstr ""
2861
2862#: gamedata/game_GRII.txt:114
2863#, fuzzy, kde-format
2864#| msgid "Towers of Gold"
2865msgid "Treasures of Gold"
2866msgstr "Кули от злато"
2867
2868#: gamedata/game_GRII.txt:115
2869#, kde-format
2870msgid ""
2871"Start by collecting the gold over on the left. Then take the gold in the "
2872"next section to the right. To escape from there, step over the enemy's head "
2873"as he climbs out of a dug brick.\n"
2874"\n"
2875"Dodge the free enemy, climb up to the highest gold and take the first three "
2876"pieces, making sure you have cleared an escape route. Then lure the free "
2877"enemy up and into the false brick in this section and take the last piece of "
2878"gold. At one point on the way up you have to let him come really close...\n"
2879"\n"
2880"The remaining sections need some thinking and tight timing, but should not "
2881"be too hard.\n"
2882"\n"
2883"Take the rightmost gold last. There is very little time to get back up when "
2884"the hidden ladders appear.\n"
2885"\n"
2886"Make sure the leftmost enemy does not leave his niche. You need him to help "
2887"you reach the hidden escape ladders as he climbs across the bar at top left."
2888msgstr ""
2889
2890#: gamedata/game_GRII.txt:126
2891#, kde-format
2892msgid "Never Reaching The Bottom"
2893msgstr ""
2894
2895#: gamedata/game_GRII.txt:127
2896#, kde-format
2897msgid ""
2898"On the bars, dodge the enemy by dropping to the lower bar just before he "
2899"reaches you and then go below him and to the right. Take the gold and fall "
2900"to the next bar. Wait for the right moment to do that. The enemy must fall "
2901"near the column of concrete.\n"
2902"\n"
2903"When you reach the middle, make him fall between the two pieces of gold. "
2904"Hang on each bar, then walk over him to take the gold.\n"
2905"\n"
2906"To reach the last piece of gold, use the trick of making the enemy run up "
2907"ahead of you when you are below him on a ladder. Push him up and over onto "
2908"the concrete. As he falls off it, walk over his head and take the gold."
2909msgstr ""
2910
2911#: gamedata/game_GRII.txt:134
2912#, kde-format
2913msgid "Getting Past The Enemy"
2914msgstr ""
2915
2916#: gamedata/game_GRII.txt:135
2917#, kde-format
2918msgid ""
2919"The first enemy needs very careful timing: you have to jump into the trap "
2920"just before he does, then go left and run down the ladder.\n"
2921"\n"
2922"The second enemy is very tricky indeed. Walk over his head, then dig the "
2923"upper left brick and all of the bricks to your right as you fall. Now "
2924"persuade the enemy to fall by standing at the bottom. Then run up the "
2925"ladders and run over him to the right, just before the bricks close.\n"
2926"\n"
2927"The two enemies in the next pit should be no trouble.\n"
2928"\n"
2929"Passing the last enemy is a delicate operation. You have to know exactly "
2930"when to drop. It is shortly after he has reached the highest point of the "
2931"ladder and is moving down."
2932msgstr ""
2933
2934#: gamedata/game_GRII.txt:144
2935#, kde-format
2936msgid "Narrow Paths"
2937msgstr ""
2938
2939#: gamedata/game_GRII.txt:145
2940#, kde-format
2941msgid ""
2942"Await the first enemy at the bottom. The two larger ladders give you a "
2943"chance to pass him. Move up the rightmost ladder to the same height as those "
2944"two ladders. Then the enemy will go up them and will not cause you any "
2945"further trouble.\n"
2946"\n"
2947"The enemy guarding the gold can be passed at the leftmost of three bricks, "
2948"which is a false brick. Wait until he climbs up the ladder, then quickly "
2949"fall through the trap and go for the gold. To get back past him, use a trick "
2950"similar to the one you used on the first enemy.\n"
2951"\n"
2952"When you climb up again make sure that only one of the next four enemies is "
2953"going right. At the rightmost ladder, only go up one step and wait until the "
2954"next enemy is just below the gap in the ladders. If you wait there, the "
2955"previous enemy will not follow you. Now climb up and left and fall through a "
2956"column of false bricks next to the enemy you want to pass.\n"
2957"\n"
2958"Quickly descend the ladders and let yourself fall through the false bricks "
2959"down low on the left. Wait until the two enemies start falling, then quickly "
2960"run up the ladders before the next enemy can block the exit.\n"
2961"\n"
2962"The leftmost column of bricks is again where you can fall through. Wait "
2963"until the next enemy has climbed up enough to let you push him up the ladder "
2964"ahead of you. Now lure the other two enemies into some traps that are next "
2965"to the column of false bricks.\n"
2966"\n"
2967"Go back down to the bottom where you were, take the gold and make the enemy "
2968"follow you through. As he starts falling, run up again and escape. Dodge the "
2969"next three enemies on the lowest level, where there is enough space to get "
2970"past them.\n"
2971"\n"
2972"Now make sure that the last enemy lingers on the right-hand ladder when you "
2973"dig through to him. He is only enemy in this level who can be trapped by "
2974"digging. Have fun!"
2975msgstr ""
2976
2977#: gamedata/game_GRII.txt:160
2978#, fuzzy, kde-format
2979#| msgid "The Vault"
2980msgid "The Breakout"
2981msgstr "Избата"
2982
2983#: gamedata/game_GRII.txt:161
2984#, kde-format
2985msgid ""
2986"Getting past the first enemy needs careful timing. When you climb up the "
2987"ladder you can make him pace up and down on the top two steps. At the right "
2988"moment, you can sneak in and dig the bricks left of the ladder.\n"
2989"\n"
2990"The way to the next enemy is a dig-timing puzzle. Getting the two pieces of "
2991"gold in the middle of the bricks is rather complicated and very hard, even "
2992"when you know the way, so do not give up if it seems impossible. In the "
2993"worst case you might have to take a peek at the bricks with the game editor "
2994"or even replay the solution.\n"
2995"\n"
2996"When you reach the section with the second enemy, you need to lure him into "
2997"the pit. The brick in the pit is a trap, so you have to be fast enough to "
2998"step over his head and move left before he falls into the trap. Timing is "
2999"very important.\n"
3000"\n"
3001"To get past the third enemy, just dig.\n"
3002"\n"
3003"Lure the last enemy down to the two rightmost ladders at the bottom. There "
3004"you can dodge him if you are fast enough."
3005msgstr ""
3006
3007#: gamedata/game_GRII.txt:172 gamedata/game_plws.txt:254
3008#, kde-format
3009msgid "Digging Hassle"
3010msgstr "Ядовете на копаенето"
3011
3012#: gamedata/game_GRII.txt:173
3013#, kde-format
3014msgid ""
3015"To get out of the first section, jump through the tunnel of traps below the "
3016"highest bar and dig the column of bricks to your left. You will never be "
3017"fast enough to get back to the bar in time, because there is one brick that "
3018"slows you down. You can save time by digging it first. However, the timing "
3019"is still tight.\n"
3020"\n"
3021"In the second section, climb up to the bar and move to the column of false "
3022"bricks above the rightmost of the short ladders. Fall into the tunnel and "
3023"dig on both sides at once, but leave the lowest brick. Now go back, fall "
3024"into the traps at the right and dig until you reach the pieces of gold. Then "
3025"escape to the ladders on the left.\n"
3026"\n"
3027"Climb up and dig the top brick to your left. Fall through the false bricks "
3028"under it, not forgetting to dig three more bricks to your left. Now you will "
3029"need good timing to get the gold and proceed to the lower level. Dig all of "
3030"the two columns of bricks to your left, except the two lowest. As the bricks "
3031"begin to refill, dig all the remaining bricks, run up the ladders, dig the "
3032"highest of the bricks on the right and get the gold. After that dig your way "
3033"down to the lower part of this level.\n"
3034"\n"
3035"The way to the bottom and across to the tall ladder at the right is very "
3036"tricky. The landmarks are two cross-shapes of five bricks each. Fall into "
3037"the lower left cross and dig its highest brick, then quickly go up and dig "
3038"the brick to the left of the second cross. There are three traps to fall "
3039"through before you return to the brick you dug first. Enter it and fall "
3040"through the two traps that are beneath it.\n"
3041"\n"
3042"Now you can head right and find a way to the bottom over there."
3043msgstr ""
3044
3045#: gamedata/game_GRII.txt:184
3046#, fuzzy, kde-format
3047#| msgid "Synchronised Running"
3048msgid "Synchronised Running 2"
3049msgstr "Синхронизирано бягане"
3050
3051#: gamedata/game_GRII.txt:185
3052#, kde-format
3053msgid ""
3054"This level is named after the original 'Synchronised Running' in the "
3055"'Challenge' game.\n"
3056"\n"
3057"Admittedly, it is very difficult to keep to the same speed as the enemy as "
3058"you walk on his head, but it is definitely not impossible. If you want a "
3059"real challenge, try it in keyboard mode. That will make things a little more "
3060"demanding..."
3061msgstr ""
3062
3063#: gamedata/game_GRII.txt:190
3064#, fuzzy, kde-format
3065#| msgid "The Laboratory"
3066msgid "The Heartbreaker"
3067msgstr "Лабораторията"
3068
3069#: gamedata/game_GRII.txt:191 gamedata/game_lars.txt:85
3070#, kde-format
3071msgid "No hint!"
3072msgstr " Без подсказки!"
3073
3074#: gamedata/game_kgr.txt:3 src/main.cpp:31
3075#, kde-format
3076msgid "KGoldrunner"
3077msgstr "KGoldrunner"
3078
3079#: gamedata/game_kgr.txt:4
3080#, kde-format
3081msgid ""
3082"These levels were composed by Marco Krüger, the original author of the "
3083"KGoldrunner program, and some of his friends and contributors.  They use "
3084"KGoldrunner rules.  The enemies run fast and have an aggressive search "
3085"strategy.  Enjoy!"
3086msgstr ""
3087"Тези нива са създадени от Марко Крюгер (Marco Krüger), който е "
3088"първоначалният автор на KGoldrunner. Нивата използват правилата на "
3089"KGoldrunner. Враговете бягат бързо и се придържат към агресивна стратегия на "
3090"преследване. Наслаждавайте се!"
3091
3092#: gamedata/game_lars.txt:2
3093#, kde-format
3094msgid "Demolition"
3095msgstr ""
3096
3097#: gamedata/game_lars.txt:3
3098#, kde-format
3099msgid ""
3100"Twenty levels that require a bit of thinking and a bit of timing. You need "
3101"to dig while falling sometimes.\n"
3102"\n"
3103"Created by Lars Luthman <lars luthman at gmail com>."
3104msgstr ""
3105
3106#: gamedata/game_lars.txt:8
3107#, kde-format
3108msgid "Ups And Downs"
3109msgstr ""
3110
3111#: gamedata/game_lars.txt:9
3112#, kde-format
3113msgid ""
3114"The trick is to get past all the enemies and on to the highest ladder, then "
3115"make them follow you up in small groups. Once they are up on the bricks you "
3116"can kill them and take their gold."
3117msgstr ""
3118
3119#: gamedata/game_lars.txt:12
3120#, kde-format
3121msgid "Dig, Baby, Dig!"
3122msgstr ""
3123
3124#: gamedata/game_lars.txt:13
3125#, kde-format
3126msgid "This should be fairly easy. No hint!"
3127msgstr ""
3128
3129#: gamedata/game_lars.txt:16
3130#, kde-format
3131msgid "Fetch!"
3132msgstr ""
3133
3134#: gamedata/game_lars.txt:17
3135#, kde-format
3136msgid "Make your enemies fetch the gold pieces you cannot reach yourself."
3137msgstr ""
3138
3139#: gamedata/game_lars.txt:20
3140#, kde-format
3141msgid "Acrophobia"
3142msgstr "Акрофобия"
3143
3144#: gamedata/game_lars.txt:21
3145#, kde-format
3146msgid "To get that last piece of gold, kill an enemy and have him fetch it."
3147msgstr ""
3148
3149#: gamedata/game_lars.txt:24
3150#, kde-format
3151msgid "Panic!"
3152msgstr "Паника!"
3153
3154#: gamedata/game_lars.txt:25
3155#, kde-format
3156msgid ""
3157"Sometimes you can make the enemies run towards or away from you by moving "
3158"one step up or down a ladder."
3159msgstr ""
3160
3161#: gamedata/game_lars.txt:28
3162#, kde-format
3163msgid "Landfill"
3164msgstr ""
3165
3166#: gamedata/game_lars.txt:29
3167#, kde-format
3168msgid "You can walk on top of trapped enemies."
3169msgstr ""
3170
3171#: gamedata/game_lars.txt:32
3172#, kde-format
3173msgid "Inwards And Upwards"
3174msgstr ""
3175
3176#: gamedata/game_lars.txt:33
3177#, kde-format
3178msgid "You only get one chance to grab those first three pieces of gold."
3179msgstr ""
3180
3181#: gamedata/game_lars.txt:36
3182#, kde-format
3183msgid "Vertical"
3184msgstr "Вертикално"
3185
3186#: gamedata/game_lars.txt:37
3187#, kde-format
3188msgid ""
3189"If you dig a hole quickly and jump into it, the enemy will jump into the "
3190"concrete hole to the right."
3191msgstr ""
3192
3193#: gamedata/game_lars.txt:40
3194#, kde-format
3195msgid "The Divide"
3196msgstr ""
3197
3198#: gamedata/game_lars.txt:41
3199#, kde-format
3200msgid ""
3201"You can kill one enemy by digging away one of the bottom bricks in the "
3202"divider and making him go in there."
3203msgstr ""
3204
3205#: gamedata/game_lars.txt:45
3206#, kde-format
3207msgid ""
3208"The way up to the escape route on the right is tricky. How do you get past "
3209"that last enemy? Timing is everything!"
3210msgstr ""
3211
3212#: gamedata/game_lars.txt:48
3213#, kde-format
3214msgid "The Box (1)"
3215msgstr "Кутията (1)"
3216
3217#: gamedata/game_lars.txt:49
3218#, kde-format
3219msgid ""
3220"This level is fairly straightforward. There are some places where you can "
3221"trap enemies if you do not like all of them running around."
3222msgstr ""
3223
3224#: gamedata/game_lars.txt:52
3225#, kde-format
3226msgid "Crowd Control"
3227msgstr ""
3228
3229#: gamedata/game_lars.txt:53
3230#, kde-format
3231msgid "Remember 'Landfill'?"
3232msgstr ""
3233
3234#: gamedata/game_lars.txt:56
3235#, kde-format
3236msgid "One Way Up"
3237msgstr ""
3238
3239#: gamedata/game_lars.txt:57 gamedata/game_lars.txt:81
3240#, kde-format
3241msgid "This one is easy. No hint!"
3242msgstr ""
3243
3244#: gamedata/game_lars.txt:60
3245#, kde-format
3246msgid "Use Your Enemy"
3247msgstr ""
3248
3249#: gamedata/game_lars.txt:61
3250#, kde-format
3251msgid "Use yourself as bait."
3252msgstr ""
3253
3254#: gamedata/game_lars.txt:64
3255#, kde-format
3256msgid "Race To The Bottom"
3257msgstr ""
3258
3259#: gamedata/game_lars.txt:65
3260#, kde-format
3261msgid ""
3262"Unless you can stop all the enemies from reaching the bottom before you, you "
3263"are dead."
3264msgstr ""
3265
3266#: gamedata/game_lars.txt:68
3267#, kde-format
3268msgid "No-Brainer"
3269msgstr ""
3270
3271#: gamedata/game_lars.txt:69
3272#, kde-format
3273msgid ""
3274"You need to walk on an enemy's head to get that gold piece in the middle."
3275msgstr ""
3276
3277#: gamedata/game_lars.txt:72
3278#, kde-format
3279msgid "Depth"
3280msgstr "Дълбочина"
3281
3282#: gamedata/game_lars.txt:73
3283#, kde-format
3284msgid ""
3285"Get some enemies into the concrete pit so that you can go across it. Then "
3286"push them one step further down before you dig and grab the gold."
3287msgstr ""
3288
3289#: gamedata/game_lars.txt:76
3290#, kde-format
3291msgid "Density"
3292msgstr "Плътност"
3293
3294#: gamedata/game_lars.txt:77
3295#, kde-format
3296msgid "Avoid killing enemies. That will make the last bit much easier."
3297msgstr ""
3298
3299#: gamedata/game_lars.txt:80
3300#, kde-format
3301msgid "The Box (2)"
3302msgstr "Кутията (2)"
3303
3304#: gamedata/game_lars.txt:84
3305#, kde-format
3306msgid "Concrete Towers"
3307msgstr "Бетонни кули"
3308
3309#: gamedata/game_MAZ.txt:2
3310#, kde-format
3311msgid "Mazes"
3312msgstr "Лабиринти"
3313
3314#: gamedata/game_MAZ.txt:3
3315#, kde-format
3316msgid ""
3317"Mazes, mazes, mazes.  Some with enemies, some without.  While occasionally "
3318"you will need to kill an enemy, as a general rule it is best not to kill "
3319"them, because they reappear at the top and block your exit.  You also need "
3320"to dig while falling sometimes.\n"
3321"\n"
3322"Another great set of Championship levels from Steve Mann <smann at cgl "
3323"uwaterloo ca>.  The levels are named after dwarves in myths and stories "
3324"(with a few named after elves), beginning with the seven dwarves from "
3325"Disney's version of Snow White."
3326msgstr ""
3327
3328#: gamedata/game_MAZ.txt:8
3329#, kde-format
3330msgid "Dopey"
3331msgstr ""
3332
3333#: gamedata/game_MAZ.txt:9
3334#, kde-format
3335msgid ""
3336"Fairly simple, just avoid falling off the ladders.  There are several ways "
3337"to get past the two enemies at the end.  One of the quickest is to wait on a "
3338"tall vertical ladder, just below the second highest horizontal ladder, until "
3339"the path to the exit is clear."
3340msgstr ""
3341
3342#: gamedata/game_MAZ.txt:12
3343#, kde-format
3344msgid "Sleepy"
3345msgstr ""
3346
3347#: gamedata/game_MAZ.txt:13
3348#, kde-format
3349msgid "A lot of backtracking, but nothing too difficult here."
3350msgstr ""
3351
3352#: gamedata/game_MAZ.txt:16
3353#, kde-format
3354msgid "Doc"
3355msgstr ""
3356
3357#: gamedata/game_MAZ.txt:17
3358#, kde-format
3359msgid "A few tricks to figure out how to get the gold, but nothing too hard."
3360msgstr ""
3361
3362#: gamedata/game_MAZ.txt:20
3363#, kde-format
3364msgid "Grumpy"
3365msgstr ""
3366
3367#: gamedata/game_MAZ.txt:21
3368#, kde-format
3369msgid "Visually confusing, but otherwise a simple maze."
3370msgstr ""
3371
3372#: gamedata/game_MAZ.txt:24
3373#, kde-format
3374msgid "Sneezy"
3375msgstr ""
3376
3377#: gamedata/game_MAZ.txt:25
3378#, kde-format
3379msgid ""
3380"Mostly straightforward, the only trick here is how to draw off the enemies "
3381"so as to get past them.  In the beginning, try to lure the top two enemies "
3382"into the top-center pit.  This gives you enough time to slip past them.  The "
3383"enemy on the bottom is relatively easy to avoid (twice).  To get past the "
3384"top two enemies on your way back, lure the first one deep into the maze "
3385"until you find a way back past him, then lure the second one to the section "
3386"with the pole near the top."
3387msgstr ""
3388
3389#: gamedata/game_MAZ.txt:28
3390#, kde-format
3391msgid "Bashful"
3392msgstr ""
3393
3394#: gamedata/game_MAZ.txt:29
3395#, kde-format
3396msgid ""
3397"To reach the two pieces of gold stacked one above the other, you have to "
3398"drop through a trap below one of the ladders above that section.\n"
3399"\n"
3400"Leave the piece of gold at the upper left until the very last."
3401msgstr ""
3402
3403#: gamedata/game_MAZ.txt:34
3404#, kde-format
3405msgid "Happy"
3406msgstr ""
3407
3408#: gamedata/game_MAZ.txt:35
3409#, kde-format
3410msgid ""
3411"There are two tricks to this level.  First, if you want gold that is high, "
3412"move low to draw the enemies down, then move up to get the gold - and vice-"
3413"versa.  Second, at times you will need to use the ladder trick: if you are "
3414"on a vertical ladder with an enemy above you, sometimes the enemy will run "
3415"away from you."
3416msgstr ""
3417
3418#: gamedata/game_MAZ.txt:38
3419#, kde-format
3420msgid "Glorfindel"
3421msgstr "Глорфиндел"
3422
3423#: gamedata/game_MAZ.txt:39
3424#, kde-format
3425msgid ""
3426"To get the piece of gold at mid-left, you will need to lure the enemy across "
3427"the pole and run across him as he gets to the end of the pole.  The same "
3428"trick will be needed to get back, unless he follows you back across the "
3429"pole; then you will need to find another place to dodge past him."
3430msgstr ""
3431
3432#: gamedata/game_MAZ.txt:42
3433#, kde-format
3434msgid "Hreidmar"
3435msgstr ""
3436
3437#: gamedata/game_MAZ.txt:43
3438#, kde-format
3439msgid ""
3440"Be careful not to let the enemies get the gold - it is hard to get it away "
3441"from them!  Otherwise, by moving into the middle section, you can get most "
3442"of the enemies to move up and to the right.  This allows you to get the gold "
3443"on the bottom level.  Some of the bricks on the bottom level are traps.  "
3444"When an enemy gets close, you can drop into the trap, step to the side and "
3445"move over the enemy.  But it is better to maneuver the enemies so that they "
3446"stay away from the bottom section while you are down there getting the gold."
3447msgstr ""
3448
3449#: gamedata/game_MAZ.txt:46
3450#, kde-format
3451msgid "Ori"
3452msgstr "Ори"
3453
3454#: gamedata/game_MAZ.txt:47
3455#, kde-format
3456msgid ""
3457"A straightforward maze: the false brick underneath the ladder near the "
3458"bottom center may prove useful."
3459msgstr ""
3460
3461#: gamedata/game_MAZ.txt:50
3462#, kde-format
3463msgid "Nori"
3464msgstr "Нори"
3465
3466#: gamedata/game_MAZ.txt:51
3467#, kde-format
3468msgid ""
3469"The hardest part is when two enemies get in the center of the maze and you "
3470"need to pass them.  Try to move down and to their left, lure one down, trap "
3471"it and then go up to trap the other.  Otherwise, clever digging should deal "
3472"with them."
3473msgstr ""
3474
3475#: gamedata/game_MAZ.txt:54
3476#, kde-format
3477msgid "Dori"
3478msgstr "Дори"
3479
3480#: gamedata/game_MAZ.txt:55
3481#, kde-format
3482msgid ""
3483"The only trick to this level is using the hidden passages and enticing the "
3484"enemies to use them."
3485msgstr ""
3486
3487#: gamedata/game_MAZ.txt:58
3488#, kde-format
3489msgid "Bombur"
3490msgstr ""
3491
3492#: gamedata/game_MAZ.txt:59
3493#, kde-format
3494msgid ""
3495"There are several ways to get past an enemy who is in the ladder-trap loop.  "
3496"One is to wait next to the trap and when the enemy is half-way up the "
3497"ladder, step into the trap and move immediately to the left and down.  "
3498"However, at the start, you might get three enemies in the ladder-trap loop.  "
3499"Avoid this.  One of the three can break out of the loop, but the other two "
3500"remain trapped, leaving you no way to get past them."
3501msgstr ""
3502
3503#: gamedata/game_MAZ.txt:62
3504#, kde-format
3505msgid "Luthien"
3506msgstr "Лутиен"
3507
3508#: gamedata/game_MAZ.txt:63
3509#, kde-format
3510msgid ""
3511"After dodging the first enemy you come to, try not to jump off and grab the "
3512"floating piece of gold in the center too soon.  If you do, the enemy you "
3513"just dodged will drop to the lower level, grab a piece of gold and head for "
3514"the floor where you can not get the gold away from him."
3515msgstr ""
3516
3517#: gamedata/game_MAZ.txt:66
3518#, kde-format
3519msgid "Bofur"
3520msgstr ""
3521
3522#: gamedata/game_MAZ.txt:67
3523#, kde-format
3524msgid ""
3525"If you have two or more enemies between you and where you want to go, you "
3526"may find the diggable columns useful.  Dig two layers, wait one from the top "
3527"to trap the first enemy and then move to the top to trap the second enemy."
3528msgstr ""
3529
3530#: gamedata/game_MAZ.txt:70
3531#, kde-format
3532msgid "Bifur"
3533msgstr ""
3534
3535#: gamedata/game_MAZ.txt:71
3536#, kde-format
3537msgid ""
3538"Lots of gold, only one enemy and he is trapped!  It should be a cake walk!\n"
3539"\n"
3540"The first part just involves digging (at most) to collect the gold.  But "
3541"then there is no obvious way to get the gold on the bottom and on the left.  "
3542"Look for a trap under the bottom of a ladder to get to it.  The only other "
3543"trick is to get all the other gold and leave the enemy and its piece of gold "
3544"to the last.  And watch out - since there is only one enemy, it is pretty "
3545"fast!"
3546msgstr ""
3547
3548#: gamedata/game_MAZ.txt:76
3549#, kde-format
3550msgid "Gloin"
3551msgstr "Глоин"
3552
3553#: gamedata/game_MAZ.txt:77
3554#, kde-format
3555msgid ""
3556"The pit in the upper right is tricky.  To leave the maze, you need an enemy "
3557"in the pit.  But you would rather not have him there before you have taken "
3558"the gold out.  And if two enemies get in the pit before you get the gold, "
3559"forget it."
3560msgstr ""
3561
3562#: gamedata/game_MAZ.txt:80
3563#, kde-format
3564msgid "Oin"
3565msgstr ""
3566
3567#: gamedata/game_MAZ.txt:81
3568#, kde-format
3569msgid ""
3570"Look for false floors to get to places that are otherwise inaccessible.  You "
3571"have to dig to find a couple of them."
3572msgstr ""
3573
3574#: gamedata/game_MAZ.txt:84
3575#, kde-format
3576msgid "Kili"
3577msgstr ""
3578
3579#: gamedata/game_MAZ.txt:85
3580#, kde-format
3581msgid ""
3582"Get the gold in the middle and on the top before getting the gold on the "
3583"bottom or lower left.  That way, if you have to kill an enemy (the one at "
3584"the left is just asking for it) then they only block your way to the exit "
3585"rather than make it impossible to gather the remaining gold."
3586msgstr ""
3587
3588#: gamedata/game_MAZ.txt:88
3589#, kde-format
3590msgid "Fili"
3591msgstr ""
3592
3593#: gamedata/game_MAZ.txt:89
3594#, kde-format
3595msgid ""
3596"Lots of false bricks to trap you, or give you access to different parts of "
3597"the maze.  Test below the ladders and other places.\n"
3598"\n"
3599"The four high trap in the middle is a show stopper: you can only get back "
3600"past it once you have gathered all the gold.  So stay out of the lower right "
3601"until you have cleared the rest of the gold.  Then drop through the trap "
3602"below the top right ladder - there is no other way to get the piece of gold "
3603"below it.  Once you are down here, there is no getting back to the top right "
3604"until you have cleared all the gold.  After getting the piece of gold at "
3605"center right, dig down to get the left of the two adjacent pieces.  The "
3606"escape from the lower right comes when all the gold is gathered and a small "
3607"section of ladder appears in the center."
3608msgstr ""
3609
3610#: gamedata/game_MAZ.txt:94
3611#, kde-format
3612msgid "Dwalin"
3613msgstr ""
3614
3615#: gamedata/game_MAZ.txt:95
3616#, kde-format
3617msgid ""
3618"A maze, but you can not see the path out.  You have to use the false "
3619"floors.  Trial and error is your only hope - try mapping it on paper if you "
3620"are having trouble."
3621msgstr ""
3622
3623#: gamedata/game_MAZ.txt:98 gamedata/game_MAZ.txt:184
3624#, kde-format
3625msgid "Durin"
3626msgstr "Дурин"
3627
3628#: gamedata/game_MAZ.txt:99
3629#, kde-format
3630msgid ""
3631"This diagonal maze is not too hard, except there is the occasional pit to "
3632"get trapped in and that lone enemy is fast.  Try to lure the enemy down and "
3633"into one of the pits.  Then the rest is almost a cake walk."
3634msgstr ""
3635
3636#: gamedata/game_MAZ.txt:102
3637#, kde-format
3638msgid "Dain"
3639msgstr ""
3640
3641#: gamedata/game_MAZ.txt:103
3642#, kde-format
3643msgid ""
3644"There are too many enemies to fight up on the top level (there are not many "
3645"bricks there for a reason).  Instead, wait on the level below and let them "
3646"come to you.  Dig to escape and get the gold at bottom left.\n"
3647"\n"
3648"On the way back, stand on the top level and use the same trick to draw the "
3649"enemies up there.  Dig a brick leading down and head for the exit.\n"
3650"\n"
3651"The only tricky parts come when two enemies end up in the lower left, in the "
3652"center (on your way back) or at the upper right.  Except for the last case, "
3653"you should be able to complete the level without intentionally trapping any "
3654"enemies, but some may inadvertently fall into your two pits."
3655msgstr ""
3656
3657#: gamedata/game_MAZ.txt:110
3658#, kde-format
3659msgid "Duergar "
3660msgstr ""
3661
3662#: gamedata/game_MAZ.txt:111
3663#, kde-format
3664msgid ""
3665"A maze without walls or enemies - how hard can it be?  But the traps act as "
3666"walls, and the enemies would just fill the traps, so perhaps this is another "
3667"one where you will want to draw a map.  Note that you can probe for traps by "
3668"digging, but that can lead to a rather slow game while you wait for the "
3669"bricks you dig to refill."
3670msgstr ""
3671
3672#: gamedata/game_MAZ.txt:114
3673#, kde-format
3674msgid "Balin"
3675msgstr "Балин"
3676
3677#: gamedata/game_MAZ.txt:115
3678#, kde-format
3679msgid ""
3680"To get through the center, you will have to clear it of enemies, but there "
3681"is only one diggable brick.  Use it to drop through, race to the right and "
3682"go up to the row above the dug brick.  There is just enough time to entice "
3683"the enemy into the closing hole.  Repeat as necessary.\n"
3684"\n"
3685"To leave the maze, you need to find a way through the long diagonal barrier "
3686"of ladders.  Beneath one of them is a false floor to use for your escape "
3687"route."
3688msgstr ""
3689
3690#: gamedata/game_MAZ.txt:120
3691#, kde-format
3692msgid "Gimli"
3693msgstr "Гимли"
3694
3695#: gamedata/game_MAZ.txt:121
3696#, kde-format
3697msgid ""
3698"The enemies are paper tigers, although you need a trick to get past the "
3699"first one.  Stand on top of the ladder to the left of the false brick.  When "
3700"the enemy moves over the ladder to the right of the false brick, move down "
3701"your ladder, enticing the enemy to move down into the false brick.  Quickly "
3702"move up and over the enemy's head.\n"
3703"\n"
3704"Otherwise, it is just a matter of maneuvering the enemies to a place where "
3705"you can trap them or pass by them.  The only real problem occurs if an enemy "
3706"grabs a piece of gold and gets stuck somewhere and you can not dig him out.  "
3707"Oh, well, sometimes you lose.\n"
3708"\n"
3709"To get out of the center section, search for the double trap on the left."
3710msgstr ""
3711
3712#: gamedata/game_MAZ.txt:128
3713#, kde-format
3714msgid "Brokkr"
3715msgstr ""
3716
3717#: gamedata/game_MAZ.txt:129
3718#, kde-format
3719msgid ""
3720"Leave the piece of gold just down and to your right until last.  To get back "
3721"to this section of the maze, you will need to dig through the wall a bit "
3722"further down and to the right.  The easiest way to handle most of the "
3723"enemies is to lure them along until they fall into a pit.  But beware, the "
3724"pits fill with ladders once you have all the gold, allowing the trapped "
3725"enemies to escape."
3726msgstr ""
3727
3728#: gamedata/game_MAZ.txt:132 gamedata/game_MAZ.txt:168
3729#, kde-format
3730msgid "Thrain"
3731msgstr ""
3732
3733#: gamedata/game_MAZ.txt:133
3734#, kde-format
3735msgid ""
3736"Mostly straightforward, but beware of a couple of one-way gates, in "
3737"particular in the section at the top, right of center.  Be sure to clear out "
3738"all the gold before freeing the trapped enemy at top right, who has a piece "
3739"of gold.  You will also need to use the false floor on the far right at the "
3740"top."
3741msgstr ""
3742
3743#: gamedata/game_MAZ.txt:136
3744#, kde-format
3745msgid "Thorin"
3746msgstr "Торин"
3747
3748#: gamedata/game_MAZ.txt:137
3749#, kde-format
3750msgid ""
3751"In the beginning, rush to the top of the pyramid-like structure, dig off the "
3752"top, go down and get two pieces of gold.  Then lure the enemies into the "
3753"area under the pyramid and move down and to the left.  This can cause an "
3754"enemy to be trapped and others to move into areas where they are harmless.  "
3755"If any enemies follow you, escape to the bottom left, collecting some gold "
3756"on the way.\n"
3757"\n"
3758"To get the piece of gold in the upper left, you first have to lure the one "
3759"enemy out of that section.  After collecting the gold, you may find yourself "
3760"threatened by enemies to your right.  If so, go to the lowest level of the "
3761"section that you can reach without digging.  The enemies will go into a side "
3762"corridor, giving you enough time to run up over the bar and reach the top of "
3763"the pyramid just ahead of them.\n"
3764"\n"
3765"The rest is just hard work."
3766msgstr ""
3767
3768#: gamedata/game_MAZ.txt:144
3769#, kde-format
3770msgid "Telchar"
3771msgstr ""
3772
3773#: gamedata/game_MAZ.txt:145
3774#, kde-format
3775msgid ""
3776"False floors are the key to this level.  The way into a section is often not "
3777"the way out.  Many of the enemies will get trapped if you move low enough.  "
3778"Save the middle bottom gold for last: you can not get out of this section "
3779"until a hidden ladder appears."
3780msgstr ""
3781
3782#: gamedata/game_MAZ.txt:148
3783#, kde-format
3784msgid "Dvergar"
3785msgstr ""
3786
3787#: gamedata/game_MAZ.txt:149
3788#, kde-format
3789msgid ""
3790"When you collect the gold at top left, you may have trouble leaving the "
3791"section.  The obvious way out (at the foot of the ladder) does not work "
3792"because of a false brick.  Instead, you need to plan ahead when you dig into "
3793"this section.  Dig out the piece of wall that blocks your exit to the right, "
3794"then quickly go up and grab the gold, then back down and out through the "
3795"missing wall before it reappears.  There is a false brick here, so be sure "
3796"to dig as you fall into it.\n"
3797"\n"
3798"After getting the last piece of gold, you can exit through the center, where "
3799"a new piece of ladder allows you to dig and re-enter the left of the maze."
3800msgstr ""
3801
3802#: gamedata/game_MAZ.txt:154
3803#, kde-format
3804msgid "Thingol"
3805msgstr "Тингол"
3806
3807#: gamedata/game_MAZ.txt:155
3808#, kde-format
3809msgid ""
3810"There is one piece of gold that must be grabbed at the start.\n"
3811"\n"
3812"When you go to the lower part of the maze, the enemies will go down and stay "
3813"there.  This makes it easy to get the gold up high, but it becomes hard to "
3814"collect the gold in the lower left.  Try to get one or two pieces on your "
3815"first trip down.\n"
3816"\n"
3817"By moving up and down on the bottom right ladder you can persuade the "
3818"enemies to group on the left or right.  Grouping them to the left makes it "
3819"easy to get the piece of gold just down and to the right of center.  Getting "
3820"one enemy on the left and two on the right gives you a chance to get the "
3821"remaining gold on the lower left, but consider getting it last after "
3822"grouping all three enemies on the right, because you will then have more "
3823"choice of ladders when dodging enemies on your way to the top."
3824msgstr ""
3825
3826#: gamedata/game_MAZ.txt:162
3827#, kde-format
3828msgid "Dvalin"
3829msgstr ""
3830
3831#: gamedata/game_MAZ.txt:163
3832#, kde-format
3833msgid ""
3834"There are two problems.  First, in the early part you want to get the enemy "
3835"just to the right of middle trapped in the bottom of that section.  This "
3836"requires getting the gold on the left and passing through the trap doors at "
3837"the right time, as well as racing to get the gold on the bottom left.  The "
3838"gold on the bottom right is no big trick: just a small amount of timing and "
3839"passing through the traps.\n"
3840"\n"
3841"The second problem is that at least one enemy will pick up a piece of gold.  "
3842"Getting him to let go of that piece of gold is tough.  You need to lure that "
3843"enemy into the top right section or the section down and to the left of "
3844"that.  Draw the enemy to the ladder with a gap above it, in the middle of "
3845"the section.  Wait two over to either side of this vacant square, leaving a "
3846"brick between you and the vacant square.  The enemy will move up and down "
3847"the ladder, in and out of the vacant square.  Eventually he will drop the "
3848"gold on top of the ladder, at which point you have to move down to prevent "
3849"him from moving back up the ladder and retaking the gold.  The timing is "
3850"tight - good luck!  Alternatively, you can run around and trust to luck - "
3851"the enemy will drop the piece of gold eventually!"
3852msgstr ""
3853
3854#: gamedata/game_MAZ.txt:169
3855#, kde-format
3856msgid "Lots of false floors to use and avoid."
3857msgstr ""
3858
3859#: gamedata/game_MAZ.txt:172
3860#, kde-format
3861msgid "Rumpelstiltskin"
3862msgstr ""
3863
3864#: gamedata/game_MAZ.txt:173
3865#, kde-format
3866msgid ""
3867"The main trick for this level is luring the enemies so that you can get "
3868"around them, or in one case, so that you can walk over an enemy to collect a "
3869"piece of gold.  The luring is not so hard, but the distances you have to "
3870"lure them are long.  Maneuvering the enemy so that you can walk over him to "
3871"get the piece of gold has timing that is a bit tight, but not too bad.\n"
3872"\n"
3873"When you reach the section above your starting point, there are two ways "
3874"out: one is a false brick under the short ladder.  But if you dig the other "
3875"square and drop down, there is a path through a false floor that avoids "
3876"retracing all the early part of the maze."
3877msgstr ""
3878
3879#: gamedata/game_MAZ.txt:178
3880#, kde-format
3881msgid "Thror"
3882msgstr ""
3883
3884#: gamedata/game_MAZ.txt:179
3885#, kde-format
3886msgid ""
3887"The two gold in the lower left are cut off from the rest of the maze.  On "
3888"the right of this section, there is an empty square where you can dig a "
3889"brick.  To visit the isolated section, dig out the brick and move left and "
3890"down through a false brick.  You have to race to get one piece of gold and "
3891"return through another false brick, just in time to cross the dug brick "
3892"before it closes.\n"
3893"\n"
3894"The enemy is a bit of a pain.  Try luring him to the bottom of the maze, "
3895"dropping to the floor where you have a ladder to climb back up, but with the "
3896"enemy above a square without a ladder, thus trapping him."
3897msgstr ""
3898
3899#: gamedata/game_MAZ.txt:185
3900#, kde-format
3901msgid ""
3902"The maze is sparser and harder.  The enemies are trickier.  The traps are "
3903"more wicked.  The maze changes.  May you walk through interesting mazes.\n"
3904"\n"
3905"To get the last few gold pieces, you have to enter a section of maze at the "
3906"left and lower left that is walled off from the rest.  This section is "
3907"shaped like a large letter 'L'.  Dig two bricks on the right edge of the L "
3908"(at left of center) and jump in - there is a false brick that lets you "
3909"through.\n"
3910"\n"
3911"After you have gathered all the gold, the maze changes.  You have to drop "
3912"down to somewhere near the beginning and make your way back through.  At the "
3913"upper right the exit seems to be blocked.  Dig down two bricks and fall for "
3914"a while, then you will find the way out."
3915msgstr ""
3916
3917#: gamedata/game_plws.txt:3
3918#, kde-format
3919msgid "Initiation"
3920msgstr "Въведение"
3921
3922#: gamedata/game_plws.txt:4
3923#, kde-format
3924msgid ""
3925"These 100 levels make an excellent introductory game, as well as a good "
3926"opportunity for experts to build up high scores.  They were composed by "
3927"Peter Wadham and use traditional playing rules.\n"
3928"\n"
3929"The last few levels are very hard, but if you are looking for even more of a "
3930"challenge, have a go at 'Vengeance of Peter W' ..."
3931msgstr ""
3932"Тези 100 нива са отлично въведение в играта и добра възможност за експертите "
3933"да направят висок резултат. Нивата са създадени от Петер Вадхам (Peter "
3934"Wadham) и използват традиционните правила на играта.\n"
3935"\n"
3936"Последните няколко нива са доста трудни, но ако търсите още по-силни "
3937"предизвикателства, пробвайте \"Отмъщението на Петер\"."
3938
3939#: gamedata/game_plws.txt:9
3940#, kde-format
3941msgid "Don't Panic"
3942msgstr "Без паника"
3943
3944#: gamedata/game_plws.txt:10
3945#, kde-format
3946msgid ""
3947"The cover of 'The Hitchhiker's Guide to the Galaxy' by Douglas Adams said "
3948"so, in large friendly letters, so there is no need to panic.  The enemies "
3949"are behind a wall and can not reach you."
3950msgstr ""
3951
3952#: gamedata/game_plws.txt:13
3953#, kde-format
3954msgid "Lust for Gold"
3955msgstr "Златно изкушение"
3956
3957#: gamedata/game_plws.txt:14
3958#, kde-format
3959msgid ""
3960"When you kill the enemies you can trap them permanently in the pit at top "
3961"right."
3962msgstr ""
3963"Ако искате да убиете враг за постоянно, може да го хванете в дупката горе."
3964
3965#: gamedata/game_plws.txt:17
3966#, kde-format
3967msgid "Ladders?  Trust me!"
3968msgstr "Стълби? Доверете ми се!"
3969
3970#: gamedata/game_plws.txt:20
3971#, kde-format
3972msgid "Drop In and Say Hello"
3973msgstr "Отбийте се и кажете \"Здрасти\""
3974
3975#: gamedata/game_plws.txt:23
3976#, kde-format
3977msgid "The Mask"
3978msgstr "Маската"
3979
3980#: gamedata/game_plws.txt:26
3981#, kde-format
3982msgid "Check for Traps"
3983msgstr "Проверка за капани"
3984
3985#: gamedata/game_plws.txt:29
3986#, kde-format
3987msgid "Take It Easy!"
3988msgstr "По-спокойно!"
3989
3990#: gamedata/game_plws.txt:32
3991#, kde-format
3992msgid "Fall on a Fortune"
3993msgstr "Излезе ви късмета"
3994
3995#: gamedata/game_plws.txt:35
3996#, kde-format
3997msgid "The Lattice"
3998msgstr "Решетката"
3999
4000#: gamedata/game_plws.txt:38
4001#, kde-format
4002msgid "Shower of Gold"
4003msgstr "Душ от злато"
4004
4005#: gamedata/game_plws.txt:41
4006#, kde-format
4007msgid "The Foundry"
4008msgstr "Леярната"
4009
4010#: gamedata/game_plws.txt:44
4011#, kde-format
4012msgid "Soft Landings"
4013msgstr "Меки приземявания"
4014
4015#: gamedata/game_plws.txt:47
4016#, kde-format
4017msgid "Unlucky for Some"
4018msgstr "Някой е без късмет"
4019
4020#: gamedata/game_plws.txt:50
4021#, kde-format
4022msgid "The Balance"
4023msgstr "Балансът"
4024
4025#: gamedata/game_plws.txt:53
4026#, kde-format
4027msgid "Gold Bars"
4028msgstr "Златни лостове"
4029
4030#: gamedata/game_plws.txt:56
4031#, kde-format
4032msgid "Hard Row to Hoe"
4033msgstr "Труден за копаене ред"
4034
4035#: gamedata/game_plws.txt:59
4036#, kde-format
4037msgid "Golden Maze"
4038msgstr "Златен лабиринт"
4039
4040#: gamedata/game_plws.txt:62
4041#, kde-format
4042msgid "Delayed Trap"
4043msgstr "Капан със забавяне"
4044
4045#: gamedata/game_plws.txt:65
4046#, kde-format
4047msgid "Nowhere to Hide"
4048msgstr "Няма къде да се скриете"
4049
4050#: gamedata/game_plws.txt:68
4051#, kde-format
4052msgid "Watch the Centre"
4053msgstr "Наблюдавайте центъра"
4054
4055#: gamedata/game_plws.txt:71
4056#, kde-format
4057msgid "Where to Dig?"
4058msgstr "Къде да се копае?"
4059
4060#: gamedata/game_plws.txt:74
4061#, kde-format
4062msgid "Easy Stages"
4063msgstr "Лесни нива"
4064
4065#: gamedata/game_plws.txt:77
4066#, kde-format
4067msgid "Gold Mesh"
4068msgstr "Златна примка"
4069
4070#: gamedata/game_plws.txt:80
4071#, kde-format
4072msgid "Acrobat"
4073msgstr "Акробат"
4074
4075#: gamedata/game_plws.txt:83
4076#, kde-format
4077msgid "Mongolian Horde"
4078msgstr "Монголска орда"
4079
4080#: gamedata/game_plws.txt:86
4081#, kde-format
4082msgid "Rocky Terrain"
4083msgstr "Каменист терен"
4084
4085#: gamedata/game_plws.txt:89
4086#, kde-format
4087msgid "Down the Chimney"
4088msgstr "Надолу по комина"
4089
4090#: gamedata/game_plws.txt:92
4091#, kde-format
4092msgid "Space Invader"
4093msgstr "Космически нашественик"
4094
4095#: gamedata/game_plws.txt:95
4096#, kde-format
4097msgid "Winding Road"
4098msgstr "Лъкатушещ път"
4099
4100#: gamedata/game_plws.txt:98
4101#, kde-format
4102msgid "Light My Fire"
4103msgstr "Вдъхновение"
4104
4105#: gamedata/game_plws.txt:101
4106#, kde-format
4107msgid "Cockroach"
4108msgstr "Хлебарка"
4109
4110#: gamedata/game_plws.txt:104 gamedata/game_plwv.txt:13
4111#, kde-format
4112msgid "The Runaround"
4113msgstr "Бягане насам-натам"
4114
4115#: gamedata/game_plws.txt:107
4116#, kde-format
4117msgid "Speedy"
4118msgstr "Бързак"
4119
4120#: gamedata/game_plws.txt:110
4121#, kde-format
4122msgid "Dig Deep"
4123msgstr "Дълбоко копаене"
4124
4125#: gamedata/game_plws.txt:119
4126#, kde-format
4127msgid "Forgotten Gold"
4128msgstr "Забравено злато"
4129
4130#: gamedata/game_plws.txt:122
4131#, kde-format
4132msgid "Two of Diamonds"
4133msgstr "Два диаманта"
4134
4135#: gamedata/game_plws.txt:125
4136#, kde-format
4137msgid "Suicide Jump"
4138msgstr "Самоубийствен скок"
4139
4140#: gamedata/game_plws.txt:128
4141#, kde-format
4142msgid "Easy Access"
4143msgstr "Лесен достъп"
4144
4145#: gamedata/game_plws.txt:131
4146#, kde-format
4147msgid "Gold Braid"
4148msgstr "Златна мрежа"
4149
4150#: gamedata/game_plws.txt:134
4151#, kde-format
4152msgid "Cat's Eyes"
4153msgstr "Котешки очи"
4154
4155#: gamedata/game_plws.txt:137
4156#, kde-format
4157msgid "Keep Them Coming"
4158msgstr "Нека дойдат"
4159
4160#: gamedata/game_plws.txt:140
4161#, kde-format
4162msgid "The Funnel"
4163msgstr "Фунията"
4164
4165#: gamedata/game_plws.txt:143
4166#, kde-format
4167msgid "Lattice Maze"
4168msgstr "Лабиринт с решетки"
4169
4170#: gamedata/game_plws.txt:146
4171#, kde-format
4172msgid "Hard Work for Poor Pay"
4173msgstr "Тежка работа за жълти стотинки"
4174
4175#: gamedata/game_plws.txt:149
4176#, kde-format
4177msgid "Forked Ladders"
4178msgstr "Разклонени стълби"
4179
4180#: gamedata/game_plws.txt:152
4181#, kde-format
4182msgid "Snowing Gold"
4183msgstr "Показване на златото"
4184
4185#: gamedata/game_plws.txt:155
4186#, kde-format
4187msgid "Left or Right?"
4188msgstr "Ляво или дясно?"
4189
4190#: gamedata/game_plws.txt:158
4191#, kde-format
4192msgid "Houndstooth"
4193msgstr "Пепит"
4194
4195#: gamedata/game_plws.txt:161
4196#, kde-format
4197msgid "Five Levels"
4198msgstr "Пет нива"
4199
4200#: gamedata/game_plws.txt:164
4201#, kde-format
4202msgid "Pitfalls"
4203msgstr "Падания в яма"
4204
4205#: gamedata/game_plws.txt:167
4206#, kde-format
4207msgid "Get IN There!"
4208msgstr "Влизай там!"
4209
4210#: gamedata/game_plws.txt:170
4211#, kde-format
4212msgid "A Steady Climb"
4213msgstr "Стабилно катерене"
4214
4215#: gamedata/game_plws.txt:173
4216#, kde-format
4217msgid "Fall-through Lattice"
4218msgstr "Падане през решетката"
4219
4220#: gamedata/game_plws.txt:176
4221#, kde-format
4222msgid "Get me OUT of Here!"
4223msgstr "Изкарайте ме от тук!"
4224
4225#: gamedata/game_plws.txt:179
4226#, kde-format
4227msgid "Empty Cellar"
4228msgstr "Празно мазе"
4229
4230#: gamedata/game_plws.txt:182
4231#, kde-format
4232msgid "The Rose"
4233msgstr "Розата"
4234
4235#: gamedata/game_plws.txt:185
4236#, kde-format
4237msgid "Lotus Puzzle"
4238msgstr "Пъзел с лотоси"
4239
4240#: gamedata/game_plws.txt:188
4241#, kde-format
4242msgid "Long Drop"
4243msgstr "Дълго падане"
4244
4245#: gamedata/game_plws.txt:191
4246#, kde-format
4247msgid "Party On!"
4248msgstr "Голям купон"
4249
4250#: gamedata/game_plws.txt:194
4251#, kde-format
4252msgid "Cross-stitch"
4253msgstr "Кръстосан бод"
4254
4255#: gamedata/game_plws.txt:197
4256#, kde-format
4257msgid "Cannot Get Up There"
4258msgstr "Не мога да се изкача там"
4259
4260#: gamedata/game_plws.txt:200
4261#, kde-format
4262msgid "They Are Everywhere!"
4263msgstr "Те са навсякъде!"
4264
4265#: gamedata/game_plws.txt:203
4266#, kde-format
4267msgid "Rooftops"
4268msgstr "Върхове на покриви"
4269
4270#: gamedata/game_plws.txt:206
4271#, kde-format
4272msgid "Tricky Traps"
4273msgstr "Хитри капани"
4274
4275#: gamedata/game_plws.txt:209
4276#, kde-format
4277msgid "Make Them Work for You"
4278msgstr "Накарайте ги да работят за вас"
4279
4280#: gamedata/game_plws.txt:212
4281#, kde-format
4282msgid "Get Going!"
4283msgstr "Тръгвайте!"
4284
4285#: gamedata/game_plws.txt:215
4286#, kde-format
4287msgid "Three Chimneys"
4288msgstr "Три комина"
4289
4290#: gamedata/game_plws.txt:218
4291#, kde-format
4292msgid "The Archway"
4293msgstr "Сводът"
4294
4295#: gamedata/game_plws.txt:221
4296#, kde-format
4297msgid "Starwave"
4298msgstr "Космическа вълна"
4299
4300#: gamedata/game_plws.txt:224
4301#, kde-format
4302msgid "Amazing Finish"
4303msgstr "Невероятен завършек"
4304
4305#: gamedata/game_plws.txt:230
4306#, kde-format
4307msgid "Pillars"
4308msgstr "Стълбове"
4309
4310#: gamedata/game_plws.txt:233
4311#, kde-format
4312msgid "Hopeful Descent"
4313msgstr "Спускане с надежда"
4314
4315#: gamedata/game_plws.txt:236
4316#, kde-format
4317msgid "The Rack"
4318msgstr "Изтезанието"
4319
4320#: gamedata/game_plws.txt:239
4321#, kde-format
4322msgid "Twists and Turns"
4323msgstr "Завъртания и обръщания"
4324
4325#: gamedata/game_plws.txt:242
4326#, kde-format
4327msgid "The Saucer"
4328msgstr "Чинията"
4329
4330#: gamedata/game_plws.txt:245
4331#, kde-format
4332msgid "The Dotted Line"
4333msgstr "Прекъснатата линия"
4334
4335#: gamedata/game_plws.txt:248
4336#, kde-format
4337msgid "Do Not Look Down (1)"
4338msgstr "Не поглеждайте надолу (1)"
4339
4340#: gamedata/game_plws.txt:251
4341#, kde-format
4342msgid "Getting Started"
4343msgstr "Започване"
4344
4345#: gamedata/game_plws.txt:257
4346#, kde-format
4347msgid "Easy Middle"
4348msgstr "Лесна средна част"
4349
4350#: gamedata/game_plws.txt:260
4351#, kde-format
4352msgid "Do Not Look Down (2)"
4353msgstr "Не поглеждайте надолу (2)"
4354
4355#: gamedata/game_plws.txt:263
4356#, kde-format
4357msgid "Which Way?"
4358msgstr "Накъде?"
4359
4360#: gamedata/game_plws.txt:266
4361#, kde-format
4362msgid "Do Not Look Down (3)"
4363msgstr "Не поглеждайте надолу (3)"
4364
4365#: gamedata/game_plws.txt:269
4366#, kde-format
4367msgid "Drop?"
4368msgstr "Пропадане?"
4369
4370#: gamedata/game_plws.txt:272
4371#, kde-format
4372msgid "Help!"
4373msgstr "Помощ!"
4374
4375#: gamedata/game_plws.txt:275
4376#, kde-format
4377msgid "Yorick's Skull"
4378msgstr "Черепът на Йорик"
4379
4380#: gamedata/game_plws.txt:278
4381#, kde-format
4382msgid "No Mercy"
4383msgstr "Без милост"
4384
4385#: gamedata/game_plws.txt:281
4386#, kde-format
4387msgid "Gold Sandwich"
4388msgstr "Златен сандвич"
4389
4390#: gamedata/game_plws.txt:284
4391#, kde-format
4392msgid "Golden Curtain"
4393msgstr "Златно перде"
4394
4395#: gamedata/game_plws.txt:287
4396#, kde-format
4397msgid "Are you spider or fly?"
4398msgstr "Вие паяк ли сте или муха?"
4399
4400#: gamedata/game_plws.txt:290
4401#, kde-format
4402msgid "Funny?"
4403msgstr "Смешно?"
4404
4405#: gamedata/game_plws.txt:293
4406#, kde-format
4407msgid "Hard Landings"
4408msgstr "Твърдо приземяване"
4409
4410#: gamedata/game_plws.txt:296
4411#, kde-format
4412msgid "Golden Tower"
4413msgstr "Златна кула"
4414
4415#: gamedata/game_plws.txt:300
4416#, kde-format
4417msgid ""
4418"This level is named after the famous German submarine war film 'Das Boot' "
4419"and dedicated to Marco Krüger of Berlin, the original author of "
4420"KGoldrunner.\n"
4421"\n"
4422"Just one small hint ... if you stand on the right hand end of the boat you "
4423"can get the enemy to fall towards you ... the rest is up to you!"
4424msgstr ""
4425"Това ниво е наречено на известния немски филм за война между подводници "
4426"\"Das Boot\" и е посветено на Марко Крюгер (Marco Krüger) от Берлин, който е "
4427"първоначалният автор на KGoldrunner.\n"
4428"\n"
4429"Малка подсказка: ако стоите в десния край на лодката, може да накарате "
4430"враговете да отидат натам. Останалото зависи от вас."
4431
4432#: gamedata/game_plws.txt:305
4433#, kde-format
4434msgid "Quick!  RUN!"
4435msgstr "Бягайте бързо!"
4436
4437#: gamedata/game_plws.txt:308
4438#, kde-format
4439msgid "Surprise Ending"
4440msgstr "Изненадващ край"
4441
4442#: gamedata/game_plws.txt:311
4443#, kde-format
4444msgid "Diagonal Disaster"
4445msgstr "Диагонално бедствие"
4446
4447#: gamedata/game_plwv.txt:3
4448#, kde-format
4449msgid "Vengeance of Peter W"
4450msgstr "Отмъщението на Петер"
4451
4452#: gamedata/game_plwv.txt:4
4453#, kde-format
4454msgid ""
4455"Gooood luck!\n"
4456"Mwarrhh hwwarrrr haarrrr!"
4457msgstr ""
4458"Уссссспех!\n"
4459"Ааагггггрррррмммм!!!"
4460
4461#: gamedata/game_plwv.txt:10
4462#, kde-format
4463msgid ""
4464"No, it is not impossible.  There is a trick in how you dig the bricks next "
4465"to the gold nuggets."
4466msgstr ""
4467
4468#: gamedata/game_plwv.txt:14
4469#, kde-format
4470msgid ""
4471"Go up the left side to the top and across.  Drop down left of the bricks.  "
4472"There is more than one route from these bars to the gold.\n"
4473"\n"
4474"When starting, wait on a short ladder while the enemy above falls past you "
4475"on the left."
4476msgstr ""
4477
4478#: gamedata/game_plwv.txt:19
4479#, kde-format
4480msgid "Short Cut?"
4481msgstr "Пряк път?"
4482
4483#: gamedata/game_plwv.txt:20
4484#, kde-format
4485msgid ""
4486"Yes, you just have time to zip across the bottom, dodging all the enemies to "
4487"get to the gold."
4488msgstr ""
4489
4490#: gamedata/game_plwv.txt:23
4491#, kde-format
4492msgid "Sky Walker"
4493msgstr "Ходещ по небето"
4494
4495#: gamedata/game_plwv.txt:24
4496#, kde-format
4497msgid ""
4498"To get the gold in the cave, dig two bricks, wait till they start to re-"
4499"appear, then quickly dig the third brick (your escape route).  Run back up, "
4500"dig and drop onto the gold.\n"
4501"\n"
4502"You can JUST get past the fourth enemy if you wait on the bottom ladder as "
4503"he falls to the floor next to you.  Finally, take a wandering route through "
4504"the sky and emerge at the top left."
4505msgstr ""
4506
4507#: gamedata/game_plwv.txt:29
4508#, kde-format
4509msgid "The Vault"
4510msgstr "Избата"
4511
4512#: gamedata/game_plwv.txt:30
4513#, kde-format
4514msgid ""
4515"You can trap enemies in the bottom vault by waiting at the bottom of the "
4516"long ladder.  To kill them, come out, dig one brick, then go back and wait "
4517"again."
4518msgstr ""
4519
4520#: gamedata/game_plwv.txt:33
4521#, kde-format
4522msgid "Patchwork Quilt"
4523msgstr "Постеля"
4524
4525#: gamedata/game_plwv.txt:34
4526#, kde-format
4527msgid ""
4528"To get the gold in the top middle section, dig three bricks next to the "
4529"trapped enemy, wait till they start to re-appear, dig once more, then run up "
4530"and right to fall back to where the enemy was.\n"
4531"\n"
4532"Now you can dig and get onto the ladders before he gets back to you."
4533msgstr ""
4534
4535#: gamedata/game_plwv.txt:39
4536#, kde-format
4537msgid "Do You Need Him?"
4538msgstr "Имате ли нужда от него?"
4539
4540#: gamedata/game_plwv.txt:40
4541#, kde-format
4542msgid ""
4543"You can leave the enemy where he is.\n"
4544"\n"
4545"Go nearly to the gold at the bottom right.  Do not pick it up yet, but go up "
4546"and get the two nuggets at the top left.  Then you can come back down to "
4547"where you were and complete the level."
4548msgstr ""
4549
4550#: gamedata/game_plwv.txt:45
4551#, kde-format
4552msgid "Stuck in Storage"
4553msgstr "Засядане в склада"
4554
4555#: gamedata/game_plwv.txt:46
4556#, kde-format
4557msgid ""
4558"First clean out the cave by digging three bricks at the right.  Later you "
4559"can kill enemies on the bottom bricks and trap them in the cave.\n"
4560"\n"
4561"At the right, get the vertical row of gold first, then go across and get the "
4562"gold on the horizontal platforms.  Stay right, dig through the last "
4563"platform, then dig and get the right hand nugget in the cave.  Finally pick "
4564"up the left hand nugget."
4565msgstr ""
4566
4567#: gamedata/game_plwv.txt:51
4568#, kde-format
4569msgid "So Far for So Little"
4570msgstr "За толкова малко се полага само това"
4571
4572#: gamedata/game_plwv.txt:52
4573#, kde-format
4574msgid ""
4575"At the start, go down and dig.  At the finish, approach the gold from below."
4576msgstr ""
4577
4578#: gamedata/game_plwv.txt:56
4579#, kde-format
4580msgid ""
4581"Finish by collecting the two nuggets either side of a ladder on the left, "
4582"then the four at the very bottom of the tomb.  You need to get an enemy to "
4583"fall onto the hanging nugget in the left side of the pyramid.  You need "
4584"another to fill the pit at bottom left.\n"
4585"\n"
4586"The rest is several digging puzzles, often with limited time to get out "
4587"before your escape route closes.  Enjoy!"
4588msgstr ""
4589
4590#: gamedata/game_plwv.txt:62
4591#, kde-format
4592msgid ""
4593"Drop from the bar at top left and you will get to the gold.  Exit right and "
4594"up, on the ladders that appear.  Go across the top until you are seven or "
4595"eight spaces from the right, then go down.\n"
4596"\n"
4597"As you head diagonally down to the left, there are two false bricks.  Drop "
4598"into the second one, stay inside it and dig right.  Now fall into a string "
4599"of ladders that leads down and to the left ..."
4600msgstr ""
4601
4602#: gamedata/game_plwv.txt:67
4603#, kde-format
4604msgid "Flying Tower"
4605msgstr "Летяща кула"
4606
4607#: gamedata/game_plwv.txt:68
4608#, kde-format
4609msgid ""
4610"Well you just have to be fast and accurate on this one and that is all we "
4611"can say ..."
4612msgstr ""
4613
4614#: gamedata/game_plwv.txt:71
4615#, kde-format
4616msgid "Pot Hole"
4617msgstr "Дупка на пътя"
4618
4619#: gamedata/game_plwv.txt:72
4620#, kde-format
4621msgid ""
4622"Well, the old MG was pretty fast and agile in its day and you have to be "
4623"too.\n"
4624"\n"
4625"You can try digging three bricks left and one centre to kill one of the "
4626"enemies right at the start, but chances are he will fall into the pot hole "
4627"on the right and you will have no chance of collecting the last lot of gold."
4628msgstr ""
4629
4630#: gamedata/game_plwv.txt:77
4631#, kde-format
4632msgid "Sticky Ladders"
4633msgstr "Лепкави стълби"
4634
4635#: gamedata/game_plwv.txt:78
4636#, kde-format
4637msgid ""
4638"Start by going about three quarters the way up the ladder.  The enemies run "
4639"right.  Run to the top in time to get one to fall through a false brick "
4640"while the others run towards you.  Go left, dig two holes to trap them, then "
4641"run right, dig and fall to the bottom of the first small ladder on the "
4642"right.  The enemies should come down the long ladder and fill up the two "
4643"false bricks at its foot.\n"
4644"\n"
4645"Dig and catch the third enemy on top of the thick brick area, then run to "
4646"the second space from the bottom of the long ladder, next to a row of "
4647"bricks.  The enemy should run into the pits on the left."
4648msgstr ""
4649
4650#: gamedata/game_plwv.txt:83
4651#, kde-format
4652msgid "The Laboratory"
4653msgstr "Лабораторията"
4654
4655#: gamedata/game_plwv.txt:84
4656#, kde-format
4657msgid ""
4658"You have to go up the leftmost ladder to get to every nugget and then exit "
4659"to the next level.  Come across from the right to collect the top centre "
4660"nugget.\n"
4661"\n"
4662"Get past enemies on the 'bunsen burner' by killing them on the right of it, "
4663"by dropping through the middle of it when they are nearly touching you and "
4664"will fall after you OR by jumping left over their heads before they get to "
4665"the top of the burner."
4666msgstr ""
4667
4668#: gamedata/game_plwv.txt:89
4669#, kde-format
4670msgid "Pete likes Ladders"
4671msgstr "Пете харесва стълби"
4672
4673#: gamedata/game_plwv.txt:90
4674#, kde-format
4675msgid ""
4676"Keep going between the top and bottom to dodge the enemy.  Pick up nuggets "
4677"when you can.  If the enemy gets one he can only drop it in one of the empty "
4678"spaces.  So keep him running through them and wait patiently ..."
4679msgstr ""
4680
4681#: gamedata/game_plwv.txt:93
4682#, kde-format
4683msgid "Where is the Roof?"
4684msgstr "Къде е покривът?"
4685
4686#: gamedata/game_plwv.txt:94
4687#, kde-format
4688msgid ""
4689"First clear up all the gold at the left and top, then dig out the cave and "
4690"collect the gold on the ladders between the two low walls of false brick.\n"
4691"\n"
4692"If there is an enemy in that section, kill him by hiding in the bottom of a "
4693"false wall and digging one hole next to it.  He will die as he attempts to "
4694"get you.  This will not work if there is gold on the brick you want to "
4695"dig ..."
4696msgstr ""
4697
4698#: gamedata/game_plwv.txt:99
4699#, kde-format
4700msgid "Ninja Style"
4701msgstr "Стил нинджа"
4702
4703#: gamedata/game_plwv.txt:100
4704#, kde-format
4705msgid ""
4706"After collecting all the gold on the left, stay over there, go up high, get "
4707"the enemy to follow you, then drop to the floor.  If an enemy falls near the "
4708"middle ladder on the right, quickly climb to a point higher than that "
4709"ladder.  After a few tries, you should get all three enemies at the right "
4710"onto the long rightmost ladder.  Now it is easy to clear out the first two "
4711"areas of gold on the right.\n"
4712"\n"
4713"Attract three or maybe only two enemies onto the middle ladder at the "
4714"right.  Go up near the hole in the concrete, drop, run right, go up the long "
4715"ladder, drop left and collect the gold.\n"
4716"\n"
4717"If you get only two enemies onto the middle ladder, make sure the third one "
4718"is dropping off the right ladder before you run across.  You will then have "
4719"to go all the way up the long ladder and wait till it is safe to drop left "
4720"and collect the gold.\n"
4721"\n"
4722"If the enemies are still carrying gold, keep them chasing you around on the "
4723"middle ladder and falling to the concrete until they release it."
4724msgstr ""
4725
4726#: gamedata/game_plwv.txt:109
4727#, kde-format
4728msgid "Cooperation?"
4729msgstr "Сътрудничество?"
4730
4731#: gamedata/game_plwv.txt:110
4732#, kde-format
4733msgid ""
4734"It looks as though you should trap two enemies in the two pits at the "
4735"bottom.  Try it, but it is very hard to get one into the right hand pit and "
4736"you are apt to get an enemy with gold in the left hand pit.  Four false "
4737"bricks further left prevent you running over from the left and digging.\n"
4738"\n"
4739"It is best to pick up the bottom row of gold last, dropping in via the "
4740"hanging nugget at the right and escaping via the ladder that appears.\n"
4741"\n"
4742"The key to clearing up the left hand section is the line of ladders embedded "
4743"in the bricks.  Exit via the three places that have false bricks beneath "
4744"them.  It is suicide to drop onto the middle of the T-shaped bricks.\n"
4745"\n"
4746"Start by collecting the gold on the right of the T: then you can get an "
4747"enemy to run into the U-shaped pit.\n"
4748"\n"
4749"Watch out for the false brick in the middle of the platform at  the lower "
4750"left.  You have to collect the gold in separate trips from the left and the "
4751"right."
4752msgstr ""
4753
4754#: gamedata/game_plwv.txt:121
4755#, kde-format
4756msgid "Triple Trap"
4757msgstr "Троен капан"
4758
4759#: gamedata/game_plwv.txt:122
4760#, kde-format
4761msgid ""
4762"Trap the first enemy immediately.  Go up and right and hang on the ladder to "
4763"the right of a short bar.  As the enemy arrives, climb up quickly.  As he "
4764"reaches you again, go left, drop and go up the left hand ladder to the top.\n"
4765"\n"
4766"The enemy should head right, over the concrete, and fall.  Now go down to "
4767"the bottom left corner.  The enemy should drop into a false brick next to "
4768"the gold.\n"
4769"\n"
4770"Collect all gold at the top, then dig and drop to the next enemy.  Stand on "
4771"him, dig left and move right.  The enemy will drop into the pit.  Move to "
4772"the right and collect more gold as you fall.\n"
4773"\n"
4774"Climb to the top, drop onto the trapped enemy via a false brick under a bar "
4775"and collect five more nuggets.  Now dig and go down the short ladder at the "
4776"right of the bricks, to kill the enemy in the pit (who has more gold).  He "
4777"should reappear above you and fall through a false brick back into the pit.\n"
4778"\n"
4779"Dig three bricks between the two enemies and go down the short ladder until "
4780"the enemies bunch up.  Dig two more bricks to release them.  Go up the "
4781"ladder, over the concrete and, just before the enemies get up to the "
4782"concrete, drop down to the floor and run to the bottom of the short ladder.  "
4783"The enemies should come down and run into the double pit on the right.\n"
4784"\n"
4785"Quickly run out to the right, over the enemies.  Drop onto the last piece of "
4786"gold, over on the right and the hidden ladders appear.  Phew!\n"
4787"\n"
4788"P.S.  Another way to trap the left hand enemy in the false brick is to get "
4789"him to follow you up the leftmost ladder while you run across the top and "
4790"dig to drop onto the second enemy.  Timing is VERY tight.  You must dig and "
4791"drop before the enemy climbs over the top left and runs right.\n"
4792"\n"
4793"Later, climb the right hand ladders to the top, wait on the left hand bar "
4794"over a false brick till the leftmost enemy starts to run towards you, then "
4795"drop.  Wait again till he starts to drop, then dig two bricks at the right "
4796"of a short ladder, go right and drop, then run left to the bottom of a short "
4797"ladder.  The enemy should drop through a false brick and a ladder into the "
4798"false brick beneath.\n"
4799"\n"
4800"P.P.S.  There is no room for error or hesitation in this method!  Not much "
4801"in the first method either!"
4802msgstr ""
4803
4804#: gamedata/game_sot.txt:2
4805#, kde-format
4806msgid "State Of Terror"
4807msgstr ""
4808
4809#: gamedata/game_sot.txt:3
4810#, kde-format
4811msgid ""
4812"Just when you thought it was safe ... fifteen levels of pure terror, using "
4813"those quirky-yet-fast KGoldrunner rules. You frequently need to dig while "
4814"falling.\n"
4815"\n"
4816"Composed by Stuart Popejoy - spopejoy@panix.com"
4817msgstr ""
4818
4819#: gamedata/game_sot.txt:8
4820#, kde-format
4821msgid "Easy Gold"
4822msgstr "Лесно злато"
4823
4824#: gamedata/game_sot.txt:9
4825#, kde-format
4826msgid ""
4827"Proceed downward from platform to platform to the third from lowest. Wait at "
4828"the rightmost point to get the enemies to fall to the bottom.\n"
4829"Fall onto the lowest platform, dig above the gold and then dig right, while "
4830"falling, and escape back to the top of the platform. Head upward as quickly "
4831"as you can."
4832msgstr ""
4833
4834#: gamedata/game_sot.txt:13
4835#, kde-format
4836msgid "Fear of Heights"
4837msgstr ""
4838
4839#: gamedata/game_sot.txt:14
4840#, kde-format
4841msgid ""
4842"For each side of the terrace structure, run up the outside ladder from the "
4843"bottom and fall onto the lowest platform. Run up the center ladder and wait "
4844"at a gap for enemies from the outside ladders to fall. Fall after them to "
4845"get to the gold.\n"
4846"After collecting the gold, run right, across the top with enemies in tow, "
4847"and fall to the right of the outside ladder. As the enemies fall after you, "
4848"run back up the ladder and fall on top of the enemies to get to the pole."
4849msgstr ""
4850
4851#: gamedata/game_sot.txt:18
4852#, kde-format
4853msgid "The Spiral"
4854msgstr "Спиралата"
4855
4856#: gamedata/game_sot.txt:19
4857#, kde-format
4858msgid ""
4859"Work your way out of the spiral, digging to trap enemies just before you "
4860"emerge from the tunnels.\n"
4861"Proceed up to the top left. As you run right, drop into the zig-zag area "
4862"before the enemy does, so as to get to the top side at the right. After "
4863"collecting the gold, dig to trap enemies at the bottom, then exit at the top "
4864"left."
4865msgstr ""
4866
4867#: gamedata/game_sot.txt:23
4868#, kde-format
4869msgid "Crags of Fire"
4870msgstr ""
4871
4872#: gamedata/game_sot.txt:24
4873#, kde-format
4874msgid ""
4875"Generally, dig down and go through to get the gold, then move right and up "
4876"to the next crag.\n"
4877"The top-mid crag, however, needs to be done before the second-from-left "
4878"crag. Leave one piece of gold in the middle area for last. Then get out "
4879"quick!"
4880msgstr ""
4881
4882#: gamedata/game_sot.txt:28
4883#, kde-format
4884msgid "The Heist"
4885msgstr "Грабежът"
4886
4887#: gamedata/game_sot.txt:29
4888#, kde-format
4889msgid ""
4890"The safest way to enter the building is to go down the top-left ladder and "
4891"wait on top of the short ladder to the right. As an enemy approaches, run "
4892"over him to the pole. Now go right and fall onto the balcony, then dig out "
4893"and fall.\n"
4894"Run into the lobby and up the ladder sculpture to get gold. Fall off to the "
4895"left onto the concrete block and wait for the enemies to bunch up. Fall left "
4896"and run back outside to the concrete outcropping with the enemies following. "
4897"Use the same ladder and pole to get back in. \n"
4898"Run to the very top of the building up the rightmost ladders. Stand at the "
4899"leftmost point of the roof. Wait for an enemy to fall below you, then step "
4900"back, dig and fall after him to the balcony, where you can collect three "
4901"gold pieces. If you wait long enough on the roof before falling you can "
4902"persuade several enemies to follow and become trapped on the balcony.\n"
4903"Use the ladders on the right to collect the remaining gold and exit."
4904msgstr ""
4905
4906#: gamedata/game_sot.txt:35
4907#, kde-format
4908msgid "Endless Enemies (1)"
4909msgstr ""
4910
4911#: gamedata/game_sot.txt:36
4912#, kde-format
4913msgid ""
4914"Collect the gold by working from top to bottom. Before the last gold, dig to "
4915"the right of it and left of the enemy. Run up as fast as you can."
4916msgstr ""
4917
4918#: gamedata/game_sot.txt:39
4919#, kde-format
4920msgid "Torture Chamber"
4921msgstr ""
4922
4923#: gamedata/game_sot.txt:40
4924#, kde-format
4925msgid ""
4926"Fall off the ledge, digging left to go left up the ladder. Continue left "
4927"from the pole, then fall while digging left and collect some gold.  Go "
4928"right, fall through the false brick below the ladder, continue right and "
4929"fall through a brick tunnel to the pole below.\n"
4930"Head right and fall through another brick tunnel while digging right. Dig "
4931"and trap the enemy, next to the ladder, run up and left then dig and fall to "
4932"collect the gold. Dig to trap the enemy again. When the first hole fills, "
4933"run up to the top of the section with the enemy following. Dig at the left "
4934"to collect gold and fall back onto the pole.\n"
4935"Now head left and fall through a brick tunnel, digging left to trap the next "
4936"enemy. Go to the upper left of the section, then fall and dig left and jump "
4937"left to reach the platform at the bottom left.\n"
4938"You can now navigate the spiral of ladders and brick tunnels to pick up four "
4939"more gold pieces.\n"
4940"After that, go back out to the right, fall and walk over the enemy trapped "
4941"at the bottom, to return to the right hand half of the play area. Head up "
4942"the ladders to the upper right, then fall, digging right twice, to gather "
4943"the last piece of gold. Repeat falling in the brick tunnel to the right and "
4944"digging right to trap the enemy. Finally, escape via the right hand side of "
4945"the play area."
4946msgstr ""
4947
4948#: gamedata/game_sot.txt:47
4949#, kde-format
4950msgid "Endless Cascade"
4951msgstr ""
4952
4953#: gamedata/game_sot.txt:48
4954#, kde-format
4955msgid ""
4956"Quickly go right and down the staircase, with the enemy following. Dig once, "
4957"about halfway down. After the last gold piece, dig and go up on the "
4958"underladder. Wait under the next brick down from where the enemy is trapped. "
4959"The enemy will climb out and descend, Run through the opening where he was, "
4960"before it closes. You can then use him to move over to the next underladder "
4961"to the right.\n"
4962"Run to the top of the underladder, over and down the staircase. Dig left "
4963"while standing on the enemy and then dig right, underneath the enemy, when "
4964"you are next him. Run over him, to collect any gold he has, and then down a "
4965"few steps. Dig and go up the underladder, to wait for him to be reborn and "
4966"come down your staircase, so that you can use him to move across to the next "
4967"underladder. Repeat for the remaining staircases to the right until you can "
4968"get to the top pole.\n"
4969"Go across to the far left and fall to the top brick of the bottom left "
4970"section. Collect all the gold, leaving the piece on the far left of the "
4971"second staircase for last, otherwise you will fall and be trapped.\n"
4972"Evade the enemies by running up ladders and luring them onto steps. Run all "
4973"the way to the right and up the last ladder. Dig as necessary to outwit the "
4974"enemies, proceeding through the remaining cascades and up the ladders on the "
4975"far right to end the level."
4976msgstr ""
4977
4978#: gamedata/game_sot.txt:54
4979#, kde-format
4980msgid "Infiltration"
4981msgstr "Проникване"
4982
4983#: gamedata/game_sot.txt:55
4984#, kde-format
4985msgid ""
4986"Run fast and dig well ...\n"
4987"At the innermost chamber, stand on the leftmost or rightmost brick on top "
4988"and dig the next brick in towards the center. Fall onto the enemy and run "
4989"right or left, then dig to trap him.  You will have to be quick!"
4990msgstr ""
4991
4992#: gamedata/game_sot.txt:59
4993#, kde-format
4994msgid "Endless Enemies (2)"
4995msgstr ""
4996
4997#: gamedata/game_sot.txt:60
4998#, kde-format
4999msgid ""
5000"Go left and fall on the gold, then go right to collect the next two pieces. "
5001"Wait, high up on a pole at the far right of the play area, for the enemies "
5002"to collect at the bottom right.\n"
5003"Now go left and down and fall on the leftmost, bottom gold. Ignore the last "
5004"gold for now, but go right and up along three poles and up three ladders. "
5005"Step left off the third ladder while digging left, to prepare a trap for the "
5006"enemy in the box on the left.\n"
5007"Quickly go back down, fall on the last gold and prepare to move up and left "
5008"in a hurry as a short hidden ladder appears below and to your left.  The "
5009"enemies swarm after you, but keep going till you get back to where you set "
5010"the trap. The enemy should be in it now.\n"
5011"Continue up and left over a short ladder, then down and left over long poles "
5012"and ladders to the next short ladder. Go up and left again, then up and "
5013"right over more long ladders and poles to the top of the screen."
5014msgstr ""
5015
5016#: gamedata/game_sot.txt:66
5017#, kde-format
5018msgid "Tunnels (1) - The Monster"
5019msgstr ""
5020
5021#: gamedata/game_sot.txt:67
5022#, kde-format
5023msgid ""
5024"The monster is made almost completely of false bricks.  Analyze the concrete "
5025"parts of his body, to determine where to fall and where not to fall. All "
5026"four enemies will have to be trapped above particular concrete pieces, to "
5027"enable you to reach certain gold pieces.\n"
5028"Trap the enemies by using KGoldrunner rules to your advantage.\n"
5029"Wait on the top pole at the point where you want the enemy to fall. As he "
5030"approaches you, fall onto a lower pole and move left or right to avoid the "
5031"enemy's fate. This is how he falls into danger while you fall to safety."
5032msgstr ""
5033
5034#: gamedata/game_sot.txt:72
5035#, kde-format
5036msgid "Breaking and Entering"
5037msgstr ""
5038
5039#: gamedata/game_sot.txt:73
5040#, kde-format
5041msgid ""
5042"Break into the bottom left room, then proceed to the top right. Head left, "
5043"grab the gold and escape by digging down to the middle floor. Continue all "
5044"the way down to the bottom right.\n"
5045"Before collecting the second gold piece, hang from the top pole in the "
5046"center room of the bottom floor and dig one brick from the two-brick wall at "
5047"the right. Run left over the enemies' heads, grab the gold and escape back "
5048"through the dug brick.\n"
5049"Run up to the top right room, then to the lower left area via the center. "
5050"Dodge the enemies any way you can and climb up to the top left room. To get "
5051"out of the building, dig rapidly while falling next to the left wall."
5052msgstr ""
5053
5054#: gamedata/game_sot.txt:78
5055#, kde-format
5056msgid "Tunnels (2) - The Honeycomb"
5057msgstr ""
5058
5059#: gamedata/game_sot.txt:79
5060#, kde-format
5061msgid ""
5062"Go to the top of the central ladder and work on the left side first.\n"
5063"Fall onto ledge with gold. Outwit enemy to run through fake brick below "
5064"ladder. While falling, dig left; run up ladder to gap and wait for enemy to "
5065"fall in, escape, and fall in again to your dug brick; run up and left on "
5066"pole, fall onto ledge while digging left, fall left, get gold, go right and "
5067"fall into chamber while enemy spawns; get gold. You can dig into bottom "
5068"chamber if you wish here.\n"
5069"The other chambers are all accessible by dropping through fake brick "
5070"tunnels. Dodge the enemies or fall on them to get the gold.\n"
5071"To reach the right hand side, fall down the fake brick tunnel next to the "
5072"central ladder and run fast to the right, digging behind you to trap the "
5073"enemies. Collect the gold by going to the top and dropping through fake "
5074"brick tunnels to the right of each piece."
5075msgstr ""
5076
5077#: gamedata/game_sot.txt:85
5078#, kde-format
5079msgid "Four Chambers Suspended"
5080msgstr ""
5081
5082#: gamedata/game_sot.txt:86
5083#, kde-format
5084msgid ""
5085"First Chamber. Dig down to collect the top left piece of gold. Fall onto the "
5086"enemies to get the gold on the right. Dodge them to pick up the rest. Trap "
5087"the enemies high on the right while you dig out through the bottom of the "
5088"chamber.\n"
5089"As you emerge, you must drop straight onto the ladder next to the concrete. "
5090"Climb down that ladder, under the concrete to the right and then up to the "
5091"top of the next chamber.\n"
5092"Second Chamber. Proceed left to right with the shafts, using your digging "
5093"skills to get the gold. On the rightmost shaft, dig left while falling, then "
5094"fall left while digging both left and right. In the three-brick platform now "
5095"remaining, dig the left brick, then the right and the center while falling "
5096"right. Pick up the gold on the right and fall onto the last gold piece while "
5097"digging left. Dig left again, fall onto the ladder next to the concrete, as "
5098"before, and go on up to the next chamber.\n"
5099"Third Chamber. Dig right, fall on the left gold piece and immediately dig "
5100"right to trap the enemy, then dig and exit left. Repeat, one brick over, for "
5101"the gold piece on the right. Now go back to the top and fall into the lower "
5102"section, on top of the enemy. Take the short pole left and step across the "
5103"falling enemy to grab the long pole going left. Fall on the gold, dig to "
5104"trap the enemy, dig again and exit left. Repeat for the other hanging gold "
5105"piece. This time dig down and out, onto the ladder next to the concrete, and "
5106"so to the last chamber.\n"
5107"Fourth Chamber. Trap the enemy, run to the top, dig through to the concrete "
5108"on the left, wait for the enemy and fall on him to get at more gold on the "
5109"left. When all the gold in this chamber is gone, run to the bottom and fall "
5110"through to the floor.\n"
5111"Now pick up the rest of the gold and get out quick."
5112msgstr ""
5113
5114#: gamedata/game_sot.txt:94
5115#, kde-format
5116msgid "Ruins"
5117msgstr ""
5118
5119#: gamedata/game_sot.txt:95
5120#, kde-format
5121msgid ""
5122"Fall on the enemy, dig below the gap on the right, then quickly go right, "
5123"over his head. Pick up the gold, fall through a false brick, run up the "
5124"ladder to the right and go to the right along the lower pole. Dig to the "
5125"right (which traps the second enemy), get the gold, fall, dig left, fall, "
5126"collect two gold pieces and go up two ladders.\n"
5127"Move to the left via a false brick - the second enemy should still be "
5128"trapped below. Go left to the ladder, down, then left and down through a "
5129"false brick. Collect one gold, dig on the right, get three gold, dig and go "
5130"up all the ladders on the right.\n"
5131"Go left on the pole again, but this time climb upwards. Get one gold and dig "
5132"right to trap another enemy. Move up to the top, go right, fall and continue "
5133"to the concrete area at top center.\n"
5134"Outwit the enemy in the concrete area, then exit by falling on him and "
5135"moving to the gap on the left and down through two false bricks. Hold onto "
5136"the pole at center screen, go right and back on up to the top. Move left on "
5137"the pole and wait for the other enemy to enter the concrete area. Pick up "
5138"the top gold, fall and exit left again, leaving two enemies trapped in the "
5139"concrete. Go back up to the top again, but this time continue left towards "
5140"the top-left corner of the screen.\n"
5141"When you get up there, dig, fall through onto some gold and dig left twice "
5142"while falling further. Now fall down the leftmost shaft and dig the brick "
5143"that blocks the shaft. Wait for the enemy below to step into the shaft, then "
5144"fall on him in order to collect the gold encased in concrete. Drop onto the "
5145"remaining gold and fall to the bottom-left corner.\n"
5146"Run right and up, right again, fall on three gold pieces and move on to the "
5147"mid-bottom section. Outwit the enemy, go to the topmost ladder on the right, "
5148"dig twice and fall through one gold and three bricks while digging right. "
5149"Exit right to get more gold, then climb the ladder, dig and fall to collect "
5150"another two gold pieces. Climb the ladder again, take the pole left, go up "
5151"and then right to claim four gold pieces. Dig at the right-hand end and fall "
5152"through three false bricks.\n"
5153"Fall into the chamber, going right and digging left. Dig on the lower left "
5154"to get out, then go back up to the pole and fall to onto the gold in this "
5155"chamber. Exit right this time, collect some gold and climb up, up, up. \n"
5156"Outwit the enemies in the upper-right area. It is possible to lure them into "
5157"the chamber below by running ahead of them up the ladders. Collect the "
5158"rightmost mid-level gold second to last and the gold at the bottom right "
5159"last of all.\n"
5160"Get out quick!"
5161msgstr ""
5162
5163#: gamedata/game_tute.txt:3
5164#, kde-format
5165msgid "Tutorial"
5166msgstr "Обучение"
5167
5168#: gamedata/game_tute.txt:4
5169#, fuzzy, kde-format
5170#| msgid ""
5171#| "This tutorial is a collection of easy levels that teaches you the rules "
5172#| "of KGoldrunner and helps you develop the skills you need to get started.  "
5173#| "Each level has a brief explanation, then you play .....\n"
5174#| "\n"
5175#| "When you move on to play more advanced levels, you will find that "
5176#| "KGoldrunner combines action, strategy and puzzle solving --- all in one "
5177#| "game."
5178msgid ""
5179"This tutorial is a collection of easy levels that teaches you the rules of "
5180"KGoldrunner and helps you develop the skills you need to get started.  It "
5181"uses the Traditional set of rules, similar to those used on early home-"
5182"computers.  Each level has a brief explanation, then you play ...\n"
5183"\n"
5184"When you move on to play more advanced levels, you will find that "
5185"KGoldrunner combines action, strategy and puzzle solving --- all in one game."
5186msgstr ""
5187"Тези нива са много лесни и ви учат на правилата на играта. Също така, те ви "
5188"помагат да развиете необходимите умения. Всяко ниво има кратко описание, "
5189"след което трябва да го изиграете.\n"
5190"\n"
5191"Когато играете по-трудни нива, ще видите, че играта комбинира екшън, "
5192"стратегия и решаване на пъзели - всичко това в една игра."
5193
5194#: gamedata/game_tute.txt:9
5195#, fuzzy, kde-format
5196#| msgid "Hi !!"
5197msgid "Hi!"
5198msgstr "Здравейте!"
5199
5200#: gamedata/game_tute.txt:10
5201#, fuzzy, kde-format
5202#| msgid ""
5203#| "Hi !  Welcome to KGoldrunner !  The idea of the game is to pick up all "
5204#| "the gold nuggets, then climb to the top of the playing area and move up "
5205#| "to the next level.  A hidden ladder will appear as you collect the last "
5206#| "nugget.\n"
5207#| "\n"
5208#| "The hero (the green figure) is your deputy.  To collect the nuggets, just "
5209#| "point the mouse where you want him to go.  At first gravity takes over "
5210#| "and he falls ..."
5211msgid ""
5212"Hi!  Welcome to KGoldrunner!  The idea of the game is to pick up all the "
5213"gold nuggets, then climb to the top of the playing area and move up to the "
5214"next level.  A hidden ladder will appear as you collect the last nugget.\n"
5215"\n"
5216"The hero, at the top left, is your deputy.  To collect the nuggets, just "
5217"point the mouse where you want him to go.  At first gravity takes over and "
5218"he falls ..."
5219msgstr ""
5220"Здравейте! Добре дошли в играта KGoldrunner!\n"
5221"\n"
5222"Целта на играта е да съберете всички златни късове, след това да се изкачите "
5223"в горната част на игралното поле и да се придвижите до следващото ниво. "
5224"Когато вземете и последния къс, ще се появи скрита стълба.\n"
5225"\n"
5226"Героят (зелената фигурка) сте вие. За да вземете късовете, просто посочете с "
5227"мишката натам, накъдето искате да отиде. В началото гравитацията притегля "
5228"героя и той пада в игралното поле..."
5229
5230#: gamedata/game_tute.txt:15
5231#, kde-format
5232msgid "Navigation"
5233msgstr "Навигация"
5234
5235#: gamedata/game_tute.txt:16
5236#, kde-format
5237msgid ""
5238"This is an exercise in moving around.  Follow the track of gold nuggets "
5239"until the ladder pops up at the right.  The hero can only follow the mouse "
5240"along simple paths (like _ | L or U), so be careful not to get too far ahead "
5241"of him.\n"
5242"\n"
5243"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
5244"bottom right.  If you do get trapped there, the only way out is to kill the "
5245"hero (press key Q for quit) and start the level again."
5246msgstr ""
5247"Това упражнение е за придвижване!\n"
5248"\n"
5249"Следвайте златните късове, докато не се спусне стълба отдясно. Героят може "
5250"да следва мишката само по прости траектория (като наляво, надясно, нагоре, "
5251"надолу), така че внимавайте и не отдалечавайте показалеца на мишката твърде "
5252"много.\n"
5253"\n"
5254"ОПАСНОСТ: Постарайте се да не падате от стълбата или лоста в бетонната яма "
5255"долу вдясно. Ако попаднете там, единственият начин да излезете е да е убиете "
5256"героя и да стартирате нивото отново. За целта изберете от главното меню "
5257"\"Игра/Убиване на героя\" или натиснете клавиша \"Q\"."
5258
5259#: gamedata/game_tute.txt:21
5260#, kde-format
5261msgid "Digging"
5262msgstr "Копаене"
5263
5264#: gamedata/game_tute.txt:22
5265#, fuzzy, kde-format
5266#| msgid ""
5267#| "Now you have to dig to get the gold!  Just use the left and right mouse "
5268#| "buttons to dig left or right of the hero's position.  The hero can then "
5269#| "jump into and through the hole he has dug.  He can also dig several holes "
5270#| "in a row and run sideways through the dug holes.  Be careful though.  "
5271#| "After a while the holes close up and you can get trapped and killed.\n"
5272#| "\n"
5273#| "In the third box down, you have to dig two holes, jump in and quickly dig "
5274#| "one more, to get through two layers.  On the right, you have to dig "
5275#| "three, then two then one to get through.  There are also two little "
5276#| "puzzles to work out along the way.  Good luck!\n"
5277#| "\n"
5278#| "By the way, you can dig through brick, but not concrete."
5279msgid ""
5280"Now you have to dig to get the gold!  Just use the left and right mouse "
5281"buttons to dig left or right of the hero's position.  The hero can then jump "
5282"into and through the hole he has dug.  He can also dig several holes in a "
5283"row and run sideways through the dug holes.  Be careful though.  After a "
5284"while the holes close up and you can get trapped and killed.\n"
5285"\n"
5286"When you dig, you must be supported by something solid, such as a ladder, "
5287"concrete, a brick or a bar.  In some Championship games you are allowed to "
5288"dig while falling, but not in this game.\n"
5289"\n"
5290"In the third box down, you have to dig two holes, jump in and quickly dig "
5291"one more, to get through two layers.  On the right, you have to dig three, "
5292"then two then one to get through.  There are also two little puzzles to work "
5293"out along the way.  Good luck!\n"
5294"\n"
5295"By the way, you can dig through brick, but not concrete."
5296msgstr ""
5297"Трябва да копаете, за да вземете златото!\n"
5298"\n"
5299"За целта използвайте левия или десния бутон на мишката, за да копаете вляво "
5300"или вдясно от героя. След това, той може да скача в прокопаната дупка. Може, "
5301"също така, да копаете по няколко дупки на един ред и да минавате през тях. "
5302"Все пак, бъдете внимателни. След известно време дупките се запълват и може "
5303"да останете вътре, и да бъдете убити.\n"
5304"\n"
5305"В третия прозорец долу трябва да изкопаете две дупки, да скочите вътре и "
5306"бързо да изкопаете още една, за да минете през двата слоя. Вдясно трябва да "
5307"изкопаете три, после две, после една, за да преминете. По пътя също така има "
5308"и два малки пъзела за нареждане. Успех!\n"
5309"\n"
5310"Между другото, може да копаете само в тухли, но не и в цимент."
5311
5312#: gamedata/game_tute.txt:31
5313#, fuzzy, kde-format
5314#| msgid "You Have ENEMIES !!!"
5315msgid "You Have ENEMIES!"
5316msgstr "Имате врагове!"
5317
5318#: gamedata/game_tute.txt:32
5319#, fuzzy, kde-format
5320#| msgid ""
5321#| "Well, it's been nice and easy up to now, but the game would be no fun "
5322#| "without enemies.  They are after the gold too: worse still they are after "
5323#| "you!  You die if they catch you, but maybe you will have a few lives left "
5324#| "and can start again.\n"
5325#| "\n"
5326#| "You can handle enemies by running away, digging a hole or luring them "
5327#| "into part of the playing area where they get stranded.\n"
5328#| "\n"
5329#| "If an enemy falls into a hole, he gives up any gold he is carrying, then "
5330#| "gets stuck in the hole for a time and climbs out.  If the hole closes "
5331#| "while he is in it, he dies and reappears somewhere else on the screen.  "
5332#| "You can deliberately kill enemies by digging several holes in a row.\n"
5333#| "\n"
5334#| "More importantly, you can run over an enemy's head.  You must do that "
5335#| "right at the start of this level.  Dig a hole, trap the enemy, wait for "
5336#| "him to fall all the way in, then run over him, with the other enemy in "
5337#| "hot pursuit..."
5338msgid ""
5339"Well, it has been nice and easy up to now, but the game would be no fun "
5340"without enemies.  They are after the gold too: worse still they are after "
5341"you!  You die if they catch you, but maybe you will have a few lives left "
5342"and can start again.\n"
5343"\n"
5344"You can handle enemies by running away, digging a hole or luring them into "
5345"part of the playing area where they get stranded.\n"
5346"\n"
5347"If an enemy falls into a hole, he gives up any gold he is carrying, then "
5348"gets stuck in the hole for a time and climbs out.  If the hole closes while "
5349"he is in it, he dies and reappears somewhere else on the screen.  You can "
5350"deliberately kill enemies by digging several holes in a row.\n"
5351"\n"
5352"More importantly, you can run over an enemy's head.  You should do that "
5353"right at the start of this level.  Dig a hole, trap the enemy, wait for him "
5354"to fall all the way in, then run over him, with the other enemy in hot "
5355"pursuit ...\n"
5356"\n"
5357"If you are feeling stressed, you can hit the Pause key at any time (default "
5358"P or Esc) and take a break.  Hit it again when you wish to continue."
5359msgstr ""
5360"Гледайте да не ви хванат враговете!\n"
5361"\n"
5362"Дотук беше лесно, но играта няма да е интересна без врагове. И те са "
5363"тръгнали за златото, дори още по лошо - те преследват вас. Ако ви хванат - "
5364"умирате, но пък може да имате още няколко живота и да започнете отново.\n"
5365"\n"
5366"Може да се справяте с враговете като бягате, изкопаете дупка или ги "
5367"примамите в район от игралното поле, където да бъдат блокирани.\n"
5368"\n"
5369"Ако враг падне в дупка той ви предава златото си, след това остава там за "
5370"известно време и се изкатерва обратно. Ако дупката се запълни докато той е "
5371"вътре, умира и се появява някъде другаде на екрана. Може нарочно да убивате "
5372"врагове като копаете по няколко дупки на ред.\n"
5373"\n"
5374"И най-важното - може да бягате през главите на враговете си. Трябва да го "
5375"направите в самото начало на нивото. Изкопайте дупка, примамете врага, "
5376"изчакайте го да падне вътре, после минете отгоре му, бягайки от другите "
5377"преследващи ви врагове..."
5378
5379#: gamedata/game_tute.txt:43
5380#, kde-format
5381msgid "Bars"
5382msgstr "Лостове"
5383
5384#: gamedata/game_tute.txt:44
5385#, fuzzy, kde-format
5386#| msgid ""
5387#| "You can move horizontally along bars (or poles), but if you move down you "
5388#| "will let go and fall ....  Also, note that you can collect gold by "
5389#| "falling onto it."
5390msgid ""
5391"You can move horizontally along bars (or poles), but if you move down you "
5392"will let go and fall ...  Also, note that you can collect gold by falling "
5393"onto it."
5394msgstr ""
5395"Може да се придвижвате хоризонтално по лостовете (или прътовете), но ако се "
5396"насочите надолу ще се изпуснете и паднете. Също така, имайте предвид, че "
5397"може да вземате злато като падате върху него."
5398
5399#: gamedata/game_tute.txt:47
5400#, kde-format
5401msgid "False Bricks"
5402msgstr "Фалшиви тухли"
5403
5404#: gamedata/game_tute.txt:48
5405#, kde-format
5406msgid ""
5407"Some of the bricks in this level are not what they seem.  If you walk onto "
5408"them you fall through.  The enemies fall through them too."
5409msgstr ""
5410"Някои от тухлите в това ниво не са това което изглеждат. Ако минете върху "
5411"тях - пропадате. Враговете също пропадат."
5412
5413#: gamedata/game_tute.txt:51 gamedata/game_tutea.txt:31
5414#, fuzzy, kde-format
5415#| msgid "Bye ......."
5416msgid "Bye ..."
5417msgstr "Чао......."
5418
5419#: gamedata/game_tute.txt:52 gamedata/game_tutea.txt:32
5420#, fuzzy, kde-format
5421#| msgid ""
5422#| "This is just a nice easy level to finish up with.  Have fun with the "
5423#| "other games in KGoldrunner.\n"
5424#| "\n"
5425#| "Note that there is a game Editor in which you and your friends can make "
5426#| "up levels and challenge each other.  There is also a KGoldrunner Handbook "
5427#| "in the Help Menu, which contains more detail than this Tutorial.\n"
5428#| "\n"
5429#| "It's been a pleasure showing you around.  Bye !!!"
5430msgid ""
5431"This is just a nice easy level to finish up with.  Have fun with the other "
5432"games in KGoldrunner.\n"
5433"\n"
5434"Note that there is a game Editor in which you and your friends can make up "
5435"levels and challenge each other.  And if you like action, the KGoldrunner "
5436"rules used in some of the games are fast and furious.  There is also a "
5437"KGoldrunner Handbook in the Help Menu, which contains more detail than this "
5438"Tutorial.\n"
5439"\n"
5440"It has been a pleasure showing you around.  Bye!"
5441msgstr ""
5442"Това е едно лесно ниво с което привършва обучението. Забавлявайте се и с "
5443"другите колекции от нива в KGoldrunner.\n"
5444"\n"
5445"Имайте предвид, че играта има редактор с който вие и вашите приятели може да "
5446"създавате нива и да се състезавате помежду си. Също така, има и наръчник в "
5447"менюто за помощ, който съдържа повече подробности отколкото това обучение.\n"
5448"\n"
5449"Беше удоволствие да ви покажем някои неща. Чао!!!"
5450
5451#: gamedata/game_tutea.txt:3
5452#, kde-format
5453msgid "Advanced Tutorial"
5454msgstr "Обучение за напреднали"
5455
5456#: gamedata/game_tutea.txt:4
5457#, fuzzy, kde-format
5458#| msgid ""
5459#| "This tutorial is preparation for some of the things you might find in the "
5460#| "middle levels of the 'Initiation' game.  Enjoy ...."
5461msgid ""
5462"This tutorial is preparation for some of the things you might find in the "
5463"middle levels of the 'Initiation' game.  Enjoy ..."
5464msgstr ""
5465"Тези нива са подготовка за някои от нещата, които ще намерите на средните "
5466"нива в играта. Наслаждавайте се!"
5467
5468#: gamedata/game_tutea.txt:7
5469#, kde-format
5470msgid "Bars and Ladders"
5471msgstr "Лостове и стълби"
5472
5473#: gamedata/game_tutea.txt:8
5474#, fuzzy, kde-format
5475#| msgid ""
5476#| "There's nowhere to dig, so you must dodge the enemies and avoid falling "
5477#| "to the concrete at the wrong time.  Try to keep the enemies together.\n"
5478#| "\n"
5479#| "If an enemy has a gold outline, he is holding a nugget.  He might drop it "
5480#| "as he runs over the concrete or maybe at the top of a ladder ...... "
5481#| "patience, patience !!"
5482msgid ""
5483"There is nowhere to dig, so you must dodge the enemies and avoid falling to "
5484"the concrete at the wrong time.  Try to keep the enemies together.\n"
5485"\n"
5486"If an enemy has gold coloring, he is holding a nugget.  He might drop it as "
5487"he runs over the concrete or maybe at the top of a ladder ... patience, "
5488"patience!"
5489msgstr ""
5490"Няма къде да се копае, така че трябва да се измъкнете от враговете и да "
5491"избягвате падане върху бетона в неподходящо време. Опитайте се да държите "
5492"враговете в група.\n"
5493"\n"
5494"Ако някой враг е покрит със златна линия това означава, че притежава къс "
5495"злато. Но може да го изпусне докато тича по бетона или е в горния край на "
5496"стълбата. Търпение, търпение..."
5497
5498#: gamedata/game_tutea.txt:13
5499#, fuzzy, kde-format
5500#| msgid "To kill ....."
5501msgid "To kill ..."
5502msgstr "Да убия....."
5503
5504#: gamedata/game_tutea.txt:14
5505#, fuzzy, kde-format
5506#| msgid ""
5507#| "You cannot get up to the gold, so you must get the enemies to bring it "
5508#| "down to you.  But how do you get them to keep going back?\n"
5509#| "\n"
5510#| "If you are feeling stressed, you can hit the P or Esc key and take a "
5511#| "break.  Also, you can use the Settings menu to slow down the action."
5512msgid ""
5513"You cannot get up to the gold, so you must get the enemies to bring it down "
5514"to you.  But how do you get them to keep going back?\n"
5515"\n"
5516"If you are feeling stressed, you can hit the Pause key (default P or Esc) "
5517"and take a break.  Also, you can use the Settings menu to slow down the "
5518"action."
5519msgstr ""
5520"Не може да достигнете до златото, така че трябва да накарате враговете да го "
5521"донесат долу при вас. Но как ще ги накарате да се върнат обратно?\n"
5522"\n"
5523"Ако се чувствате неудобно, може да натиснете клавиша \"P\" или \"Esc\" и да "
5524"си починете. Също така, може да използвате менюто с настройките, за да "
5525"намалите скоростта на играта."
5526
5527#: gamedata/game_tutea.txt:19
5528#, kde-format
5529msgid "...  Or not to kill?"
5530msgstr "..... или да не убия?"
5531
5532#: gamedata/game_tutea.txt:20
5533#, fuzzy, kde-format
5534#| msgid ""
5535#| "It is best not to kill the enemy.  Try it and you will find out why ... "
5536#| "Heh, heh, heh !! ... ;-)\n"
5537#| "\n"
5538#| "If you do kill him unintentionally, before you have collected the gold at "
5539#| "the top left, you can still finish the level by digging away the side of "
5540#| "the pit he is in."
5541msgid ""
5542"It is best not to kill the enemy.  Try it and you will find out why ... Heh, "
5543"heh, heh!\n"
5544"\n"
5545"If you do kill him unintentionally, before you have collected the gold at "
5546"the top left, you can still finish the level by digging away the side of the "
5547"pit he is in."
5548msgstr ""
5549"Най-добре е да не се убива врага. Пробвайте и ще разберете защо. Хе, хе, "
5550"хе. :-)\n"
5551"\n"
5552"Ако го убиете без да искате, преди да вземете златото горе в ляво, може да "
5553"прокопаете стената на дупката, в която е той и пак да завършите нивото."
5554
5555#: gamedata/game_tutea.txt:25
5556#, kde-format
5557msgid "Traps"
5558msgstr "Капани"
5559
5560#: gamedata/game_tutea.txt:26
5561#, fuzzy, kde-format
5562#| msgid ""
5563#| "Some of the bricks here are not what they seem.  They are known as false "
5564#| "bricks, fall-through bricks or traps.  If you try to walk on them, you "
5565#| "fall through.  If the enemies walk on them, they can descend on you "
5566#| "without warning.  Sometimes you have to fall through a brick to get some "
5567#| "gold.\n"
5568#| "\n"
5569#| "At the start, jump into the concrete pit, dig and drop through.  That "
5570#| "will get one enemy tied up for a while .... :-)"
5571msgid ""
5572"Some of the bricks here are not what they seem.  They are known as false "
5573"bricks, fall-through bricks or traps.  If you try to walk on them, you fall "
5574"through.  If the enemies walk on them, they can descend on you without "
5575"warning.  Sometimes you have to fall through a brick to get some gold.\n"
5576"\n"
5577"At the start, jump into the concrete pit, dig and drop through.  That will "
5578"get one enemy tied up for a while ..."
5579msgstr ""
5580"Някои от тухлите не са това което изглеждат. Те са познати като фалшиви "
5581"тухли, пропадащи тухли или капани. Ако се опитате да минете върху тях - "
5582"пропадате. Ако враговете минат върху тях, могат да се стоварят върху вас без "
5583"предупреждение. Понякога се налага да пропадате през такава тухла, за да "
5584"вземете злато.\n"
5585"\n"
5586"В началото скочете в бетонната яма, копайте и пропаднете. Това ще блокира "
5587"един от враговете за малко. :-)"
5588
5589#: gamedata/game_wad.txt:3
5590#, kde-format
5591msgid "Challenge"
5592msgstr "Предизвикателство"
5593
5594#: gamedata/game_wad.txt:4
5595#, fuzzy, kde-format
5596#| msgid ""
5597#| "These tricky little levels were composed by Peter, Simon, Genevieve and "
5598#| "their father Ian Wadham.  They use traditional playing rules.  "
5599#| "Enjoy! .... ;-) ...."
5600msgid ""
5601"These tricky little levels were composed by Peter, Simon, Genevieve and "
5602"their father Ian Wadham.  They use traditional playing rules.  Enjoy!"
5603msgstr ""
5604"Тези опасни малки нива са създадени от Петер (Peter), Симон (Simon), "
5605"Дженевиве (Genevieve) и баща им Ян Вадхам (Ian Wadham). Нивата използват "
5606"традиционните правила за игра. Наслаждавайте се!"
5607
5608#: gamedata/game_wad.txt:7
5609#, kde-format
5610msgid "Easy Start"
5611msgstr "Лесен старт"
5612
5613#: gamedata/game_wad.txt:8
5614#, kde-format
5615msgid "Drop through the false brick under the bar."
5616msgstr ""
5617
5618#: gamedata/game_wad.txt:11
5619#, kde-format
5620msgid "Mobile Bricks"
5621msgstr "Подвижни тухли"
5622
5623#: gamedata/game_wad.txt:12
5624#, kde-format
5625msgid "Just run over the enemies' heads."
5626msgstr ""
5627
5628#: gamedata/game_wad.txt:15
5629#, kde-format
5630msgid "The Big Haul"
5631msgstr "Голямата плячка"
5632
5633#: gamedata/game_wad.txt:16
5634#, kde-format
5635msgid ""
5636"Advance to the right and trap the oncoming enemies.  Now retreat under the "
5637"enemies who are falling behind you, then dig, dig, dig and kill all the "
5638"enemies.\n"
5639"\n"
5640"Now go right and clear out all the brick and ladder structures in right-to-"
5641"left order."
5642msgstr ""
5643
5644#: gamedata/game_wad.txt:21
5645#, kde-format
5646msgid "Quick Off The Mark"
5647msgstr "Бързо изчезване от там"
5648
5649#: gamedata/game_wad.txt:22
5650#, kde-format
5651msgid ""
5652"Move very quickly to the left to start.  Keep digging until the enemies have "
5653"brought down all the gold.  Retreat to higher ground and dig there, if "
5654"necessary."
5655msgstr ""
5656
5657#: gamedata/game_wad.txt:25
5658#, kde-format
5659msgid "Who Needs Enemies?"
5660msgstr "На кой му трябват врагове?"
5661
5662#: gamedata/game_wad.txt:26
5663#, kde-format
5664msgid "Keep digging rows of three bricks next to the ladder."
5665msgstr ""
5666
5667#: gamedata/game_wad.txt:29
5668#, kde-format
5669msgid "Asymmetrical"
5670msgstr "Асиметричност"
5671
5672#: gamedata/game_wad.txt:30
5673#, kde-format
5674msgid ""
5675"Leave the bottom left nugget till last.  False bricks give you access to "
5676"most of the nuggets, but they are not symmetrically placed."
5677msgstr ""
5678
5679#: gamedata/game_wad.txt:33
5680#, kde-format
5681msgid "Goldrunner Prophecy"
5682msgstr "Предсказание за бегача за злато"
5683
5684#: gamedata/game_wad.txt:34
5685#, kde-format
5686msgid ""
5687"Peter W. composed this in 1985.  Do you see the prophetic letters GR?  "
5688"Spooky!\n"
5689"\n"
5690"When you collect the row of gold at bottom left, wait there and the first "
5691"enemy will obligingly fall into the pit above you.\n"
5692"\n"
5693"When you move over to the right side, collect all nuggets except the three "
5694"hanging under a ladder.  Leave them till last.\n"
5695"\n"
5696"To get the gold above the trapped enemy, climb the ladder, dig down four "
5697"bricks, wait till they start to re-appear, then dig one more, climb back up, "
5698"re-dig the first two and the way will be clear to fall in, collect the gold "
5699"and escape over the enemy's head.\n"
5700"\n"
5701"When you release the enemy, retreat quickly to where you can trap and kill "
5702"him.  After one or two tries he will re-appear harmlessly over on the left."
5703msgstr ""
5704
5705#: gamedata/game_wad.txt:45
5706#, kde-format
5707msgid "The Rosette"
5708msgstr "Розетката"
5709
5710#: gamedata/game_wad.txt:46
5711#, kde-format
5712msgid ""
5713"Try to get all the enemies together, by going to the middle then down.  Now "
5714"trap them in the trough at the bottom, ignoring the gold there for now.  "
5715"Stand on one side just above the trough, then drop down one square as the "
5716"enemies get above the trough.\n"
5717"\n"
5718"Collect all the gold not in the trough, then release the enemies and lead "
5719"them around over the tops of ladders, until they drop their gold."
5720msgstr ""
5721
5722#: gamedata/game_wad.txt:51
5723#, fuzzy, kde-format
5724#| msgid "He's Got the Gold"
5725msgid "He Has The Gold"
5726msgstr "Той взе златото"
5727
5728#: gamedata/game_wad.txt:52
5729#, kde-format
5730msgid ""
5731"The right hand enemy gets trapped holding some gold.\n"
5732"\n"
5733"You can kill him and destroy the gold by digging to the left of the small "
5734"ladder.  You may need to kill the other enemy and trap him in there too."
5735msgstr ""
5736
5737#: gamedata/game_wad.txt:57
5738#, kde-format
5739msgid "Towers of Gold"
5740msgstr "Кули от злато"
5741
5742#: gamedata/game_wad.txt:58
5743#, kde-format
5744msgid ""
5745"Before you kill any enemies, you must collect all the gold in the tops of "
5746"the towers and above the bars.\n"
5747"\n"
5748"One place to get started is just under the second tower from the left.  Dig "
5749"once to trap the first enemy that comes towards you, run right to clear some "
5750"gold, step back and trap the second enemy just to the left of the third "
5751"tower.  Now run right, with three enemies in hot pursuit and very much alive!"
5752msgstr ""
5753
5754#: gamedata/game_wad.txt:64
5755#, kde-format
5756msgid "Dig the two bricks next to a ladder, then look for fall-through bricks."
5757msgstr ""
5758
5759#: gamedata/game_wad.txt:67
5760#, kde-format
5761msgid "Delayed Drop"
5762msgstr "Отложено пропадане"
5763
5764#: gamedata/game_wad.txt:68
5765#, kde-format
5766msgid ""
5767"The enemy on the left falls before you can get past the one on the right.\n"
5768"\n"
5769"So stay up there with him, repeatedly digging one hole and trapping him, "
5770"until the second enemy gets back up the ladders and well clear of the "
5771"concrete."
5772msgstr ""
5773
5774#: gamedata/game_wad.txt:73
5775#, kde-format
5776msgid "Maze of Ladders"
5777msgstr "Лабиринт или стълби"
5778
5779#: gamedata/game_wad.txt:74
5780#, kde-format
5781msgid ""
5782"Move to left of centre and go high, then you can drop and move left or right "
5783"to get all the gold.\n"
5784"\n"
5785"Leave the nugget in the U-shaped space till last.\n"
5786"\n"
5787"Ignore the enemy.  Let him stay trapped."
5788msgstr ""
5789
5790#: gamedata/game_wad.txt:81
5791#, fuzzy, kde-format
5792#| msgid "Ride 'em Down"
5793msgid "Ride Them Down"
5794msgstr "Накарайте ги да дойдат долу"
5795
5796#: gamedata/game_wad.txt:82
5797#, kde-format
5798msgid ""
5799"Quickly get the first two enemies into the double pit to the left of the "
5800"gold.  First get both of them into the little box, then release them left.\n"
5801"\n"
5802"Now fall onto them and collect the gold, then ride the third enemy down and "
5803"use him to get across to the ladder."
5804msgstr ""
5805
5806#: gamedata/game_wad.txt:87
5807#, kde-format
5808msgid "Hair's Breadth Timing"
5809msgstr "Изчакайте точния момент"
5810
5811#: gamedata/game_wad.txt:88
5812#, kde-format
5813msgid ""
5814"At top centre dig two bricks.  As they re-appear, dig two more, run across "
5815"the top and dig next to the short ladder.  Drop in and collect the gold.  "
5816"You have no time to spare!\n"
5817"\n"
5818"Clear the bottom left last.  To go right, fall into a false brick under a "
5819"short ladder, then climb along just under the concrete.\n"
5820"\n"
5821"In the middle of the right hand side, stand under the right hand bar next to "
5822"the hole, dig left, drop into a false brick, then dig twice more, moving "
5823"down and left.  Lastly, stand on the short ladder, dig your escape brick on "
5824"the right, run like mad round to the hole, drop in, collect the gold, fall "
5825"through some bricks and dig again to escape."
5826msgstr ""
5827
5828#: gamedata/game_wad.txt:95
5829#, kde-format
5830msgid "The Three Musketeers"
5831msgstr "Тримата мускетари"
5832
5833#: gamedata/game_wad.txt:96
5834#, kde-format
5835msgid ""
5836"You have to kill all three Musketeers, so that they fill the false bricks "
5837"under the gap in the bars at the top.  Ignore d'Artagnan at the bottom "
5838"right.  You only walk over him to get a nugget.\n"
5839"\n"
5840"Collect the gold left to right across the bottom of the play area, then "
5841"right to left across the top.  Be sure to leave the nugget left of centre on "
5842"the concrete.  Collect that one last.\n"
5843"\n"
5844"Before you do so, dig away a row of three bricks above and to the left of "
5845"it, then exit to the next level along roughly the same route as you used "
5846"earlier."
5847msgstr ""
5848
5849#: gamedata/game_wad.txt:103
5850#, kde-format
5851msgid "Rat Trap"
5852msgstr "Капан за плъхове"
5853
5854#: gamedata/game_wad.txt:104
5855#, kde-format
5856msgid ""
5857"Move ultra-quickly to trap the two enemies and run over them.  If you wait "
5858"till they are almost touching you, they may both survive, then you can run "
5859"up and around to the bottom right, descend the ladder to the concrete and "
5860"trap them permanently in the nearby pit.\n"
5861"\n"
5862"If one gets stuck in the tower structure, use the same trick.  There are "
5863"false bricks in the bottom of the tower.  If one is trapped and still has "
5864"some gold, dig one hole at the right hand end of the pit, go back down the "
5865"ladder and lead the enemy to his death, whereupon the gold will be destroyed."
5866msgstr ""
5867
5868#: gamedata/game_wad.txt:109
5869#, kde-format
5870msgid "Head Case"
5871msgstr "Главен случай"
5872
5873#: gamedata/game_wad.txt:110
5874#, kde-format
5875msgid ""
5876"This is a warmup for a later level.  To get the gold at the right, descend "
5877"onto the enemy's head, release him to the left, move left after him and, as "
5878"you ride down on his head, dig right.  You can then run in, get the gold and "
5879"exit before the brick closes.\n"
5880"\n"
5881"If you move to the bottom right corner, you can get the enemy to fall into "
5882"the hole containing gold."
5883msgstr ""
5884
5885#: gamedata/game_wad.txt:115
5886#, kde-format
5887msgid "Under the Stairs"
5888msgstr "Под стълбите"
5889
5890#: gamedata/game_wad.txt:116
5891#, kde-format
5892msgid ""
5893"Start by killing the enemies.  When they fall into the space at the right, "
5894"move down and to the left to get them to drop further in and stop them "
5895"getting the gold.  If they go more than one third of the way in, they will "
5896"be permanently trapped.\n"
5897"\n"
5898"Now tackle the three dig-and-run puzzles.  You may have to make several "
5899"trips to empty an area.  Finally, collect the rightmost nugget."
5900msgstr ""
5901
5902#: gamedata/game_wad.txt:121
5903#, kde-format
5904msgid "Bertie Beetle"
5905msgstr "Бръмбарът Берти"
5906
5907#: gamedata/game_wad.txt:122
5908#, kde-format
5909msgid ""
5910"The top of this one is similar to the Head Case level (13).  Trap the enemy "
5911"to the right near the top of the ladder.  Run down the ladder part way and "
5912"get him to fall into the first of the pits.  You will need to repeat this a "
5913"few times.\n"
5914"\n"
5915"Now you must get the enemy into the pit at the far bottom left, so that you "
5916"can run over him as you get the gold from inside the beetle.\n"
5917"\n"
5918"Trap the enemy at the end of the row of bricks under the beetle's antennae.  "
5919"Stand on his head, dig right and drop down.  Step right, dig left and trap "
5920"him again as he runs in after you.\n"
5921"\n"
5922"Run down to the left, dig the brick to the right of the pit  and trap him "
5923"again.  Collect the nugget, dig left and escape left onto the concrete.  As "
5924"the enemy climbs out he will fall into the pit.\n"
5925msgstr ""
5926
5927#: gamedata/game_wad.txt:132
5928#, kde-format
5929msgid "Short Circuit"
5930msgstr "Късо съединение"
5931
5932#: gamedata/game_wad.txt:133
5933#, kde-format
5934msgid ""
5935"Go anti-clockwise around the circuit and take an enemy with you, trapping "
5936"him in the pits at bottom left, lower right and upper right.  Then you can "
5937"run across the concrete and collect the gold up there.\n"
5938"\n"
5939"Next, clear out all of the left side except for one nugget above a ladder.  "
5940"To get this one, release the second enemy and take him all the way around "
5941"the circuit.  Follow him up the long ladder, staying on it till he runs over "
5942"to the left and falls.  Now go to the left end of the concrete as he "
5943"circulates around the left side of the play area.  As he falls past your "
5944"feet, run over to the small ladder and get the gold.\n"
5945"\n"
5946"To get past the lower left pit, stand on the enemy and dig left.  When you "
5947"fall, dig right and escape, but stay low until the bricks close, then you "
5948"can use the short ladder to lead the enemy up, across, down and out.\n"
5949"\n"
5950"To operate the lower right pit, go and get the gold in the centre of the "
5951"circuit, then dig each side of the short ladder there.  Fall to the left as "
5952"the enemy is caught on the right.  When the enemy emerges, he will go right "
5953"and drop into the pit.  Stand on his head and dig left to release him.\n"
5954"\n"
5955"You can push the enemy up the right hand ladder and to the left by standing "
5956"a little way from the bottom of the ladder.  You will need careful timing "
5957"and digging to get him into the top right pit.  Once there, you can run over "
5958"him.  If he still has gold, stand to the left of the pit and dig repeatedly "
5959"until he drops the gold somewhere on his rounds."
5960msgstr ""
5961
5962#: gamedata/game_wad.txt:144
5963#, kde-format
5964msgid "Synchronised Running"
5965msgstr "Синхронизирано бягане"
5966
5967#: gamedata/game_wad.txt:145
5968#, kde-format
5969msgid ""
5970"Yes, you must run on the enemy's head --- all the way across!  All it takes "
5971"is a steady hand."
5972msgstr ""
5973
5974#: src/kgoldrunner.cpp:183 src/kgrgame.cpp:723
5975#, kde-format
5976msgid "&New Game..."
5977msgstr "&Нова игра..."
5978
5979#: src/kgoldrunner.cpp:186
5980#, fuzzy, kde-format
5981#| msgid "Play &Next Level..."
5982msgid "Pla&y Next Level"
5983msgstr "&Следващо ниво..."
5984
5985#: src/kgoldrunner.cpp:187
5986#, fuzzy, kde-format
5987#| msgid "Play &Next Level..."
5988msgid "Play next level."
5989msgstr "&Следващо ниво..."
5990
5991#: src/kgoldrunner.cpp:188
5992#, kde-format
5993msgid "Try the next level in the game you are playing."
5994msgstr ""
5995
5996#: src/kgoldrunner.cpp:195
5997#, kde-format
5998msgid "&Load Saved Game..."
5999msgstr "Заре&ждане..."
6000
6001#: src/kgoldrunner.cpp:204
6002#, kde-format
6003msgid "&Save Game..."
6004msgstr "&Запис..."
6005
6006#: src/kgoldrunner.cpp:210 src/kgoldrunner.cpp:211
6007#, fuzzy, kde-format
6008#| msgid "Show Positions"
6009msgid "Save A Solution..."
6010msgstr "Показване на позициите"
6011
6012#: src/kgoldrunner.cpp:212
6013#, kde-format
6014msgid ""
6015"Save a solution for a level into a file called 'sol_&lt;prefix&gt;.txt' in "
6016"your user's data directory..."
6017msgstr ""
6018
6019#: src/kgoldrunner.cpp:245 src/kgrgame.cpp:1303
6020#, fuzzy, kde-format
6021#| msgid "Show Positions"
6022msgid "&Show a Solution"
6023msgstr "Показване на позициите"
6024
6025#: src/kgoldrunner.cpp:246
6026#, fuzzy, kde-format
6027#| msgid "Sorry, there is no hint for this level."
6028msgid "Show how to win this level."
6029msgstr "Няма подсказка за нивото."
6030
6031#: src/kgoldrunner.cpp:247
6032#, kde-format
6033msgid "Play a recording of how to win this level, if there is one available."
6034msgstr ""
6035
6036#: src/kgoldrunner.cpp:251
6037#, kde-format
6038msgid "&Instant Replay"
6039msgstr ""
6040
6041#: src/kgoldrunner.cpp:252
6042#, kde-format
6043msgid "Instant replay."
6044msgstr ""
6045
6046#: src/kgoldrunner.cpp:253
6047#, kde-format
6048msgid "Show a recording of the level you are currently playing."
6049msgstr ""
6050
6051#: src/kgoldrunner.cpp:258
6052#, fuzzy, kde-format
6053#| msgid "&Play Any Level..."
6054msgid "Replay &Last Level"
6055msgstr "П&роизволно ниво..."
6056
6057#: src/kgoldrunner.cpp:259
6058#, fuzzy, kde-format
6059#| msgid "&Play Any Level..."
6060msgid "Replay last level."
6061msgstr "П&роизволно ниво..."
6062
6063#: src/kgoldrunner.cpp:260
6064#, kde-format
6065msgid ""
6066"Show a recording of the last level you played and finished, regardless of "
6067"whether you won or lost."
6068msgstr ""
6069
6070#: src/kgoldrunner.cpp:266
6071#, fuzzy, kde-format
6072#| msgid "&Play Any Level..."
6073msgid "&Replay Any Level"
6074msgstr "П&роизволно ниво..."
6075
6076#: src/kgoldrunner.cpp:267
6077#, fuzzy, kde-format
6078#| msgid "&Play Any Level..."
6079msgid "Replay any level."
6080msgstr "П&роизволно ниво..."
6081
6082#: src/kgoldrunner.cpp:268
6083#, kde-format
6084msgid "Show a recording of any level you have played so far."
6085msgstr ""
6086
6087#: src/kgoldrunner.cpp:273
6088#, kde-format
6089msgid "&Kill Hero"
6090msgstr "&Убиване на героя"
6091
6092#: src/kgoldrunner.cpp:274
6093#, fuzzy, kde-format
6094#| msgid "&Kill Hero"
6095msgid "Kill Hero."
6096msgstr "&Убиване на героя"
6097
6098#: src/kgoldrunner.cpp:275
6099#, kde-format
6100msgid ""
6101"Kill the hero, in case he finds himself in a situation from which he cannot "
6102"escape."
6103msgstr ""
6104
6105#: src/kgoldrunner.cpp:292
6106#, kde-format
6107msgid "&Create Level"
6108msgstr "&Създаване на ниво"
6109
6110#: src/kgoldrunner.cpp:293
6111#, fuzzy, kde-format
6112#| msgid "Create Level"
6113msgid "Create level."
6114msgstr "Създаване на ниво"
6115
6116#: src/kgoldrunner.cpp:294
6117#, kde-format
6118msgid "Create a completely new level."
6119msgstr ""
6120
6121#: src/kgoldrunner.cpp:296
6122#, fuzzy, kde-format
6123#| msgid "Create Game"
6124msgid "Create"
6125msgstr "Създаване на игра"
6126
6127#: src/kgoldrunner.cpp:299
6128#, fuzzy, kde-format
6129#| msgid "&Edit Any Level..."
6130msgid "&Edit Level..."
6131msgstr "П&роизволно ниво..."
6132
6133#: src/kgoldrunner.cpp:300
6134#, fuzzy, kde-format
6135#| msgid "Edit Level"
6136msgid "Edit level..."
6137msgstr "Редактиране на ниво"
6138
6139#: src/kgoldrunner.cpp:301
6140#, fuzzy, kde-format
6141#| msgid "&Edit Any Level..."
6142msgid "Edit any level..."
6143msgstr "П&роизволно ниво..."
6144
6145#: src/kgoldrunner.cpp:303
6146#, fuzzy, kde-format
6147#| msgid "Editor"
6148msgid "Edit"
6149msgstr "Редактор"
6150
6151#: src/kgoldrunner.cpp:311 src/kgrgame.cpp:1459
6152#, kde-format
6153msgid "&Save Edits..."
6154msgstr "З&апис на ниво..."
6155
6156#: src/kgoldrunner.cpp:312
6157#, fuzzy, kde-format
6158#| msgid "&Save Edits..."
6159msgid "Save edits..."
6160msgstr "З&апис на ниво..."
6161
6162#: src/kgoldrunner.cpp:313
6163#, kde-format
6164msgid "Save your level after editing..."
6165msgstr ""
6166
6167#: src/kgoldrunner.cpp:315
6168#, fuzzy, kde-format
6169#| msgid "&Don't Save"
6170msgid "Save"
6171msgstr "&Без запис"
6172
6173#: src/kgoldrunner.cpp:319
6174#, kde-format
6175msgid "&Move Level..."
6176msgstr "Пре&местване на ниво..."
6177
6178#: src/kgoldrunner.cpp:320
6179#, fuzzy, kde-format
6180#| msgid "&Move Level..."
6181msgid "Move level..."
6182msgstr "Пре&местване на ниво..."
6183
6184#: src/kgoldrunner.cpp:321
6185#, kde-format
6186msgid "Change a level's number or move it to another game..."
6187msgstr ""
6188
6189#: src/kgoldrunner.cpp:325
6190#, kde-format
6191msgid "&Delete Level..."
6192msgstr "&Изтриване на ниво..."
6193
6194#: src/kgoldrunner.cpp:326
6195#, fuzzy, kde-format
6196#| msgid "&Delete Level..."
6197msgid "Delete level..."
6198msgstr "&Изтриване на ниво..."
6199
6200#: src/kgoldrunner.cpp:327
6201#, fuzzy, kde-format
6202#| msgid "&Delete Level..."
6203msgid "Delete a level..."
6204msgstr "&Изтриване на ниво..."
6205
6206#: src/kgoldrunner.cpp:334
6207#, fuzzy, kde-format
6208#| msgid "Create Game..."
6209msgid "Create &Game..."
6210msgstr "Създаване на игра..."
6211
6212#: src/kgoldrunner.cpp:335
6213#, fuzzy, kde-format
6214#| msgid "Create Game..."
6215msgid "Create game..."
6216msgstr "Създаване на игра..."
6217
6218#: src/kgoldrunner.cpp:336
6219#, kde-format
6220msgid "Create a completely new game..."
6221msgstr ""
6222
6223#: src/kgoldrunner.cpp:339
6224#, fuzzy, kde-format
6225#| msgid "Edit Game Info..."
6226msgid "Edit Game &Info..."
6227msgstr "Информация за играта..."
6228
6229#: src/kgoldrunner.cpp:340
6230#, fuzzy, kde-format
6231#| msgid "Edit Game Info..."
6232msgid "Edit game info..."
6233msgstr "Информация за играта..."
6234
6235#: src/kgoldrunner.cpp:341
6236#, kde-format
6237msgid "Change the name, rules or description of a game..."
6238msgstr ""
6239
6240#: src/kgoldrunner.cpp:350
6241#, fuzzy, kde-format
6242#| msgid "Create Game..."
6243msgid "Change &Theme..."
6244msgstr "Създаване на игра..."
6245
6246#: src/kgoldrunner.cpp:351
6247#, kde-format
6248msgid "Change the graphics theme..."
6249msgstr ""
6250
6251#: src/kgoldrunner.cpp:352
6252#, kde-format
6253msgid "Alter the visual appearance of the runners and background scene..."
6254msgstr ""
6255
6256#: src/kgoldrunner.cpp:366
6257#, kde-format
6258msgid "&Play Sounds"
6259msgstr ""
6260
6261#: src/kgoldrunner.cpp:367
6262#, kde-format
6263msgid "Play sound effects."
6264msgstr ""
6265
6266#: src/kgoldrunner.cpp:368
6267#, kde-format
6268msgid "Play sound effects during the game."
6269msgstr ""
6270
6271#: src/kgoldrunner.cpp:371
6272#, kde-format
6273msgid "Play &Footstep Sounds"
6274msgstr ""
6275
6276#: src/kgoldrunner.cpp:372 src/kgoldrunner.cpp:373
6277#, kde-format
6278msgid "Make sounds of player's footsteps."
6279msgstr ""
6280
6281#: src/kgoldrunner.cpp:378
6282#, fuzzy, kde-format
6283#| msgid "&Don't Save"
6284msgid "&Demo At Start"
6285msgstr "&Без запис"
6286
6287#: src/kgoldrunner.cpp:379 src/kgoldrunner.cpp:380
6288#, kde-format
6289msgid "Run a demo when the game starts."
6290msgstr ""
6291
6292#: src/kgoldrunner.cpp:388
6293#, kde-format
6294msgid "&Mouse Controls Hero"
6295msgstr "Контролиране на героя с &мишката"
6296
6297#: src/kgoldrunner.cpp:389
6298#, fuzzy, kde-format
6299#| msgid "&Mouse Controls Hero"
6300msgid "Mouse controls hero."
6301msgstr "Контролиране на героя с &мишката"
6302
6303#: src/kgoldrunner.cpp:390
6304#, kde-format
6305msgid "Use the mouse to control the hero's moves."
6306msgstr ""
6307
6308#: src/kgoldrunner.cpp:394
6309#, kde-format
6310msgid "&Keyboard Controls Hero"
6311msgstr "Контролиране на героя с &клавиатурата"
6312
6313#: src/kgoldrunner.cpp:395
6314#, fuzzy, kde-format
6315#| msgid "&Keyboard Controls Hero"
6316msgid "Keyboard controls hero."
6317msgstr "Контролиране на героя с &клавиатурата"
6318
6319#: src/kgoldrunner.cpp:396
6320#, kde-format
6321msgid "Use the keyboard to control the hero's moves."
6322msgstr ""
6323
6324#: src/kgoldrunner.cpp:400
6325#, fuzzy, kde-format
6326#| msgid "&Keyboard Controls Hero"
6327msgid "Hybrid Control (&Laptop)"
6328msgstr "Контролиране на героя с &клавиатурата"
6329
6330#: src/kgoldrunner.cpp:401
6331#, kde-format
6332msgid "Pointer controls hero; dig using keyboard."
6333msgstr ""
6334
6335#: src/kgoldrunner.cpp:403
6336#, kde-format
6337msgid ""
6338"Use the laptop's pointer device to control the hero's moves, and use the "
6339"keyboard to dig left and right."
6340msgstr ""
6341
6342#: src/kgoldrunner.cpp:418
6343#, kde-format
6344msgid "&Click Key To Move"
6345msgstr ""
6346
6347#: src/kgoldrunner.cpp:419
6348#, kde-format
6349msgid "Click Key To Move."
6350msgstr ""
6351
6352#: src/kgoldrunner.cpp:420
6353#, kde-format
6354msgid ""
6355"In keyboard mode, click a direction-key to start moving and keep on going "
6356"until you click another key."
6357msgstr ""
6358
6359#: src/kgoldrunner.cpp:426
6360#, kde-format
6361msgid "&Hold Key To Move"
6362msgstr ""
6363
6364#: src/kgoldrunner.cpp:427
6365#, kde-format
6366msgid "Hold Key To Move."
6367msgstr ""
6368
6369#: src/kgoldrunner.cpp:428
6370#, kde-format
6371msgid ""
6372"In keyboard mode, hold down a direction-key to move and release it to stop."
6373msgstr ""
6374
6375#: src/kgoldrunner.cpp:445
6376#, kde-format
6377msgid "Normal Speed"
6378msgstr "Нормална скорост"
6379
6380#: src/kgoldrunner.cpp:446
6381#, fuzzy, kde-format
6382#| msgid "Normal Speed"
6383msgid "Set normal speed."
6384msgstr "Нормална скорост"
6385
6386#: src/kgoldrunner.cpp:447
6387#, fuzzy, kde-format
6388#| msgid "Normal Speed"
6389msgid "Set normal game speed."
6390msgstr "Нормална скорост"
6391
6392#: src/kgoldrunner.cpp:451
6393#, kde-format
6394msgid "Beginner Speed"
6395msgstr "Скорост за начинаещи"
6396
6397#: src/kgoldrunner.cpp:452
6398#, fuzzy, kde-format
6399#| msgid "Beginner Speed"
6400msgid "Set beginners' speed."
6401msgstr "Скорост за начинаещи"
6402
6403#: src/kgoldrunner.cpp:453
6404#, fuzzy, kde-format
6405#| msgid "Beginner Speed"
6406msgid "Set beginners' game speed (0.5 times normal)."
6407msgstr "Скорост за начинаещи"
6408
6409#: src/kgoldrunner.cpp:458
6410#, kde-format
6411msgid "Champion Speed"
6412msgstr "Скорост за експерти"
6413
6414#: src/kgoldrunner.cpp:459
6415#, fuzzy, kde-format
6416#| msgid "Champion Speed"
6417msgid "Set champions' speed."
6418msgstr "Скорост за експерти"
6419
6420#: src/kgoldrunner.cpp:460
6421#, fuzzy, kde-format
6422#| msgid "Champion Speed"
6423msgid "Set champions' game speed (1.5 times normal)."
6424msgstr "Скорост за експерти"
6425
6426#: src/kgoldrunner.cpp:464
6427#, kde-format
6428msgid "Increase Speed"
6429msgstr "Увеличаване на скоростта"
6430
6431#: src/kgoldrunner.cpp:465
6432#, fuzzy, kde-format
6433#| msgid "Increase Speed"
6434msgid "Increase speed."
6435msgstr "Увеличаване на скоростта"
6436
6437#: src/kgoldrunner.cpp:466
6438#, kde-format
6439msgid "Increase the game speed by 0.1 (maximum is 2.0 times normal)."
6440msgstr ""
6441
6442#: src/kgoldrunner.cpp:471
6443#, kde-format
6444msgid "Decrease Speed"
6445msgstr "Намаляване на скоростта"
6446
6447#: src/kgoldrunner.cpp:472
6448#, fuzzy, kde-format
6449#| msgid "Decrease Speed"
6450msgid "Decrease speed."
6451msgstr "Намаляване на скоростта"
6452
6453#: src/kgoldrunner.cpp:473
6454#, kde-format
6455msgid "Decrease the game speed by 0.1 (minimum is 0.2 times normal)."
6456msgstr ""
6457
6458#: src/kgoldrunner.cpp:503
6459#, fuzzy, kde-format
6460#| msgid "Step"
6461msgid "Stop"
6462msgstr "Стъпка"
6463
6464#: src/kgoldrunner.cpp:504
6465#, kde-format
6466msgid "Move Right"
6467msgstr "Движение надясно"
6468
6469#: src/kgoldrunner.cpp:505
6470#, kde-format
6471msgid "Move Left"
6472msgstr "Движение наляво"
6473
6474#: src/kgoldrunner.cpp:506
6475#, kde-format
6476msgid "Move Up"
6477msgstr "Движение нагоре"
6478
6479#: src/kgoldrunner.cpp:507
6480#, kde-format
6481msgid "Move Down"
6482msgstr "Движение надолу"
6483
6484#: src/kgoldrunner.cpp:508
6485#, kde-format
6486msgid "Dig Right"
6487msgstr "Копаене вдясно"
6488
6489#: src/kgoldrunner.cpp:509
6490#, kde-format
6491msgid "Dig Left"
6492msgstr "Копаене вляво"
6493
6494#: src/kgoldrunner.cpp:533
6495#, fuzzy, kde-format
6496#| msgid "Step"
6497msgid "Do a Step"
6498msgstr "Стъпка"
6499
6500#: src/kgoldrunner.cpp:534
6501#, kde-format
6502msgid "Test Bug Fix"
6503msgstr "Тестване на оправена грешка"
6504
6505#: src/kgoldrunner.cpp:535
6506#, kde-format
6507msgid "Show Positions"
6508msgstr "Показване на позициите"
6509
6510#: src/kgoldrunner.cpp:536
6511#, kde-format
6512msgid "Start Logging"
6513msgstr "Сечене"
6514
6515#: src/kgoldrunner.cpp:537
6516#, kde-format
6517msgid "Show Hero"
6518msgstr "Показване на героя"
6519
6520#: src/kgoldrunner.cpp:538
6521#, kde-format
6522msgid "Show Object"
6523msgstr "Показване на предмет"
6524
6525#: src/kgoldrunner.cpp:540 src/kgoldrunner.cpp:541 src/kgoldrunner.cpp:542
6526#: src/kgoldrunner.cpp:543 src/kgoldrunner.cpp:544 src/kgoldrunner.cpp:545
6527#: src/kgoldrunner.cpp:546
6528#, kde-format
6529msgid "Show Enemy"
6530msgstr "Показване на врага"
6531
6532#: src/kgoldrunner.cpp:734
6533#, kde-format
6534msgid "The game is paused"
6535msgstr ""
6536
6537#: src/kgoldrunner.cpp:736
6538#, kde-format
6539msgid "Press \"%1\" to RESUME"
6540msgstr " Натиснете \"%1\" за продължение "
6541
6542#: src/kgoldrunner.cpp:738
6543#, fuzzy, kde-format
6544#| msgid "Press \"%1\" to RESUME"
6545msgid "Press \"%1\" or \"%2\" to RESUME"
6546msgstr " Натиснете \"%1\" за продължение "
6547
6548#: src/kgoldrunner.cpp:745
6549#, kde-format
6550msgid "Press \"%1\" to PAUSE"
6551msgstr " Натиснете \"%1\" за пауза "
6552
6553#: src/kgoldrunner.cpp:747
6554#, fuzzy, kde-format
6555#| msgid "Press \"%1\" to PAUSE"
6556msgid "Press \"%1\" or \"%2\" to PAUSE"
6557msgstr " Натиснете \"%1\" за пауза "
6558
6559#: src/kgoldrunner.cpp:759
6560#, fuzzy, kde-format
6561#| msgid "   Has hint   "
6562msgid "Has hint"
6563msgstr " Подсказки "
6564
6565#: src/kgoldrunner.cpp:759
6566#, fuzzy, kde-format
6567#| msgid "No hint!"
6568msgid "No hint"
6569msgstr " Без подсказки!"
6570
6571#: src/kgoldrunner.cpp:876
6572#, kde-format
6573msgid "Get Folders"
6574msgstr "Отваряне на директории"
6575
6576#: src/kgoldrunner.cpp:877
6577#, fuzzy, kde-format
6578#| msgid ""
6579#| "Cannot find system games sub-folder '%1/system/' in area '%2' of the KDE "
6580#| "folder ($KDEDIRS)."
6581msgid "Cannot find system games sub-folder '/system/' in areas '%1'."
6582msgstr ""
6583"Не могат да бъдат намерени системните игри от поддиректорията \"%1/system/\" "
6584"в областта \"%2\" в директорията на KDE ($KDEDIRS)."
6585
6586#: src/kgoldrunner.cpp:910
6587#, kde-format
6588msgid "Edit Name/Hint"
6589msgstr "Редактиране на име/подсказка"
6590
6591#: src/kgoldrunner.cpp:911
6592#, fuzzy, kde-format
6593#| msgid "Edit Level Name && Hint"
6594msgid "Edit level name or hint"
6595msgstr "Редактиране име на ниво и подсказка"
6596
6597#: src/kgoldrunner.cpp:912
6598#, kde-format
6599msgid "Edit text for the name or hint of a level"
6600msgstr ""
6601
6602#: src/kgoldrunner.cpp:915
6603#, fuzzy, kde-format
6604#| msgid "Edit Name/Hint"
6605msgid "Name/Hint"
6606msgstr "Редактиране на име/подсказка"
6607
6608#: src/kgoldrunner.cpp:918
6609#, fuzzy, kde-format
6610#| msgid "Traps"
6611msgid "Erase"
6612msgstr "Капани"
6613
6614#: src/kgoldrunner.cpp:918
6615#, fuzzy, kde-format
6616#| msgid "Traps"
6617msgid "Space/Erase"
6618msgstr "Капани"
6619
6620#: src/kgoldrunner.cpp:919
6621#, kde-format
6622msgid "Paint empty squares or erase"
6623msgstr ""
6624
6625#: src/kgoldrunner.cpp:920
6626#, kde-format
6627msgid "Erase objects or paint empty squares"
6628msgstr ""
6629
6630#: src/kgoldrunner.cpp:923
6631#, kde-format
6632msgid "Hero"
6633msgstr "Герой"
6634
6635#: src/kgoldrunner.cpp:924
6636#, fuzzy, kde-format
6637#| msgid "Move Down"
6638msgid "Move hero"
6639msgstr "Движение надолу"
6640
6641#: src/kgoldrunner.cpp:925
6642#, kde-format
6643msgid "Change the hero's starting position"
6644msgstr ""
6645
6646#: src/kgoldrunner.cpp:928
6647#, kde-format
6648msgid "Enemy"
6649msgstr "Враг"
6650
6651#: src/kgoldrunner.cpp:929
6652#, kde-format
6653msgid "Paint enemies"
6654msgstr ""
6655
6656#: src/kgoldrunner.cpp:930
6657#, kde-format
6658msgid "Paint enemies at their starting positions"
6659msgstr ""
6660
6661#: src/kgoldrunner.cpp:934
6662#, kde-format
6663msgid "Brick"
6664msgstr ""
6665
6666#: src/kgoldrunner.cpp:935
6667#, fuzzy, kde-format
6668#| msgid "Brick (can dig)"
6669msgid "Paint bricks (can dig)"
6670msgstr "Тухла (може да се копае)"
6671
6672#: src/kgoldrunner.cpp:936
6673#, kde-format
6674msgid "Paint bricks (diggable objects)"
6675msgstr ""
6676
6677#: src/kgoldrunner.cpp:939
6678#, kde-format
6679msgid "Concrete"
6680msgstr ""
6681
6682#: src/kgoldrunner.cpp:940
6683#, fuzzy, kde-format
6684#| msgid "Concrete (cannot dig)"
6685msgid "Paint concrete (cannot dig)"
6686msgstr "Бетон (не може да се копае)"
6687
6688#: src/kgoldrunner.cpp:941
6689#, kde-format
6690msgid "Paint concrete objects (not diggable)"
6691msgstr ""
6692
6693#: src/kgoldrunner.cpp:944
6694#, fuzzy, kde-format
6695#| msgid "Traps"
6696msgid "Trap"
6697msgstr "Капани"
6698
6699#: src/kgoldrunner.cpp:944
6700#, fuzzy, kde-format
6701#| msgid "False Bricks"
6702msgid "Trap/False Brick"
6703msgstr "Фалшиви тухли"
6704
6705#: src/kgoldrunner.cpp:945 src/kgoldrunner.cpp:947
6706#, fuzzy, kde-format
6707#| msgid "Trap (can fall through)"
6708msgid "Paint traps or false bricks (can fall through)"
6709msgstr "Капан (може да се пропада през него)"
6710
6711#: src/kgoldrunner.cpp:951
6712#, kde-format
6713msgid "Ladder"
6714msgstr "Стълба"
6715
6716#: src/kgoldrunner.cpp:952
6717#, fuzzy, kde-format
6718#| msgid "Hidden ladder"
6719msgid "Paint ladders"
6720msgstr "Скрита стълба"
6721
6722#: src/kgoldrunner.cpp:953
6723#, kde-format
6724msgid "Paint ladders (ways to go up or down)"
6725msgstr ""
6726
6727#: src/kgoldrunner.cpp:956
6728#, fuzzy, kde-format
6729#| msgid "Ladder"
6730msgid "H Ladder"
6731msgstr "Стълба"
6732
6733#: src/kgoldrunner.cpp:956
6734#, fuzzy, kde-format
6735#| msgid "Hidden ladder"
6736msgid "Hidden Ladder"
6737msgstr "Скрита стълба"
6738
6739#: src/kgoldrunner.cpp:957
6740#, fuzzy, kde-format
6741#| msgid "Hidden ladder"
6742msgid "Paint hidden ladders"
6743msgstr "Скрита стълба"
6744
6745#: src/kgoldrunner.cpp:958
6746#, kde-format
6747msgid "Paint hidden ladders, which appear when all the gold is gone"
6748msgstr ""
6749
6750#: src/kgoldrunner.cpp:962
6751#, fuzzy, kde-format
6752#| msgid "Bars"
6753msgid "Bar"
6754msgstr "Лостове"
6755
6756#: src/kgoldrunner.cpp:962
6757#, kde-format
6758msgid "Bar/Pole"
6759msgstr ""
6760
6761#: src/kgoldrunner.cpp:963
6762#, kde-format
6763msgid "Paint bars or poles"
6764msgstr ""
6765
6766#: src/kgoldrunner.cpp:964
6767#, kde-format
6768msgid "Paint bars or poles (can fall from these)"
6769msgstr ""
6770
6771#: src/kgoldrunner.cpp:968
6772#, fuzzy, kde-format
6773#| msgid "Gold Bars"
6774msgid "Gold"
6775msgstr "Златни лостове"
6776
6777#: src/kgoldrunner.cpp:968
6778#, kde-format
6779msgid "Gold/Treasure"
6780msgstr ""
6781
6782#: src/kgoldrunner.cpp:969
6783#, kde-format
6784msgid "Paint gold (or other treasure)"
6785msgstr ""
6786
6787#: src/kgoldrunner.cpp:970
6788#, kde-format
6789msgid "Paint gold pieces (or other treasure)"
6790msgstr ""
6791
6792#. i18n: ectx: Menu (editor)
6793#: src/kgoldrunnerui.rc:20
6794#, kde-format
6795msgid "&Editor"
6796msgstr "&Редактиране"
6797
6798#. i18n: ectx: ToolBar (editToolbar)
6799#: src/kgoldrunnerui.rc:52
6800#, kde-format
6801msgid "Edit Toolbar"
6802msgstr "Редактиране на лентата с инструменти"
6803
6804#: src/kgrdialog.cpp:34
6805#, fuzzy, kde-format
6806#| msgid "Edit Name & Hint"
6807msgctxt "@title:window"
6808msgid "Edit Name or Hint"
6809msgstr "Редактиране на име и подсказка"
6810
6811#: src/kgrdialog.cpp:56
6812#, kde-format
6813msgid "Name of level:"
6814msgstr "Име на ниво:"
6815
6816#: src/kgrdialog.cpp:63
6817#, kde-format
6818msgid "Hint for level:"
6819msgstr "Подсказка за ниво:"
6820
6821#: src/kgrdialog.cpp:103 src/kgrdialog.cpp:172
6822#, fuzzy, kde-format
6823#| msgid "Edit Game Info"
6824msgctxt "@title:window"
6825msgid "Edit Game Info"
6826msgstr "Редактиране на информацията"
6827
6828#: src/kgrdialog.cpp:123
6829#, kde-format
6830msgid "Name of game:"
6831msgstr "Име на игра:"
6832
6833#: src/kgrdialog.cpp:131
6834#, kde-format
6835msgid "File name prefix:"
6836msgstr "Представка за име на файл:"
6837
6838#: src/kgrdialog.cpp:139
6839#, kde-format
6840msgid "Traditional rules"
6841msgstr "Традиционни правила"
6842
6843#: src/kgrdialog.cpp:140
6844#, kde-format
6845msgid "KGoldrunner rules"
6846msgstr "Правила на KGoldrunner"
6847
6848#: src/kgrdialog.cpp:149 src/kgrdialog.cpp:184
6849#, fuzzy, kde-format
6850#| msgid "%1 levels"
6851msgid "1 level"
6852msgid_plural "%1 levels"
6853msgstr[0] "%1 нива"
6854msgstr[1] "%1 нива"
6855
6856#: src/kgrdialog.cpp:152
6857#, kde-format
6858msgid "About this game:"
6859msgstr "Относно тази игра:"
6860
6861#: src/kgrdialog.cpp:169
6862#, fuzzy, kde-format
6863#| msgid "Create Game"
6864msgctxt "@title:window"
6865msgid "Create Game"
6866msgstr "Създаване на игра"
6867
6868#: src/kgrdialog.cpp:186
6869#, kde-format
6870msgid "Save Changes"
6871msgstr "Запис на промените"
6872
6873#: src/kgrdialog.cpp:191
6874#, kde-format
6875msgid "0 levels"
6876msgstr "0 нива"
6877
6878#: src/kgrdialog.cpp:192 src/kgrselector.cpp:266
6879#, kde-format
6880msgid "Save New"
6881msgstr "Запис на нова игра"
6882
6883#: src/kgrdialog.cpp:247
6884#, fuzzy, kde-format
6885#| msgid "Select Saved Game"
6886msgctxt "@title:window"
6887msgid "Select Saved Game"
6888msgstr "Избор на записана игра"
6889
6890#: src/kgrdialog.cpp:266
6891#, kde-format
6892msgid "Game                       Level/Lives/Score   Day    Date     Time  "
6893msgstr ""
6894"Игра                       Ниво/Животи/Резултат   Ден    Дата     Час  "
6895
6896#: src/kgreditor.cpp:66
6897#, kde-format
6898msgid "Create Level"
6899msgstr "Създаване на ниво"
6900
6901#: src/kgreditor.cpp:67
6902#, kde-format
6903msgid ""
6904"You cannot create and save a level until you have created a game to hold it. "
6905"Try menu item \"Create Game\"."
6906msgstr ""
6907"Не може да създавате и записвате ниво преди да сте създали игра. Пробвайте "
6908"\"Създаване на игра\" от менюто."
6909
6910#: src/kgreditor.cpp:115 src/kgreditor.cpp:137 src/kgrselector.cpp:263
6911#, kde-format
6912msgid "Edit Level"
6913msgstr "Редактиране на ниво"
6914
6915#: src/kgreditor.cpp:116
6916#, kde-format
6917msgid ""
6918"You cannot edit and save a level until you have created a game and a level. "
6919"Try menu item \"Create Game\"."
6920msgstr ""
6921"Не може да редактирате и записвате ниво преди да сте създали игра и ниво. "
6922"Пробвайте \"Създаване на игра\" от менюто."
6923
6924#: src/kgreditor.cpp:138
6925#, fuzzy, kde-format
6926#| msgid ""
6927#| "It is OK to edit a system level, but you MUST save the level in one of "
6928#| "your own games. You're not just taking a peek at the hidden ladders and "
6929#| "fall-through bricks, are you? :-)"
6930msgid ""
6931"It is OK to edit a system level, but you MUST save the level in one of your "
6932"own games. You are not just taking a peek at the hidden ladders and fall-"
6933"through bricks, are you? :-)"
6934msgstr ""
6935"Няма проблем да се редактира системно ниво, но трябва да запишете нивото в "
6936"една от вашите собствени игри. Нали не поглеждате към скритите стълби и "
6937"пропадащи тухли само от любопитство? :-)"
6938
6939#: src/kgreditor.cpp:242 src/kgreditor.cpp:260 src/kgrgame.cpp:260
6940#, kde-format
6941msgid "Save Level"
6942msgstr "Запис на ниво"
6943
6944#: src/kgreditor.cpp:243
6945#, kde-format
6946msgid "Do you want to insert a level and move existing levels up by one?"
6947msgstr ""
6948"Искате ли да бъде вмъкнато ниво и да се повиши броят на съществуващите нива "
6949"с едно?"
6950
6951#: src/kgreditor.cpp:245
6952#, kde-format
6953msgid "&Insert Level"
6954msgstr "&Вмъкване на ниво"
6955
6956#: src/kgreditor.cpp:245 src/kgreditor.cpp:444
6957#, kde-format
6958msgid "&Cancel"
6959msgstr ""
6960
6961#: src/kgreditor.cpp:261 src/kgreditor.cpp:779 src/kgrgame.cpp:1483
6962#: src/kgrgame.cpp:1691
6963#, kde-format
6964msgid "Cannot open file '%1' for output."
6965msgstr "Файлът \"%1\" не може да бъде отворен за запис."
6966
6967#: src/kgreditor.cpp:316 src/kgreditor.cpp:332 src/kgreditor.cpp:340
6968#: src/kgreditor.cpp:355
6969#, kde-format
6970msgid "Move Level"
6971msgstr "Преместване на ниво"
6972
6973#: src/kgreditor.cpp:317
6974#, fuzzy, kde-format
6975#| msgid "You must first load a level to be moved. Use the %1 or %2 menu."
6976msgid "You must first load a level to be moved. Use the \"%1\" or \"%2\" menu."
6977msgstr ""
6978"За да преместите ниво, първо трябва да го заредите. Използвайте %1 или %2 от "
6979"менюто."
6980
6981#: src/kgreditor.cpp:319
6982#, kde-format
6983msgid "Game"
6984msgstr "Игра"
6985
6986#: src/kgreditor.cpp:319 src/kgreditor.cpp:639
6987#, kde-format
6988msgid "Editor"
6989msgstr "Редактор"
6990
6991#: src/kgreditor.cpp:333
6992#, kde-format
6993msgid ""
6994"You cannot move a level until you have created a game and at least two "
6995"levels. Try menu item \"Create Game\"."
6996msgstr ""
6997"Не може да премествате ниво докато не сте създали игра и най-малко две нива. "
6998"Пробвайте \"Създаване на игра\" от менюто."
6999
7000#: src/kgreditor.cpp:341
7001#, kde-format
7002msgid "Sorry, you cannot move a system level."
7003msgstr "Не може да местите системно ниво."
7004
7005#: src/kgreditor.cpp:356
7006#, kde-format
7007msgid "You must change the level or the game or both."
7008msgstr "Трябва да промените нивото или играта, или и двете."
7009
7010#: src/kgreditor.cpp:418 src/kgreditor.cpp:441 src/kgreditor.cpp:459
7011#: src/kgrselector.cpp:272
7012#, kde-format
7013msgid "Delete Level"
7014msgstr "Изтриване на ниво"
7015
7016#: src/kgreditor.cpp:419
7017#, kde-format
7018msgid ""
7019"You cannot delete a level until you have created a game and a level. Try "
7020"menu item \"Create Game\"."
7021msgstr ""
7022"Не може да изтривате ниво докато не сте създали игра и ниво. Пробвайте "
7023"\"Създаване на игра\" от менюто."
7024
7025#: src/kgreditor.cpp:442
7026#, kde-format
7027msgid "Do you want to delete a level and move higher levels down by one?"
7028msgstr ""
7029"Искате ли да бъде изтрито ниво и да се намали броят на съществуващите нива с "
7030"едно?"
7031
7032#: src/kgreditor.cpp:444
7033#, kde-format
7034msgid "&Delete Level"
7035msgstr "&Изтриване на ниво"
7036
7037#: src/kgreditor.cpp:460
7038#, kde-format
7039msgid "Cannot find file '%1' to be deleted."
7040msgstr "Файлът \"%1\" не може да бъде намерен и изтрит."
7041
7042#: src/kgreditor.cpp:508 src/kgreditor.cpp:518 src/kgreditor.cpp:523
7043#: src/kgreditor.cpp:537 src/kgreditor.cpp:555 src/kgreditor.cpp:767
7044#: src/kgreditor.cpp:778
7045#, kde-format
7046msgid "Save Game Info"
7047msgstr "Запис на информация за играта"
7048
7049#: src/kgreditor.cpp:509
7050#, kde-format
7051msgid "You must enter a name for the game."
7052msgstr "Трябва да въведете име на играта."
7053
7054#: src/kgreditor.cpp:519
7055#, kde-format
7056msgid "You must enter a filename prefix for the game."
7057msgstr "Трябва да въведете представка за името на файла на играта."
7058
7059#: src/kgreditor.cpp:524
7060#, kde-format
7061msgid "The filename prefix should not be more than 5 characters."
7062msgstr ""
7063"Представката за името на файла на играта не трябва да е по-дълъг от 5 знака."
7064
7065#: src/kgreditor.cpp:538
7066#, kde-format
7067msgid "The filename prefix should be all alphabetic characters."
7068msgstr "Представката за името на файла на играта трябва да съдържа само букви."
7069
7070#: src/kgreditor.cpp:556
7071#, kde-format
7072msgid "The filename prefix '%1' is already in use."
7073msgstr "Представката \"%1\" вече се използва."
7074
7075#: src/kgreditor.cpp:640
7076#, kde-format
7077msgid "You have not saved your work. Do you want to save it now?"
7078msgstr "Не сте записали работата си. Искате ли да го направите сега?"
7079
7080#: src/kgreditor.cpp:642
7081#, fuzzy, kde-format
7082#| msgid "&Don't Save"
7083msgid "&Save"
7084msgstr "&Без запис"
7085
7086#: src/kgreditor.cpp:642
7087#, fuzzy, kde-format
7088#| msgid "&Don't Save"
7089msgid "&Do Not Save"
7090msgstr "&Без запис"
7091
7092#: src/kgreditor.cpp:643
7093#, kde-format
7094msgid "&Go on editing"
7095msgstr "Про&дължение на редактирането"
7096
7097#: src/kgreditor.cpp:768
7098#, kde-format
7099msgid "You can only modify user games."
7100msgstr "Може да променяте само потребителските игри."
7101
7102#: src/kgreditor.cpp:829
7103#, kde-format
7104msgid "New Level"
7105msgstr "Ново ниво"
7106
7107#: src/kgreditor.cpp:839 src/kgrgame.cpp:1388
7108#, kde-format
7109msgctxt "Game name - level number."
7110msgid "%1 - %2"
7111msgstr ""
7112
7113#: src/kgreditor.cpp:843 src/kgrgame.cpp:1391
7114#, kde-format
7115msgctxt "Game name - level number - level name."
7116msgid "%1 - %2 - %3"
7117msgstr ""
7118
7119#: src/kgrgame.cpp:109
7120#, kde-format
7121msgid "Click anywhere to begin live play"
7122msgstr ""
7123
7124#: src/kgrgame.cpp:190
7125#, fuzzy, kde-format
7126#| msgid "Play &Next Level..."
7127msgid "Play Next Level"
7128msgstr "&Следващо ниво..."
7129
7130#: src/kgrgame.cpp:191
7131#, fuzzy, kde-format
7132#| msgid ""
7133#| "There is no folder '%1' to hold levels for the '%2' game. Please make "
7134#| "sure '%3' has been run in the '%4' folder."
7135msgid "There are no more levels in this game."
7136msgstr ""
7137"Директорията \"%1\" за запис на нивата от играта \"%2\" не съществува. Моля, "
7138"уверете се, че \"%3\" е в директорията \"%4\"."
7139
7140#: src/kgrgame.cpp:261
7141#, kde-format
7142msgid "Inappropriate action: you are not editing a level."
7143msgstr "Неподходящо действие: вие не редактирате ниво."
7144
7145#: src/kgrgame.cpp:420
7146#, kde-format
7147msgid "No Sound"
7148msgstr ""
7149
7150#: src/kgrgame.cpp:421
7151#, kde-format
7152msgid ""
7153"Warning: This copy of KGoldrunner has no sound.\n"
7154"\n"
7155"This is because no development versions of the OpenAL and SndFile libraries "
7156"were present when it was compiled and built."
7157msgstr ""
7158
7159#: src/kgrgame.cpp:625 src/kgrgame.cpp:782
7160#, kde-format
7161msgid "Game Paused"
7162msgstr ""
7163
7164#: src/kgrgame.cpp:626
7165#, kde-format
7166msgid ""
7167"The replay has stopped and the game is pausing while you prepare to go on "
7168"playing. Please press the Pause key (default P or Esc) when you are ready."
7169msgstr ""
7170
7171#: src/kgrgame.cpp:670 src/kgrgame.cpp:676
7172#, fuzzy, kde-format
7173#| msgid "&Play Any Level..."
7174msgid "Replay Last Level"
7175msgstr "П&роизволно ниво..."
7176
7177#: src/kgrgame.cpp:671
7178#, kde-format
7179msgid ""
7180"ERROR: Could not find and replay a recording of the last level you played."
7181msgstr ""
7182
7183#: src/kgrgame.cpp:677
7184#, kde-format
7185msgid ""
7186"There is no last level to replay.  You need to play a level to completion, "
7187"win or lose, before you can use the Replay Last Level action."
7188msgstr ""
7189
7190#: src/kgrgame.cpp:695
7191#, fuzzy, kde-format
7192#| msgid "Getting Started"
7193msgctxt "@title:window"
7194msgid "Quick Start"
7195msgstr "Започване"
7196
7197#: src/kgrgame.cpp:712
7198#, kde-format
7199msgctxt "Button text: start playing a game"
7200msgid "&PLAY"
7201msgstr ""
7202
7203#: src/kgrgame.cpp:713
7204#, kde-format
7205msgid "Start playing this level"
7206msgstr ""
7207
7208#: src/kgrgame.cpp:715
7209#, kde-format
7210msgid ""
7211"Set up to start playing the game and level being shown, as soon as you "
7212"click, move the mouse or press a key"
7213msgstr ""
7214
7215#: src/kgrgame.cpp:719
7216#, kde-format
7217msgid "&Quit"
7218msgstr ""
7219
7220#: src/kgrgame.cpp:720
7221#, fuzzy, kde-format
7222#| msgid "KGoldrunner"
7223msgid "Close KGoldrunner"
7224msgstr "KGoldrunner"
7225
7226#: src/kgrgame.cpp:724
7227#, kde-format
7228msgid "Start a different game or level"
7229msgstr ""
7230
7231#: src/kgrgame.cpp:726
7232#, kde-format
7233msgid ""
7234"Use the Select Game dialog box to choose a different game or level and start "
7235"playing it"
7236msgstr ""
7237
7238#: src/kgrgame.cpp:730
7239#, kde-format
7240msgid "&Use Menu"
7241msgstr ""
7242
7243#: src/kgrgame.cpp:732
7244#, kde-format
7245msgid "Use the menus to choose other actions"
7246msgstr ""
7247
7248#: src/kgrgame.cpp:734
7249#, kde-format
7250msgid ""
7251"Before playing, use the menus to choose other actions, such as loading a "
7252"saved game or changing the theme"
7253msgstr ""
7254
7255#: src/kgrgame.cpp:783
7256#, kde-format
7257msgid ""
7258"The game is halted. You will need to press the Pause key (default P or Esc) "
7259"when you are ready to play."
7260msgstr ""
7261
7262#: src/kgrgame.cpp:836
7263#, fuzzy, kde-format
7264#| msgid "Show Positions"
7265msgid "Show a Solution"
7266msgstr "Показване на позициите"
7267
7268#: src/kgrgame.cpp:837
7269#, kde-format
7270msgid ""
7271"Sorry, although all levels of KGoldrunner can be solved, no solution has "
7272"been recorded yet for the level you selected."
7273msgstr ""
7274
7275#: src/kgrgame.cpp:848
7276#, fuzzy, kde-format
7277#| msgid "&Play Any Level..."
7278msgid "Replay Any Level"
7279msgstr "П&роизволно ниво..."
7280
7281#: src/kgrgame.cpp:849 src/kgrgame.cpp:2053
7282#, kde-format
7283msgid ""
7284"Sorry, you do not seem to have played and recorded the selected level before."
7285msgstr ""
7286
7287#: src/kgrgame.cpp:1063
7288#, kde-format
7289msgid ""
7290"<NOBR><B>GAME OVER !!!</B></NOBR><P>Would you like to try this level again?</"
7291"P>"
7292msgstr ""
7293
7294#: src/kgrgame.cpp:1065
7295#, kde-format
7296msgid "Game Over"
7297msgstr "Играта свърши"
7298
7299#: src/kgrgame.cpp:1066
7300#, kde-format
7301msgid "&Try Again"
7302msgstr ""
7303
7304#: src/kgrgame.cpp:1066
7305#, fuzzy, kde-format
7306#| msgid "&Midnight"
7307msgid "&Finish"
7308msgstr "&Полунощ"
7309
7310#: src/kgrgame.cpp:1140
7311#, fuzzy, kde-format
7312#| msgid ""
7313#| "<b>CONGRATULATIONS !!!!</b><p>You have conquered the last level in the %1 "
7314#| "game !!</p>"
7315msgid ""
7316"<b>CONGRATULATIONS !!!!</b><p>You have conquered the last level in the <b>"
7317"\"%1\"</b> game !!</p>"
7318msgstr ""
7319"<b>Поздравления!</b><p>Вие превзехте и последното ниво в играта \"%1\"!</p>"
7320
7321#: src/kgrgame.cpp:1297
7322#, kde-format
7323msgid "Hint"
7324msgstr "Подсказка"
7325
7326#: src/kgrgame.cpp:1303
7327#, kde-format
7328msgid "&OK"
7329msgstr ""
7330
7331#: src/kgrgame.cpp:1316
7332#, kde-format
7333msgid "Sorry, there is no hint for this level."
7334msgstr "Няма подсказка за нивото."
7335
7336#: src/kgrgame.cpp:1378
7337#, kde-format
7338msgid "T H E   E N D"
7339msgstr ""
7340
7341#: src/kgrgame.cpp:1415
7342#, fuzzy, kde-format
7343#| msgid ""
7344#| "You have pressed a key that can be used to move the Hero. Do you want to "
7345#| "switch automatically to keyboard control? Mouse control is easier to use "
7346#| "in the long term - like riding a bike rather than walking!"
7347msgid ""
7348"You have pressed a key that can be used to control the Hero. Do you want to "
7349"switch automatically to keyboard control? Pointer control is easier to use "
7350"in the long term - like riding a bike rather than walking!"
7351msgstr ""
7352"Натиснахте клавиш от клавиатурата, който може да се използва за придвижване "
7353"на героя. Искате ли автоматично превключване към управление с клавиатурата? "
7354"Управлението с мишката е по-лесно при по-дълга игра - както карането на "
7355"велосипед е по-лесно от ходенето!"
7356
7357#: src/kgrgame.cpp:1419
7358#, kde-format
7359msgid "Switch to Keyboard Mode"
7360msgstr "Превключване в режим на клавиатура"
7361
7362#: src/kgrgame.cpp:1420
7363#, kde-format
7364msgid "Switch to &Keyboard Mode"
7365msgstr "Превключване в режим на &клавиатура"
7366
7367#: src/kgrgame.cpp:1421
7368#, kde-format
7369msgid "Stay in &Mouse Mode"
7370msgstr "Оставане в режим на &мишка"
7371
7372#: src/kgrgame.cpp:1422
7373#, fuzzy, kde-format
7374#| msgid "Switch to Keyboard Mode"
7375msgid "Keyboard Mode"
7376msgstr "Превключване в режим на клавиатура"
7377
7378#: src/kgrgame.cpp:1456 src/kgrgame.cpp:1482 src/kgrgame.cpp:1492
7379#: src/kgrgame.cpp:1511 src/kgrgame.cpp:1517
7380#, kde-format
7381msgid "Save Game"
7382msgstr "Запис на игра"
7383
7384#: src/kgrgame.cpp:1457
7385#, fuzzy, kde-format
7386#| msgid ""
7387#| "Sorry, you cannot save your game play while you are editing. Please try "
7388#| "menu item %1."
7389msgid ""
7390"Sorry, you cannot save your game play while you are editing. Please try menu "
7391"item \"%1\"."
7392msgstr ""
7393"Не може да запишете играта докато редактирате. Моля, опитайте %1 от менюто."
7394
7395#: src/kgrgame.cpp:1493 src/kgrgame.cpp:1537 src/kgrgame.cpp:1652
7396#: src/kgrgame.cpp:1855 src/kgrgame.cpp:2019 src/kgrgameio.cpp:170
7397#, kde-format
7398msgid "Cannot open file '%1' for read-only."
7399msgstr "Файлът \"%1\" не може да бъде отворен само за четене."
7400
7401#: src/kgrgame.cpp:1512
7402#, kde-format
7403msgid ""
7404"Please note: for reasons of simplicity, your saved game position and score "
7405"will be as they were at the start of this level, not as they are now."
7406msgstr ""
7407"Имайте предвид, че за да не се усложняват нещата, вашите записана игра и "
7408"резултат ще бъдат такива, каквито бяха при започването на нивото, а не "
7409"каквито са сега."
7410
7411#: src/kgrgame.cpp:1518
7412#, kde-format
7413msgid "Error: Failed to save your game."
7414msgstr ""
7415
7416#: src/kgrgame.cpp:1530 src/kgrgame.cpp:1536 src/kgrgame.cpp:1574
7417#, kde-format
7418msgid "Load Game"
7419msgstr "Зареждане на игра"
7420
7421#: src/kgrgame.cpp:1531
7422#, kde-format
7423msgid "Sorry, there are no saved games."
7424msgstr "Няма записани игри."
7425
7426#: src/kgrgame.cpp:1575
7427#, kde-format
7428msgid "Cannot find the game with prefix '%1'."
7429msgstr "Не може да бъде намерена играта с представка \"%1\"."
7430
7431#: src/kgrgame.cpp:1633
7432#, kde-format
7433msgid "Unknown"
7434msgstr "Непознато"
7435
7436#: src/kgrgame.cpp:1651 src/kgrgame.cpp:1690
7437#, kde-format
7438msgid "Check for High Score"
7439msgstr "Проверка за резултат"
7440
7441#: src/kgrgame.cpp:1708
7442#, fuzzy, kde-format
7443#| msgid ""
7444#| "<b>Congratulations !!!</b>  You have achieved a high score in this game.  "
7445#| "Please enter your name so that it may be enshrined in the KGoldrunner "
7446#| "Hall of Fame."
7447msgid ""
7448"<html><b>Congratulations !!!</b><br/>You have achieved a high score in this "
7449"game.<br/>Please enter your name so that it may be enshrined<br/>in the "
7450"KGoldrunner Hall of Fame.</html>"
7451msgstr ""
7452"<b>Поздравления!</b> Вие постигнахте висок резултат в тази игра. Моля, "
7453"въведете името си, за да може да бъдете записан в класирането."
7454
7455#: src/kgrgame.cpp:1722
7456#, fuzzy, kde-format
7457#| msgid "Save High Score"
7458msgctxt "@title:window"
7459msgid "Save High Score"
7460msgstr "Запис на резултат"
7461
7462#: src/kgrgame.cpp:1809
7463#, kde-format
7464msgid "Save High Score"
7465msgstr "Запис на резултат"
7466
7467#: src/kgrgame.cpp:1810
7468#, kde-format
7469msgid "Error: Failed to save your high score."
7470msgstr ""
7471
7472#: src/kgrgame.cpp:1822 src/kgrgame.cpp:1845 src/kgrgame.cpp:1854
7473#, kde-format
7474msgid "Show High Scores"
7475msgstr "Показване на резултати"
7476
7477#: src/kgrgame.cpp:1823
7478#, kde-format
7479msgid "Sorry, we do not keep high scores for tutorial games."
7480msgstr "Не се пазят резултати в игрите за обучение."
7481
7482#: src/kgrgame.cpp:1846
7483#, fuzzy, kde-format
7484#| msgid "Sorry, there are no high scores for the %1 game yet."
7485msgid "Sorry, there are no high scores for the \"%1\" game yet."
7486msgstr "Все още няма резултати за играта %1."
7487
7488#: src/kgrgame.cpp:1870
7489#, fuzzy, kde-format
7490#| msgid ""
7491#| "<center><h2>KGoldrunner Hall of Fame</h2></center><br><center><h3>\"%1\" "
7492#| "Game</h3></center>"
7493msgid ""
7494"<center><h2>KGoldrunner Hall of Fame</h2></center><center><h3>\"%1\" Game</"
7495"h3></center>"
7496msgstr ""
7497"<center><h2>Класиране за KGoldrunner</h2></center><br><center><h3>Игра "
7498"\"%1\"</h3></center>"
7499
7500#: src/kgrgame.cpp:1880
7501#, kde-format
7502msgctxt "1, 2, 3 etc."
7503msgid "Rank"
7504msgstr ""
7505
7506#: src/kgrgame.cpp:1881
7507#, kde-format
7508msgctxt "Person"
7509msgid "Name"
7510msgstr "Име"
7511
7512#: src/kgrgame.cpp:1882
7513#, kde-format
7514msgctxt "Game level reached"
7515msgid "Level"
7516msgstr "Ниво"
7517
7518#: src/kgrgame.cpp:1883
7519#, kde-format
7520msgid "Score"
7521msgstr "Резултат"
7522
7523#: src/kgrgame.cpp:1884
7524#, kde-format
7525msgid "Date"
7526msgstr "Дата"
7527
7528#: src/kgrgame.cpp:1887
7529#, fuzzy, kde-format
7530#| msgid "High Scores"
7531msgctxt "@title:window"
7532msgid "High Scores"
7533msgstr "Резултати"
7534
7535#: src/kgrgame.cpp:2012 src/kgrgame.cpp:2018 src/kgrgame.cpp:2022
7536#, kde-format
7537msgid "Load Game Info"
7538msgstr "Зареждане информация за играта"
7539
7540#: src/kgrgame.cpp:2013
7541#, kde-format
7542msgid "Cannot find game info file '%1'."
7543msgstr "Файлът с информация за играта \"%1\" не може да бъде намерен."
7544
7545#: src/kgrgame.cpp:2023
7546#, kde-format
7547msgid "Reached end of file '%1' before finding end of game-data."
7548msgstr ""
7549
7550#: src/kgrgame.cpp:2047 src/kgrgame.cpp:2052 src/kgrselector.cpp:260
7551#, fuzzy, kde-format
7552#| msgid "Show Positions"
7553msgid "Save A Solution"
7554msgstr "Показване на позициите"
7555
7556#: src/kgrgame.cpp:2048
7557#, kde-format
7558msgid "Your solution to level %1 has been saved on file %2"
7559msgstr ""
7560
7561#: src/kgrgameio.cpp:164 src/kgrgameio.cpp:169 src/kgrgameio.cpp:173
7562#, fuzzy, kde-format
7563#| msgid "Load Level"
7564msgid "Read Level Data"
7565msgstr "Зареждане на ниво"
7566
7567#: src/kgrgameio.cpp:165
7568#, fuzzy, kde-format
7569#| msgid "Cannot find game info file '%1'."
7570msgid "Cannot find file '%1'."
7571msgstr "Файлът с информация за играта \"%1\" не може да бъде намерен."
7572
7573#: src/kgrgameio.cpp:174
7574#, kde-format
7575msgid "Reached end of file '%1' without finding level data."
7576msgstr ""
7577
7578#: src/kgrgameio.cpp:382 src/kgrgameio.cpp:389
7579#, kde-format
7580msgid "Rename File"
7581msgstr ""
7582
7583#: src/kgrgameio.cpp:383
7584#, fuzzy, kde-format
7585#| msgid "Cannot find game info file '%1'."
7586msgid "Cannot delete previous version of file '%1'."
7587msgstr "Файлът с информация за играта \"%1\" не може да бъде намерен."
7588
7589#: src/kgrgameio.cpp:390
7590#, kde-format
7591msgid "Cannot rename file '%1' to '%2'."
7592msgstr "Файлът \"%1\" не може да бъде преименуван на \"%2\"."
7593
7594#: src/kgrrenderer.cpp:98
7595#, kde-format
7596msgid "Theme Selector"
7597msgstr ""
7598
7599#: src/kgrscene.cpp:277
7600#, fuzzy, kde-format
7601#| msgid "   Lives: "
7602msgid "Lives: %1"
7603msgstr " Животи: "
7604
7605#: src/kgrscene.cpp:284
7606#, fuzzy, kde-format
7607#| msgid "   Score: "
7608msgid "Score: %1"
7609msgstr " Резултат: "
7610
7611#: src/kgrselector.cpp:70 src/kgrselector.cpp:76 src/kgrselector.cpp:96
7612#: src/kgrselector.cpp:499
7613#, kde-format
7614msgid "Select Level"
7615msgstr "Избор на ниво"
7616
7617#: src/kgrselector.cpp:71
7618#, kde-format
7619msgid "Sorry, you can only save or move into one of your own games."
7620msgstr "Може да записвате или премествате само във вашите собствени игри."
7621
7622#: src/kgrselector.cpp:77
7623#, kde-format
7624msgid "Sorry, you can only delete a level from one of your own games."
7625msgstr "Може да изтривате ниво само във вашите собствени игри."
7626
7627#: src/kgrselector.cpp:82 src/kgrselector.cpp:278
7628#, kde-format
7629msgid "Edit Game Info"
7630msgstr "Редактиране на информацията"
7631
7632#: src/kgrselector.cpp:83
7633#, kde-format
7634msgid "Sorry, you can only edit the game information on your own games."
7635msgstr ""
7636"Може да редактирате информацията за играта само във вашите собствени игри."
7637
7638#: src/kgrselector.cpp:97
7639#, fuzzy, kde-format
7640#| msgid "There is no level %1 in %2, so you cannot play or edit it."
7641msgid "There is no level %1 in \"%2\", so you cannot play or edit it."
7642msgstr "Няма ниво %1 в %2, така че не може да играете или да го редактирате."
7643
7644#: src/kgrselector.cpp:119 src/kgrselector.cpp:174
7645#, fuzzy, kde-format
7646#| msgid "Select Game"
7647msgctxt "@title:window"
7648msgid "Select Game"
7649msgstr "Избор на игра"
7650
7651#: src/kgrselector.cpp:133
7652#, kde-format
7653msgid "<html><b>Please select a game:</b></html>"
7654msgstr ""
7655
7656#: src/kgrselector.cpp:141
7657#, kde-format
7658msgid "Name of Game"
7659msgstr "Име на игра"
7660
7661#: src/kgrselector.cpp:142
7662#, kde-format
7663msgid "Rules"
7664msgstr ""
7665
7666#: src/kgrselector.cpp:143
7667#, kde-format
7668msgid "Levels"
7669msgstr "Нива"
7670
7671#: src/kgrselector.cpp:144
7672#, kde-format
7673msgid "Skill"
7674msgstr ""
7675
7676#: src/kgrselector.cpp:176
7677#, kde-format
7678msgid "Level 1 of the selected game is:"
7679msgstr "Ниво 1 на избраната игра е:"
7680
7681#: src/kgrselector.cpp:180
7682#, fuzzy, kde-format
7683#| msgid "Select Game/Level"
7684msgctxt "@title:window"
7685msgid "Select Game/Level"
7686msgstr "Избор на игра/ниво"
7687
7688#: src/kgrselector.cpp:182
7689#, fuzzy, kde-format
7690#| msgid "Select level:"
7691msgid "Please select a level:"
7692msgstr "Избор на ниво:"
7693
7694#: src/kgrselector.cpp:201
7695#, kde-format
7696msgid "Level number:"
7697msgstr "Номер на ниво:"
7698
7699#: src/kgrselector.cpp:207
7700#, fuzzy, kde-format
7701#| msgid "Edit Level Name && Hint"
7702msgid "Edit Level Name o&r Hint"
7703msgstr "Редактиране име на ниво и подсказка"
7704
7705#: src/kgrselector.cpp:242
7706#, kde-format
7707msgid "Start Game"
7708msgstr "Започване на играта"
7709
7710#: src/kgrselector.cpp:251
7711#, kde-format
7712msgid "Play Level"
7713msgstr "Игра на ниво"
7714
7715#: src/kgrselector.cpp:254
7716#, fuzzy, kde-format
7717#| msgid "&Play Any Level..."
7718msgid "Replay Level"
7719msgstr "П&роизволно ниво..."
7720
7721#: src/kgrselector.cpp:257
7722#, fuzzy, kde-format
7723#| msgid "Show Positions"
7724msgid "Show Solution"
7725msgstr "Показване на позициите"
7726
7727#: src/kgrselector.cpp:269
7728#, kde-format
7729msgid "Save Change"
7730msgstr "Запис на промяна"
7731
7732#: src/kgrselector.cpp:275
7733#, kde-format
7734msgid "Move To..."
7735msgstr "Преместване в..."
7736
7737#: src/kgrselector.cpp:356
7738#, kde-format
7739msgctxt "Rules"
7740msgid "KGoldrunner"
7741msgstr "KGoldrunner"
7742
7743#: src/kgrselector.cpp:357
7744#, kde-format
7745msgctxt "Rules"
7746msgid "Traditional"
7747msgstr "Традиционни"
7748
7749#: src/kgrselector.cpp:360
7750#, fuzzy, kde-format
7751#| msgid "Tutorial"
7752msgctxt "Skill Level"
7753msgid "Tutorial"
7754msgstr "Обучение"
7755
7756#: src/kgrselector.cpp:362
7757#, fuzzy, kde-format
7758#| msgid "Normal Speed"
7759msgctxt "Skill Level"
7760msgid "Normal"
7761msgstr "Нормална скорост"
7762
7763#: src/kgrselector.cpp:363
7764#, fuzzy, kde-format
7765#| msgid "Champion Speed"
7766msgctxt "Skill Level"
7767msgid "Championship"
7768msgstr "Скорост за експерти"
7769
7770#: src/kgrselector.cpp:466
7771#, fuzzy, kde-format
7772#| msgid " levels, uses KGoldrunner rules."
7773msgid "1 level, uses KGoldrunner rules."
7774msgid_plural "%1 levels, uses KGoldrunner rules."
7775msgstr[0] " нива, използващи правилата на KGoldrunner."
7776msgstr[1] " нива, използващи правилата на KGoldrunner."
7777
7778#: src/kgrselector.cpp:469
7779#, fuzzy, kde-format
7780#| msgid " levels, uses Traditional rules."
7781msgid "1 level, uses Traditional rules."
7782msgid_plural "%1 levels, uses Traditional rules."
7783msgstr[0] " нива, използващи класическите правилата."
7784msgstr[1] " нива, използващи класическите правилата."
7785
7786#: src/kgrselector.cpp:474
7787#, kde-format
7788msgid "Sorry, there is no further information about this game."
7789msgstr "Няма повече информация за тази игра."
7790
7791#: src/kgrselector.cpp:500
7792#, kde-format
7793msgid "This level number is not valid. It can not be used."
7794msgstr "Номерът на ниво е невалиден. Той не може да бъде използван."
7795
7796#: src/kgrselector.cpp:521
7797#, kde-format
7798msgid ""
7799"The main button at the bottom echoes the menu action you selected. Click it "
7800"after choosing a game and level - or use \"Cancel\"."
7801msgstr ""
7802"Главният бутон долу отговаря на действието, което сте избрали от менюто. "
7803"Натиснете го след като сте избрали игра и ниво или използвайте \"Отказ\"."
7804
7805#: src/kgrselector.cpp:526
7806#, fuzzy, kde-format
7807#| msgid ""
7808#| "\n"
7809#| "\n"
7810#| "If this is your first time in KGoldrunner, select the tutorial game or "
7811#| "click \"Cancel\" and click that item in the Game or Help menu. The "
7812#| "tutorial game gives you hints as you go.\n"
7813#| "\n"
7814#| "Otherwise, just click on the name of a game (in the list box), then, to "
7815#| "start at level 001, click on the main button at the bottom. Play begins "
7816#| "when you move the mouse or press a key."
7817msgid ""
7818"\n"
7819"\n"
7820"If this is your first time in KGoldrunner, select the tutorial game, which "
7821"gives you hints as you go.\n"
7822"\n"
7823"Otherwise, just click on the name of a game in the table, then, to start at "
7824"level 001, click on the main button at the bottom. Play begins when you move "
7825"the mouse or press a key."
7826msgstr ""
7827"\n"
7828"\n"
7829"Ако за първи път играете играта изберете игра \"Обучение\" или натиснете "
7830"\"Отказ\" и намерете същото в менюто \"Игра\" или \"Помощ\". В нивата за "
7831"обучение ви се дават подсказки.\n"
7832"\n"
7833"В противен случай, просто изберете играта, която искате да играете и "
7834"натиснете бутона \"Започване на играта\". Играта започва, когато раздвижите "
7835"мишката или натиснете произволен клавиш."
7836
7837#: src/kgrselector.cpp:535
7838#, fuzzy, kde-format
7839#| msgid ""
7840#| "\n"
7841#| "\n"
7842#| "You can select System levels for editing (or copying), but you must save "
7843#| "the result in a game you have created. Use the mouse as a paintbrush and "
7844#| "the editor toolbar buttons as a palette. Use the 'Empty Space' button to "
7845#| "erase."
7846msgid ""
7847"\n"
7848"\n"
7849"You can select System levels for editing (or copying), but you must save the "
7850"result in a game you have created.  Use the left mouse-button as a "
7851"paintbrush and the editor toolbar buttons as a palette.  Use the 'Erase' "
7852"button or the right mouse-button to erase.  You can drag the mouse with a "
7853"button held down and paint or erase multiple squares."
7854msgstr ""
7855"\n"
7856"\n"
7857"Може да избирате системни нива за редактиране или копиране, но трябва да "
7858"запишете резултата в играта, която сте създали. Използвайте мишката като "
7859"четка за рисуване, а бутоните на редактора като палитра. Използвайте бутона "
7860"\"Изчистване\" за изтриване."
7861
7862#: src/kgrselector.cpp:543
7863#, kde-format
7864msgid ""
7865"\n"
7866"\n"
7867"You can add a name and hint to your new level here, but you must save the "
7868"level you have created into one of your own games. By default your new level "
7869"will go at the end of your game, but you can also select a level number and "
7870"save into the middle of your game."
7871msgstr ""
7872"\n"
7873"\n"
7874"Тук може да добавите име и подсказка към новото ниво, но трябва да запишете "
7875"нивото, което сте създали, в една от собствени си игри. По подразбиране "
7876"новото ниво ще бъде в края на играта, но може и да изберете номер, под който "
7877"да го запишете в средата на играта."
7878
7879#: src/kgrselector.cpp:550
7880#, kde-format
7881msgid ""
7882"\n"
7883"\n"
7884"You can create or edit a name and hint here, before saving. If you change "
7885"the game or level, you can do a copy or \"Save As\", but you must always "
7886"save into one of your own games. If you save a level into the middle of a "
7887"series, the other levels are automatically re-numbered."
7888msgstr ""
7889"\n"
7890"\n"
7891"Тук може да създавате или редактирате име или подсказка преди запис. Ако "
7892"промените играта или нивото, може да направите копие или да използвате "
7893"\"Запис като\", но винаги трябва да записвате във вашите собствени игри. Ако "
7894"запишете ниво в средата на играта, другите нива автоматично ще се "
7895"преномерират."
7896
7897#: src/kgrselector.cpp:557
7898#, kde-format
7899msgid ""
7900"\n"
7901"\n"
7902"You can only delete levels from one of your own games. If you delete a level "
7903"from the middle of a series, the other levels are automatically re-numbered."
7904msgstr ""
7905"\n"
7906"\n"
7907"Може да изтривате нива само във вашите собствени игри. Ако изтриете ниво от "
7908"средата, другите нива автоматично ще се преномерират."
7909
7910#: src/kgrselector.cpp:562
7911#, fuzzy, kde-format
7912#| msgid ""
7913#| "\n"
7914#| "\n"
7915#| "To move (re-number) a level, you must first select it by using \"Edit Any "
7916#| "Level...\", then you can use \"Move Level...\" to assign it a new number "
7917#| "or even a different game. Other levels are automatically re-numbered as "
7918#| "required. You can only move levels within your own games."
7919msgid ""
7920"\n"
7921"\n"
7922"To move (re-number) a level, you must first select it by using \"Edit Any "
7923"Level...\", then you can use \"Move Level...\" to move it to a new number or "
7924"even a different game. Other levels are automatically re-numbered as "
7925"required. You can only move levels within your own games."
7926msgstr ""
7927"\n"
7928"\n"
7929"За да преместите ниво, първо трябва да го изберете, използвайки "
7930"\"Редактиране->Произволно ниво\". След това, може да използвате "
7931"\"Преместване на ниво\", за да го запишете под друг номер или дори в друга "
7932"игра. Другите нива автоматично се преномерират, както е посочено. Може да "
7933"премествате нива само в рамките на вашите собствени игри."
7934
7935#: src/kgrselector.cpp:569
7936#, kde-format
7937msgid ""
7938"\n"
7939"\n"
7940"When editing game info you only need to choose a game, then you can go to a "
7941"dialog where you edit the details of the game."
7942msgstr ""
7943"\n"
7944"\n"
7945"Ако искате да редактирате информация за играта, трябва да изберете игра. "
7946"След което да отидете в диалоговия прозорец и да редактирате подробностите."
7947
7948#: src/kgrselector.cpp:576
7949#, fuzzy, kde-format
7950#| msgid ""
7951#| "\n"
7952#| "\n"
7953#| "Click on the list box to choose a game.  Below the list box you can see "
7954#| "\"More Info\" about the selected game, how many levels there are and what "
7955#| "rules the enemies follow (see the Settings menu).\n"
7956#| "\n"
7957#| "You select a level number by typing it or using the scroll bar.  As you "
7958#| "vary the game or level, the thumbnail area shows a preview of your choice."
7959msgid ""
7960"\n"
7961"\n"
7962"Click on the table to choose a game.  In the table and below it you can see "
7963"more information about the selected game, including how many levels there "
7964"are, how difficult the game is and what rules the enemies follow (see the "
7965"KGoldrunner Handbook).\n"
7966"\n"
7967"You select a level number by typing it or using the spin box or scroll bar.  "
7968"As you vary the game or level, the thumbnail area shows a preview of your "
7969"choice."
7970msgstr ""
7971"\n"
7972"\n"
7973"За да изберете игра, натиснете в прозореца със списъка. Отдолу ще видите "
7974"бутона \"Информация\", колко нива има играта и какви правила следват "
7975"враговете вижте менюто с настройките).\n"
7976"\n"
7977"Номер на ниво се избира чрез изписването му или чрез използване на лентата "
7978"за превъртане. Отдолу се показва преглед на избора ви."
7979
7980#: src/kgrselector.cpp:587
7981#, kde-format
7982msgid "Help: Select Game & Level"
7983msgstr "Помощ: Избор на игра и ниво"
7984
7985#: src/main.cpp:33
7986#, fuzzy, kde-format
7987#| msgid "KGoldrunner is a game of action and puzzle solving"
7988msgid "A game of action and puzzle solving"
7989msgstr "Екшън игра с решаване на главоблъсканици"
7990
7991#: src/main.cpp:35
7992#, kde-format
7993msgid "(C) 2003 Ian Wadham and Marco Krüger"
7994msgstr ""
7995
7996#: src/main.cpp:69
7997#, kde-format
7998msgid "Ian Wadham"
7999msgstr ""
8000
8001#: src/main.cpp:69
8002#, kde-format
8003msgid "Current author"
8004msgstr "Current author"
8005
8006#: src/main.cpp:71
8007#, kde-format
8008msgid "Marco Krüger"
8009msgstr ""
8010
8011#: src/main.cpp:71
8012#, kde-format
8013msgid "Original author"
8014msgstr "Original author"
8015
8016#: src/main.cpp:73 src/main.cpp:79
8017#, kde-format
8018msgid "Mauricio Piacentini"
8019msgstr ""
8020
8021#: src/main.cpp:74
8022#, kde-format
8023msgid "Port to KDE4, Qt4 and KGameCanvas classes"
8024msgstr ""
8025
8026#: src/main.cpp:76
8027#, kde-format
8028msgid "Maurizio Monge"
8029msgstr ""
8030
8031#: src/main.cpp:77
8032#, kde-format
8033msgid "KGameCanvas classes for KDE4"
8034msgstr ""
8035
8036#: src/main.cpp:80
8037#, kde-format
8038msgid "Artwork for runners and default theme"
8039msgstr ""
8040
8041#: src/main.cpp:82
8042#, kde-format
8043msgid "Johann Ollivier Lapeyre"
8044msgstr ""
8045
8046#: src/main.cpp:83
8047#, fuzzy, kde-format
8048#| msgid "Bars and Ladders"
8049msgid "Artwork for bars and ladders"
8050msgstr "Лостове и стълби"
8051
8052#: src/main.cpp:85 src/main.cpp:93
8053#, kde-format
8054msgid "Eugene Trounev"
8055msgstr ""
8056
8057#: src/main.cpp:86
8058#, kde-format
8059msgid "Artwork for background of Geek City theme"
8060msgstr ""
8061
8062#: src/main.cpp:88
8063#, kde-format
8064msgid "Luciano Montanaro"
8065msgstr ""
8066
8067#: src/main.cpp:89
8068#, kde-format
8069msgid ""
8070"Nostalgia themes, improvements to runners, multiple-backgrounds feature, "
8071"fade-in/fade-out feature and several other ideas"
8072msgstr ""
8073
8074#: src/main.cpp:94
8075#, kde-format
8076msgid "Artwork for the Treasure of Egypt theme"
8077msgstr ""
8078
8079#~ msgid ""
8080#~ "Cannot find documentation sub-folder 'en/%1/' in area '%2' of the KDE "
8081#~ "folder ($KDEDIRS)."
8082#~ msgstr ""
8083#~ "Не може да бъде намерена документацията от поддиректорията \"en/%1/\" в "
8084#~ "областта \"%2\" в директорията на KDE ($KDEDIRS)."
8085
8086#~ msgid ""
8087#~ "Cannot find or create user games sub-folder '%1/user/' in area '%2' of "
8088#~ "the KDE user area ($KDEHOME)."
8089#~ msgstr ""
8090#~ "Не може да бъде намерена или създадена поддиректорията за потребителски "
8091#~ "игри \"%1/user/\" в областта \"%2\" в директорията на KDE ($KDEHOME)."
8092
8093#~ msgid ""
8094#~ "Cannot find or create 'levels/' folder in sub-folder '%1/user/' in the "
8095#~ "KDE user area ($KDEHOME)."
8096#~ msgstr ""
8097#~ "Не може да бъде намерена или създадена директорията \"levels/\" в "
8098#~ "поддиректорията \"%1/user/\" в директорията на KDE ($KDEHOME)."
8099
8100#~ msgid "   Lives: "
8101#~ msgstr " Животи: "
8102
8103#~ msgid "   Score: "
8104#~ msgstr " Резултат: "
8105
8106#~ msgid "   Level: "
8107#~ msgstr " Ниво: "
8108
8109#~ msgid "   No hint   "
8110#~ msgstr " Без подсказки "
8111
8112#~ msgid "&Themes"
8113#~ msgstr "&Изгледи"
8114
8115#, fuzzy
8116#~| msgid "Normal Speed"
8117#~ msgid "Set normal game speed (12 units)."
8118#~ msgstr "Нормална скорост"
8119