1# Copyright (C) YEAR This_file_is_part_of_KDE 2# This file is distributed under the same license as the PACKAGE package. 3# 4# Zlatko Popov <zlatkopopov@fsa-bg.org>, 2006, 2007. 5# Yasen Pramatarov <yasen@lindeas.com>, 2010. 6msgid "" 7msgstr "" 8"Project-Id-Version: kgoldrunner\n" 9"Report-Msgid-Bugs-To: https://bugs.kde.org\n" 10"POT-Creation-Date: 2021-07-03 00:14+0000\n" 11"PO-Revision-Date: 2010-06-28 13:06+0300\n" 12"Last-Translator: Yasen Pramatarov <yasen@lindeas.com>\n" 13"Language-Team: Bulgarian <dict@fsa-bg.org>\n" 14"Language: bg\n" 15"MIME-Version: 1.0\n" 16"Content-Type: text/plain; charset=UTF-8\n" 17"Content-Transfer-Encoding: 8bit\n" 18"X-Generator: KBabel 1.11.4\n" 19"Plural-Forms: nplurals=2; plural=n != 1;\n" 20 21#, kde-format 22msgctxt "NAME OF TRANSLATORS" 23msgid "Your names" 24msgstr "" 25 26#, kde-format 27msgctxt "EMAIL OF TRANSLATORS" 28msgid "Your emails" 29msgstr "" 30 31#: gamedata/game_blb.txt:3 32#, fuzzy, kde-format 33#| msgid "Beginner Speed" 34msgid "Beginner's Luck" 35msgstr "Скорост за начинаещи" 36 37#: gamedata/game_blb.txt:4 38#, kde-format 39msgid "" 40"These 70 levels are a graded introduction to the Traditional game, composed " 41"by Jason Self (j at jxself org). Although there are no hints, every level " 42"has a recorded solution.\n" 43"\n" 44"The game is aimed at new players, but the later levels are quite hard, so " 45"keep an eye on how the enemies react to your moves as you go along. You need " 46"to have them well trained by the time you get to level 70.\n" 47"\n" 48"Jason provided most of the solutions, but some are by Ian Wadham." 49msgstr "" 50 51#: gamedata/game_CM.txt:2 52#, kde-format 53msgid "Curse of the Mummy" 54msgstr "" 55 56#: gamedata/game_CM.txt:3 57#, kde-format 58msgid "" 59"Drawing on Western movie icons about mummies and Egypt, this set of levels " 60"is best run under the Treasure of Egypt theme. You also need to dig while " 61"falling sometimes.\n" 62"\n" 63"To polish your Egyptology, you will find factual tidbits related to each " 64"level in the hints, where the facts are drawn from Wikipedia rather than " 65"Hollywood.\n" 66"\n" 67"This Championship game was composed by Steve Mann <smann at cgl uwaterloo " 68"ca>, with a few Egyptian ideas and the Red Sea level contributed by Ian " 69"Wadham." 70msgstr "" 71 72#: gamedata/game_CM.txt:10 73#, kde-format 74msgid "The Giza Plateau" 75msgstr "" 76 77#: gamedata/game_CM.txt:11 78#, kde-format 79msgid "" 80"The Giza Plateau on the outskirts of Cairo is the site of the Giza " 81"Necropolis, which consists of the Pyramid of Khufu (The Great Pyramid), the " 82"Pyramid of Khafre, the Pyramid of Menkaure, along with the Great Sphinx and " 83"a number of other smaller edifices.\n" 84"\n" 85"As you make your way under the plateau, try to avoid killing the mummies: if " 86"too many reappear on the right, it becomes difficult to escape at the end. " 87"To get started, you will need to use the technique of digging while falling." 88msgstr "" 89 90#: gamedata/game_CM.txt:16 91#, kde-format 92msgid "The Pyramid of Djoser" 93msgstr "" 94 95#: gamedata/game_CM.txt:17 96#, kde-format 97msgid "" 98"The Pyramid of Djoser (Zoser), or step pyramid (kbhw-ntrw in Egyptian) is an " 99"archeological remain in the Saqqara necropolis, Egypt, northwest of the city " 100"of Memphis.\n" 101"\n" 102"To complete this level, it is important to proceed in steps: first free the " 103"mummy on the left side of the second level (from the bottom), allowing it to " 104"drop into and fill the hidden pit on the ground level.\n" 105"\n" 106"Now enter the right side of the second level and move across the pole, over " 107"the mummy, and get the piece of treasure in the middle, being sure to dig " 108"out the brick to the left of the middle.\n" 109"\n" 110"The mummy on the third level is a bit problematic because it will take a " 111"piece of treasure and carry it. You may get lucky and find that it abandons " 112"its treasure at some point, but you can also trap him in the one diggable " 113"brick on the right with careful timing.\n" 114"\n" 115"Finally, before getting the last piece of treasure, be sure to open the " 116"bottom right of the step pyramid to allow the mummies on the right to enter " 117"the pyramid - if there is more than one mummy on the bottom right before the " 118"escape ladder appears, you will be unable to reach the exit." 119msgstr "" 120 121#: gamedata/game_CM.txt:28 122#, fuzzy, kde-format 123#| msgid "Pharaoh's Tomb" 124msgid "Pharaoh's Barge" 125msgstr "Гробницата на фараона" 126 127#: gamedata/game_CM.txt:29 128#, kde-format 129msgid "" 130"The Khufu ship is an intact full-size vessel from Ancient Egypt that was " 131"sealed into a pit in the Giza pyramid complex at the foot of the Great " 132"Pyramid of Giza around 2,500 BC. The ship was almost certainly built for " 133"Khufu (King Cheops).\n" 134"\n" 135"It is one of the oldest, largest, and best-preserved vessels from antiquity, " 136"and measures 43.6 m overall. Despite its age, it could sail today if put " 137"into water.\n" 138"\n" 139"This is almost a simple level: good treasure and not too many mummies. But " 140"your task is to wrest the treasure they carry." 141msgstr "" 142 143#: gamedata/game_CM.txt:36 144#, kde-format 145msgid "Pyramid Puzzles" 146msgstr "" 147 148#: gamedata/game_CM.txt:37 149#, kde-format 150msgid "" 151"The Great Pyramid was the tallest man-made structure in the world for over " 152"3,800 years. Going up and down all the time must have been a chore for " 153"ancient Egyptians, much as you are likely to find it a chore going up and " 154"down this pyramid.\n" 155"\n" 156"To get the second treasure from the left, you have to use the brick that " 157"blocks the ladder at the bottom as a bridge to escape.\n" 158"\n" 159"To get the fourth treasure from the left, clear the three brick above and to " 160"the right of the left most mummy; if dug in the correct order, this will " 161"give you just enough time to grab the treasure and escape.\n" 162"\n" 163"Some of the mummies must be released to get some of the treasure. However, " 164"get the first, second, and fourth treasures (from the left) before releasing " 165"any of the mummies. Be careful not to kill any mummies; if they appear to " 166"the right of the pyramid, you will be unable to finish the level. Also it " 167"is possible to release the mummies and trap them in one of the other " 168"chambers." 169msgstr "" 170 171#: gamedata/game_CM.txt:46 172#, kde-format 173msgid "Crocodile" 174msgstr "" 175 176#: gamedata/game_CM.txt:47 177#, kde-format 178msgid "" 179"Crocodiles can live to be over 100 years of age, with the largest species " 180"reaching 4.85 meters in length. Various species have been observed " 181"attacking and killing sharks.\n" 182"\n" 183"Sobek was the deification of crocodiles. Egyptians who worked or travelled " 184"on the Nile hoped that if they prayed to Sobek, the crocodile god, he would " 185"protect them from being attacked by crocodiles.\n" 186"\n" 187"In this level, it is not the crocodile you need to fear. Still, a prayer to " 188"Sobek might help you escape the mummies while you gather the treasure." 189msgstr "" 190 191#: gamedata/game_CM.txt:54 192#, kde-format 193msgid "Three Pyramids" 194msgstr "" 195 196#: gamedata/game_CM.txt:55 197#, kde-format 198msgid "" 199"The Giza Necropolis has been a popular tourist destination since antiquity, " 200"and was popularized in Hellenistic times when the Great Pyramid was listed " 201"by Antipater of Sidon as one of the Seven Wonders of the World. Today it is " 202"the only one of those wonders still in existence.\n" 203"\n" 204"You may find it easiest to navigate this wonder if you get two mummies in " 205"the far right pyramid before going over there." 206msgstr "" 207 208#: gamedata/game_CM.txt:60 209#, kde-format 210msgid "Tura Caves" 211msgstr "" 212 213#: gamedata/game_CM.txt:61 214#, kde-format 215msgid "" 216"Tura was Egypt's primary quarry for limestone, and was used on the Great " 217"Pyramid of Khufu. The mining of this limestone left behind caverns that " 218"were later used by the British Army as a secret depot during World War II, " 219"and which you can now explore.\n" 220"\n" 221"To the left of the bottom of the long shaft, there are two hidden pits. " 222"Free the mummy to the right of the long shaft to fill one of them and free " 223"the mummy in the large chamber to fill the other. Be sure to ride the first " 224"of the two mummies down to get the piece of treasure in the nook near the " 225"bottom of the shaft. When leaving this nook, dig to your right several " 226"times to open up your escape route.\n" 227"\n" 228"Get all the treasure on the left of the board, then move to the right. Make " 229"sure to dig free the mummy at the top so that you can get its treasure " 230"later. You will also need its help to escape back to the left at the end of " 231"the level. The treasure on the right is easier to get than it looks: " 232"strategically placed false bricks make this the easy half of the level. " 233"Note: If you feel like some variety, you can do all of the right first and " 234"then the left." 235msgstr "" 236 237#: gamedata/game_CM.txt:68 238#, kde-format 239msgid "Pyramid Crawl" 240msgstr "" 241 242#: gamedata/game_CM.txt:69 243#, kde-format 244msgid "" 245"There are over 100 pyramids in Egypt, with the oldest being built around " 246"2600 BC.\n" 247"\n" 248"In this pyramid level (built around AD 2008), avoid (by luring away or " 249"killing) getting the two mummies in the middle of the bottom section." 250msgstr "" 251 252#: gamedata/game_CM.txt:74 253#, kde-format 254msgid "The Great Sphinx" 255msgstr "" 256 257#: gamedata/game_CM.txt:75 258#, kde-format 259msgid "" 260"The Great Sphinx is a guardian of the Giza Plateau, where it faces the " 261"rising sun. Standing 73 meters long and 20 meters high, it is the largest " 262"monolith statue in the world and is a mere 4500 years young.\n" 263"\n" 264"As you grab the treasure inside the sphinx, try to solve The Riddle of the " 265"Sphinx: how do you get past the horde of mummies on the right?" 266msgstr "" 267 268#: gamedata/game_CM.txt:80 269#, fuzzy, kde-format 270#| msgid "Ladder" 271msgid "Ladder Pyramid" 272msgstr "Стълба" 273 274#: gamedata/game_CM.txt:81 275#, kde-format 276msgid "" 277"Most accepted theories on the construction of the pyramids are based on the " 278"idea that it was built by moving huge stones from a quarry and dragging and " 279"lifting them into place. The disagreements center on the method by which the " 280"stones were conveyed and placed. Regardless, there were likely many ladders " 281"involved in its construction, such as on this level.\n" 282"\n" 283"This level is mostly a run around. Picking up the treasure while avoiding " 284"mummies is not so hard - but getting treasure away from the mummies is a " 285"much harder task. The three-wide stone platform is a useful killing field, " 286"although you'll have to run around a bit to get the mummies carrying " 287"treasure to line up properly. Note also that the middle block of this " 288"platform is a fall-through block.\n" 289"\n" 290"And once you've gotten all the treasure, you'll need to cross over to the " 291"escape ladder. One way to do this is to kill a mummy and cross over on its " 292"back when the mummy crosses from the escape ladder to the main pyramid." 293msgstr "" 294 295#: gamedata/game_CM.txt:88 296#, kde-format 297msgid "Ankh" 298msgstr "" 299 300#: gamedata/game_CM.txt:89 301#, kde-format 302msgid "" 303"The Ankh was the Egyptian hieroglyphic symbol that read 'life', and as a sun " 304"symbol, was almost always crafted in gold.\n" 305"\n" 306"To keep your life on this level, be careful of the false bricks in the main " 307"Ankh and figure out which of them are useful." 308msgstr "" 309 310#: gamedata/game_CM.txt:94 gamedata/game_plwv.txt:55 311#, kde-format 312msgid "Pharaoh's Tomb" 313msgstr "Гробницата на фараона" 314 315#: gamedata/game_CM.txt:95 316#, kde-format 317msgid "" 318"Researchers estimate that 2.3 million blocks were used to build the Great " 319"Pyramid, with an average weight of about 2.5 metric tons per block.\n" 320"\n" 321"The pyramid of this level was built from fewer than 100 blocks. In the " 322"beginning, manuever to get inside the pyramid and then stand on one of the " 323"ladders on the second layer nearest the outer wall of the left side of the " 324"pyramid. Wait for the mummies to group on the other side of the outer " 325"wall. Then climb to the top of the ladders on the small pyramid and wait " 326"for the mummies to climb the tall ladder and drop off the pole. Once the " 327"last one has dropped (or slightly before), run up the tall ladder, across " 328"the pole and dig to get back inside the big pyramid and to the tomb.\n" 329"\n" 330"Repeat this trick to exit after grabbing the lone piece of treasure, only " 331"this time you need to get out on the right side of the pyramid." 332msgstr "" 333 334#: gamedata/game_CM.txt:102 335#, kde-format 336msgid "Cat" 337msgstr "" 338 339#: gamedata/game_CM.txt:103 340#, kde-format 341msgid "" 342"A revered, important animal to Egyptian society and religion, the cat was " 343"afforded the same mummification after death as humans were.\n" 344"\n" 345"When finishing this catty level, do not be fooled by the cat's tail that " 346"appears once you pick up the last treasure. The only exit is on the left. " 347"So you need to let the mummies bring you the treasure that is to the right " 348"of the cat's head, since you cannot pick up every piece and run back in " 349"time.\n" 350"\n" 351"To get the mummies to bring you the treasure, you must dig out the five " 352"bricks on the bottom and allow them to pass (or get trapped and killed). " 353msgstr "" 354 355#: gamedata/game_CM.txt:110 356#, kde-format 357msgid "Pyramid Power" 358msgstr "" 359 360#: gamedata/game_CM.txt:111 361#, kde-format 362msgid "" 363"Imhotep designed the Step Pyramid of Djoser to serve as a gigantic stairway " 364"by which the soul of the deceased pharaoh could ascend to the heavens. Such " 365"was the importance of Imhotep's achievement that he was deified by later " 366"Egyptians.\n" 367"\n" 368"Before you can ascend to the top of this pyramid level, you must make your " 369"way to the bottom. To get the top piece of treasure, move left off the " 370"apex, dig the next block and step onto the mummy below, continuing to move " 371"right (try placing your mouse pointer on the apex).\n" 372"\n" 373"After getting the last piece of treasure, exit to the right and run up and " 374"down the ladders. The lower left is the only difficult part: just run under " 375"the mummies on the ladder above you and maneuver ... and hope!" 376msgstr "" 377 378#: gamedata/game_CM.txt:118 379#, kde-format 380msgid "Eye of Horus" 381msgstr "" 382 383#: gamedata/game_CM.txt:119 384#, kde-format 385msgid "" 386"The Eye of Horus is an ancient Egyptian symbol of protection and royal power " 387"from deities.\n" 388"\n" 389"On this level, there is some protection inside the eye, but not much. " 390"Repeated trips from the top to the bottom are required to get all the " 391"treasure. Eventually, there will be two mummies on the bottom left. To get " 392"by them, climb to the top of the short ladder four from the left, dig left, " 393"climb down and dig left again. One of the mummies will fall in the lower " 394"pit. Climb up the ladder. The second mummy will climb the other ladder and " 395"fall in the top pit. Move across the two trapped mummies and climb to the " 396"top." 397msgstr "" 398 399#: gamedata/game_CM.txt:124 400#, kde-format 401msgid "Inverted Pyramid" 402msgstr "" 403 404#: gamedata/game_CM.txt:125 405#, kde-format 406msgid "" 407"Probably not a traditional Egyptian design.\n" 408"\n" 409"You have to zig-zag back and forth along the poles to get all the treasure. " 410"To get past the lone chaser mummy, wait for him on one pole and just before " 411"he reaches you, drop to the pole below and move directly under him.\n" 412"\n" 413"Since the design is non-traditional, considering playing the level non-" 414"traditionally: the drop-and-move-under move is easier to do with the " 415"keyboard (easier, but still hard). Once you get the last piece of treasure " 416"above the bricks inside the pyramid, pause the game and switch back to mouse " 417"mode." 418msgstr "" 419 420#: gamedata/game_CM.txt:132 421#, kde-format 422msgid "Anubis" 423msgstr "" 424 425#: gamedata/game_CM.txt:133 426#, kde-format 427msgid "" 428"Anubis, or Inpu, was an Egyptian god of the afterlife.\n" 429"\n" 430"To get the treasure between Anubis' ears, dig out the two columns to the " 431"left of the mummy and stand on top of the mummy. Move left off the mummy " 432"while digging right. The mummy should fall into the hole in the right most " 433"column. Now dig out the left two columns until you connect to the ladder-" 434"eye. Move down from the right most ladder of the eye and you will fall to " 435"the pole below.\n" 436"\n" 437"To get the treasure inside the right ear, dig out the higher of the two-" 438"block columns, falling onto the right two-block column. Move to the left " 439"and dig the second two-block column. Now move to the right and dig out the " 440"one-block column, freeing the mummy. Move one more to the right and dig out " 441"three blocks so that you have a two block wide ledge to stand on. Move left " 442"and dig out the square to your right. Wait for the mummy to fall, get his " 443"treasure, and race up the ladder to confront five mummies blocking the exit." 444msgstr "" 445 446#: gamedata/game_CM.txt:140 447#, kde-format 448msgid "Pyramid of Treasure" 449msgstr "" 450 451#: gamedata/game_CM.txt:141 452#, kde-format 453msgid "" 454"Nubia was a major source of gold in Egypt. King Tushratta of the Mitanni " 455"claimed gold was 'more plentiful than dirt' in Egypt.\n" 456"\n" 457"In this pyramid, treasure is even in the air! Lots of treasure, only three " 458"mummies - it can't be that hard, can it?" 459msgstr "" 460 461#: gamedata/game_CM.txt:146 462#, kde-format 463msgid "Sarcophagus" 464msgstr "" 465 466#: gamedata/game_CM.txt:147 467#, kde-format 468msgid "" 469"A sarcophagus is a funeral receptacle for a corpse, most commonly carved or " 470"cut from stone. In Ancient Egypt, a sarcophagus formed the external layer " 471"of protection for a royal mummy, with several layers of coffins nested " 472"within, and was often carved out of alabaster.\n" 473"\n" 474"If you do not want this level to be your sarcophagus, get the piece of " 475"treasure under the left edge of the sarcophagus at the start - otherwise, " 476"there is no way to get it." 477msgstr "" 478 479#: gamedata/game_CM.txt:152 480#, kde-format 481msgid "The Parting of the Red Sea" 482msgstr "" 483 484#: gamedata/game_CM.txt:153 485#, kde-format 486msgid "" 487"The Bible tells us that Moses parted the sea to escape the Pharaoh's men. " 488"After you have looted the pyramids of his ancestors, it should come as no " 489"surprise that the Pharaoh has sent his men after you, too.\n" 490"\n" 491"Fortunately, the sea can be parted just by falling onto the last treasure. " 492"To escape the Pharaoh's men is not so easy. First, make your hero go down " 493"as far as he can, then wait for his moment. Then move up the wall of water " 494"to the right, cross the pole to the middle and wait for the mummies to reach " 495"the top of the water before dropping down a second time.\n" 496"\n" 497"This time, immediately run up the wall of water to your left, crossing under " 498"the chasing mummies. Await near the top left where the mummies to your " 499"right cannot get you. Once the mummies to your left reach the top, drop to " 500"the sea bed a third time (even Moses did not have it this rough). The trick " 501"to getting past the mummies on this last trip to the top is to pass under " 502"and to the left of them while they are falling as a column down one of the " 503"long ladder drops.\n" 504"\n" 505"Note: It is possible to move up the wall of water to your left initially, " 506"but it is much harder." 507msgstr "" 508 509#: gamedata/game_cnt.txt:2 510#, kde-format 511msgid "Count" 512msgstr "" 513 514#: gamedata/game_cnt.txt:3 515#, kde-format 516msgid "" 517"This game is based on counting, from 0 to 16 (or 0 to 10 in hexadecimal). " 518"The first level has no gold and no enemies: the problem is to find a way out " 519"and up to the next level. After that, the number of enemies and pieces of " 520"gold increases by 1 at each level. The name of each level corresponds to " 521"the number of enemies, the pieces of gold and the digits that appear in the " 522"layout.\n" 523"\n" 524"These elegant and rather tricky Championship levels were composed by Steve " 525"Mann <smann at cgl uwaterloo ca>. You need to dig while falling sometimes." 526msgstr "" 527 528#: gamedata/game_cnt.txt:8 529#, kde-format 530msgid "Zero" 531msgstr "Нула" 532 533#: gamedata/game_cnt.txt:9 534#, kde-format 535msgid "" 536"The only challenge is getting inside the 0, which is the only path to the " 537"exit.\n" 538"\n" 539"Getting inside the 0 requires climbing to the top of the zigzag ladder, " 540"digging away five bricks on the left edge of the 0, racing back to the top " 541"of the zigzag ladder, over the pole, falling through your recently dug " 542"bricks and immediately moving right to get into the 0. The timing is fairly " 543"tight." 544msgstr "" 545 546#: gamedata/game_cnt.txt:14 547#, kde-format 548msgid "One" 549msgstr "" 550 551#: gamedata/game_cnt.txt:15 552#, kde-format 553msgid "" 554"Getting the gold requires multiple digs in the right places. However, see " 555"the next paragraph.\n" 556"\n" 557"To get out, you have to get the enemy to go over the top of the 1 and fill " 558"the pit at the bottom. There are three ways to do this. The first and most " 559"sensible is to wait on the pole above the top right edge of the 1 until the " 560"enemy is almost upon you and then move to the right, digging to your right " 561"as you reach the bottom of the 1.\n" 562"\n" 563"The second way involves timing your digging for the gold (or where the gold " 564"was); moving onto the gold at the right time will cause the enemy to fall " 565"into the pit on the right of the 1. The third way is to destroy the enemy " 566"and hope he reappears over the right side of the 1." 567msgstr "" 568 569#: gamedata/game_cnt.txt:22 570#, kde-format 571msgid "Two" 572msgstr "" 573 574#: gamedata/game_cnt.txt:23 575#, kde-format 576msgid "" 577"To get the leftmost gold drop down on it from above, stepping one square to " 578"either side as you fall. Immediately dig the square that was just below the " 579"gold and step in. The false floor will drop you to the bottom." 580msgstr "" 581 582#: gamedata/game_cnt.txt:26 583#, kde-format 584msgid "Three" 585msgstr "Три" 586 587#: gamedata/game_cnt.txt:27 588#, kde-format 589msgid "" 590"After getting all the gold, the only escape is up the highest ladder on the " 591"left, but it is not connected to anything. To reach it, you will need to " 592"entice an enemy to follow you, then step across the enemy to reach the " 593"ladder." 594msgstr "" 595 596#: gamedata/game_cnt.txt:30 597#, kde-format 598msgid "Four" 599msgstr "Четири" 600 601#: gamedata/game_cnt.txt:31 602#, kde-format 603msgid "" 604"At the start, you need to race to the floor to the right. You will need to " 605"trap some enemies (with luck, you will get a piece of gold in the process), " 606"but you should easily be able to go up the ladders shaped like a 4, on the " 607"right. \n" 608"\n" 609"When getting the gold from the 4, wait until the enemies have reached the " 610"top of the ladders shaped like a 4. This will allow you enough time to " 611"reach the ladders before the enemies cut you off." 612msgstr "" 613 614#: gamedata/game_cnt.txt:36 615#, kde-format 616msgid "Five" 617msgstr "Пет" 618 619#: gamedata/game_cnt.txt:37 620#, kde-format 621msgid "" 622"In the beginning, climb down the first set of ladders and wait on the lowest " 623"section until the enemies have settled in their positions. Then drop to the " 624"floor and aim for the big ladder at the right with the fork at the bottom. " 625"The fork is what enables you to get past the enemies above: wait at the " 626"floor level of the left rung (not below the floor level!) until the enemy on " 627"the long ladder drops next to you. Then climb up and to the right to get up " 628"the big ladder." 629msgstr "" 630 631#: gamedata/game_cnt.txt:40 632#, kde-format 633msgid "Six" 634msgstr "Шест" 635 636#: gamedata/game_cnt.txt:41 637#, kde-format 638msgid "" 639"The first trick for this level is to time when you go through the bottom of " 640"the 6 with the enemy climbing up the ladder to the left of the 6. Once you " 641"get on the ladder, the enemies will climb up the ladder away from you, so " 642"you just need to wait until there are no enemies low on the ladder before " 643"digging through the bottom of the 6.\n" 644"\n" 645"The second trick is figuring how to get all the enemies off the ladder on " 646"the left of the screen. One way is to sit on top of the big 6 in the middle " 647"and wait for them to come over the poles. Then drop to the floor and cross " 648"to the ladder." 649msgstr "" 650 651#: gamedata/game_cnt.txt:46 652#, kde-format 653msgid "Seven" 654msgstr "Седем" 655 656#: gamedata/game_cnt.txt:47 657#, kde-format 658msgid "" 659"The gold on top of the 7 is the main challenge. In the beginning, climb to " 660"the left most square of the top of the 7 and wait there until enemies fill " 661"the holes on top of the 7." 662msgstr "" 663 664#: gamedata/game_cnt.txt:50 665#, kde-format 666msgid "Eight" 667msgstr "Осем" 668 669#: gamedata/game_cnt.txt:51 670#, kde-format 671msgid "" 672"With careful moves and timing, you can tempt two enemies over to the " 673"leftmost ladder and leave them there while you retrieve the five highest " 674"gold pieces.\n" 675"\n" 676"The three lowest pieces must be collected all in one pass, but you may need " 677"to force enemies towards the right of the 8 first, to avoid trouble when the " 678"ladders appear and you land on the floor.\n" 679"\n" 680"You can clear your final escape ladder by hitting the floor again, on the " 681"far right." 682msgstr "" 683 684#: gamedata/game_cnt.txt:58 685#, kde-format 686msgid "Nine" 687msgstr "Девет" 688 689#: gamedata/game_cnt.txt:59 690#, kde-format 691msgid "" 692"In the beginning, drop as fast as you can to get to the floor. Dig several " 693"pits on the bottom to delay the enemies from coming up the ladder. Then " 694"grab the two pieces of gold off the left side of the 9 while there are no " 695"enemies around, digging to enter the 9 after grabbing the higher of these " 696"two pieces.\n" 697"\n" 698"To get the gold from the bottom of the 9, stand on the left enemy, dig left " 699"and move right. The two enemies will start to move left, fall, and climb " 700"the ladder. When the first one gets stuck where you just dug, jump in the " 701"lowest part of the 9 and dig to the left. The next enemy will carry the " 702"gold down. Grab it, dig to the right, drop down to the pole and escape as " 703"quickly as you can." 704msgstr "" 705 706#: gamedata/game_cnt.txt:64 707#, kde-format 708msgid "Ten" 709msgstr "Десет" 710 711#: gamedata/game_cnt.txt:65 712#, kde-format 713msgid "" 714"You can trap several enemies in the pits at the bottom left and right, but " 715"they will get loose when the hidden ladders appear. Dropping to the floor " 716"during your escape can help clear your path to the top right." 717msgstr "" 718 719#: gamedata/game_cnt.txt:68 720#, kde-format 721msgid "Eleven" 722msgstr "Единадесет" 723 724#: gamedata/game_cnt.txt:69 725#, kde-format 726msgid "" 727"Get the piece of gold below the left side of the poles shaped like an 11 " 728"first, then grab the piece on the base of the left 1 of the central 11. Now " 729"drop to the floor just to the left of the double high wall. The enemies " 730"will drop into different sections. You now want to do three things: get the " 731"gold in the left and center sections, take gold from the enemies to the " 732"right of you when on the floor and lure as many enemies as you can into the " 733"section to the left of the 11.\n" 734"\n" 735"The first two tasks are relatively easy: the last task can be accomplished " 736"in several ways. If you run up the center ladder and move over the left, " 737"you can wait above the right hand side of the poles (possibly dropping onto " 738"the poles) and lure a few enemies at a time from the center section to the " 739"left section. You can also pick up a piece of gold or two while doing " 740"this.\n" 741"\n" 742"Once you have all the gold (except the pieces to the right of the 11), run " 743"to the top right of the H of ladders in the middle. This will cause all the " 744"enemies not in the far right section to move into the left section." 745msgstr "" 746 747#: gamedata/game_cnt.txt:76 748#, kde-format 749msgid "Twelve" 750msgstr "Дванадесет" 751 752#: gamedata/game_cnt.txt:77 753#, kde-format 754msgid "" 755"This is a slow level with lots of waiting for enemies to move where you want " 756"them.\n" 757"\n" 758"At the start, fall onto the nearest enemy as it falls and move onto the " 759"right hand poles to get the piece of gold just below them. Be sure to wait " 760"for an opening in the enemies below before dropping onto this gold piece. \n" 761"\n" 762"The grid of 12 boxes on the right is useful. If you are on this grid but " 763"below the top of it, enemies climbing the ladder just left of the grid will " 764"not drop onto the grid and chase you. You can wait near the bottom of the " 765"grid until the enemies move above the pits of brick and concrete at the " 766"bottom left, then you can fall to the floor. This will cause the enemies to " 767"fall into the pits and become trapped.\n" 768"\n" 769"Another useful trick is to wait at the top of the ladder on the far left " 770"(where you start the level). Any enemies far enough away will run over the " 771"top of the grid of boxes and drop into the trapped area on the right.\n" 772"\n" 773"To get the gold on the leftmost floor area, you need to fill the second " 774"section of floor with enemies and dig out the squares that block the enemies " 775"in the leftmost region. You may want to lose that gold (i.e. have the enemy " 776"carrying the gold enter a dug square and be destroyed there), although it is " 777"possible to get this piece of gold if you really want it.\n" 778"\n" 779"If you leave the leftmost suspended gold until last, then it is easy to " 780"escape to the top. Alternatively, if you leave the gold inside the 2 for " 781"last, you should be able to escape without much difficultly. Otherwise, the " 782"enemies trapped on the far left will cut off your escape route." 783msgstr "" 784 785#: gamedata/game_cnt.txt:90 786#, kde-format 787msgid "Thirteen" 788msgstr "Тринадесет" 789 790#: gamedata/game_cnt.txt:91 791#, kde-format 792msgid "" 793"In the beginning, wait on the top of the left (or better, right) branch of " 794"the leftmost ladders until the enemies in the middle climb to the middle of " 795"the center ladder. Then drop to the horizontal ladder, move all the way to " 796"the right and drop to the floor, thus trapping several enemies.\n" 797"\n" 798"You have to release most of the enemies from where they are trapped, to get " 799"the gold from various places. In particular, you have to release the " 800"enemies trapped on the left half of the floor to get at least one piece of " 801"gold. \n" 802"\n" 803"Once you pick up the last piece of gold, the enemies will swarm the center " 804"ladder, so you will have to decide which piece of gold to pick up last. A " 805"reasonable choice is the one held by the three enemies in the lowest leg of " 806"the 3, as is the one in the center arm of the 3." 807msgstr "" 808 809#: gamedata/game_cnt.txt:98 810#, kde-format 811msgid "Fourteen" 812msgstr "Четиринадесет" 813 814#: gamedata/game_cnt.txt:99 815#, kde-format 816msgid "" 817"Four tricks: first, do not dig out the enemies trapped in the 4s on the left " 818"until towards the end (likewise if one gets trapped in the middle 4) - this " 819"leaves fewer enemies to deal with. \n" 820"\n" 821"Second, you will need to ride down on top of an enemy to get the trapped " 822"gold in the 4s on the left and the floating piece of gold in the center.\n" 823"\n" 824"Third, when you release the enemies on the 4s along the right (and possibly " 825"the two in the 4s on the left), you may find it easier to double dig and " 826"lose those pieces of gold.\n" 827"\n" 828"Finally, it is easiest to escape at the end if you leave until last a piece " 829"of gold in or near the floating 14 at middle right. Then you can run up the " 830"ladder that appears there." 831msgstr "" 832 833#: gamedata/game_cnt.txt:108 834#, kde-format 835msgid "Fifteen" 836msgstr "Петнадесет" 837 838#: gamedata/game_cnt.txt:109 839#, kde-format 840msgid "" 841"Two hints: if you wait on one of the left two ladders one rung below the " 842"piece of gold suspended between the two ladders, the enemies in the middle " 843"will jump into the base of the 5. This should allow you to easily get the " 844"gold between the 1 and the 5.\n" 845"\n" 846"Second, if you wait on the base of the 1 to the right of the one, the " 847"enemies on the right of the two ladders to the left of the 1 will jump off " 848"the pole onto the other half of the base of the 1. If you wait high up " 849"between the 1 and the 5, then jump to the base of the 1, while the enemies " 850"are falling toward the base of the 1 you will be able to rush up the ladder " 851"to the left of the 1 and get the gold to the left of the 1." 852msgstr "" 853 854#: gamedata/game_cnt.txt:114 855#, kde-format 856msgid "Sixteen" 857msgstr "Шестнадесет" 858 859#: gamedata/game_cnt.txt:115 860#, kde-format 861msgid "" 862"The column to the left of the 1 requires a quick run down and back up, with " 863"careful dodging both ways to avoid the enemies.\n" 864"\n" 865"To get the gold in the middle of the 6, drop down on the top of the 'O' part " 866"of the 6, move right/dig left and immediately move left and dig left to " 867"delay the enemy who otherwise is likely to catch you. However, you may wish " 868"to leave this piece of gold to the end so as not to free two additional " 869"enemies earlier; it is possible to get two enemies to retrap themselves in " 870"that section, though.\n" 871"\n" 872"To get the gold held by enemies in the bottom right, dig out the blocking " 873"square to their left, run up the ladder, dig off the right side of the 6, " 874"drop in, run left and dig off a square on the left side of the 6 and drop to " 875"the floor. The timing is tight - only one or two enemies in the bottom " 876"right section will be able to move to the next section to the left. You " 877"will still need to dig out the bottom of the 6 to get their gold, but that " 878"is straightforward albeit a bit hectic because of the enemies lingering to " 879"the left of the 6.\n" 880"\n" 881"Once you have gotten all the gold, you may find it easiest to exit by " 882"passing through the middle false floor on the 1 and exiting via the ladders " 883"on the left of the 1." 884msgstr "" 885 886#. i18n: 887#. NOTES: Files 'gamedata/game_*.txt' are KGoldrunner DATA files. They 888#. are installed in $KDEDIR/share/apps/kgoldrunner/system and contain 889#. names and descriptions of games, plus names and hints for levels. You 890#. may sometimes need to look at the corresponding game or level graphics 891#. to work out a good translation (e.g. Initiation 25, Mongolian Horde). 892#. 893#. To see any level of any game, run KGoldrunner, click on the New Game button 894#. and select the game and level from the list. If you start to play a level, 895#. you will probably need to stop the animation by pressing the Pause key 896#. (default Esc or P). 897#. 898#. The most urgent translations would be names and hints for the Tutorial 899#. games, then the game names and descriptions (as appearing in the main 900#. dialog box) and then the other level names and finally the remaining 901#. hints, which are intended for experienced players and champions. 902#. 903#. Messages marked as NOTi18n should deliberately be left untranslated. The 904#. one below is never displayed and others, from time to time, would be long 905#. hint texts used by a small number of championship players, left untranslated 906#. to economise on translation effort. 907#. 908#. The "Das Boot" message in level 97 of the Initiation game is the name of 909#. a German submarine warfare movie, left untranslated as a compliment to the 910#. original author of KGoldrunner, who is German. The movie is known as 911#. "Das Boot" in many countries, including English-speaking countries. If it 912#. is known by some other name in your country, please include that in your 913#. translation of the corresponding hint text. See this Internet page: 914#. http://akas.imdb.com/title/tt0082096/releaseinfo#akas 915#. 916#: gamedata/game_ende.txt:31 917#, fuzzy, kde-format 918#| msgid "TRANSLATORS: Please see the notes in the data_messages.cpp file." 919msgid "TRANSLATORS: Please see the notes in the translation comment." 920msgstr "TRANSLATORS: Please see the notes in the data_messages.cpp file." 921 922#: gamedata/game_fd.txt:2 923#, kde-format 924msgid "Dig While Falling" 925msgstr "" 926 927#: gamedata/game_fd.txt:3 928#, kde-format 929msgid "" 930"In Championship games, you often need to dig while falling. These levels are " 931"a graded introduction to that technique, composed by Jason Self (j at jxself " 932"org). Every level has a recorded solution, also provided by Jason." 933msgstr "" 934 935#: gamedata/game_GMEP.txt:2 936#, kde-format 937msgid "Jail Break" 938msgstr "" 939 940#: gamedata/game_GMEP.txt:3 941#, kde-format 942msgid "" 943"Arrested for stealing and for robbing and trapping your enemies several " 944"times, you are held in prison.\n" 945"\n" 946"But the police are ruthless here and if you try to break out they will not " 947"lose any sleep over killing you... So be careful and most important of all: " 948"be quick --- or be dead!\n" 949"\n" 950"These Championship levels use the quick and quirky KGoldrunner Rules and are " 951"composed by Gabriel Miltschitzky [gabriel dot miltschitzky at freenet de]. " 952"You need to dig while falling sometimes." 953msgstr "" 954 955#: gamedata/game_GMEP.txt:10 956#, fuzzy, kde-format 957#| msgid "Don't Panic" 958msgid "Don't Panic!" 959msgstr "Без паника" 960 961#: gamedata/game_GMEP.txt:11 962#, kde-format 963msgid "" 964"As the name of the level says, there is absolutely no need to panic.\n" 965"\n" 966"It is very easy to escape from this prison, because the guards themselves " 967"are trapped and cannot touch you..." 968msgstr "" 969 970#: gamedata/game_GMEP.txt:16 971#, kde-format 972msgid "Robbery" 973msgstr "" 974 975#: gamedata/game_GMEP.txt:17 976#, kde-format 977msgid "" 978"Being free again you need some money from somewhere.\n" 979"\n" 980"The trick is to tie up your enemies. If you can make each one fall onto a " 981"concrete block, that might help. On the other hand, you can just run a lot..." 982msgstr "" 983 984#: gamedata/game_GMEP.txt:22 985#, fuzzy, kde-format 986#| msgid "Under the Stairs" 987msgid "Use the Guards" 988msgstr "Под стълбите" 989 990#: gamedata/game_GMEP.txt:23 991#, kde-format 992msgid "" 993"They may be ruthless, but they are predictable.\n" 994"\n" 995"When you reach the ladders on the right, wait for one guard to jump, then " 996"walk over his head to fetch the gold." 997msgstr "" 998 999#: gamedata/game_GMEP.txt:28 1000#, kde-format 1001msgid "Falling Enemies (1) - Finding A Way" 1002msgstr "" 1003 1004#: gamedata/game_GMEP.txt:29 1005#, kde-format 1006msgid "" 1007"Make use of your enemies by walking over their heads.\n" 1008"\n" 1009"If there is more than one gap to cross, first make the enemies walk right, " 1010"then start walking on their heads." 1011msgstr "" 1012 1013#: gamedata/game_GMEP.txt:34 1014#, kde-format 1015msgid "Falling Enemies (2) - Digging" 1016msgstr "" 1017 1018#: gamedata/game_GMEP.txt:35 1019#, kde-format 1020msgid "Start the level with a click. The rest should be self-explanatory..." 1021msgstr "" 1022 1023#: gamedata/game_GMEP.txt:38 1024#, kde-format 1025msgid "Falling Enemies (3) - Hidden Ladders" 1026msgstr "" 1027 1028#: gamedata/game_GMEP.txt:39 1029#, kde-format 1030msgid "" 1031"This time they are more intelligent and are falling on you from above.\n" 1032"\n" 1033"First, dig all the bricks on the way to the gold.\n" 1034"\n" 1035"After that, run back to the middle and wait for the reborn enemies to fall. " 1036"You will have to trap the leaders while you wait for the others. On the way " 1037"up, keep an eye out for more reborn enemies." 1038msgstr "" 1039 1040#: gamedata/game_GMEP.txt:46 1041#, kde-format 1042msgid "Imprisoned Guards" 1043msgstr "" 1044 1045#: gamedata/game_GMEP.txt:47 1046#, kde-format 1047msgid "" 1048"It is easy enough to break into the main structure, but to collect all the " 1049"gold and get out again, you will need to walk on an enemy's head." 1050msgstr "" 1051 1052#: gamedata/game_GMEP.txt:50 1053#, fuzzy, kde-format 1054#| msgid "Forgotten Gold" 1055msgid "Forbidden Gold" 1056msgstr "Забравено злато" 1057 1058#: gamedata/game_GMEP.txt:51 1059#, kde-format 1060msgid "" 1061"You escaped them very nicely in the last few levels.\n" 1062"\n" 1063"Now you are free again and may do whatever you please. Everything except " 1064"stealing the gold again, needless to say..." 1065msgstr "" 1066 1067#: gamedata/game_GMEP.txt:56 1068#, kde-format 1069msgid "Dig Your Way Out" 1070msgstr "" 1071 1072#: gamedata/game_GMEP.txt:57 1073#, kde-format 1074msgid "" 1075"No guards and you are still asking for help?\n" 1076"\n" 1077"Well, you can get it.\n" 1078"\n" 1079"Dig the bricks next to the bar. When you fall, quickly find a way back to " 1080"the bar so that you can cross over into the niche. Of course you can only " 1081"succeed if you know the way and do not hesitate. There is not much time to " 1082"spare..." 1083msgstr "" 1084 1085#: gamedata/game_GMEP.txt:64 1086#, kde-format 1087msgid "An Unpleasant Cellmate" 1088msgstr "" 1089 1090#: gamedata/game_GMEP.txt:65 1091#, kde-format 1092msgid "" 1093"Click to start the level and he will be trapped before he can do you any " 1094"harm." 1095msgstr "" 1096 1097#: gamedata/game_GMEP.txt:68 1098#, fuzzy, kde-format 1099#| msgid "Amazing Finish" 1100msgid "Awaiting Enemies" 1101msgstr "Невероятен завършек" 1102 1103#: gamedata/game_GMEP.txt:69 1104#, kde-format 1105msgid "" 1106"They will not do anything to you if you stay where you are. They just want " 1107"to protect their gold." 1108msgstr "" 1109 1110#: gamedata/game_GMEP.txt:72 1111#, kde-format 1112msgid "Too Many Guards" 1113msgstr "" 1114 1115#: gamedata/game_GMEP.txt:73 1116#, kde-format 1117msgid "" 1118"This level is difficult, but definitely not impossible.\n" 1119"\n" 1120"Get rid of the first group of guards by leading them to the bottom. Here is " 1121"how. Go to the lowest ladders and stay on the rightmost low ladder for an " 1122"instant, then quickly go back left so that only one enemy is following you. " 1123"Wait on the leftmost low ladder until he also reaches the lowest ladders, " 1124"then quickly climb up and to the left. He will jump to the ground. Repeat " 1125"this trick with all the guards at this location.\n" 1126"\n" 1127"The next guard should be easy to pass, but after that you will have some " 1128"work to do... When you climb the ladder next to the concrete, the guard will " 1129"start running to the leftmost ladder and back. You must find the right " 1130"moment to ride across on his head.\n" 1131"\n" 1132"The last section involves some digging. First fall through the tunnel of " 1133"false bricks on the left, not forgetting to take the gold as you pass by. " 1134"Then climb up the long ladder. The third brick over to the right is a trap. " 1135"Fall into it, then dig right and five times left as you fall. Continue on " 1136"down. Dig the lower of two bricks that have spaces above them, climb up the " 1137"rightmost ladders to the first brick you dug (hoping it has not closed by " 1138"now), then head right and on up to the exit." 1139msgstr "" 1140 1141#: gamedata/game_GMEP.txt:82 1142#, kde-format 1143msgid "Caught In The Heights" 1144msgstr "" 1145 1146#: gamedata/game_GMEP.txt:83 1147#, kde-format 1148msgid "" 1149"As soon as you move down they will chase you till you are dead. So you are " 1150"advised to plan an exact route before you start your escape attempt." 1151msgstr "" 1152 1153#: gamedata/game_GMEP.txt:86 1154#, kde-format 1155msgid "Teamwork (1) - The Liberation" 1156msgstr "" 1157 1158#: gamedata/game_GMEP.txt:87 1159#, kde-format 1160msgid "" 1161"You need the first enemy to help you break out.\n" 1162"\n" 1163"The gold on the left just needs a bit of timing.\n" 1164"\n" 1165"As you go up and over to the right, make sure your team mate does not fall " 1166"into the concrete pit. To collect the three gold pieces on the right, try to " 1167"keep him on the left hand ladder, so that you can jump over his head to the " 1168"gold.\n" 1169"\n" 1170"When you go up and left, there is a ladder standing on a concrete column. " 1171"Walk over your friend's head to reach it and stay above him. The first brick " 1172"to the left of you is a trap. Walk on his head so that he falls into the " 1173"trap and not you. But then you must liberate him again if you want to reach " 1174"the highest ladders.\n" 1175"\n" 1176"Better be nice to your team mate: you will probably have to get along with " 1177"him for the next couple of levels..." 1178msgstr "" 1179 1180#: gamedata/game_GMEP.txt:98 1181#, kde-format 1182msgid "Teamwork (2) - Diving Platforms" 1183msgstr "" 1184 1185#: gamedata/game_GMEP.txt:99 1186#, kde-format 1187msgid "Start running immediately or you are doomed!" 1188msgstr "" 1189 1190#: gamedata/game_GMEP.txt:102 1191#, kde-format 1192msgid "Teamwork (3) - The Final Escape" 1193msgstr "" 1194 1195#: gamedata/game_GMEP.txt:103 1196#, kde-format 1197msgid "" 1198"This is the last level where you are working with your friend. I think he " 1199"has helped you enough to deserve being liberated.\n" 1200"\n" 1201"Sorry, I cannot help you further. There is nothing more to the level than " 1202"sleight of hand." 1203msgstr "" 1204 1205#: gamedata/game_GMGR.txt:2 1206#, fuzzy, kde-format 1207#| msgid "Gold Mesh" 1208msgid "Gold Rush" 1209msgstr "Златна примка" 1210 1211#: gamedata/game_GMGR.txt:3 1212#, kde-format 1213msgid "" 1214"Some little levels with Traditional rules which could take a while to solve. " 1215"You need to dig while falling sometimes.\n" 1216"\n" 1217"Created by Gabriel Miltschitzky [gabriel dot miltschitzky at freenet de]" 1218msgstr "" 1219 1220#: gamedata/game_GMGR.txt:8 1221#, kde-format 1222msgid "Too Easy?" 1223msgstr "" 1224 1225#: gamedata/game_GMGR.txt:9 1226#, kde-format 1227msgid "" 1228"It may seem to be fairly straightforward but unfortunately it is not, " 1229"because there are many false bricks on the way to the gold.\n" 1230"\n" 1231"Dig the first brick while falling, then fall through it, run up the ladder " 1232"and wait until the enemy jumps into the hole. Now you can fall on his head " 1233"and go left. Jump into the hole on the left and dig another brick while " 1234"falling. This will allow you to continue left on the bar.\n" 1235"\n" 1236"Of course there are still quite a lot of traps on the way, but they are " 1237"easier to avoid, so you will have to find them yourself. You know, you can " 1238"always press 'Q' to restart the level." 1239msgstr "" 1240 1241#: gamedata/game_GMGR.txt:16 1242#, kde-format 1243msgid "Have A Nice Flight..." 1244msgstr "" 1245 1246#: gamedata/game_GMGR.txt:17 1247#, kde-format 1248msgid "" 1249"It should not be too difficult.\n" 1250"\n" 1251"Just put the mouse in the upper left corner and the hero will automatically " 1252"finish the level." 1253msgstr "" 1254 1255#: gamedata/game_GMGR.txt:22 1256#, kde-format 1257msgid "Golddigger" 1258msgstr "" 1259 1260#: gamedata/game_GMGR.txt:23 1261#, kde-format 1262msgid "My suggestion: dig!" 1263msgstr "" 1264 1265#: gamedata/game_GMGR.txt:26 1266#, fuzzy, kde-format 1267#| msgid "Golden Tower" 1268msgid "Golden Town" 1269msgstr "Златна кула" 1270 1271#: gamedata/game_GMGR.txt:27 1272#, kde-format 1273msgid "" 1274"You have to collect the gold to the right of you first. Then try to dig a " 1275"way down. It is easier to control the enemies when you are on the lower " 1276"levels." 1277msgstr "" 1278 1279#: gamedata/game_GMGR.txt:30 1280#, kde-format 1281msgid "A Hectic Enemy" 1282msgstr "" 1283 1284#: gamedata/game_GMGR.txt:31 1285#, kde-format 1286msgid "" 1287"You do not have to be quick. You just have to know how to avoid the enemy.\n" 1288"\n" 1289"By jumping down to the lower level you can make your enemy run up and down " 1290"on one ladder as you fall. As soon as you reach the lower level the enemy " 1291"will follow, but you will have time to collect some gold or get past him and " 1292"move over to another section.\n" 1293"\n" 1294"Two important notes: do not let the enemy fall onto the middle row of " 1295"ladders and leave the gold down there till last." 1296msgstr "" 1297 1298#: gamedata/game_GMGR.txt:38 1299#, kde-format 1300msgid "Don't Wake Them Up" 1301msgstr "" 1302 1303#: gamedata/game_GMGR.txt:39 1304#, kde-format 1305msgid "" 1306"This is not very easy because there are so many enemies who block the only " 1307"way out of the level.\n" 1308"\n" 1309"The best way to get past them is to go up on the right and wait until most " 1310"of the enemies go up the middle ladders. Then, by moving up and down, try to " 1311"group them. Finally fall down to the lowest level and wait for them to do " 1312"the same. When the first enemies arrive, run up and try to get to the " 1313"highest concrete pit ahead of the others. You may have to try several times " 1314"before succeeding.\n" 1315"\n" 1316"When there are only one or two enemies blocking the exit, you can try " 1317"getting past them by moving up a ladder just before they reach you. Then " 1318"walk over their heads. Good luck!" 1319msgstr "" 1320 1321#: gamedata/game_GMGR.txt:46 1322#, kde-format 1323msgid "On The Brink" 1324msgstr "" 1325 1326#: gamedata/game_GMGR.txt:47 1327#, kde-format 1328msgid "" 1329"To wait or not to wait? Well, just try...\n" 1330"\n" 1331"Before entering any of the structures on the right, make sure you have an " 1332"escape route." 1333msgstr "" 1334 1335#: gamedata/game_GMGR.txt:52 1336#, kde-format 1337msgid "Dropping Enemies" 1338msgstr "" 1339 1340#: gamedata/game_GMGR.txt:53 1341#, kde-format 1342msgid "" 1343"No, there is no special trick for solving this level.\n" 1344"Just be faster than your enemies." 1345msgstr "" 1346 1347#: gamedata/game_GMGR.txt:57 1348#, fuzzy, kde-format 1349#| msgid "The Big Haul" 1350msgid "The Big Maze" 1351msgstr "Голямата плячка" 1352 1353#: gamedata/game_GMGR.txt:58 1354#, kde-format 1355msgid "" 1356"You can avoid some enemies by finding a false brick to fall through. As for " 1357"the others, you must find a place where you can dig or go around them.\n" 1358"\n" 1359"You have to reach the single piece of gold above a ladder on the left by " 1360"digging through. If you go all the way round, the enemy will chase you and " 1361"block your exit." 1362msgstr "" 1363 1364#: gamedata/game_GMGR.txt:63 1365#, kde-format 1366msgid "Hurry Up!" 1367msgstr "" 1368 1369#: gamedata/game_GMGR.txt:64 1370#, kde-format 1371msgid "" 1372"As the level name tells you, you should not hang around for too long. Run " 1373"immediately, dig the first brick and let the enemy fall into it, then run to " 1374"the second brick and dig through.\n" 1375"\n" 1376"You are not done yet, because you have to reach the gold before the second " 1377"enemy arrives. So speed up!" 1378msgstr "" 1379 1380#: gamedata/game_GMGR.txt:69 1381#, fuzzy, kde-format 1382#| msgid "Who Needs Enemies?" 1383msgid "Two Useful Enemies" 1384msgstr "На кой му трябват врагове?" 1385 1386#: gamedata/game_GMGR.txt:70 1387#, kde-format 1388msgid "" 1389"To get out of the concrete structure below you, go down first, wait for the " 1390"enemy, then walk over his head and escape. Use a similar trick with the " 1391"second enemy.\n" 1392"\n" 1393"The line of gold on the bricks near the bottom requires a bit more thinking. " 1394"Because one of the bricks is a trap, you need to dig all bricks as far as " 1395"the trap, then run over the bricks above, dig through to the remaining gold " 1396"and get out fast.\n" 1397msgstr "" 1398 1399#: gamedata/game_GMGR.txt:76 1400#, fuzzy, kde-format 1401#| msgid "The Heist" 1402msgid "The Prison" 1403msgstr "Грабежът" 1404 1405#: gamedata/game_GMGR.txt:77 1406#, kde-format 1407msgid "" 1408"When you reach the enemies, take all the gold. Then dig one of the bricks, " 1409"jump into it and dig immediately on both sides. The enemies either side of " 1410"you will in 9 out of 10 cases get trapped. Now step onto one of the enemies, " 1411"dig the middle brick and jump through.\n" 1412"\n" 1413"You are free again!" 1414msgstr "" 1415 1416#: gamedata/game_GMGR.txt:82 gamedata/game_GotD.txt:237 1417#: gamedata/game_plws.txt:116 1418#, kde-format 1419msgid "Free Fall" 1420msgstr "Свободно падане" 1421 1422#: gamedata/game_GMGR.txt:83 1423#, kde-format 1424msgid "" 1425"This needs a bit of timing.\n" 1426"\n" 1427"When you have entered the niche in the concrete, wait for the right moment " 1428"to walk over the enemies: not too early, because you would walk straight " 1429"into their arms, and not too late, because then you will not reach the other " 1430"side." 1431msgstr "" 1432 1433#: gamedata/game_GMGR.txt:88 1434#, fuzzy, kde-format 1435#| msgid "Two of Diamonds" 1436msgid "Two Friends" 1437msgstr "Два диаманта" 1438 1439#: gamedata/game_GMGR.txt:89 1440#, kde-format 1441msgid "" 1442"Make use of your friend.\n" 1443"\n" 1444"Dig him out, then walk over his head to reach the bar to the left and below " 1445"you. After taking the gold at the top left, let your friend free again.\n" 1446"\n" 1447"When he runs towards you and falls into the pit, jump onto his head and then " 1448"collect five pieces of gold while walking on his head. You need to adjust " 1449"your speed to match his.\n" 1450"\n" 1451"To reach the piece of gold next to a tube of false bricks, jump through the " 1452"tube, run up the ladder and wait for the enemy to fall in. Now you can ride " 1453"on his head and step to the right to take the gold." 1454msgstr "" 1455 1456#: gamedata/game_GMGR.txt:98 gamedata/game_plwv.txt:9 1457#, kde-format 1458msgid "Impossible?" 1459msgstr "Невъзможно?" 1460 1461#: gamedata/game_GMGR.txt:99 1462#, kde-format 1463msgid "" 1464"No hint this time!\n" 1465"\n" 1466"But it is not impossible." 1467msgstr "" 1468 1469#: gamedata/game_GMGR.txt:104 1470#, fuzzy, kde-format 1471#| msgid "The Vault" 1472msgid "The Wall" 1473msgstr "Избата" 1474 1475#: gamedata/game_GMGR.txt:105 1476#, kde-format 1477msgid "" 1478"There is only one ladder up to the top of the wall and to reach it you need " 1479"an enemy. So you have to dig right and left all the way to the floor as you " 1480"fall.\n" 1481"\n" 1482"On the other side of the wall you have to wait on the ground until the enemy " 1483"nearly reaches you, then run up very quickly.\n" 1484"\n" 1485"But how do you get to the other side?\n" 1486"\n" 1487"Trial and error..." 1488msgstr "" 1489 1490#: gamedata/game_GMGR.txt:114 1491#, kde-format 1492msgid "Snakepits" 1493msgstr "" 1494 1495#: gamedata/game_GMGR.txt:115 1496#, kde-format 1497msgid "" 1498"After you reach the ladder and as you work your way down through the middle " 1499"section, you will need to release five enemies, no more no less. They will " 1500"help form a bridge to the ladders that appear on the left.\n" 1501"\n" 1502"To make the enemies in the boxes on the left move into position as you make " 1503"your escape, just stand at the same height on one side or the other." 1504msgstr "" 1505 1506#: gamedata/game_GMGR.txt:120 1507#, kde-format 1508msgid "Get In And Up" 1509msgstr "" 1510 1511#: gamedata/game_GMGR.txt:121 1512#, kde-format 1513msgid "" 1514"After you reach the first ladder, go down and wait for the enemies to run " 1515"towards you. When they are nearly upon you, run up, go left and enter the " 1516"building. Take the two pieces of gold and dig yourself through." 1517msgstr "" 1518 1519#: gamedata/game_GMGR.txt:124 1520#, kde-format 1521msgid "No Way Out" 1522msgstr "" 1523 1524#: gamedata/game_GMGR.txt:125 1525#, kde-format 1526msgid "You have to dig before you take the gold and before the ladders appear." 1527msgstr "" 1528 1529#: gamedata/game_GMGR.txt:128 1530#, fuzzy, kde-format 1531#| msgid "Cannot Get Up There" 1532msgid "How To Get There" 1533msgstr "Не мога да се изкача там" 1534 1535#: gamedata/game_GMGR.txt:129 1536#, kde-format 1537msgid "" 1538"First you must find a way to the upper-left corner.\n" 1539"\n" 1540"When you arrive, there are two ladders below you, a very short one and a " 1541"longer one. Between them there is a column of bricks. The top two are real " 1542"bricks: the rest is a tube of traps and you have to go through it.\n" 1543"\n" 1544"Dig through two columns of bricks over on the right, step left and run up " 1545"the ladder. Jump to the left and dig two bricks while falling. Run back to " 1546"the right, but dig the last brick, because the one to the left of it is a " 1547"trap. Run up the big ladder, go left and dig through the brick above the " 1548"little ladder. Fall onto it, then head right and fall through the tube.\n" 1549"\n" 1550"The timing is very tight. The tiniest hesitation will kill you!" 1551msgstr "" 1552 1553#: gamedata/game_GMGR.txt:138 1554#, fuzzy, kde-format 1555#| msgid "The Vault" 1556msgid "The Bull" 1557msgstr "Избата" 1558 1559#: gamedata/game_GMGR.txt:139 1560#, kde-format 1561msgid "" 1562"For the gold on the left you need very good timing, similar to 'Free Fall', " 1563"only a bit harder. Try to find the right moment to run over an enemy's " 1564"head.\n" 1565"\n" 1566"On the right hand side, start by digging two single bricks, to let the enemy " 1567"run left and into the hole. Step onto his head, dig on both sides at once " 1568"while falling, then run to the left, take the gold, run back and step onto " 1569"the last falling enemy. Be quick, because you can only reach the five pieces " 1570"of gold on the left by riding on an enemy." 1571msgstr "" 1572 1573#: gamedata/game_GMGR.txt:144 1574#, fuzzy, kde-format 1575#| msgid "Long Drop" 1576msgid "Long Way Up" 1577msgstr "Дълго падане" 1578 1579#: gamedata/game_GMGR.txt:145 1580#, kde-format 1581msgid "" 1582"You have to climb up on the pyramid of ladders and run over the heads of the " 1583"enemies. You need more luck than skill. It is better to wait for an instant " 1584"before climbing up.\n" 1585"\n" 1586"To get the single gold above the traps near the center, dig the enemies free " 1587"then go down and left to the big bar. The enemies will fill the pit under " 1588"the traps, so then you can take the gold easily.\n" 1589"\n" 1590"The rest is a bit hard, but it is easy to understand how to do it. In " 1591"general, it is best to avoid killing enemies." 1592msgstr "" 1593 1594#: gamedata/game_GMGR.txt:152 1595#, kde-format 1596msgid "A Little Present To Say Goodbye" 1597msgstr "" 1598 1599#: gamedata/game_GMGR.txt:153 1600#, kde-format 1601msgid "After some very hard levels, maybe you would like an easy one. Goodbye!" 1602msgstr "" 1603 1604#: gamedata/game_GotD.txt:1 1605#, kde-format 1606msgctxt "" 1607"Note to translators: the hints for the levels of Gold Of The Living Dead, a " 1608"KGoldrunner game, are sometimes rather complicated, so it may help you to " 1609"open the game and display the layout of a level as you translate the hint. " 1610"It may also help to play the solution, by pressing H (for Hint) and then " 1611"Escape (or click the 'Show a Solution' button). You can move easily from one " 1612"level to the next by using the Y key and you can prevent a level from " 1613"playing by using the Pause key (P or Escape)." 1614msgid " " 1615msgstr "" 1616 1617#: gamedata/game_GotD.txt:3 1618#, kde-format 1619msgid "Gold Of The Living Dead" 1620msgstr "" 1621 1622#: gamedata/game_GotD.txt:4 1623#, kde-format 1624msgid "" 1625"The Zombie Apocalypse is upon us and you are the last human left alive on " 1626"Earth, but the zombies still have plenty of gold. However, being zombies, " 1627"they are more interested in you than the treasure...\n" 1628"\n" 1629"Fifty Championship levels, including hints and recorded solutions, from " 1630"Gabriel Miltschitzky, April 2021." 1631msgstr "" 1632 1633#: gamedata/game_GotD.txt:9 1634#, kde-format 1635msgid "Last Person On Earth" 1636msgstr "" 1637 1638#: gamedata/game_GotD.txt:10 1639#, kde-format 1640msgid "" 1641"You are the only human being to survive the Zombie Apocalypse and still you " 1642"can think of nothing but your gold? Well then, let us see what good it will " 1643"do you...\n" 1644"\n" 1645"First hint: every level has a recorded solution, so when in doubt have a " 1646"look at it. Second hint: you can easily get stuck if you were not smart " 1647"enough to prepare an escape route before going after some gold.\n" 1648"\n" 1649"In the bottom right corner you need timed digging to prepare that escape " 1650"route. Dig the highest brick next to the ladder, then wait a little and dig " 1651"the bricks beneath it, just before the top one refills again. This enables " 1652"you to walk over the upper brick and run through the lower bricks on your " 1653"return.\n" 1654"\n" 1655"Among the gold pieces in the center there are fall-through bricks (or traps) " 1656"that can catch you. It is best to collect the outside columns of gold first. " 1657"In other areas you may need to dig while falling through traps.\n" 1658"\n" 1659"The bottom left corner is quite hectic. The escape route for the leftmost " 1660"gold is on the right where there are two pieces of gold. Leave a hole there " 1661"before you go over to the left. To collect the leftmost gold and get back in " 1662"time, try digging holes on both sides of you at once.\n" 1663"\n" 1664"Even with this hint the timing will be tight. You can save a little time by " 1665"digging just the third-highest brick next to the ladder. As you drop back " 1666"from the left, dig the brick on the right that blocks your exit. This will " 1667"give you more room for error, because you will not get killed when the brick " 1668"refills." 1669msgstr "" 1670 1671#: gamedata/game_GotD.txt:23 1672#, kde-format 1673msgid "A Little Digging Warm-Up" 1674msgstr "" 1675 1676#: gamedata/game_GotD.txt:24 1677#, kde-format 1678msgid "" 1679"This level is a good opportunity to practice some digging skills you will " 1680"need in later levels.\n" 1681"\n" 1682"Although it is quite straightforward, a naughty little trap awaits you at " 1683"the end. To avoid it, you have to collect the gold by coming from the left " 1684"side, which is a little dig-timing puzzle. The last steps to the gold and " 1685"back out need you to dig bricks on both sides at the same time, by pressing " 1686"both mouse keys." 1687msgstr "" 1688 1689#: gamedata/game_GotD.txt:29 1690#, kde-format 1691msgid "Patient Zero" 1692msgstr "" 1693 1694#: gamedata/game_GotD.txt:30 1695#, kde-format 1696msgid "" 1697"Watch out! This is a zombie. As soon as you let him loose, he will try to " 1698"kill you!\n" 1699"\n" 1700"On the other hand, there is no other way past him...\n" 1701"\n" 1702"However, he is not completely useless. Walking on his head will enable you " 1703"to reach certain pieces of gold that would otherwise be out of reach.\n" 1704"\n" 1705"P.S. Sometimes he appears somewhere he really should not. If so, you can " 1706"only kill the hero and restart the level. Sorry for that one!" 1707msgstr "" 1708 1709#: gamedata/game_GotD.txt:39 gamedata/game_plws.txt:113 1710#, kde-format 1711msgid "Zig Zag" 1712msgstr "Зиг-заг" 1713 1714#: gamedata/game_GotD.txt:40 1715#, kde-format 1716msgid "This is as easy as it gets..." 1717msgstr "" 1718 1719#: gamedata/game_GotD.txt:43 gamedata/game_wad.txt:63 1720#, kde-format 1721msgid "The Box" 1722msgstr "Кутията" 1723 1724#: gamedata/game_GotD.txt:44 1725#, kde-format 1726msgid "" 1727"Avoiding the zombies at the start might be the worst part. You need to wait " 1728"on top of a ladder until a zombie comes really close to you and then you " 1729"sneak away beneath him at the right moment." 1730msgstr "" 1731 1732#: gamedata/game_GotD.txt:47 1733#, fuzzy, kde-format 1734#| msgid "Infiltration" 1735msgid "Manipulation" 1736msgstr "Проникване" 1737 1738#: gamedata/game_GotD.txt:48 1739#, kde-format 1740msgid "" 1741"Zombies can be manipulated to walk in directions other than just heading for " 1742"you. For example they might run away from you if you are below them on a " 1743"ladder (but not at the bottom of the ladder). This knowledge may save your " 1744"life when you have nowhere to dig and can be very useful when you want to go " 1745"up a ladder to the next level.\n" 1746"\n" 1747"A special case is when one zombie is close below you on a ladder and another " 1748"one is above you. Then the upper one will not run away but descend towards " 1749"you. But usually he will turn around just before he reaches you. You will " 1750"have this situation at the very start and it needs strong nerves, but it " 1751"should not be too difficult to handle once you know how they will react.\n" 1752"\n" 1753"Another useful trick is to stand at some level but away to the left or right " 1754"of one or more zombies. They may go to that level and stay frozen, if there " 1755"is no direct way towards you, or they may stumble towards you and fall into " 1756"a pit - permanent or freshly dug.\n" 1757"\n" 1758"P.S. When you are at the bottom right ladder, it is possible to walk over " 1759"both zombies, even if they are slightly apart. In fact, it is crucial to " 1760"keep them minimally apart, otherwise one of them will walk on top of the " 1761"other's head and make it impossible for you to reach the ladder on the left " 1762"side which leads to the top. Just head straight to the ladder at the bottom " 1763"right and wait there until they are near - the distance they keep if you do " 1764"not change anything is ideal." 1765msgstr "" 1766 1767#: gamedata/game_GotD.txt:57 1768#, kde-format 1769msgid "Do Not Worry" 1770msgstr "" 1771 1772#: gamedata/game_GotD.txt:58 1773#, kde-format 1774msgid "Come on, they are completely harmless ;-)" 1775msgstr "" 1776 1777#: gamedata/game_GotD.txt:61 1778#, kde-format 1779msgid "They Are So Many!" 1780msgstr "" 1781 1782#: gamedata/game_GotD.txt:62 1783#, kde-format 1784msgid "" 1785"You may realize that not all zombies are equally fast. Those that gather in " 1786"bigger groups are slower than single ones - a small relief at least.\n" 1787"\n" 1788"They also take the gold - probably an old instinct from their former lives.\n" 1789"\n" 1790"In this case, however, it is useful because they can bring the gold down to " 1791"you.\n" 1792"\n" 1793"Place your traps thoughtfully: you do not have unlimited space to evade " 1794"them.\n" 1795"\n" 1796"Also note that zombies are somehow immortal: they will all reappear " 1797"somewhere. Given time, some of them will not appear above the bricks and " 1798"will fall to the floor, which will make this level a bit easier for you." 1799msgstr "" 1800 1801#: gamedata/game_GotD.txt:73 1802#, kde-format 1803msgid "Never Trust The H-Ladders" 1804msgstr "" 1805 1806#: gamedata/game_GotD.txt:74 1807#, kde-format 1808msgid "" 1809"You think your ladder is too short?\n" 1810"\n" 1811"In my opinion the H-ladder is high enough for you to climb over the zombies' " 1812"heads. Going up immediately will help you to group them. Make sure no zombie " 1813"is walking on the others' heads when you lure them towards you." 1814msgstr "" 1815 1816#: gamedata/game_GotD.txt:79 1817#, kde-format 1818msgid "Please Do Let Me Pass!" 1819msgstr "" 1820 1821#: gamedata/game_GotD.txt:80 1822#, kde-format 1823msgid "" 1824"There are no false bricks to fall through, so you have to do things the hard " 1825"way. Getting past the last of the zombies may pose some kind of challenge.\n" 1826"\n" 1827"Remember that the zombies run away from you if you are on the ladder below " 1828"them. This one will pace up and down next to the gap to the left of the " 1829"ladders. Find the right moment to get up and dig the bricks on the left, " 1830"then you will be able to avoid him." 1831msgstr "" 1832 1833#: gamedata/game_GotD.txt:85 1834#, kde-format 1835msgid "Three Little Pieces Of Elegance" 1836msgstr "" 1837 1838#: gamedata/game_GotD.txt:86 1839#, kde-format 1840msgid "" 1841"Here you are confronted with timing problems. In most cases you need to dig " 1842"one brick, then wait until just before it refills and dig the brick under " 1843"it. In the first box, for example, this saves your life, because you can run " 1844"over the upper brick and then trap the zombie." 1845msgstr "" 1846 1847#: gamedata/game_GotD.txt:89 1848#, kde-format 1849msgid "Thieves" 1850msgstr "" 1851 1852#: gamedata/game_GotD.txt:90 1853#, kde-format 1854msgid "" 1855"You will notice that getting gold back from the zombies is the hardest part " 1856"of this level. The trick is to separate the zombies with the gold from the " 1857"others and dig them in." 1858msgstr "" 1859 1860#: gamedata/game_GotD.txt:93 1861#, kde-format 1862msgid "Climbing And Falling" 1863msgstr "" 1864 1865#: gamedata/game_GotD.txt:94 1866#, kde-format 1867msgid "" 1868"On the right hand side, you need the last zombie to follow you.\n" 1869"\n" 1870"Well, he may be a bit reluctant, but do not worry, you can always go back if " 1871"he somehow had other plans and went in another direction.\n" 1872"\n" 1873"To make sure he is following you, you sometimes have to wait until he nearly " 1874"catches you before you move, otherwise he will turn around.\n" 1875"\n" 1876"Last piece of advice: the exact height where you stand on a ladder, while " 1877"you wait for the zombie to fall down, is sometimes important - especially at " 1878"the last gap." 1879msgstr "" 1880 1881#: gamedata/game_GotD.txt:103 1882#, fuzzy, kde-format 1883#| msgid "Towers of Gold" 1884msgid "Temple Of Gold" 1885msgstr "Кули от злато" 1886 1887#: gamedata/game_GotD.txt:104 1888#, kde-format 1889msgid "" 1890"Getting the gold is the easier part: get out into the outer temple and enter " 1891"the inner temple from above - from there it is possible to dig your way to " 1892"the gold.\n" 1893"\n" 1894"The harder part is getting past the zombies. You cannot get past three of " 1895"them at once, so the solution is to lure most of them away.\n" 1896"\n" 1897"Lure the zombie from the inner temple into the bottom pit, then get the " 1898"zombie on the right into the inner temple. Try to get him into the place " 1899"where the gold was. Then it is easier to get the other zombies into the " 1900"inner temple as well. \n" 1901"\n" 1902"However the zombies will sometimes be a bit reluctant to go where you want " 1903"them. The place they start from when you lure them down is crucial. Trial " 1904"and error will help you figure this one out." 1905msgstr "" 1906 1907#: gamedata/game_GotD.txt:113 1908#, kde-format 1909msgid "Always Know Your Way Out" 1910msgstr "" 1911 1912#: gamedata/game_GotD.txt:114 1913#, kde-format 1914msgid "" 1915"You can dig on both sides simultaneously.\n" 1916"\n" 1917"This will be necessary a few times to let a zombie free on one side while " 1918"you escape to the other side." 1919msgstr "" 1920 1921#: gamedata/game_GotD.txt:119 1922#, kde-format 1923msgid "Patience?" 1924msgstr "" 1925 1926#: gamedata/game_GotD.txt:120 1927#, kde-format 1928msgid "" 1929"Sometimes it is better to wait, but sometimes you should take what is yours " 1930"before the zombies steal it." 1931msgstr "" 1932 1933#: gamedata/game_GotD.txt:123 1934#, kde-format 1935msgid "Lock Them Away!" 1936msgstr "" 1937 1938#: gamedata/game_GotD.txt:124 1939#, kde-format 1940msgid "" 1941"How do you deal with the first zombie? Next to the ladder there is a false " 1942"brick into which he will jump as he loops around forever. Your way past him " 1943"is to drop into the trap at the right time (which is during his climb up the " 1944"ladder), then quickly go left and down.\n" 1945"\n" 1946"Now you will need him to fill the gap to the next ladder. You might have " 1947"learned by now that zombies can be manipulated to jump into such holes. " 1948"Unfortunately the brick beneath the gap is a trap, so the hole is two blocks " 1949"deep. That means you have just a small moment when you can run over his head " 1950"before he has sunk too deep. You can have more than one try at this if you " 1951"dig the bricks behind you. Then you can let him out again if you were not " 1952"fast enough.\n" 1953"\n" 1954"The next area is a dig-timing puzzle that should not be too hard to crack.\n" 1955"\n" 1956"Clearly the second zombie is to be led into the hole where he cannot do any " 1957"harm.\n" 1958"\n" 1959"You need the third zombie to grab the gold for you. There are two false " 1960"bricks under the ladders above the box with the gold. One is right next to " 1961"the left-hand ladder which you can use to get behind the enemy. If you then " 1962"move down one step he will fall through the trap in the middle and take the " 1963"gold. Then you have to lure him down by digging him free. Make sure he does " 1964"not drop the gold on the way!\n" 1965"\n" 1966"After this there is only one last zombie for you to worry about. You will " 1967"realize that he runs towards you when you are one step below the top of the " 1968"leftmost ladder. Find the right moment to walk over his head and reach the " 1969"next ladder. Now dig the upper two bricks right next to it, jump to the " 1970"right to get past the zombie and lure him into the gap on the right by going " 1971"down the ladder to the same height." 1972msgstr "" 1973 1974#: gamedata/game_GotD.txt:137 1975#, kde-format 1976msgid "Harder Than It Looks" 1977msgstr "" 1978 1979#: gamedata/game_GotD.txt:138 1980#, kde-format 1981msgid "Timing is everything." 1982msgstr "" 1983 1984#: gamedata/game_GotD.txt:141 1985#, fuzzy, kde-format 1986#| msgid "Concrete Towers" 1987msgid "Concrete Desert" 1988msgstr "Бетонни кули" 1989 1990#: gamedata/game_GotD.txt:142 1991#, kde-format 1992msgid "" 1993"Climb up the ladder, but wait minimally on the same level as the concrete " 1994"row. Then run to the first ladder to the left. You need to reach it before " 1995"the zombies to the left, but the single zombie above should drop down behind " 1996"you.\n" 1997"\n" 1998"Now climb the ladder and go right. Go one step down on the next ladder and " 1999"wait until the zombie below passes, then drop down and go back to your very " 2000"first ladder. Go down one step and wait until most of the zombies pass over " 2001"your head. The ladders to the right should now be the best escape route as " 2002"only two zombies should remain there while the rest are crowding to the " 2003"left.\n" 2004"\n" 2005"Please watch the solution to get a better idea of how all this works." 2006msgstr "" 2007 2008#: gamedata/game_GotD.txt:149 2009#, fuzzy, kde-format 2010#| msgid "Diagonal Disaster" 2011msgid "Diagonal" 2012msgstr "Диагонално бедствие" 2013 2014#: gamedata/game_GotD.txt:150 2015#, kde-format 2016msgid "" 2017"In general it is best to keep all the zombies where they are. Of course you " 2018"can always try to lure them to the right and dump them in one of the pits " 2019"(after clearing them of gold, needless to say), but this is quite a " 2020"complicated process.\n" 2021"\n" 2022"It is better to lure them to the very top of their diagonals before quickly " 2023"descending and taking as much gold as possible - never staying too long at " 2024"the bottom!" 2025msgstr "" 2026 2027#: gamedata/game_GotD.txt:155 2028#, fuzzy, kde-format 2029#| msgid "He's Got the Gold" 2030msgid "Give Me That Gold!" 2031msgstr "Той взе златото" 2032 2033#: gamedata/game_GotD.txt:156 2034#, kde-format 2035msgid "" 2036"You need to lure one of the zombies into the pit. When they drop through the " 2037"false brick, the upper zombie can walk over the other one's head and thus " 2038"move into the pit.\n" 2039"\n" 2040"Where the zombies go depends on where you stand on the ladder and what " 2041"distance they have between them. Too close and they will stick together, too " 2042"far and both will just fall.\n" 2043"\n" 2044"To be able to step over the trapped zombie's head and get the gold, you have " 2045"to fall through the false-bricks on top of the other zombie. To get back " 2046"out of the box, dig the brick under the trapped zombie as you fall.\n" 2047"\n" 2048"The reappearing zombie might make your life a bit difficult. Make sure that " 2049"he does not drop to the lower ladders with a piece of gold. If he reappears " 2050"near his original starting position, lucky you..." 2051msgstr "" 2052 2053#: gamedata/game_GotD.txt:165 2054#, kde-format 2055msgid "Too Fast?" 2056msgstr "" 2057 2058#: gamedata/game_GotD.txt:166 2059#, kde-format 2060msgid "" 2061"Release the zombie and use him to reach the gold on the left side.\n" 2062"\n" 2063"When you finally land on the low ladders there is just one way to pass the " 2064"zombie: be quick. Wait for him to get close to you, then step down or up in " 2065"the last moment and pass him." 2066msgstr "" 2067 2068#: gamedata/game_GotD.txt:171 2069#, kde-format 2070msgid "Running Against Time" 2071msgstr "" 2072 2073#: gamedata/game_GotD.txt:172 2074#, kde-format 2075msgid "Be quicker than the zombies - otherwise they will eat you." 2076msgstr "" 2077 2078#: gamedata/game_GotD.txt:175 2079#, fuzzy, kde-format 2080#| msgid "The Big Haul" 2081msgid "The Big Drop" 2082msgstr "Голямата плячка" 2083 2084#: gamedata/game_GotD.txt:176 2085#, kde-format 2086msgid "" 2087"The two columns of gold on the left need to be taken first. The rest can be " 2088"collected on the way back up." 2089msgstr "" 2090 2091#: gamedata/game_GotD.txt:179 2092#, kde-format 2093msgid "Diving" 2094msgstr "" 2095 2096#: gamedata/game_GotD.txt:180 2097#, kde-format 2098msgid "" 2099"Rule number 17: Don't be a hero! (Quotation from the movie Zombieland)\n" 2100"\n" 2101"When diving down, never try to do two things at once. On the left side, for " 2102"example, it needs one dive down to lure the zombie out of his cave, one to " 2103"get him out of the passageway and one to go for the gold.\n" 2104"\n" 2105"You might notice that there is not enough time to get the gold over on the " 2106"right-hand side, so look for a short cut." 2107msgstr "" 2108 2109#: gamedata/game_GotD.txt:187 2110#, kde-format 2111msgid "Encircled" 2112msgstr "" 2113 2114#: gamedata/game_GotD.txt:188 2115#, kde-format 2116msgid "" 2117"The essence of this level is to get the zombies who do not have a piece of " 2118"gold separated from the others and locked away in the pit. So it is helpful " 2119"to get as much of the gold as you can before any of the zombies get it. It " 2120"is no real problem if zombies who have gold land in the pit: you can always " 2121"release them later and get back the gold." 2122msgstr "" 2123 2124#: gamedata/game_GotD.txt:191 2125#, kde-format 2126msgid "Up And Down" 2127msgstr "" 2128 2129#: gamedata/game_GotD.txt:192 2130#, kde-format 2131msgid "" 2132"The three rightmost ladders at the bottom have false bricks near them, so " 2133"you cannot climb very high that way. The two leftmost ladders at the bottom " 2134"lead higher.\n" 2135"\n" 2136"To get over there, you first have to go up the rightmost ladder to escape " 2137"the nearest zombie. Then you can take the gold above the second ladder. But " 2138"wait at the bottom of that ladder until the next zombie arrives from the " 2139"left, so you can step over his head at the last moment.\n" 2140"\n" 2141"Now go up the third ladder, take the gold there, fall and go up again. Wait " 2142"for the ideal moment to run for the leftmost ladders. If one zombie from the " 2143"left comes after you, step over his head and begin your run.\n" 2144"\n" 2145"If you cannot make it to the left, climbing the little ladder in the middle " 2146"can buy you some space and time. It might also offer you a shorter way " 2147"upwards - play the solution to see how.\n" 2148"\n" 2149"Now try to clear all the gold on the upper levels, but watch for traps! " 2150"Finally you have to collect the remaining gold from the zombies. Never land " 2151"on the ground to the right of them." 2152msgstr "" 2153 2154#: gamedata/game_GotD.txt:203 gamedata/game_lars.txt:44 2155#, kde-format 2156msgid "Do Not Fall Down" 2157msgstr "Не поглеждайте надолу" 2158 2159#: gamedata/game_GotD.txt:204 2160#, kde-format 2161msgid "" 2162"Get every piece of gold, otherwise your way back will be blocked.\n" 2163"\n" 2164"The last piece of gold can only be reached with the help of the zombie: the " 2165"same goes for the ladders leading back to the top." 2166msgstr "" 2167 2168#: gamedata/game_GotD.txt:209 2169#, fuzzy, kde-format 2170#| msgid "Surprise Ending" 2171msgid "Surprise, Surprise" 2172msgstr "Изненадващ край" 2173 2174#: gamedata/game_GotD.txt:210 2175#, kde-format 2176msgid "" 2177"I would not want to spoil the surprise...\n" 2178"\n" 2179"However, when you reach the bricks above the gold, you should plan an escape " 2180"route carefully before you dig down. Zombies can also be used to fill the " 2181"gaps." 2182msgstr "" 2183 2184#: gamedata/game_GotD.txt:215 2185#, kde-format 2186msgid "Busy Town" 2187msgstr "" 2188 2189#: gamedata/game_GotD.txt:216 2190#, kde-format 2191msgid "" 2192"If you are not too happy with that many zombies running around, there is " 2193"more than one opportunity to get rid of them!" 2194msgstr "" 2195 2196#: gamedata/game_GotD.txt:219 2197#, kde-format 2198msgid "Jailbreak" 2199msgstr "" 2200 2201#: gamedata/game_GotD.txt:220 2202#, kde-format 2203msgid "" 2204"Use the false bricks to slide away under the zombies. When you arrive at the " 2205"bottom, let all the zombies out of the prison. You might have to enter it " 2206"again..." 2207msgstr "" 2208 2209#: gamedata/game_GotD.txt:223 2210#, kde-format 2211msgid "Is It Really Worth It?" 2212msgstr "" 2213 2214#: gamedata/game_GotD.txt:224 2215#, kde-format 2216msgid "" 2217"This level depends on strange behaviour of the zombies. It is worth watching " 2218"the solution to see what happens.\n" 2219"\n" 2220"After you get down to the floor and collect the gold, extra ladders will " 2221"appear. These make it possible to dodge the zombie on the left by luring him " 2222"into your pit and then stepping up the ladder on the right and walking over " 2223"his head. You should get this done as quickly as possible.\n" 2224"\n" 2225"Now wait on top of a short ladder or concrete block over to the left. This " 2226"will cause some zombies from the left to climb above you and fall down from " 2227"there. They will do that only if you got to this point soon enough.\n" 2228"\n" 2229"When all four zombies are falling, climb up and wait on the right of the " 2230"concrete pit until the zombies come up and fill it again. Then change sides " 2231"and wait to the left of the concrete. They will start this creepy zombie-" 2232"dancing...\n" 2233"\n" 2234"Go to the top of the ladder and step over their heads to the row of short " 2235"ladders. Wait on top of the leftmost short ladder and step over their heads " 2236"again when they start circling. You should now be on the ladders that lead " 2237"to the right.\n" 2238"\n" 2239"The zombies on the right are a bit tricky to deal with. Going to the same " 2240"height as the upper zombie will make them start circling, but as soon as you " 2241"go above them they will stop. It requires very good timing to wait " 2242"downstairs long enough for them to start circling, then to go upstairs as " 2243"quickly as possible, so as to step over their heads." 2244msgstr "" 2245 2246#: gamedata/game_GotD.txt:238 2247#, kde-format 2248msgid "" 2249"Lets face it: the ground with nowhere to run or dig is not where you want to " 2250"be when the zombies come for you. However, every time you collect some gold " 2251"you end up down there. The trick is to have the zombies falling overhead as " 2252"you run beneath them to one of the side ladders.\n" 2253"\n" 2254"One possibility is to wait near the top of a ladder (but not an outer one) " 2255"until the zombies also gather up high. Then descend, take as much gold with " 2256"you as possible and quickly return to the ladder. If you are lucky the " 2257"zombies will still be in the air when you reach it.\n" 2258"\n" 2259"If one of the zombies has reached the ladder before you, try going up it. " 2260"Often that will make the zombie run away from you and maybe exit to one side " 2261"and fall. The zombie will go up only as far as what he thinks is the nearest " 2262"exit, but he does not understand gravity very well... On the right there is " 2263"a bar next to the ladder, which is fine, but on the left there is a piece of " 2264"gold next to the ladder and the zombies think they can walk on it, so they " 2265"will go only one space past it if you push them up the ladder.\n" 2266"\n" 2267"If you are lucky, the zombies will remove that gold before you get there. Or " 2268"they may be some distance away when you arrive, so it is easy to collect. " 2269"Failing that, you have to push the zombies up just a bit higher than the " 2270"gold, then quickly run up, dive sideways and collect the gold. After that " 2271"you must run back to the ladder and push them up and over the bar, up " 2272"higher, which is their new exit point.\n" 2273"\n" 2274"Another possibility, which is faster but maybe riskier, is to wait above a " 2275"series of gold pieces you wish to collect until the zombies get above their " 2276"exit point on a side ladder, then fall and collect the gold and either rest " 2277"on your last concrete block or be falling when the zombies reach their exit. " 2278"They will then leave the ladder and fall while you run across under them and " 2279"climb the ladder one more time.\n" 2280"\n" 2281"These possibilities are demonstrated in the recorded solution for Free Fall, " 2282"but it does things the hard way: it is actually easier to work from right to " 2283"left when collecting the gold. One last hint: if a zombie drops some gold, " 2284"collect it on your next trip, before it gets picked up again." 2285msgstr "" 2286 2287#: gamedata/game_GotD.txt:251 2288#, fuzzy, kde-format 2289#| msgid "The Balance" 2290msgid "The Passage" 2291msgstr "Балансът" 2292 2293#: gamedata/game_GotD.txt:252 2294#, kde-format 2295msgid "" 2296"You need to start with the gold on the right first, which means you have to " 2297"dodge the zombie in the small passage.\n" 2298"\n" 2299"Over there, you can not retrieve the lower gold (you can get in, but not " 2300"back out). So you need to lure the zombie into the pit and kill him, along " 2301"with the gold, by digging the bricks to his left and luring him into them. " 2302"Sometimes he gets smart and drops the gold before getting trapped, so you " 2303"have to repeat the whole process. Moving quickly in the first place makes " 2304"this less likely...\n" 2305"\n" 2306"When the zombie reappears at the top, lure him into the left hand side, get " 2307"past him and make sure he follows you when you dig through the double column " 2308"of bricks.\n" 2309"\n" 2310"For the last piece of gold, lure the zombie into the concrete cave, ride on " 2311"his head, take the gold and get out as quickly as you can when the hidden " 2312"ladders appear. This is probably the hardest part.\n" 2313"\n" 2314"When you reach the pit before the exit ladder, step down to the same level " 2315"as the pit and wait for the zombie to walk over you and fall in. Then you " 2316"are free to go." 2317msgstr "" 2318 2319#: gamedata/game_GotD.txt:263 2320#, kde-format 2321msgid "Out Of My Way!" 2322msgstr "" 2323 2324#: gamedata/game_GotD.txt:264 2325#, kde-format 2326msgid "" 2327"It is easier to pass below the zombies. Wait until one comes really close to " 2328"you (wait until the last moment) then switch past him.\n" 2329"\n" 2330"After you are past the last one, let them fall onto the concrete, then " 2331"collecting the gold will be a cakewalk." 2332msgstr "" 2333 2334#: gamedata/game_GotD.txt:269 2335#, kde-format 2336msgid "Waking Up The Dead" 2337msgstr "" 2338 2339#: gamedata/game_GotD.txt:270 2340#, kde-format 2341msgid "" 2342"You will realize that zombies move vertically in your direction first before " 2343"going horizontally. This means that most of the time they will move in a " 2344"straight line upwards. Use this to descend next to them.\n" 2345"\n" 2346"Of course the first wave of zombies is too big to get past with just this " 2347"trick, so you should lure a few zombies into the little cave first. Then " 2348"move upwards first to make them climb and then descend. However, descending " 2349"requires a little zig-zag at the start because the zombies will not form a " 2350"straight line.\n" 2351"\n" 2352"You will need to group the second wave of zombies before you can get past " 2353"them." 2354msgstr "" 2355 2356#: gamedata/game_GotD.txt:277 2357#, kde-format 2358msgid "Zombie Lemmings" 2359msgstr "" 2360 2361#: gamedata/game_GotD.txt:278 2362#, kde-format 2363msgid "" 2364"You go up by walking over the zombies' heads. It only gets difficult with " 2365"the last two because you need precise timing there.\n" 2366"\n" 2367"Start with the gold on the right. Finish with the middle one of five at the " 2368"bottom of the box.\n" 2369"\n" 2370"If you wonder why there are two groups of h-ladders where you need to step " 2371"over a zombie as you climb the pop-up ladders, note that the zombies use the " 2372"same trick themselves to come after you, so you will have to do it twice." 2373msgstr "" 2374 2375#: gamedata/game_GotD.txt:285 2376#, fuzzy, kde-format 2377#| msgid "Rat Trap" 2378msgid "Death Trap" 2379msgstr "Капан за плъхове" 2380 2381#: gamedata/game_GotD.txt:286 2382#, kde-format 2383msgid "Rule Number 22: When in doubt, know your way out!" 2384msgstr "" 2385 2386#: gamedata/game_GotD.txt:289 gamedata/game_plws.txt:227 2387#, kde-format 2388msgid "Overcrowding" 2389msgstr "Пренаселване" 2390 2391#: gamedata/game_GotD.txt:290 2392#, kde-format 2393msgid "" 2394"The zombies will eventually group themselves, which makes it easier for you " 2395"to avoid them, but harder to steal their gold. Best if you get as much gold " 2396"as possible before anyone else. You might not manage to get every piece " 2397"before them, but there are some places where it is easier to rob them." 2398msgstr "" 2399 2400#: gamedata/game_GotD.txt:293 2401#, kde-format 2402msgid "Fear Of Heights" 2403msgstr "" 2404 2405#: gamedata/game_GotD.txt:294 2406#, kde-format 2407msgid "" 2408"As you walk left on top of the two zombies, there will be another one that " 2409"moves in your direction at some point. Jump left and run over him " 2410"immediately, otherwise you will not be able to move down to the ladders.\n" 2411"\n" 2412"It is best if you collect all the gold in the middle in one run (with one " 2413"exception), otherwise it will be a long and weary job to get some pieces of " 2414"gold back from the zombies.\n" 2415"\n" 2416"When you arrive at the bottom, it might come in handy if you make every " 2417"zombie move in the same direction by waiting long enough at the bottom of " 2418"the big ladders.\n" 2419"\n" 2420"As for the dig-timing puzzles in the boxes, take my advice that it is better " 2421"to go inside more frequently than try to get everything at once and be " 2422"locked in..." 2423msgstr "" 2424 2425#: gamedata/game_GotD.txt:303 2426#, fuzzy, kde-format 2427#| msgid "Amazing Finish" 2428msgid "Raining Zombies" 2429msgstr "Невероятен завършек" 2430 2431#: gamedata/game_GotD.txt:304 2432#, kde-format 2433msgid "Let us see if you have learned your lesson about zombies and ladders..." 2434msgstr "" 2435 2436#: gamedata/game_GotD.txt:307 2437#, kde-format 2438msgid "A Desperate Jump" 2439msgstr "" 2440 2441#: gamedata/game_GotD.txt:308 2442#, kde-format 2443msgid "" 2444"Wait for the moment when the zombie has reached the top of the ladder and is " 2445"starting to descend - that is when you make your jump.\n" 2446"\n" 2447"To get past the other zombies, you sometimes need to run over their heads." 2448msgstr "" 2449 2450#: gamedata/game_GotD.txt:313 2451#, kde-format 2452msgid "Among Zombies" 2453msgstr "" 2454 2455#: gamedata/game_GotD.txt:314 2456#, kde-format 2457msgid "All it takes is good strong nerves..." 2458msgstr "" 2459 2460#: gamedata/game_GotD.txt:317 2461#, fuzzy, kde-format 2462#| msgid "The Rose" 2463msgid "The Horde" 2464msgstr "Розата" 2465 2466#: gamedata/game_GotD.txt:318 2467#, kde-format 2468msgid "" 2469"That is the thing with zombies: the slower the creepier.\n" 2470"\n" 2471"Hurry up and do those puzzles. The clock is ticking..." 2472msgstr "" 2473 2474#: gamedata/game_GotD.txt:323 2475#, kde-format 2476msgid "Dance With Death" 2477msgstr "" 2478 2479#: gamedata/game_GotD.txt:324 2480#, kde-format 2481msgid "" 2482"The only way to get the gold is to ride the whole way on his head. Yee-hah! " 2483"Ride him cowboy!" 2484msgstr "" 2485 2486#: gamedata/game_GotD.txt:327 2487#, fuzzy, kde-format 2488#| msgid "Space Invader" 2489msgid "Zombie Invaders" 2490msgstr "Космически нашественик" 2491 2492#: gamedata/game_GotD.txt:328 2493#, kde-format 2494msgid "" 2495"Watch what happens if you climb up a ladder on the side, but only to where " 2496"you are level with the bricks the zombies are walking on..." 2497msgstr "" 2498 2499#: gamedata/game_GotD.txt:331 2500#, kde-format 2501msgid "Just Survive" 2502msgstr "" 2503 2504#: gamedata/game_GotD.txt:332 2505#, kde-format 2506msgid "" 2507"Avoiding the zombies is easier than you might think. Only the few zombies " 2508"who are on their own and not in a row with the others will ruin your day. " 2509"Therefore the left side is easier, because there are fewer lone zombies. " 2510msgstr "" 2511 2512#: gamedata/game_GotD.txt:335 2513#, kde-format 2514msgid "Death Race" 2515msgstr "" 2516 2517#: gamedata/game_GotD.txt:336 2518#, kde-format 2519msgid "" 2520"You can distract the zombie from running down when you are on the same level " 2521"as him. Who said it had to be fair play?" 2522msgstr "" 2523 2524#: gamedata/game_GotD.txt:339 2525#, kde-format 2526msgid "Zombie Free Zone" 2527msgstr "" 2528 2529#: gamedata/game_GotD.txt:340 2530#, kde-format 2531msgid "" 2532"Finally, you have escaped the horrors of the zombie-infested world. Now that " 2533"you are in the zombie-free zone, nothing can go wrong, can it?" 2534msgstr "" 2535 2536#: gamedata/game_GotD.txt:343 2537#, fuzzy, kde-format 2538#| msgid "The Foundry" 2539msgid "The End" 2540msgstr "Леярната" 2541 2542#: gamedata/game_GotD.txt:344 2543#, fuzzy, kde-format 2544#| msgid "" 2545#| "<b>CONGRATULATIONS !!!!</b><p>You have conquered the last level in the %1 " 2546#| "game !!</p>" 2547msgid "" 2548"CONGRATULATIONS !!!!\n" 2549"\n" 2550"You have conquered all levels of the Gold Of The Living Dead game !!!\n" 2551"\n" 2552"Or have you?" 2553msgstr "" 2554"<b>Поздравления!</b><p>Вие превзехте и последното ниво в играта \"%1\"!</p>" 2555 2556#: gamedata/game_GRII.txt:2 2557#, fuzzy, kde-format 2558#| msgid "Gold Mesh" 2559msgid "Gold Rush II" 2560msgstr "Златна примка" 2561 2562#: gamedata/game_GRII.txt:3 2563#, kde-format 2564msgid "" 2565"These 20 levels have even harder challenges, more complicated puzzles and " 2566"tighter timings than the first Gold Rush. They are not for the faint " 2567"hearted. As before, you need to dig while falling sometimes. Have fun!\n" 2568"\n" 2569"Created by Gabriel Miltschitzky [gabriel dot miltschitzky at googlemail dot " 2570"com], who also provided the recorded solutions.\n" 2571"\n" 2572"It is best to play the first Gold Rush levels before attempting Gold Rush " 2573"II, because you will need many techniques that are easier to learn there. " 2574"None of the levels in Gold Rush and Gold Rush II are impossible. If in " 2575"doubt, use menu item 'Move->Show a Solution' to watch solutions provided by " 2576"the author." 2577msgstr "" 2578 2579#: gamedata/game_GRII.txt:10 2580#, fuzzy, kde-format 2581#| msgid "Getting Started" 2582msgid "A Big Start" 2583msgstr "Започване" 2584 2585#: gamedata/game_GRII.txt:11 2586#, kde-format 2587msgid "" 2588"Wait an instant before you head left. Then it will be easier to reach the " 2589"gold by walking on the enemies' heads.\n" 2590"\n" 2591"Step quickly onto the ladders when they appear. You will now have to cross " 2592"two gaps, with the help of an enemy, before you can reach the highest " 2593"ladders.\n" 2594"\n" 2595"How you manage that depends on how many enemies are following you when you " 2596"step onto the first ladder. In the best case there are two, so you can walk " 2597"back over them to cross the first gap, then pause briefly while they form a " 2598"bridge over the next gap.\n" 2599"\n" 2600"Your escape further upwards depends on your speed and dexterity." 2601msgstr "" 2602 2603#: gamedata/game_GRII.txt:20 2604#, kde-format 2605msgid "Teamwork" 2606msgstr "" 2607 2608#: gamedata/game_GRII.txt:21 2609#, kde-format 2610msgid "" 2611"The gold on the right hand side is just a question of speed and dexterity. " 2612"So is the gold on the lower levels. \n" 2613"\n" 2614"To reach the gold above the bar on the left, walk on your enemy's head as he " 2615"moves along the bar.\n" 2616"\n" 2617"The gold in the middle needs more thought. When the enemy is climbing the " 2618"long ladder at center-left, jump to the right and dig the brick left of the " 2619"bar. Go upstairs and wait for the enemy, then ride on his head, take the " 2620"gold, dig three bricks and enter the central structure.\n" 2621"\n" 2622"Wait for the enemy to come up the ladder when you emerge on the right. As he " 2623"moves up and down on the top rungs, choose the right moment to walk over his " 2624"head and reach the gold at the top right. The rest is easy." 2625msgstr "" 2626 2627#: gamedata/game_GRII.txt:30 2628#, kde-format 2629msgid "Watch Out For Traps" 2630msgstr "" 2631 2632#: gamedata/game_GRII.txt:31 2633#, kde-format 2634msgid "" 2635"Use the four enemies to fill up the false bricks you will find on your way " 2636"up the ladders." 2637msgstr "" 2638 2639#: gamedata/game_GRII.txt:34 2640#, fuzzy, kde-format 2641#| msgid "Easy Start" 2642msgid "Easy Prey" 2643msgstr "Лесен старт" 2644 2645#: gamedata/game_GRII.txt:35 2646#, kde-format 2647msgid "" 2648"This is not very difficult. The main thing is to prevent any enemy getting a " 2649"piece of gold. This is easier than it seems if you collect the easily " 2650"accessible pieces first.\n" 2651"\n" 2652"Trying to group the enemies will help. If you are on the other side of a " 2653"barrier you can group them by moving up and down.\n" 2654"\n" 2655"Furthermore some of the bricks are traps, so you can sometimes take a short " 2656"cut. But you should not count on it." 2657msgstr "" 2658 2659#: gamedata/game_GRII.txt:42 2660#, fuzzy, kde-format 2661#| msgid "The Dotted Line" 2662msgid "The Gold Mine" 2663msgstr "Прекъснатата линия" 2664 2665#: gamedata/game_GRII.txt:43 2666#, kde-format 2667msgid "" 2668"Of course the gold at the bottom needs to be taken last.\n" 2669"\n" 2670"It may be useful to lead some of the enemies into pits as you collect the " 2671"higher pieces of gold, but do not forget to release them before you go for " 2672"the last gold.\n" 2673"\n" 2674"As for the gold at the bottom, think where the escape route could be before " 2675"you start digging down to the gold, because you will not have time to " 2676"reflect when you are inside the big pit..." 2677msgstr "" 2678 2679#: gamedata/game_GRII.txt:50 gamedata/game_plwv.txt:61 2680#, kde-format 2681msgid "Entangled" 2682msgstr "Впримчен" 2683 2684#: gamedata/game_GRII.txt:51 2685#, kde-format 2686msgid "" 2687"Dodge the first enemy among the ladders on the right.\n" 2688"\n" 2689"Now you come to a place where there are several shafts of false bricks " 2690"leading down. Fall through the leftmost shaft and dig the brick to the right " 2691"while falling. The enemy needs to be one ladder away from you and has to " 2692"jump down immediately after you. Climb up, fall through the rightmost shaft " 2693"and head for the single piece of gold. Escape through the traps beneath the " 2694"dug brick. Timing is very tight.\n" 2695"\n" 2696"Be quick enough to reach the ladder on the left before the second enemy " 2697"blocks your path, then step down to the same height as the pit to the right. " 2698"The enemy will pass above you and fall into the pit. Take the gold on the " 2699"right, dig the bricks on the left, lure the third enemy into a false brick " 2700"and step over his head to escape upward.\n" 2701"\n" 2702"Get into the left-hand section by digging a brick near the top. You can " 2703"dodge the next enemy by falling through a trap that leads back to the right-" 2704"hand section, making him follow you.\n" 2705"\n" 2706"To reach the gold at the bottom, lure the enemies away, search for false " 2707"bricks leading down, dig the brick on the end of the line and take those " 2708"pieces fast." 2709msgstr "" 2710 2711#: gamedata/game_GRII.txt:62 2712#, fuzzy, kde-format 2713#| msgid "Two of Diamonds" 2714msgid "Three Friends" 2715msgstr "Два диаманта" 2716 2717#: gamedata/game_GRII.txt:63 2718#, kde-format 2719msgid "" 2720"You will need both enemies to help you finish the level. When you get to the " 2721"gold on the column of concrete, wait on the edge. Make sure that your first " 2722"helper will follow you when you jump down. Take the gold to your left, then " 2723"go up and quickly dig the bricks on the left of the ladder until you can " 2724"move further left, followed by the enemy. Step over his head to reach the " 2725"next ladder and go up again.\n" 2726"\n" 2727"Jump into the pit and dig on both sides equally. As the enemy moves towards " 2728"you through the dug bricks, trap him so that you can dig two more columns of " 2729"bricks on the left. When he runs out of the dug brick, go left, stand next " 2730"to the pit and dig to your right to trap him again. Go one step down the " 2731"nearest ladder and make him jump into the pit. Now take the gold and get " 2732"out!\n" 2733"\n" 2734"As you go back to the right, you will need to find a shaft of false bricks " 2735"which is hidden under a diggable brick. When you get back, make the second " 2736"enemy follow you down to the lowest level. Leave him there, but use him to " 2737"get back to the ladders leading upwards.\n" 2738"\n" 2739"Go to the pit and ladder at center-left and open up a shaft two bricks wide " 2740"all the way down to the concrete near where the enemy is standing. When he " 2741"follows you left, trap him, go right to the ladder and wait for him to run " 2742"towards the pit. You need to start your escape to the left when he is just " 2743"starting to fall into the pit, to avoid being killed when the bricks close." 2744msgstr "" 2745 2746#: gamedata/game_GRII.txt:72 2747#, kde-format 2748msgid "Let Me Out!" 2749msgstr "" 2750 2751#: gamedata/game_GRII.txt:73 2752#, kde-format 2753msgid "" 2754"It is no use looking for traps: there are none!\n" 2755"\n" 2756"When taking the first gold run down quickly so that the enemy does not " 2757"follow you but goes by another route. Go down nearly as far as you can, so " 2758"that the enemy will move to a position where you can get past him. You need " 2759"to be very, very quick!" 2760msgstr "" 2761 2762#: gamedata/game_GRII.txt:78 2763#, kde-format 2764msgid "Let Them Live" 2765msgstr "" 2766 2767#: gamedata/game_GRII.txt:79 2768#, kde-format 2769msgid "" 2770"With a bit of dexterity, it is possible to pass three trapped enemies. " 2771"Killing is not an option, because you will need two of the three enemies, so " 2772"be careful not to dig too early, otherwise the enemies will reappear near " 2773"the concrete pit at the top right and you will have to restart the level.\n" 2774"\n" 2775"The next two pieces of gold can only be reached with the help of two " 2776"enemies. You have free choice which piece you take first, but my personal " 2777"suggestion is to take the higher piece last. A popup ladder will make it " 2778"easier for you to continue your way up.\n" 2779"\n" 2780"The last enemy is very likely to have been in the concrete pit, because he " 2781"got killed by the refilling bricks. He is a bit difficult to pass. The " 2782"easiest way is to wait on the highest ladder until the enemy goes back to " 2783"the concrete pit. Then you just have time to reach a short ladder before two " 2784"big ladders. Wait there until he jumps down, then you can quickly climb up " 2785"and escape.\n" 2786"\n" 2787"If you managed to let all three enemies survive, then you are lucky..." 2788msgstr "" 2789 2790#: gamedata/game_GRII.txt:88 2791#, kde-format 2792msgid "Jump And Run!" 2793msgstr "" 2794 2795#: gamedata/game_GRII.txt:89 2796#, kde-format 2797msgid "" 2798"Jump to the left from the highest bar on the right. Do not wait too long: no " 2799"more than two enemies should be below the highest bar on the left when you " 2800"jump down. \n" 2801"\n" 2802"Step over the heads of the falling enemies next to you and dig the higher " 2803"brick. Cross over the brick and take the gold. Wait on the middle bar until " 2804"the first ladder is free of enemies. Do not jump to that ladder too early or " 2805"too late.\n" 2806"\n" 2807"If you got that far, start collecting the gold quickly, overtaking the " 2808"enemies and staying just below them." 2809msgstr "" 2810 2811#: gamedata/game_GRII.txt:96 2812#, kde-format 2813msgid "The Lone Golddigger" 2814msgstr "" 2815 2816#: gamedata/game_GRII.txt:97 2817#, kde-format 2818msgid "" 2819"It is best to collect the gold at the upper left by working from right to " 2820"left. You have to dig the column of bricks next to the ladder to get out " 2821"again, so when you take the leftmost gold there will only be enough time to " 2822"escape if you dig diagonally and take a short cut. The bricks you dig must " 2823"first be cleared of gold.\n" 2824"\n" 2825"In the lower left section the leftmost gold is tricky. Dig the column of " 2826"bricks until there are only five bricks left. Wait until the bricks above " 2827"refill and dig the next brick just when the brick above reappears. Now dig " 2828"the whole column of bricks, but leave the sixth brick from the bottom. Then " 2829"you can run in, dig and fall on the gold at the left.\n" 2830"\n" 2831"The gold at the bottom requires speed. Dig all the bricks, take all the gold " 2832"and get back. At the last brick you need to dig both sides at the same " 2833"time.\n" 2834"\n" 2835"The gold inside the big box needs a bit of thinking --- and you have to be " 2836"fast too..." 2837msgstr "" 2838 2839#: gamedata/game_GRII.txt:106 2840#, fuzzy, kde-format 2841#| msgid "Left or Right?" 2842msgid "Left Or Right?" 2843msgstr "Ляво или дясно?" 2844 2845#: gamedata/game_GRII.txt:107 2846#, kde-format 2847msgid "" 2848"Move left, then immediately right. Continue down until you fall into a false " 2849"brick with two concrete blocks beneath it. Wait there until no enemy is " 2850"moving, then head right.\n" 2851"\n" 2852"When you reach the bottom, take the gold and run to the nearest ladders " 2853"leading upward. Continue up for a while, but return to the bottom to the " 2854"left of your enemies and head for the leftmost ladders, which will lead to " 2855"the upper right corner.\n" 2856"\n" 2857"Passing the two enemies will need some skill. Move up and down until both " 2858"enemies go up and one comes left to catch you. Walk over his head and escape " 2859"upward before the other one gets you." 2860msgstr "" 2861 2862#: gamedata/game_GRII.txt:114 2863#, fuzzy, kde-format 2864#| msgid "Towers of Gold" 2865msgid "Treasures of Gold" 2866msgstr "Кули от злато" 2867 2868#: gamedata/game_GRII.txt:115 2869#, kde-format 2870msgid "" 2871"Start by collecting the gold over on the left. Then take the gold in the " 2872"next section to the right. To escape from there, step over the enemy's head " 2873"as he climbs out of a dug brick.\n" 2874"\n" 2875"Dodge the free enemy, climb up to the highest gold and take the first three " 2876"pieces, making sure you have cleared an escape route. Then lure the free " 2877"enemy up and into the false brick in this section and take the last piece of " 2878"gold. At one point on the way up you have to let him come really close...\n" 2879"\n" 2880"The remaining sections need some thinking and tight timing, but should not " 2881"be too hard.\n" 2882"\n" 2883"Take the rightmost gold last. There is very little time to get back up when " 2884"the hidden ladders appear.\n" 2885"\n" 2886"Make sure the leftmost enemy does not leave his niche. You need him to help " 2887"you reach the hidden escape ladders as he climbs across the bar at top left." 2888msgstr "" 2889 2890#: gamedata/game_GRII.txt:126 2891#, kde-format 2892msgid "Never Reaching The Bottom" 2893msgstr "" 2894 2895#: gamedata/game_GRII.txt:127 2896#, kde-format 2897msgid "" 2898"On the bars, dodge the enemy by dropping to the lower bar just before he " 2899"reaches you and then go below him and to the right. Take the gold and fall " 2900"to the next bar. Wait for the right moment to do that. The enemy must fall " 2901"near the column of concrete.\n" 2902"\n" 2903"When you reach the middle, make him fall between the two pieces of gold. " 2904"Hang on each bar, then walk over him to take the gold.\n" 2905"\n" 2906"To reach the last piece of gold, use the trick of making the enemy run up " 2907"ahead of you when you are below him on a ladder. Push him up and over onto " 2908"the concrete. As he falls off it, walk over his head and take the gold." 2909msgstr "" 2910 2911#: gamedata/game_GRII.txt:134 2912#, kde-format 2913msgid "Getting Past The Enemy" 2914msgstr "" 2915 2916#: gamedata/game_GRII.txt:135 2917#, kde-format 2918msgid "" 2919"The first enemy needs very careful timing: you have to jump into the trap " 2920"just before he does, then go left and run down the ladder.\n" 2921"\n" 2922"The second enemy is very tricky indeed. Walk over his head, then dig the " 2923"upper left brick and all of the bricks to your right as you fall. Now " 2924"persuade the enemy to fall by standing at the bottom. Then run up the " 2925"ladders and run over him to the right, just before the bricks close.\n" 2926"\n" 2927"The two enemies in the next pit should be no trouble.\n" 2928"\n" 2929"Passing the last enemy is a delicate operation. You have to know exactly " 2930"when to drop. It is shortly after he has reached the highest point of the " 2931"ladder and is moving down." 2932msgstr "" 2933 2934#: gamedata/game_GRII.txt:144 2935#, kde-format 2936msgid "Narrow Paths" 2937msgstr "" 2938 2939#: gamedata/game_GRII.txt:145 2940#, kde-format 2941msgid "" 2942"Await the first enemy at the bottom. The two larger ladders give you a " 2943"chance to pass him. Move up the rightmost ladder to the same height as those " 2944"two ladders. Then the enemy will go up them and will not cause you any " 2945"further trouble.\n" 2946"\n" 2947"The enemy guarding the gold can be passed at the leftmost of three bricks, " 2948"which is a false brick. Wait until he climbs up the ladder, then quickly " 2949"fall through the trap and go for the gold. To get back past him, use a trick " 2950"similar to the one you used on the first enemy.\n" 2951"\n" 2952"When you climb up again make sure that only one of the next four enemies is " 2953"going right. At the rightmost ladder, only go up one step and wait until the " 2954"next enemy is just below the gap in the ladders. If you wait there, the " 2955"previous enemy will not follow you. Now climb up and left and fall through a " 2956"column of false bricks next to the enemy you want to pass.\n" 2957"\n" 2958"Quickly descend the ladders and let yourself fall through the false bricks " 2959"down low on the left. Wait until the two enemies start falling, then quickly " 2960"run up the ladders before the next enemy can block the exit.\n" 2961"\n" 2962"The leftmost column of bricks is again where you can fall through. Wait " 2963"until the next enemy has climbed up enough to let you push him up the ladder " 2964"ahead of you. Now lure the other two enemies into some traps that are next " 2965"to the column of false bricks.\n" 2966"\n" 2967"Go back down to the bottom where you were, take the gold and make the enemy " 2968"follow you through. As he starts falling, run up again and escape. Dodge the " 2969"next three enemies on the lowest level, where there is enough space to get " 2970"past them.\n" 2971"\n" 2972"Now make sure that the last enemy lingers on the right-hand ladder when you " 2973"dig through to him. He is only enemy in this level who can be trapped by " 2974"digging. Have fun!" 2975msgstr "" 2976 2977#: gamedata/game_GRII.txt:160 2978#, fuzzy, kde-format 2979#| msgid "The Vault" 2980msgid "The Breakout" 2981msgstr "Избата" 2982 2983#: gamedata/game_GRII.txt:161 2984#, kde-format 2985msgid "" 2986"Getting past the first enemy needs careful timing. When you climb up the " 2987"ladder you can make him pace up and down on the top two steps. At the right " 2988"moment, you can sneak in and dig the bricks left of the ladder.\n" 2989"\n" 2990"The way to the next enemy is a dig-timing puzzle. Getting the two pieces of " 2991"gold in the middle of the bricks is rather complicated and very hard, even " 2992"when you know the way, so do not give up if it seems impossible. In the " 2993"worst case you might have to take a peek at the bricks with the game editor " 2994"or even replay the solution.\n" 2995"\n" 2996"When you reach the section with the second enemy, you need to lure him into " 2997"the pit. The brick in the pit is a trap, so you have to be fast enough to " 2998"step over his head and move left before he falls into the trap. Timing is " 2999"very important.\n" 3000"\n" 3001"To get past the third enemy, just dig.\n" 3002"\n" 3003"Lure the last enemy down to the two rightmost ladders at the bottom. There " 3004"you can dodge him if you are fast enough." 3005msgstr "" 3006 3007#: gamedata/game_GRII.txt:172 gamedata/game_plws.txt:254 3008#, kde-format 3009msgid "Digging Hassle" 3010msgstr "Ядовете на копаенето" 3011 3012#: gamedata/game_GRII.txt:173 3013#, kde-format 3014msgid "" 3015"To get out of the first section, jump through the tunnel of traps below the " 3016"highest bar and dig the column of bricks to your left. You will never be " 3017"fast enough to get back to the bar in time, because there is one brick that " 3018"slows you down. You can save time by digging it first. However, the timing " 3019"is still tight.\n" 3020"\n" 3021"In the second section, climb up to the bar and move to the column of false " 3022"bricks above the rightmost of the short ladders. Fall into the tunnel and " 3023"dig on both sides at once, but leave the lowest brick. Now go back, fall " 3024"into the traps at the right and dig until you reach the pieces of gold. Then " 3025"escape to the ladders on the left.\n" 3026"\n" 3027"Climb up and dig the top brick to your left. Fall through the false bricks " 3028"under it, not forgetting to dig three more bricks to your left. Now you will " 3029"need good timing to get the gold and proceed to the lower level. Dig all of " 3030"the two columns of bricks to your left, except the two lowest. As the bricks " 3031"begin to refill, dig all the remaining bricks, run up the ladders, dig the " 3032"highest of the bricks on the right and get the gold. After that dig your way " 3033"down to the lower part of this level.\n" 3034"\n" 3035"The way to the bottom and across to the tall ladder at the right is very " 3036"tricky. The landmarks are two cross-shapes of five bricks each. Fall into " 3037"the lower left cross and dig its highest brick, then quickly go up and dig " 3038"the brick to the left of the second cross. There are three traps to fall " 3039"through before you return to the brick you dug first. Enter it and fall " 3040"through the two traps that are beneath it.\n" 3041"\n" 3042"Now you can head right and find a way to the bottom over there." 3043msgstr "" 3044 3045#: gamedata/game_GRII.txt:184 3046#, fuzzy, kde-format 3047#| msgid "Synchronised Running" 3048msgid "Synchronised Running 2" 3049msgstr "Синхронизирано бягане" 3050 3051#: gamedata/game_GRII.txt:185 3052#, kde-format 3053msgid "" 3054"This level is named after the original 'Synchronised Running' in the " 3055"'Challenge' game.\n" 3056"\n" 3057"Admittedly, it is very difficult to keep to the same speed as the enemy as " 3058"you walk on his head, but it is definitely not impossible. If you want a " 3059"real challenge, try it in keyboard mode. That will make things a little more " 3060"demanding..." 3061msgstr "" 3062 3063#: gamedata/game_GRII.txt:190 3064#, fuzzy, kde-format 3065#| msgid "The Laboratory" 3066msgid "The Heartbreaker" 3067msgstr "Лабораторията" 3068 3069#: gamedata/game_GRII.txt:191 gamedata/game_lars.txt:85 3070#, kde-format 3071msgid "No hint!" 3072msgstr " Без подсказки!" 3073 3074#: gamedata/game_kgr.txt:3 src/main.cpp:31 3075#, kde-format 3076msgid "KGoldrunner" 3077msgstr "KGoldrunner" 3078 3079#: gamedata/game_kgr.txt:4 3080#, kde-format 3081msgid "" 3082"These levels were composed by Marco Krüger, the original author of the " 3083"KGoldrunner program, and some of his friends and contributors. They use " 3084"KGoldrunner rules. The enemies run fast and have an aggressive search " 3085"strategy. Enjoy!" 3086msgstr "" 3087"Тези нива са създадени от Марко Крюгер (Marco Krüger), който е " 3088"първоначалният автор на KGoldrunner. Нивата използват правилата на " 3089"KGoldrunner. Враговете бягат бързо и се придържат към агресивна стратегия на " 3090"преследване. Наслаждавайте се!" 3091 3092#: gamedata/game_lars.txt:2 3093#, kde-format 3094msgid "Demolition" 3095msgstr "" 3096 3097#: gamedata/game_lars.txt:3 3098#, kde-format 3099msgid "" 3100"Twenty levels that require a bit of thinking and a bit of timing. You need " 3101"to dig while falling sometimes.\n" 3102"\n" 3103"Created by Lars Luthman <lars luthman at gmail com>." 3104msgstr "" 3105 3106#: gamedata/game_lars.txt:8 3107#, kde-format 3108msgid "Ups And Downs" 3109msgstr "" 3110 3111#: gamedata/game_lars.txt:9 3112#, kde-format 3113msgid "" 3114"The trick is to get past all the enemies and on to the highest ladder, then " 3115"make them follow you up in small groups. Once they are up on the bricks you " 3116"can kill them and take their gold." 3117msgstr "" 3118 3119#: gamedata/game_lars.txt:12 3120#, kde-format 3121msgid "Dig, Baby, Dig!" 3122msgstr "" 3123 3124#: gamedata/game_lars.txt:13 3125#, kde-format 3126msgid "This should be fairly easy. No hint!" 3127msgstr "" 3128 3129#: gamedata/game_lars.txt:16 3130#, kde-format 3131msgid "Fetch!" 3132msgstr "" 3133 3134#: gamedata/game_lars.txt:17 3135#, kde-format 3136msgid "Make your enemies fetch the gold pieces you cannot reach yourself." 3137msgstr "" 3138 3139#: gamedata/game_lars.txt:20 3140#, kde-format 3141msgid "Acrophobia" 3142msgstr "Акрофобия" 3143 3144#: gamedata/game_lars.txt:21 3145#, kde-format 3146msgid "To get that last piece of gold, kill an enemy and have him fetch it." 3147msgstr "" 3148 3149#: gamedata/game_lars.txt:24 3150#, kde-format 3151msgid "Panic!" 3152msgstr "Паника!" 3153 3154#: gamedata/game_lars.txt:25 3155#, kde-format 3156msgid "" 3157"Sometimes you can make the enemies run towards or away from you by moving " 3158"one step up or down a ladder." 3159msgstr "" 3160 3161#: gamedata/game_lars.txt:28 3162#, kde-format 3163msgid "Landfill" 3164msgstr "" 3165 3166#: gamedata/game_lars.txt:29 3167#, kde-format 3168msgid "You can walk on top of trapped enemies." 3169msgstr "" 3170 3171#: gamedata/game_lars.txt:32 3172#, kde-format 3173msgid "Inwards And Upwards" 3174msgstr "" 3175 3176#: gamedata/game_lars.txt:33 3177#, kde-format 3178msgid "You only get one chance to grab those first three pieces of gold." 3179msgstr "" 3180 3181#: gamedata/game_lars.txt:36 3182#, kde-format 3183msgid "Vertical" 3184msgstr "Вертикално" 3185 3186#: gamedata/game_lars.txt:37 3187#, kde-format 3188msgid "" 3189"If you dig a hole quickly and jump into it, the enemy will jump into the " 3190"concrete hole to the right." 3191msgstr "" 3192 3193#: gamedata/game_lars.txt:40 3194#, kde-format 3195msgid "The Divide" 3196msgstr "" 3197 3198#: gamedata/game_lars.txt:41 3199#, kde-format 3200msgid "" 3201"You can kill one enemy by digging away one of the bottom bricks in the " 3202"divider and making him go in there." 3203msgstr "" 3204 3205#: gamedata/game_lars.txt:45 3206#, kde-format 3207msgid "" 3208"The way up to the escape route on the right is tricky. How do you get past " 3209"that last enemy? Timing is everything!" 3210msgstr "" 3211 3212#: gamedata/game_lars.txt:48 3213#, kde-format 3214msgid "The Box (1)" 3215msgstr "Кутията (1)" 3216 3217#: gamedata/game_lars.txt:49 3218#, kde-format 3219msgid "" 3220"This level is fairly straightforward. There are some places where you can " 3221"trap enemies if you do not like all of them running around." 3222msgstr "" 3223 3224#: gamedata/game_lars.txt:52 3225#, kde-format 3226msgid "Crowd Control" 3227msgstr "" 3228 3229#: gamedata/game_lars.txt:53 3230#, kde-format 3231msgid "Remember 'Landfill'?" 3232msgstr "" 3233 3234#: gamedata/game_lars.txt:56 3235#, kde-format 3236msgid "One Way Up" 3237msgstr "" 3238 3239#: gamedata/game_lars.txt:57 gamedata/game_lars.txt:81 3240#, kde-format 3241msgid "This one is easy. No hint!" 3242msgstr "" 3243 3244#: gamedata/game_lars.txt:60 3245#, kde-format 3246msgid "Use Your Enemy" 3247msgstr "" 3248 3249#: gamedata/game_lars.txt:61 3250#, kde-format 3251msgid "Use yourself as bait." 3252msgstr "" 3253 3254#: gamedata/game_lars.txt:64 3255#, kde-format 3256msgid "Race To The Bottom" 3257msgstr "" 3258 3259#: gamedata/game_lars.txt:65 3260#, kde-format 3261msgid "" 3262"Unless you can stop all the enemies from reaching the bottom before you, you " 3263"are dead." 3264msgstr "" 3265 3266#: gamedata/game_lars.txt:68 3267#, kde-format 3268msgid "No-Brainer" 3269msgstr "" 3270 3271#: gamedata/game_lars.txt:69 3272#, kde-format 3273msgid "" 3274"You need to walk on an enemy's head to get that gold piece in the middle." 3275msgstr "" 3276 3277#: gamedata/game_lars.txt:72 3278#, kde-format 3279msgid "Depth" 3280msgstr "Дълбочина" 3281 3282#: gamedata/game_lars.txt:73 3283#, kde-format 3284msgid "" 3285"Get some enemies into the concrete pit so that you can go across it. Then " 3286"push them one step further down before you dig and grab the gold." 3287msgstr "" 3288 3289#: gamedata/game_lars.txt:76 3290#, kde-format 3291msgid "Density" 3292msgstr "Плътност" 3293 3294#: gamedata/game_lars.txt:77 3295#, kde-format 3296msgid "Avoid killing enemies. That will make the last bit much easier." 3297msgstr "" 3298 3299#: gamedata/game_lars.txt:80 3300#, kde-format 3301msgid "The Box (2)" 3302msgstr "Кутията (2)" 3303 3304#: gamedata/game_lars.txt:84 3305#, kde-format 3306msgid "Concrete Towers" 3307msgstr "Бетонни кули" 3308 3309#: gamedata/game_MAZ.txt:2 3310#, kde-format 3311msgid "Mazes" 3312msgstr "Лабиринти" 3313 3314#: gamedata/game_MAZ.txt:3 3315#, kde-format 3316msgid "" 3317"Mazes, mazes, mazes. Some with enemies, some without. While occasionally " 3318"you will need to kill an enemy, as a general rule it is best not to kill " 3319"them, because they reappear at the top and block your exit. You also need " 3320"to dig while falling sometimes.\n" 3321"\n" 3322"Another great set of Championship levels from Steve Mann <smann at cgl " 3323"uwaterloo ca>. The levels are named after dwarves in myths and stories " 3324"(with a few named after elves), beginning with the seven dwarves from " 3325"Disney's version of Snow White." 3326msgstr "" 3327 3328#: gamedata/game_MAZ.txt:8 3329#, kde-format 3330msgid "Dopey" 3331msgstr "" 3332 3333#: gamedata/game_MAZ.txt:9 3334#, kde-format 3335msgid "" 3336"Fairly simple, just avoid falling off the ladders. There are several ways " 3337"to get past the two enemies at the end. One of the quickest is to wait on a " 3338"tall vertical ladder, just below the second highest horizontal ladder, until " 3339"the path to the exit is clear." 3340msgstr "" 3341 3342#: gamedata/game_MAZ.txt:12 3343#, kde-format 3344msgid "Sleepy" 3345msgstr "" 3346 3347#: gamedata/game_MAZ.txt:13 3348#, kde-format 3349msgid "A lot of backtracking, but nothing too difficult here." 3350msgstr "" 3351 3352#: gamedata/game_MAZ.txt:16 3353#, kde-format 3354msgid "Doc" 3355msgstr "" 3356 3357#: gamedata/game_MAZ.txt:17 3358#, kde-format 3359msgid "A few tricks to figure out how to get the gold, but nothing too hard." 3360msgstr "" 3361 3362#: gamedata/game_MAZ.txt:20 3363#, kde-format 3364msgid "Grumpy" 3365msgstr "" 3366 3367#: gamedata/game_MAZ.txt:21 3368#, kde-format 3369msgid "Visually confusing, but otherwise a simple maze." 3370msgstr "" 3371 3372#: gamedata/game_MAZ.txt:24 3373#, kde-format 3374msgid "Sneezy" 3375msgstr "" 3376 3377#: gamedata/game_MAZ.txt:25 3378#, kde-format 3379msgid "" 3380"Mostly straightforward, the only trick here is how to draw off the enemies " 3381"so as to get past them. In the beginning, try to lure the top two enemies " 3382"into the top-center pit. This gives you enough time to slip past them. The " 3383"enemy on the bottom is relatively easy to avoid (twice). To get past the " 3384"top two enemies on your way back, lure the first one deep into the maze " 3385"until you find a way back past him, then lure the second one to the section " 3386"with the pole near the top." 3387msgstr "" 3388 3389#: gamedata/game_MAZ.txt:28 3390#, kde-format 3391msgid "Bashful" 3392msgstr "" 3393 3394#: gamedata/game_MAZ.txt:29 3395#, kde-format 3396msgid "" 3397"To reach the two pieces of gold stacked one above the other, you have to " 3398"drop through a trap below one of the ladders above that section.\n" 3399"\n" 3400"Leave the piece of gold at the upper left until the very last." 3401msgstr "" 3402 3403#: gamedata/game_MAZ.txt:34 3404#, kde-format 3405msgid "Happy" 3406msgstr "" 3407 3408#: gamedata/game_MAZ.txt:35 3409#, kde-format 3410msgid "" 3411"There are two tricks to this level. First, if you want gold that is high, " 3412"move low to draw the enemies down, then move up to get the gold - and vice-" 3413"versa. Second, at times you will need to use the ladder trick: if you are " 3414"on a vertical ladder with an enemy above you, sometimes the enemy will run " 3415"away from you." 3416msgstr "" 3417 3418#: gamedata/game_MAZ.txt:38 3419#, kde-format 3420msgid "Glorfindel" 3421msgstr "Глорфиндел" 3422 3423#: gamedata/game_MAZ.txt:39 3424#, kde-format 3425msgid "" 3426"To get the piece of gold at mid-left, you will need to lure the enemy across " 3427"the pole and run across him as he gets to the end of the pole. The same " 3428"trick will be needed to get back, unless he follows you back across the " 3429"pole; then you will need to find another place to dodge past him." 3430msgstr "" 3431 3432#: gamedata/game_MAZ.txt:42 3433#, kde-format 3434msgid "Hreidmar" 3435msgstr "" 3436 3437#: gamedata/game_MAZ.txt:43 3438#, kde-format 3439msgid "" 3440"Be careful not to let the enemies get the gold - it is hard to get it away " 3441"from them! Otherwise, by moving into the middle section, you can get most " 3442"of the enemies to move up and to the right. This allows you to get the gold " 3443"on the bottom level. Some of the bricks on the bottom level are traps. " 3444"When an enemy gets close, you can drop into the trap, step to the side and " 3445"move over the enemy. But it is better to maneuver the enemies so that they " 3446"stay away from the bottom section while you are down there getting the gold." 3447msgstr "" 3448 3449#: gamedata/game_MAZ.txt:46 3450#, kde-format 3451msgid "Ori" 3452msgstr "Ори" 3453 3454#: gamedata/game_MAZ.txt:47 3455#, kde-format 3456msgid "" 3457"A straightforward maze: the false brick underneath the ladder near the " 3458"bottom center may prove useful." 3459msgstr "" 3460 3461#: gamedata/game_MAZ.txt:50 3462#, kde-format 3463msgid "Nori" 3464msgstr "Нори" 3465 3466#: gamedata/game_MAZ.txt:51 3467#, kde-format 3468msgid "" 3469"The hardest part is when two enemies get in the center of the maze and you " 3470"need to pass them. Try to move down and to their left, lure one down, trap " 3471"it and then go up to trap the other. Otherwise, clever digging should deal " 3472"with them." 3473msgstr "" 3474 3475#: gamedata/game_MAZ.txt:54 3476#, kde-format 3477msgid "Dori" 3478msgstr "Дори" 3479 3480#: gamedata/game_MAZ.txt:55 3481#, kde-format 3482msgid "" 3483"The only trick to this level is using the hidden passages and enticing the " 3484"enemies to use them." 3485msgstr "" 3486 3487#: gamedata/game_MAZ.txt:58 3488#, kde-format 3489msgid "Bombur" 3490msgstr "" 3491 3492#: gamedata/game_MAZ.txt:59 3493#, kde-format 3494msgid "" 3495"There are several ways to get past an enemy who is in the ladder-trap loop. " 3496"One is to wait next to the trap and when the enemy is half-way up the " 3497"ladder, step into the trap and move immediately to the left and down. " 3498"However, at the start, you might get three enemies in the ladder-trap loop. " 3499"Avoid this. One of the three can break out of the loop, but the other two " 3500"remain trapped, leaving you no way to get past them." 3501msgstr "" 3502 3503#: gamedata/game_MAZ.txt:62 3504#, kde-format 3505msgid "Luthien" 3506msgstr "Лутиен" 3507 3508#: gamedata/game_MAZ.txt:63 3509#, kde-format 3510msgid "" 3511"After dodging the first enemy you come to, try not to jump off and grab the " 3512"floating piece of gold in the center too soon. If you do, the enemy you " 3513"just dodged will drop to the lower level, grab a piece of gold and head for " 3514"the floor where you can not get the gold away from him." 3515msgstr "" 3516 3517#: gamedata/game_MAZ.txt:66 3518#, kde-format 3519msgid "Bofur" 3520msgstr "" 3521 3522#: gamedata/game_MAZ.txt:67 3523#, kde-format 3524msgid "" 3525"If you have two or more enemies between you and where you want to go, you " 3526"may find the diggable columns useful. Dig two layers, wait one from the top " 3527"to trap the first enemy and then move to the top to trap the second enemy." 3528msgstr "" 3529 3530#: gamedata/game_MAZ.txt:70 3531#, kde-format 3532msgid "Bifur" 3533msgstr "" 3534 3535#: gamedata/game_MAZ.txt:71 3536#, kde-format 3537msgid "" 3538"Lots of gold, only one enemy and he is trapped! It should be a cake walk!\n" 3539"\n" 3540"The first part just involves digging (at most) to collect the gold. But " 3541"then there is no obvious way to get the gold on the bottom and on the left. " 3542"Look for a trap under the bottom of a ladder to get to it. The only other " 3543"trick is to get all the other gold and leave the enemy and its piece of gold " 3544"to the last. And watch out - since there is only one enemy, it is pretty " 3545"fast!" 3546msgstr "" 3547 3548#: gamedata/game_MAZ.txt:76 3549#, kde-format 3550msgid "Gloin" 3551msgstr "Глоин" 3552 3553#: gamedata/game_MAZ.txt:77 3554#, kde-format 3555msgid "" 3556"The pit in the upper right is tricky. To leave the maze, you need an enemy " 3557"in the pit. But you would rather not have him there before you have taken " 3558"the gold out. And if two enemies get in the pit before you get the gold, " 3559"forget it." 3560msgstr "" 3561 3562#: gamedata/game_MAZ.txt:80 3563#, kde-format 3564msgid "Oin" 3565msgstr "" 3566 3567#: gamedata/game_MAZ.txt:81 3568#, kde-format 3569msgid "" 3570"Look for false floors to get to places that are otherwise inaccessible. You " 3571"have to dig to find a couple of them." 3572msgstr "" 3573 3574#: gamedata/game_MAZ.txt:84 3575#, kde-format 3576msgid "Kili" 3577msgstr "" 3578 3579#: gamedata/game_MAZ.txt:85 3580#, kde-format 3581msgid "" 3582"Get the gold in the middle and on the top before getting the gold on the " 3583"bottom or lower left. That way, if you have to kill an enemy (the one at " 3584"the left is just asking for it) then they only block your way to the exit " 3585"rather than make it impossible to gather the remaining gold." 3586msgstr "" 3587 3588#: gamedata/game_MAZ.txt:88 3589#, kde-format 3590msgid "Fili" 3591msgstr "" 3592 3593#: gamedata/game_MAZ.txt:89 3594#, kde-format 3595msgid "" 3596"Lots of false bricks to trap you, or give you access to different parts of " 3597"the maze. Test below the ladders and other places.\n" 3598"\n" 3599"The four high trap in the middle is a show stopper: you can only get back " 3600"past it once you have gathered all the gold. So stay out of the lower right " 3601"until you have cleared the rest of the gold. Then drop through the trap " 3602"below the top right ladder - there is no other way to get the piece of gold " 3603"below it. Once you are down here, there is no getting back to the top right " 3604"until you have cleared all the gold. After getting the piece of gold at " 3605"center right, dig down to get the left of the two adjacent pieces. The " 3606"escape from the lower right comes when all the gold is gathered and a small " 3607"section of ladder appears in the center." 3608msgstr "" 3609 3610#: gamedata/game_MAZ.txt:94 3611#, kde-format 3612msgid "Dwalin" 3613msgstr "" 3614 3615#: gamedata/game_MAZ.txt:95 3616#, kde-format 3617msgid "" 3618"A maze, but you can not see the path out. You have to use the false " 3619"floors. Trial and error is your only hope - try mapping it on paper if you " 3620"are having trouble." 3621msgstr "" 3622 3623#: gamedata/game_MAZ.txt:98 gamedata/game_MAZ.txt:184 3624#, kde-format 3625msgid "Durin" 3626msgstr "Дурин" 3627 3628#: gamedata/game_MAZ.txt:99 3629#, kde-format 3630msgid "" 3631"This diagonal maze is not too hard, except there is the occasional pit to " 3632"get trapped in and that lone enemy is fast. Try to lure the enemy down and " 3633"into one of the pits. Then the rest is almost a cake walk." 3634msgstr "" 3635 3636#: gamedata/game_MAZ.txt:102 3637#, kde-format 3638msgid "Dain" 3639msgstr "" 3640 3641#: gamedata/game_MAZ.txt:103 3642#, kde-format 3643msgid "" 3644"There are too many enemies to fight up on the top level (there are not many " 3645"bricks there for a reason). Instead, wait on the level below and let them " 3646"come to you. Dig to escape and get the gold at bottom left.\n" 3647"\n" 3648"On the way back, stand on the top level and use the same trick to draw the " 3649"enemies up there. Dig a brick leading down and head for the exit.\n" 3650"\n" 3651"The only tricky parts come when two enemies end up in the lower left, in the " 3652"center (on your way back) or at the upper right. Except for the last case, " 3653"you should be able to complete the level without intentionally trapping any " 3654"enemies, but some may inadvertently fall into your two pits." 3655msgstr "" 3656 3657#: gamedata/game_MAZ.txt:110 3658#, kde-format 3659msgid "Duergar " 3660msgstr "" 3661 3662#: gamedata/game_MAZ.txt:111 3663#, kde-format 3664msgid "" 3665"A maze without walls or enemies - how hard can it be? But the traps act as " 3666"walls, and the enemies would just fill the traps, so perhaps this is another " 3667"one where you will want to draw a map. Note that you can probe for traps by " 3668"digging, but that can lead to a rather slow game while you wait for the " 3669"bricks you dig to refill." 3670msgstr "" 3671 3672#: gamedata/game_MAZ.txt:114 3673#, kde-format 3674msgid "Balin" 3675msgstr "Балин" 3676 3677#: gamedata/game_MAZ.txt:115 3678#, kde-format 3679msgid "" 3680"To get through the center, you will have to clear it of enemies, but there " 3681"is only one diggable brick. Use it to drop through, race to the right and " 3682"go up to the row above the dug brick. There is just enough time to entice " 3683"the enemy into the closing hole. Repeat as necessary.\n" 3684"\n" 3685"To leave the maze, you need to find a way through the long diagonal barrier " 3686"of ladders. Beneath one of them is a false floor to use for your escape " 3687"route." 3688msgstr "" 3689 3690#: gamedata/game_MAZ.txt:120 3691#, kde-format 3692msgid "Gimli" 3693msgstr "Гимли" 3694 3695#: gamedata/game_MAZ.txt:121 3696#, kde-format 3697msgid "" 3698"The enemies are paper tigers, although you need a trick to get past the " 3699"first one. Stand on top of the ladder to the left of the false brick. When " 3700"the enemy moves over the ladder to the right of the false brick, move down " 3701"your ladder, enticing the enemy to move down into the false brick. Quickly " 3702"move up and over the enemy's head.\n" 3703"\n" 3704"Otherwise, it is just a matter of maneuvering the enemies to a place where " 3705"you can trap them or pass by them. The only real problem occurs if an enemy " 3706"grabs a piece of gold and gets stuck somewhere and you can not dig him out. " 3707"Oh, well, sometimes you lose.\n" 3708"\n" 3709"To get out of the center section, search for the double trap on the left." 3710msgstr "" 3711 3712#: gamedata/game_MAZ.txt:128 3713#, kde-format 3714msgid "Brokkr" 3715msgstr "" 3716 3717#: gamedata/game_MAZ.txt:129 3718#, kde-format 3719msgid "" 3720"Leave the piece of gold just down and to your right until last. To get back " 3721"to this section of the maze, you will need to dig through the wall a bit " 3722"further down and to the right. The easiest way to handle most of the " 3723"enemies is to lure them along until they fall into a pit. But beware, the " 3724"pits fill with ladders once you have all the gold, allowing the trapped " 3725"enemies to escape." 3726msgstr "" 3727 3728#: gamedata/game_MAZ.txt:132 gamedata/game_MAZ.txt:168 3729#, kde-format 3730msgid "Thrain" 3731msgstr "" 3732 3733#: gamedata/game_MAZ.txt:133 3734#, kde-format 3735msgid "" 3736"Mostly straightforward, but beware of a couple of one-way gates, in " 3737"particular in the section at the top, right of center. Be sure to clear out " 3738"all the gold before freeing the trapped enemy at top right, who has a piece " 3739"of gold. You will also need to use the false floor on the far right at the " 3740"top." 3741msgstr "" 3742 3743#: gamedata/game_MAZ.txt:136 3744#, kde-format 3745msgid "Thorin" 3746msgstr "Торин" 3747 3748#: gamedata/game_MAZ.txt:137 3749#, kde-format 3750msgid "" 3751"In the beginning, rush to the top of the pyramid-like structure, dig off the " 3752"top, go down and get two pieces of gold. Then lure the enemies into the " 3753"area under the pyramid and move down and to the left. This can cause an " 3754"enemy to be trapped and others to move into areas where they are harmless. " 3755"If any enemies follow you, escape to the bottom left, collecting some gold " 3756"on the way.\n" 3757"\n" 3758"To get the piece of gold in the upper left, you first have to lure the one " 3759"enemy out of that section. After collecting the gold, you may find yourself " 3760"threatened by enemies to your right. If so, go to the lowest level of the " 3761"section that you can reach without digging. The enemies will go into a side " 3762"corridor, giving you enough time to run up over the bar and reach the top of " 3763"the pyramid just ahead of them.\n" 3764"\n" 3765"The rest is just hard work." 3766msgstr "" 3767 3768#: gamedata/game_MAZ.txt:144 3769#, kde-format 3770msgid "Telchar" 3771msgstr "" 3772 3773#: gamedata/game_MAZ.txt:145 3774#, kde-format 3775msgid "" 3776"False floors are the key to this level. The way into a section is often not " 3777"the way out. Many of the enemies will get trapped if you move low enough. " 3778"Save the middle bottom gold for last: you can not get out of this section " 3779"until a hidden ladder appears." 3780msgstr "" 3781 3782#: gamedata/game_MAZ.txt:148 3783#, kde-format 3784msgid "Dvergar" 3785msgstr "" 3786 3787#: gamedata/game_MAZ.txt:149 3788#, kde-format 3789msgid "" 3790"When you collect the gold at top left, you may have trouble leaving the " 3791"section. The obvious way out (at the foot of the ladder) does not work " 3792"because of a false brick. Instead, you need to plan ahead when you dig into " 3793"this section. Dig out the piece of wall that blocks your exit to the right, " 3794"then quickly go up and grab the gold, then back down and out through the " 3795"missing wall before it reappears. There is a false brick here, so be sure " 3796"to dig as you fall into it.\n" 3797"\n" 3798"After getting the last piece of gold, you can exit through the center, where " 3799"a new piece of ladder allows you to dig and re-enter the left of the maze." 3800msgstr "" 3801 3802#: gamedata/game_MAZ.txt:154 3803#, kde-format 3804msgid "Thingol" 3805msgstr "Тингол" 3806 3807#: gamedata/game_MAZ.txt:155 3808#, kde-format 3809msgid "" 3810"There is one piece of gold that must be grabbed at the start.\n" 3811"\n" 3812"When you go to the lower part of the maze, the enemies will go down and stay " 3813"there. This makes it easy to get the gold up high, but it becomes hard to " 3814"collect the gold in the lower left. Try to get one or two pieces on your " 3815"first trip down.\n" 3816"\n" 3817"By moving up and down on the bottom right ladder you can persuade the " 3818"enemies to group on the left or right. Grouping them to the left makes it " 3819"easy to get the piece of gold just down and to the right of center. Getting " 3820"one enemy on the left and two on the right gives you a chance to get the " 3821"remaining gold on the lower left, but consider getting it last after " 3822"grouping all three enemies on the right, because you will then have more " 3823"choice of ladders when dodging enemies on your way to the top." 3824msgstr "" 3825 3826#: gamedata/game_MAZ.txt:162 3827#, kde-format 3828msgid "Dvalin" 3829msgstr "" 3830 3831#: gamedata/game_MAZ.txt:163 3832#, kde-format 3833msgid "" 3834"There are two problems. First, in the early part you want to get the enemy " 3835"just to the right of middle trapped in the bottom of that section. This " 3836"requires getting the gold on the left and passing through the trap doors at " 3837"the right time, as well as racing to get the gold on the bottom left. The " 3838"gold on the bottom right is no big trick: just a small amount of timing and " 3839"passing through the traps.\n" 3840"\n" 3841"The second problem is that at least one enemy will pick up a piece of gold. " 3842"Getting him to let go of that piece of gold is tough. You need to lure that " 3843"enemy into the top right section or the section down and to the left of " 3844"that. Draw the enemy to the ladder with a gap above it, in the middle of " 3845"the section. Wait two over to either side of this vacant square, leaving a " 3846"brick between you and the vacant square. The enemy will move up and down " 3847"the ladder, in and out of the vacant square. Eventually he will drop the " 3848"gold on top of the ladder, at which point you have to move down to prevent " 3849"him from moving back up the ladder and retaking the gold. The timing is " 3850"tight - good luck! Alternatively, you can run around and trust to luck - " 3851"the enemy will drop the piece of gold eventually!" 3852msgstr "" 3853 3854#: gamedata/game_MAZ.txt:169 3855#, kde-format 3856msgid "Lots of false floors to use and avoid." 3857msgstr "" 3858 3859#: gamedata/game_MAZ.txt:172 3860#, kde-format 3861msgid "Rumpelstiltskin" 3862msgstr "" 3863 3864#: gamedata/game_MAZ.txt:173 3865#, kde-format 3866msgid "" 3867"The main trick for this level is luring the enemies so that you can get " 3868"around them, or in one case, so that you can walk over an enemy to collect a " 3869"piece of gold. The luring is not so hard, but the distances you have to " 3870"lure them are long. Maneuvering the enemy so that you can walk over him to " 3871"get the piece of gold has timing that is a bit tight, but not too bad.\n" 3872"\n" 3873"When you reach the section above your starting point, there are two ways " 3874"out: one is a false brick under the short ladder. But if you dig the other " 3875"square and drop down, there is a path through a false floor that avoids " 3876"retracing all the early part of the maze." 3877msgstr "" 3878 3879#: gamedata/game_MAZ.txt:178 3880#, kde-format 3881msgid "Thror" 3882msgstr "" 3883 3884#: gamedata/game_MAZ.txt:179 3885#, kde-format 3886msgid "" 3887"The two gold in the lower left are cut off from the rest of the maze. On " 3888"the right of this section, there is an empty square where you can dig a " 3889"brick. To visit the isolated section, dig out the brick and move left and " 3890"down through a false brick. You have to race to get one piece of gold and " 3891"return through another false brick, just in time to cross the dug brick " 3892"before it closes.\n" 3893"\n" 3894"The enemy is a bit of a pain. Try luring him to the bottom of the maze, " 3895"dropping to the floor where you have a ladder to climb back up, but with the " 3896"enemy above a square without a ladder, thus trapping him." 3897msgstr "" 3898 3899#: gamedata/game_MAZ.txt:185 3900#, kde-format 3901msgid "" 3902"The maze is sparser and harder. The enemies are trickier. The traps are " 3903"more wicked. The maze changes. May you walk through interesting mazes.\n" 3904"\n" 3905"To get the last few gold pieces, you have to enter a section of maze at the " 3906"left and lower left that is walled off from the rest. This section is " 3907"shaped like a large letter 'L'. Dig two bricks on the right edge of the L " 3908"(at left of center) and jump in - there is a false brick that lets you " 3909"through.\n" 3910"\n" 3911"After you have gathered all the gold, the maze changes. You have to drop " 3912"down to somewhere near the beginning and make your way back through. At the " 3913"upper right the exit seems to be blocked. Dig down two bricks and fall for " 3914"a while, then you will find the way out." 3915msgstr "" 3916 3917#: gamedata/game_plws.txt:3 3918#, kde-format 3919msgid "Initiation" 3920msgstr "Въведение" 3921 3922#: gamedata/game_plws.txt:4 3923#, kde-format 3924msgid "" 3925"These 100 levels make an excellent introductory game, as well as a good " 3926"opportunity for experts to build up high scores. They were composed by " 3927"Peter Wadham and use traditional playing rules.\n" 3928"\n" 3929"The last few levels are very hard, but if you are looking for even more of a " 3930"challenge, have a go at 'Vengeance of Peter W' ..." 3931msgstr "" 3932"Тези 100 нива са отлично въведение в играта и добра възможност за експертите " 3933"да направят висок резултат. Нивата са създадени от Петер Вадхам (Peter " 3934"Wadham) и използват традиционните правила на играта.\n" 3935"\n" 3936"Последните няколко нива са доста трудни, но ако търсите още по-силни " 3937"предизвикателства, пробвайте \"Отмъщението на Петер\"." 3938 3939#: gamedata/game_plws.txt:9 3940#, kde-format 3941msgid "Don't Panic" 3942msgstr "Без паника" 3943 3944#: gamedata/game_plws.txt:10 3945#, kde-format 3946msgid "" 3947"The cover of 'The Hitchhiker's Guide to the Galaxy' by Douglas Adams said " 3948"so, in large friendly letters, so there is no need to panic. The enemies " 3949"are behind a wall and can not reach you." 3950msgstr "" 3951 3952#: gamedata/game_plws.txt:13 3953#, kde-format 3954msgid "Lust for Gold" 3955msgstr "Златно изкушение" 3956 3957#: gamedata/game_plws.txt:14 3958#, kde-format 3959msgid "" 3960"When you kill the enemies you can trap them permanently in the pit at top " 3961"right." 3962msgstr "" 3963"Ако искате да убиете враг за постоянно, може да го хванете в дупката горе." 3964 3965#: gamedata/game_plws.txt:17 3966#, kde-format 3967msgid "Ladders? Trust me!" 3968msgstr "Стълби? Доверете ми се!" 3969 3970#: gamedata/game_plws.txt:20 3971#, kde-format 3972msgid "Drop In and Say Hello" 3973msgstr "Отбийте се и кажете \"Здрасти\"" 3974 3975#: gamedata/game_plws.txt:23 3976#, kde-format 3977msgid "The Mask" 3978msgstr "Маската" 3979 3980#: gamedata/game_plws.txt:26 3981#, kde-format 3982msgid "Check for Traps" 3983msgstr "Проверка за капани" 3984 3985#: gamedata/game_plws.txt:29 3986#, kde-format 3987msgid "Take It Easy!" 3988msgstr "По-спокойно!" 3989 3990#: gamedata/game_plws.txt:32 3991#, kde-format 3992msgid "Fall on a Fortune" 3993msgstr "Излезе ви късмета" 3994 3995#: gamedata/game_plws.txt:35 3996#, kde-format 3997msgid "The Lattice" 3998msgstr "Решетката" 3999 4000#: gamedata/game_plws.txt:38 4001#, kde-format 4002msgid "Shower of Gold" 4003msgstr "Душ от злато" 4004 4005#: gamedata/game_plws.txt:41 4006#, kde-format 4007msgid "The Foundry" 4008msgstr "Леярната" 4009 4010#: gamedata/game_plws.txt:44 4011#, kde-format 4012msgid "Soft Landings" 4013msgstr "Меки приземявания" 4014 4015#: gamedata/game_plws.txt:47 4016#, kde-format 4017msgid "Unlucky for Some" 4018msgstr "Някой е без късмет" 4019 4020#: gamedata/game_plws.txt:50 4021#, kde-format 4022msgid "The Balance" 4023msgstr "Балансът" 4024 4025#: gamedata/game_plws.txt:53 4026#, kde-format 4027msgid "Gold Bars" 4028msgstr "Златни лостове" 4029 4030#: gamedata/game_plws.txt:56 4031#, kde-format 4032msgid "Hard Row to Hoe" 4033msgstr "Труден за копаене ред" 4034 4035#: gamedata/game_plws.txt:59 4036#, kde-format 4037msgid "Golden Maze" 4038msgstr "Златен лабиринт" 4039 4040#: gamedata/game_plws.txt:62 4041#, kde-format 4042msgid "Delayed Trap" 4043msgstr "Капан със забавяне" 4044 4045#: gamedata/game_plws.txt:65 4046#, kde-format 4047msgid "Nowhere to Hide" 4048msgstr "Няма къде да се скриете" 4049 4050#: gamedata/game_plws.txt:68 4051#, kde-format 4052msgid "Watch the Centre" 4053msgstr "Наблюдавайте центъра" 4054 4055#: gamedata/game_plws.txt:71 4056#, kde-format 4057msgid "Where to Dig?" 4058msgstr "Къде да се копае?" 4059 4060#: gamedata/game_plws.txt:74 4061#, kde-format 4062msgid "Easy Stages" 4063msgstr "Лесни нива" 4064 4065#: gamedata/game_plws.txt:77 4066#, kde-format 4067msgid "Gold Mesh" 4068msgstr "Златна примка" 4069 4070#: gamedata/game_plws.txt:80 4071#, kde-format 4072msgid "Acrobat" 4073msgstr "Акробат" 4074 4075#: gamedata/game_plws.txt:83 4076#, kde-format 4077msgid "Mongolian Horde" 4078msgstr "Монголска орда" 4079 4080#: gamedata/game_plws.txt:86 4081#, kde-format 4082msgid "Rocky Terrain" 4083msgstr "Каменист терен" 4084 4085#: gamedata/game_plws.txt:89 4086#, kde-format 4087msgid "Down the Chimney" 4088msgstr "Надолу по комина" 4089 4090#: gamedata/game_plws.txt:92 4091#, kde-format 4092msgid "Space Invader" 4093msgstr "Космически нашественик" 4094 4095#: gamedata/game_plws.txt:95 4096#, kde-format 4097msgid "Winding Road" 4098msgstr "Лъкатушещ път" 4099 4100#: gamedata/game_plws.txt:98 4101#, kde-format 4102msgid "Light My Fire" 4103msgstr "Вдъхновение" 4104 4105#: gamedata/game_plws.txt:101 4106#, kde-format 4107msgid "Cockroach" 4108msgstr "Хлебарка" 4109 4110#: gamedata/game_plws.txt:104 gamedata/game_plwv.txt:13 4111#, kde-format 4112msgid "The Runaround" 4113msgstr "Бягане насам-натам" 4114 4115#: gamedata/game_plws.txt:107 4116#, kde-format 4117msgid "Speedy" 4118msgstr "Бързак" 4119 4120#: gamedata/game_plws.txt:110 4121#, kde-format 4122msgid "Dig Deep" 4123msgstr "Дълбоко копаене" 4124 4125#: gamedata/game_plws.txt:119 4126#, kde-format 4127msgid "Forgotten Gold" 4128msgstr "Забравено злато" 4129 4130#: gamedata/game_plws.txt:122 4131#, kde-format 4132msgid "Two of Diamonds" 4133msgstr "Два диаманта" 4134 4135#: gamedata/game_plws.txt:125 4136#, kde-format 4137msgid "Suicide Jump" 4138msgstr "Самоубийствен скок" 4139 4140#: gamedata/game_plws.txt:128 4141#, kde-format 4142msgid "Easy Access" 4143msgstr "Лесен достъп" 4144 4145#: gamedata/game_plws.txt:131 4146#, kde-format 4147msgid "Gold Braid" 4148msgstr "Златна мрежа" 4149 4150#: gamedata/game_plws.txt:134 4151#, kde-format 4152msgid "Cat's Eyes" 4153msgstr "Котешки очи" 4154 4155#: gamedata/game_plws.txt:137 4156#, kde-format 4157msgid "Keep Them Coming" 4158msgstr "Нека дойдат" 4159 4160#: gamedata/game_plws.txt:140 4161#, kde-format 4162msgid "The Funnel" 4163msgstr "Фунията" 4164 4165#: gamedata/game_plws.txt:143 4166#, kde-format 4167msgid "Lattice Maze" 4168msgstr "Лабиринт с решетки" 4169 4170#: gamedata/game_plws.txt:146 4171#, kde-format 4172msgid "Hard Work for Poor Pay" 4173msgstr "Тежка работа за жълти стотинки" 4174 4175#: gamedata/game_plws.txt:149 4176#, kde-format 4177msgid "Forked Ladders" 4178msgstr "Разклонени стълби" 4179 4180#: gamedata/game_plws.txt:152 4181#, kde-format 4182msgid "Snowing Gold" 4183msgstr "Показване на златото" 4184 4185#: gamedata/game_plws.txt:155 4186#, kde-format 4187msgid "Left or Right?" 4188msgstr "Ляво или дясно?" 4189 4190#: gamedata/game_plws.txt:158 4191#, kde-format 4192msgid "Houndstooth" 4193msgstr "Пепит" 4194 4195#: gamedata/game_plws.txt:161 4196#, kde-format 4197msgid "Five Levels" 4198msgstr "Пет нива" 4199 4200#: gamedata/game_plws.txt:164 4201#, kde-format 4202msgid "Pitfalls" 4203msgstr "Падания в яма" 4204 4205#: gamedata/game_plws.txt:167 4206#, kde-format 4207msgid "Get IN There!" 4208msgstr "Влизай там!" 4209 4210#: gamedata/game_plws.txt:170 4211#, kde-format 4212msgid "A Steady Climb" 4213msgstr "Стабилно катерене" 4214 4215#: gamedata/game_plws.txt:173 4216#, kde-format 4217msgid "Fall-through Lattice" 4218msgstr "Падане през решетката" 4219 4220#: gamedata/game_plws.txt:176 4221#, kde-format 4222msgid "Get me OUT of Here!" 4223msgstr "Изкарайте ме от тук!" 4224 4225#: gamedata/game_plws.txt:179 4226#, kde-format 4227msgid "Empty Cellar" 4228msgstr "Празно мазе" 4229 4230#: gamedata/game_plws.txt:182 4231#, kde-format 4232msgid "The Rose" 4233msgstr "Розата" 4234 4235#: gamedata/game_plws.txt:185 4236#, kde-format 4237msgid "Lotus Puzzle" 4238msgstr "Пъзел с лотоси" 4239 4240#: gamedata/game_plws.txt:188 4241#, kde-format 4242msgid "Long Drop" 4243msgstr "Дълго падане" 4244 4245#: gamedata/game_plws.txt:191 4246#, kde-format 4247msgid "Party On!" 4248msgstr "Голям купон" 4249 4250#: gamedata/game_plws.txt:194 4251#, kde-format 4252msgid "Cross-stitch" 4253msgstr "Кръстосан бод" 4254 4255#: gamedata/game_plws.txt:197 4256#, kde-format 4257msgid "Cannot Get Up There" 4258msgstr "Не мога да се изкача там" 4259 4260#: gamedata/game_plws.txt:200 4261#, kde-format 4262msgid "They Are Everywhere!" 4263msgstr "Те са навсякъде!" 4264 4265#: gamedata/game_plws.txt:203 4266#, kde-format 4267msgid "Rooftops" 4268msgstr "Върхове на покриви" 4269 4270#: gamedata/game_plws.txt:206 4271#, kde-format 4272msgid "Tricky Traps" 4273msgstr "Хитри капани" 4274 4275#: gamedata/game_plws.txt:209 4276#, kde-format 4277msgid "Make Them Work for You" 4278msgstr "Накарайте ги да работят за вас" 4279 4280#: gamedata/game_plws.txt:212 4281#, kde-format 4282msgid "Get Going!" 4283msgstr "Тръгвайте!" 4284 4285#: gamedata/game_plws.txt:215 4286#, kde-format 4287msgid "Three Chimneys" 4288msgstr "Три комина" 4289 4290#: gamedata/game_plws.txt:218 4291#, kde-format 4292msgid "The Archway" 4293msgstr "Сводът" 4294 4295#: gamedata/game_plws.txt:221 4296#, kde-format 4297msgid "Starwave" 4298msgstr "Космическа вълна" 4299 4300#: gamedata/game_plws.txt:224 4301#, kde-format 4302msgid "Amazing Finish" 4303msgstr "Невероятен завършек" 4304 4305#: gamedata/game_plws.txt:230 4306#, kde-format 4307msgid "Pillars" 4308msgstr "Стълбове" 4309 4310#: gamedata/game_plws.txt:233 4311#, kde-format 4312msgid "Hopeful Descent" 4313msgstr "Спускане с надежда" 4314 4315#: gamedata/game_plws.txt:236 4316#, kde-format 4317msgid "The Rack" 4318msgstr "Изтезанието" 4319 4320#: gamedata/game_plws.txt:239 4321#, kde-format 4322msgid "Twists and Turns" 4323msgstr "Завъртания и обръщания" 4324 4325#: gamedata/game_plws.txt:242 4326#, kde-format 4327msgid "The Saucer" 4328msgstr "Чинията" 4329 4330#: gamedata/game_plws.txt:245 4331#, kde-format 4332msgid "The Dotted Line" 4333msgstr "Прекъснатата линия" 4334 4335#: gamedata/game_plws.txt:248 4336#, kde-format 4337msgid "Do Not Look Down (1)" 4338msgstr "Не поглеждайте надолу (1)" 4339 4340#: gamedata/game_plws.txt:251 4341#, kde-format 4342msgid "Getting Started" 4343msgstr "Започване" 4344 4345#: gamedata/game_plws.txt:257 4346#, kde-format 4347msgid "Easy Middle" 4348msgstr "Лесна средна част" 4349 4350#: gamedata/game_plws.txt:260 4351#, kde-format 4352msgid "Do Not Look Down (2)" 4353msgstr "Не поглеждайте надолу (2)" 4354 4355#: gamedata/game_plws.txt:263 4356#, kde-format 4357msgid "Which Way?" 4358msgstr "Накъде?" 4359 4360#: gamedata/game_plws.txt:266 4361#, kde-format 4362msgid "Do Not Look Down (3)" 4363msgstr "Не поглеждайте надолу (3)" 4364 4365#: gamedata/game_plws.txt:269 4366#, kde-format 4367msgid "Drop?" 4368msgstr "Пропадане?" 4369 4370#: gamedata/game_plws.txt:272 4371#, kde-format 4372msgid "Help!" 4373msgstr "Помощ!" 4374 4375#: gamedata/game_plws.txt:275 4376#, kde-format 4377msgid "Yorick's Skull" 4378msgstr "Черепът на Йорик" 4379 4380#: gamedata/game_plws.txt:278 4381#, kde-format 4382msgid "No Mercy" 4383msgstr "Без милост" 4384 4385#: gamedata/game_plws.txt:281 4386#, kde-format 4387msgid "Gold Sandwich" 4388msgstr "Златен сандвич" 4389 4390#: gamedata/game_plws.txt:284 4391#, kde-format 4392msgid "Golden Curtain" 4393msgstr "Златно перде" 4394 4395#: gamedata/game_plws.txt:287 4396#, kde-format 4397msgid "Are you spider or fly?" 4398msgstr "Вие паяк ли сте или муха?" 4399 4400#: gamedata/game_plws.txt:290 4401#, kde-format 4402msgid "Funny?" 4403msgstr "Смешно?" 4404 4405#: gamedata/game_plws.txt:293 4406#, kde-format 4407msgid "Hard Landings" 4408msgstr "Твърдо приземяване" 4409 4410#: gamedata/game_plws.txt:296 4411#, kde-format 4412msgid "Golden Tower" 4413msgstr "Златна кула" 4414 4415#: gamedata/game_plws.txt:300 4416#, kde-format 4417msgid "" 4418"This level is named after the famous German submarine war film 'Das Boot' " 4419"and dedicated to Marco Krüger of Berlin, the original author of " 4420"KGoldrunner.\n" 4421"\n" 4422"Just one small hint ... if you stand on the right hand end of the boat you " 4423"can get the enemy to fall towards you ... the rest is up to you!" 4424msgstr "" 4425"Това ниво е наречено на известния немски филм за война между подводници " 4426"\"Das Boot\" и е посветено на Марко Крюгер (Marco Krüger) от Берлин, който е " 4427"първоначалният автор на KGoldrunner.\n" 4428"\n" 4429"Малка подсказка: ако стоите в десния край на лодката, може да накарате " 4430"враговете да отидат натам. Останалото зависи от вас." 4431 4432#: gamedata/game_plws.txt:305 4433#, kde-format 4434msgid "Quick! RUN!" 4435msgstr "Бягайте бързо!" 4436 4437#: gamedata/game_plws.txt:308 4438#, kde-format 4439msgid "Surprise Ending" 4440msgstr "Изненадващ край" 4441 4442#: gamedata/game_plws.txt:311 4443#, kde-format 4444msgid "Diagonal Disaster" 4445msgstr "Диагонално бедствие" 4446 4447#: gamedata/game_plwv.txt:3 4448#, kde-format 4449msgid "Vengeance of Peter W" 4450msgstr "Отмъщението на Петер" 4451 4452#: gamedata/game_plwv.txt:4 4453#, kde-format 4454msgid "" 4455"Gooood luck!\n" 4456"Mwarrhh hwwarrrr haarrrr!" 4457msgstr "" 4458"Уссссспех!\n" 4459"Ааагггггрррррмммм!!!" 4460 4461#: gamedata/game_plwv.txt:10 4462#, kde-format 4463msgid "" 4464"No, it is not impossible. There is a trick in how you dig the bricks next " 4465"to the gold nuggets." 4466msgstr "" 4467 4468#: gamedata/game_plwv.txt:14 4469#, kde-format 4470msgid "" 4471"Go up the left side to the top and across. Drop down left of the bricks. " 4472"There is more than one route from these bars to the gold.\n" 4473"\n" 4474"When starting, wait on a short ladder while the enemy above falls past you " 4475"on the left." 4476msgstr "" 4477 4478#: gamedata/game_plwv.txt:19 4479#, kde-format 4480msgid "Short Cut?" 4481msgstr "Пряк път?" 4482 4483#: gamedata/game_plwv.txt:20 4484#, kde-format 4485msgid "" 4486"Yes, you just have time to zip across the bottom, dodging all the enemies to " 4487"get to the gold." 4488msgstr "" 4489 4490#: gamedata/game_plwv.txt:23 4491#, kde-format 4492msgid "Sky Walker" 4493msgstr "Ходещ по небето" 4494 4495#: gamedata/game_plwv.txt:24 4496#, kde-format 4497msgid "" 4498"To get the gold in the cave, dig two bricks, wait till they start to re-" 4499"appear, then quickly dig the third brick (your escape route). Run back up, " 4500"dig and drop onto the gold.\n" 4501"\n" 4502"You can JUST get past the fourth enemy if you wait on the bottom ladder as " 4503"he falls to the floor next to you. Finally, take a wandering route through " 4504"the sky and emerge at the top left." 4505msgstr "" 4506 4507#: gamedata/game_plwv.txt:29 4508#, kde-format 4509msgid "The Vault" 4510msgstr "Избата" 4511 4512#: gamedata/game_plwv.txt:30 4513#, kde-format 4514msgid "" 4515"You can trap enemies in the bottom vault by waiting at the bottom of the " 4516"long ladder. To kill them, come out, dig one brick, then go back and wait " 4517"again." 4518msgstr "" 4519 4520#: gamedata/game_plwv.txt:33 4521#, kde-format 4522msgid "Patchwork Quilt" 4523msgstr "Постеля" 4524 4525#: gamedata/game_plwv.txt:34 4526#, kde-format 4527msgid "" 4528"To get the gold in the top middle section, dig three bricks next to the " 4529"trapped enemy, wait till they start to re-appear, dig once more, then run up " 4530"and right to fall back to where the enemy was.\n" 4531"\n" 4532"Now you can dig and get onto the ladders before he gets back to you." 4533msgstr "" 4534 4535#: gamedata/game_plwv.txt:39 4536#, kde-format 4537msgid "Do You Need Him?" 4538msgstr "Имате ли нужда от него?" 4539 4540#: gamedata/game_plwv.txt:40 4541#, kde-format 4542msgid "" 4543"You can leave the enemy where he is.\n" 4544"\n" 4545"Go nearly to the gold at the bottom right. Do not pick it up yet, but go up " 4546"and get the two nuggets at the top left. Then you can come back down to " 4547"where you were and complete the level." 4548msgstr "" 4549 4550#: gamedata/game_plwv.txt:45 4551#, kde-format 4552msgid "Stuck in Storage" 4553msgstr "Засядане в склада" 4554 4555#: gamedata/game_plwv.txt:46 4556#, kde-format 4557msgid "" 4558"First clean out the cave by digging three bricks at the right. Later you " 4559"can kill enemies on the bottom bricks and trap them in the cave.\n" 4560"\n" 4561"At the right, get the vertical row of gold first, then go across and get the " 4562"gold on the horizontal platforms. Stay right, dig through the last " 4563"platform, then dig and get the right hand nugget in the cave. Finally pick " 4564"up the left hand nugget." 4565msgstr "" 4566 4567#: gamedata/game_plwv.txt:51 4568#, kde-format 4569msgid "So Far for So Little" 4570msgstr "За толкова малко се полага само това" 4571 4572#: gamedata/game_plwv.txt:52 4573#, kde-format 4574msgid "" 4575"At the start, go down and dig. At the finish, approach the gold from below." 4576msgstr "" 4577 4578#: gamedata/game_plwv.txt:56 4579#, kde-format 4580msgid "" 4581"Finish by collecting the two nuggets either side of a ladder on the left, " 4582"then the four at the very bottom of the tomb. You need to get an enemy to " 4583"fall onto the hanging nugget in the left side of the pyramid. You need " 4584"another to fill the pit at bottom left.\n" 4585"\n" 4586"The rest is several digging puzzles, often with limited time to get out " 4587"before your escape route closes. Enjoy!" 4588msgstr "" 4589 4590#: gamedata/game_plwv.txt:62 4591#, kde-format 4592msgid "" 4593"Drop from the bar at top left and you will get to the gold. Exit right and " 4594"up, on the ladders that appear. Go across the top until you are seven or " 4595"eight spaces from the right, then go down.\n" 4596"\n" 4597"As you head diagonally down to the left, there are two false bricks. Drop " 4598"into the second one, stay inside it and dig right. Now fall into a string " 4599"of ladders that leads down and to the left ..." 4600msgstr "" 4601 4602#: gamedata/game_plwv.txt:67 4603#, kde-format 4604msgid "Flying Tower" 4605msgstr "Летяща кула" 4606 4607#: gamedata/game_plwv.txt:68 4608#, kde-format 4609msgid "" 4610"Well you just have to be fast and accurate on this one and that is all we " 4611"can say ..." 4612msgstr "" 4613 4614#: gamedata/game_plwv.txt:71 4615#, kde-format 4616msgid "Pot Hole" 4617msgstr "Дупка на пътя" 4618 4619#: gamedata/game_plwv.txt:72 4620#, kde-format 4621msgid "" 4622"Well, the old MG was pretty fast and agile in its day and you have to be " 4623"too.\n" 4624"\n" 4625"You can try digging three bricks left and one centre to kill one of the " 4626"enemies right at the start, but chances are he will fall into the pot hole " 4627"on the right and you will have no chance of collecting the last lot of gold." 4628msgstr "" 4629 4630#: gamedata/game_plwv.txt:77 4631#, kde-format 4632msgid "Sticky Ladders" 4633msgstr "Лепкави стълби" 4634 4635#: gamedata/game_plwv.txt:78 4636#, kde-format 4637msgid "" 4638"Start by going about three quarters the way up the ladder. The enemies run " 4639"right. Run to the top in time to get one to fall through a false brick " 4640"while the others run towards you. Go left, dig two holes to trap them, then " 4641"run right, dig and fall to the bottom of the first small ladder on the " 4642"right. The enemies should come down the long ladder and fill up the two " 4643"false bricks at its foot.\n" 4644"\n" 4645"Dig and catch the third enemy on top of the thick brick area, then run to " 4646"the second space from the bottom of the long ladder, next to a row of " 4647"bricks. The enemy should run into the pits on the left." 4648msgstr "" 4649 4650#: gamedata/game_plwv.txt:83 4651#, kde-format 4652msgid "The Laboratory" 4653msgstr "Лабораторията" 4654 4655#: gamedata/game_plwv.txt:84 4656#, kde-format 4657msgid "" 4658"You have to go up the leftmost ladder to get to every nugget and then exit " 4659"to the next level. Come across from the right to collect the top centre " 4660"nugget.\n" 4661"\n" 4662"Get past enemies on the 'bunsen burner' by killing them on the right of it, " 4663"by dropping through the middle of it when they are nearly touching you and " 4664"will fall after you OR by jumping left over their heads before they get to " 4665"the top of the burner." 4666msgstr "" 4667 4668#: gamedata/game_plwv.txt:89 4669#, kde-format 4670msgid "Pete likes Ladders" 4671msgstr "Пете харесва стълби" 4672 4673#: gamedata/game_plwv.txt:90 4674#, kde-format 4675msgid "" 4676"Keep going between the top and bottom to dodge the enemy. Pick up nuggets " 4677"when you can. If the enemy gets one he can only drop it in one of the empty " 4678"spaces. So keep him running through them and wait patiently ..." 4679msgstr "" 4680 4681#: gamedata/game_plwv.txt:93 4682#, kde-format 4683msgid "Where is the Roof?" 4684msgstr "Къде е покривът?" 4685 4686#: gamedata/game_plwv.txt:94 4687#, kde-format 4688msgid "" 4689"First clear up all the gold at the left and top, then dig out the cave and " 4690"collect the gold on the ladders between the two low walls of false brick.\n" 4691"\n" 4692"If there is an enemy in that section, kill him by hiding in the bottom of a " 4693"false wall and digging one hole next to it. He will die as he attempts to " 4694"get you. This will not work if there is gold on the brick you want to " 4695"dig ..." 4696msgstr "" 4697 4698#: gamedata/game_plwv.txt:99 4699#, kde-format 4700msgid "Ninja Style" 4701msgstr "Стил нинджа" 4702 4703#: gamedata/game_plwv.txt:100 4704#, kde-format 4705msgid "" 4706"After collecting all the gold on the left, stay over there, go up high, get " 4707"the enemy to follow you, then drop to the floor. If an enemy falls near the " 4708"middle ladder on the right, quickly climb to a point higher than that " 4709"ladder. After a few tries, you should get all three enemies at the right " 4710"onto the long rightmost ladder. Now it is easy to clear out the first two " 4711"areas of gold on the right.\n" 4712"\n" 4713"Attract three or maybe only two enemies onto the middle ladder at the " 4714"right. Go up near the hole in the concrete, drop, run right, go up the long " 4715"ladder, drop left and collect the gold.\n" 4716"\n" 4717"If you get only two enemies onto the middle ladder, make sure the third one " 4718"is dropping off the right ladder before you run across. You will then have " 4719"to go all the way up the long ladder and wait till it is safe to drop left " 4720"and collect the gold.\n" 4721"\n" 4722"If the enemies are still carrying gold, keep them chasing you around on the " 4723"middle ladder and falling to the concrete until they release it." 4724msgstr "" 4725 4726#: gamedata/game_plwv.txt:109 4727#, kde-format 4728msgid "Cooperation?" 4729msgstr "Сътрудничество?" 4730 4731#: gamedata/game_plwv.txt:110 4732#, kde-format 4733msgid "" 4734"It looks as though you should trap two enemies in the two pits at the " 4735"bottom. Try it, but it is very hard to get one into the right hand pit and " 4736"you are apt to get an enemy with gold in the left hand pit. Four false " 4737"bricks further left prevent you running over from the left and digging.\n" 4738"\n" 4739"It is best to pick up the bottom row of gold last, dropping in via the " 4740"hanging nugget at the right and escaping via the ladder that appears.\n" 4741"\n" 4742"The key to clearing up the left hand section is the line of ladders embedded " 4743"in the bricks. Exit via the three places that have false bricks beneath " 4744"them. It is suicide to drop onto the middle of the T-shaped bricks.\n" 4745"\n" 4746"Start by collecting the gold on the right of the T: then you can get an " 4747"enemy to run into the U-shaped pit.\n" 4748"\n" 4749"Watch out for the false brick in the middle of the platform at the lower " 4750"left. You have to collect the gold in separate trips from the left and the " 4751"right." 4752msgstr "" 4753 4754#: gamedata/game_plwv.txt:121 4755#, kde-format 4756msgid "Triple Trap" 4757msgstr "Троен капан" 4758 4759#: gamedata/game_plwv.txt:122 4760#, kde-format 4761msgid "" 4762"Trap the first enemy immediately. Go up and right and hang on the ladder to " 4763"the right of a short bar. As the enemy arrives, climb up quickly. As he " 4764"reaches you again, go left, drop and go up the left hand ladder to the top.\n" 4765"\n" 4766"The enemy should head right, over the concrete, and fall. Now go down to " 4767"the bottom left corner. The enemy should drop into a false brick next to " 4768"the gold.\n" 4769"\n" 4770"Collect all gold at the top, then dig and drop to the next enemy. Stand on " 4771"him, dig left and move right. The enemy will drop into the pit. Move to " 4772"the right and collect more gold as you fall.\n" 4773"\n" 4774"Climb to the top, drop onto the trapped enemy via a false brick under a bar " 4775"and collect five more nuggets. Now dig and go down the short ladder at the " 4776"right of the bricks, to kill the enemy in the pit (who has more gold). He " 4777"should reappear above you and fall through a false brick back into the pit.\n" 4778"\n" 4779"Dig three bricks between the two enemies and go down the short ladder until " 4780"the enemies bunch up. Dig two more bricks to release them. Go up the " 4781"ladder, over the concrete and, just before the enemies get up to the " 4782"concrete, drop down to the floor and run to the bottom of the short ladder. " 4783"The enemies should come down and run into the double pit on the right.\n" 4784"\n" 4785"Quickly run out to the right, over the enemies. Drop onto the last piece of " 4786"gold, over on the right and the hidden ladders appear. Phew!\n" 4787"\n" 4788"P.S. Another way to trap the left hand enemy in the false brick is to get " 4789"him to follow you up the leftmost ladder while you run across the top and " 4790"dig to drop onto the second enemy. Timing is VERY tight. You must dig and " 4791"drop before the enemy climbs over the top left and runs right.\n" 4792"\n" 4793"Later, climb the right hand ladders to the top, wait on the left hand bar " 4794"over a false brick till the leftmost enemy starts to run towards you, then " 4795"drop. Wait again till he starts to drop, then dig two bricks at the right " 4796"of a short ladder, go right and drop, then run left to the bottom of a short " 4797"ladder. The enemy should drop through a false brick and a ladder into the " 4798"false brick beneath.\n" 4799"\n" 4800"P.P.S. There is no room for error or hesitation in this method! Not much " 4801"in the first method either!" 4802msgstr "" 4803 4804#: gamedata/game_sot.txt:2 4805#, kde-format 4806msgid "State Of Terror" 4807msgstr "" 4808 4809#: gamedata/game_sot.txt:3 4810#, kde-format 4811msgid "" 4812"Just when you thought it was safe ... fifteen levels of pure terror, using " 4813"those quirky-yet-fast KGoldrunner rules. You frequently need to dig while " 4814"falling.\n" 4815"\n" 4816"Composed by Stuart Popejoy - spopejoy@panix.com" 4817msgstr "" 4818 4819#: gamedata/game_sot.txt:8 4820#, kde-format 4821msgid "Easy Gold" 4822msgstr "Лесно злато" 4823 4824#: gamedata/game_sot.txt:9 4825#, kde-format 4826msgid "" 4827"Proceed downward from platform to platform to the third from lowest. Wait at " 4828"the rightmost point to get the enemies to fall to the bottom.\n" 4829"Fall onto the lowest platform, dig above the gold and then dig right, while " 4830"falling, and escape back to the top of the platform. Head upward as quickly " 4831"as you can." 4832msgstr "" 4833 4834#: gamedata/game_sot.txt:13 4835#, kde-format 4836msgid "Fear of Heights" 4837msgstr "" 4838 4839#: gamedata/game_sot.txt:14 4840#, kde-format 4841msgid "" 4842"For each side of the terrace structure, run up the outside ladder from the " 4843"bottom and fall onto the lowest platform. Run up the center ladder and wait " 4844"at a gap for enemies from the outside ladders to fall. Fall after them to " 4845"get to the gold.\n" 4846"After collecting the gold, run right, across the top with enemies in tow, " 4847"and fall to the right of the outside ladder. As the enemies fall after you, " 4848"run back up the ladder and fall on top of the enemies to get to the pole." 4849msgstr "" 4850 4851#: gamedata/game_sot.txt:18 4852#, kde-format 4853msgid "The Spiral" 4854msgstr "Спиралата" 4855 4856#: gamedata/game_sot.txt:19 4857#, kde-format 4858msgid "" 4859"Work your way out of the spiral, digging to trap enemies just before you " 4860"emerge from the tunnels.\n" 4861"Proceed up to the top left. As you run right, drop into the zig-zag area " 4862"before the enemy does, so as to get to the top side at the right. After " 4863"collecting the gold, dig to trap enemies at the bottom, then exit at the top " 4864"left." 4865msgstr "" 4866 4867#: gamedata/game_sot.txt:23 4868#, kde-format 4869msgid "Crags of Fire" 4870msgstr "" 4871 4872#: gamedata/game_sot.txt:24 4873#, kde-format 4874msgid "" 4875"Generally, dig down and go through to get the gold, then move right and up " 4876"to the next crag.\n" 4877"The top-mid crag, however, needs to be done before the second-from-left " 4878"crag. Leave one piece of gold in the middle area for last. Then get out " 4879"quick!" 4880msgstr "" 4881 4882#: gamedata/game_sot.txt:28 4883#, kde-format 4884msgid "The Heist" 4885msgstr "Грабежът" 4886 4887#: gamedata/game_sot.txt:29 4888#, kde-format 4889msgid "" 4890"The safest way to enter the building is to go down the top-left ladder and " 4891"wait on top of the short ladder to the right. As an enemy approaches, run " 4892"over him to the pole. Now go right and fall onto the balcony, then dig out " 4893"and fall.\n" 4894"Run into the lobby and up the ladder sculpture to get gold. Fall off to the " 4895"left onto the concrete block and wait for the enemies to bunch up. Fall left " 4896"and run back outside to the concrete outcropping with the enemies following. " 4897"Use the same ladder and pole to get back in. \n" 4898"Run to the very top of the building up the rightmost ladders. Stand at the " 4899"leftmost point of the roof. Wait for an enemy to fall below you, then step " 4900"back, dig and fall after him to the balcony, where you can collect three " 4901"gold pieces. If you wait long enough on the roof before falling you can " 4902"persuade several enemies to follow and become trapped on the balcony.\n" 4903"Use the ladders on the right to collect the remaining gold and exit." 4904msgstr "" 4905 4906#: gamedata/game_sot.txt:35 4907#, kde-format 4908msgid "Endless Enemies (1)" 4909msgstr "" 4910 4911#: gamedata/game_sot.txt:36 4912#, kde-format 4913msgid "" 4914"Collect the gold by working from top to bottom. Before the last gold, dig to " 4915"the right of it and left of the enemy. Run up as fast as you can." 4916msgstr "" 4917 4918#: gamedata/game_sot.txt:39 4919#, kde-format 4920msgid "Torture Chamber" 4921msgstr "" 4922 4923#: gamedata/game_sot.txt:40 4924#, kde-format 4925msgid "" 4926"Fall off the ledge, digging left to go left up the ladder. Continue left " 4927"from the pole, then fall while digging left and collect some gold. Go " 4928"right, fall through the false brick below the ladder, continue right and " 4929"fall through a brick tunnel to the pole below.\n" 4930"Head right and fall through another brick tunnel while digging right. Dig " 4931"and trap the enemy, next to the ladder, run up and left then dig and fall to " 4932"collect the gold. Dig to trap the enemy again. When the first hole fills, " 4933"run up to the top of the section with the enemy following. Dig at the left " 4934"to collect gold and fall back onto the pole.\n" 4935"Now head left and fall through a brick tunnel, digging left to trap the next " 4936"enemy. Go to the upper left of the section, then fall and dig left and jump " 4937"left to reach the platform at the bottom left.\n" 4938"You can now navigate the spiral of ladders and brick tunnels to pick up four " 4939"more gold pieces.\n" 4940"After that, go back out to the right, fall and walk over the enemy trapped " 4941"at the bottom, to return to the right hand half of the play area. Head up " 4942"the ladders to the upper right, then fall, digging right twice, to gather " 4943"the last piece of gold. Repeat falling in the brick tunnel to the right and " 4944"digging right to trap the enemy. Finally, escape via the right hand side of " 4945"the play area." 4946msgstr "" 4947 4948#: gamedata/game_sot.txt:47 4949#, kde-format 4950msgid "Endless Cascade" 4951msgstr "" 4952 4953#: gamedata/game_sot.txt:48 4954#, kde-format 4955msgid "" 4956"Quickly go right and down the staircase, with the enemy following. Dig once, " 4957"about halfway down. After the last gold piece, dig and go up on the " 4958"underladder. Wait under the next brick down from where the enemy is trapped. " 4959"The enemy will climb out and descend, Run through the opening where he was, " 4960"before it closes. You can then use him to move over to the next underladder " 4961"to the right.\n" 4962"Run to the top of the underladder, over and down the staircase. Dig left " 4963"while standing on the enemy and then dig right, underneath the enemy, when " 4964"you are next him. Run over him, to collect any gold he has, and then down a " 4965"few steps. Dig and go up the underladder, to wait for him to be reborn and " 4966"come down your staircase, so that you can use him to move across to the next " 4967"underladder. Repeat for the remaining staircases to the right until you can " 4968"get to the top pole.\n" 4969"Go across to the far left and fall to the top brick of the bottom left " 4970"section. Collect all the gold, leaving the piece on the far left of the " 4971"second staircase for last, otherwise you will fall and be trapped.\n" 4972"Evade the enemies by running up ladders and luring them onto steps. Run all " 4973"the way to the right and up the last ladder. Dig as necessary to outwit the " 4974"enemies, proceeding through the remaining cascades and up the ladders on the " 4975"far right to end the level." 4976msgstr "" 4977 4978#: gamedata/game_sot.txt:54 4979#, kde-format 4980msgid "Infiltration" 4981msgstr "Проникване" 4982 4983#: gamedata/game_sot.txt:55 4984#, kde-format 4985msgid "" 4986"Run fast and dig well ...\n" 4987"At the innermost chamber, stand on the leftmost or rightmost brick on top " 4988"and dig the next brick in towards the center. Fall onto the enemy and run " 4989"right or left, then dig to trap him. You will have to be quick!" 4990msgstr "" 4991 4992#: gamedata/game_sot.txt:59 4993#, kde-format 4994msgid "Endless Enemies (2)" 4995msgstr "" 4996 4997#: gamedata/game_sot.txt:60 4998#, kde-format 4999msgid "" 5000"Go left and fall on the gold, then go right to collect the next two pieces. " 5001"Wait, high up on a pole at the far right of the play area, for the enemies " 5002"to collect at the bottom right.\n" 5003"Now go left and down and fall on the leftmost, bottom gold. Ignore the last " 5004"gold for now, but go right and up along three poles and up three ladders. " 5005"Step left off the third ladder while digging left, to prepare a trap for the " 5006"enemy in the box on the left.\n" 5007"Quickly go back down, fall on the last gold and prepare to move up and left " 5008"in a hurry as a short hidden ladder appears below and to your left. The " 5009"enemies swarm after you, but keep going till you get back to where you set " 5010"the trap. The enemy should be in it now.\n" 5011"Continue up and left over a short ladder, then down and left over long poles " 5012"and ladders to the next short ladder. Go up and left again, then up and " 5013"right over more long ladders and poles to the top of the screen." 5014msgstr "" 5015 5016#: gamedata/game_sot.txt:66 5017#, kde-format 5018msgid "Tunnels (1) - The Monster" 5019msgstr "" 5020 5021#: gamedata/game_sot.txt:67 5022#, kde-format 5023msgid "" 5024"The monster is made almost completely of false bricks. Analyze the concrete " 5025"parts of his body, to determine where to fall and where not to fall. All " 5026"four enemies will have to be trapped above particular concrete pieces, to " 5027"enable you to reach certain gold pieces.\n" 5028"Trap the enemies by using KGoldrunner rules to your advantage.\n" 5029"Wait on the top pole at the point where you want the enemy to fall. As he " 5030"approaches you, fall onto a lower pole and move left or right to avoid the " 5031"enemy's fate. This is how he falls into danger while you fall to safety." 5032msgstr "" 5033 5034#: gamedata/game_sot.txt:72 5035#, kde-format 5036msgid "Breaking and Entering" 5037msgstr "" 5038 5039#: gamedata/game_sot.txt:73 5040#, kde-format 5041msgid "" 5042"Break into the bottom left room, then proceed to the top right. Head left, " 5043"grab the gold and escape by digging down to the middle floor. Continue all " 5044"the way down to the bottom right.\n" 5045"Before collecting the second gold piece, hang from the top pole in the " 5046"center room of the bottom floor and dig one brick from the two-brick wall at " 5047"the right. Run left over the enemies' heads, grab the gold and escape back " 5048"through the dug brick.\n" 5049"Run up to the top right room, then to the lower left area via the center. " 5050"Dodge the enemies any way you can and climb up to the top left room. To get " 5051"out of the building, dig rapidly while falling next to the left wall." 5052msgstr "" 5053 5054#: gamedata/game_sot.txt:78 5055#, kde-format 5056msgid "Tunnels (2) - The Honeycomb" 5057msgstr "" 5058 5059#: gamedata/game_sot.txt:79 5060#, kde-format 5061msgid "" 5062"Go to the top of the central ladder and work on the left side first.\n" 5063"Fall onto ledge with gold. Outwit enemy to run through fake brick below " 5064"ladder. While falling, dig left; run up ladder to gap and wait for enemy to " 5065"fall in, escape, and fall in again to your dug brick; run up and left on " 5066"pole, fall onto ledge while digging left, fall left, get gold, go right and " 5067"fall into chamber while enemy spawns; get gold. You can dig into bottom " 5068"chamber if you wish here.\n" 5069"The other chambers are all accessible by dropping through fake brick " 5070"tunnels. Dodge the enemies or fall on them to get the gold.\n" 5071"To reach the right hand side, fall down the fake brick tunnel next to the " 5072"central ladder and run fast to the right, digging behind you to trap the " 5073"enemies. Collect the gold by going to the top and dropping through fake " 5074"brick tunnels to the right of each piece." 5075msgstr "" 5076 5077#: gamedata/game_sot.txt:85 5078#, kde-format 5079msgid "Four Chambers Suspended" 5080msgstr "" 5081 5082#: gamedata/game_sot.txt:86 5083#, kde-format 5084msgid "" 5085"First Chamber. Dig down to collect the top left piece of gold. Fall onto the " 5086"enemies to get the gold on the right. Dodge them to pick up the rest. Trap " 5087"the enemies high on the right while you dig out through the bottom of the " 5088"chamber.\n" 5089"As you emerge, you must drop straight onto the ladder next to the concrete. " 5090"Climb down that ladder, under the concrete to the right and then up to the " 5091"top of the next chamber.\n" 5092"Second Chamber. Proceed left to right with the shafts, using your digging " 5093"skills to get the gold. On the rightmost shaft, dig left while falling, then " 5094"fall left while digging both left and right. In the three-brick platform now " 5095"remaining, dig the left brick, then the right and the center while falling " 5096"right. Pick up the gold on the right and fall onto the last gold piece while " 5097"digging left. Dig left again, fall onto the ladder next to the concrete, as " 5098"before, and go on up to the next chamber.\n" 5099"Third Chamber. Dig right, fall on the left gold piece and immediately dig " 5100"right to trap the enemy, then dig and exit left. Repeat, one brick over, for " 5101"the gold piece on the right. Now go back to the top and fall into the lower " 5102"section, on top of the enemy. Take the short pole left and step across the " 5103"falling enemy to grab the long pole going left. Fall on the gold, dig to " 5104"trap the enemy, dig again and exit left. Repeat for the other hanging gold " 5105"piece. This time dig down and out, onto the ladder next to the concrete, and " 5106"so to the last chamber.\n" 5107"Fourth Chamber. Trap the enemy, run to the top, dig through to the concrete " 5108"on the left, wait for the enemy and fall on him to get at more gold on the " 5109"left. When all the gold in this chamber is gone, run to the bottom and fall " 5110"through to the floor.\n" 5111"Now pick up the rest of the gold and get out quick." 5112msgstr "" 5113 5114#: gamedata/game_sot.txt:94 5115#, kde-format 5116msgid "Ruins" 5117msgstr "" 5118 5119#: gamedata/game_sot.txt:95 5120#, kde-format 5121msgid "" 5122"Fall on the enemy, dig below the gap on the right, then quickly go right, " 5123"over his head. Pick up the gold, fall through a false brick, run up the " 5124"ladder to the right and go to the right along the lower pole. Dig to the " 5125"right (which traps the second enemy), get the gold, fall, dig left, fall, " 5126"collect two gold pieces and go up two ladders.\n" 5127"Move to the left via a false brick - the second enemy should still be " 5128"trapped below. Go left to the ladder, down, then left and down through a " 5129"false brick. Collect one gold, dig on the right, get three gold, dig and go " 5130"up all the ladders on the right.\n" 5131"Go left on the pole again, but this time climb upwards. Get one gold and dig " 5132"right to trap another enemy. Move up to the top, go right, fall and continue " 5133"to the concrete area at top center.\n" 5134"Outwit the enemy in the concrete area, then exit by falling on him and " 5135"moving to the gap on the left and down through two false bricks. Hold onto " 5136"the pole at center screen, go right and back on up to the top. Move left on " 5137"the pole and wait for the other enemy to enter the concrete area. Pick up " 5138"the top gold, fall and exit left again, leaving two enemies trapped in the " 5139"concrete. Go back up to the top again, but this time continue left towards " 5140"the top-left corner of the screen.\n" 5141"When you get up there, dig, fall through onto some gold and dig left twice " 5142"while falling further. Now fall down the leftmost shaft and dig the brick " 5143"that blocks the shaft. Wait for the enemy below to step into the shaft, then " 5144"fall on him in order to collect the gold encased in concrete. Drop onto the " 5145"remaining gold and fall to the bottom-left corner.\n" 5146"Run right and up, right again, fall on three gold pieces and move on to the " 5147"mid-bottom section. Outwit the enemy, go to the topmost ladder on the right, " 5148"dig twice and fall through one gold and three bricks while digging right. " 5149"Exit right to get more gold, then climb the ladder, dig and fall to collect " 5150"another two gold pieces. Climb the ladder again, take the pole left, go up " 5151"and then right to claim four gold pieces. Dig at the right-hand end and fall " 5152"through three false bricks.\n" 5153"Fall into the chamber, going right and digging left. Dig on the lower left " 5154"to get out, then go back up to the pole and fall to onto the gold in this " 5155"chamber. Exit right this time, collect some gold and climb up, up, up. \n" 5156"Outwit the enemies in the upper-right area. It is possible to lure them into " 5157"the chamber below by running ahead of them up the ladders. Collect the " 5158"rightmost mid-level gold second to last and the gold at the bottom right " 5159"last of all.\n" 5160"Get out quick!" 5161msgstr "" 5162 5163#: gamedata/game_tute.txt:3 5164#, kde-format 5165msgid "Tutorial" 5166msgstr "Обучение" 5167 5168#: gamedata/game_tute.txt:4 5169#, fuzzy, kde-format 5170#| msgid "" 5171#| "This tutorial is a collection of easy levels that teaches you the rules " 5172#| "of KGoldrunner and helps you develop the skills you need to get started. " 5173#| "Each level has a brief explanation, then you play .....\n" 5174#| "\n" 5175#| "When you move on to play more advanced levels, you will find that " 5176#| "KGoldrunner combines action, strategy and puzzle solving --- all in one " 5177#| "game." 5178msgid "" 5179"This tutorial is a collection of easy levels that teaches you the rules of " 5180"KGoldrunner and helps you develop the skills you need to get started. It " 5181"uses the Traditional set of rules, similar to those used on early home-" 5182"computers. Each level has a brief explanation, then you play ...\n" 5183"\n" 5184"When you move on to play more advanced levels, you will find that " 5185"KGoldrunner combines action, strategy and puzzle solving --- all in one game." 5186msgstr "" 5187"Тези нива са много лесни и ви учат на правилата на играта. Също така, те ви " 5188"помагат да развиете необходимите умения. Всяко ниво има кратко описание, " 5189"след което трябва да го изиграете.\n" 5190"\n" 5191"Когато играете по-трудни нива, ще видите, че играта комбинира екшън, " 5192"стратегия и решаване на пъзели - всичко това в една игра." 5193 5194#: gamedata/game_tute.txt:9 5195#, fuzzy, kde-format 5196#| msgid "Hi !!" 5197msgid "Hi!" 5198msgstr "Здравейте!" 5199 5200#: gamedata/game_tute.txt:10 5201#, fuzzy, kde-format 5202#| msgid "" 5203#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " 5204#| "the gold nuggets, then climb to the top of the playing area and move up " 5205#| "to the next level. A hidden ladder will appear as you collect the last " 5206#| "nugget.\n" 5207#| "\n" 5208#| "The hero (the green figure) is your deputy. To collect the nuggets, just " 5209#| "point the mouse where you want him to go. At first gravity takes over " 5210#| "and he falls ..." 5211msgid "" 5212"Hi! Welcome to KGoldrunner! The idea of the game is to pick up all the " 5213"gold nuggets, then climb to the top of the playing area and move up to the " 5214"next level. A hidden ladder will appear as you collect the last nugget.\n" 5215"\n" 5216"The hero, at the top left, is your deputy. To collect the nuggets, just " 5217"point the mouse where you want him to go. At first gravity takes over and " 5218"he falls ..." 5219msgstr "" 5220"Здравейте! Добре дошли в играта KGoldrunner!\n" 5221"\n" 5222"Целта на играта е да съберете всички златни късове, след това да се изкачите " 5223"в горната част на игралното поле и да се придвижите до следващото ниво. " 5224"Когато вземете и последния къс, ще се появи скрита стълба.\n" 5225"\n" 5226"Героят (зелената фигурка) сте вие. За да вземете късовете, просто посочете с " 5227"мишката натам, накъдето искате да отиде. В началото гравитацията притегля " 5228"героя и той пада в игралното поле..." 5229 5230#: gamedata/game_tute.txt:15 5231#, kde-format 5232msgid "Navigation" 5233msgstr "Навигация" 5234 5235#: gamedata/game_tute.txt:16 5236#, kde-format 5237msgid "" 5238"This is an exercise in moving around. Follow the track of gold nuggets " 5239"until the ladder pops up at the right. The hero can only follow the mouse " 5240"along simple paths (like _ | L or U), so be careful not to get too far ahead " 5241"of him.\n" 5242"\n" 5243"DANGER: Try not to fall off the ladder or bar into the concrete pit at the " 5244"bottom right. If you do get trapped there, the only way out is to kill the " 5245"hero (press key Q for quit) and start the level again." 5246msgstr "" 5247"Това упражнение е за придвижване!\n" 5248"\n" 5249"Следвайте златните късове, докато не се спусне стълба отдясно. Героят може " 5250"да следва мишката само по прости траектория (като наляво, надясно, нагоре, " 5251"надолу), така че внимавайте и не отдалечавайте показалеца на мишката твърде " 5252"много.\n" 5253"\n" 5254"ОПАСНОСТ: Постарайте се да не падате от стълбата или лоста в бетонната яма " 5255"долу вдясно. Ако попаднете там, единственият начин да излезете е да е убиете " 5256"героя и да стартирате нивото отново. За целта изберете от главното меню " 5257"\"Игра/Убиване на героя\" или натиснете клавиша \"Q\"." 5258 5259#: gamedata/game_tute.txt:21 5260#, kde-format 5261msgid "Digging" 5262msgstr "Копаене" 5263 5264#: gamedata/game_tute.txt:22 5265#, fuzzy, kde-format 5266#| msgid "" 5267#| "Now you have to dig to get the gold! Just use the left and right mouse " 5268#| "buttons to dig left or right of the hero's position. The hero can then " 5269#| "jump into and through the hole he has dug. He can also dig several holes " 5270#| "in a row and run sideways through the dug holes. Be careful though. " 5271#| "After a while the holes close up and you can get trapped and killed.\n" 5272#| "\n" 5273#| "In the third box down, you have to dig two holes, jump in and quickly dig " 5274#| "one more, to get through two layers. On the right, you have to dig " 5275#| "three, then two then one to get through. There are also two little " 5276#| "puzzles to work out along the way. Good luck!\n" 5277#| "\n" 5278#| "By the way, you can dig through brick, but not concrete." 5279msgid "" 5280"Now you have to dig to get the gold! Just use the left and right mouse " 5281"buttons to dig left or right of the hero's position. The hero can then jump " 5282"into and through the hole he has dug. He can also dig several holes in a " 5283"row and run sideways through the dug holes. Be careful though. After a " 5284"while the holes close up and you can get trapped and killed.\n" 5285"\n" 5286"When you dig, you must be supported by something solid, such as a ladder, " 5287"concrete, a brick or a bar. In some Championship games you are allowed to " 5288"dig while falling, but not in this game.\n" 5289"\n" 5290"In the third box down, you have to dig two holes, jump in and quickly dig " 5291"one more, to get through two layers. On the right, you have to dig three, " 5292"then two then one to get through. There are also two little puzzles to work " 5293"out along the way. Good luck!\n" 5294"\n" 5295"By the way, you can dig through brick, but not concrete." 5296msgstr "" 5297"Трябва да копаете, за да вземете златото!\n" 5298"\n" 5299"За целта използвайте левия или десния бутон на мишката, за да копаете вляво " 5300"или вдясно от героя. След това, той може да скача в прокопаната дупка. Може, " 5301"също така, да копаете по няколко дупки на един ред и да минавате през тях. " 5302"Все пак, бъдете внимателни. След известно време дупките се запълват и може " 5303"да останете вътре, и да бъдете убити.\n" 5304"\n" 5305"В третия прозорец долу трябва да изкопаете две дупки, да скочите вътре и " 5306"бързо да изкопаете още една, за да минете през двата слоя. Вдясно трябва да " 5307"изкопаете три, после две, после една, за да преминете. По пътя също така има " 5308"и два малки пъзела за нареждане. Успех!\n" 5309"\n" 5310"Между другото, може да копаете само в тухли, но не и в цимент." 5311 5312#: gamedata/game_tute.txt:31 5313#, fuzzy, kde-format 5314#| msgid "You Have ENEMIES !!!" 5315msgid "You Have ENEMIES!" 5316msgstr "Имате врагове!" 5317 5318#: gamedata/game_tute.txt:32 5319#, fuzzy, kde-format 5320#| msgid "" 5321#| "Well, it's been nice and easy up to now, but the game would be no fun " 5322#| "without enemies. They are after the gold too: worse still they are after " 5323#| "you! You die if they catch you, but maybe you will have a few lives left " 5324#| "and can start again.\n" 5325#| "\n" 5326#| "You can handle enemies by running away, digging a hole or luring them " 5327#| "into part of the playing area where they get stranded.\n" 5328#| "\n" 5329#| "If an enemy falls into a hole, he gives up any gold he is carrying, then " 5330#| "gets stuck in the hole for a time and climbs out. If the hole closes " 5331#| "while he is in it, he dies and reappears somewhere else on the screen. " 5332#| "You can deliberately kill enemies by digging several holes in a row.\n" 5333#| "\n" 5334#| "More importantly, you can run over an enemy's head. You must do that " 5335#| "right at the start of this level. Dig a hole, trap the enemy, wait for " 5336#| "him to fall all the way in, then run over him, with the other enemy in " 5337#| "hot pursuit..." 5338msgid "" 5339"Well, it has been nice and easy up to now, but the game would be no fun " 5340"without enemies. They are after the gold too: worse still they are after " 5341"you! You die if they catch you, but maybe you will have a few lives left " 5342"and can start again.\n" 5343"\n" 5344"You can handle enemies by running away, digging a hole or luring them into " 5345"part of the playing area where they get stranded.\n" 5346"\n" 5347"If an enemy falls into a hole, he gives up any gold he is carrying, then " 5348"gets stuck in the hole for a time and climbs out. If the hole closes while " 5349"he is in it, he dies and reappears somewhere else on the screen. You can " 5350"deliberately kill enemies by digging several holes in a row.\n" 5351"\n" 5352"More importantly, you can run over an enemy's head. You should do that " 5353"right at the start of this level. Dig a hole, trap the enemy, wait for him " 5354"to fall all the way in, then run over him, with the other enemy in hot " 5355"pursuit ...\n" 5356"\n" 5357"If you are feeling stressed, you can hit the Pause key at any time (default " 5358"P or Esc) and take a break. Hit it again when you wish to continue." 5359msgstr "" 5360"Гледайте да не ви хванат враговете!\n" 5361"\n" 5362"Дотук беше лесно, но играта няма да е интересна без врагове. И те са " 5363"тръгнали за златото, дори още по лошо - те преследват вас. Ако ви хванат - " 5364"умирате, но пък може да имате още няколко живота и да започнете отново.\n" 5365"\n" 5366"Може да се справяте с враговете като бягате, изкопаете дупка или ги " 5367"примамите в район от игралното поле, където да бъдат блокирани.\n" 5368"\n" 5369"Ако враг падне в дупка той ви предава златото си, след това остава там за " 5370"известно време и се изкатерва обратно. Ако дупката се запълни докато той е " 5371"вътре, умира и се появява някъде другаде на екрана. Може нарочно да убивате " 5372"врагове като копаете по няколко дупки на ред.\n" 5373"\n" 5374"И най-важното - може да бягате през главите на враговете си. Трябва да го " 5375"направите в самото начало на нивото. Изкопайте дупка, примамете врага, " 5376"изчакайте го да падне вътре, после минете отгоре му, бягайки от другите " 5377"преследващи ви врагове..." 5378 5379#: gamedata/game_tute.txt:43 5380#, kde-format 5381msgid "Bars" 5382msgstr "Лостове" 5383 5384#: gamedata/game_tute.txt:44 5385#, fuzzy, kde-format 5386#| msgid "" 5387#| "You can move horizontally along bars (or poles), but if you move down you " 5388#| "will let go and fall .... Also, note that you can collect gold by " 5389#| "falling onto it." 5390msgid "" 5391"You can move horizontally along bars (or poles), but if you move down you " 5392"will let go and fall ... Also, note that you can collect gold by falling " 5393"onto it." 5394msgstr "" 5395"Може да се придвижвате хоризонтално по лостовете (или прътовете), но ако се " 5396"насочите надолу ще се изпуснете и паднете. Също така, имайте предвид, че " 5397"може да вземате злато като падате върху него." 5398 5399#: gamedata/game_tute.txt:47 5400#, kde-format 5401msgid "False Bricks" 5402msgstr "Фалшиви тухли" 5403 5404#: gamedata/game_tute.txt:48 5405#, kde-format 5406msgid "" 5407"Some of the bricks in this level are not what they seem. If you walk onto " 5408"them you fall through. The enemies fall through them too." 5409msgstr "" 5410"Някои от тухлите в това ниво не са това което изглеждат. Ако минете върху " 5411"тях - пропадате. Враговете също пропадат." 5412 5413#: gamedata/game_tute.txt:51 gamedata/game_tutea.txt:31 5414#, fuzzy, kde-format 5415#| msgid "Bye ......." 5416msgid "Bye ..." 5417msgstr "Чао......." 5418 5419#: gamedata/game_tute.txt:52 gamedata/game_tutea.txt:32 5420#, fuzzy, kde-format 5421#| msgid "" 5422#| "This is just a nice easy level to finish up with. Have fun with the " 5423#| "other games in KGoldrunner.\n" 5424#| "\n" 5425#| "Note that there is a game Editor in which you and your friends can make " 5426#| "up levels and challenge each other. There is also a KGoldrunner Handbook " 5427#| "in the Help Menu, which contains more detail than this Tutorial.\n" 5428#| "\n" 5429#| "It's been a pleasure showing you around. Bye !!!" 5430msgid "" 5431"This is just a nice easy level to finish up with. Have fun with the other " 5432"games in KGoldrunner.\n" 5433"\n" 5434"Note that there is a game Editor in which you and your friends can make up " 5435"levels and challenge each other. And if you like action, the KGoldrunner " 5436"rules used in some of the games are fast and furious. There is also a " 5437"KGoldrunner Handbook in the Help Menu, which contains more detail than this " 5438"Tutorial.\n" 5439"\n" 5440"It has been a pleasure showing you around. Bye!" 5441msgstr "" 5442"Това е едно лесно ниво с което привършва обучението. Забавлявайте се и с " 5443"другите колекции от нива в KGoldrunner.\n" 5444"\n" 5445"Имайте предвид, че играта има редактор с който вие и вашите приятели може да " 5446"създавате нива и да се състезавате помежду си. Също така, има и наръчник в " 5447"менюто за помощ, който съдържа повече подробности отколкото това обучение.\n" 5448"\n" 5449"Беше удоволствие да ви покажем някои неща. Чао!!!" 5450 5451#: gamedata/game_tutea.txt:3 5452#, kde-format 5453msgid "Advanced Tutorial" 5454msgstr "Обучение за напреднали" 5455 5456#: gamedata/game_tutea.txt:4 5457#, fuzzy, kde-format 5458#| msgid "" 5459#| "This tutorial is preparation for some of the things you might find in the " 5460#| "middle levels of the 'Initiation' game. Enjoy ...." 5461msgid "" 5462"This tutorial is preparation for some of the things you might find in the " 5463"middle levels of the 'Initiation' game. Enjoy ..." 5464msgstr "" 5465"Тези нива са подготовка за някои от нещата, които ще намерите на средните " 5466"нива в играта. Наслаждавайте се!" 5467 5468#: gamedata/game_tutea.txt:7 5469#, kde-format 5470msgid "Bars and Ladders" 5471msgstr "Лостове и стълби" 5472 5473#: gamedata/game_tutea.txt:8 5474#, fuzzy, kde-format 5475#| msgid "" 5476#| "There's nowhere to dig, so you must dodge the enemies and avoid falling " 5477#| "to the concrete at the wrong time. Try to keep the enemies together.\n" 5478#| "\n" 5479#| "If an enemy has a gold outline, he is holding a nugget. He might drop it " 5480#| "as he runs over the concrete or maybe at the top of a ladder ...... " 5481#| "patience, patience !!" 5482msgid "" 5483"There is nowhere to dig, so you must dodge the enemies and avoid falling to " 5484"the concrete at the wrong time. Try to keep the enemies together.\n" 5485"\n" 5486"If an enemy has gold coloring, he is holding a nugget. He might drop it as " 5487"he runs over the concrete or maybe at the top of a ladder ... patience, " 5488"patience!" 5489msgstr "" 5490"Няма къде да се копае, така че трябва да се измъкнете от враговете и да " 5491"избягвате падане върху бетона в неподходящо време. Опитайте се да държите " 5492"враговете в група.\n" 5493"\n" 5494"Ако някой враг е покрит със златна линия това означава, че притежава къс " 5495"злато. Но може да го изпусне докато тича по бетона или е в горния край на " 5496"стълбата. Търпение, търпение..." 5497 5498#: gamedata/game_tutea.txt:13 5499#, fuzzy, kde-format 5500#| msgid "To kill ....." 5501msgid "To kill ..." 5502msgstr "Да убия....." 5503 5504#: gamedata/game_tutea.txt:14 5505#, fuzzy, kde-format 5506#| msgid "" 5507#| "You cannot get up to the gold, so you must get the enemies to bring it " 5508#| "down to you. But how do you get them to keep going back?\n" 5509#| "\n" 5510#| "If you are feeling stressed, you can hit the P or Esc key and take a " 5511#| "break. Also, you can use the Settings menu to slow down the action." 5512msgid "" 5513"You cannot get up to the gold, so you must get the enemies to bring it down " 5514"to you. But how do you get them to keep going back?\n" 5515"\n" 5516"If you are feeling stressed, you can hit the Pause key (default P or Esc) " 5517"and take a break. Also, you can use the Settings menu to slow down the " 5518"action." 5519msgstr "" 5520"Не може да достигнете до златото, така че трябва да накарате враговете да го " 5521"донесат долу при вас. Но как ще ги накарате да се върнат обратно?\n" 5522"\n" 5523"Ако се чувствате неудобно, може да натиснете клавиша \"P\" или \"Esc\" и да " 5524"си починете. Също така, може да използвате менюто с настройките, за да " 5525"намалите скоростта на играта." 5526 5527#: gamedata/game_tutea.txt:19 5528#, kde-format 5529msgid "... Or not to kill?" 5530msgstr "..... или да не убия?" 5531 5532#: gamedata/game_tutea.txt:20 5533#, fuzzy, kde-format 5534#| msgid "" 5535#| "It is best not to kill the enemy. Try it and you will find out why ... " 5536#| "Heh, heh, heh !! ... ;-)\n" 5537#| "\n" 5538#| "If you do kill him unintentionally, before you have collected the gold at " 5539#| "the top left, you can still finish the level by digging away the side of " 5540#| "the pit he is in." 5541msgid "" 5542"It is best not to kill the enemy. Try it and you will find out why ... Heh, " 5543"heh, heh!\n" 5544"\n" 5545"If you do kill him unintentionally, before you have collected the gold at " 5546"the top left, you can still finish the level by digging away the side of the " 5547"pit he is in." 5548msgstr "" 5549"Най-добре е да не се убива врага. Пробвайте и ще разберете защо. Хе, хе, " 5550"хе. :-)\n" 5551"\n" 5552"Ако го убиете без да искате, преди да вземете златото горе в ляво, може да " 5553"прокопаете стената на дупката, в която е той и пак да завършите нивото." 5554 5555#: gamedata/game_tutea.txt:25 5556#, kde-format 5557msgid "Traps" 5558msgstr "Капани" 5559 5560#: gamedata/game_tutea.txt:26 5561#, fuzzy, kde-format 5562#| msgid "" 5563#| "Some of the bricks here are not what they seem. They are known as false " 5564#| "bricks, fall-through bricks or traps. If you try to walk on them, you " 5565#| "fall through. If the enemies walk on them, they can descend on you " 5566#| "without warning. Sometimes you have to fall through a brick to get some " 5567#| "gold.\n" 5568#| "\n" 5569#| "At the start, jump into the concrete pit, dig and drop through. That " 5570#| "will get one enemy tied up for a while .... :-)" 5571msgid "" 5572"Some of the bricks here are not what they seem. They are known as false " 5573"bricks, fall-through bricks or traps. If you try to walk on them, you fall " 5574"through. If the enemies walk on them, they can descend on you without " 5575"warning. Sometimes you have to fall through a brick to get some gold.\n" 5576"\n" 5577"At the start, jump into the concrete pit, dig and drop through. That will " 5578"get one enemy tied up for a while ..." 5579msgstr "" 5580"Някои от тухлите не са това което изглеждат. Те са познати като фалшиви " 5581"тухли, пропадащи тухли или капани. Ако се опитате да минете върху тях - " 5582"пропадате. Ако враговете минат върху тях, могат да се стоварят върху вас без " 5583"предупреждение. Понякога се налага да пропадате през такава тухла, за да " 5584"вземете злато.\n" 5585"\n" 5586"В началото скочете в бетонната яма, копайте и пропаднете. Това ще блокира " 5587"един от враговете за малко. :-)" 5588 5589#: gamedata/game_wad.txt:3 5590#, kde-format 5591msgid "Challenge" 5592msgstr "Предизвикателство" 5593 5594#: gamedata/game_wad.txt:4 5595#, fuzzy, kde-format 5596#| msgid "" 5597#| "These tricky little levels were composed by Peter, Simon, Genevieve and " 5598#| "their father Ian Wadham. They use traditional playing rules. " 5599#| "Enjoy! .... ;-) ...." 5600msgid "" 5601"These tricky little levels were composed by Peter, Simon, Genevieve and " 5602"their father Ian Wadham. They use traditional playing rules. Enjoy!" 5603msgstr "" 5604"Тези опасни малки нива са създадени от Петер (Peter), Симон (Simon), " 5605"Дженевиве (Genevieve) и баща им Ян Вадхам (Ian Wadham). Нивата използват " 5606"традиционните правила за игра. Наслаждавайте се!" 5607 5608#: gamedata/game_wad.txt:7 5609#, kde-format 5610msgid "Easy Start" 5611msgstr "Лесен старт" 5612 5613#: gamedata/game_wad.txt:8 5614#, kde-format 5615msgid "Drop through the false brick under the bar." 5616msgstr "" 5617 5618#: gamedata/game_wad.txt:11 5619#, kde-format 5620msgid "Mobile Bricks" 5621msgstr "Подвижни тухли" 5622 5623#: gamedata/game_wad.txt:12 5624#, kde-format 5625msgid "Just run over the enemies' heads." 5626msgstr "" 5627 5628#: gamedata/game_wad.txt:15 5629#, kde-format 5630msgid "The Big Haul" 5631msgstr "Голямата плячка" 5632 5633#: gamedata/game_wad.txt:16 5634#, kde-format 5635msgid "" 5636"Advance to the right and trap the oncoming enemies. Now retreat under the " 5637"enemies who are falling behind you, then dig, dig, dig and kill all the " 5638"enemies.\n" 5639"\n" 5640"Now go right and clear out all the brick and ladder structures in right-to-" 5641"left order." 5642msgstr "" 5643 5644#: gamedata/game_wad.txt:21 5645#, kde-format 5646msgid "Quick Off The Mark" 5647msgstr "Бързо изчезване от там" 5648 5649#: gamedata/game_wad.txt:22 5650#, kde-format 5651msgid "" 5652"Move very quickly to the left to start. Keep digging until the enemies have " 5653"brought down all the gold. Retreat to higher ground and dig there, if " 5654"necessary." 5655msgstr "" 5656 5657#: gamedata/game_wad.txt:25 5658#, kde-format 5659msgid "Who Needs Enemies?" 5660msgstr "На кой му трябват врагове?" 5661 5662#: gamedata/game_wad.txt:26 5663#, kde-format 5664msgid "Keep digging rows of three bricks next to the ladder." 5665msgstr "" 5666 5667#: gamedata/game_wad.txt:29 5668#, kde-format 5669msgid "Asymmetrical" 5670msgstr "Асиметричност" 5671 5672#: gamedata/game_wad.txt:30 5673#, kde-format 5674msgid "" 5675"Leave the bottom left nugget till last. False bricks give you access to " 5676"most of the nuggets, but they are not symmetrically placed." 5677msgstr "" 5678 5679#: gamedata/game_wad.txt:33 5680#, kde-format 5681msgid "Goldrunner Prophecy" 5682msgstr "Предсказание за бегача за злато" 5683 5684#: gamedata/game_wad.txt:34 5685#, kde-format 5686msgid "" 5687"Peter W. composed this in 1985. Do you see the prophetic letters GR? " 5688"Spooky!\n" 5689"\n" 5690"When you collect the row of gold at bottom left, wait there and the first " 5691"enemy will obligingly fall into the pit above you.\n" 5692"\n" 5693"When you move over to the right side, collect all nuggets except the three " 5694"hanging under a ladder. Leave them till last.\n" 5695"\n" 5696"To get the gold above the trapped enemy, climb the ladder, dig down four " 5697"bricks, wait till they start to re-appear, then dig one more, climb back up, " 5698"re-dig the first two and the way will be clear to fall in, collect the gold " 5699"and escape over the enemy's head.\n" 5700"\n" 5701"When you release the enemy, retreat quickly to where you can trap and kill " 5702"him. After one or two tries he will re-appear harmlessly over on the left." 5703msgstr "" 5704 5705#: gamedata/game_wad.txt:45 5706#, kde-format 5707msgid "The Rosette" 5708msgstr "Розетката" 5709 5710#: gamedata/game_wad.txt:46 5711#, kde-format 5712msgid "" 5713"Try to get all the enemies together, by going to the middle then down. Now " 5714"trap them in the trough at the bottom, ignoring the gold there for now. " 5715"Stand on one side just above the trough, then drop down one square as the " 5716"enemies get above the trough.\n" 5717"\n" 5718"Collect all the gold not in the trough, then release the enemies and lead " 5719"them around over the tops of ladders, until they drop their gold." 5720msgstr "" 5721 5722#: gamedata/game_wad.txt:51 5723#, fuzzy, kde-format 5724#| msgid "He's Got the Gold" 5725msgid "He Has The Gold" 5726msgstr "Той взе златото" 5727 5728#: gamedata/game_wad.txt:52 5729#, kde-format 5730msgid "" 5731"The right hand enemy gets trapped holding some gold.\n" 5732"\n" 5733"You can kill him and destroy the gold by digging to the left of the small " 5734"ladder. You may need to kill the other enemy and trap him in there too." 5735msgstr "" 5736 5737#: gamedata/game_wad.txt:57 5738#, kde-format 5739msgid "Towers of Gold" 5740msgstr "Кули от злато" 5741 5742#: gamedata/game_wad.txt:58 5743#, kde-format 5744msgid "" 5745"Before you kill any enemies, you must collect all the gold in the tops of " 5746"the towers and above the bars.\n" 5747"\n" 5748"One place to get started is just under the second tower from the left. Dig " 5749"once to trap the first enemy that comes towards you, run right to clear some " 5750"gold, step back and trap the second enemy just to the left of the third " 5751"tower. Now run right, with three enemies in hot pursuit and very much alive!" 5752msgstr "" 5753 5754#: gamedata/game_wad.txt:64 5755#, kde-format 5756msgid "Dig the two bricks next to a ladder, then look for fall-through bricks." 5757msgstr "" 5758 5759#: gamedata/game_wad.txt:67 5760#, kde-format 5761msgid "Delayed Drop" 5762msgstr "Отложено пропадане" 5763 5764#: gamedata/game_wad.txt:68 5765#, kde-format 5766msgid "" 5767"The enemy on the left falls before you can get past the one on the right.\n" 5768"\n" 5769"So stay up there with him, repeatedly digging one hole and trapping him, " 5770"until the second enemy gets back up the ladders and well clear of the " 5771"concrete." 5772msgstr "" 5773 5774#: gamedata/game_wad.txt:73 5775#, kde-format 5776msgid "Maze of Ladders" 5777msgstr "Лабиринт или стълби" 5778 5779#: gamedata/game_wad.txt:74 5780#, kde-format 5781msgid "" 5782"Move to left of centre and go high, then you can drop and move left or right " 5783"to get all the gold.\n" 5784"\n" 5785"Leave the nugget in the U-shaped space till last.\n" 5786"\n" 5787"Ignore the enemy. Let him stay trapped." 5788msgstr "" 5789 5790#: gamedata/game_wad.txt:81 5791#, fuzzy, kde-format 5792#| msgid "Ride 'em Down" 5793msgid "Ride Them Down" 5794msgstr "Накарайте ги да дойдат долу" 5795 5796#: gamedata/game_wad.txt:82 5797#, kde-format 5798msgid "" 5799"Quickly get the first two enemies into the double pit to the left of the " 5800"gold. First get both of them into the little box, then release them left.\n" 5801"\n" 5802"Now fall onto them and collect the gold, then ride the third enemy down and " 5803"use him to get across to the ladder." 5804msgstr "" 5805 5806#: gamedata/game_wad.txt:87 5807#, kde-format 5808msgid "Hair's Breadth Timing" 5809msgstr "Изчакайте точния момент" 5810 5811#: gamedata/game_wad.txt:88 5812#, kde-format 5813msgid "" 5814"At top centre dig two bricks. As they re-appear, dig two more, run across " 5815"the top and dig next to the short ladder. Drop in and collect the gold. " 5816"You have no time to spare!\n" 5817"\n" 5818"Clear the bottom left last. To go right, fall into a false brick under a " 5819"short ladder, then climb along just under the concrete.\n" 5820"\n" 5821"In the middle of the right hand side, stand under the right hand bar next to " 5822"the hole, dig left, drop into a false brick, then dig twice more, moving " 5823"down and left. Lastly, stand on the short ladder, dig your escape brick on " 5824"the right, run like mad round to the hole, drop in, collect the gold, fall " 5825"through some bricks and dig again to escape." 5826msgstr "" 5827 5828#: gamedata/game_wad.txt:95 5829#, kde-format 5830msgid "The Three Musketeers" 5831msgstr "Тримата мускетари" 5832 5833#: gamedata/game_wad.txt:96 5834#, kde-format 5835msgid "" 5836"You have to kill all three Musketeers, so that they fill the false bricks " 5837"under the gap in the bars at the top. Ignore d'Artagnan at the bottom " 5838"right. You only walk over him to get a nugget.\n" 5839"\n" 5840"Collect the gold left to right across the bottom of the play area, then " 5841"right to left across the top. Be sure to leave the nugget left of centre on " 5842"the concrete. Collect that one last.\n" 5843"\n" 5844"Before you do so, dig away a row of three bricks above and to the left of " 5845"it, then exit to the next level along roughly the same route as you used " 5846"earlier." 5847msgstr "" 5848 5849#: gamedata/game_wad.txt:103 5850#, kde-format 5851msgid "Rat Trap" 5852msgstr "Капан за плъхове" 5853 5854#: gamedata/game_wad.txt:104 5855#, kde-format 5856msgid "" 5857"Move ultra-quickly to trap the two enemies and run over them. If you wait " 5858"till they are almost touching you, they may both survive, then you can run " 5859"up and around to the bottom right, descend the ladder to the concrete and " 5860"trap them permanently in the nearby pit.\n" 5861"\n" 5862"If one gets stuck in the tower structure, use the same trick. There are " 5863"false bricks in the bottom of the tower. If one is trapped and still has " 5864"some gold, dig one hole at the right hand end of the pit, go back down the " 5865"ladder and lead the enemy to his death, whereupon the gold will be destroyed." 5866msgstr "" 5867 5868#: gamedata/game_wad.txt:109 5869#, kde-format 5870msgid "Head Case" 5871msgstr "Главен случай" 5872 5873#: gamedata/game_wad.txt:110 5874#, kde-format 5875msgid "" 5876"This is a warmup for a later level. To get the gold at the right, descend " 5877"onto the enemy's head, release him to the left, move left after him and, as " 5878"you ride down on his head, dig right. You can then run in, get the gold and " 5879"exit before the brick closes.\n" 5880"\n" 5881"If you move to the bottom right corner, you can get the enemy to fall into " 5882"the hole containing gold." 5883msgstr "" 5884 5885#: gamedata/game_wad.txt:115 5886#, kde-format 5887msgid "Under the Stairs" 5888msgstr "Под стълбите" 5889 5890#: gamedata/game_wad.txt:116 5891#, kde-format 5892msgid "" 5893"Start by killing the enemies. When they fall into the space at the right, " 5894"move down and to the left to get them to drop further in and stop them " 5895"getting the gold. If they go more than one third of the way in, they will " 5896"be permanently trapped.\n" 5897"\n" 5898"Now tackle the three dig-and-run puzzles. You may have to make several " 5899"trips to empty an area. Finally, collect the rightmost nugget." 5900msgstr "" 5901 5902#: gamedata/game_wad.txt:121 5903#, kde-format 5904msgid "Bertie Beetle" 5905msgstr "Бръмбарът Берти" 5906 5907#: gamedata/game_wad.txt:122 5908#, kde-format 5909msgid "" 5910"The top of this one is similar to the Head Case level (13). Trap the enemy " 5911"to the right near the top of the ladder. Run down the ladder part way and " 5912"get him to fall into the first of the pits. You will need to repeat this a " 5913"few times.\n" 5914"\n" 5915"Now you must get the enemy into the pit at the far bottom left, so that you " 5916"can run over him as you get the gold from inside the beetle.\n" 5917"\n" 5918"Trap the enemy at the end of the row of bricks under the beetle's antennae. " 5919"Stand on his head, dig right and drop down. Step right, dig left and trap " 5920"him again as he runs in after you.\n" 5921"\n" 5922"Run down to the left, dig the brick to the right of the pit and trap him " 5923"again. Collect the nugget, dig left and escape left onto the concrete. As " 5924"the enemy climbs out he will fall into the pit.\n" 5925msgstr "" 5926 5927#: gamedata/game_wad.txt:132 5928#, kde-format 5929msgid "Short Circuit" 5930msgstr "Късо съединение" 5931 5932#: gamedata/game_wad.txt:133 5933#, kde-format 5934msgid "" 5935"Go anti-clockwise around the circuit and take an enemy with you, trapping " 5936"him in the pits at bottom left, lower right and upper right. Then you can " 5937"run across the concrete and collect the gold up there.\n" 5938"\n" 5939"Next, clear out all of the left side except for one nugget above a ladder. " 5940"To get this one, release the second enemy and take him all the way around " 5941"the circuit. Follow him up the long ladder, staying on it till he runs over " 5942"to the left and falls. Now go to the left end of the concrete as he " 5943"circulates around the left side of the play area. As he falls past your " 5944"feet, run over to the small ladder and get the gold.\n" 5945"\n" 5946"To get past the lower left pit, stand on the enemy and dig left. When you " 5947"fall, dig right and escape, but stay low until the bricks close, then you " 5948"can use the short ladder to lead the enemy up, across, down and out.\n" 5949"\n" 5950"To operate the lower right pit, go and get the gold in the centre of the " 5951"circuit, then dig each side of the short ladder there. Fall to the left as " 5952"the enemy is caught on the right. When the enemy emerges, he will go right " 5953"and drop into the pit. Stand on his head and dig left to release him.\n" 5954"\n" 5955"You can push the enemy up the right hand ladder and to the left by standing " 5956"a little way from the bottom of the ladder. You will need careful timing " 5957"and digging to get him into the top right pit. Once there, you can run over " 5958"him. If he still has gold, stand to the left of the pit and dig repeatedly " 5959"until he drops the gold somewhere on his rounds." 5960msgstr "" 5961 5962#: gamedata/game_wad.txt:144 5963#, kde-format 5964msgid "Synchronised Running" 5965msgstr "Синхронизирано бягане" 5966 5967#: gamedata/game_wad.txt:145 5968#, kde-format 5969msgid "" 5970"Yes, you must run on the enemy's head --- all the way across! All it takes " 5971"is a steady hand." 5972msgstr "" 5973 5974#: src/kgoldrunner.cpp:183 src/kgrgame.cpp:723 5975#, kde-format 5976msgid "&New Game..." 5977msgstr "&Нова игра..." 5978 5979#: src/kgoldrunner.cpp:186 5980#, fuzzy, kde-format 5981#| msgid "Play &Next Level..." 5982msgid "Pla&y Next Level" 5983msgstr "&Следващо ниво..." 5984 5985#: src/kgoldrunner.cpp:187 5986#, fuzzy, kde-format 5987#| msgid "Play &Next Level..." 5988msgid "Play next level." 5989msgstr "&Следващо ниво..." 5990 5991#: src/kgoldrunner.cpp:188 5992#, kde-format 5993msgid "Try the next level in the game you are playing." 5994msgstr "" 5995 5996#: src/kgoldrunner.cpp:195 5997#, kde-format 5998msgid "&Load Saved Game..." 5999msgstr "Заре&ждане..." 6000 6001#: src/kgoldrunner.cpp:204 6002#, kde-format 6003msgid "&Save Game..." 6004msgstr "&Запис..." 6005 6006#: src/kgoldrunner.cpp:210 src/kgoldrunner.cpp:211 6007#, fuzzy, kde-format 6008#| msgid "Show Positions" 6009msgid "Save A Solution..." 6010msgstr "Показване на позициите" 6011 6012#: src/kgoldrunner.cpp:212 6013#, kde-format 6014msgid "" 6015"Save a solution for a level into a file called 'sol_<prefix>.txt' in " 6016"your user's data directory..." 6017msgstr "" 6018 6019#: src/kgoldrunner.cpp:245 src/kgrgame.cpp:1303 6020#, fuzzy, kde-format 6021#| msgid "Show Positions" 6022msgid "&Show a Solution" 6023msgstr "Показване на позициите" 6024 6025#: src/kgoldrunner.cpp:246 6026#, fuzzy, kde-format 6027#| msgid "Sorry, there is no hint for this level." 6028msgid "Show how to win this level." 6029msgstr "Няма подсказка за нивото." 6030 6031#: src/kgoldrunner.cpp:247 6032#, kde-format 6033msgid "Play a recording of how to win this level, if there is one available." 6034msgstr "" 6035 6036#: src/kgoldrunner.cpp:251 6037#, kde-format 6038msgid "&Instant Replay" 6039msgstr "" 6040 6041#: src/kgoldrunner.cpp:252 6042#, kde-format 6043msgid "Instant replay." 6044msgstr "" 6045 6046#: src/kgoldrunner.cpp:253 6047#, kde-format 6048msgid "Show a recording of the level you are currently playing." 6049msgstr "" 6050 6051#: src/kgoldrunner.cpp:258 6052#, fuzzy, kde-format 6053#| msgid "&Play Any Level..." 6054msgid "Replay &Last Level" 6055msgstr "П&роизволно ниво..." 6056 6057#: src/kgoldrunner.cpp:259 6058#, fuzzy, kde-format 6059#| msgid "&Play Any Level..." 6060msgid "Replay last level." 6061msgstr "П&роизволно ниво..." 6062 6063#: src/kgoldrunner.cpp:260 6064#, kde-format 6065msgid "" 6066"Show a recording of the last level you played and finished, regardless of " 6067"whether you won or lost." 6068msgstr "" 6069 6070#: src/kgoldrunner.cpp:266 6071#, fuzzy, kde-format 6072#| msgid "&Play Any Level..." 6073msgid "&Replay Any Level" 6074msgstr "П&роизволно ниво..." 6075 6076#: src/kgoldrunner.cpp:267 6077#, fuzzy, kde-format 6078#| msgid "&Play Any Level..." 6079msgid "Replay any level." 6080msgstr "П&роизволно ниво..." 6081 6082#: src/kgoldrunner.cpp:268 6083#, kde-format 6084msgid "Show a recording of any level you have played so far." 6085msgstr "" 6086 6087#: src/kgoldrunner.cpp:273 6088#, kde-format 6089msgid "&Kill Hero" 6090msgstr "&Убиване на героя" 6091 6092#: src/kgoldrunner.cpp:274 6093#, fuzzy, kde-format 6094#| msgid "&Kill Hero" 6095msgid "Kill Hero." 6096msgstr "&Убиване на героя" 6097 6098#: src/kgoldrunner.cpp:275 6099#, kde-format 6100msgid "" 6101"Kill the hero, in case he finds himself in a situation from which he cannot " 6102"escape." 6103msgstr "" 6104 6105#: src/kgoldrunner.cpp:292 6106#, kde-format 6107msgid "&Create Level" 6108msgstr "&Създаване на ниво" 6109 6110#: src/kgoldrunner.cpp:293 6111#, fuzzy, kde-format 6112#| msgid "Create Level" 6113msgid "Create level." 6114msgstr "Създаване на ниво" 6115 6116#: src/kgoldrunner.cpp:294 6117#, kde-format 6118msgid "Create a completely new level." 6119msgstr "" 6120 6121#: src/kgoldrunner.cpp:296 6122#, fuzzy, kde-format 6123#| msgid "Create Game" 6124msgid "Create" 6125msgstr "Създаване на игра" 6126 6127#: src/kgoldrunner.cpp:299 6128#, fuzzy, kde-format 6129#| msgid "&Edit Any Level..." 6130msgid "&Edit Level..." 6131msgstr "П&роизволно ниво..." 6132 6133#: src/kgoldrunner.cpp:300 6134#, fuzzy, kde-format 6135#| msgid "Edit Level" 6136msgid "Edit level..." 6137msgstr "Редактиране на ниво" 6138 6139#: src/kgoldrunner.cpp:301 6140#, fuzzy, kde-format 6141#| msgid "&Edit Any Level..." 6142msgid "Edit any level..." 6143msgstr "П&роизволно ниво..." 6144 6145#: src/kgoldrunner.cpp:303 6146#, fuzzy, kde-format 6147#| msgid "Editor" 6148msgid "Edit" 6149msgstr "Редактор" 6150 6151#: src/kgoldrunner.cpp:311 src/kgrgame.cpp:1459 6152#, kde-format 6153msgid "&Save Edits..." 6154msgstr "З&апис на ниво..." 6155 6156#: src/kgoldrunner.cpp:312 6157#, fuzzy, kde-format 6158#| msgid "&Save Edits..." 6159msgid "Save edits..." 6160msgstr "З&апис на ниво..." 6161 6162#: src/kgoldrunner.cpp:313 6163#, kde-format 6164msgid "Save your level after editing..." 6165msgstr "" 6166 6167#: src/kgoldrunner.cpp:315 6168#, fuzzy, kde-format 6169#| msgid "&Don't Save" 6170msgid "Save" 6171msgstr "&Без запис" 6172 6173#: src/kgoldrunner.cpp:319 6174#, kde-format 6175msgid "&Move Level..." 6176msgstr "Пре&местване на ниво..." 6177 6178#: src/kgoldrunner.cpp:320 6179#, fuzzy, kde-format 6180#| msgid "&Move Level..." 6181msgid "Move level..." 6182msgstr "Пре&местване на ниво..." 6183 6184#: src/kgoldrunner.cpp:321 6185#, kde-format 6186msgid "Change a level's number or move it to another game..." 6187msgstr "" 6188 6189#: src/kgoldrunner.cpp:325 6190#, kde-format 6191msgid "&Delete Level..." 6192msgstr "&Изтриване на ниво..." 6193 6194#: src/kgoldrunner.cpp:326 6195#, fuzzy, kde-format 6196#| msgid "&Delete Level..." 6197msgid "Delete level..." 6198msgstr "&Изтриване на ниво..." 6199 6200#: src/kgoldrunner.cpp:327 6201#, fuzzy, kde-format 6202#| msgid "&Delete Level..." 6203msgid "Delete a level..." 6204msgstr "&Изтриване на ниво..." 6205 6206#: src/kgoldrunner.cpp:334 6207#, fuzzy, kde-format 6208#| msgid "Create Game..." 6209msgid "Create &Game..." 6210msgstr "Създаване на игра..." 6211 6212#: src/kgoldrunner.cpp:335 6213#, fuzzy, kde-format 6214#| msgid "Create Game..." 6215msgid "Create game..." 6216msgstr "Създаване на игра..." 6217 6218#: src/kgoldrunner.cpp:336 6219#, kde-format 6220msgid "Create a completely new game..." 6221msgstr "" 6222 6223#: src/kgoldrunner.cpp:339 6224#, fuzzy, kde-format 6225#| msgid "Edit Game Info..." 6226msgid "Edit Game &Info..." 6227msgstr "Информация за играта..." 6228 6229#: src/kgoldrunner.cpp:340 6230#, fuzzy, kde-format 6231#| msgid "Edit Game Info..." 6232msgid "Edit game info..." 6233msgstr "Информация за играта..." 6234 6235#: src/kgoldrunner.cpp:341 6236#, kde-format 6237msgid "Change the name, rules or description of a game..." 6238msgstr "" 6239 6240#: src/kgoldrunner.cpp:350 6241#, fuzzy, kde-format 6242#| msgid "Create Game..." 6243msgid "Change &Theme..." 6244msgstr "Създаване на игра..." 6245 6246#: src/kgoldrunner.cpp:351 6247#, kde-format 6248msgid "Change the graphics theme..." 6249msgstr "" 6250 6251#: src/kgoldrunner.cpp:352 6252#, kde-format 6253msgid "Alter the visual appearance of the runners and background scene..." 6254msgstr "" 6255 6256#: src/kgoldrunner.cpp:366 6257#, kde-format 6258msgid "&Play Sounds" 6259msgstr "" 6260 6261#: src/kgoldrunner.cpp:367 6262#, kde-format 6263msgid "Play sound effects." 6264msgstr "" 6265 6266#: src/kgoldrunner.cpp:368 6267#, kde-format 6268msgid "Play sound effects during the game." 6269msgstr "" 6270 6271#: src/kgoldrunner.cpp:371 6272#, kde-format 6273msgid "Play &Footstep Sounds" 6274msgstr "" 6275 6276#: src/kgoldrunner.cpp:372 src/kgoldrunner.cpp:373 6277#, kde-format 6278msgid "Make sounds of player's footsteps." 6279msgstr "" 6280 6281#: src/kgoldrunner.cpp:378 6282#, fuzzy, kde-format 6283#| msgid "&Don't Save" 6284msgid "&Demo At Start" 6285msgstr "&Без запис" 6286 6287#: src/kgoldrunner.cpp:379 src/kgoldrunner.cpp:380 6288#, kde-format 6289msgid "Run a demo when the game starts." 6290msgstr "" 6291 6292#: src/kgoldrunner.cpp:388 6293#, kde-format 6294msgid "&Mouse Controls Hero" 6295msgstr "Контролиране на героя с &мишката" 6296 6297#: src/kgoldrunner.cpp:389 6298#, fuzzy, kde-format 6299#| msgid "&Mouse Controls Hero" 6300msgid "Mouse controls hero." 6301msgstr "Контролиране на героя с &мишката" 6302 6303#: src/kgoldrunner.cpp:390 6304#, kde-format 6305msgid "Use the mouse to control the hero's moves." 6306msgstr "" 6307 6308#: src/kgoldrunner.cpp:394 6309#, kde-format 6310msgid "&Keyboard Controls Hero" 6311msgstr "Контролиране на героя с &клавиатурата" 6312 6313#: src/kgoldrunner.cpp:395 6314#, fuzzy, kde-format 6315#| msgid "&Keyboard Controls Hero" 6316msgid "Keyboard controls hero." 6317msgstr "Контролиране на героя с &клавиатурата" 6318 6319#: src/kgoldrunner.cpp:396 6320#, kde-format 6321msgid "Use the keyboard to control the hero's moves." 6322msgstr "" 6323 6324#: src/kgoldrunner.cpp:400 6325#, fuzzy, kde-format 6326#| msgid "&Keyboard Controls Hero" 6327msgid "Hybrid Control (&Laptop)" 6328msgstr "Контролиране на героя с &клавиатурата" 6329 6330#: src/kgoldrunner.cpp:401 6331#, kde-format 6332msgid "Pointer controls hero; dig using keyboard." 6333msgstr "" 6334 6335#: src/kgoldrunner.cpp:403 6336#, kde-format 6337msgid "" 6338"Use the laptop's pointer device to control the hero's moves, and use the " 6339"keyboard to dig left and right." 6340msgstr "" 6341 6342#: src/kgoldrunner.cpp:418 6343#, kde-format 6344msgid "&Click Key To Move" 6345msgstr "" 6346 6347#: src/kgoldrunner.cpp:419 6348#, kde-format 6349msgid "Click Key To Move." 6350msgstr "" 6351 6352#: src/kgoldrunner.cpp:420 6353#, kde-format 6354msgid "" 6355"In keyboard mode, click a direction-key to start moving and keep on going " 6356"until you click another key." 6357msgstr "" 6358 6359#: src/kgoldrunner.cpp:426 6360#, kde-format 6361msgid "&Hold Key To Move" 6362msgstr "" 6363 6364#: src/kgoldrunner.cpp:427 6365#, kde-format 6366msgid "Hold Key To Move." 6367msgstr "" 6368 6369#: src/kgoldrunner.cpp:428 6370#, kde-format 6371msgid "" 6372"In keyboard mode, hold down a direction-key to move and release it to stop." 6373msgstr "" 6374 6375#: src/kgoldrunner.cpp:445 6376#, kde-format 6377msgid "Normal Speed" 6378msgstr "Нормална скорост" 6379 6380#: src/kgoldrunner.cpp:446 6381#, fuzzy, kde-format 6382#| msgid "Normal Speed" 6383msgid "Set normal speed." 6384msgstr "Нормална скорост" 6385 6386#: src/kgoldrunner.cpp:447 6387#, fuzzy, kde-format 6388#| msgid "Normal Speed" 6389msgid "Set normal game speed." 6390msgstr "Нормална скорост" 6391 6392#: src/kgoldrunner.cpp:451 6393#, kde-format 6394msgid "Beginner Speed" 6395msgstr "Скорост за начинаещи" 6396 6397#: src/kgoldrunner.cpp:452 6398#, fuzzy, kde-format 6399#| msgid "Beginner Speed" 6400msgid "Set beginners' speed." 6401msgstr "Скорост за начинаещи" 6402 6403#: src/kgoldrunner.cpp:453 6404#, fuzzy, kde-format 6405#| msgid "Beginner Speed" 6406msgid "Set beginners' game speed (0.5 times normal)." 6407msgstr "Скорост за начинаещи" 6408 6409#: src/kgoldrunner.cpp:458 6410#, kde-format 6411msgid "Champion Speed" 6412msgstr "Скорост за експерти" 6413 6414#: src/kgoldrunner.cpp:459 6415#, fuzzy, kde-format 6416#| msgid "Champion Speed" 6417msgid "Set champions' speed." 6418msgstr "Скорост за експерти" 6419 6420#: src/kgoldrunner.cpp:460 6421#, fuzzy, kde-format 6422#| msgid "Champion Speed" 6423msgid "Set champions' game speed (1.5 times normal)." 6424msgstr "Скорост за експерти" 6425 6426#: src/kgoldrunner.cpp:464 6427#, kde-format 6428msgid "Increase Speed" 6429msgstr "Увеличаване на скоростта" 6430 6431#: src/kgoldrunner.cpp:465 6432#, fuzzy, kde-format 6433#| msgid "Increase Speed" 6434msgid "Increase speed." 6435msgstr "Увеличаване на скоростта" 6436 6437#: src/kgoldrunner.cpp:466 6438#, kde-format 6439msgid "Increase the game speed by 0.1 (maximum is 2.0 times normal)." 6440msgstr "" 6441 6442#: src/kgoldrunner.cpp:471 6443#, kde-format 6444msgid "Decrease Speed" 6445msgstr "Намаляване на скоростта" 6446 6447#: src/kgoldrunner.cpp:472 6448#, fuzzy, kde-format 6449#| msgid "Decrease Speed" 6450msgid "Decrease speed." 6451msgstr "Намаляване на скоростта" 6452 6453#: src/kgoldrunner.cpp:473 6454#, kde-format 6455msgid "Decrease the game speed by 0.1 (minimum is 0.2 times normal)." 6456msgstr "" 6457 6458#: src/kgoldrunner.cpp:503 6459#, fuzzy, kde-format 6460#| msgid "Step" 6461msgid "Stop" 6462msgstr "Стъпка" 6463 6464#: src/kgoldrunner.cpp:504 6465#, kde-format 6466msgid "Move Right" 6467msgstr "Движение надясно" 6468 6469#: src/kgoldrunner.cpp:505 6470#, kde-format 6471msgid "Move Left" 6472msgstr "Движение наляво" 6473 6474#: src/kgoldrunner.cpp:506 6475#, kde-format 6476msgid "Move Up" 6477msgstr "Движение нагоре" 6478 6479#: src/kgoldrunner.cpp:507 6480#, kde-format 6481msgid "Move Down" 6482msgstr "Движение надолу" 6483 6484#: src/kgoldrunner.cpp:508 6485#, kde-format 6486msgid "Dig Right" 6487msgstr "Копаене вдясно" 6488 6489#: src/kgoldrunner.cpp:509 6490#, kde-format 6491msgid "Dig Left" 6492msgstr "Копаене вляво" 6493 6494#: src/kgoldrunner.cpp:533 6495#, fuzzy, kde-format 6496#| msgid "Step" 6497msgid "Do a Step" 6498msgstr "Стъпка" 6499 6500#: src/kgoldrunner.cpp:534 6501#, kde-format 6502msgid "Test Bug Fix" 6503msgstr "Тестване на оправена грешка" 6504 6505#: src/kgoldrunner.cpp:535 6506#, kde-format 6507msgid "Show Positions" 6508msgstr "Показване на позициите" 6509 6510#: src/kgoldrunner.cpp:536 6511#, kde-format 6512msgid "Start Logging" 6513msgstr "Сечене" 6514 6515#: src/kgoldrunner.cpp:537 6516#, kde-format 6517msgid "Show Hero" 6518msgstr "Показване на героя" 6519 6520#: src/kgoldrunner.cpp:538 6521#, kde-format 6522msgid "Show Object" 6523msgstr "Показване на предмет" 6524 6525#: src/kgoldrunner.cpp:540 src/kgoldrunner.cpp:541 src/kgoldrunner.cpp:542 6526#: src/kgoldrunner.cpp:543 src/kgoldrunner.cpp:544 src/kgoldrunner.cpp:545 6527#: src/kgoldrunner.cpp:546 6528#, kde-format 6529msgid "Show Enemy" 6530msgstr "Показване на врага" 6531 6532#: src/kgoldrunner.cpp:734 6533#, kde-format 6534msgid "The game is paused" 6535msgstr "" 6536 6537#: src/kgoldrunner.cpp:736 6538#, kde-format 6539msgid "Press \"%1\" to RESUME" 6540msgstr " Натиснете \"%1\" за продължение " 6541 6542#: src/kgoldrunner.cpp:738 6543#, fuzzy, kde-format 6544#| msgid "Press \"%1\" to RESUME" 6545msgid "Press \"%1\" or \"%2\" to RESUME" 6546msgstr " Натиснете \"%1\" за продължение " 6547 6548#: src/kgoldrunner.cpp:745 6549#, kde-format 6550msgid "Press \"%1\" to PAUSE" 6551msgstr " Натиснете \"%1\" за пауза " 6552 6553#: src/kgoldrunner.cpp:747 6554#, fuzzy, kde-format 6555#| msgid "Press \"%1\" to PAUSE" 6556msgid "Press \"%1\" or \"%2\" to PAUSE" 6557msgstr " Натиснете \"%1\" за пауза " 6558 6559#: src/kgoldrunner.cpp:759 6560#, fuzzy, kde-format 6561#| msgid " Has hint " 6562msgid "Has hint" 6563msgstr " Подсказки " 6564 6565#: src/kgoldrunner.cpp:759 6566#, fuzzy, kde-format 6567#| msgid "No hint!" 6568msgid "No hint" 6569msgstr " Без подсказки!" 6570 6571#: src/kgoldrunner.cpp:876 6572#, kde-format 6573msgid "Get Folders" 6574msgstr "Отваряне на директории" 6575 6576#: src/kgoldrunner.cpp:877 6577#, fuzzy, kde-format 6578#| msgid "" 6579#| "Cannot find system games sub-folder '%1/system/' in area '%2' of the KDE " 6580#| "folder ($KDEDIRS)." 6581msgid "Cannot find system games sub-folder '/system/' in areas '%1'." 6582msgstr "" 6583"Не могат да бъдат намерени системните игри от поддиректорията \"%1/system/\" " 6584"в областта \"%2\" в директорията на KDE ($KDEDIRS)." 6585 6586#: src/kgoldrunner.cpp:910 6587#, kde-format 6588msgid "Edit Name/Hint" 6589msgstr "Редактиране на име/подсказка" 6590 6591#: src/kgoldrunner.cpp:911 6592#, fuzzy, kde-format 6593#| msgid "Edit Level Name && Hint" 6594msgid "Edit level name or hint" 6595msgstr "Редактиране име на ниво и подсказка" 6596 6597#: src/kgoldrunner.cpp:912 6598#, kde-format 6599msgid "Edit text for the name or hint of a level" 6600msgstr "" 6601 6602#: src/kgoldrunner.cpp:915 6603#, fuzzy, kde-format 6604#| msgid "Edit Name/Hint" 6605msgid "Name/Hint" 6606msgstr "Редактиране на име/подсказка" 6607 6608#: src/kgoldrunner.cpp:918 6609#, fuzzy, kde-format 6610#| msgid "Traps" 6611msgid "Erase" 6612msgstr "Капани" 6613 6614#: src/kgoldrunner.cpp:918 6615#, fuzzy, kde-format 6616#| msgid "Traps" 6617msgid "Space/Erase" 6618msgstr "Капани" 6619 6620#: src/kgoldrunner.cpp:919 6621#, kde-format 6622msgid "Paint empty squares or erase" 6623msgstr "" 6624 6625#: src/kgoldrunner.cpp:920 6626#, kde-format 6627msgid "Erase objects or paint empty squares" 6628msgstr "" 6629 6630#: src/kgoldrunner.cpp:923 6631#, kde-format 6632msgid "Hero" 6633msgstr "Герой" 6634 6635#: src/kgoldrunner.cpp:924 6636#, fuzzy, kde-format 6637#| msgid "Move Down" 6638msgid "Move hero" 6639msgstr "Движение надолу" 6640 6641#: src/kgoldrunner.cpp:925 6642#, kde-format 6643msgid "Change the hero's starting position" 6644msgstr "" 6645 6646#: src/kgoldrunner.cpp:928 6647#, kde-format 6648msgid "Enemy" 6649msgstr "Враг" 6650 6651#: src/kgoldrunner.cpp:929 6652#, kde-format 6653msgid "Paint enemies" 6654msgstr "" 6655 6656#: src/kgoldrunner.cpp:930 6657#, kde-format 6658msgid "Paint enemies at their starting positions" 6659msgstr "" 6660 6661#: src/kgoldrunner.cpp:934 6662#, kde-format 6663msgid "Brick" 6664msgstr "" 6665 6666#: src/kgoldrunner.cpp:935 6667#, fuzzy, kde-format 6668#| msgid "Brick (can dig)" 6669msgid "Paint bricks (can dig)" 6670msgstr "Тухла (може да се копае)" 6671 6672#: src/kgoldrunner.cpp:936 6673#, kde-format 6674msgid "Paint bricks (diggable objects)" 6675msgstr "" 6676 6677#: src/kgoldrunner.cpp:939 6678#, kde-format 6679msgid "Concrete" 6680msgstr "" 6681 6682#: src/kgoldrunner.cpp:940 6683#, fuzzy, kde-format 6684#| msgid "Concrete (cannot dig)" 6685msgid "Paint concrete (cannot dig)" 6686msgstr "Бетон (не може да се копае)" 6687 6688#: src/kgoldrunner.cpp:941 6689#, kde-format 6690msgid "Paint concrete objects (not diggable)" 6691msgstr "" 6692 6693#: src/kgoldrunner.cpp:944 6694#, fuzzy, kde-format 6695#| msgid "Traps" 6696msgid "Trap" 6697msgstr "Капани" 6698 6699#: src/kgoldrunner.cpp:944 6700#, fuzzy, kde-format 6701#| msgid "False Bricks" 6702msgid "Trap/False Brick" 6703msgstr "Фалшиви тухли" 6704 6705#: src/kgoldrunner.cpp:945 src/kgoldrunner.cpp:947 6706#, fuzzy, kde-format 6707#| msgid "Trap (can fall through)" 6708msgid "Paint traps or false bricks (can fall through)" 6709msgstr "Капан (може да се пропада през него)" 6710 6711#: src/kgoldrunner.cpp:951 6712#, kde-format 6713msgid "Ladder" 6714msgstr "Стълба" 6715 6716#: src/kgoldrunner.cpp:952 6717#, fuzzy, kde-format 6718#| msgid "Hidden ladder" 6719msgid "Paint ladders" 6720msgstr "Скрита стълба" 6721 6722#: src/kgoldrunner.cpp:953 6723#, kde-format 6724msgid "Paint ladders (ways to go up or down)" 6725msgstr "" 6726 6727#: src/kgoldrunner.cpp:956 6728#, fuzzy, kde-format 6729#| msgid "Ladder" 6730msgid "H Ladder" 6731msgstr "Стълба" 6732 6733#: src/kgoldrunner.cpp:956 6734#, fuzzy, kde-format 6735#| msgid "Hidden ladder" 6736msgid "Hidden Ladder" 6737msgstr "Скрита стълба" 6738 6739#: src/kgoldrunner.cpp:957 6740#, fuzzy, kde-format 6741#| msgid "Hidden ladder" 6742msgid "Paint hidden ladders" 6743msgstr "Скрита стълба" 6744 6745#: src/kgoldrunner.cpp:958 6746#, kde-format 6747msgid "Paint hidden ladders, which appear when all the gold is gone" 6748msgstr "" 6749 6750#: src/kgoldrunner.cpp:962 6751#, fuzzy, kde-format 6752#| msgid "Bars" 6753msgid "Bar" 6754msgstr "Лостове" 6755 6756#: src/kgoldrunner.cpp:962 6757#, kde-format 6758msgid "Bar/Pole" 6759msgstr "" 6760 6761#: src/kgoldrunner.cpp:963 6762#, kde-format 6763msgid "Paint bars or poles" 6764msgstr "" 6765 6766#: src/kgoldrunner.cpp:964 6767#, kde-format 6768msgid "Paint bars or poles (can fall from these)" 6769msgstr "" 6770 6771#: src/kgoldrunner.cpp:968 6772#, fuzzy, kde-format 6773#| msgid "Gold Bars" 6774msgid "Gold" 6775msgstr "Златни лостове" 6776 6777#: src/kgoldrunner.cpp:968 6778#, kde-format 6779msgid "Gold/Treasure" 6780msgstr "" 6781 6782#: src/kgoldrunner.cpp:969 6783#, kde-format 6784msgid "Paint gold (or other treasure)" 6785msgstr "" 6786 6787#: src/kgoldrunner.cpp:970 6788#, kde-format 6789msgid "Paint gold pieces (or other treasure)" 6790msgstr "" 6791 6792#. i18n: ectx: Menu (editor) 6793#: src/kgoldrunnerui.rc:20 6794#, kde-format 6795msgid "&Editor" 6796msgstr "&Редактиране" 6797 6798#. i18n: ectx: ToolBar (editToolbar) 6799#: src/kgoldrunnerui.rc:52 6800#, kde-format 6801msgid "Edit Toolbar" 6802msgstr "Редактиране на лентата с инструменти" 6803 6804#: src/kgrdialog.cpp:34 6805#, fuzzy, kde-format 6806#| msgid "Edit Name & Hint" 6807msgctxt "@title:window" 6808msgid "Edit Name or Hint" 6809msgstr "Редактиране на име и подсказка" 6810 6811#: src/kgrdialog.cpp:56 6812#, kde-format 6813msgid "Name of level:" 6814msgstr "Име на ниво:" 6815 6816#: src/kgrdialog.cpp:63 6817#, kde-format 6818msgid "Hint for level:" 6819msgstr "Подсказка за ниво:" 6820 6821#: src/kgrdialog.cpp:103 src/kgrdialog.cpp:172 6822#, fuzzy, kde-format 6823#| msgid "Edit Game Info" 6824msgctxt "@title:window" 6825msgid "Edit Game Info" 6826msgstr "Редактиране на информацията" 6827 6828#: src/kgrdialog.cpp:123 6829#, kde-format 6830msgid "Name of game:" 6831msgstr "Име на игра:" 6832 6833#: src/kgrdialog.cpp:131 6834#, kde-format 6835msgid "File name prefix:" 6836msgstr "Представка за име на файл:" 6837 6838#: src/kgrdialog.cpp:139 6839#, kde-format 6840msgid "Traditional rules" 6841msgstr "Традиционни правила" 6842 6843#: src/kgrdialog.cpp:140 6844#, kde-format 6845msgid "KGoldrunner rules" 6846msgstr "Правила на KGoldrunner" 6847 6848#: src/kgrdialog.cpp:149 src/kgrdialog.cpp:184 6849#, fuzzy, kde-format 6850#| msgid "%1 levels" 6851msgid "1 level" 6852msgid_plural "%1 levels" 6853msgstr[0] "%1 нива" 6854msgstr[1] "%1 нива" 6855 6856#: src/kgrdialog.cpp:152 6857#, kde-format 6858msgid "About this game:" 6859msgstr "Относно тази игра:" 6860 6861#: src/kgrdialog.cpp:169 6862#, fuzzy, kde-format 6863#| msgid "Create Game" 6864msgctxt "@title:window" 6865msgid "Create Game" 6866msgstr "Създаване на игра" 6867 6868#: src/kgrdialog.cpp:186 6869#, kde-format 6870msgid "Save Changes" 6871msgstr "Запис на промените" 6872 6873#: src/kgrdialog.cpp:191 6874#, kde-format 6875msgid "0 levels" 6876msgstr "0 нива" 6877 6878#: src/kgrdialog.cpp:192 src/kgrselector.cpp:266 6879#, kde-format 6880msgid "Save New" 6881msgstr "Запис на нова игра" 6882 6883#: src/kgrdialog.cpp:247 6884#, fuzzy, kde-format 6885#| msgid "Select Saved Game" 6886msgctxt "@title:window" 6887msgid "Select Saved Game" 6888msgstr "Избор на записана игра" 6889 6890#: src/kgrdialog.cpp:266 6891#, kde-format 6892msgid "Game Level/Lives/Score Day Date Time " 6893msgstr "" 6894"Игра Ниво/Животи/Резултат Ден Дата Час " 6895 6896#: src/kgreditor.cpp:66 6897#, kde-format 6898msgid "Create Level" 6899msgstr "Създаване на ниво" 6900 6901#: src/kgreditor.cpp:67 6902#, kde-format 6903msgid "" 6904"You cannot create and save a level until you have created a game to hold it. " 6905"Try menu item \"Create Game\"." 6906msgstr "" 6907"Не може да създавате и записвате ниво преди да сте създали игра. Пробвайте " 6908"\"Създаване на игра\" от менюто." 6909 6910#: src/kgreditor.cpp:115 src/kgreditor.cpp:137 src/kgrselector.cpp:263 6911#, kde-format 6912msgid "Edit Level" 6913msgstr "Редактиране на ниво" 6914 6915#: src/kgreditor.cpp:116 6916#, kde-format 6917msgid "" 6918"You cannot edit and save a level until you have created a game and a level. " 6919"Try menu item \"Create Game\"." 6920msgstr "" 6921"Не може да редактирате и записвате ниво преди да сте създали игра и ниво. " 6922"Пробвайте \"Създаване на игра\" от менюто." 6923 6924#: src/kgreditor.cpp:138 6925#, fuzzy, kde-format 6926#| msgid "" 6927#| "It is OK to edit a system level, but you MUST save the level in one of " 6928#| "your own games. You're not just taking a peek at the hidden ladders and " 6929#| "fall-through bricks, are you? :-)" 6930msgid "" 6931"It is OK to edit a system level, but you MUST save the level in one of your " 6932"own games. You are not just taking a peek at the hidden ladders and fall-" 6933"through bricks, are you? :-)" 6934msgstr "" 6935"Няма проблем да се редактира системно ниво, но трябва да запишете нивото в " 6936"една от вашите собствени игри. Нали не поглеждате към скритите стълби и " 6937"пропадащи тухли само от любопитство? :-)" 6938 6939#: src/kgreditor.cpp:242 src/kgreditor.cpp:260 src/kgrgame.cpp:260 6940#, kde-format 6941msgid "Save Level" 6942msgstr "Запис на ниво" 6943 6944#: src/kgreditor.cpp:243 6945#, kde-format 6946msgid "Do you want to insert a level and move existing levels up by one?" 6947msgstr "" 6948"Искате ли да бъде вмъкнато ниво и да се повиши броят на съществуващите нива " 6949"с едно?" 6950 6951#: src/kgreditor.cpp:245 6952#, kde-format 6953msgid "&Insert Level" 6954msgstr "&Вмъкване на ниво" 6955 6956#: src/kgreditor.cpp:245 src/kgreditor.cpp:444 6957#, kde-format 6958msgid "&Cancel" 6959msgstr "" 6960 6961#: src/kgreditor.cpp:261 src/kgreditor.cpp:779 src/kgrgame.cpp:1483 6962#: src/kgrgame.cpp:1691 6963#, kde-format 6964msgid "Cannot open file '%1' for output." 6965msgstr "Файлът \"%1\" не може да бъде отворен за запис." 6966 6967#: src/kgreditor.cpp:316 src/kgreditor.cpp:332 src/kgreditor.cpp:340 6968#: src/kgreditor.cpp:355 6969#, kde-format 6970msgid "Move Level" 6971msgstr "Преместване на ниво" 6972 6973#: src/kgreditor.cpp:317 6974#, fuzzy, kde-format 6975#| msgid "You must first load a level to be moved. Use the %1 or %2 menu." 6976msgid "You must first load a level to be moved. Use the \"%1\" or \"%2\" menu." 6977msgstr "" 6978"За да преместите ниво, първо трябва да го заредите. Използвайте %1 или %2 от " 6979"менюто." 6980 6981#: src/kgreditor.cpp:319 6982#, kde-format 6983msgid "Game" 6984msgstr "Игра" 6985 6986#: src/kgreditor.cpp:319 src/kgreditor.cpp:639 6987#, kde-format 6988msgid "Editor" 6989msgstr "Редактор" 6990 6991#: src/kgreditor.cpp:333 6992#, kde-format 6993msgid "" 6994"You cannot move a level until you have created a game and at least two " 6995"levels. Try menu item \"Create Game\"." 6996msgstr "" 6997"Не може да премествате ниво докато не сте създали игра и най-малко две нива. " 6998"Пробвайте \"Създаване на игра\" от менюто." 6999 7000#: src/kgreditor.cpp:341 7001#, kde-format 7002msgid "Sorry, you cannot move a system level." 7003msgstr "Не може да местите системно ниво." 7004 7005#: src/kgreditor.cpp:356 7006#, kde-format 7007msgid "You must change the level or the game or both." 7008msgstr "Трябва да промените нивото или играта, или и двете." 7009 7010#: src/kgreditor.cpp:418 src/kgreditor.cpp:441 src/kgreditor.cpp:459 7011#: src/kgrselector.cpp:272 7012#, kde-format 7013msgid "Delete Level" 7014msgstr "Изтриване на ниво" 7015 7016#: src/kgreditor.cpp:419 7017#, kde-format 7018msgid "" 7019"You cannot delete a level until you have created a game and a level. Try " 7020"menu item \"Create Game\"." 7021msgstr "" 7022"Не може да изтривате ниво докато не сте създали игра и ниво. Пробвайте " 7023"\"Създаване на игра\" от менюто." 7024 7025#: src/kgreditor.cpp:442 7026#, kde-format 7027msgid "Do you want to delete a level and move higher levels down by one?" 7028msgstr "" 7029"Искате ли да бъде изтрито ниво и да се намали броят на съществуващите нива с " 7030"едно?" 7031 7032#: src/kgreditor.cpp:444 7033#, kde-format 7034msgid "&Delete Level" 7035msgstr "&Изтриване на ниво" 7036 7037#: src/kgreditor.cpp:460 7038#, kde-format 7039msgid "Cannot find file '%1' to be deleted." 7040msgstr "Файлът \"%1\" не може да бъде намерен и изтрит." 7041 7042#: src/kgreditor.cpp:508 src/kgreditor.cpp:518 src/kgreditor.cpp:523 7043#: src/kgreditor.cpp:537 src/kgreditor.cpp:555 src/kgreditor.cpp:767 7044#: src/kgreditor.cpp:778 7045#, kde-format 7046msgid "Save Game Info" 7047msgstr "Запис на информация за играта" 7048 7049#: src/kgreditor.cpp:509 7050#, kde-format 7051msgid "You must enter a name for the game." 7052msgstr "Трябва да въведете име на играта." 7053 7054#: src/kgreditor.cpp:519 7055#, kde-format 7056msgid "You must enter a filename prefix for the game." 7057msgstr "Трябва да въведете представка за името на файла на играта." 7058 7059#: src/kgreditor.cpp:524 7060#, kde-format 7061msgid "The filename prefix should not be more than 5 characters." 7062msgstr "" 7063"Представката за името на файла на играта не трябва да е по-дълъг от 5 знака." 7064 7065#: src/kgreditor.cpp:538 7066#, kde-format 7067msgid "The filename prefix should be all alphabetic characters." 7068msgstr "Представката за името на файла на играта трябва да съдържа само букви." 7069 7070#: src/kgreditor.cpp:556 7071#, kde-format 7072msgid "The filename prefix '%1' is already in use." 7073msgstr "Представката \"%1\" вече се използва." 7074 7075#: src/kgreditor.cpp:640 7076#, kde-format 7077msgid "You have not saved your work. Do you want to save it now?" 7078msgstr "Не сте записали работата си. Искате ли да го направите сега?" 7079 7080#: src/kgreditor.cpp:642 7081#, fuzzy, kde-format 7082#| msgid "&Don't Save" 7083msgid "&Save" 7084msgstr "&Без запис" 7085 7086#: src/kgreditor.cpp:642 7087#, fuzzy, kde-format 7088#| msgid "&Don't Save" 7089msgid "&Do Not Save" 7090msgstr "&Без запис" 7091 7092#: src/kgreditor.cpp:643 7093#, kde-format 7094msgid "&Go on editing" 7095msgstr "Про&дължение на редактирането" 7096 7097#: src/kgreditor.cpp:768 7098#, kde-format 7099msgid "You can only modify user games." 7100msgstr "Може да променяте само потребителските игри." 7101 7102#: src/kgreditor.cpp:829 7103#, kde-format 7104msgid "New Level" 7105msgstr "Ново ниво" 7106 7107#: src/kgreditor.cpp:839 src/kgrgame.cpp:1388 7108#, kde-format 7109msgctxt "Game name - level number." 7110msgid "%1 - %2" 7111msgstr "" 7112 7113#: src/kgreditor.cpp:843 src/kgrgame.cpp:1391 7114#, kde-format 7115msgctxt "Game name - level number - level name." 7116msgid "%1 - %2 - %3" 7117msgstr "" 7118 7119#: src/kgrgame.cpp:109 7120#, kde-format 7121msgid "Click anywhere to begin live play" 7122msgstr "" 7123 7124#: src/kgrgame.cpp:190 7125#, fuzzy, kde-format 7126#| msgid "Play &Next Level..." 7127msgid "Play Next Level" 7128msgstr "&Следващо ниво..." 7129 7130#: src/kgrgame.cpp:191 7131#, fuzzy, kde-format 7132#| msgid "" 7133#| "There is no folder '%1' to hold levels for the '%2' game. Please make " 7134#| "sure '%3' has been run in the '%4' folder." 7135msgid "There are no more levels in this game." 7136msgstr "" 7137"Директорията \"%1\" за запис на нивата от играта \"%2\" не съществува. Моля, " 7138"уверете се, че \"%3\" е в директорията \"%4\"." 7139 7140#: src/kgrgame.cpp:261 7141#, kde-format 7142msgid "Inappropriate action: you are not editing a level." 7143msgstr "Неподходящо действие: вие не редактирате ниво." 7144 7145#: src/kgrgame.cpp:420 7146#, kde-format 7147msgid "No Sound" 7148msgstr "" 7149 7150#: src/kgrgame.cpp:421 7151#, kde-format 7152msgid "" 7153"Warning: This copy of KGoldrunner has no sound.\n" 7154"\n" 7155"This is because no development versions of the OpenAL and SndFile libraries " 7156"were present when it was compiled and built." 7157msgstr "" 7158 7159#: src/kgrgame.cpp:625 src/kgrgame.cpp:782 7160#, kde-format 7161msgid "Game Paused" 7162msgstr "" 7163 7164#: src/kgrgame.cpp:626 7165#, kde-format 7166msgid "" 7167"The replay has stopped and the game is pausing while you prepare to go on " 7168"playing. Please press the Pause key (default P or Esc) when you are ready." 7169msgstr "" 7170 7171#: src/kgrgame.cpp:670 src/kgrgame.cpp:676 7172#, fuzzy, kde-format 7173#| msgid "&Play Any Level..." 7174msgid "Replay Last Level" 7175msgstr "П&роизволно ниво..." 7176 7177#: src/kgrgame.cpp:671 7178#, kde-format 7179msgid "" 7180"ERROR: Could not find and replay a recording of the last level you played." 7181msgstr "" 7182 7183#: src/kgrgame.cpp:677 7184#, kde-format 7185msgid "" 7186"There is no last level to replay. You need to play a level to completion, " 7187"win or lose, before you can use the Replay Last Level action." 7188msgstr "" 7189 7190#: src/kgrgame.cpp:695 7191#, fuzzy, kde-format 7192#| msgid "Getting Started" 7193msgctxt "@title:window" 7194msgid "Quick Start" 7195msgstr "Започване" 7196 7197#: src/kgrgame.cpp:712 7198#, kde-format 7199msgctxt "Button text: start playing a game" 7200msgid "&PLAY" 7201msgstr "" 7202 7203#: src/kgrgame.cpp:713 7204#, kde-format 7205msgid "Start playing this level" 7206msgstr "" 7207 7208#: src/kgrgame.cpp:715 7209#, kde-format 7210msgid "" 7211"Set up to start playing the game and level being shown, as soon as you " 7212"click, move the mouse or press a key" 7213msgstr "" 7214 7215#: src/kgrgame.cpp:719 7216#, kde-format 7217msgid "&Quit" 7218msgstr "" 7219 7220#: src/kgrgame.cpp:720 7221#, fuzzy, kde-format 7222#| msgid "KGoldrunner" 7223msgid "Close KGoldrunner" 7224msgstr "KGoldrunner" 7225 7226#: src/kgrgame.cpp:724 7227#, kde-format 7228msgid "Start a different game or level" 7229msgstr "" 7230 7231#: src/kgrgame.cpp:726 7232#, kde-format 7233msgid "" 7234"Use the Select Game dialog box to choose a different game or level and start " 7235"playing it" 7236msgstr "" 7237 7238#: src/kgrgame.cpp:730 7239#, kde-format 7240msgid "&Use Menu" 7241msgstr "" 7242 7243#: src/kgrgame.cpp:732 7244#, kde-format 7245msgid "Use the menus to choose other actions" 7246msgstr "" 7247 7248#: src/kgrgame.cpp:734 7249#, kde-format 7250msgid "" 7251"Before playing, use the menus to choose other actions, such as loading a " 7252"saved game or changing the theme" 7253msgstr "" 7254 7255#: src/kgrgame.cpp:783 7256#, kde-format 7257msgid "" 7258"The game is halted. You will need to press the Pause key (default P or Esc) " 7259"when you are ready to play." 7260msgstr "" 7261 7262#: src/kgrgame.cpp:836 7263#, fuzzy, kde-format 7264#| msgid "Show Positions" 7265msgid "Show a Solution" 7266msgstr "Показване на позициите" 7267 7268#: src/kgrgame.cpp:837 7269#, kde-format 7270msgid "" 7271"Sorry, although all levels of KGoldrunner can be solved, no solution has " 7272"been recorded yet for the level you selected." 7273msgstr "" 7274 7275#: src/kgrgame.cpp:848 7276#, fuzzy, kde-format 7277#| msgid "&Play Any Level..." 7278msgid "Replay Any Level" 7279msgstr "П&роизволно ниво..." 7280 7281#: src/kgrgame.cpp:849 src/kgrgame.cpp:2053 7282#, kde-format 7283msgid "" 7284"Sorry, you do not seem to have played and recorded the selected level before." 7285msgstr "" 7286 7287#: src/kgrgame.cpp:1063 7288#, kde-format 7289msgid "" 7290"<NOBR><B>GAME OVER !!!</B></NOBR><P>Would you like to try this level again?</" 7291"P>" 7292msgstr "" 7293 7294#: src/kgrgame.cpp:1065 7295#, kde-format 7296msgid "Game Over" 7297msgstr "Играта свърши" 7298 7299#: src/kgrgame.cpp:1066 7300#, kde-format 7301msgid "&Try Again" 7302msgstr "" 7303 7304#: src/kgrgame.cpp:1066 7305#, fuzzy, kde-format 7306#| msgid "&Midnight" 7307msgid "&Finish" 7308msgstr "&Полунощ" 7309 7310#: src/kgrgame.cpp:1140 7311#, fuzzy, kde-format 7312#| msgid "" 7313#| "<b>CONGRATULATIONS !!!!</b><p>You have conquered the last level in the %1 " 7314#| "game !!</p>" 7315msgid "" 7316"<b>CONGRATULATIONS !!!!</b><p>You have conquered the last level in the <b>" 7317"\"%1\"</b> game !!</p>" 7318msgstr "" 7319"<b>Поздравления!</b><p>Вие превзехте и последното ниво в играта \"%1\"!</p>" 7320 7321#: src/kgrgame.cpp:1297 7322#, kde-format 7323msgid "Hint" 7324msgstr "Подсказка" 7325 7326#: src/kgrgame.cpp:1303 7327#, kde-format 7328msgid "&OK" 7329msgstr "" 7330 7331#: src/kgrgame.cpp:1316 7332#, kde-format 7333msgid "Sorry, there is no hint for this level." 7334msgstr "Няма подсказка за нивото." 7335 7336#: src/kgrgame.cpp:1378 7337#, kde-format 7338msgid "T H E E N D" 7339msgstr "" 7340 7341#: src/kgrgame.cpp:1415 7342#, fuzzy, kde-format 7343#| msgid "" 7344#| "You have pressed a key that can be used to move the Hero. Do you want to " 7345#| "switch automatically to keyboard control? Mouse control is easier to use " 7346#| "in the long term - like riding a bike rather than walking!" 7347msgid "" 7348"You have pressed a key that can be used to control the Hero. Do you want to " 7349"switch automatically to keyboard control? Pointer control is easier to use " 7350"in the long term - like riding a bike rather than walking!" 7351msgstr "" 7352"Натиснахте клавиш от клавиатурата, който може да се използва за придвижване " 7353"на героя. Искате ли автоматично превключване към управление с клавиатурата? " 7354"Управлението с мишката е по-лесно при по-дълга игра - както карането на " 7355"велосипед е по-лесно от ходенето!" 7356 7357#: src/kgrgame.cpp:1419 7358#, kde-format 7359msgid "Switch to Keyboard Mode" 7360msgstr "Превключване в режим на клавиатура" 7361 7362#: src/kgrgame.cpp:1420 7363#, kde-format 7364msgid "Switch to &Keyboard Mode" 7365msgstr "Превключване в режим на &клавиатура" 7366 7367#: src/kgrgame.cpp:1421 7368#, kde-format 7369msgid "Stay in &Mouse Mode" 7370msgstr "Оставане в режим на &мишка" 7371 7372#: src/kgrgame.cpp:1422 7373#, fuzzy, kde-format 7374#| msgid "Switch to Keyboard Mode" 7375msgid "Keyboard Mode" 7376msgstr "Превключване в режим на клавиатура" 7377 7378#: src/kgrgame.cpp:1456 src/kgrgame.cpp:1482 src/kgrgame.cpp:1492 7379#: src/kgrgame.cpp:1511 src/kgrgame.cpp:1517 7380#, kde-format 7381msgid "Save Game" 7382msgstr "Запис на игра" 7383 7384#: src/kgrgame.cpp:1457 7385#, fuzzy, kde-format 7386#| msgid "" 7387#| "Sorry, you cannot save your game play while you are editing. Please try " 7388#| "menu item %1." 7389msgid "" 7390"Sorry, you cannot save your game play while you are editing. Please try menu " 7391"item \"%1\"." 7392msgstr "" 7393"Не може да запишете играта докато редактирате. Моля, опитайте %1 от менюто." 7394 7395#: src/kgrgame.cpp:1493 src/kgrgame.cpp:1537 src/kgrgame.cpp:1652 7396#: src/kgrgame.cpp:1855 src/kgrgame.cpp:2019 src/kgrgameio.cpp:170 7397#, kde-format 7398msgid "Cannot open file '%1' for read-only." 7399msgstr "Файлът \"%1\" не може да бъде отворен само за четене." 7400 7401#: src/kgrgame.cpp:1512 7402#, kde-format 7403msgid "" 7404"Please note: for reasons of simplicity, your saved game position and score " 7405"will be as they were at the start of this level, not as they are now." 7406msgstr "" 7407"Имайте предвид, че за да не се усложняват нещата, вашите записана игра и " 7408"резултат ще бъдат такива, каквито бяха при започването на нивото, а не " 7409"каквито са сега." 7410 7411#: src/kgrgame.cpp:1518 7412#, kde-format 7413msgid "Error: Failed to save your game." 7414msgstr "" 7415 7416#: src/kgrgame.cpp:1530 src/kgrgame.cpp:1536 src/kgrgame.cpp:1574 7417#, kde-format 7418msgid "Load Game" 7419msgstr "Зареждане на игра" 7420 7421#: src/kgrgame.cpp:1531 7422#, kde-format 7423msgid "Sorry, there are no saved games." 7424msgstr "Няма записани игри." 7425 7426#: src/kgrgame.cpp:1575 7427#, kde-format 7428msgid "Cannot find the game with prefix '%1'." 7429msgstr "Не може да бъде намерена играта с представка \"%1\"." 7430 7431#: src/kgrgame.cpp:1633 7432#, kde-format 7433msgid "Unknown" 7434msgstr "Непознато" 7435 7436#: src/kgrgame.cpp:1651 src/kgrgame.cpp:1690 7437#, kde-format 7438msgid "Check for High Score" 7439msgstr "Проверка за резултат" 7440 7441#: src/kgrgame.cpp:1708 7442#, fuzzy, kde-format 7443#| msgid "" 7444#| "<b>Congratulations !!!</b> You have achieved a high score in this game. " 7445#| "Please enter your name so that it may be enshrined in the KGoldrunner " 7446#| "Hall of Fame." 7447msgid "" 7448"<html><b>Congratulations !!!</b><br/>You have achieved a high score in this " 7449"game.<br/>Please enter your name so that it may be enshrined<br/>in the " 7450"KGoldrunner Hall of Fame.</html>" 7451msgstr "" 7452"<b>Поздравления!</b> Вие постигнахте висок резултат в тази игра. Моля, " 7453"въведете името си, за да може да бъдете записан в класирането." 7454 7455#: src/kgrgame.cpp:1722 7456#, fuzzy, kde-format 7457#| msgid "Save High Score" 7458msgctxt "@title:window" 7459msgid "Save High Score" 7460msgstr "Запис на резултат" 7461 7462#: src/kgrgame.cpp:1809 7463#, kde-format 7464msgid "Save High Score" 7465msgstr "Запис на резултат" 7466 7467#: src/kgrgame.cpp:1810 7468#, kde-format 7469msgid "Error: Failed to save your high score." 7470msgstr "" 7471 7472#: src/kgrgame.cpp:1822 src/kgrgame.cpp:1845 src/kgrgame.cpp:1854 7473#, kde-format 7474msgid "Show High Scores" 7475msgstr "Показване на резултати" 7476 7477#: src/kgrgame.cpp:1823 7478#, kde-format 7479msgid "Sorry, we do not keep high scores for tutorial games." 7480msgstr "Не се пазят резултати в игрите за обучение." 7481 7482#: src/kgrgame.cpp:1846 7483#, fuzzy, kde-format 7484#| msgid "Sorry, there are no high scores for the %1 game yet." 7485msgid "Sorry, there are no high scores for the \"%1\" game yet." 7486msgstr "Все още няма резултати за играта %1." 7487 7488#: src/kgrgame.cpp:1870 7489#, fuzzy, kde-format 7490#| msgid "" 7491#| "<center><h2>KGoldrunner Hall of Fame</h2></center><br><center><h3>\"%1\" " 7492#| "Game</h3></center>" 7493msgid "" 7494"<center><h2>KGoldrunner Hall of Fame</h2></center><center><h3>\"%1\" Game</" 7495"h3></center>" 7496msgstr "" 7497"<center><h2>Класиране за KGoldrunner</h2></center><br><center><h3>Игра " 7498"\"%1\"</h3></center>" 7499 7500#: src/kgrgame.cpp:1880 7501#, kde-format 7502msgctxt "1, 2, 3 etc." 7503msgid "Rank" 7504msgstr "" 7505 7506#: src/kgrgame.cpp:1881 7507#, kde-format 7508msgctxt "Person" 7509msgid "Name" 7510msgstr "Име" 7511 7512#: src/kgrgame.cpp:1882 7513#, kde-format 7514msgctxt "Game level reached" 7515msgid "Level" 7516msgstr "Ниво" 7517 7518#: src/kgrgame.cpp:1883 7519#, kde-format 7520msgid "Score" 7521msgstr "Резултат" 7522 7523#: src/kgrgame.cpp:1884 7524#, kde-format 7525msgid "Date" 7526msgstr "Дата" 7527 7528#: src/kgrgame.cpp:1887 7529#, fuzzy, kde-format 7530#| msgid "High Scores" 7531msgctxt "@title:window" 7532msgid "High Scores" 7533msgstr "Резултати" 7534 7535#: src/kgrgame.cpp:2012 src/kgrgame.cpp:2018 src/kgrgame.cpp:2022 7536#, kde-format 7537msgid "Load Game Info" 7538msgstr "Зареждане информация за играта" 7539 7540#: src/kgrgame.cpp:2013 7541#, kde-format 7542msgid "Cannot find game info file '%1'." 7543msgstr "Файлът с информация за играта \"%1\" не може да бъде намерен." 7544 7545#: src/kgrgame.cpp:2023 7546#, kde-format 7547msgid "Reached end of file '%1' before finding end of game-data." 7548msgstr "" 7549 7550#: src/kgrgame.cpp:2047 src/kgrgame.cpp:2052 src/kgrselector.cpp:260 7551#, fuzzy, kde-format 7552#| msgid "Show Positions" 7553msgid "Save A Solution" 7554msgstr "Показване на позициите" 7555 7556#: src/kgrgame.cpp:2048 7557#, kde-format 7558msgid "Your solution to level %1 has been saved on file %2" 7559msgstr "" 7560 7561#: src/kgrgameio.cpp:164 src/kgrgameio.cpp:169 src/kgrgameio.cpp:173 7562#, fuzzy, kde-format 7563#| msgid "Load Level" 7564msgid "Read Level Data" 7565msgstr "Зареждане на ниво" 7566 7567#: src/kgrgameio.cpp:165 7568#, fuzzy, kde-format 7569#| msgid "Cannot find game info file '%1'." 7570msgid "Cannot find file '%1'." 7571msgstr "Файлът с информация за играта \"%1\" не може да бъде намерен." 7572 7573#: src/kgrgameio.cpp:174 7574#, kde-format 7575msgid "Reached end of file '%1' without finding level data." 7576msgstr "" 7577 7578#: src/kgrgameio.cpp:382 src/kgrgameio.cpp:389 7579#, kde-format 7580msgid "Rename File" 7581msgstr "" 7582 7583#: src/kgrgameio.cpp:383 7584#, fuzzy, kde-format 7585#| msgid "Cannot find game info file '%1'." 7586msgid "Cannot delete previous version of file '%1'." 7587msgstr "Файлът с информация за играта \"%1\" не може да бъде намерен." 7588 7589#: src/kgrgameio.cpp:390 7590#, kde-format 7591msgid "Cannot rename file '%1' to '%2'." 7592msgstr "Файлът \"%1\" не може да бъде преименуван на \"%2\"." 7593 7594#: src/kgrrenderer.cpp:98 7595#, kde-format 7596msgid "Theme Selector" 7597msgstr "" 7598 7599#: src/kgrscene.cpp:277 7600#, fuzzy, kde-format 7601#| msgid " Lives: " 7602msgid "Lives: %1" 7603msgstr " Животи: " 7604 7605#: src/kgrscene.cpp:284 7606#, fuzzy, kde-format 7607#| msgid " Score: " 7608msgid "Score: %1" 7609msgstr " Резултат: " 7610 7611#: src/kgrselector.cpp:70 src/kgrselector.cpp:76 src/kgrselector.cpp:96 7612#: src/kgrselector.cpp:499 7613#, kde-format 7614msgid "Select Level" 7615msgstr "Избор на ниво" 7616 7617#: src/kgrselector.cpp:71 7618#, kde-format 7619msgid "Sorry, you can only save or move into one of your own games." 7620msgstr "Може да записвате или премествате само във вашите собствени игри." 7621 7622#: src/kgrselector.cpp:77 7623#, kde-format 7624msgid "Sorry, you can only delete a level from one of your own games." 7625msgstr "Може да изтривате ниво само във вашите собствени игри." 7626 7627#: src/kgrselector.cpp:82 src/kgrselector.cpp:278 7628#, kde-format 7629msgid "Edit Game Info" 7630msgstr "Редактиране на информацията" 7631 7632#: src/kgrselector.cpp:83 7633#, kde-format 7634msgid "Sorry, you can only edit the game information on your own games." 7635msgstr "" 7636"Може да редактирате информацията за играта само във вашите собствени игри." 7637 7638#: src/kgrselector.cpp:97 7639#, fuzzy, kde-format 7640#| msgid "There is no level %1 in %2, so you cannot play or edit it." 7641msgid "There is no level %1 in \"%2\", so you cannot play or edit it." 7642msgstr "Няма ниво %1 в %2, така че не може да играете или да го редактирате." 7643 7644#: src/kgrselector.cpp:119 src/kgrselector.cpp:174 7645#, fuzzy, kde-format 7646#| msgid "Select Game" 7647msgctxt "@title:window" 7648msgid "Select Game" 7649msgstr "Избор на игра" 7650 7651#: src/kgrselector.cpp:133 7652#, kde-format 7653msgid "<html><b>Please select a game:</b></html>" 7654msgstr "" 7655 7656#: src/kgrselector.cpp:141 7657#, kde-format 7658msgid "Name of Game" 7659msgstr "Име на игра" 7660 7661#: src/kgrselector.cpp:142 7662#, kde-format 7663msgid "Rules" 7664msgstr "" 7665 7666#: src/kgrselector.cpp:143 7667#, kde-format 7668msgid "Levels" 7669msgstr "Нива" 7670 7671#: src/kgrselector.cpp:144 7672#, kde-format 7673msgid "Skill" 7674msgstr "" 7675 7676#: src/kgrselector.cpp:176 7677#, kde-format 7678msgid "Level 1 of the selected game is:" 7679msgstr "Ниво 1 на избраната игра е:" 7680 7681#: src/kgrselector.cpp:180 7682#, fuzzy, kde-format 7683#| msgid "Select Game/Level" 7684msgctxt "@title:window" 7685msgid "Select Game/Level" 7686msgstr "Избор на игра/ниво" 7687 7688#: src/kgrselector.cpp:182 7689#, fuzzy, kde-format 7690#| msgid "Select level:" 7691msgid "Please select a level:" 7692msgstr "Избор на ниво:" 7693 7694#: src/kgrselector.cpp:201 7695#, kde-format 7696msgid "Level number:" 7697msgstr "Номер на ниво:" 7698 7699#: src/kgrselector.cpp:207 7700#, fuzzy, kde-format 7701#| msgid "Edit Level Name && Hint" 7702msgid "Edit Level Name o&r Hint" 7703msgstr "Редактиране име на ниво и подсказка" 7704 7705#: src/kgrselector.cpp:242 7706#, kde-format 7707msgid "Start Game" 7708msgstr "Започване на играта" 7709 7710#: src/kgrselector.cpp:251 7711#, kde-format 7712msgid "Play Level" 7713msgstr "Игра на ниво" 7714 7715#: src/kgrselector.cpp:254 7716#, fuzzy, kde-format 7717#| msgid "&Play Any Level..." 7718msgid "Replay Level" 7719msgstr "П&роизволно ниво..." 7720 7721#: src/kgrselector.cpp:257 7722#, fuzzy, kde-format 7723#| msgid "Show Positions" 7724msgid "Show Solution" 7725msgstr "Показване на позициите" 7726 7727#: src/kgrselector.cpp:269 7728#, kde-format 7729msgid "Save Change" 7730msgstr "Запис на промяна" 7731 7732#: src/kgrselector.cpp:275 7733#, kde-format 7734msgid "Move To..." 7735msgstr "Преместване в..." 7736 7737#: src/kgrselector.cpp:356 7738#, kde-format 7739msgctxt "Rules" 7740msgid "KGoldrunner" 7741msgstr "KGoldrunner" 7742 7743#: src/kgrselector.cpp:357 7744#, kde-format 7745msgctxt "Rules" 7746msgid "Traditional" 7747msgstr "Традиционни" 7748 7749#: src/kgrselector.cpp:360 7750#, fuzzy, kde-format 7751#| msgid "Tutorial" 7752msgctxt "Skill Level" 7753msgid "Tutorial" 7754msgstr "Обучение" 7755 7756#: src/kgrselector.cpp:362 7757#, fuzzy, kde-format 7758#| msgid "Normal Speed" 7759msgctxt "Skill Level" 7760msgid "Normal" 7761msgstr "Нормална скорост" 7762 7763#: src/kgrselector.cpp:363 7764#, fuzzy, kde-format 7765#| msgid "Champion Speed" 7766msgctxt "Skill Level" 7767msgid "Championship" 7768msgstr "Скорост за експерти" 7769 7770#: src/kgrselector.cpp:466 7771#, fuzzy, kde-format 7772#| msgid " levels, uses KGoldrunner rules." 7773msgid "1 level, uses KGoldrunner rules." 7774msgid_plural "%1 levels, uses KGoldrunner rules." 7775msgstr[0] " нива, използващи правилата на KGoldrunner." 7776msgstr[1] " нива, използващи правилата на KGoldrunner." 7777 7778#: src/kgrselector.cpp:469 7779#, fuzzy, kde-format 7780#| msgid " levels, uses Traditional rules." 7781msgid "1 level, uses Traditional rules." 7782msgid_plural "%1 levels, uses Traditional rules." 7783msgstr[0] " нива, използващи класическите правилата." 7784msgstr[1] " нива, използващи класическите правилата." 7785 7786#: src/kgrselector.cpp:474 7787#, kde-format 7788msgid "Sorry, there is no further information about this game." 7789msgstr "Няма повече информация за тази игра." 7790 7791#: src/kgrselector.cpp:500 7792#, kde-format 7793msgid "This level number is not valid. It can not be used." 7794msgstr "Номерът на ниво е невалиден. Той не може да бъде използван." 7795 7796#: src/kgrselector.cpp:521 7797#, kde-format 7798msgid "" 7799"The main button at the bottom echoes the menu action you selected. Click it " 7800"after choosing a game and level - or use \"Cancel\"." 7801msgstr "" 7802"Главният бутон долу отговаря на действието, което сте избрали от менюто. " 7803"Натиснете го след като сте избрали игра и ниво или използвайте \"Отказ\"." 7804 7805#: src/kgrselector.cpp:526 7806#, fuzzy, kde-format 7807#| msgid "" 7808#| "\n" 7809#| "\n" 7810#| "If this is your first time in KGoldrunner, select the tutorial game or " 7811#| "click \"Cancel\" and click that item in the Game or Help menu. The " 7812#| "tutorial game gives you hints as you go.\n" 7813#| "\n" 7814#| "Otherwise, just click on the name of a game (in the list box), then, to " 7815#| "start at level 001, click on the main button at the bottom. Play begins " 7816#| "when you move the mouse or press a key." 7817msgid "" 7818"\n" 7819"\n" 7820"If this is your first time in KGoldrunner, select the tutorial game, which " 7821"gives you hints as you go.\n" 7822"\n" 7823"Otherwise, just click on the name of a game in the table, then, to start at " 7824"level 001, click on the main button at the bottom. Play begins when you move " 7825"the mouse or press a key." 7826msgstr "" 7827"\n" 7828"\n" 7829"Ако за първи път играете играта изберете игра \"Обучение\" или натиснете " 7830"\"Отказ\" и намерете същото в менюто \"Игра\" или \"Помощ\". В нивата за " 7831"обучение ви се дават подсказки.\n" 7832"\n" 7833"В противен случай, просто изберете играта, която искате да играете и " 7834"натиснете бутона \"Започване на играта\". Играта започва, когато раздвижите " 7835"мишката или натиснете произволен клавиш." 7836 7837#: src/kgrselector.cpp:535 7838#, fuzzy, kde-format 7839#| msgid "" 7840#| "\n" 7841#| "\n" 7842#| "You can select System levels for editing (or copying), but you must save " 7843#| "the result in a game you have created. Use the mouse as a paintbrush and " 7844#| "the editor toolbar buttons as a palette. Use the 'Empty Space' button to " 7845#| "erase." 7846msgid "" 7847"\n" 7848"\n" 7849"You can select System levels for editing (or copying), but you must save the " 7850"result in a game you have created. Use the left mouse-button as a " 7851"paintbrush and the editor toolbar buttons as a palette. Use the 'Erase' " 7852"button or the right mouse-button to erase. You can drag the mouse with a " 7853"button held down and paint or erase multiple squares." 7854msgstr "" 7855"\n" 7856"\n" 7857"Може да избирате системни нива за редактиране или копиране, но трябва да " 7858"запишете резултата в играта, която сте създали. Използвайте мишката като " 7859"четка за рисуване, а бутоните на редактора като палитра. Използвайте бутона " 7860"\"Изчистване\" за изтриване." 7861 7862#: src/kgrselector.cpp:543 7863#, kde-format 7864msgid "" 7865"\n" 7866"\n" 7867"You can add a name and hint to your new level here, but you must save the " 7868"level you have created into one of your own games. By default your new level " 7869"will go at the end of your game, but you can also select a level number and " 7870"save into the middle of your game." 7871msgstr "" 7872"\n" 7873"\n" 7874"Тук може да добавите име и подсказка към новото ниво, но трябва да запишете " 7875"нивото, което сте създали, в една от собствени си игри. По подразбиране " 7876"новото ниво ще бъде в края на играта, но може и да изберете номер, под който " 7877"да го запишете в средата на играта." 7878 7879#: src/kgrselector.cpp:550 7880#, kde-format 7881msgid "" 7882"\n" 7883"\n" 7884"You can create or edit a name and hint here, before saving. If you change " 7885"the game or level, you can do a copy or \"Save As\", but you must always " 7886"save into one of your own games. If you save a level into the middle of a " 7887"series, the other levels are automatically re-numbered." 7888msgstr "" 7889"\n" 7890"\n" 7891"Тук може да създавате или редактирате име или подсказка преди запис. Ако " 7892"промените играта или нивото, може да направите копие или да използвате " 7893"\"Запис като\", но винаги трябва да записвате във вашите собствени игри. Ако " 7894"запишете ниво в средата на играта, другите нива автоматично ще се " 7895"преномерират." 7896 7897#: src/kgrselector.cpp:557 7898#, kde-format 7899msgid "" 7900"\n" 7901"\n" 7902"You can only delete levels from one of your own games. If you delete a level " 7903"from the middle of a series, the other levels are automatically re-numbered." 7904msgstr "" 7905"\n" 7906"\n" 7907"Може да изтривате нива само във вашите собствени игри. Ако изтриете ниво от " 7908"средата, другите нива автоматично ще се преномерират." 7909 7910#: src/kgrselector.cpp:562 7911#, fuzzy, kde-format 7912#| msgid "" 7913#| "\n" 7914#| "\n" 7915#| "To move (re-number) a level, you must first select it by using \"Edit Any " 7916#| "Level...\", then you can use \"Move Level...\" to assign it a new number " 7917#| "or even a different game. Other levels are automatically re-numbered as " 7918#| "required. You can only move levels within your own games." 7919msgid "" 7920"\n" 7921"\n" 7922"To move (re-number) a level, you must first select it by using \"Edit Any " 7923"Level...\", then you can use \"Move Level...\" to move it to a new number or " 7924"even a different game. Other levels are automatically re-numbered as " 7925"required. You can only move levels within your own games." 7926msgstr "" 7927"\n" 7928"\n" 7929"За да преместите ниво, първо трябва да го изберете, използвайки " 7930"\"Редактиране->Произволно ниво\". След това, може да използвате " 7931"\"Преместване на ниво\", за да го запишете под друг номер или дори в друга " 7932"игра. Другите нива автоматично се преномерират, както е посочено. Може да " 7933"премествате нива само в рамките на вашите собствени игри." 7934 7935#: src/kgrselector.cpp:569 7936#, kde-format 7937msgid "" 7938"\n" 7939"\n" 7940"When editing game info you only need to choose a game, then you can go to a " 7941"dialog where you edit the details of the game." 7942msgstr "" 7943"\n" 7944"\n" 7945"Ако искате да редактирате информация за играта, трябва да изберете игра. " 7946"След което да отидете в диалоговия прозорец и да редактирате подробностите." 7947 7948#: src/kgrselector.cpp:576 7949#, fuzzy, kde-format 7950#| msgid "" 7951#| "\n" 7952#| "\n" 7953#| "Click on the list box to choose a game. Below the list box you can see " 7954#| "\"More Info\" about the selected game, how many levels there are and what " 7955#| "rules the enemies follow (see the Settings menu).\n" 7956#| "\n" 7957#| "You select a level number by typing it or using the scroll bar. As you " 7958#| "vary the game or level, the thumbnail area shows a preview of your choice." 7959msgid "" 7960"\n" 7961"\n" 7962"Click on the table to choose a game. In the table and below it you can see " 7963"more information about the selected game, including how many levels there " 7964"are, how difficult the game is and what rules the enemies follow (see the " 7965"KGoldrunner Handbook).\n" 7966"\n" 7967"You select a level number by typing it or using the spin box or scroll bar. " 7968"As you vary the game or level, the thumbnail area shows a preview of your " 7969"choice." 7970msgstr "" 7971"\n" 7972"\n" 7973"За да изберете игра, натиснете в прозореца със списъка. Отдолу ще видите " 7974"бутона \"Информация\", колко нива има играта и какви правила следват " 7975"враговете вижте менюто с настройките).\n" 7976"\n" 7977"Номер на ниво се избира чрез изписването му или чрез използване на лентата " 7978"за превъртане. Отдолу се показва преглед на избора ви." 7979 7980#: src/kgrselector.cpp:587 7981#, kde-format 7982msgid "Help: Select Game & Level" 7983msgstr "Помощ: Избор на игра и ниво" 7984 7985#: src/main.cpp:33 7986#, fuzzy, kde-format 7987#| msgid "KGoldrunner is a game of action and puzzle solving" 7988msgid "A game of action and puzzle solving" 7989msgstr "Екшън игра с решаване на главоблъсканици" 7990 7991#: src/main.cpp:35 7992#, kde-format 7993msgid "(C) 2003 Ian Wadham and Marco Krüger" 7994msgstr "" 7995 7996#: src/main.cpp:69 7997#, kde-format 7998msgid "Ian Wadham" 7999msgstr "" 8000 8001#: src/main.cpp:69 8002#, kde-format 8003msgid "Current author" 8004msgstr "Current author" 8005 8006#: src/main.cpp:71 8007#, kde-format 8008msgid "Marco Krüger" 8009msgstr "" 8010 8011#: src/main.cpp:71 8012#, kde-format 8013msgid "Original author" 8014msgstr "Original author" 8015 8016#: src/main.cpp:73 src/main.cpp:79 8017#, kde-format 8018msgid "Mauricio Piacentini" 8019msgstr "" 8020 8021#: src/main.cpp:74 8022#, kde-format 8023msgid "Port to KDE4, Qt4 and KGameCanvas classes" 8024msgstr "" 8025 8026#: src/main.cpp:76 8027#, kde-format 8028msgid "Maurizio Monge" 8029msgstr "" 8030 8031#: src/main.cpp:77 8032#, kde-format 8033msgid "KGameCanvas classes for KDE4" 8034msgstr "" 8035 8036#: src/main.cpp:80 8037#, kde-format 8038msgid "Artwork for runners and default theme" 8039msgstr "" 8040 8041#: src/main.cpp:82 8042#, kde-format 8043msgid "Johann Ollivier Lapeyre" 8044msgstr "" 8045 8046#: src/main.cpp:83 8047#, fuzzy, kde-format 8048#| msgid "Bars and Ladders" 8049msgid "Artwork for bars and ladders" 8050msgstr "Лостове и стълби" 8051 8052#: src/main.cpp:85 src/main.cpp:93 8053#, kde-format 8054msgid "Eugene Trounev" 8055msgstr "" 8056 8057#: src/main.cpp:86 8058#, kde-format 8059msgid "Artwork for background of Geek City theme" 8060msgstr "" 8061 8062#: src/main.cpp:88 8063#, kde-format 8064msgid "Luciano Montanaro" 8065msgstr "" 8066 8067#: src/main.cpp:89 8068#, kde-format 8069msgid "" 8070"Nostalgia themes, improvements to runners, multiple-backgrounds feature, " 8071"fade-in/fade-out feature and several other ideas" 8072msgstr "" 8073 8074#: src/main.cpp:94 8075#, kde-format 8076msgid "Artwork for the Treasure of Egypt theme" 8077msgstr "" 8078 8079#~ msgid "" 8080#~ "Cannot find documentation sub-folder 'en/%1/' in area '%2' of the KDE " 8081#~ "folder ($KDEDIRS)." 8082#~ msgstr "" 8083#~ "Не може да бъде намерена документацията от поддиректорията \"en/%1/\" в " 8084#~ "областта \"%2\" в директорията на KDE ($KDEDIRS)." 8085 8086#~ msgid "" 8087#~ "Cannot find or create user games sub-folder '%1/user/' in area '%2' of " 8088#~ "the KDE user area ($KDEHOME)." 8089#~ msgstr "" 8090#~ "Не може да бъде намерена или създадена поддиректорията за потребителски " 8091#~ "игри \"%1/user/\" в областта \"%2\" в директорията на KDE ($KDEHOME)." 8092 8093#~ msgid "" 8094#~ "Cannot find or create 'levels/' folder in sub-folder '%1/user/' in the " 8095#~ "KDE user area ($KDEHOME)." 8096#~ msgstr "" 8097#~ "Не може да бъде намерена или създадена директорията \"levels/\" в " 8098#~ "поддиректорията \"%1/user/\" в директорията на KDE ($KDEHOME)." 8099 8100#~ msgid " Lives: " 8101#~ msgstr " Животи: " 8102 8103#~ msgid " Score: " 8104#~ msgstr " Резултат: " 8105 8106#~ msgid " Level: " 8107#~ msgstr " Ниво: " 8108 8109#~ msgid " No hint " 8110#~ msgstr " Без подсказки " 8111 8112#~ msgid "&Themes" 8113#~ msgstr "&Изгледи" 8114 8115#, fuzzy 8116#~| msgid "Normal Speed" 8117#~ msgid "Set normal game speed (12 units)." 8118#~ msgstr "Нормална скорост" 8119