1msgid "" 2msgstr "" 3"Project-Id-Version: kdeorg\n" 4"Report-Msgid-Bugs-To: https://bugs.kde.org\n" 5"POT-Creation-Date: 2021-07-03 00:14+0000\n" 6"PO-Revision-Date: 2022-02-26 05:18\n" 7"Last-Translator: \n" 8"Language-Team: Chinese Simplified\n" 9"Language: zh_CN\n" 10"MIME-Version: 1.0\n" 11"Content-Type: text/plain; charset=UTF-8\n" 12"Content-Transfer-Encoding: 8bit\n" 13"Plural-Forms: nplurals=1; plural=0;\n" 14"X-Crowdin-Project: kdeorg\n" 15"X-Crowdin-Project-ID: 269464\n" 16"X-Crowdin-Language: zh-CN\n" 17"X-Crowdin-File: /kf5-stable/messages/kgoldrunner/kgoldrunner.pot\n" 18"X-Crowdin-File-ID: 6281\n" 19 20#, kde-format 21msgctxt "NAME OF TRANSLATORS" 22msgid "Your names" 23msgstr "KDE 中国" 24 25#, kde-format 26msgctxt "EMAIL OF TRANSLATORS" 27msgid "Your emails" 28msgstr "kde-china@kde.org" 29 30#: gamedata/game_blb.txt:3 31#, kde-format 32msgid "Beginner's Luck" 33msgstr "新手的运气" 34 35#: gamedata/game_blb.txt:4 36#, kde-format 37msgid "" 38"These 70 levels are a graded introduction to the Traditional game, composed " 39"by Jason Self (j at jxself org). Although there are no hints, every level " 40"has a recorded solution.\n" 41"\n" 42"The game is aimed at new players, but the later levels are quite hard, so " 43"keep an eye on how the enemies react to your moves as you go along. You need " 44"to have them well trained by the time you get to level 70.\n" 45"\n" 46"Jason provided most of the solutions, but some are by Ian Wadham." 47msgstr "" 48"这70个级别是传统游戏的分级介绍,由Jason Self (j at jxself org) 编写。 虽然没" 49"有提示,但每个级别都有一个已有的解决方案。\n" 50"\n" 51"游戏针对的是新玩家, 但后期的级别相当困难, 所以要留意敌人对你的动作的反应。当" 52"你到达70级时, 你需要达到训练有素的程度。\n" 53"\n" 54"Jason 提供了大多数的解决方案, 有些是由Ian Wadham完成。" 55 56#: gamedata/game_CM.txt:2 57#, kde-format 58msgid "Curse of the Mummy" 59msgstr "木乃伊的诅咒" 60 61#: gamedata/game_CM.txt:3 62#, kde-format 63msgid "" 64"Drawing on Western movie icons about mummies and Egypt, this set of levels " 65"is best run under the Treasure of Egypt theme. You also need to dig while " 66"falling sometimes.\n" 67"\n" 68"To polish your Egyptology, you will find factual tidbits related to each " 69"level in the hints, where the facts are drawn from Wikipedia rather than " 70"Hollywood.\n" 71"\n" 72"This Championship game was composed by Steve Mann <smann at cgl uwaterloo " 73"ca>, with a few Egyptian ideas and the Red Sea level contributed by Ian " 74"Wadham." 75msgstr "" 76"因为借鉴了西方关于木乃伊和埃及的电影图标, 这系列的关卡在埃及宝藏的主题下运行" 77"能获得更好的效果。有时你也需要在下落的时候挖洞。\n" 78"\n" 79"复习一下您的埃及古物学吧。您将在提示中找到与每个级别相关的各种信息,它们是来" 80"自维基百科的真实数据而不是好莱坞电影。\n" 81"\n" 82"锦标赛游戏由Steve Mann <smann at cgl uwaterloo ca>编写,有几个关于埃及和红海" 83"的关卡是由Ian Wadham贡献。" 84 85#: gamedata/game_CM.txt:10 86#, kde-format 87msgid "The Giza Plateau" 88msgstr "吉萨高原" 89 90#: gamedata/game_CM.txt:11 91#, kde-format 92msgid "" 93"The Giza Plateau on the outskirts of Cairo is the site of the Giza " 94"Necropolis, which consists of the Pyramid of Khufu (The Great Pyramid), the " 95"Pyramid of Khafre, the Pyramid of Menkaure, along with the Great Sphinx and " 96"a number of other smaller edifices.\n" 97"\n" 98"As you make your way under the plateau, try to avoid killing the mummies: if " 99"too many reappear on the right, it becomes difficult to escape at the end. " 100"To get started, you will need to use the technique of digging while falling." 101msgstr "" 102"开罗郊区的吉萨高原是吉萨墓地的遗址, 它由胡夫金字塔(又称吉萨大金字塔)、卡夫拉" 103"金字塔、孟卡拉金字塔,以及狮身人面像和其他一些较小的建筑物组成。\n" 104"\n" 105"当你在高原下走的时候, 尽量避免杀死木乃伊: 如果有太多木乃伊重新出现在右边, 最" 106"后就很难逃脱。开始时你将需要使用一边下落一边挖掘的技术。" 107 108#: gamedata/game_CM.txt:16 109#, kde-format 110msgid "The Pyramid of Djoser" 111msgstr "左塞尔金字塔" 112 113#: gamedata/game_CM.txt:17 114#, kde-format 115msgid "" 116"The Pyramid of Djoser (Zoser), or step pyramid (kbhw-ntrw in Egyptian) is an " 117"archeological remain in the Saqqara necropolis, Egypt, northwest of the city " 118"of Memphis.\n" 119"\n" 120"To complete this level, it is important to proceed in steps: first free the " 121"mummy on the left side of the second level (from the bottom), allowing it to " 122"drop into and fill the hidden pit on the ground level.\n" 123"\n" 124"Now enter the right side of the second level and move across the pole, over " 125"the mummy, and get the piece of treasure in the middle, being sure to dig " 126"out the brick to the left of the middle.\n" 127"\n" 128"The mummy on the third level is a bit problematic because it will take a " 129"piece of treasure and carry it. You may get lucky and find that it abandons " 130"its treasure at some point, but you can also trap him in the one diggable " 131"brick on the right with careful timing.\n" 132"\n" 133"Finally, before getting the last piece of treasure, be sure to open the " 134"bottom right of the step pyramid to allow the mummies on the right to enter " 135"the pyramid - if there is more than one mummy on the bottom right before the " 136"escape ladder appears, you will be unable to reach the exit." 137msgstr "" 138 139#: gamedata/game_CM.txt:28 140#, kde-format 141msgid "Pharaoh's Barge" 142msgstr "法老之舟" 143 144#: gamedata/game_CM.txt:29 145#, kde-format 146msgid "" 147"The Khufu ship is an intact full-size vessel from Ancient Egypt that was " 148"sealed into a pit in the Giza pyramid complex at the foot of the Great " 149"Pyramid of Giza around 2,500 BC. The ship was almost certainly built for " 150"Khufu (King Cheops).\n" 151"\n" 152"It is one of the oldest, largest, and best-preserved vessels from antiquity, " 153"and measures 43.6 m overall. Despite its age, it could sail today if put " 154"into water.\n" 155"\n" 156"This is almost a simple level: good treasure and not too many mummies. But " 157"your task is to wrest the treasure they carry." 158msgstr "" 159 160#: gamedata/game_CM.txt:36 161#, kde-format 162msgid "Pyramid Puzzles" 163msgstr "金字塔之谜" 164 165#: gamedata/game_CM.txt:37 166#, kde-format 167msgid "" 168"The Great Pyramid was the tallest man-made structure in the world for over " 169"3,800 years. Going up and down all the time must have been a chore for " 170"ancient Egyptians, much as you are likely to find it a chore going up and " 171"down this pyramid.\n" 172"\n" 173"To get the second treasure from the left, you have to use the brick that " 174"blocks the ladder at the bottom as a bridge to escape.\n" 175"\n" 176"To get the fourth treasure from the left, clear the three brick above and to " 177"the right of the left most mummy; if dug in the correct order, this will " 178"give you just enough time to grab the treasure and escape.\n" 179"\n" 180"Some of the mummies must be released to get some of the treasure. However, " 181"get the first, second, and fourth treasures (from the left) before releasing " 182"any of the mummies. Be careful not to kill any mummies; if they appear to " 183"the right of the pyramid, you will be unable to finish the level. Also it " 184"is possible to release the mummies and trap them in one of the other " 185"chambers." 186msgstr "" 187 188#: gamedata/game_CM.txt:46 189#, kde-format 190msgid "Crocodile" 191msgstr "鳄鱼" 192 193#: gamedata/game_CM.txt:47 194#, kde-format 195msgid "" 196"Crocodiles can live to be over 100 years of age, with the largest species " 197"reaching 4.85 meters in length. Various species have been observed " 198"attacking and killing sharks.\n" 199"\n" 200"Sobek was the deification of crocodiles. Egyptians who worked or travelled " 201"on the Nile hoped that if they prayed to Sobek, the crocodile god, he would " 202"protect them from being attacked by crocodiles.\n" 203"\n" 204"In this level, it is not the crocodile you need to fear. Still, a prayer to " 205"Sobek might help you escape the mummies while you gather the treasure." 206msgstr "" 207 208#: gamedata/game_CM.txt:54 209#, kde-format 210msgid "Three Pyramids" 211msgstr "三个金字塔" 212 213#: gamedata/game_CM.txt:55 214#, kde-format 215msgid "" 216"The Giza Necropolis has been a popular tourist destination since antiquity, " 217"and was popularized in Hellenistic times when the Great Pyramid was listed " 218"by Antipater of Sidon as one of the Seven Wonders of the World. Today it is " 219"the only one of those wonders still in existence.\n" 220"\n" 221"You may find it easiest to navigate this wonder if you get two mummies in " 222"the far right pyramid before going over there." 223msgstr "" 224 225#: gamedata/game_CM.txt:60 226#, kde-format 227msgid "Tura Caves" 228msgstr "图拉石窟" 229 230#: gamedata/game_CM.txt:61 231#, kde-format 232msgid "" 233"Tura was Egypt's primary quarry for limestone, and was used on the Great " 234"Pyramid of Khufu. The mining of this limestone left behind caverns that " 235"were later used by the British Army as a secret depot during World War II, " 236"and which you can now explore.\n" 237"\n" 238"To the left of the bottom of the long shaft, there are two hidden pits. " 239"Free the mummy to the right of the long shaft to fill one of them and free " 240"the mummy in the large chamber to fill the other. Be sure to ride the first " 241"of the two mummies down to get the piece of treasure in the nook near the " 242"bottom of the shaft. When leaving this nook, dig to your right several " 243"times to open up your escape route.\n" 244"\n" 245"Get all the treasure on the left of the board, then move to the right. Make " 246"sure to dig free the mummy at the top so that you can get its treasure " 247"later. You will also need its help to escape back to the left at the end of " 248"the level. The treasure on the right is easier to get than it looks: " 249"strategically placed false bricks make this the easy half of the level. " 250"Note: If you feel like some variety, you can do all of the right first and " 251"then the left." 252msgstr "" 253 254#: gamedata/game_CM.txt:68 255#, kde-format 256msgid "Pyramid Crawl" 257msgstr "金字塔的魔爪" 258 259#: gamedata/game_CM.txt:69 260#, kde-format 261msgid "" 262"There are over 100 pyramids in Egypt, with the oldest being built around " 263"2600 BC.\n" 264"\n" 265"In this pyramid level (built around AD 2008), avoid (by luring away or " 266"killing) getting the two mummies in the middle of the bottom section." 267msgstr "" 268 269#: gamedata/game_CM.txt:74 270#, kde-format 271msgid "The Great Sphinx" 272msgstr "狮身人面像" 273 274#: gamedata/game_CM.txt:75 275#, kde-format 276msgid "" 277"The Great Sphinx is a guardian of the Giza Plateau, where it faces the " 278"rising sun. Standing 73 meters long and 20 meters high, it is the largest " 279"monolith statue in the world and is a mere 4500 years young.\n" 280"\n" 281"As you grab the treasure inside the sphinx, try to solve The Riddle of the " 282"Sphinx: how do you get past the horde of mummies on the right?" 283msgstr "" 284 285#: gamedata/game_CM.txt:80 286#, kde-format 287msgid "Ladder Pyramid" 288msgstr "梯形金字塔" 289 290#: gamedata/game_CM.txt:81 291#, kde-format 292msgid "" 293"Most accepted theories on the construction of the pyramids are based on the " 294"idea that it was built by moving huge stones from a quarry and dragging and " 295"lifting them into place. The disagreements center on the method by which the " 296"stones were conveyed and placed. Regardless, there were likely many ladders " 297"involved in its construction, such as on this level.\n" 298"\n" 299"This level is mostly a run around. Picking up the treasure while avoiding " 300"mummies is not so hard - but getting treasure away from the mummies is a " 301"much harder task. The three-wide stone platform is a useful killing field, " 302"although you'll have to run around a bit to get the mummies carrying " 303"treasure to line up properly. Note also that the middle block of this " 304"platform is a fall-through block.\n" 305"\n" 306"And once you've gotten all the treasure, you'll need to cross over to the " 307"escape ladder. One way to do this is to kill a mummy and cross over on its " 308"back when the mummy crosses from the escape ladder to the main pyramid." 309msgstr "" 310 311#: gamedata/game_CM.txt:88 312#, kde-format 313msgid "Ankh" 314msgstr "安科" 315 316#: gamedata/game_CM.txt:89 317#, kde-format 318msgid "" 319"The Ankh was the Egyptian hieroglyphic symbol that read 'life', and as a sun " 320"symbol, was almost always crafted in gold.\n" 321"\n" 322"To keep your life on this level, be careful of the false bricks in the main " 323"Ankh and figure out which of them are useful." 324msgstr "" 325 326#: gamedata/game_CM.txt:94 gamedata/game_plwv.txt:55 327#, kde-format 328msgid "Pharaoh's Tomb" 329msgstr "法老之墓" 330 331#: gamedata/game_CM.txt:95 332#, kde-format 333msgid "" 334"Researchers estimate that 2.3 million blocks were used to build the Great " 335"Pyramid, with an average weight of about 2.5 metric tons per block.\n" 336"\n" 337"The pyramid of this level was built from fewer than 100 blocks. In the " 338"beginning, manuever to get inside the pyramid and then stand on one of the " 339"ladders on the second layer nearest the outer wall of the left side of the " 340"pyramid. Wait for the mummies to group on the other side of the outer " 341"wall. Then climb to the top of the ladders on the small pyramid and wait " 342"for the mummies to climb the tall ladder and drop off the pole. Once the " 343"last one has dropped (or slightly before), run up the tall ladder, across " 344"the pole and dig to get back inside the big pyramid and to the tomb.\n" 345"\n" 346"Repeat this trick to exit after grabbing the lone piece of treasure, only " 347"this time you need to get out on the right side of the pyramid." 348msgstr "" 349 350#: gamedata/game_CM.txt:102 351#, kde-format 352msgid "Cat" 353msgstr "种类" 354 355#: gamedata/game_CM.txt:103 356#, kde-format 357msgid "" 358"A revered, important animal to Egyptian society and religion, the cat was " 359"afforded the same mummification after death as humans were.\n" 360"\n" 361"When finishing this catty level, do not be fooled by the cat's tail that " 362"appears once you pick up the last treasure. The only exit is on the left. " 363"So you need to let the mummies bring you the treasure that is to the right " 364"of the cat's head, since you cannot pick up every piece and run back in " 365"time.\n" 366"\n" 367"To get the mummies to bring you the treasure, you must dig out the five " 368"bricks on the bottom and allow them to pass (or get trapped and killed). " 369msgstr "" 370 371#: gamedata/game_CM.txt:110 372#, kde-format 373msgid "Pyramid Power" 374msgstr "金字塔的力量" 375 376#: gamedata/game_CM.txt:111 377#, kde-format 378msgid "" 379"Imhotep designed the Step Pyramid of Djoser to serve as a gigantic stairway " 380"by which the soul of the deceased pharaoh could ascend to the heavens. Such " 381"was the importance of Imhotep's achievement that he was deified by later " 382"Egyptians.\n" 383"\n" 384"Before you can ascend to the top of this pyramid level, you must make your " 385"way to the bottom. To get the top piece of treasure, move left off the " 386"apex, dig the next block and step onto the mummy below, continuing to move " 387"right (try placing your mouse pointer on the apex).\n" 388"\n" 389"After getting the last piece of treasure, exit to the right and run up and " 390"down the ladders. The lower left is the only difficult part: just run under " 391"the mummies on the ladder above you and maneuver ... and hope!" 392msgstr "" 393 394#: gamedata/game_CM.txt:118 395#, kde-format 396msgid "Eye of Horus" 397msgstr "荷鲁斯之眼" 398 399#: gamedata/game_CM.txt:119 400#, kde-format 401msgid "" 402"The Eye of Horus is an ancient Egyptian symbol of protection and royal power " 403"from deities.\n" 404"\n" 405"On this level, there is some protection inside the eye, but not much. " 406"Repeated trips from the top to the bottom are required to get all the " 407"treasure. Eventually, there will be two mummies on the bottom left. To get " 408"by them, climb to the top of the short ladder four from the left, dig left, " 409"climb down and dig left again. One of the mummies will fall in the lower " 410"pit. Climb up the ladder. The second mummy will climb the other ladder and " 411"fall in the top pit. Move across the two trapped mummies and climb to the " 412"top." 413msgstr "" 414 415#: gamedata/game_CM.txt:124 416#, kde-format 417msgid "Inverted Pyramid" 418msgstr "倒金字塔" 419 420#: gamedata/game_CM.txt:125 421#, kde-format 422msgid "" 423"Probably not a traditional Egyptian design.\n" 424"\n" 425"You have to zig-zag back and forth along the poles to get all the treasure. " 426"To get past the lone chaser mummy, wait for him on one pole and just before " 427"he reaches you, drop to the pole below and move directly under him.\n" 428"\n" 429"Since the design is non-traditional, considering playing the level non-" 430"traditionally: the drop-and-move-under move is easier to do with the " 431"keyboard (easier, but still hard). Once you get the last piece of treasure " 432"above the bricks inside the pyramid, pause the game and switch back to mouse " 433"mode." 434msgstr "" 435 436#: gamedata/game_CM.txt:132 437#, kde-format 438msgid "Anubis" 439msgstr "阿努比斯" 440 441#: gamedata/game_CM.txt:133 442#, kde-format 443msgid "" 444"Anubis, or Inpu, was an Egyptian god of the afterlife.\n" 445"\n" 446"To get the treasure between Anubis' ears, dig out the two columns to the " 447"left of the mummy and stand on top of the mummy. Move left off the mummy " 448"while digging right. The mummy should fall into the hole in the right most " 449"column. Now dig out the left two columns until you connect to the ladder-" 450"eye. Move down from the right most ladder of the eye and you will fall to " 451"the pole below.\n" 452"\n" 453"To get the treasure inside the right ear, dig out the higher of the two-" 454"block columns, falling onto the right two-block column. Move to the left " 455"and dig the second two-block column. Now move to the right and dig out the " 456"one-block column, freeing the mummy. Move one more to the right and dig out " 457"three blocks so that you have a two block wide ledge to stand on. Move left " 458"and dig out the square to your right. Wait for the mummy to fall, get his " 459"treasure, and race up the ladder to confront five mummies blocking the exit." 460msgstr "" 461 462#: gamedata/game_CM.txt:140 463#, kde-format 464msgid "Pyramid of Treasure" 465msgstr "" 466 467#: gamedata/game_CM.txt:141 468#, kde-format 469msgid "" 470"Nubia was a major source of gold in Egypt. King Tushratta of the Mitanni " 471"claimed gold was 'more plentiful than dirt' in Egypt.\n" 472"\n" 473"In this pyramid, treasure is even in the air! Lots of treasure, only three " 474"mummies - it can't be that hard, can it?" 475msgstr "" 476 477#: gamedata/game_CM.txt:146 478#, kde-format 479msgid "Sarcophagus" 480msgstr "石棺" 481 482#: gamedata/game_CM.txt:147 483#, kde-format 484msgid "" 485"A sarcophagus is a funeral receptacle for a corpse, most commonly carved or " 486"cut from stone. In Ancient Egypt, a sarcophagus formed the external layer " 487"of protection for a royal mummy, with several layers of coffins nested " 488"within, and was often carved out of alabaster.\n" 489"\n" 490"If you do not want this level to be your sarcophagus, get the piece of " 491"treasure under the left edge of the sarcophagus at the start - otherwise, " 492"there is no way to get it." 493msgstr "" 494 495#: gamedata/game_CM.txt:152 496#, kde-format 497msgid "The Parting of the Red Sea" 498msgstr "" 499 500#: gamedata/game_CM.txt:153 501#, kde-format 502msgid "" 503"The Bible tells us that Moses parted the sea to escape the Pharaoh's men. " 504"After you have looted the pyramids of his ancestors, it should come as no " 505"surprise that the Pharaoh has sent his men after you, too.\n" 506"\n" 507"Fortunately, the sea can be parted just by falling onto the last treasure. " 508"To escape the Pharaoh's men is not so easy. First, make your hero go down " 509"as far as he can, then wait for his moment. Then move up the wall of water " 510"to the right, cross the pole to the middle and wait for the mummies to reach " 511"the top of the water before dropping down a second time.\n" 512"\n" 513"This time, immediately run up the wall of water to your left, crossing under " 514"the chasing mummies. Await near the top left where the mummies to your " 515"right cannot get you. Once the mummies to your left reach the top, drop to " 516"the sea bed a third time (even Moses did not have it this rough). The trick " 517"to getting past the mummies on this last trip to the top is to pass under " 518"and to the left of them while they are falling as a column down one of the " 519"long ladder drops.\n" 520"\n" 521"Note: It is possible to move up the wall of water to your left initially, " 522"but it is much harder." 523msgstr "" 524 525#: gamedata/game_cnt.txt:2 526#, kde-format 527msgid "Count" 528msgstr "Count" 529 530#: gamedata/game_cnt.txt:3 531#, kde-format 532msgid "" 533"This game is based on counting, from 0 to 16 (or 0 to 10 in hexadecimal). " 534"The first level has no gold and no enemies: the problem is to find a way out " 535"and up to the next level. After that, the number of enemies and pieces of " 536"gold increases by 1 at each level. The name of each level corresponds to " 537"the number of enemies, the pieces of gold and the digits that appear in the " 538"layout.\n" 539"\n" 540"These elegant and rather tricky Championship levels were composed by Steve " 541"Mann <smann at cgl uwaterloo ca>. You need to dig while falling sometimes." 542msgstr "" 543 544#: gamedata/game_cnt.txt:8 545#, kde-format 546msgid "Zero" 547msgstr "清零" 548 549#: gamedata/game_cnt.txt:9 550#, kde-format 551msgid "" 552"The only challenge is getting inside the 0, which is the only path to the " 553"exit.\n" 554"\n" 555"Getting inside the 0 requires climbing to the top of the zigzag ladder, " 556"digging away five bricks on the left edge of the 0, racing back to the top " 557"of the zigzag ladder, over the pole, falling through your recently dug " 558"bricks and immediately moving right to get into the 0. The timing is fairly " 559"tight." 560msgstr "" 561 562#: gamedata/game_cnt.txt:14 563#, kde-format 564msgid "One" 565msgstr "一个" 566 567#: gamedata/game_cnt.txt:15 568#, kde-format 569msgid "" 570"Getting the gold requires multiple digs in the right places. However, see " 571"the next paragraph.\n" 572"\n" 573"To get out, you have to get the enemy to go over the top of the 1 and fill " 574"the pit at the bottom. There are three ways to do this. The first and most " 575"sensible is to wait on the pole above the top right edge of the 1 until the " 576"enemy is almost upon you and then move to the right, digging to your right " 577"as you reach the bottom of the 1.\n" 578"\n" 579"The second way involves timing your digging for the gold (or where the gold " 580"was); moving onto the gold at the right time will cause the enemy to fall " 581"into the pit on the right of the 1. The third way is to destroy the enemy " 582"and hope he reappears over the right side of the 1." 583msgstr "" 584 585#: gamedata/game_cnt.txt:22 586#, kde-format 587msgid "Two" 588msgstr "双" 589 590#: gamedata/game_cnt.txt:23 591#, kde-format 592msgid "" 593"To get the leftmost gold drop down on it from above, stepping one square to " 594"either side as you fall. Immediately dig the square that was just below the " 595"gold and step in. The false floor will drop you to the bottom." 596msgstr "" 597 598#: gamedata/game_cnt.txt:26 599#, kde-format 600msgid "Three" 601msgstr "三" 602 603#: gamedata/game_cnt.txt:27 604#, kde-format 605msgid "" 606"After getting all the gold, the only escape is up the highest ladder on the " 607"left, but it is not connected to anything. To reach it, you will need to " 608"entice an enemy to follow you, then step across the enemy to reach the " 609"ladder." 610msgstr "" 611 612#: gamedata/game_cnt.txt:30 613#, kde-format 614msgid "Four" 615msgstr "" 616 617#: gamedata/game_cnt.txt:31 618#, kde-format 619msgid "" 620"At the start, you need to race to the floor to the right. You will need to " 621"trap some enemies (with luck, you will get a piece of gold in the process), " 622"but you should easily be able to go up the ladders shaped like a 4, on the " 623"right. \n" 624"\n" 625"When getting the gold from the 4, wait until the enemies have reached the " 626"top of the ladders shaped like a 4. This will allow you enough time to " 627"reach the ladders before the enemies cut you off." 628msgstr "" 629 630#: gamedata/game_cnt.txt:36 631#, kde-format 632msgid "Five" 633msgstr "五" 634 635#: gamedata/game_cnt.txt:37 636#, kde-format 637msgid "" 638"In the beginning, climb down the first set of ladders and wait on the lowest " 639"section until the enemies have settled in their positions. Then drop to the " 640"floor and aim for the big ladder at the right with the fork at the bottom. " 641"The fork is what enables you to get past the enemies above: wait at the " 642"floor level of the left rung (not below the floor level!) until the enemy on " 643"the long ladder drops next to you. Then climb up and to the right to get up " 644"the big ladder." 645msgstr "" 646 647#: gamedata/game_cnt.txt:40 648#, kde-format 649msgid "Six" 650msgstr "六" 651 652#: gamedata/game_cnt.txt:41 653#, kde-format 654msgid "" 655"The first trick for this level is to time when you go through the bottom of " 656"the 6 with the enemy climbing up the ladder to the left of the 6. Once you " 657"get on the ladder, the enemies will climb up the ladder away from you, so " 658"you just need to wait until there are no enemies low on the ladder before " 659"digging through the bottom of the 6.\n" 660"\n" 661"The second trick is figuring how to get all the enemies off the ladder on " 662"the left of the screen. One way is to sit on top of the big 6 in the middle " 663"and wait for them to come over the poles. Then drop to the floor and cross " 664"to the ladder." 665msgstr "" 666 667#: gamedata/game_cnt.txt:46 668#, kde-format 669msgid "Seven" 670msgstr "七" 671 672#: gamedata/game_cnt.txt:47 673#, kde-format 674msgid "" 675"The gold on top of the 7 is the main challenge. In the beginning, climb to " 676"the left most square of the top of the 7 and wait there until enemies fill " 677"the holes on top of the 7." 678msgstr "" 679 680#: gamedata/game_cnt.txt:50 681#, kde-format 682msgid "Eight" 683msgstr "八" 684 685#: gamedata/game_cnt.txt:51 686#, kde-format 687msgid "" 688"With careful moves and timing, you can tempt two enemies over to the " 689"leftmost ladder and leave them there while you retrieve the five highest " 690"gold pieces.\n" 691"\n" 692"The three lowest pieces must be collected all in one pass, but you may need " 693"to force enemies towards the right of the 8 first, to avoid trouble when the " 694"ladders appear and you land on the floor.\n" 695"\n" 696"You can clear your final escape ladder by hitting the floor again, on the " 697"far right." 698msgstr "" 699 700#: gamedata/game_cnt.txt:58 701#, kde-format 702msgid "Nine" 703msgstr "九" 704 705#: gamedata/game_cnt.txt:59 706#, kde-format 707msgid "" 708"In the beginning, drop as fast as you can to get to the floor. Dig several " 709"pits on the bottom to delay the enemies from coming up the ladder. Then " 710"grab the two pieces of gold off the left side of the 9 while there are no " 711"enemies around, digging to enter the 9 after grabbing the higher of these " 712"two pieces.\n" 713"\n" 714"To get the gold from the bottom of the 9, stand on the left enemy, dig left " 715"and move right. The two enemies will start to move left, fall, and climb " 716"the ladder. When the first one gets stuck where you just dug, jump in the " 717"lowest part of the 9 and dig to the left. The next enemy will carry the " 718"gold down. Grab it, dig to the right, drop down to the pole and escape as " 719"quickly as you can." 720msgstr "" 721 722#: gamedata/game_cnt.txt:64 723#, kde-format 724msgid "Ten" 725msgstr "十" 726 727#: gamedata/game_cnt.txt:65 728#, kde-format 729msgid "" 730"You can trap several enemies in the pits at the bottom left and right, but " 731"they will get loose when the hidden ladders appear. Dropping to the floor " 732"during your escape can help clear your path to the top right." 733msgstr "" 734 735#: gamedata/game_cnt.txt:68 736#, kde-format 737msgid "Eleven" 738msgstr "十一" 739 740#: gamedata/game_cnt.txt:69 741#, kde-format 742msgid "" 743"Get the piece of gold below the left side of the poles shaped like an 11 " 744"first, then grab the piece on the base of the left 1 of the central 11. Now " 745"drop to the floor just to the left of the double high wall. The enemies " 746"will drop into different sections. You now want to do three things: get the " 747"gold in the left and center sections, take gold from the enemies to the " 748"right of you when on the floor and lure as many enemies as you can into the " 749"section to the left of the 11.\n" 750"\n" 751"The first two tasks are relatively easy: the last task can be accomplished " 752"in several ways. If you run up the center ladder and move over the left, " 753"you can wait above the right hand side of the poles (possibly dropping onto " 754"the poles) and lure a few enemies at a time from the center section to the " 755"left section. You can also pick up a piece of gold or two while doing " 756"this.\n" 757"\n" 758"Once you have all the gold (except the pieces to the right of the 11), run " 759"to the top right of the H of ladders in the middle. This will cause all the " 760"enemies not in the far right section to move into the left section." 761msgstr "" 762 763#: gamedata/game_cnt.txt:76 764#, kde-format 765msgid "Twelve" 766msgstr "十二" 767 768#: gamedata/game_cnt.txt:77 769#, kde-format 770msgid "" 771"This is a slow level with lots of waiting for enemies to move where you want " 772"them.\n" 773"\n" 774"At the start, fall onto the nearest enemy as it falls and move onto the " 775"right hand poles to get the piece of gold just below them. Be sure to wait " 776"for an opening in the enemies below before dropping onto this gold piece. \n" 777"\n" 778"The grid of 12 boxes on the right is useful. If you are on this grid but " 779"below the top of it, enemies climbing the ladder just left of the grid will " 780"not drop onto the grid and chase you. You can wait near the bottom of the " 781"grid until the enemies move above the pits of brick and concrete at the " 782"bottom left, then you can fall to the floor. This will cause the enemies to " 783"fall into the pits and become trapped.\n" 784"\n" 785"Another useful trick is to wait at the top of the ladder on the far left " 786"(where you start the level). Any enemies far enough away will run over the " 787"top of the grid of boxes and drop into the trapped area on the right.\n" 788"\n" 789"To get the gold on the leftmost floor area, you need to fill the second " 790"section of floor with enemies and dig out the squares that block the enemies " 791"in the leftmost region. You may want to lose that gold (i.e. have the enemy " 792"carrying the gold enter a dug square and be destroyed there), although it is " 793"possible to get this piece of gold if you really want it.\n" 794"\n" 795"If you leave the leftmost suspended gold until last, then it is easy to " 796"escape to the top. Alternatively, if you leave the gold inside the 2 for " 797"last, you should be able to escape without much difficultly. Otherwise, the " 798"enemies trapped on the far left will cut off your escape route." 799msgstr "" 800 801#: gamedata/game_cnt.txt:90 802#, kde-format 803msgid "Thirteen" 804msgstr "十三" 805 806#: gamedata/game_cnt.txt:91 807#, kde-format 808msgid "" 809"In the beginning, wait on the top of the left (or better, right) branch of " 810"the leftmost ladders until the enemies in the middle climb to the middle of " 811"the center ladder. Then drop to the horizontal ladder, move all the way to " 812"the right and drop to the floor, thus trapping several enemies.\n" 813"\n" 814"You have to release most of the enemies from where they are trapped, to get " 815"the gold from various places. In particular, you have to release the " 816"enemies trapped on the left half of the floor to get at least one piece of " 817"gold. \n" 818"\n" 819"Once you pick up the last piece of gold, the enemies will swarm the center " 820"ladder, so you will have to decide which piece of gold to pick up last. A " 821"reasonable choice is the one held by the three enemies in the lowest leg of " 822"the 3, as is the one in the center arm of the 3." 823msgstr "" 824 825#: gamedata/game_cnt.txt:98 826#, kde-format 827msgid "Fourteen" 828msgstr "十四" 829 830#: gamedata/game_cnt.txt:99 831#, kde-format 832msgid "" 833"Four tricks: first, do not dig out the enemies trapped in the 4s on the left " 834"until towards the end (likewise if one gets trapped in the middle 4) - this " 835"leaves fewer enemies to deal with. \n" 836"\n" 837"Second, you will need to ride down on top of an enemy to get the trapped " 838"gold in the 4s on the left and the floating piece of gold in the center.\n" 839"\n" 840"Third, when you release the enemies on the 4s along the right (and possibly " 841"the two in the 4s on the left), you may find it easier to double dig and " 842"lose those pieces of gold.\n" 843"\n" 844"Finally, it is easiest to escape at the end if you leave until last a piece " 845"of gold in or near the floating 14 at middle right. Then you can run up the " 846"ladder that appears there." 847msgstr "" 848 849#: gamedata/game_cnt.txt:108 850#, kde-format 851msgid "Fifteen" 852msgstr "十五" 853 854#: gamedata/game_cnt.txt:109 855#, kde-format 856msgid "" 857"Two hints: if you wait on one of the left two ladders one rung below the " 858"piece of gold suspended between the two ladders, the enemies in the middle " 859"will jump into the base of the 5. This should allow you to easily get the " 860"gold between the 1 and the 5.\n" 861"\n" 862"Second, if you wait on the base of the 1 to the right of the one, the " 863"enemies on the right of the two ladders to the left of the 1 will jump off " 864"the pole onto the other half of the base of the 1. If you wait high up " 865"between the 1 and the 5, then jump to the base of the 1, while the enemies " 866"are falling toward the base of the 1 you will be able to rush up the ladder " 867"to the left of the 1 and get the gold to the left of the 1." 868msgstr "" 869 870#: gamedata/game_cnt.txt:114 871#, kde-format 872msgid "Sixteen" 873msgstr "十六" 874 875#: gamedata/game_cnt.txt:115 876#, kde-format 877msgid "" 878"The column to the left of the 1 requires a quick run down and back up, with " 879"careful dodging both ways to avoid the enemies.\n" 880"\n" 881"To get the gold in the middle of the 6, drop down on the top of the 'O' part " 882"of the 6, move right/dig left and immediately move left and dig left to " 883"delay the enemy who otherwise is likely to catch you. However, you may wish " 884"to leave this piece of gold to the end so as not to free two additional " 885"enemies earlier; it is possible to get two enemies to retrap themselves in " 886"that section, though.\n" 887"\n" 888"To get the gold held by enemies in the bottom right, dig out the blocking " 889"square to their left, run up the ladder, dig off the right side of the 6, " 890"drop in, run left and dig off a square on the left side of the 6 and drop to " 891"the floor. The timing is tight - only one or two enemies in the bottom " 892"right section will be able to move to the next section to the left. You " 893"will still need to dig out the bottom of the 6 to get their gold, but that " 894"is straightforward albeit a bit hectic because of the enemies lingering to " 895"the left of the 6.\n" 896"\n" 897"Once you have gotten all the gold, you may find it easiest to exit by " 898"passing through the middle false floor on the 1 and exiting via the ladders " 899"on the left of the 1." 900msgstr "" 901 902#. i18n: 903#. NOTES: Files 'gamedata/game_*.txt' are KGoldrunner DATA files. They 904#. are installed in $KDEDIR/share/apps/kgoldrunner/system and contain 905#. names and descriptions of games, plus names and hints for levels. You 906#. may sometimes need to look at the corresponding game or level graphics 907#. to work out a good translation (e.g. Initiation 25, Mongolian Horde). 908#. 909#. To see any level of any game, run KGoldrunner, click on the New Game button 910#. and select the game and level from the list. If you start to play a level, 911#. you will probably need to stop the animation by pressing the Pause key 912#. (default Esc or P). 913#. 914#. The most urgent translations would be names and hints for the Tutorial 915#. games, then the game names and descriptions (as appearing in the main 916#. dialog box) and then the other level names and finally the remaining 917#. hints, which are intended for experienced players and champions. 918#. 919#. Messages marked as NOTi18n should deliberately be left untranslated. The 920#. one below is never displayed and others, from time to time, would be long 921#. hint texts used by a small number of championship players, left untranslated 922#. to economise on translation effort. 923#. 924#. The "Das Boot" message in level 97 of the Initiation game is the name of 925#. a German submarine warfare movie, left untranslated as a compliment to the 926#. original author of KGoldrunner, who is German. The movie is known as 927#. "Das Boot" in many countries, including English-speaking countries. If it 928#. is known by some other name in your country, please include that in your 929#. translation of the corresponding hint text. See this Internet page: 930#. http://akas.imdb.com/title/tt0082096/releaseinfo#akas 931#. 932#: gamedata/game_ende.txt:31 933#, kde-format 934msgid "TRANSLATORS: Please see the notes in the translation comment." 935msgstr "" 936 937#: gamedata/game_fd.txt:2 938#, kde-format 939msgid "Dig While Falling" 940msgstr "边挖边坠" 941 942#: gamedata/game_fd.txt:3 943#, kde-format 944msgid "" 945"In Championship games, you often need to dig while falling. These levels are " 946"a graded introduction to that technique, composed by Jason Self (j at jxself " 947"org). Every level has a recorded solution, also provided by Jason." 948msgstr "" 949"在高手游戏中,你经常得一边下坠一边挖。这些关卡就是为了检验这种技巧而做的,由 " 950"Jason Self (j@jxself.org) 创作。每一关都有记录的解法,也是由 Jason 提供的。" 951 952#: gamedata/game_GMEP.txt:2 953#, kde-format 954msgid "Jail Break" 955msgstr "越狱" 956 957#: gamedata/game_GMEP.txt:3 958#, kde-format 959msgid "" 960"Arrested for stealing and for robbing and trapping your enemies several " 961"times, you are held in prison.\n" 962"\n" 963"But the police are ruthless here and if you try to break out they will not " 964"lose any sleep over killing you... So be careful and most important of all: " 965"be quick --- or be dead!\n" 966"\n" 967"These Championship levels use the quick and quirky KGoldrunner Rules and are " 968"composed by Gabriel Miltschitzky [gabriel dot miltschitzky at freenet de]. " 969"You need to dig while falling sometimes." 970msgstr "" 971 972#: gamedata/game_GMEP.txt:10 973#, kde-format 974msgid "Don't Panic!" 975msgstr "别慌!" 976 977#: gamedata/game_GMEP.txt:11 978#, kde-format 979msgid "" 980"As the name of the level says, there is absolutely no need to panic.\n" 981"\n" 982"It is very easy to escape from this prison, because the guards themselves " 983"are trapped and cannot touch you..." 984msgstr "" 985 986#: gamedata/game_GMEP.txt:16 987#, kde-format 988msgid "Robbery" 989msgstr "抢劫" 990 991#: gamedata/game_GMEP.txt:17 992#, kde-format 993msgid "" 994"Being free again you need some money from somewhere.\n" 995"\n" 996"The trick is to tie up your enemies. If you can make each one fall onto a " 997"concrete block, that might help. On the other hand, you can just run a lot..." 998msgstr "" 999 1000#: gamedata/game_GMEP.txt:22 1001#, kde-format 1002msgid "Use the Guards" 1003msgstr "以逸待劳" 1004 1005#: gamedata/game_GMEP.txt:23 1006#, kde-format 1007msgid "" 1008"They may be ruthless, but they are predictable.\n" 1009"\n" 1010"When you reach the ladders on the right, wait for one guard to jump, then " 1011"walk over his head to fetch the gold." 1012msgstr "" 1013 1014#: gamedata/game_GMEP.txt:28 1015#, kde-format 1016msgid "Falling Enemies (1) - Finding A Way" 1017msgstr "" 1018 1019#: gamedata/game_GMEP.txt:29 1020#, kde-format 1021msgid "" 1022"Make use of your enemies by walking over their heads.\n" 1023"\n" 1024"If there is more than one gap to cross, first make the enemies walk right, " 1025"then start walking on their heads." 1026msgstr "" 1027 1028#: gamedata/game_GMEP.txt:34 1029#, kde-format 1030msgid "Falling Enemies (2) - Digging" 1031msgstr "" 1032 1033#: gamedata/game_GMEP.txt:35 1034#, kde-format 1035msgid "Start the level with a click. The rest should be self-explanatory..." 1036msgstr "" 1037 1038#: gamedata/game_GMEP.txt:38 1039#, kde-format 1040msgid "Falling Enemies (3) - Hidden Ladders" 1041msgstr "" 1042 1043#: gamedata/game_GMEP.txt:39 1044#, kde-format 1045msgid "" 1046"This time they are more intelligent and are falling on you from above.\n" 1047"\n" 1048"First, dig all the bricks on the way to the gold.\n" 1049"\n" 1050"After that, run back to the middle and wait for the reborn enemies to fall. " 1051"You will have to trap the leaders while you wait for the others. On the way " 1052"up, keep an eye out for more reborn enemies." 1053msgstr "" 1054 1055#: gamedata/game_GMEP.txt:46 1056#, kde-format 1057msgid "Imprisoned Guards" 1058msgstr "" 1059 1060#: gamedata/game_GMEP.txt:47 1061#, kde-format 1062msgid "" 1063"It is easy enough to break into the main structure, but to collect all the " 1064"gold and get out again, you will need to walk on an enemy's head." 1065msgstr "" 1066 1067#: gamedata/game_GMEP.txt:50 1068#, kde-format 1069msgid "Forbidden Gold" 1070msgstr "幽禁的秘宝" 1071 1072#: gamedata/game_GMEP.txt:51 1073#, kde-format 1074msgid "" 1075"You escaped them very nicely in the last few levels.\n" 1076"\n" 1077"Now you are free again and may do whatever you please. Everything except " 1078"stealing the gold again, needless to say..." 1079msgstr "" 1080 1081#: gamedata/game_GMEP.txt:56 1082#, kde-format 1083msgid "Dig Your Way Out" 1084msgstr "" 1085 1086#: gamedata/game_GMEP.txt:57 1087#, kde-format 1088msgid "" 1089"No guards and you are still asking for help?\n" 1090"\n" 1091"Well, you can get it.\n" 1092"\n" 1093"Dig the bricks next to the bar. When you fall, quickly find a way back to " 1094"the bar so that you can cross over into the niche. Of course you can only " 1095"succeed if you know the way and do not hesitate. There is not much time to " 1096"spare..." 1097msgstr "" 1098 1099#: gamedata/game_GMEP.txt:64 1100#, kde-format 1101msgid "An Unpleasant Cellmate" 1102msgstr "" 1103 1104#: gamedata/game_GMEP.txt:65 1105#, kde-format 1106msgid "" 1107"Click to start the level and he will be trapped before he can do you any " 1108"harm." 1109msgstr "" 1110 1111#: gamedata/game_GMEP.txt:68 1112#, kde-format 1113msgid "Awaiting Enemies" 1114msgstr "守株待兔" 1115 1116#: gamedata/game_GMEP.txt:69 1117#, kde-format 1118msgid "" 1119"They will not do anything to you if you stay where you are. They just want " 1120"to protect their gold." 1121msgstr "" 1122 1123#: gamedata/game_GMEP.txt:72 1124#, kde-format 1125msgid "Too Many Guards" 1126msgstr "太多守卫" 1127 1128#: gamedata/game_GMEP.txt:73 1129#, kde-format 1130msgid "" 1131"This level is difficult, but definitely not impossible.\n" 1132"\n" 1133"Get rid of the first group of guards by leading them to the bottom. Here is " 1134"how. Go to the lowest ladders and stay on the rightmost low ladder for an " 1135"instant, then quickly go back left so that only one enemy is following you. " 1136"Wait on the leftmost low ladder until he also reaches the lowest ladders, " 1137"then quickly climb up and to the left. He will jump to the ground. Repeat " 1138"this trick with all the guards at this location.\n" 1139"\n" 1140"The next guard should be easy to pass, but after that you will have some " 1141"work to do... When you climb the ladder next to the concrete, the guard will " 1142"start running to the leftmost ladder and back. You must find the right " 1143"moment to ride across on his head.\n" 1144"\n" 1145"The last section involves some digging. First fall through the tunnel of " 1146"false bricks on the left, not forgetting to take the gold as you pass by. " 1147"Then climb up the long ladder. The third brick over to the right is a trap. " 1148"Fall into it, then dig right and five times left as you fall. Continue on " 1149"down. Dig the lower of two bricks that have spaces above them, climb up the " 1150"rightmost ladders to the first brick you dug (hoping it has not closed by " 1151"now), then head right and on up to the exit." 1152msgstr "" 1153 1154#: gamedata/game_GMEP.txt:82 1155#, kde-format 1156msgid "Caught In The Heights" 1157msgstr "上去容易下来难" 1158 1159#: gamedata/game_GMEP.txt:83 1160#, kde-format 1161msgid "" 1162"As soon as you move down they will chase you till you are dead. So you are " 1163"advised to plan an exact route before you start your escape attempt." 1164msgstr "" 1165"一旦你开始向下走,他们就开始来追你了,直到你死掉。所以你最好在逃跑前就想好准" 1166"确的路线。" 1167 1168#: gamedata/game_GMEP.txt:86 1169#, kde-format 1170msgid "Teamwork (1) - The Liberation" 1171msgstr "" 1172 1173#: gamedata/game_GMEP.txt:87 1174#, kde-format 1175msgid "" 1176"You need the first enemy to help you break out.\n" 1177"\n" 1178"The gold on the left just needs a bit of timing.\n" 1179"\n" 1180"As you go up and over to the right, make sure your team mate does not fall " 1181"into the concrete pit. To collect the three gold pieces on the right, try to " 1182"keep him on the left hand ladder, so that you can jump over his head to the " 1183"gold.\n" 1184"\n" 1185"When you go up and left, there is a ladder standing on a concrete column. " 1186"Walk over your friend's head to reach it and stay above him. The first brick " 1187"to the left of you is a trap. Walk on his head so that he falls into the " 1188"trap and not you. But then you must liberate him again if you want to reach " 1189"the highest ladders.\n" 1190"\n" 1191"Better be nice to your team mate: you will probably have to get along with " 1192"him for the next couple of levels..." 1193msgstr "" 1194 1195#: gamedata/game_GMEP.txt:98 1196#, kde-format 1197msgid "Teamwork (2) - Diving Platforms" 1198msgstr "" 1199 1200#: gamedata/game_GMEP.txt:99 1201#, kde-format 1202msgid "Start running immediately or you are doomed!" 1203msgstr "" 1204 1205#: gamedata/game_GMEP.txt:102 1206#, kde-format 1207msgid "Teamwork (3) - The Final Escape" 1208msgstr "" 1209 1210#: gamedata/game_GMEP.txt:103 1211#, kde-format 1212msgid "" 1213"This is the last level where you are working with your friend. I think he " 1214"has helped you enough to deserve being liberated.\n" 1215"\n" 1216"Sorry, I cannot help you further. There is nothing more to the level than " 1217"sleight of hand." 1218msgstr "" 1219 1220#: gamedata/game_GMGR.txt:2 1221#, kde-format 1222msgid "Gold Rush" 1223msgstr "劫掠一空" 1224 1225#: gamedata/game_GMGR.txt:3 1226#, kde-format 1227msgid "" 1228"Some little levels with Traditional rules which could take a while to solve. " 1229"You need to dig while falling sometimes.\n" 1230"\n" 1231"Created by Gabriel Miltschitzky [gabriel dot miltschitzky at freenet de]" 1232msgstr "" 1233 1234#: gamedata/game_GMGR.txt:8 1235#, kde-format 1236msgid "Too Easy?" 1237msgstr "" 1238 1239#: gamedata/game_GMGR.txt:9 1240#, kde-format 1241msgid "" 1242"It may seem to be fairly straightforward but unfortunately it is not, " 1243"because there are many false bricks on the way to the gold.\n" 1244"\n" 1245"Dig the first brick while falling, then fall through it, run up the ladder " 1246"and wait until the enemy jumps into the hole. Now you can fall on his head " 1247"and go left. Jump into the hole on the left and dig another brick while " 1248"falling. This will allow you to continue left on the bar.\n" 1249"\n" 1250"Of course there are still quite a lot of traps on the way, but they are " 1251"easier to avoid, so you will have to find them yourself. You know, you can " 1252"always press 'Q' to restart the level." 1253msgstr "" 1254 1255#: gamedata/game_GMGR.txt:16 1256#, kde-format 1257msgid "Have A Nice Flight..." 1258msgstr "" 1259 1260#: gamedata/game_GMGR.txt:17 1261#, kde-format 1262msgid "" 1263"It should not be too difficult.\n" 1264"\n" 1265"Just put the mouse in the upper left corner and the hero will automatically " 1266"finish the level." 1267msgstr "" 1268 1269#: gamedata/game_GMGR.txt:22 1270#, kde-format 1271msgid "Golddigger" 1272msgstr "淘金者" 1273 1274#: gamedata/game_GMGR.txt:23 1275#, kde-format 1276msgid "My suggestion: dig!" 1277msgstr "我的建议是:挖,挖,挖!" 1278 1279#: gamedata/game_GMGR.txt:26 1280#, kde-format 1281msgid "Golden Town" 1282msgstr "黄金城" 1283 1284#: gamedata/game_GMGR.txt:27 1285#, kde-format 1286msgid "" 1287"You have to collect the gold to the right of you first. Then try to dig a " 1288"way down. It is easier to control the enemies when you are on the lower " 1289"levels." 1290msgstr "" 1291 1292#: gamedata/game_GMGR.txt:30 1293#, kde-format 1294msgid "A Hectic Enemy" 1295msgstr "" 1296 1297#: gamedata/game_GMGR.txt:31 1298#, kde-format 1299msgid "" 1300"You do not have to be quick. You just have to know how to avoid the enemy.\n" 1301"\n" 1302"By jumping down to the lower level you can make your enemy run up and down " 1303"on one ladder as you fall. As soon as you reach the lower level the enemy " 1304"will follow, but you will have time to collect some gold or get past him and " 1305"move over to another section.\n" 1306"\n" 1307"Two important notes: do not let the enemy fall onto the middle row of " 1308"ladders and leave the gold down there till last." 1309msgstr "" 1310 1311#: gamedata/game_GMGR.txt:38 1312#, kde-format 1313msgid "Don't Wake Them Up" 1314msgstr "" 1315 1316#: gamedata/game_GMGR.txt:39 1317#, kde-format 1318msgid "" 1319"This is not very easy because there are so many enemies who block the only " 1320"way out of the level.\n" 1321"\n" 1322"The best way to get past them is to go up on the right and wait until most " 1323"of the enemies go up the middle ladders. Then, by moving up and down, try to " 1324"group them. Finally fall down to the lowest level and wait for them to do " 1325"the same. When the first enemies arrive, run up and try to get to the " 1326"highest concrete pit ahead of the others. You may have to try several times " 1327"before succeeding.\n" 1328"\n" 1329"When there are only one or two enemies blocking the exit, you can try " 1330"getting past them by moving up a ladder just before they reach you. Then " 1331"walk over their heads. Good luck!" 1332msgstr "" 1333 1334#: gamedata/game_GMGR.txt:46 1335#, kde-format 1336msgid "On The Brink" 1337msgstr "" 1338 1339#: gamedata/game_GMGR.txt:47 1340#, kde-format 1341msgid "" 1342"To wait or not to wait? Well, just try...\n" 1343"\n" 1344"Before entering any of the structures on the right, make sure you have an " 1345"escape route." 1346msgstr "" 1347 1348#: gamedata/game_GMGR.txt:52 1349#, kde-format 1350msgid "Dropping Enemies" 1351msgstr "" 1352 1353#: gamedata/game_GMGR.txt:53 1354#, kde-format 1355msgid "" 1356"No, there is no special trick for solving this level.\n" 1357"Just be faster than your enemies." 1358msgstr "" 1359 1360#: gamedata/game_GMGR.txt:57 1361#, kde-format 1362msgid "The Big Maze" 1363msgstr "" 1364 1365#: gamedata/game_GMGR.txt:58 1366#, kde-format 1367msgid "" 1368"You can avoid some enemies by finding a false brick to fall through. As for " 1369"the others, you must find a place where you can dig or go around them.\n" 1370"\n" 1371"You have to reach the single piece of gold above a ladder on the left by " 1372"digging through. If you go all the way round, the enemy will chase you and " 1373"block your exit." 1374msgstr "" 1375 1376#: gamedata/game_GMGR.txt:63 1377#, kde-format 1378msgid "Hurry Up!" 1379msgstr "" 1380 1381#: gamedata/game_GMGR.txt:64 1382#, kde-format 1383msgid "" 1384"As the level name tells you, you should not hang around for too long. Run " 1385"immediately, dig the first brick and let the enemy fall into it, then run to " 1386"the second brick and dig through.\n" 1387"\n" 1388"You are not done yet, because you have to reach the gold before the second " 1389"enemy arrives. So speed up!" 1390msgstr "" 1391 1392#: gamedata/game_GMGR.txt:69 1393#, kde-format 1394msgid "Two Useful Enemies" 1395msgstr "" 1396 1397#: gamedata/game_GMGR.txt:70 1398#, kde-format 1399msgid "" 1400"To get out of the concrete structure below you, go down first, wait for the " 1401"enemy, then walk over his head and escape. Use a similar trick with the " 1402"second enemy.\n" 1403"\n" 1404"The line of gold on the bricks near the bottom requires a bit more thinking. " 1405"Because one of the bricks is a trap, you need to dig all bricks as far as " 1406"the trap, then run over the bricks above, dig through to the remaining gold " 1407"and get out fast.\n" 1408msgstr "" 1409 1410#: gamedata/game_GMGR.txt:76 1411#, kde-format 1412msgid "The Prison" 1413msgstr "" 1414 1415#: gamedata/game_GMGR.txt:77 1416#, kde-format 1417msgid "" 1418"When you reach the enemies, take all the gold. Then dig one of the bricks, " 1419"jump into it and dig immediately on both sides. The enemies either side of " 1420"you will in 9 out of 10 cases get trapped. Now step onto one of the enemies, " 1421"dig the middle brick and jump through.\n" 1422"\n" 1423"You are free again!" 1424msgstr "" 1425 1426#: gamedata/game_GMGR.txt:82 gamedata/game_GotD.txt:237 1427#: gamedata/game_plws.txt:116 1428#, kde-format 1429msgid "Free Fall" 1430msgstr "" 1431 1432#: gamedata/game_GMGR.txt:83 1433#, kde-format 1434msgid "" 1435"This needs a bit of timing.\n" 1436"\n" 1437"When you have entered the niche in the concrete, wait for the right moment " 1438"to walk over the enemies: not too early, because you would walk straight " 1439"into their arms, and not too late, because then you will not reach the other " 1440"side." 1441msgstr "" 1442 1443#: gamedata/game_GMGR.txt:88 1444#, kde-format 1445msgid "Two Friends" 1446msgstr "" 1447 1448#: gamedata/game_GMGR.txt:89 1449#, kde-format 1450msgid "" 1451"Make use of your friend.\n" 1452"\n" 1453"Dig him out, then walk over his head to reach the bar to the left and below " 1454"you. After taking the gold at the top left, let your friend free again.\n" 1455"\n" 1456"When he runs towards you and falls into the pit, jump onto his head and then " 1457"collect five pieces of gold while walking on his head. You need to adjust " 1458"your speed to match his.\n" 1459"\n" 1460"To reach the piece of gold next to a tube of false bricks, jump through the " 1461"tube, run up the ladder and wait for the enemy to fall in. Now you can ride " 1462"on his head and step to the right to take the gold." 1463msgstr "" 1464 1465#: gamedata/game_GMGR.txt:98 gamedata/game_plwv.txt:9 1466#, kde-format 1467msgid "Impossible?" 1468msgstr "不可能的任务?" 1469 1470#: gamedata/game_GMGR.txt:99 1471#, kde-format 1472msgid "" 1473"No hint this time!\n" 1474"\n" 1475"But it is not impossible." 1476msgstr "" 1477 1478#: gamedata/game_GMGR.txt:104 1479#, kde-format 1480msgid "The Wall" 1481msgstr "" 1482 1483#: gamedata/game_GMGR.txt:105 1484#, kde-format 1485msgid "" 1486"There is only one ladder up to the top of the wall and to reach it you need " 1487"an enemy. So you have to dig right and left all the way to the floor as you " 1488"fall.\n" 1489"\n" 1490"On the other side of the wall you have to wait on the ground until the enemy " 1491"nearly reaches you, then run up very quickly.\n" 1492"\n" 1493"But how do you get to the other side?\n" 1494"\n" 1495"Trial and error..." 1496msgstr "" 1497 1498#: gamedata/game_GMGR.txt:114 1499#, kde-format 1500msgid "Snakepits" 1501msgstr "" 1502 1503#: gamedata/game_GMGR.txt:115 1504#, kde-format 1505msgid "" 1506"After you reach the ladder and as you work your way down through the middle " 1507"section, you will need to release five enemies, no more no less. They will " 1508"help form a bridge to the ladders that appear on the left.\n" 1509"\n" 1510"To make the enemies in the boxes on the left move into position as you make " 1511"your escape, just stand at the same height on one side or the other." 1512msgstr "" 1513 1514#: gamedata/game_GMGR.txt:120 1515#, kde-format 1516msgid "Get In And Up" 1517msgstr "" 1518 1519#: gamedata/game_GMGR.txt:121 1520#, kde-format 1521msgid "" 1522"After you reach the first ladder, go down and wait for the enemies to run " 1523"towards you. When they are nearly upon you, run up, go left and enter the " 1524"building. Take the two pieces of gold and dig yourself through." 1525msgstr "" 1526 1527#: gamedata/game_GMGR.txt:124 1528#, kde-format 1529msgid "No Way Out" 1530msgstr "" 1531 1532#: gamedata/game_GMGR.txt:125 1533#, kde-format 1534msgid "You have to dig before you take the gold and before the ladders appear." 1535msgstr "" 1536 1537#: gamedata/game_GMGR.txt:128 1538#, kde-format 1539msgid "How To Get There" 1540msgstr "" 1541 1542#: gamedata/game_GMGR.txt:129 1543#, kde-format 1544msgid "" 1545"First you must find a way to the upper-left corner.\n" 1546"\n" 1547"When you arrive, there are two ladders below you, a very short one and a " 1548"longer one. Between them there is a column of bricks. The top two are real " 1549"bricks: the rest is a tube of traps and you have to go through it.\n" 1550"\n" 1551"Dig through two columns of bricks over on the right, step left and run up " 1552"the ladder. Jump to the left and dig two bricks while falling. Run back to " 1553"the right, but dig the last brick, because the one to the left of it is a " 1554"trap. Run up the big ladder, go left and dig through the brick above the " 1555"little ladder. Fall onto it, then head right and fall through the tube.\n" 1556"\n" 1557"The timing is very tight. The tiniest hesitation will kill you!" 1558msgstr "" 1559 1560#: gamedata/game_GMGR.txt:138 1561#, kde-format 1562msgid "The Bull" 1563msgstr "" 1564 1565#: gamedata/game_GMGR.txt:139 1566#, kde-format 1567msgid "" 1568"For the gold on the left you need very good timing, similar to 'Free Fall', " 1569"only a bit harder. Try to find the right moment to run over an enemy's " 1570"head.\n" 1571"\n" 1572"On the right hand side, start by digging two single bricks, to let the enemy " 1573"run left and into the hole. Step onto his head, dig on both sides at once " 1574"while falling, then run to the left, take the gold, run back and step onto " 1575"the last falling enemy. Be quick, because you can only reach the five pieces " 1576"of gold on the left by riding on an enemy." 1577msgstr "" 1578 1579#: gamedata/game_GMGR.txt:144 1580#, kde-format 1581msgid "Long Way Up" 1582msgstr "" 1583 1584#: gamedata/game_GMGR.txt:145 1585#, kde-format 1586msgid "" 1587"You have to climb up on the pyramid of ladders and run over the heads of the " 1588"enemies. You need more luck than skill. It is better to wait for an instant " 1589"before climbing up.\n" 1590"\n" 1591"To get the single gold above the traps near the center, dig the enemies free " 1592"then go down and left to the big bar. The enemies will fill the pit under " 1593"the traps, so then you can take the gold easily.\n" 1594"\n" 1595"The rest is a bit hard, but it is easy to understand how to do it. In " 1596"general, it is best to avoid killing enemies." 1597msgstr "" 1598 1599#: gamedata/game_GMGR.txt:152 1600#, kde-format 1601msgid "A Little Present To Say Goodbye" 1602msgstr "" 1603 1604#: gamedata/game_GMGR.txt:153 1605#, kde-format 1606msgid "After some very hard levels, maybe you would like an easy one. Goodbye!" 1607msgstr "" 1608 1609#: gamedata/game_GotD.txt:1 1610#, kde-format 1611msgctxt "" 1612"Note to translators: the hints for the levels of Gold Of The Living Dead, a " 1613"KGoldrunner game, are sometimes rather complicated, so it may help you to " 1614"open the game and display the layout of a level as you translate the hint. " 1615"It may also help to play the solution, by pressing H (for Hint) and then " 1616"Escape (or click the 'Show a Solution' button). You can move easily from one " 1617"level to the next by using the Y key and you can prevent a level from " 1618"playing by using the Pause key (P or Escape)." 1619msgid " " 1620msgstr "" 1621 1622#: gamedata/game_GotD.txt:3 1623#, kde-format 1624msgid "Gold Of The Living Dead" 1625msgstr "" 1626 1627#: gamedata/game_GotD.txt:4 1628#, kde-format 1629msgid "" 1630"The Zombie Apocalypse is upon us and you are the last human left alive on " 1631"Earth, but the zombies still have plenty of gold. However, being zombies, " 1632"they are more interested in you than the treasure...\n" 1633"\n" 1634"Fifty Championship levels, including hints and recorded solutions, from " 1635"Gabriel Miltschitzky, April 2021." 1636msgstr "" 1637 1638#: gamedata/game_GotD.txt:9 1639#, kde-format 1640msgid "Last Person On Earth" 1641msgstr "" 1642 1643#: gamedata/game_GotD.txt:10 1644#, kde-format 1645msgid "" 1646"You are the only human being to survive the Zombie Apocalypse and still you " 1647"can think of nothing but your gold? Well then, let us see what good it will " 1648"do you...\n" 1649"\n" 1650"First hint: every level has a recorded solution, so when in doubt have a " 1651"look at it. Second hint: you can easily get stuck if you were not smart " 1652"enough to prepare an escape route before going after some gold.\n" 1653"\n" 1654"In the bottom right corner you need timed digging to prepare that escape " 1655"route. Dig the highest brick next to the ladder, then wait a little and dig " 1656"the bricks beneath it, just before the top one refills again. This enables " 1657"you to walk over the upper brick and run through the lower bricks on your " 1658"return.\n" 1659"\n" 1660"Among the gold pieces in the center there are fall-through bricks (or traps) " 1661"that can catch you. It is best to collect the outside columns of gold first. " 1662"In other areas you may need to dig while falling through traps.\n" 1663"\n" 1664"The bottom left corner is quite hectic. The escape route for the leftmost " 1665"gold is on the right where there are two pieces of gold. Leave a hole there " 1666"before you go over to the left. To collect the leftmost gold and get back in " 1667"time, try digging holes on both sides of you at once.\n" 1668"\n" 1669"Even with this hint the timing will be tight. You can save a little time by " 1670"digging just the third-highest brick next to the ladder. As you drop back " 1671"from the left, dig the brick on the right that blocks your exit. This will " 1672"give you more room for error, because you will not get killed when the brick " 1673"refills." 1674msgstr "" 1675 1676#: gamedata/game_GotD.txt:23 1677#, kde-format 1678msgid "A Little Digging Warm-Up" 1679msgstr "" 1680 1681#: gamedata/game_GotD.txt:24 1682#, kde-format 1683msgid "" 1684"This level is a good opportunity to practice some digging skills you will " 1685"need in later levels.\n" 1686"\n" 1687"Although it is quite straightforward, a naughty little trap awaits you at " 1688"the end. To avoid it, you have to collect the gold by coming from the left " 1689"side, which is a little dig-timing puzzle. The last steps to the gold and " 1690"back out need you to dig bricks on both sides at the same time, by pressing " 1691"both mouse keys." 1692msgstr "" 1693 1694#: gamedata/game_GotD.txt:29 1695#, kde-format 1696msgid "Patient Zero" 1697msgstr "" 1698 1699#: gamedata/game_GotD.txt:30 1700#, kde-format 1701msgid "" 1702"Watch out! This is a zombie. As soon as you let him loose, he will try to " 1703"kill you!\n" 1704"\n" 1705"On the other hand, there is no other way past him...\n" 1706"\n" 1707"However, he is not completely useless. Walking on his head will enable you " 1708"to reach certain pieces of gold that would otherwise be out of reach.\n" 1709"\n" 1710"P.S. Sometimes he appears somewhere he really should not. If so, you can " 1711"only kill the hero and restart the level. Sorry for that one!" 1712msgstr "" 1713 1714#: gamedata/game_GotD.txt:39 gamedata/game_plws.txt:113 1715#, kde-format 1716msgid "Zig Zag" 1717msgstr "锯齿" 1718 1719#: gamedata/game_GotD.txt:40 1720#, kde-format 1721msgid "This is as easy as it gets..." 1722msgstr "" 1723 1724#: gamedata/game_GotD.txt:43 gamedata/game_wad.txt:63 1725#, kde-format 1726msgid "The Box" 1727msgstr "沙盒" 1728 1729#: gamedata/game_GotD.txt:44 1730#, kde-format 1731msgid "" 1732"Avoiding the zombies at the start might be the worst part. You need to wait " 1733"on top of a ladder until a zombie comes really close to you and then you " 1734"sneak away beneath him at the right moment." 1735msgstr "" 1736 1737#: gamedata/game_GotD.txt:47 1738#, kde-format 1739msgid "Manipulation" 1740msgstr "" 1741 1742#: gamedata/game_GotD.txt:48 1743#, kde-format 1744msgid "" 1745"Zombies can be manipulated to walk in directions other than just heading for " 1746"you. For example they might run away from you if you are below them on a " 1747"ladder (but not at the bottom of the ladder). This knowledge may save your " 1748"life when you have nowhere to dig and can be very useful when you want to go " 1749"up a ladder to the next level.\n" 1750"\n" 1751"A special case is when one zombie is close below you on a ladder and another " 1752"one is above you. Then the upper one will not run away but descend towards " 1753"you. But usually he will turn around just before he reaches you. You will " 1754"have this situation at the very start and it needs strong nerves, but it " 1755"should not be too difficult to handle once you know how they will react.\n" 1756"\n" 1757"Another useful trick is to stand at some level but away to the left or right " 1758"of one or more zombies. They may go to that level and stay frozen, if there " 1759"is no direct way towards you, or they may stumble towards you and fall into " 1760"a pit - permanent or freshly dug.\n" 1761"\n" 1762"P.S. When you are at the bottom right ladder, it is possible to walk over " 1763"both zombies, even if they are slightly apart. In fact, it is crucial to " 1764"keep them minimally apart, otherwise one of them will walk on top of the " 1765"other's head and make it impossible for you to reach the ladder on the left " 1766"side which leads to the top. Just head straight to the ladder at the bottom " 1767"right and wait there until they are near - the distance they keep if you do " 1768"not change anything is ideal." 1769msgstr "" 1770 1771#: gamedata/game_GotD.txt:57 1772#, kde-format 1773msgid "Do Not Worry" 1774msgstr "" 1775 1776#: gamedata/game_GotD.txt:58 1777#, kde-format 1778msgid "Come on, they are completely harmless ;-)" 1779msgstr "" 1780 1781#: gamedata/game_GotD.txt:61 1782#, kde-format 1783msgid "They Are So Many!" 1784msgstr "" 1785 1786#: gamedata/game_GotD.txt:62 1787#, kde-format 1788msgid "" 1789"You may realize that not all zombies are equally fast. Those that gather in " 1790"bigger groups are slower than single ones - a small relief at least.\n" 1791"\n" 1792"They also take the gold - probably an old instinct from their former lives.\n" 1793"\n" 1794"In this case, however, it is useful because they can bring the gold down to " 1795"you.\n" 1796"\n" 1797"Place your traps thoughtfully: you do not have unlimited space to evade " 1798"them.\n" 1799"\n" 1800"Also note that zombies are somehow immortal: they will all reappear " 1801"somewhere. Given time, some of them will not appear above the bricks and " 1802"will fall to the floor, which will make this level a bit easier for you." 1803msgstr "" 1804 1805#: gamedata/game_GotD.txt:73 1806#, kde-format 1807msgid "Never Trust The H-Ladders" 1808msgstr "" 1809 1810#: gamedata/game_GotD.txt:74 1811#, kde-format 1812msgid "" 1813"You think your ladder is too short?\n" 1814"\n" 1815"In my opinion the H-ladder is high enough for you to climb over the zombies' " 1816"heads. Going up immediately will help you to group them. Make sure no zombie " 1817"is walking on the others' heads when you lure them towards you." 1818msgstr "" 1819 1820#: gamedata/game_GotD.txt:79 1821#, kde-format 1822msgid "Please Do Let Me Pass!" 1823msgstr "" 1824 1825#: gamedata/game_GotD.txt:80 1826#, kde-format 1827msgid "" 1828"There are no false bricks to fall through, so you have to do things the hard " 1829"way. Getting past the last of the zombies may pose some kind of challenge.\n" 1830"\n" 1831"Remember that the zombies run away from you if you are on the ladder below " 1832"them. This one will pace up and down next to the gap to the left of the " 1833"ladders. Find the right moment to get up and dig the bricks on the left, " 1834"then you will be able to avoid him." 1835msgstr "" 1836 1837#: gamedata/game_GotD.txt:85 1838#, kde-format 1839msgid "Three Little Pieces Of Elegance" 1840msgstr "" 1841 1842#: gamedata/game_GotD.txt:86 1843#, kde-format 1844msgid "" 1845"Here you are confronted with timing problems. In most cases you need to dig " 1846"one brick, then wait until just before it refills and dig the brick under " 1847"it. In the first box, for example, this saves your life, because you can run " 1848"over the upper brick and then trap the zombie." 1849msgstr "" 1850 1851#: gamedata/game_GotD.txt:89 1852#, kde-format 1853msgid "Thieves" 1854msgstr "" 1855 1856#: gamedata/game_GotD.txt:90 1857#, kde-format 1858msgid "" 1859"You will notice that getting gold back from the zombies is the hardest part " 1860"of this level. The trick is to separate the zombies with the gold from the " 1861"others and dig them in." 1862msgstr "" 1863 1864#: gamedata/game_GotD.txt:93 1865#, kde-format 1866msgid "Climbing And Falling" 1867msgstr "" 1868 1869#: gamedata/game_GotD.txt:94 1870#, kde-format 1871msgid "" 1872"On the right hand side, you need the last zombie to follow you.\n" 1873"\n" 1874"Well, he may be a bit reluctant, but do not worry, you can always go back if " 1875"he somehow had other plans and went in another direction.\n" 1876"\n" 1877"To make sure he is following you, you sometimes have to wait until he nearly " 1878"catches you before you move, otherwise he will turn around.\n" 1879"\n" 1880"Last piece of advice: the exact height where you stand on a ladder, while " 1881"you wait for the zombie to fall down, is sometimes important - especially at " 1882"the last gap." 1883msgstr "" 1884 1885#: gamedata/game_GotD.txt:103 1886#, kde-format 1887msgid "Temple Of Gold" 1888msgstr "" 1889 1890#: gamedata/game_GotD.txt:104 1891#, kde-format 1892msgid "" 1893"Getting the gold is the easier part: get out into the outer temple and enter " 1894"the inner temple from above - from there it is possible to dig your way to " 1895"the gold.\n" 1896"\n" 1897"The harder part is getting past the zombies. You cannot get past three of " 1898"them at once, so the solution is to lure most of them away.\n" 1899"\n" 1900"Lure the zombie from the inner temple into the bottom pit, then get the " 1901"zombie on the right into the inner temple. Try to get him into the place " 1902"where the gold was. Then it is easier to get the other zombies into the " 1903"inner temple as well. \n" 1904"\n" 1905"However the zombies will sometimes be a bit reluctant to go where you want " 1906"them. The place they start from when you lure them down is crucial. Trial " 1907"and error will help you figure this one out." 1908msgstr "" 1909 1910#: gamedata/game_GotD.txt:113 1911#, kde-format 1912msgid "Always Know Your Way Out" 1913msgstr "" 1914 1915#: gamedata/game_GotD.txt:114 1916#, kde-format 1917msgid "" 1918"You can dig on both sides simultaneously.\n" 1919"\n" 1920"This will be necessary a few times to let a zombie free on one side while " 1921"you escape to the other side." 1922msgstr "" 1923 1924#: gamedata/game_GotD.txt:119 1925#, kde-format 1926msgid "Patience?" 1927msgstr "" 1928 1929#: gamedata/game_GotD.txt:120 1930#, kde-format 1931msgid "" 1932"Sometimes it is better to wait, but sometimes you should take what is yours " 1933"before the zombies steal it." 1934msgstr "" 1935 1936#: gamedata/game_GotD.txt:123 1937#, kde-format 1938msgid "Lock Them Away!" 1939msgstr "" 1940 1941#: gamedata/game_GotD.txt:124 1942#, kde-format 1943msgid "" 1944"How do you deal with the first zombie? Next to the ladder there is a false " 1945"brick into which he will jump as he loops around forever. Your way past him " 1946"is to drop into the trap at the right time (which is during his climb up the " 1947"ladder), then quickly go left and down.\n" 1948"\n" 1949"Now you will need him to fill the gap to the next ladder. You might have " 1950"learned by now that zombies can be manipulated to jump into such holes. " 1951"Unfortunately the brick beneath the gap is a trap, so the hole is two blocks " 1952"deep. That means you have just a small moment when you can run over his head " 1953"before he has sunk too deep. You can have more than one try at this if you " 1954"dig the bricks behind you. Then you can let him out again if you were not " 1955"fast enough.\n" 1956"\n" 1957"The next area is a dig-timing puzzle that should not be too hard to crack.\n" 1958"\n" 1959"Clearly the second zombie is to be led into the hole where he cannot do any " 1960"harm.\n" 1961"\n" 1962"You need the third zombie to grab the gold for you. There are two false " 1963"bricks under the ladders above the box with the gold. One is right next to " 1964"the left-hand ladder which you can use to get behind the enemy. If you then " 1965"move down one step he will fall through the trap in the middle and take the " 1966"gold. Then you have to lure him down by digging him free. Make sure he does " 1967"not drop the gold on the way!\n" 1968"\n" 1969"After this there is only one last zombie for you to worry about. You will " 1970"realize that he runs towards you when you are one step below the top of the " 1971"leftmost ladder. Find the right moment to walk over his head and reach the " 1972"next ladder. Now dig the upper two bricks right next to it, jump to the " 1973"right to get past the zombie and lure him into the gap on the right by going " 1974"down the ladder to the same height." 1975msgstr "" 1976 1977#: gamedata/game_GotD.txt:137 1978#, kde-format 1979msgid "Harder Than It Looks" 1980msgstr "" 1981 1982#: gamedata/game_GotD.txt:138 1983#, kde-format 1984msgid "Timing is everything." 1985msgstr "" 1986 1987#: gamedata/game_GotD.txt:141 1988#, kde-format 1989msgid "Concrete Desert" 1990msgstr "" 1991 1992#: gamedata/game_GotD.txt:142 1993#, kde-format 1994msgid "" 1995"Climb up the ladder, but wait minimally on the same level as the concrete " 1996"row. Then run to the first ladder to the left. You need to reach it before " 1997"the zombies to the left, but the single zombie above should drop down behind " 1998"you.\n" 1999"\n" 2000"Now climb the ladder and go right. Go one step down on the next ladder and " 2001"wait until the zombie below passes, then drop down and go back to your very " 2002"first ladder. Go down one step and wait until most of the zombies pass over " 2003"your head. The ladders to the right should now be the best escape route as " 2004"only two zombies should remain there while the rest are crowding to the " 2005"left.\n" 2006"\n" 2007"Please watch the solution to get a better idea of how all this works." 2008msgstr "" 2009 2010#: gamedata/game_GotD.txt:149 2011#, kde-format 2012msgid "Diagonal" 2013msgstr "" 2014 2015#: gamedata/game_GotD.txt:150 2016#, kde-format 2017msgid "" 2018"In general it is best to keep all the zombies where they are. Of course you " 2019"can always try to lure them to the right and dump them in one of the pits " 2020"(after clearing them of gold, needless to say), but this is quite a " 2021"complicated process.\n" 2022"\n" 2023"It is better to lure them to the very top of their diagonals before quickly " 2024"descending and taking as much gold as possible - never staying too long at " 2025"the bottom!" 2026msgstr "" 2027 2028#: gamedata/game_GotD.txt:155 2029#, kde-format 2030msgid "Give Me That Gold!" 2031msgstr "" 2032 2033#: gamedata/game_GotD.txt:156 2034#, kde-format 2035msgid "" 2036"You need to lure one of the zombies into the pit. When they drop through the " 2037"false brick, the upper zombie can walk over the other one's head and thus " 2038"move into the pit.\n" 2039"\n" 2040"Where the zombies go depends on where you stand on the ladder and what " 2041"distance they have between them. Too close and they will stick together, too " 2042"far and both will just fall.\n" 2043"\n" 2044"To be able to step over the trapped zombie's head and get the gold, you have " 2045"to fall through the false-bricks on top of the other zombie. To get back " 2046"out of the box, dig the brick under the trapped zombie as you fall.\n" 2047"\n" 2048"The reappearing zombie might make your life a bit difficult. Make sure that " 2049"he does not drop to the lower ladders with a piece of gold. If he reappears " 2050"near his original starting position, lucky you..." 2051msgstr "" 2052 2053#: gamedata/game_GotD.txt:165 2054#, kde-format 2055msgid "Too Fast?" 2056msgstr "" 2057 2058#: gamedata/game_GotD.txt:166 2059#, kde-format 2060msgid "" 2061"Release the zombie and use him to reach the gold on the left side.\n" 2062"\n" 2063"When you finally land on the low ladders there is just one way to pass the " 2064"zombie: be quick. Wait for him to get close to you, then step down or up in " 2065"the last moment and pass him." 2066msgstr "" 2067 2068#: gamedata/game_GotD.txt:171 2069#, kde-format 2070msgid "Running Against Time" 2071msgstr "" 2072 2073#: gamedata/game_GotD.txt:172 2074#, kde-format 2075msgid "Be quicker than the zombies - otherwise they will eat you." 2076msgstr "" 2077 2078#: gamedata/game_GotD.txt:175 2079#, kde-format 2080msgid "The Big Drop" 2081msgstr "" 2082 2083#: gamedata/game_GotD.txt:176 2084#, kde-format 2085msgid "" 2086"The two columns of gold on the left need to be taken first. The rest can be " 2087"collected on the way back up." 2088msgstr "" 2089 2090#: gamedata/game_GotD.txt:179 2091#, kde-format 2092msgid "Diving" 2093msgstr "" 2094 2095#: gamedata/game_GotD.txt:180 2096#, kde-format 2097msgid "" 2098"Rule number 17: Don't be a hero! (Quotation from the movie Zombieland)\n" 2099"\n" 2100"When diving down, never try to do two things at once. On the left side, for " 2101"example, it needs one dive down to lure the zombie out of his cave, one to " 2102"get him out of the passageway and one to go for the gold.\n" 2103"\n" 2104"You might notice that there is not enough time to get the gold over on the " 2105"right-hand side, so look for a short cut." 2106msgstr "" 2107 2108#: gamedata/game_GotD.txt:187 2109#, kde-format 2110msgid "Encircled" 2111msgstr "" 2112 2113#: gamedata/game_GotD.txt:188 2114#, kde-format 2115msgid "" 2116"The essence of this level is to get the zombies who do not have a piece of " 2117"gold separated from the others and locked away in the pit. So it is helpful " 2118"to get as much of the gold as you can before any of the zombies get it. It " 2119"is no real problem if zombies who have gold land in the pit: you can always " 2120"release them later and get back the gold." 2121msgstr "" 2122 2123#: gamedata/game_GotD.txt:191 2124#, kde-format 2125msgid "Up And Down" 2126msgstr "" 2127 2128#: gamedata/game_GotD.txt:192 2129#, kde-format 2130msgid "" 2131"The three rightmost ladders at the bottom have false bricks near them, so " 2132"you cannot climb very high that way. The two leftmost ladders at the bottom " 2133"lead higher.\n" 2134"\n" 2135"To get over there, you first have to go up the rightmost ladder to escape " 2136"the nearest zombie. Then you can take the gold above the second ladder. But " 2137"wait at the bottom of that ladder until the next zombie arrives from the " 2138"left, so you can step over his head at the last moment.\n" 2139"\n" 2140"Now go up the third ladder, take the gold there, fall and go up again. Wait " 2141"for the ideal moment to run for the leftmost ladders. If one zombie from the " 2142"left comes after you, step over his head and begin your run.\n" 2143"\n" 2144"If you cannot make it to the left, climbing the little ladder in the middle " 2145"can buy you some space and time. It might also offer you a shorter way " 2146"upwards - play the solution to see how.\n" 2147"\n" 2148"Now try to clear all the gold on the upper levels, but watch for traps! " 2149"Finally you have to collect the remaining gold from the zombies. Never land " 2150"on the ground to the right of them." 2151msgstr "" 2152 2153#: gamedata/game_GotD.txt:203 gamedata/game_lars.txt:44 2154#, kde-format 2155msgid "Do Not Fall Down" 2156msgstr "" 2157 2158#: gamedata/game_GotD.txt:204 2159#, kde-format 2160msgid "" 2161"Get every piece of gold, otherwise your way back will be blocked.\n" 2162"\n" 2163"The last piece of gold can only be reached with the help of the zombie: the " 2164"same goes for the ladders leading back to the top." 2165msgstr "" 2166 2167#: gamedata/game_GotD.txt:209 2168#, kde-format 2169msgid "Surprise, Surprise" 2170msgstr "" 2171 2172#: gamedata/game_GotD.txt:210 2173#, kde-format 2174msgid "" 2175"I would not want to spoil the surprise...\n" 2176"\n" 2177"However, when you reach the bricks above the gold, you should plan an escape " 2178"route carefully before you dig down. Zombies can also be used to fill the " 2179"gaps." 2180msgstr "" 2181 2182#: gamedata/game_GotD.txt:215 2183#, kde-format 2184msgid "Busy Town" 2185msgstr "" 2186 2187#: gamedata/game_GotD.txt:216 2188#, kde-format 2189msgid "" 2190"If you are not too happy with that many zombies running around, there is " 2191"more than one opportunity to get rid of them!" 2192msgstr "" 2193 2194#: gamedata/game_GotD.txt:219 2195#, kde-format 2196msgid "Jailbreak" 2197msgstr "" 2198 2199#: gamedata/game_GotD.txt:220 2200#, kde-format 2201msgid "" 2202"Use the false bricks to slide away under the zombies. When you arrive at the " 2203"bottom, let all the zombies out of the prison. You might have to enter it " 2204"again..." 2205msgstr "" 2206 2207#: gamedata/game_GotD.txt:223 2208#, kde-format 2209msgid "Is It Really Worth It?" 2210msgstr "" 2211 2212#: gamedata/game_GotD.txt:224 2213#, kde-format 2214msgid "" 2215"This level depends on strange behaviour of the zombies. It is worth watching " 2216"the solution to see what happens.\n" 2217"\n" 2218"After you get down to the floor and collect the gold, extra ladders will " 2219"appear. These make it possible to dodge the zombie on the left by luring him " 2220"into your pit and then stepping up the ladder on the right and walking over " 2221"his head. You should get this done as quickly as possible.\n" 2222"\n" 2223"Now wait on top of a short ladder or concrete block over to the left. This " 2224"will cause some zombies from the left to climb above you and fall down from " 2225"there. They will do that only if you got to this point soon enough.\n" 2226"\n" 2227"When all four zombies are falling, climb up and wait on the right of the " 2228"concrete pit until the zombies come up and fill it again. Then change sides " 2229"and wait to the left of the concrete. They will start this creepy zombie-" 2230"dancing...\n" 2231"\n" 2232"Go to the top of the ladder and step over their heads to the row of short " 2233"ladders. Wait on top of the leftmost short ladder and step over their heads " 2234"again when they start circling. You should now be on the ladders that lead " 2235"to the right.\n" 2236"\n" 2237"The zombies on the right are a bit tricky to deal with. Going to the same " 2238"height as the upper zombie will make them start circling, but as soon as you " 2239"go above them they will stop. It requires very good timing to wait " 2240"downstairs long enough for them to start circling, then to go upstairs as " 2241"quickly as possible, so as to step over their heads." 2242msgstr "" 2243 2244#: gamedata/game_GotD.txt:238 2245#, kde-format 2246msgid "" 2247"Lets face it: the ground with nowhere to run or dig is not where you want to " 2248"be when the zombies come for you. However, every time you collect some gold " 2249"you end up down there. The trick is to have the zombies falling overhead as " 2250"you run beneath them to one of the side ladders.\n" 2251"\n" 2252"One possibility is to wait near the top of a ladder (but not an outer one) " 2253"until the zombies also gather up high. Then descend, take as much gold with " 2254"you as possible and quickly return to the ladder. If you are lucky the " 2255"zombies will still be in the air when you reach it.\n" 2256"\n" 2257"If one of the zombies has reached the ladder before you, try going up it. " 2258"Often that will make the zombie run away from you and maybe exit to one side " 2259"and fall. The zombie will go up only as far as what he thinks is the nearest " 2260"exit, but he does not understand gravity very well... On the right there is " 2261"a bar next to the ladder, which is fine, but on the left there is a piece of " 2262"gold next to the ladder and the zombies think they can walk on it, so they " 2263"will go only one space past it if you push them up the ladder.\n" 2264"\n" 2265"If you are lucky, the zombies will remove that gold before you get there. Or " 2266"they may be some distance away when you arrive, so it is easy to collect. " 2267"Failing that, you have to push the zombies up just a bit higher than the " 2268"gold, then quickly run up, dive sideways and collect the gold. After that " 2269"you must run back to the ladder and push them up and over the bar, up " 2270"higher, which is their new exit point.\n" 2271"\n" 2272"Another possibility, which is faster but maybe riskier, is to wait above a " 2273"series of gold pieces you wish to collect until the zombies get above their " 2274"exit point on a side ladder, then fall and collect the gold and either rest " 2275"on your last concrete block or be falling when the zombies reach their exit. " 2276"They will then leave the ladder and fall while you run across under them and " 2277"climb the ladder one more time.\n" 2278"\n" 2279"These possibilities are demonstrated in the recorded solution for Free Fall, " 2280"but it does things the hard way: it is actually easier to work from right to " 2281"left when collecting the gold. One last hint: if a zombie drops some gold, " 2282"collect it on your next trip, before it gets picked up again." 2283msgstr "" 2284 2285#: gamedata/game_GotD.txt:251 2286#, kde-format 2287msgid "The Passage" 2288msgstr "" 2289 2290#: gamedata/game_GotD.txt:252 2291#, kde-format 2292msgid "" 2293"You need to start with the gold on the right first, which means you have to " 2294"dodge the zombie in the small passage.\n" 2295"\n" 2296"Over there, you can not retrieve the lower gold (you can get in, but not " 2297"back out). So you need to lure the zombie into the pit and kill him, along " 2298"with the gold, by digging the bricks to his left and luring him into them. " 2299"Sometimes he gets smart and drops the gold before getting trapped, so you " 2300"have to repeat the whole process. Moving quickly in the first place makes " 2301"this less likely...\n" 2302"\n" 2303"When the zombie reappears at the top, lure him into the left hand side, get " 2304"past him and make sure he follows you when you dig through the double column " 2305"of bricks.\n" 2306"\n" 2307"For the last piece of gold, lure the zombie into the concrete cave, ride on " 2308"his head, take the gold and get out as quickly as you can when the hidden " 2309"ladders appear. This is probably the hardest part.\n" 2310"\n" 2311"When you reach the pit before the exit ladder, step down to the same level " 2312"as the pit and wait for the zombie to walk over you and fall in. Then you " 2313"are free to go." 2314msgstr "" 2315 2316#: gamedata/game_GotD.txt:263 2317#, kde-format 2318msgid "Out Of My Way!" 2319msgstr "" 2320 2321#: gamedata/game_GotD.txt:264 2322#, kde-format 2323msgid "" 2324"It is easier to pass below the zombies. Wait until one comes really close to " 2325"you (wait until the last moment) then switch past him.\n" 2326"\n" 2327"After you are past the last one, let them fall onto the concrete, then " 2328"collecting the gold will be a cakewalk." 2329msgstr "" 2330 2331#: gamedata/game_GotD.txt:269 2332#, kde-format 2333msgid "Waking Up The Dead" 2334msgstr "" 2335 2336#: gamedata/game_GotD.txt:270 2337#, kde-format 2338msgid "" 2339"You will realize that zombies move vertically in your direction first before " 2340"going horizontally. This means that most of the time they will move in a " 2341"straight line upwards. Use this to descend next to them.\n" 2342"\n" 2343"Of course the first wave of zombies is too big to get past with just this " 2344"trick, so you should lure a few zombies into the little cave first. Then " 2345"move upwards first to make them climb and then descend. However, descending " 2346"requires a little zig-zag at the start because the zombies will not form a " 2347"straight line.\n" 2348"\n" 2349"You will need to group the second wave of zombies before you can get past " 2350"them." 2351msgstr "" 2352 2353#: gamedata/game_GotD.txt:277 2354#, kde-format 2355msgid "Zombie Lemmings" 2356msgstr "" 2357 2358#: gamedata/game_GotD.txt:278 2359#, kde-format 2360msgid "" 2361"You go up by walking over the zombies' heads. It only gets difficult with " 2362"the last two because you need precise timing there.\n" 2363"\n" 2364"Start with the gold on the right. Finish with the middle one of five at the " 2365"bottom of the box.\n" 2366"\n" 2367"If you wonder why there are two groups of h-ladders where you need to step " 2368"over a zombie as you climb the pop-up ladders, note that the zombies use the " 2369"same trick themselves to come after you, so you will have to do it twice." 2370msgstr "" 2371 2372#: gamedata/game_GotD.txt:285 2373#, kde-format 2374msgid "Death Trap" 2375msgstr "" 2376 2377#: gamedata/game_GotD.txt:286 2378#, kde-format 2379msgid "Rule Number 22: When in doubt, know your way out!" 2380msgstr "" 2381 2382#: gamedata/game_GotD.txt:289 gamedata/game_plws.txt:227 2383#, kde-format 2384msgid "Overcrowding" 2385msgstr "" 2386 2387#: gamedata/game_GotD.txt:290 2388#, kde-format 2389msgid "" 2390"The zombies will eventually group themselves, which makes it easier for you " 2391"to avoid them, but harder to steal their gold. Best if you get as much gold " 2392"as possible before anyone else. You might not manage to get every piece " 2393"before them, but there are some places where it is easier to rob them." 2394msgstr "" 2395 2396#: gamedata/game_GotD.txt:293 2397#, kde-format 2398msgid "Fear Of Heights" 2399msgstr "" 2400 2401#: gamedata/game_GotD.txt:294 2402#, kde-format 2403msgid "" 2404"As you walk left on top of the two zombies, there will be another one that " 2405"moves in your direction at some point. Jump left and run over him " 2406"immediately, otherwise you will not be able to move down to the ladders.\n" 2407"\n" 2408"It is best if you collect all the gold in the middle in one run (with one " 2409"exception), otherwise it will be a long and weary job to get some pieces of " 2410"gold back from the zombies.\n" 2411"\n" 2412"When you arrive at the bottom, it might come in handy if you make every " 2413"zombie move in the same direction by waiting long enough at the bottom of " 2414"the big ladders.\n" 2415"\n" 2416"As for the dig-timing puzzles in the boxes, take my advice that it is better " 2417"to go inside more frequently than try to get everything at once and be " 2418"locked in..." 2419msgstr "" 2420 2421#: gamedata/game_GotD.txt:303 2422#, kde-format 2423msgid "Raining Zombies" 2424msgstr "" 2425 2426#: gamedata/game_GotD.txt:304 2427#, kde-format 2428msgid "Let us see if you have learned your lesson about zombies and ladders..." 2429msgstr "" 2430 2431#: gamedata/game_GotD.txt:307 2432#, kde-format 2433msgid "A Desperate Jump" 2434msgstr "" 2435 2436#: gamedata/game_GotD.txt:308 2437#, kde-format 2438msgid "" 2439"Wait for the moment when the zombie has reached the top of the ladder and is " 2440"starting to descend - that is when you make your jump.\n" 2441"\n" 2442"To get past the other zombies, you sometimes need to run over their heads." 2443msgstr "" 2444 2445#: gamedata/game_GotD.txt:313 2446#, kde-format 2447msgid "Among Zombies" 2448msgstr "" 2449 2450#: gamedata/game_GotD.txt:314 2451#, kde-format 2452msgid "All it takes is good strong nerves..." 2453msgstr "" 2454 2455#: gamedata/game_GotD.txt:317 2456#, kde-format 2457msgid "The Horde" 2458msgstr "" 2459 2460#: gamedata/game_GotD.txt:318 2461#, kde-format 2462msgid "" 2463"That is the thing with zombies: the slower the creepier.\n" 2464"\n" 2465"Hurry up and do those puzzles. The clock is ticking..." 2466msgstr "" 2467 2468#: gamedata/game_GotD.txt:323 2469#, kde-format 2470msgid "Dance With Death" 2471msgstr "" 2472 2473#: gamedata/game_GotD.txt:324 2474#, kde-format 2475msgid "" 2476"The only way to get the gold is to ride the whole way on his head. Yee-hah! " 2477"Ride him cowboy!" 2478msgstr "" 2479 2480#: gamedata/game_GotD.txt:327 2481#, kde-format 2482msgid "Zombie Invaders" 2483msgstr "" 2484 2485#: gamedata/game_GotD.txt:328 2486#, kde-format 2487msgid "" 2488"Watch what happens if you climb up a ladder on the side, but only to where " 2489"you are level with the bricks the zombies are walking on..." 2490msgstr "" 2491 2492#: gamedata/game_GotD.txt:331 2493#, kde-format 2494msgid "Just Survive" 2495msgstr "" 2496 2497#: gamedata/game_GotD.txt:332 2498#, kde-format 2499msgid "" 2500"Avoiding the zombies is easier than you might think. Only the few zombies " 2501"who are on their own and not in a row with the others will ruin your day. " 2502"Therefore the left side is easier, because there are fewer lone zombies. " 2503msgstr "" 2504 2505#: gamedata/game_GotD.txt:335 2506#, kde-format 2507msgid "Death Race" 2508msgstr "" 2509 2510#: gamedata/game_GotD.txt:336 2511#, kde-format 2512msgid "" 2513"You can distract the zombie from running down when you are on the same level " 2514"as him. Who said it had to be fair play?" 2515msgstr "" 2516 2517#: gamedata/game_GotD.txt:339 2518#, kde-format 2519msgid "Zombie Free Zone" 2520msgstr "" 2521 2522#: gamedata/game_GotD.txt:340 2523#, kde-format 2524msgid "" 2525"Finally, you have escaped the horrors of the zombie-infested world. Now that " 2526"you are in the zombie-free zone, nothing can go wrong, can it?" 2527msgstr "" 2528 2529#: gamedata/game_GotD.txt:343 2530#, kde-format 2531msgid "The End" 2532msgstr "" 2533 2534#: gamedata/game_GotD.txt:344 2535#, kde-format 2536msgid "" 2537"CONGRATULATIONS !!!!\n" 2538"\n" 2539"You have conquered all levels of the Gold Of The Living Dead game !!!\n" 2540"\n" 2541"Or have you?" 2542msgstr "" 2543 2544#: gamedata/game_GRII.txt:2 2545#, kde-format 2546msgid "Gold Rush II" 2547msgstr "" 2548 2549#: gamedata/game_GRII.txt:3 2550#, kde-format 2551msgid "" 2552"These 20 levels have even harder challenges, more complicated puzzles and " 2553"tighter timings than the first Gold Rush. They are not for the faint " 2554"hearted. As before, you need to dig while falling sometimes. Have fun!\n" 2555"\n" 2556"Created by Gabriel Miltschitzky [gabriel dot miltschitzky at googlemail dot " 2557"com], who also provided the recorded solutions.\n" 2558"\n" 2559"It is best to play the first Gold Rush levels before attempting Gold Rush " 2560"II, because you will need many techniques that are easier to learn there. " 2561"None of the levels in Gold Rush and Gold Rush II are impossible. If in " 2562"doubt, use menu item 'Move->Show a Solution' to watch solutions provided by " 2563"the author." 2564msgstr "" 2565 2566#: gamedata/game_GRII.txt:10 2567#, kde-format 2568msgid "A Big Start" 2569msgstr "" 2570 2571#: gamedata/game_GRII.txt:11 2572#, kde-format 2573msgid "" 2574"Wait an instant before you head left. Then it will be easier to reach the " 2575"gold by walking on the enemies' heads.\n" 2576"\n" 2577"Step quickly onto the ladders when they appear. You will now have to cross " 2578"two gaps, with the help of an enemy, before you can reach the highest " 2579"ladders.\n" 2580"\n" 2581"How you manage that depends on how many enemies are following you when you " 2582"step onto the first ladder. In the best case there are two, so you can walk " 2583"back over them to cross the first gap, then pause briefly while they form a " 2584"bridge over the next gap.\n" 2585"\n" 2586"Your escape further upwards depends on your speed and dexterity." 2587msgstr "" 2588 2589#: gamedata/game_GRII.txt:20 2590#, kde-format 2591msgid "Teamwork" 2592msgstr "" 2593 2594#: gamedata/game_GRII.txt:21 2595#, kde-format 2596msgid "" 2597"The gold on the right hand side is just a question of speed and dexterity. " 2598"So is the gold on the lower levels. \n" 2599"\n" 2600"To reach the gold above the bar on the left, walk on your enemy's head as he " 2601"moves along the bar.\n" 2602"\n" 2603"The gold in the middle needs more thought. When the enemy is climbing the " 2604"long ladder at center-left, jump to the right and dig the brick left of the " 2605"bar. Go upstairs and wait for the enemy, then ride on his head, take the " 2606"gold, dig three bricks and enter the central structure.\n" 2607"\n" 2608"Wait for the enemy to come up the ladder when you emerge on the right. As he " 2609"moves up and down on the top rungs, choose the right moment to walk over his " 2610"head and reach the gold at the top right. The rest is easy." 2611msgstr "" 2612 2613#: gamedata/game_GRII.txt:30 2614#, kde-format 2615msgid "Watch Out For Traps" 2616msgstr "" 2617 2618#: gamedata/game_GRII.txt:31 2619#, kde-format 2620msgid "" 2621"Use the four enemies to fill up the false bricks you will find on your way " 2622"up the ladders." 2623msgstr "" 2624 2625#: gamedata/game_GRII.txt:34 2626#, kde-format 2627msgid "Easy Prey" 2628msgstr "" 2629 2630#: gamedata/game_GRII.txt:35 2631#, kde-format 2632msgid "" 2633"This is not very difficult. The main thing is to prevent any enemy getting a " 2634"piece of gold. This is easier than it seems if you collect the easily " 2635"accessible pieces first.\n" 2636"\n" 2637"Trying to group the enemies will help. If you are on the other side of a " 2638"barrier you can group them by moving up and down.\n" 2639"\n" 2640"Furthermore some of the bricks are traps, so you can sometimes take a short " 2641"cut. But you should not count on it." 2642msgstr "" 2643 2644#: gamedata/game_GRII.txt:42 2645#, kde-format 2646msgid "The Gold Mine" 2647msgstr "" 2648 2649#: gamedata/game_GRII.txt:43 2650#, kde-format 2651msgid "" 2652"Of course the gold at the bottom needs to be taken last.\n" 2653"\n" 2654"It may be useful to lead some of the enemies into pits as you collect the " 2655"higher pieces of gold, but do not forget to release them before you go for " 2656"the last gold.\n" 2657"\n" 2658"As for the gold at the bottom, think where the escape route could be before " 2659"you start digging down to the gold, because you will not have time to " 2660"reflect when you are inside the big pit..." 2661msgstr "" 2662 2663#: gamedata/game_GRII.txt:50 gamedata/game_plwv.txt:61 2664#, kde-format 2665msgid "Entangled" 2666msgstr "" 2667 2668#: gamedata/game_GRII.txt:51 2669#, kde-format 2670msgid "" 2671"Dodge the first enemy among the ladders on the right.\n" 2672"\n" 2673"Now you come to a place where there are several shafts of false bricks " 2674"leading down. Fall through the leftmost shaft and dig the brick to the right " 2675"while falling. The enemy needs to be one ladder away from you and has to " 2676"jump down immediately after you. Climb up, fall through the rightmost shaft " 2677"and head for the single piece of gold. Escape through the traps beneath the " 2678"dug brick. Timing is very tight.\n" 2679"\n" 2680"Be quick enough to reach the ladder on the left before the second enemy " 2681"blocks your path, then step down to the same height as the pit to the right. " 2682"The enemy will pass above you and fall into the pit. Take the gold on the " 2683"right, dig the bricks on the left, lure the third enemy into a false brick " 2684"and step over his head to escape upward.\n" 2685"\n" 2686"Get into the left-hand section by digging a brick near the top. You can " 2687"dodge the next enemy by falling through a trap that leads back to the right-" 2688"hand section, making him follow you.\n" 2689"\n" 2690"To reach the gold at the bottom, lure the enemies away, search for false " 2691"bricks leading down, dig the brick on the end of the line and take those " 2692"pieces fast." 2693msgstr "" 2694 2695#: gamedata/game_GRII.txt:62 2696#, kde-format 2697msgid "Three Friends" 2698msgstr "" 2699 2700#: gamedata/game_GRII.txt:63 2701#, kde-format 2702msgid "" 2703"You will need both enemies to help you finish the level. When you get to the " 2704"gold on the column of concrete, wait on the edge. Make sure that your first " 2705"helper will follow you when you jump down. Take the gold to your left, then " 2706"go up and quickly dig the bricks on the left of the ladder until you can " 2707"move further left, followed by the enemy. Step over his head to reach the " 2708"next ladder and go up again.\n" 2709"\n" 2710"Jump into the pit and dig on both sides equally. As the enemy moves towards " 2711"you through the dug bricks, trap him so that you can dig two more columns of " 2712"bricks on the left. When he runs out of the dug brick, go left, stand next " 2713"to the pit and dig to your right to trap him again. Go one step down the " 2714"nearest ladder and make him jump into the pit. Now take the gold and get " 2715"out!\n" 2716"\n" 2717"As you go back to the right, you will need to find a shaft of false bricks " 2718"which is hidden under a diggable brick. When you get back, make the second " 2719"enemy follow you down to the lowest level. Leave him there, but use him to " 2720"get back to the ladders leading upwards.\n" 2721"\n" 2722"Go to the pit and ladder at center-left and open up a shaft two bricks wide " 2723"all the way down to the concrete near where the enemy is standing. When he " 2724"follows you left, trap him, go right to the ladder and wait for him to run " 2725"towards the pit. You need to start your escape to the left when he is just " 2726"starting to fall into the pit, to avoid being killed when the bricks close." 2727msgstr "" 2728 2729#: gamedata/game_GRII.txt:72 2730#, kde-format 2731msgid "Let Me Out!" 2732msgstr "" 2733 2734#: gamedata/game_GRII.txt:73 2735#, kde-format 2736msgid "" 2737"It is no use looking for traps: there are none!\n" 2738"\n" 2739"When taking the first gold run down quickly so that the enemy does not " 2740"follow you but goes by another route. Go down nearly as far as you can, so " 2741"that the enemy will move to a position where you can get past him. You need " 2742"to be very, very quick!" 2743msgstr "" 2744 2745#: gamedata/game_GRII.txt:78 2746#, kde-format 2747msgid "Let Them Live" 2748msgstr "" 2749 2750#: gamedata/game_GRII.txt:79 2751#, kde-format 2752msgid "" 2753"With a bit of dexterity, it is possible to pass three trapped enemies. " 2754"Killing is not an option, because you will need two of the three enemies, so " 2755"be careful not to dig too early, otherwise the enemies will reappear near " 2756"the concrete pit at the top right and you will have to restart the level.\n" 2757"\n" 2758"The next two pieces of gold can only be reached with the help of two " 2759"enemies. You have free choice which piece you take first, but my personal " 2760"suggestion is to take the higher piece last. A popup ladder will make it " 2761"easier for you to continue your way up.\n" 2762"\n" 2763"The last enemy is very likely to have been in the concrete pit, because he " 2764"got killed by the refilling bricks. He is a bit difficult to pass. The " 2765"easiest way is to wait on the highest ladder until the enemy goes back to " 2766"the concrete pit. Then you just have time to reach a short ladder before two " 2767"big ladders. Wait there until he jumps down, then you can quickly climb up " 2768"and escape.\n" 2769"\n" 2770"If you managed to let all three enemies survive, then you are lucky..." 2771msgstr "" 2772 2773#: gamedata/game_GRII.txt:88 2774#, kde-format 2775msgid "Jump And Run!" 2776msgstr "" 2777 2778#: gamedata/game_GRII.txt:89 2779#, kde-format 2780msgid "" 2781"Jump to the left from the highest bar on the right. Do not wait too long: no " 2782"more than two enemies should be below the highest bar on the left when you " 2783"jump down. \n" 2784"\n" 2785"Step over the heads of the falling enemies next to you and dig the higher " 2786"brick. Cross over the brick and take the gold. Wait on the middle bar until " 2787"the first ladder is free of enemies. Do not jump to that ladder too early or " 2788"too late.\n" 2789"\n" 2790"If you got that far, start collecting the gold quickly, overtaking the " 2791"enemies and staying just below them." 2792msgstr "" 2793 2794#: gamedata/game_GRII.txt:96 2795#, kde-format 2796msgid "The Lone Golddigger" 2797msgstr "" 2798 2799#: gamedata/game_GRII.txt:97 2800#, kde-format 2801msgid "" 2802"It is best to collect the gold at the upper left by working from right to " 2803"left. You have to dig the column of bricks next to the ladder to get out " 2804"again, so when you take the leftmost gold there will only be enough time to " 2805"escape if you dig diagonally and take a short cut. The bricks you dig must " 2806"first be cleared of gold.\n" 2807"\n" 2808"In the lower left section the leftmost gold is tricky. Dig the column of " 2809"bricks until there are only five bricks left. Wait until the bricks above " 2810"refill and dig the next brick just when the brick above reappears. Now dig " 2811"the whole column of bricks, but leave the sixth brick from the bottom. Then " 2812"you can run in, dig and fall on the gold at the left.\n" 2813"\n" 2814"The gold at the bottom requires speed. Dig all the bricks, take all the gold " 2815"and get back. At the last brick you need to dig both sides at the same " 2816"time.\n" 2817"\n" 2818"The gold inside the big box needs a bit of thinking --- and you have to be " 2819"fast too..." 2820msgstr "" 2821 2822#: gamedata/game_GRII.txt:106 2823#, kde-format 2824msgid "Left Or Right?" 2825msgstr "" 2826 2827#: gamedata/game_GRII.txt:107 2828#, kde-format 2829msgid "" 2830"Move left, then immediately right. Continue down until you fall into a false " 2831"brick with two concrete blocks beneath it. Wait there until no enemy is " 2832"moving, then head right.\n" 2833"\n" 2834"When you reach the bottom, take the gold and run to the nearest ladders " 2835"leading upward. Continue up for a while, but return to the bottom to the " 2836"left of your enemies and head for the leftmost ladders, which will lead to " 2837"the upper right corner.\n" 2838"\n" 2839"Passing the two enemies will need some skill. Move up and down until both " 2840"enemies go up and one comes left to catch you. Walk over his head and escape " 2841"upward before the other one gets you." 2842msgstr "" 2843 2844#: gamedata/game_GRII.txt:114 2845#, kde-format 2846msgid "Treasures of Gold" 2847msgstr "" 2848 2849#: gamedata/game_GRII.txt:115 2850#, kde-format 2851msgid "" 2852"Start by collecting the gold over on the left. Then take the gold in the " 2853"next section to the right. To escape from there, step over the enemy's head " 2854"as he climbs out of a dug brick.\n" 2855"\n" 2856"Dodge the free enemy, climb up to the highest gold and take the first three " 2857"pieces, making sure you have cleared an escape route. Then lure the free " 2858"enemy up and into the false brick in this section and take the last piece of " 2859"gold. At one point on the way up you have to let him come really close...\n" 2860"\n" 2861"The remaining sections need some thinking and tight timing, but should not " 2862"be too hard.\n" 2863"\n" 2864"Take the rightmost gold last. There is very little time to get back up when " 2865"the hidden ladders appear.\n" 2866"\n" 2867"Make sure the leftmost enemy does not leave his niche. You need him to help " 2868"you reach the hidden escape ladders as he climbs across the bar at top left." 2869msgstr "" 2870 2871#: gamedata/game_GRII.txt:126 2872#, kde-format 2873msgid "Never Reaching The Bottom" 2874msgstr "" 2875 2876#: gamedata/game_GRII.txt:127 2877#, kde-format 2878msgid "" 2879"On the bars, dodge the enemy by dropping to the lower bar just before he " 2880"reaches you and then go below him and to the right. Take the gold and fall " 2881"to the next bar. Wait for the right moment to do that. The enemy must fall " 2882"near the column of concrete.\n" 2883"\n" 2884"When you reach the middle, make him fall between the two pieces of gold. " 2885"Hang on each bar, then walk over him to take the gold.\n" 2886"\n" 2887"To reach the last piece of gold, use the trick of making the enemy run up " 2888"ahead of you when you are below him on a ladder. Push him up and over onto " 2889"the concrete. As he falls off it, walk over his head and take the gold." 2890msgstr "" 2891 2892#: gamedata/game_GRII.txt:134 2893#, kde-format 2894msgid "Getting Past The Enemy" 2895msgstr "" 2896 2897#: gamedata/game_GRII.txt:135 2898#, kde-format 2899msgid "" 2900"The first enemy needs very careful timing: you have to jump into the trap " 2901"just before he does, then go left and run down the ladder.\n" 2902"\n" 2903"The second enemy is very tricky indeed. Walk over his head, then dig the " 2904"upper left brick and all of the bricks to your right as you fall. Now " 2905"persuade the enemy to fall by standing at the bottom. Then run up the " 2906"ladders and run over him to the right, just before the bricks close.\n" 2907"\n" 2908"The two enemies in the next pit should be no trouble.\n" 2909"\n" 2910"Passing the last enemy is a delicate operation. You have to know exactly " 2911"when to drop. It is shortly after he has reached the highest point of the " 2912"ladder and is moving down." 2913msgstr "" 2914 2915#: gamedata/game_GRII.txt:144 2916#, kde-format 2917msgid "Narrow Paths" 2918msgstr "" 2919 2920#: gamedata/game_GRII.txt:145 2921#, kde-format 2922msgid "" 2923"Await the first enemy at the bottom. The two larger ladders give you a " 2924"chance to pass him. Move up the rightmost ladder to the same height as those " 2925"two ladders. Then the enemy will go up them and will not cause you any " 2926"further trouble.\n" 2927"\n" 2928"The enemy guarding the gold can be passed at the leftmost of three bricks, " 2929"which is a false brick. Wait until he climbs up the ladder, then quickly " 2930"fall through the trap and go for the gold. To get back past him, use a trick " 2931"similar to the one you used on the first enemy.\n" 2932"\n" 2933"When you climb up again make sure that only one of the next four enemies is " 2934"going right. At the rightmost ladder, only go up one step and wait until the " 2935"next enemy is just below the gap in the ladders. If you wait there, the " 2936"previous enemy will not follow you. Now climb up and left and fall through a " 2937"column of false bricks next to the enemy you want to pass.\n" 2938"\n" 2939"Quickly descend the ladders and let yourself fall through the false bricks " 2940"down low on the left. Wait until the two enemies start falling, then quickly " 2941"run up the ladders before the next enemy can block the exit.\n" 2942"\n" 2943"The leftmost column of bricks is again where you can fall through. Wait " 2944"until the next enemy has climbed up enough to let you push him up the ladder " 2945"ahead of you. Now lure the other two enemies into some traps that are next " 2946"to the column of false bricks.\n" 2947"\n" 2948"Go back down to the bottom where you were, take the gold and make the enemy " 2949"follow you through. As he starts falling, run up again and escape. Dodge the " 2950"next three enemies on the lowest level, where there is enough space to get " 2951"past them.\n" 2952"\n" 2953"Now make sure that the last enemy lingers on the right-hand ladder when you " 2954"dig through to him. He is only enemy in this level who can be trapped by " 2955"digging. Have fun!" 2956msgstr "" 2957 2958#: gamedata/game_GRII.txt:160 2959#, kde-format 2960msgid "The Breakout" 2961msgstr "" 2962 2963#: gamedata/game_GRII.txt:161 2964#, kde-format 2965msgid "" 2966"Getting past the first enemy needs careful timing. When you climb up the " 2967"ladder you can make him pace up and down on the top two steps. At the right " 2968"moment, you can sneak in and dig the bricks left of the ladder.\n" 2969"\n" 2970"The way to the next enemy is a dig-timing puzzle. Getting the two pieces of " 2971"gold in the middle of the bricks is rather complicated and very hard, even " 2972"when you know the way, so do not give up if it seems impossible. In the " 2973"worst case you might have to take a peek at the bricks with the game editor " 2974"or even replay the solution.\n" 2975"\n" 2976"When you reach the section with the second enemy, you need to lure him into " 2977"the pit. The brick in the pit is a trap, so you have to be fast enough to " 2978"step over his head and move left before he falls into the trap. Timing is " 2979"very important.\n" 2980"\n" 2981"To get past the third enemy, just dig.\n" 2982"\n" 2983"Lure the last enemy down to the two rightmost ladders at the bottom. There " 2984"you can dodge him if you are fast enough." 2985msgstr "" 2986 2987#: gamedata/game_GRII.txt:172 gamedata/game_plws.txt:254 2988#, kde-format 2989msgid "Digging Hassle" 2990msgstr "" 2991 2992#: gamedata/game_GRII.txt:173 2993#, kde-format 2994msgid "" 2995"To get out of the first section, jump through the tunnel of traps below the " 2996"highest bar and dig the column of bricks to your left. You will never be " 2997"fast enough to get back to the bar in time, because there is one brick that " 2998"slows you down. You can save time by digging it first. However, the timing " 2999"is still tight.\n" 3000"\n" 3001"In the second section, climb up to the bar and move to the column of false " 3002"bricks above the rightmost of the short ladders. Fall into the tunnel and " 3003"dig on both sides at once, but leave the lowest brick. Now go back, fall " 3004"into the traps at the right and dig until you reach the pieces of gold. Then " 3005"escape to the ladders on the left.\n" 3006"\n" 3007"Climb up and dig the top brick to your left. Fall through the false bricks " 3008"under it, not forgetting to dig three more bricks to your left. Now you will " 3009"need good timing to get the gold and proceed to the lower level. Dig all of " 3010"the two columns of bricks to your left, except the two lowest. As the bricks " 3011"begin to refill, dig all the remaining bricks, run up the ladders, dig the " 3012"highest of the bricks on the right and get the gold. After that dig your way " 3013"down to the lower part of this level.\n" 3014"\n" 3015"The way to the bottom and across to the tall ladder at the right is very " 3016"tricky. The landmarks are two cross-shapes of five bricks each. Fall into " 3017"the lower left cross and dig its highest brick, then quickly go up and dig " 3018"the brick to the left of the second cross. There are three traps to fall " 3019"through before you return to the brick you dug first. Enter it and fall " 3020"through the two traps that are beneath it.\n" 3021"\n" 3022"Now you can head right and find a way to the bottom over there." 3023msgstr "" 3024 3025#: gamedata/game_GRII.txt:184 3026#, kde-format 3027msgid "Synchronised Running 2" 3028msgstr "" 3029 3030#: gamedata/game_GRII.txt:185 3031#, kde-format 3032msgid "" 3033"This level is named after the original 'Synchronised Running' in the " 3034"'Challenge' game.\n" 3035"\n" 3036"Admittedly, it is very difficult to keep to the same speed as the enemy as " 3037"you walk on his head, but it is definitely not impossible. If you want a " 3038"real challenge, try it in keyboard mode. That will make things a little more " 3039"demanding..." 3040msgstr "" 3041 3042#: gamedata/game_GRII.txt:190 3043#, kde-format 3044msgid "The Heartbreaker" 3045msgstr "" 3046 3047#: gamedata/game_GRII.txt:191 gamedata/game_lars.txt:85 3048#, kde-format 3049msgid "No hint!" 3050msgstr "无提示信息!" 3051 3052#: gamedata/game_kgr.txt:3 src/main.cpp:31 3053#, kde-format 3054msgid "KGoldrunner" 3055msgstr "KGoldrunner" 3056 3057#: gamedata/game_kgr.txt:4 3058#, kde-format 3059msgid "" 3060"These levels were composed by Marco Krüger, the original author of the " 3061"KGoldrunner program, and some of his friends and contributors. They use " 3062"KGoldrunner rules. The enemies run fast and have an aggressive search " 3063"strategy. Enjoy!" 3064msgstr "" 3065 3066#: gamedata/game_lars.txt:2 3067#, kde-format 3068msgid "Demolition" 3069msgstr "" 3070 3071#: gamedata/game_lars.txt:3 3072#, kde-format 3073msgid "" 3074"Twenty levels that require a bit of thinking and a bit of timing. You need " 3075"to dig while falling sometimes.\n" 3076"\n" 3077"Created by Lars Luthman <lars luthman at gmail com>." 3078msgstr "" 3079 3080#: gamedata/game_lars.txt:8 3081#, kde-format 3082msgid "Ups And Downs" 3083msgstr "" 3084 3085#: gamedata/game_lars.txt:9 3086#, kde-format 3087msgid "" 3088"The trick is to get past all the enemies and on to the highest ladder, then " 3089"make them follow you up in small groups. Once they are up on the bricks you " 3090"can kill them and take their gold." 3091msgstr "" 3092 3093#: gamedata/game_lars.txt:12 3094#, kde-format 3095msgid "Dig, Baby, Dig!" 3096msgstr "" 3097 3098#: gamedata/game_lars.txt:13 3099#, kde-format 3100msgid "This should be fairly easy. No hint!" 3101msgstr "" 3102 3103#: gamedata/game_lars.txt:16 3104#, kde-format 3105msgid "Fetch!" 3106msgstr "获取!" 3107 3108#: gamedata/game_lars.txt:17 3109#, kde-format 3110msgid "Make your enemies fetch the gold pieces you cannot reach yourself." 3111msgstr "" 3112 3113#: gamedata/game_lars.txt:20 3114#, kde-format 3115msgid "Acrophobia" 3116msgstr "" 3117 3118#: gamedata/game_lars.txt:21 3119#, kde-format 3120msgid "To get that last piece of gold, kill an enemy and have him fetch it." 3121msgstr "" 3122 3123#: gamedata/game_lars.txt:24 3124#, kde-format 3125msgid "Panic!" 3126msgstr "" 3127 3128#: gamedata/game_lars.txt:25 3129#, kde-format 3130msgid "" 3131"Sometimes you can make the enemies run towards or away from you by moving " 3132"one step up or down a ladder." 3133msgstr "" 3134 3135#: gamedata/game_lars.txt:28 3136#, kde-format 3137msgid "Landfill" 3138msgstr "" 3139 3140#: gamedata/game_lars.txt:29 3141#, kde-format 3142msgid "You can walk on top of trapped enemies." 3143msgstr "" 3144 3145#: gamedata/game_lars.txt:32 3146#, kde-format 3147msgid "Inwards And Upwards" 3148msgstr "" 3149 3150#: gamedata/game_lars.txt:33 3151#, kde-format 3152msgid "You only get one chance to grab those first three pieces of gold." 3153msgstr "" 3154 3155#: gamedata/game_lars.txt:36 3156#, kde-format 3157msgid "Vertical" 3158msgstr "水平" 3159 3160#: gamedata/game_lars.txt:37 3161#, kde-format 3162msgid "" 3163"If you dig a hole quickly and jump into it, the enemy will jump into the " 3164"concrete hole to the right." 3165msgstr "" 3166 3167#: gamedata/game_lars.txt:40 3168#, kde-format 3169msgid "The Divide" 3170msgstr "" 3171 3172#: gamedata/game_lars.txt:41 3173#, kde-format 3174msgid "" 3175"You can kill one enemy by digging away one of the bottom bricks in the " 3176"divider and making him go in there." 3177msgstr "" 3178 3179#: gamedata/game_lars.txt:45 3180#, kde-format 3181msgid "" 3182"The way up to the escape route on the right is tricky. How do you get past " 3183"that last enemy? Timing is everything!" 3184msgstr "" 3185 3186#: gamedata/game_lars.txt:48 3187#, kde-format 3188msgid "The Box (1)" 3189msgstr "" 3190 3191#: gamedata/game_lars.txt:49 3192#, kde-format 3193msgid "" 3194"This level is fairly straightforward. There are some places where you can " 3195"trap enemies if you do not like all of them running around." 3196msgstr "" 3197 3198#: gamedata/game_lars.txt:52 3199#, kde-format 3200msgid "Crowd Control" 3201msgstr "" 3202 3203#: gamedata/game_lars.txt:53 3204#, kde-format 3205msgid "Remember 'Landfill'?" 3206msgstr "" 3207 3208#: gamedata/game_lars.txt:56 3209#, kde-format 3210msgid "One Way Up" 3211msgstr "" 3212 3213#: gamedata/game_lars.txt:57 gamedata/game_lars.txt:81 3214#, kde-format 3215msgid "This one is easy. No hint!" 3216msgstr "" 3217 3218#: gamedata/game_lars.txt:60 3219#, kde-format 3220msgid "Use Your Enemy" 3221msgstr "" 3222 3223#: gamedata/game_lars.txt:61 3224#, kde-format 3225msgid "Use yourself as bait." 3226msgstr "" 3227 3228#: gamedata/game_lars.txt:64 3229#, kde-format 3230msgid "Race To The Bottom" 3231msgstr "" 3232 3233#: gamedata/game_lars.txt:65 3234#, kde-format 3235msgid "" 3236"Unless you can stop all the enemies from reaching the bottom before you, you " 3237"are dead." 3238msgstr "" 3239 3240#: gamedata/game_lars.txt:68 3241#, kde-format 3242msgid "No-Brainer" 3243msgstr "" 3244 3245#: gamedata/game_lars.txt:69 3246#, kde-format 3247msgid "" 3248"You need to walk on an enemy's head to get that gold piece in the middle." 3249msgstr "" 3250 3251#: gamedata/game_lars.txt:72 3252#, kde-format 3253msgid "Depth" 3254msgstr "深度" 3255 3256#: gamedata/game_lars.txt:73 3257#, kde-format 3258msgid "" 3259"Get some enemies into the concrete pit so that you can go across it. Then " 3260"push them one step further down before you dig and grab the gold." 3261msgstr "" 3262 3263#: gamedata/game_lars.txt:76 3264#, kde-format 3265msgid "Density" 3266msgstr "密度" 3267 3268#: gamedata/game_lars.txt:77 3269#, kde-format 3270msgid "Avoid killing enemies. That will make the last bit much easier." 3271msgstr "" 3272 3273#: gamedata/game_lars.txt:80 3274#, kde-format 3275msgid "The Box (2)" 3276msgstr "" 3277 3278#: gamedata/game_lars.txt:84 3279#, kde-format 3280msgid "Concrete Towers" 3281msgstr "" 3282 3283#: gamedata/game_MAZ.txt:2 3284#, kde-format 3285msgid "Mazes" 3286msgstr "迷宫" 3287 3288#: gamedata/game_MAZ.txt:3 3289#, kde-format 3290msgid "" 3291"Mazes, mazes, mazes. Some with enemies, some without. While occasionally " 3292"you will need to kill an enemy, as a general rule it is best not to kill " 3293"them, because they reappear at the top and block your exit. You also need " 3294"to dig while falling sometimes.\n" 3295"\n" 3296"Another great set of Championship levels from Steve Mann <smann at cgl " 3297"uwaterloo ca>. The levels are named after dwarves in myths and stories " 3298"(with a few named after elves), beginning with the seven dwarves from " 3299"Disney's version of Snow White." 3300msgstr "" 3301 3302#: gamedata/game_MAZ.txt:8 3303#, kde-format 3304msgid "Dopey" 3305msgstr "迟钝" 3306 3307#: gamedata/game_MAZ.txt:9 3308#, kde-format 3309msgid "" 3310"Fairly simple, just avoid falling off the ladders. There are several ways " 3311"to get past the two enemies at the end. One of the quickest is to wait on a " 3312"tall vertical ladder, just below the second highest horizontal ladder, until " 3313"the path to the exit is clear." 3314msgstr "" 3315 3316#: gamedata/game_MAZ.txt:12 3317#, kde-format 3318msgid "Sleepy" 3319msgstr "瞌睡" 3320 3321#: gamedata/game_MAZ.txt:13 3322#, kde-format 3323msgid "A lot of backtracking, but nothing too difficult here." 3324msgstr "" 3325 3326#: gamedata/game_MAZ.txt:16 3327#, kde-format 3328msgid "Doc" 3329msgstr "文档" 3330 3331#: gamedata/game_MAZ.txt:17 3332#, kde-format 3333msgid "A few tricks to figure out how to get the gold, but nothing too hard." 3334msgstr "" 3335 3336#: gamedata/game_MAZ.txt:20 3337#, kde-format 3338msgid "Grumpy" 3339msgstr "躁狂" 3340 3341#: gamedata/game_MAZ.txt:21 3342#, kde-format 3343msgid "Visually confusing, but otherwise a simple maze." 3344msgstr "" 3345 3346#: gamedata/game_MAZ.txt:24 3347#, kde-format 3348msgid "Sneezy" 3349msgstr "" 3350 3351#: gamedata/game_MAZ.txt:25 3352#, kde-format 3353msgid "" 3354"Mostly straightforward, the only trick here is how to draw off the enemies " 3355"so as to get past them. In the beginning, try to lure the top two enemies " 3356"into the top-center pit. This gives you enough time to slip past them. The " 3357"enemy on the bottom is relatively easy to avoid (twice). To get past the " 3358"top two enemies on your way back, lure the first one deep into the maze " 3359"until you find a way back past him, then lure the second one to the section " 3360"with the pole near the top." 3361msgstr "" 3362 3363#: gamedata/game_MAZ.txt:28 3364#, kde-format 3365msgid "Bashful" 3366msgstr "" 3367 3368#: gamedata/game_MAZ.txt:29 3369#, kde-format 3370msgid "" 3371"To reach the two pieces of gold stacked one above the other, you have to " 3372"drop through a trap below one of the ladders above that section.\n" 3373"\n" 3374"Leave the piece of gold at the upper left until the very last." 3375msgstr "" 3376 3377#: gamedata/game_MAZ.txt:34 3378#, kde-format 3379msgid "Happy" 3380msgstr "开心" 3381 3382#: gamedata/game_MAZ.txt:35 3383#, kde-format 3384msgid "" 3385"There are two tricks to this level. First, if you want gold that is high, " 3386"move low to draw the enemies down, then move up to get the gold - and vice-" 3387"versa. Second, at times you will need to use the ladder trick: if you are " 3388"on a vertical ladder with an enemy above you, sometimes the enemy will run " 3389"away from you." 3390msgstr "" 3391 3392#: gamedata/game_MAZ.txt:38 3393#, kde-format 3394msgid "Glorfindel" 3395msgstr "" 3396 3397#: gamedata/game_MAZ.txt:39 3398#, kde-format 3399msgid "" 3400"To get the piece of gold at mid-left, you will need to lure the enemy across " 3401"the pole and run across him as he gets to the end of the pole. The same " 3402"trick will be needed to get back, unless he follows you back across the " 3403"pole; then you will need to find another place to dodge past him." 3404msgstr "" 3405 3406#: gamedata/game_MAZ.txt:42 3407#, kde-format 3408msgid "Hreidmar" 3409msgstr "" 3410 3411#: gamedata/game_MAZ.txt:43 3412#, kde-format 3413msgid "" 3414"Be careful not to let the enemies get the gold - it is hard to get it away " 3415"from them! Otherwise, by moving into the middle section, you can get most " 3416"of the enemies to move up and to the right. This allows you to get the gold " 3417"on the bottom level. Some of the bricks on the bottom level are traps. " 3418"When an enemy gets close, you can drop into the trap, step to the side and " 3419"move over the enemy. But it is better to maneuver the enemies so that they " 3420"stay away from the bottom section while you are down there getting the gold." 3421msgstr "" 3422 3423#: gamedata/game_MAZ.txt:46 3424#, kde-format 3425msgid "Ori" 3426msgstr "Ori" 3427 3428#: gamedata/game_MAZ.txt:47 3429#, kde-format 3430msgid "" 3431"A straightforward maze: the false brick underneath the ladder near the " 3432"bottom center may prove useful." 3433msgstr "" 3434 3435#: gamedata/game_MAZ.txt:50 3436#, kde-format 3437msgid "Nori" 3438msgstr "紫菜" 3439 3440#: gamedata/game_MAZ.txt:51 3441#, kde-format 3442msgid "" 3443"The hardest part is when two enemies get in the center of the maze and you " 3444"need to pass them. Try to move down and to their left, lure one down, trap " 3445"it and then go up to trap the other. Otherwise, clever digging should deal " 3446"with them." 3447msgstr "" 3448 3449#: gamedata/game_MAZ.txt:54 3450#, kde-format 3451msgid "Dori" 3452msgstr "多里" 3453 3454#: gamedata/game_MAZ.txt:55 3455#, kde-format 3456msgid "" 3457"The only trick to this level is using the hidden passages and enticing the " 3458"enemies to use them." 3459msgstr "" 3460 3461#: gamedata/game_MAZ.txt:58 3462#, kde-format 3463msgid "Bombur" 3464msgstr "" 3465 3466#: gamedata/game_MAZ.txt:59 3467#, kde-format 3468msgid "" 3469"There are several ways to get past an enemy who is in the ladder-trap loop. " 3470"One is to wait next to the trap and when the enemy is half-way up the " 3471"ladder, step into the trap and move immediately to the left and down. " 3472"However, at the start, you might get three enemies in the ladder-trap loop. " 3473"Avoid this. One of the three can break out of the loop, but the other two " 3474"remain trapped, leaving you no way to get past them." 3475msgstr "" 3476 3477#: gamedata/game_MAZ.txt:62 3478#, kde-format 3479msgid "Luthien" 3480msgstr "" 3481 3482#: gamedata/game_MAZ.txt:63 3483#, kde-format 3484msgid "" 3485"After dodging the first enemy you come to, try not to jump off and grab the " 3486"floating piece of gold in the center too soon. If you do, the enemy you " 3487"just dodged will drop to the lower level, grab a piece of gold and head for " 3488"the floor where you can not get the gold away from him." 3489msgstr "" 3490 3491#: gamedata/game_MAZ.txt:66 3492#, kde-format 3493msgid "Bofur" 3494msgstr "" 3495 3496#: gamedata/game_MAZ.txt:67 3497#, kde-format 3498msgid "" 3499"If you have two or more enemies between you and where you want to go, you " 3500"may find the diggable columns useful. Dig two layers, wait one from the top " 3501"to trap the first enemy and then move to the top to trap the second enemy." 3502msgstr "" 3503 3504#: gamedata/game_MAZ.txt:70 3505#, kde-format 3506msgid "Bifur" 3507msgstr "" 3508 3509#: gamedata/game_MAZ.txt:71 3510#, kde-format 3511msgid "" 3512"Lots of gold, only one enemy and he is trapped! It should be a cake walk!\n" 3513"\n" 3514"The first part just involves digging (at most) to collect the gold. But " 3515"then there is no obvious way to get the gold on the bottom and on the left. " 3516"Look for a trap under the bottom of a ladder to get to it. The only other " 3517"trick is to get all the other gold and leave the enemy and its piece of gold " 3518"to the last. And watch out - since there is only one enemy, it is pretty " 3519"fast!" 3520msgstr "" 3521 3522#: gamedata/game_MAZ.txt:76 3523#, kde-format 3524msgid "Gloin" 3525msgstr "" 3526 3527#: gamedata/game_MAZ.txt:77 3528#, kde-format 3529msgid "" 3530"The pit in the upper right is tricky. To leave the maze, you need an enemy " 3531"in the pit. But you would rather not have him there before you have taken " 3532"the gold out. And if two enemies get in the pit before you get the gold, " 3533"forget it." 3534msgstr "" 3535 3536#: gamedata/game_MAZ.txt:80 3537#, kde-format 3538msgid "Oin" 3539msgstr "Oin" 3540 3541#: gamedata/game_MAZ.txt:81 3542#, kde-format 3543msgid "" 3544"Look for false floors to get to places that are otherwise inaccessible. You " 3545"have to dig to find a couple of them." 3546msgstr "" 3547 3548#: gamedata/game_MAZ.txt:84 3549#, kde-format 3550msgid "Kili" 3551msgstr "吉利" 3552 3553#: gamedata/game_MAZ.txt:85 3554#, kde-format 3555msgid "" 3556"Get the gold in the middle and on the top before getting the gold on the " 3557"bottom or lower left. That way, if you have to kill an enemy (the one at " 3558"the left is just asking for it) then they only block your way to the exit " 3559"rather than make it impossible to gather the remaining gold." 3560msgstr "" 3561 3562#: gamedata/game_MAZ.txt:88 3563#, kde-format 3564msgid "Fili" 3565msgstr "" 3566 3567#: gamedata/game_MAZ.txt:89 3568#, kde-format 3569msgid "" 3570"Lots of false bricks to trap you, or give you access to different parts of " 3571"the maze. Test below the ladders and other places.\n" 3572"\n" 3573"The four high trap in the middle is a show stopper: you can only get back " 3574"past it once you have gathered all the gold. So stay out of the lower right " 3575"until you have cleared the rest of the gold. Then drop through the trap " 3576"below the top right ladder - there is no other way to get the piece of gold " 3577"below it. Once you are down here, there is no getting back to the top right " 3578"until you have cleared all the gold. After getting the piece of gold at " 3579"center right, dig down to get the left of the two adjacent pieces. The " 3580"escape from the lower right comes when all the gold is gathered and a small " 3581"section of ladder appears in the center." 3582msgstr "" 3583 3584#: gamedata/game_MAZ.txt:94 3585#, kde-format 3586msgid "Dwalin" 3587msgstr "" 3588 3589#: gamedata/game_MAZ.txt:95 3590#, kde-format 3591msgid "" 3592"A maze, but you can not see the path out. You have to use the false " 3593"floors. Trial and error is your only hope - try mapping it on paper if you " 3594"are having trouble." 3595msgstr "" 3596 3597#: gamedata/game_MAZ.txt:98 gamedata/game_MAZ.txt:184 3598#, kde-format 3599msgid "Durin" 3600msgstr "" 3601 3602#: gamedata/game_MAZ.txt:99 3603#, kde-format 3604msgid "" 3605"This diagonal maze is not too hard, except there is the occasional pit to " 3606"get trapped in and that lone enemy is fast. Try to lure the enemy down and " 3607"into one of the pits. Then the rest is almost a cake walk." 3608msgstr "" 3609 3610#: gamedata/game_MAZ.txt:102 3611#, kde-format 3612msgid "Dain" 3613msgstr "" 3614 3615#: gamedata/game_MAZ.txt:103 3616#, kde-format 3617msgid "" 3618"There are too many enemies to fight up on the top level (there are not many " 3619"bricks there for a reason). Instead, wait on the level below and let them " 3620"come to you. Dig to escape and get the gold at bottom left.\n" 3621"\n" 3622"On the way back, stand on the top level and use the same trick to draw the " 3623"enemies up there. Dig a brick leading down and head for the exit.\n" 3624"\n" 3625"The only tricky parts come when two enemies end up in the lower left, in the " 3626"center (on your way back) or at the upper right. Except for the last case, " 3627"you should be able to complete the level without intentionally trapping any " 3628"enemies, but some may inadvertently fall into your two pits." 3629msgstr "" 3630 3631#: gamedata/game_MAZ.txt:110 3632#, kde-format 3633msgid "Duergar " 3634msgstr "" 3635 3636#: gamedata/game_MAZ.txt:111 3637#, kde-format 3638msgid "" 3639"A maze without walls or enemies - how hard can it be? But the traps act as " 3640"walls, and the enemies would just fill the traps, so perhaps this is another " 3641"one where you will want to draw a map. Note that you can probe for traps by " 3642"digging, but that can lead to a rather slow game while you wait for the " 3643"bricks you dig to refill." 3644msgstr "" 3645 3646#: gamedata/game_MAZ.txt:114 3647#, kde-format 3648msgid "Balin" 3649msgstr "" 3650 3651#: gamedata/game_MAZ.txt:115 3652#, kde-format 3653msgid "" 3654"To get through the center, you will have to clear it of enemies, but there " 3655"is only one diggable brick. Use it to drop through, race to the right and " 3656"go up to the row above the dug brick. There is just enough time to entice " 3657"the enemy into the closing hole. Repeat as necessary.\n" 3658"\n" 3659"To leave the maze, you need to find a way through the long diagonal barrier " 3660"of ladders. Beneath one of them is a false floor to use for your escape " 3661"route." 3662msgstr "" 3663 3664#: gamedata/game_MAZ.txt:120 3665#, kde-format 3666msgid "Gimli" 3667msgstr "吉姆利" 3668 3669#: gamedata/game_MAZ.txt:121 3670#, kde-format 3671msgid "" 3672"The enemies are paper tigers, although you need a trick to get past the " 3673"first one. Stand on top of the ladder to the left of the false brick. When " 3674"the enemy moves over the ladder to the right of the false brick, move down " 3675"your ladder, enticing the enemy to move down into the false brick. Quickly " 3676"move up and over the enemy's head.\n" 3677"\n" 3678"Otherwise, it is just a matter of maneuvering the enemies to a place where " 3679"you can trap them or pass by them. The only real problem occurs if an enemy " 3680"grabs a piece of gold and gets stuck somewhere and you can not dig him out. " 3681"Oh, well, sometimes you lose.\n" 3682"\n" 3683"To get out of the center section, search for the double trap on the left." 3684msgstr "" 3685 3686#: gamedata/game_MAZ.txt:128 3687#, kde-format 3688msgid "Brokkr" 3689msgstr "" 3690 3691#: gamedata/game_MAZ.txt:129 3692#, kde-format 3693msgid "" 3694"Leave the piece of gold just down and to your right until last. To get back " 3695"to this section of the maze, you will need to dig through the wall a bit " 3696"further down and to the right. The easiest way to handle most of the " 3697"enemies is to lure them along until they fall into a pit. But beware, the " 3698"pits fill with ladders once you have all the gold, allowing the trapped " 3699"enemies to escape." 3700msgstr "" 3701 3702#: gamedata/game_MAZ.txt:132 gamedata/game_MAZ.txt:168 3703#, kde-format 3704msgid "Thrain" 3705msgstr "" 3706 3707#: gamedata/game_MAZ.txt:133 3708#, kde-format 3709msgid "" 3710"Mostly straightforward, but beware of a couple of one-way gates, in " 3711"particular in the section at the top, right of center. Be sure to clear out " 3712"all the gold before freeing the trapped enemy at top right, who has a piece " 3713"of gold. You will also need to use the false floor on the far right at the " 3714"top." 3715msgstr "" 3716 3717#: gamedata/game_MAZ.txt:136 3718#, kde-format 3719msgid "Thorin" 3720msgstr "" 3721 3722#: gamedata/game_MAZ.txt:137 3723#, kde-format 3724msgid "" 3725"In the beginning, rush to the top of the pyramid-like structure, dig off the " 3726"top, go down and get two pieces of gold. Then lure the enemies into the " 3727"area under the pyramid and move down and to the left. This can cause an " 3728"enemy to be trapped and others to move into areas where they are harmless. " 3729"If any enemies follow you, escape to the bottom left, collecting some gold " 3730"on the way.\n" 3731"\n" 3732"To get the piece of gold in the upper left, you first have to lure the one " 3733"enemy out of that section. After collecting the gold, you may find yourself " 3734"threatened by enemies to your right. If so, go to the lowest level of the " 3735"section that you can reach without digging. The enemies will go into a side " 3736"corridor, giving you enough time to run up over the bar and reach the top of " 3737"the pyramid just ahead of them.\n" 3738"\n" 3739"The rest is just hard work." 3740msgstr "" 3741 3742#: gamedata/game_MAZ.txt:144 3743#, kde-format 3744msgid "Telchar" 3745msgstr "" 3746 3747#: gamedata/game_MAZ.txt:145 3748#, kde-format 3749msgid "" 3750"False floors are the key to this level. The way into a section is often not " 3751"the way out. Many of the enemies will get trapped if you move low enough. " 3752"Save the middle bottom gold for last: you can not get out of this section " 3753"until a hidden ladder appears." 3754msgstr "" 3755 3756#: gamedata/game_MAZ.txt:148 3757#, kde-format 3758msgid "Dvergar" 3759msgstr "" 3760 3761#: gamedata/game_MAZ.txt:149 3762#, kde-format 3763msgid "" 3764"When you collect the gold at top left, you may have trouble leaving the " 3765"section. The obvious way out (at the foot of the ladder) does not work " 3766"because of a false brick. Instead, you need to plan ahead when you dig into " 3767"this section. Dig out the piece of wall that blocks your exit to the right, " 3768"then quickly go up and grab the gold, then back down and out through the " 3769"missing wall before it reappears. There is a false brick here, so be sure " 3770"to dig as you fall into it.\n" 3771"\n" 3772"After getting the last piece of gold, you can exit through the center, where " 3773"a new piece of ladder allows you to dig and re-enter the left of the maze." 3774msgstr "" 3775 3776#: gamedata/game_MAZ.txt:154 3777#, kde-format 3778msgid "Thingol" 3779msgstr "" 3780 3781#: gamedata/game_MAZ.txt:155 3782#, kde-format 3783msgid "" 3784"There is one piece of gold that must be grabbed at the start.\n" 3785"\n" 3786"When you go to the lower part of the maze, the enemies will go down and stay " 3787"there. This makes it easy to get the gold up high, but it becomes hard to " 3788"collect the gold in the lower left. Try to get one or two pieces on your " 3789"first trip down.\n" 3790"\n" 3791"By moving up and down on the bottom right ladder you can persuade the " 3792"enemies to group on the left or right. Grouping them to the left makes it " 3793"easy to get the piece of gold just down and to the right of center. Getting " 3794"one enemy on the left and two on the right gives you a chance to get the " 3795"remaining gold on the lower left, but consider getting it last after " 3796"grouping all three enemies on the right, because you will then have more " 3797"choice of ladders when dodging enemies on your way to the top." 3798msgstr "" 3799 3800#: gamedata/game_MAZ.txt:162 3801#, kde-format 3802msgid "Dvalin" 3803msgstr "" 3804 3805#: gamedata/game_MAZ.txt:163 3806#, kde-format 3807msgid "" 3808"There are two problems. First, in the early part you want to get the enemy " 3809"just to the right of middle trapped in the bottom of that section. This " 3810"requires getting the gold on the left and passing through the trap doors at " 3811"the right time, as well as racing to get the gold on the bottom left. The " 3812"gold on the bottom right is no big trick: just a small amount of timing and " 3813"passing through the traps.\n" 3814"\n" 3815"The second problem is that at least one enemy will pick up a piece of gold. " 3816"Getting him to let go of that piece of gold is tough. You need to lure that " 3817"enemy into the top right section or the section down and to the left of " 3818"that. Draw the enemy to the ladder with a gap above it, in the middle of " 3819"the section. Wait two over to either side of this vacant square, leaving a " 3820"brick between you and the vacant square. The enemy will move up and down " 3821"the ladder, in and out of the vacant square. Eventually he will drop the " 3822"gold on top of the ladder, at which point you have to move down to prevent " 3823"him from moving back up the ladder and retaking the gold. The timing is " 3824"tight - good luck! Alternatively, you can run around and trust to luck - " 3825"the enemy will drop the piece of gold eventually!" 3826msgstr "" 3827 3828#: gamedata/game_MAZ.txt:169 3829#, kde-format 3830msgid "Lots of false floors to use and avoid." 3831msgstr "" 3832 3833#: gamedata/game_MAZ.txt:172 3834#, kde-format 3835msgid "Rumpelstiltskin" 3836msgstr "" 3837 3838#: gamedata/game_MAZ.txt:173 3839#, kde-format 3840msgid "" 3841"The main trick for this level is luring the enemies so that you can get " 3842"around them, or in one case, so that you can walk over an enemy to collect a " 3843"piece of gold. The luring is not so hard, but the distances you have to " 3844"lure them are long. Maneuvering the enemy so that you can walk over him to " 3845"get the piece of gold has timing that is a bit tight, but not too bad.\n" 3846"\n" 3847"When you reach the section above your starting point, there are two ways " 3848"out: one is a false brick under the short ladder. But if you dig the other " 3849"square and drop down, there is a path through a false floor that avoids " 3850"retracing all the early part of the maze." 3851msgstr "" 3852 3853#: gamedata/game_MAZ.txt:178 3854#, kde-format 3855msgid "Thror" 3856msgstr "" 3857 3858#: gamedata/game_MAZ.txt:179 3859#, kde-format 3860msgid "" 3861"The two gold in the lower left are cut off from the rest of the maze. On " 3862"the right of this section, there is an empty square where you can dig a " 3863"brick. To visit the isolated section, dig out the brick and move left and " 3864"down through a false brick. You have to race to get one piece of gold and " 3865"return through another false brick, just in time to cross the dug brick " 3866"before it closes.\n" 3867"\n" 3868"The enemy is a bit of a pain. Try luring him to the bottom of the maze, " 3869"dropping to the floor where you have a ladder to climb back up, but with the " 3870"enemy above a square without a ladder, thus trapping him." 3871msgstr "" 3872 3873#: gamedata/game_MAZ.txt:185 3874#, kde-format 3875msgid "" 3876"The maze is sparser and harder. The enemies are trickier. The traps are " 3877"more wicked. The maze changes. May you walk through interesting mazes.\n" 3878"\n" 3879"To get the last few gold pieces, you have to enter a section of maze at the " 3880"left and lower left that is walled off from the rest. This section is " 3881"shaped like a large letter 'L'. Dig two bricks on the right edge of the L " 3882"(at left of center) and jump in - there is a false brick that lets you " 3883"through.\n" 3884"\n" 3885"After you have gathered all the gold, the maze changes. You have to drop " 3886"down to somewhere near the beginning and make your way back through. At the " 3887"upper right the exit seems to be blocked. Dig down two bricks and fall for " 3888"a while, then you will find the way out." 3889msgstr "" 3890 3891#: gamedata/game_plws.txt:3 3892#, kde-format 3893msgid "Initiation" 3894msgstr "" 3895 3896#: gamedata/game_plws.txt:4 3897#, kde-format 3898msgid "" 3899"These 100 levels make an excellent introductory game, as well as a good " 3900"opportunity for experts to build up high scores. They were composed by " 3901"Peter Wadham and use traditional playing rules.\n" 3902"\n" 3903"The last few levels are very hard, but if you are looking for even more of a " 3904"challenge, have a go at 'Vengeance of Peter W' ..." 3905msgstr "" 3906 3907#: gamedata/game_plws.txt:9 3908#, kde-format 3909msgid "Don't Panic" 3910msgstr "" 3911 3912#: gamedata/game_plws.txt:10 3913#, kde-format 3914msgid "" 3915"The cover of 'The Hitchhiker's Guide to the Galaxy' by Douglas Adams said " 3916"so, in large friendly letters, so there is no need to panic. The enemies " 3917"are behind a wall and can not reach you." 3918msgstr "" 3919 3920#: gamedata/game_plws.txt:13 3921#, kde-format 3922msgid "Lust for Gold" 3923msgstr "" 3924 3925#: gamedata/game_plws.txt:14 3926#, kde-format 3927msgid "" 3928"When you kill the enemies you can trap them permanently in the pit at top " 3929"right." 3930msgstr "" 3931 3932#: gamedata/game_plws.txt:17 3933#, kde-format 3934msgid "Ladders? Trust me!" 3935msgstr "" 3936 3937#: gamedata/game_plws.txt:20 3938#, kde-format 3939msgid "Drop In and Say Hello" 3940msgstr "" 3941 3942#: gamedata/game_plws.txt:23 3943#, kde-format 3944msgid "The Mask" 3945msgstr "" 3946 3947#: gamedata/game_plws.txt:26 3948#, kde-format 3949msgid "Check for Traps" 3950msgstr "" 3951 3952#: gamedata/game_plws.txt:29 3953#, kde-format 3954msgid "Take It Easy!" 3955msgstr "" 3956 3957#: gamedata/game_plws.txt:32 3958#, kde-format 3959msgid "Fall on a Fortune" 3960msgstr "" 3961 3962#: gamedata/game_plws.txt:35 3963#, kde-format 3964msgid "The Lattice" 3965msgstr "" 3966 3967#: gamedata/game_plws.txt:38 3968#, kde-format 3969msgid "Shower of Gold" 3970msgstr "" 3971 3972#: gamedata/game_plws.txt:41 3973#, kde-format 3974msgid "The Foundry" 3975msgstr "" 3976 3977#: gamedata/game_plws.txt:44 3978#, kde-format 3979msgid "Soft Landings" 3980msgstr "" 3981 3982#: gamedata/game_plws.txt:47 3983#, kde-format 3984msgid "Unlucky for Some" 3985msgstr "" 3986 3987#: gamedata/game_plws.txt:50 3988#, kde-format 3989msgid "The Balance" 3990msgstr "" 3991 3992#: gamedata/game_plws.txt:53 3993#, kde-format 3994msgid "Gold Bars" 3995msgstr "" 3996 3997#: gamedata/game_plws.txt:56 3998#, kde-format 3999msgid "Hard Row to Hoe" 4000msgstr "" 4001 4002#: gamedata/game_plws.txt:59 4003#, kde-format 4004msgid "Golden Maze" 4005msgstr "" 4006 4007#: gamedata/game_plws.txt:62 4008#, kde-format 4009msgid "Delayed Trap" 4010msgstr "" 4011 4012#: gamedata/game_plws.txt:65 4013#, kde-format 4014msgid "Nowhere to Hide" 4015msgstr "" 4016 4017#: gamedata/game_plws.txt:68 4018#, kde-format 4019msgid "Watch the Centre" 4020msgstr "" 4021 4022#: gamedata/game_plws.txt:71 4023#, kde-format 4024msgid "Where to Dig?" 4025msgstr "" 4026 4027#: gamedata/game_plws.txt:74 4028#, kde-format 4029msgid "Easy Stages" 4030msgstr "" 4031 4032#: gamedata/game_plws.txt:77 4033#, kde-format 4034msgid "Gold Mesh" 4035msgstr "" 4036 4037#: gamedata/game_plws.txt:80 4038#, kde-format 4039msgid "Acrobat" 4040msgstr "" 4041 4042#: gamedata/game_plws.txt:83 4043#, kde-format 4044msgid "Mongolian Horde" 4045msgstr "" 4046 4047#: gamedata/game_plws.txt:86 4048#, kde-format 4049msgid "Rocky Terrain" 4050msgstr "" 4051 4052#: gamedata/game_plws.txt:89 4053#, kde-format 4054msgid "Down the Chimney" 4055msgstr "" 4056 4057#: gamedata/game_plws.txt:92 4058#, kde-format 4059msgid "Space Invader" 4060msgstr "" 4061 4062#: gamedata/game_plws.txt:95 4063#, kde-format 4064msgid "Winding Road" 4065msgstr "" 4066 4067#: gamedata/game_plws.txt:98 4068#, kde-format 4069msgid "Light My Fire" 4070msgstr "" 4071 4072#: gamedata/game_plws.txt:101 4073#, kde-format 4074msgid "Cockroach" 4075msgstr "" 4076 4077#: gamedata/game_plws.txt:104 gamedata/game_plwv.txt:13 4078#, kde-format 4079msgid "The Runaround" 4080msgstr "" 4081 4082#: gamedata/game_plws.txt:107 4083#, kde-format 4084msgid "Speedy" 4085msgstr "" 4086 4087#: gamedata/game_plws.txt:110 4088#, kde-format 4089msgid "Dig Deep" 4090msgstr "" 4091 4092#: gamedata/game_plws.txt:119 4093#, kde-format 4094msgid "Forgotten Gold" 4095msgstr "" 4096 4097#: gamedata/game_plws.txt:122 4098#, kde-format 4099msgid "Two of Diamonds" 4100msgstr "" 4101 4102#: gamedata/game_plws.txt:125 4103#, kde-format 4104msgid "Suicide Jump" 4105msgstr "" 4106 4107#: gamedata/game_plws.txt:128 4108#, kde-format 4109msgid "Easy Access" 4110msgstr "" 4111 4112#: gamedata/game_plws.txt:131 4113#, kde-format 4114msgid "Gold Braid" 4115msgstr "" 4116 4117#: gamedata/game_plws.txt:134 4118#, kde-format 4119msgid "Cat's Eyes" 4120msgstr "" 4121 4122#: gamedata/game_plws.txt:137 4123#, kde-format 4124msgid "Keep Them Coming" 4125msgstr "" 4126 4127#: gamedata/game_plws.txt:140 4128#, kde-format 4129msgid "The Funnel" 4130msgstr "" 4131 4132#: gamedata/game_plws.txt:143 4133#, kde-format 4134msgid "Lattice Maze" 4135msgstr "" 4136 4137#: gamedata/game_plws.txt:146 4138#, kde-format 4139msgid "Hard Work for Poor Pay" 4140msgstr "" 4141 4142#: gamedata/game_plws.txt:149 4143#, kde-format 4144msgid "Forked Ladders" 4145msgstr "" 4146 4147#: gamedata/game_plws.txt:152 4148#, kde-format 4149msgid "Snowing Gold" 4150msgstr "" 4151 4152#: gamedata/game_plws.txt:155 4153#, kde-format 4154msgid "Left or Right?" 4155msgstr "" 4156 4157#: gamedata/game_plws.txt:158 4158#, kde-format 4159msgid "Houndstooth" 4160msgstr "" 4161 4162#: gamedata/game_plws.txt:161 4163#, kde-format 4164msgid "Five Levels" 4165msgstr "" 4166 4167#: gamedata/game_plws.txt:164 4168#, kde-format 4169msgid "Pitfalls" 4170msgstr "" 4171 4172#: gamedata/game_plws.txt:167 4173#, kde-format 4174msgid "Get IN There!" 4175msgstr "" 4176 4177#: gamedata/game_plws.txt:170 4178#, kde-format 4179msgid "A Steady Climb" 4180msgstr "" 4181 4182#: gamedata/game_plws.txt:173 4183#, kde-format 4184msgid "Fall-through Lattice" 4185msgstr "" 4186 4187#: gamedata/game_plws.txt:176 4188#, kde-format 4189msgid "Get me OUT of Here!" 4190msgstr "" 4191 4192#: gamedata/game_plws.txt:179 4193#, kde-format 4194msgid "Empty Cellar" 4195msgstr "" 4196 4197#: gamedata/game_plws.txt:182 4198#, kde-format 4199msgid "The Rose" 4200msgstr "" 4201 4202#: gamedata/game_plws.txt:185 4203#, kde-format 4204msgid "Lotus Puzzle" 4205msgstr "" 4206 4207#: gamedata/game_plws.txt:188 4208#, kde-format 4209msgid "Long Drop" 4210msgstr "" 4211 4212#: gamedata/game_plws.txt:191 4213#, kde-format 4214msgid "Party On!" 4215msgstr "" 4216 4217#: gamedata/game_plws.txt:194 4218#, kde-format 4219msgid "Cross-stitch" 4220msgstr "" 4221 4222#: gamedata/game_plws.txt:197 4223#, kde-format 4224msgid "Cannot Get Up There" 4225msgstr "" 4226 4227#: gamedata/game_plws.txt:200 4228#, kde-format 4229msgid "They Are Everywhere!" 4230msgstr "" 4231 4232#: gamedata/game_plws.txt:203 4233#, kde-format 4234msgid "Rooftops" 4235msgstr "" 4236 4237#: gamedata/game_plws.txt:206 4238#, kde-format 4239msgid "Tricky Traps" 4240msgstr "" 4241 4242#: gamedata/game_plws.txt:209 4243#, kde-format 4244msgid "Make Them Work for You" 4245msgstr "" 4246 4247#: gamedata/game_plws.txt:212 4248#, kde-format 4249msgid "Get Going!" 4250msgstr "" 4251 4252#: gamedata/game_plws.txt:215 4253#, kde-format 4254msgid "Three Chimneys" 4255msgstr "" 4256 4257#: gamedata/game_plws.txt:218 4258#, kde-format 4259msgid "The Archway" 4260msgstr "" 4261 4262#: gamedata/game_plws.txt:221 4263#, kde-format 4264msgid "Starwave" 4265msgstr "" 4266 4267#: gamedata/game_plws.txt:224 4268#, kde-format 4269msgid "Amazing Finish" 4270msgstr "" 4271 4272#: gamedata/game_plws.txt:230 4273#, kde-format 4274msgid "Pillars" 4275msgstr "台柱" 4276 4277#: gamedata/game_plws.txt:233 4278#, kde-format 4279msgid "Hopeful Descent" 4280msgstr "" 4281 4282#: gamedata/game_plws.txt:236 4283#, kde-format 4284msgid "The Rack" 4285msgstr "" 4286 4287#: gamedata/game_plws.txt:239 4288#, kde-format 4289msgid "Twists and Turns" 4290msgstr "" 4291 4292#: gamedata/game_plws.txt:242 4293#, kde-format 4294msgid "The Saucer" 4295msgstr "" 4296 4297#: gamedata/game_plws.txt:245 4298#, kde-format 4299msgid "The Dotted Line" 4300msgstr "" 4301 4302#: gamedata/game_plws.txt:248 4303#, kde-format 4304msgid "Do Not Look Down (1)" 4305msgstr "" 4306 4307#: gamedata/game_plws.txt:251 4308#, kde-format 4309msgid "Getting Started" 4310msgstr "入门" 4311 4312#: gamedata/game_plws.txt:257 4313#, kde-format 4314msgid "Easy Middle" 4315msgstr "" 4316 4317#: gamedata/game_plws.txt:260 4318#, kde-format 4319msgid "Do Not Look Down (2)" 4320msgstr "" 4321 4322#: gamedata/game_plws.txt:263 4323#, kde-format 4324msgid "Which Way?" 4325msgstr "" 4326 4327#: gamedata/game_plws.txt:266 4328#, kde-format 4329msgid "Do Not Look Down (3)" 4330msgstr "" 4331 4332#: gamedata/game_plws.txt:269 4333#, kde-format 4334msgid "Drop?" 4335msgstr "删除?" 4336 4337#: gamedata/game_plws.txt:272 4338#, kde-format 4339msgid "Help!" 4340msgstr "帮助!" 4341 4342#: gamedata/game_plws.txt:275 4343#, kde-format 4344msgid "Yorick's Skull" 4345msgstr "" 4346 4347#: gamedata/game_plws.txt:278 4348#, kde-format 4349msgid "No Mercy" 4350msgstr "" 4351 4352#: gamedata/game_plws.txt:281 4353#, kde-format 4354msgid "Gold Sandwich" 4355msgstr "" 4356 4357#: gamedata/game_plws.txt:284 4358#, kde-format 4359msgid "Golden Curtain" 4360msgstr "" 4361 4362#: gamedata/game_plws.txt:287 4363#, kde-format 4364msgid "Are you spider or fly?" 4365msgstr "" 4366 4367#: gamedata/game_plws.txt:290 4368#, kde-format 4369msgid "Funny?" 4370msgstr "有趣的?" 4371 4372#: gamedata/game_plws.txt:293 4373#, kde-format 4374msgid "Hard Landings" 4375msgstr "" 4376 4377#: gamedata/game_plws.txt:296 4378#, kde-format 4379msgid "Golden Tower" 4380msgstr "" 4381 4382#: gamedata/game_plws.txt:300 4383#, kde-format 4384msgid "" 4385"This level is named after the famous German submarine war film 'Das Boot' " 4386"and dedicated to Marco Krüger of Berlin, the original author of " 4387"KGoldrunner.\n" 4388"\n" 4389"Just one small hint ... if you stand on the right hand end of the boat you " 4390"can get the enemy to fall towards you ... the rest is up to you!" 4391msgstr "" 4392 4393#: gamedata/game_plws.txt:305 4394#, kde-format 4395msgid "Quick! RUN!" 4396msgstr "" 4397 4398#: gamedata/game_plws.txt:308 4399#, kde-format 4400msgid "Surprise Ending" 4401msgstr "" 4402 4403#: gamedata/game_plws.txt:311 4404#, kde-format 4405msgid "Diagonal Disaster" 4406msgstr "" 4407 4408#: gamedata/game_plwv.txt:3 4409#, kde-format 4410msgid "Vengeance of Peter W" 4411msgstr "" 4412 4413#: gamedata/game_plwv.txt:4 4414#, kde-format 4415msgid "" 4416"Gooood luck!\n" 4417"Mwarrhh hwwarrrr haarrrr!" 4418msgstr "" 4419 4420#: gamedata/game_plwv.txt:10 4421#, kde-format 4422msgid "" 4423"No, it is not impossible. There is a trick in how you dig the bricks next " 4424"to the gold nuggets." 4425msgstr "" 4426 4427#: gamedata/game_plwv.txt:14 4428#, kde-format 4429msgid "" 4430"Go up the left side to the top and across. Drop down left of the bricks. " 4431"There is more than one route from these bars to the gold.\n" 4432"\n" 4433"When starting, wait on a short ladder while the enemy above falls past you " 4434"on the left." 4435msgstr "" 4436 4437#: gamedata/game_plwv.txt:19 4438#, kde-format 4439msgid "Short Cut?" 4440msgstr "" 4441 4442#: gamedata/game_plwv.txt:20 4443#, kde-format 4444msgid "" 4445"Yes, you just have time to zip across the bottom, dodging all the enemies to " 4446"get to the gold." 4447msgstr "" 4448 4449#: gamedata/game_plwv.txt:23 4450#, kde-format 4451msgid "Sky Walker" 4452msgstr "" 4453 4454#: gamedata/game_plwv.txt:24 4455#, kde-format 4456msgid "" 4457"To get the gold in the cave, dig two bricks, wait till they start to re-" 4458"appear, then quickly dig the third brick (your escape route). Run back up, " 4459"dig and drop onto the gold.\n" 4460"\n" 4461"You can JUST get past the fourth enemy if you wait on the bottom ladder as " 4462"he falls to the floor next to you. Finally, take a wandering route through " 4463"the sky and emerge at the top left." 4464msgstr "" 4465 4466#: gamedata/game_plwv.txt:29 4467#, kde-format 4468msgid "The Vault" 4469msgstr "" 4470 4471#: gamedata/game_plwv.txt:30 4472#, kde-format 4473msgid "" 4474"You can trap enemies in the bottom vault by waiting at the bottom of the " 4475"long ladder. To kill them, come out, dig one brick, then go back and wait " 4476"again." 4477msgstr "" 4478 4479#: gamedata/game_plwv.txt:33 4480#, kde-format 4481msgid "Patchwork Quilt" 4482msgstr "" 4483 4484#: gamedata/game_plwv.txt:34 4485#, kde-format 4486msgid "" 4487"To get the gold in the top middle section, dig three bricks next to the " 4488"trapped enemy, wait till they start to re-appear, dig once more, then run up " 4489"and right to fall back to where the enemy was.\n" 4490"\n" 4491"Now you can dig and get onto the ladders before he gets back to you." 4492msgstr "" 4493 4494#: gamedata/game_plwv.txt:39 4495#, kde-format 4496msgid "Do You Need Him?" 4497msgstr "" 4498 4499#: gamedata/game_plwv.txt:40 4500#, kde-format 4501msgid "" 4502"You can leave the enemy where he is.\n" 4503"\n" 4504"Go nearly to the gold at the bottom right. Do not pick it up yet, but go up " 4505"and get the two nuggets at the top left. Then you can come back down to " 4506"where you were and complete the level." 4507msgstr "" 4508 4509#: gamedata/game_plwv.txt:45 4510#, kde-format 4511msgid "Stuck in Storage" 4512msgstr "" 4513 4514#: gamedata/game_plwv.txt:46 4515#, kde-format 4516msgid "" 4517"First clean out the cave by digging three bricks at the right. Later you " 4518"can kill enemies on the bottom bricks and trap them in the cave.\n" 4519"\n" 4520"At the right, get the vertical row of gold first, then go across and get the " 4521"gold on the horizontal platforms. Stay right, dig through the last " 4522"platform, then dig and get the right hand nugget in the cave. Finally pick " 4523"up the left hand nugget." 4524msgstr "" 4525 4526#: gamedata/game_plwv.txt:51 4527#, kde-format 4528msgid "So Far for So Little" 4529msgstr "" 4530 4531#: gamedata/game_plwv.txt:52 4532#, kde-format 4533msgid "" 4534"At the start, go down and dig. At the finish, approach the gold from below." 4535msgstr "" 4536 4537#: gamedata/game_plwv.txt:56 4538#, kde-format 4539msgid "" 4540"Finish by collecting the two nuggets either side of a ladder on the left, " 4541"then the four at the very bottom of the tomb. You need to get an enemy to " 4542"fall onto the hanging nugget in the left side of the pyramid. You need " 4543"another to fill the pit at bottom left.\n" 4544"\n" 4545"The rest is several digging puzzles, often with limited time to get out " 4546"before your escape route closes. Enjoy!" 4547msgstr "" 4548 4549#: gamedata/game_plwv.txt:62 4550#, kde-format 4551msgid "" 4552"Drop from the bar at top left and you will get to the gold. Exit right and " 4553"up, on the ladders that appear. Go across the top until you are seven or " 4554"eight spaces from the right, then go down.\n" 4555"\n" 4556"As you head diagonally down to the left, there are two false bricks. Drop " 4557"into the second one, stay inside it and dig right. Now fall into a string " 4558"of ladders that leads down and to the left ..." 4559msgstr "" 4560 4561#: gamedata/game_plwv.txt:67 4562#, kde-format 4563msgid "Flying Tower" 4564msgstr "" 4565 4566#: gamedata/game_plwv.txt:68 4567#, kde-format 4568msgid "" 4569"Well you just have to be fast and accurate on this one and that is all we " 4570"can say ..." 4571msgstr "" 4572 4573#: gamedata/game_plwv.txt:71 4574#, kde-format 4575msgid "Pot Hole" 4576msgstr "" 4577 4578#: gamedata/game_plwv.txt:72 4579#, kde-format 4580msgid "" 4581"Well, the old MG was pretty fast and agile in its day and you have to be " 4582"too.\n" 4583"\n" 4584"You can try digging three bricks left and one centre to kill one of the " 4585"enemies right at the start, but chances are he will fall into the pot hole " 4586"on the right and you will have no chance of collecting the last lot of gold." 4587msgstr "" 4588 4589#: gamedata/game_plwv.txt:77 4590#, kde-format 4591msgid "Sticky Ladders" 4592msgstr "" 4593 4594#: gamedata/game_plwv.txt:78 4595#, kde-format 4596msgid "" 4597"Start by going about three quarters the way up the ladder. The enemies run " 4598"right. Run to the top in time to get one to fall through a false brick " 4599"while the others run towards you. Go left, dig two holes to trap them, then " 4600"run right, dig and fall to the bottom of the first small ladder on the " 4601"right. The enemies should come down the long ladder and fill up the two " 4602"false bricks at its foot.\n" 4603"\n" 4604"Dig and catch the third enemy on top of the thick brick area, then run to " 4605"the second space from the bottom of the long ladder, next to a row of " 4606"bricks. The enemy should run into the pits on the left." 4607msgstr "" 4608 4609#: gamedata/game_plwv.txt:83 4610#, kde-format 4611msgid "The Laboratory" 4612msgstr "" 4613 4614#: gamedata/game_plwv.txt:84 4615#, kde-format 4616msgid "" 4617"You have to go up the leftmost ladder to get to every nugget and then exit " 4618"to the next level. Come across from the right to collect the top centre " 4619"nugget.\n" 4620"\n" 4621"Get past enemies on the 'bunsen burner' by killing them on the right of it, " 4622"by dropping through the middle of it when they are nearly touching you and " 4623"will fall after you OR by jumping left over their heads before they get to " 4624"the top of the burner." 4625msgstr "" 4626 4627#: gamedata/game_plwv.txt:89 4628#, kde-format 4629msgid "Pete likes Ladders" 4630msgstr "" 4631 4632#: gamedata/game_plwv.txt:90 4633#, kde-format 4634msgid "" 4635"Keep going between the top and bottom to dodge the enemy. Pick up nuggets " 4636"when you can. If the enemy gets one he can only drop it in one of the empty " 4637"spaces. So keep him running through them and wait patiently ..." 4638msgstr "" 4639 4640#: gamedata/game_plwv.txt:93 4641#, kde-format 4642msgid "Where is the Roof?" 4643msgstr "" 4644 4645#: gamedata/game_plwv.txt:94 4646#, kde-format 4647msgid "" 4648"First clear up all the gold at the left and top, then dig out the cave and " 4649"collect the gold on the ladders between the two low walls of false brick.\n" 4650"\n" 4651"If there is an enemy in that section, kill him by hiding in the bottom of a " 4652"false wall and digging one hole next to it. He will die as he attempts to " 4653"get you. This will not work if there is gold on the brick you want to " 4654"dig ..." 4655msgstr "" 4656 4657#: gamedata/game_plwv.txt:99 4658#, kde-format 4659msgid "Ninja Style" 4660msgstr "" 4661 4662#: gamedata/game_plwv.txt:100 4663#, kde-format 4664msgid "" 4665"After collecting all the gold on the left, stay over there, go up high, get " 4666"the enemy to follow you, then drop to the floor. If an enemy falls near the " 4667"middle ladder on the right, quickly climb to a point higher than that " 4668"ladder. After a few tries, you should get all three enemies at the right " 4669"onto the long rightmost ladder. Now it is easy to clear out the first two " 4670"areas of gold on the right.\n" 4671"\n" 4672"Attract three or maybe only two enemies onto the middle ladder at the " 4673"right. Go up near the hole in the concrete, drop, run right, go up the long " 4674"ladder, drop left and collect the gold.\n" 4675"\n" 4676"If you get only two enemies onto the middle ladder, make sure the third one " 4677"is dropping off the right ladder before you run across. You will then have " 4678"to go all the way up the long ladder and wait till it is safe to drop left " 4679"and collect the gold.\n" 4680"\n" 4681"If the enemies are still carrying gold, keep them chasing you around on the " 4682"middle ladder and falling to the concrete until they release it." 4683msgstr "" 4684 4685#: gamedata/game_plwv.txt:109 4686#, kde-format 4687msgid "Cooperation?" 4688msgstr "" 4689 4690#: gamedata/game_plwv.txt:110 4691#, kde-format 4692msgid "" 4693"It looks as though you should trap two enemies in the two pits at the " 4694"bottom. Try it, but it is very hard to get one into the right hand pit and " 4695"you are apt to get an enemy with gold in the left hand pit. Four false " 4696"bricks further left prevent you running over from the left and digging.\n" 4697"\n" 4698"It is best to pick up the bottom row of gold last, dropping in via the " 4699"hanging nugget at the right and escaping via the ladder that appears.\n" 4700"\n" 4701"The key to clearing up the left hand section is the line of ladders embedded " 4702"in the bricks. Exit via the three places that have false bricks beneath " 4703"them. It is suicide to drop onto the middle of the T-shaped bricks.\n" 4704"\n" 4705"Start by collecting the gold on the right of the T: then you can get an " 4706"enemy to run into the U-shaped pit.\n" 4707"\n" 4708"Watch out for the false brick in the middle of the platform at the lower " 4709"left. You have to collect the gold in separate trips from the left and the " 4710"right." 4711msgstr "" 4712 4713#: gamedata/game_plwv.txt:121 4714#, kde-format 4715msgid "Triple Trap" 4716msgstr "" 4717 4718#: gamedata/game_plwv.txt:122 4719#, kde-format 4720msgid "" 4721"Trap the first enemy immediately. Go up and right and hang on the ladder to " 4722"the right of a short bar. As the enemy arrives, climb up quickly. As he " 4723"reaches you again, go left, drop and go up the left hand ladder to the top.\n" 4724"\n" 4725"The enemy should head right, over the concrete, and fall. Now go down to " 4726"the bottom left corner. The enemy should drop into a false brick next to " 4727"the gold.\n" 4728"\n" 4729"Collect all gold at the top, then dig and drop to the next enemy. Stand on " 4730"him, dig left and move right. The enemy will drop into the pit. Move to " 4731"the right and collect more gold as you fall.\n" 4732"\n" 4733"Climb to the top, drop onto the trapped enemy via a false brick under a bar " 4734"and collect five more nuggets. Now dig and go down the short ladder at the " 4735"right of the bricks, to kill the enemy in the pit (who has more gold). He " 4736"should reappear above you and fall through a false brick back into the pit.\n" 4737"\n" 4738"Dig three bricks between the two enemies and go down the short ladder until " 4739"the enemies bunch up. Dig two more bricks to release them. Go up the " 4740"ladder, over the concrete and, just before the enemies get up to the " 4741"concrete, drop down to the floor and run to the bottom of the short ladder. " 4742"The enemies should come down and run into the double pit on the right.\n" 4743"\n" 4744"Quickly run out to the right, over the enemies. Drop onto the last piece of " 4745"gold, over on the right and the hidden ladders appear. Phew!\n" 4746"\n" 4747"P.S. Another way to trap the left hand enemy in the false brick is to get " 4748"him to follow you up the leftmost ladder while you run across the top and " 4749"dig to drop onto the second enemy. Timing is VERY tight. You must dig and " 4750"drop before the enemy climbs over the top left and runs right.\n" 4751"\n" 4752"Later, climb the right hand ladders to the top, wait on the left hand bar " 4753"over a false brick till the leftmost enemy starts to run towards you, then " 4754"drop. Wait again till he starts to drop, then dig two bricks at the right " 4755"of a short ladder, go right and drop, then run left to the bottom of a short " 4756"ladder. The enemy should drop through a false brick and a ladder into the " 4757"false brick beneath.\n" 4758"\n" 4759"P.P.S. There is no room for error or hesitation in this method! Not much " 4760"in the first method either!" 4761msgstr "" 4762 4763#: gamedata/game_sot.txt:2 4764#, kde-format 4765msgid "State Of Terror" 4766msgstr "" 4767 4768#: gamedata/game_sot.txt:3 4769#, kde-format 4770msgid "" 4771"Just when you thought it was safe ... fifteen levels of pure terror, using " 4772"those quirky-yet-fast KGoldrunner rules. You frequently need to dig while " 4773"falling.\n" 4774"\n" 4775"Composed by Stuart Popejoy - spopejoy@panix.com" 4776msgstr "" 4777 4778#: gamedata/game_sot.txt:8 4779#, kde-format 4780msgid "Easy Gold" 4781msgstr "" 4782 4783#: gamedata/game_sot.txt:9 4784#, kde-format 4785msgid "" 4786"Proceed downward from platform to platform to the third from lowest. Wait at " 4787"the rightmost point to get the enemies to fall to the bottom.\n" 4788"Fall onto the lowest platform, dig above the gold and then dig right, while " 4789"falling, and escape back to the top of the platform. Head upward as quickly " 4790"as you can." 4791msgstr "" 4792 4793#: gamedata/game_sot.txt:13 4794#, kde-format 4795msgid "Fear of Heights" 4796msgstr "" 4797 4798#: gamedata/game_sot.txt:14 4799#, kde-format 4800msgid "" 4801"For each side of the terrace structure, run up the outside ladder from the " 4802"bottom and fall onto the lowest platform. Run up the center ladder and wait " 4803"at a gap for enemies from the outside ladders to fall. Fall after them to " 4804"get to the gold.\n" 4805"After collecting the gold, run right, across the top with enemies in tow, " 4806"and fall to the right of the outside ladder. As the enemies fall after you, " 4807"run back up the ladder and fall on top of the enemies to get to the pole." 4808msgstr "" 4809 4810#: gamedata/game_sot.txt:18 4811#, kde-format 4812msgid "The Spiral" 4813msgstr "" 4814 4815#: gamedata/game_sot.txt:19 4816#, kde-format 4817msgid "" 4818"Work your way out of the spiral, digging to trap enemies just before you " 4819"emerge from the tunnels.\n" 4820"Proceed up to the top left. As you run right, drop into the zig-zag area " 4821"before the enemy does, so as to get to the top side at the right. After " 4822"collecting the gold, dig to trap enemies at the bottom, then exit at the top " 4823"left." 4824msgstr "" 4825 4826#: gamedata/game_sot.txt:23 4827#, kde-format 4828msgid "Crags of Fire" 4829msgstr "" 4830 4831#: gamedata/game_sot.txt:24 4832#, kde-format 4833msgid "" 4834"Generally, dig down and go through to get the gold, then move right and up " 4835"to the next crag.\n" 4836"The top-mid crag, however, needs to be done before the second-from-left " 4837"crag. Leave one piece of gold in the middle area for last. Then get out " 4838"quick!" 4839msgstr "" 4840 4841#: gamedata/game_sot.txt:28 4842#, kde-format 4843msgid "The Heist" 4844msgstr "" 4845 4846#: gamedata/game_sot.txt:29 4847#, kde-format 4848msgid "" 4849"The safest way to enter the building is to go down the top-left ladder and " 4850"wait on top of the short ladder to the right. As an enemy approaches, run " 4851"over him to the pole. Now go right and fall onto the balcony, then dig out " 4852"and fall.\n" 4853"Run into the lobby and up the ladder sculpture to get gold. Fall off to the " 4854"left onto the concrete block and wait for the enemies to bunch up. Fall left " 4855"and run back outside to the concrete outcropping with the enemies following. " 4856"Use the same ladder and pole to get back in. \n" 4857"Run to the very top of the building up the rightmost ladders. Stand at the " 4858"leftmost point of the roof. Wait for an enemy to fall below you, then step " 4859"back, dig and fall after him to the balcony, where you can collect three " 4860"gold pieces. If you wait long enough on the roof before falling you can " 4861"persuade several enemies to follow and become trapped on the balcony.\n" 4862"Use the ladders on the right to collect the remaining gold and exit." 4863msgstr "" 4864 4865#: gamedata/game_sot.txt:35 4866#, kde-format 4867msgid "Endless Enemies (1)" 4868msgstr "" 4869 4870#: gamedata/game_sot.txt:36 4871#, kde-format 4872msgid "" 4873"Collect the gold by working from top to bottom. Before the last gold, dig to " 4874"the right of it and left of the enemy. Run up as fast as you can." 4875msgstr "" 4876 4877#: gamedata/game_sot.txt:39 4878#, kde-format 4879msgid "Torture Chamber" 4880msgstr "" 4881 4882#: gamedata/game_sot.txt:40 4883#, kde-format 4884msgid "" 4885"Fall off the ledge, digging left to go left up the ladder. Continue left " 4886"from the pole, then fall while digging left and collect some gold. Go " 4887"right, fall through the false brick below the ladder, continue right and " 4888"fall through a brick tunnel to the pole below.\n" 4889"Head right and fall through another brick tunnel while digging right. Dig " 4890"and trap the enemy, next to the ladder, run up and left then dig and fall to " 4891"collect the gold. Dig to trap the enemy again. When the first hole fills, " 4892"run up to the top of the section with the enemy following. Dig at the left " 4893"to collect gold and fall back onto the pole.\n" 4894"Now head left and fall through a brick tunnel, digging left to trap the next " 4895"enemy. Go to the upper left of the section, then fall and dig left and jump " 4896"left to reach the platform at the bottom left.\n" 4897"You can now navigate the spiral of ladders and brick tunnels to pick up four " 4898"more gold pieces.\n" 4899"After that, go back out to the right, fall and walk over the enemy trapped " 4900"at the bottom, to return to the right hand half of the play area. Head up " 4901"the ladders to the upper right, then fall, digging right twice, to gather " 4902"the last piece of gold. Repeat falling in the brick tunnel to the right and " 4903"digging right to trap the enemy. Finally, escape via the right hand side of " 4904"the play area." 4905msgstr "" 4906 4907#: gamedata/game_sot.txt:47 4908#, kde-format 4909msgid "Endless Cascade" 4910msgstr "" 4911 4912#: gamedata/game_sot.txt:48 4913#, kde-format 4914msgid "" 4915"Quickly go right and down the staircase, with the enemy following. Dig once, " 4916"about halfway down. After the last gold piece, dig and go up on the " 4917"underladder. Wait under the next brick down from where the enemy is trapped. " 4918"The enemy will climb out and descend, Run through the opening where he was, " 4919"before it closes. You can then use him to move over to the next underladder " 4920"to the right.\n" 4921"Run to the top of the underladder, over and down the staircase. Dig left " 4922"while standing on the enemy and then dig right, underneath the enemy, when " 4923"you are next him. Run over him, to collect any gold he has, and then down a " 4924"few steps. Dig and go up the underladder, to wait for him to be reborn and " 4925"come down your staircase, so that you can use him to move across to the next " 4926"underladder. Repeat for the remaining staircases to the right until you can " 4927"get to the top pole.\n" 4928"Go across to the far left and fall to the top brick of the bottom left " 4929"section. Collect all the gold, leaving the piece on the far left of the " 4930"second staircase for last, otherwise you will fall and be trapped.\n" 4931"Evade the enemies by running up ladders and luring them onto steps. Run all " 4932"the way to the right and up the last ladder. Dig as necessary to outwit the " 4933"enemies, proceeding through the remaining cascades and up the ladders on the " 4934"far right to end the level." 4935msgstr "" 4936 4937#: gamedata/game_sot.txt:54 4938#, kde-format 4939msgid "Infiltration" 4940msgstr "" 4941 4942#: gamedata/game_sot.txt:55 4943#, kde-format 4944msgid "" 4945"Run fast and dig well ...\n" 4946"At the innermost chamber, stand on the leftmost or rightmost brick on top " 4947"and dig the next brick in towards the center. Fall onto the enemy and run " 4948"right or left, then dig to trap him. You will have to be quick!" 4949msgstr "" 4950 4951#: gamedata/game_sot.txt:59 4952#, kde-format 4953msgid "Endless Enemies (2)" 4954msgstr "" 4955 4956#: gamedata/game_sot.txt:60 4957#, kde-format 4958msgid "" 4959"Go left and fall on the gold, then go right to collect the next two pieces. " 4960"Wait, high up on a pole at the far right of the play area, for the enemies " 4961"to collect at the bottom right.\n" 4962"Now go left and down and fall on the leftmost, bottom gold. Ignore the last " 4963"gold for now, but go right and up along three poles and up three ladders. " 4964"Step left off the third ladder while digging left, to prepare a trap for the " 4965"enemy in the box on the left.\n" 4966"Quickly go back down, fall on the last gold and prepare to move up and left " 4967"in a hurry as a short hidden ladder appears below and to your left. The " 4968"enemies swarm after you, but keep going till you get back to where you set " 4969"the trap. The enemy should be in it now.\n" 4970"Continue up and left over a short ladder, then down and left over long poles " 4971"and ladders to the next short ladder. Go up and left again, then up and " 4972"right over more long ladders and poles to the top of the screen." 4973msgstr "" 4974 4975#: gamedata/game_sot.txt:66 4976#, kde-format 4977msgid "Tunnels (1) - The Monster" 4978msgstr "" 4979 4980#: gamedata/game_sot.txt:67 4981#, kde-format 4982msgid "" 4983"The monster is made almost completely of false bricks. Analyze the concrete " 4984"parts of his body, to determine where to fall and where not to fall. All " 4985"four enemies will have to be trapped above particular concrete pieces, to " 4986"enable you to reach certain gold pieces.\n" 4987"Trap the enemies by using KGoldrunner rules to your advantage.\n" 4988"Wait on the top pole at the point where you want the enemy to fall. As he " 4989"approaches you, fall onto a lower pole and move left or right to avoid the " 4990"enemy's fate. This is how he falls into danger while you fall to safety." 4991msgstr "" 4992 4993#: gamedata/game_sot.txt:72 4994#, kde-format 4995msgid "Breaking and Entering" 4996msgstr "" 4997 4998#: gamedata/game_sot.txt:73 4999#, kde-format 5000msgid "" 5001"Break into the bottom left room, then proceed to the top right. Head left, " 5002"grab the gold and escape by digging down to the middle floor. Continue all " 5003"the way down to the bottom right.\n" 5004"Before collecting the second gold piece, hang from the top pole in the " 5005"center room of the bottom floor and dig one brick from the two-brick wall at " 5006"the right. Run left over the enemies' heads, grab the gold and escape back " 5007"through the dug brick.\n" 5008"Run up to the top right room, then to the lower left area via the center. " 5009"Dodge the enemies any way you can and climb up to the top left room. To get " 5010"out of the building, dig rapidly while falling next to the left wall." 5011msgstr "" 5012 5013#: gamedata/game_sot.txt:78 5014#, kde-format 5015msgid "Tunnels (2) - The Honeycomb" 5016msgstr "" 5017 5018#: gamedata/game_sot.txt:79 5019#, kde-format 5020msgid "" 5021"Go to the top of the central ladder and work on the left side first.\n" 5022"Fall onto ledge with gold. Outwit enemy to run through fake brick below " 5023"ladder. While falling, dig left; run up ladder to gap and wait for enemy to " 5024"fall in, escape, and fall in again to your dug brick; run up and left on " 5025"pole, fall onto ledge while digging left, fall left, get gold, go right and " 5026"fall into chamber while enemy spawns; get gold. You can dig into bottom " 5027"chamber if you wish here.\n" 5028"The other chambers are all accessible by dropping through fake brick " 5029"tunnels. Dodge the enemies or fall on them to get the gold.\n" 5030"To reach the right hand side, fall down the fake brick tunnel next to the " 5031"central ladder and run fast to the right, digging behind you to trap the " 5032"enemies. Collect the gold by going to the top and dropping through fake " 5033"brick tunnels to the right of each piece." 5034msgstr "" 5035 5036#: gamedata/game_sot.txt:85 5037#, kde-format 5038msgid "Four Chambers Suspended" 5039msgstr "" 5040 5041#: gamedata/game_sot.txt:86 5042#, kde-format 5043msgid "" 5044"First Chamber. Dig down to collect the top left piece of gold. Fall onto the " 5045"enemies to get the gold on the right. Dodge them to pick up the rest. Trap " 5046"the enemies high on the right while you dig out through the bottom of the " 5047"chamber.\n" 5048"As you emerge, you must drop straight onto the ladder next to the concrete. " 5049"Climb down that ladder, under the concrete to the right and then up to the " 5050"top of the next chamber.\n" 5051"Second Chamber. Proceed left to right with the shafts, using your digging " 5052"skills to get the gold. On the rightmost shaft, dig left while falling, then " 5053"fall left while digging both left and right. In the three-brick platform now " 5054"remaining, dig the left brick, then the right and the center while falling " 5055"right. Pick up the gold on the right and fall onto the last gold piece while " 5056"digging left. Dig left again, fall onto the ladder next to the concrete, as " 5057"before, and go on up to the next chamber.\n" 5058"Third Chamber. Dig right, fall on the left gold piece and immediately dig " 5059"right to trap the enemy, then dig and exit left. Repeat, one brick over, for " 5060"the gold piece on the right. Now go back to the top and fall into the lower " 5061"section, on top of the enemy. Take the short pole left and step across the " 5062"falling enemy to grab the long pole going left. Fall on the gold, dig to " 5063"trap the enemy, dig again and exit left. Repeat for the other hanging gold " 5064"piece. This time dig down and out, onto the ladder next to the concrete, and " 5065"so to the last chamber.\n" 5066"Fourth Chamber. Trap the enemy, run to the top, dig through to the concrete " 5067"on the left, wait for the enemy and fall on him to get at more gold on the " 5068"left. When all the gold in this chamber is gone, run to the bottom and fall " 5069"through to the floor.\n" 5070"Now pick up the rest of the gold and get out quick." 5071msgstr "" 5072 5073#: gamedata/game_sot.txt:94 5074#, kde-format 5075msgid "Ruins" 5076msgstr "废墟" 5077 5078#: gamedata/game_sot.txt:95 5079#, kde-format 5080msgid "" 5081"Fall on the enemy, dig below the gap on the right, then quickly go right, " 5082"over his head. Pick up the gold, fall through a false brick, run up the " 5083"ladder to the right and go to the right along the lower pole. Dig to the " 5084"right (which traps the second enemy), get the gold, fall, dig left, fall, " 5085"collect two gold pieces and go up two ladders.\n" 5086"Move to the left via a false brick - the second enemy should still be " 5087"trapped below. Go left to the ladder, down, then left and down through a " 5088"false brick. Collect one gold, dig on the right, get three gold, dig and go " 5089"up all the ladders on the right.\n" 5090"Go left on the pole again, but this time climb upwards. Get one gold and dig " 5091"right to trap another enemy. Move up to the top, go right, fall and continue " 5092"to the concrete area at top center.\n" 5093"Outwit the enemy in the concrete area, then exit by falling on him and " 5094"moving to the gap on the left and down through two false bricks. Hold onto " 5095"the pole at center screen, go right and back on up to the top. Move left on " 5096"the pole and wait for the other enemy to enter the concrete area. Pick up " 5097"the top gold, fall and exit left again, leaving two enemies trapped in the " 5098"concrete. Go back up to the top again, but this time continue left towards " 5099"the top-left corner of the screen.\n" 5100"When you get up there, dig, fall through onto some gold and dig left twice " 5101"while falling further. Now fall down the leftmost shaft and dig the brick " 5102"that blocks the shaft. Wait for the enemy below to step into the shaft, then " 5103"fall on him in order to collect the gold encased in concrete. Drop onto the " 5104"remaining gold and fall to the bottom-left corner.\n" 5105"Run right and up, right again, fall on three gold pieces and move on to the " 5106"mid-bottom section. Outwit the enemy, go to the topmost ladder on the right, " 5107"dig twice and fall through one gold and three bricks while digging right. " 5108"Exit right to get more gold, then climb the ladder, dig and fall to collect " 5109"another two gold pieces. Climb the ladder again, take the pole left, go up " 5110"and then right to claim four gold pieces. Dig at the right-hand end and fall " 5111"through three false bricks.\n" 5112"Fall into the chamber, going right and digging left. Dig on the lower left " 5113"to get out, then go back up to the pole and fall to onto the gold in this " 5114"chamber. Exit right this time, collect some gold and climb up, up, up. \n" 5115"Outwit the enemies in the upper-right area. It is possible to lure them into " 5116"the chamber below by running ahead of them up the ladders. Collect the " 5117"rightmost mid-level gold second to last and the gold at the bottom right " 5118"last of all.\n" 5119"Get out quick!" 5120msgstr "" 5121 5122#: gamedata/game_tute.txt:3 5123#, kde-format 5124msgid "Tutorial" 5125msgstr "教程" 5126 5127#: gamedata/game_tute.txt:4 5128#, kde-format 5129msgid "" 5130"This tutorial is a collection of easy levels that teaches you the rules of " 5131"KGoldrunner and helps you develop the skills you need to get started. It " 5132"uses the Traditional set of rules, similar to those used on early home-" 5133"computers. Each level has a brief explanation, then you play ...\n" 5134"\n" 5135"When you move on to play more advanced levels, you will find that " 5136"KGoldrunner combines action, strategy and puzzle solving --- all in one game." 5137msgstr "" 5138 5139#: gamedata/game_tute.txt:9 5140#, kde-format 5141msgid "Hi!" 5142msgstr "你好!" 5143 5144#: gamedata/game_tute.txt:10 5145#, kde-format 5146msgid "" 5147"Hi! Welcome to KGoldrunner! The idea of the game is to pick up all the " 5148"gold nuggets, then climb to the top of the playing area and move up to the " 5149"next level. A hidden ladder will appear as you collect the last nugget.\n" 5150"\n" 5151"The hero, at the top left, is your deputy. To collect the nuggets, just " 5152"point the mouse where you want him to go. At first gravity takes over and " 5153"he falls ..." 5154msgstr "" 5155 5156#: gamedata/game_tute.txt:15 5157#, kde-format 5158msgid "Navigation" 5159msgstr "导航" 5160 5161#: gamedata/game_tute.txt:16 5162#, kde-format 5163msgid "" 5164"This is an exercise in moving around. Follow the track of gold nuggets " 5165"until the ladder pops up at the right. The hero can only follow the mouse " 5166"along simple paths (like _ | L or U), so be careful not to get too far ahead " 5167"of him.\n" 5168"\n" 5169"DANGER: Try not to fall off the ladder or bar into the concrete pit at the " 5170"bottom right. If you do get trapped there, the only way out is to kill the " 5171"hero (press key Q for quit) and start the level again." 5172msgstr "" 5173 5174#: gamedata/game_tute.txt:21 5175#, kde-format 5176msgid "Digging" 5177msgstr "" 5178 5179#: gamedata/game_tute.txt:22 5180#, kde-format 5181msgid "" 5182"Now you have to dig to get the gold! Just use the left and right mouse " 5183"buttons to dig left or right of the hero's position. The hero can then jump " 5184"into and through the hole he has dug. He can also dig several holes in a " 5185"row and run sideways through the dug holes. Be careful though. After a " 5186"while the holes close up and you can get trapped and killed.\n" 5187"\n" 5188"When you dig, you must be supported by something solid, such as a ladder, " 5189"concrete, a brick or a bar. In some Championship games you are allowed to " 5190"dig while falling, but not in this game.\n" 5191"\n" 5192"In the third box down, you have to dig two holes, jump in and quickly dig " 5193"one more, to get through two layers. On the right, you have to dig three, " 5194"then two then one to get through. There are also two little puzzles to work " 5195"out along the way. Good luck!\n" 5196"\n" 5197"By the way, you can dig through brick, but not concrete." 5198msgstr "" 5199 5200#: gamedata/game_tute.txt:31 5201#, kde-format 5202msgid "You Have ENEMIES!" 5203msgstr "" 5204 5205#: gamedata/game_tute.txt:32 5206#, kde-format 5207msgid "" 5208"Well, it has been nice and easy up to now, but the game would be no fun " 5209"without enemies. They are after the gold too: worse still they are after " 5210"you! You die if they catch you, but maybe you will have a few lives left " 5211"and can start again.\n" 5212"\n" 5213"You can handle enemies by running away, digging a hole or luring them into " 5214"part of the playing area where they get stranded.\n" 5215"\n" 5216"If an enemy falls into a hole, he gives up any gold he is carrying, then " 5217"gets stuck in the hole for a time and climbs out. If the hole closes while " 5218"he is in it, he dies and reappears somewhere else on the screen. You can " 5219"deliberately kill enemies by digging several holes in a row.\n" 5220"\n" 5221"More importantly, you can run over an enemy's head. You should do that " 5222"right at the start of this level. Dig a hole, trap the enemy, wait for him " 5223"to fall all the way in, then run over him, with the other enemy in hot " 5224"pursuit ...\n" 5225"\n" 5226"If you are feeling stressed, you can hit the Pause key at any time (default " 5227"P or Esc) and take a break. Hit it again when you wish to continue." 5228msgstr "" 5229 5230#: gamedata/game_tute.txt:43 5231#, kde-format 5232msgid "Bars" 5233msgstr "巴" 5234 5235#: gamedata/game_tute.txt:44 5236#, kde-format 5237msgid "" 5238"You can move horizontally along bars (or poles), but if you move down you " 5239"will let go and fall ... Also, note that you can collect gold by falling " 5240"onto it." 5241msgstr "" 5242 5243#: gamedata/game_tute.txt:47 5244#, kde-format 5245msgid "False Bricks" 5246msgstr "" 5247 5248#: gamedata/game_tute.txt:48 5249#, kde-format 5250msgid "" 5251"Some of the bricks in this level are not what they seem. If you walk onto " 5252"them you fall through. The enemies fall through them too." 5253msgstr "" 5254"这一关里有些砖块跟看上去的不一样。如果走到上面,您就会掉下去。敌人也是一样。" 5255 5256#: gamedata/game_tute.txt:51 gamedata/game_tutea.txt:31 5257#, kde-format 5258msgid "Bye ..." 5259msgstr "再见 ..." 5260 5261#: gamedata/game_tute.txt:52 gamedata/game_tutea.txt:32 5262#, kde-format 5263msgid "" 5264"This is just a nice easy level to finish up with. Have fun with the other " 5265"games in KGoldrunner.\n" 5266"\n" 5267"Note that there is a game Editor in which you and your friends can make up " 5268"levels and challenge each other. And if you like action, the KGoldrunner " 5269"rules used in some of the games are fast and furious. There is also a " 5270"KGoldrunner Handbook in the Help Menu, which contains more detail than this " 5271"Tutorial.\n" 5272"\n" 5273"It has been a pleasure showing you around. Bye!" 5274msgstr "" 5275"这只是一些非常容易的关卡。希望您能在其他 KGoldrunner 游戏关卡里找到乐趣。\n" 5276"\n" 5277"别忘了还有一个游戏编辑器。您和您的朋友可以用它制作关卡来相互挑战。如果您喜欢" 5278"紧张刺激的游戏过程,KGoldrunner 在某些关卡中的规则可以让你体验到行云流水的畅" 5279"快。帮助菜单里有一个 KGoldrunner 手册,里面有比这个教程更丰富的内容。\n" 5280"\n" 5281"非常高兴能为您作这些介绍,后会有期!" 5282 5283#: gamedata/game_tutea.txt:3 5284#, kde-format 5285msgid "Advanced Tutorial" 5286msgstr "高级教学关" 5287 5288#: gamedata/game_tutea.txt:4 5289#, kde-format 5290msgid "" 5291"This tutorial is preparation for some of the things you might find in the " 5292"middle levels of the 'Initiation' game. Enjoy ..." 5293msgstr "这套教学关是为有中级技巧基础的游戏新手准备的。祝玩得开心..." 5294 5295#: gamedata/game_tutea.txt:7 5296#, kde-format 5297msgid "Bars and Ladders" 5298msgstr "挂绳和梯子" 5299 5300#: gamedata/game_tutea.txt:8 5301#, kde-format 5302msgid "" 5303"There is nowhere to dig, so you must dodge the enemies and avoid falling to " 5304"the concrete at the wrong time. Try to keep the enemies together.\n" 5305"\n" 5306"If an enemy has gold coloring, he is holding a nugget. He might drop it as " 5307"he runs over the concrete or maybe at the top of a ladder ... patience, " 5308"patience!" 5309msgstr "" 5310"这里没有地方挖洞,所以您必须躲着敌人,不要在错误的时刻落到地面上。尽量让敌人" 5311"在一起。\n" 5312"\n" 5313"当敌人从地上或者梯子顶端走过时,金块才可能会从他们身上掉下来,所以,要有耐" 5314"心,耐心!" 5315 5316#: gamedata/game_tutea.txt:13 5317#, kde-format 5318msgid "To kill ..." 5319msgstr "杀..." 5320 5321#: gamedata/game_tutea.txt:14 5322#, kde-format 5323msgid "" 5324"You cannot get up to the gold, so you must get the enemies to bring it down " 5325"to you. But how do you get them to keep going back?\n" 5326"\n" 5327"If you are feeling stressed, you can hit the Pause key (default P or Esc) " 5328"and take a break. Also, you can use the Settings menu to slow down the " 5329"action." 5330msgstr "" 5331"您够不到金块,所以必须等敌人把它们带过来。但是怎样才能让他们不停回到出发点" 5332"呢?\n" 5333"\n" 5334"如果您感觉压力太大了,可以按暂停键(默认是 P 或 Esc),然后休息一下。还有,您可" 5335"以在设置菜单里降低游戏的速度。" 5336 5337#: gamedata/game_tutea.txt:19 5338#, kde-format 5339msgid "... Or not to kill?" 5340msgstr "... 还是不杀?" 5341 5342#: gamedata/game_tutea.txt:20 5343#, kde-format 5344msgid "" 5345"It is best not to kill the enemy. Try it and you will find out why ... Heh, " 5346"heh, heh!\n" 5347"\n" 5348"If you do kill him unintentionally, before you have collected the gold at " 5349"the top left, you can still finish the level by digging away the side of the " 5350"pit he is in." 5351msgstr "" 5352"最好还是不要杀掉敌人。试试就知道为什么了... 呵呵,嘿嘿,哈哈!\n" 5353"\n" 5354"如果您在捡到左上角那块金子之前一不小心杀掉了敌人,可以通过凿碎他旁边的墙来完" 5355"成任务。" 5356 5357#: gamedata/game_tutea.txt:25 5358#, kde-format 5359msgid "Traps" 5360msgstr "陷阱" 5361 5362#: gamedata/game_tutea.txt:26 5363#, kde-format 5364msgid "" 5365"Some of the bricks here are not what they seem. They are known as false " 5366"bricks, fall-through bricks or traps. If you try to walk on them, you fall " 5367"through. If the enemies walk on them, they can descend on you without " 5368"warning. Sometimes you have to fall through a brick to get some gold.\n" 5369"\n" 5370"At the start, jump into the concrete pit, dig and drop through. That will " 5371"get one enemy tied up for a while ..." 5372msgstr "" 5373"有些砖块跟看起来的不一样,它们可以被叫做假砖块、能穿过的砖块或者是陷阱。如果" 5374"您从上面走过就会掉下去;如果敌人从上面走过,他们就可能没有预兆地落在您的头" 5375"上。有时候您需要从假砖块上落下去才能得到金块。\n" 5376"\n" 5377"一开始,跳到水泥块上,挖洞然后跳下去。这就可以把一个敌人困住一段时间..." 5378 5379#: gamedata/game_wad.txt:3 5380#, kde-format 5381msgid "Challenge" 5382msgstr "挑战" 5383 5384#: gamedata/game_wad.txt:4 5385#, kde-format 5386msgid "" 5387"These tricky little levels were composed by Peter, Simon, Genevieve and " 5388"their father Ian Wadham. They use traditional playing rules. Enjoy!" 5389msgstr "" 5390"这些关卡由 Peter、Simon、Genevieve 和他们的前辈 Ian Wadham 共同精心设计,使用" 5391"传统游戏规则。祝玩得开心!" 5392 5393#: gamedata/game_wad.txt:7 5394#, kde-format 5395msgid "Easy Start" 5396msgstr "简单的起步" 5397 5398#: gamedata/game_wad.txt:8 5399#, kde-format 5400msgid "Drop through the false brick under the bar." 5401msgstr "从挂绳下面的假砖块里穿过去。" 5402 5403#: gamedata/game_wad.txt:11 5404#, kde-format 5405msgid "Mobile Bricks" 5406msgstr "会移动的砖块" 5407 5408#: gamedata/game_wad.txt:12 5409#, kde-format 5410msgid "Just run over the enemies' heads." 5411msgstr "就从敌人的头上迈过去。" 5412 5413#: gamedata/game_wad.txt:15 5414#, kde-format 5415msgid "The Big Haul" 5416msgstr "大拖拉机" 5417 5418#: gamedata/game_wad.txt:16 5419#, kde-format 5420msgid "" 5421"Advance to the right and trap the oncoming enemies. Now retreat under the " 5422"enemies who are falling behind you, then dig, dig, dig and kill all the " 5423"enemies.\n" 5424"\n" 5425"Now go right and clear out all the brick and ladder structures in right-to-" 5426"left order." 5427msgstr "" 5428"迅速往右走,挖洞困住迎头赶来的敌人。然后引诱从您后面掉下来的敌人,然后挖洞挖" 5429"洞挖洞,干掉所有的敌人。\n" 5430"\n" 5431"然后走到右路,按照从右到左的顺序扫荡干净所有的砖块和梯子。" 5432 5433#: gamedata/game_wad.txt:21 5434#, kde-format 5435msgid "Quick Off The Mark" 5436msgstr "快抢分啊" 5437 5438#: gamedata/game_wad.txt:22 5439#, kde-format 5440msgid "" 5441"Move very quickly to the left to start. Keep digging until the enemies have " 5442"brought down all the gold. Retreat to higher ground and dig there, if " 5443"necessary." 5444msgstr "" 5445"开始游戏后赶紧快速向右移动,不停地挖洞直到敌人把所有的金块都带下来。如果需要" 5446"的话,可以把敌人引诱到高处。" 5447 5448#: gamedata/game_wad.txt:25 5449#, kde-format 5450msgid "Who Needs Enemies?" 5451msgstr "谁想要敌人?" 5452 5453#: gamedata/game_wad.txt:26 5454#, kde-format 5455msgid "Keep digging rows of three bricks next to the ladder." 5456msgstr "不停在梯子边的三个砖块上挖洞。" 5457 5458#: gamedata/game_wad.txt:29 5459#, kde-format 5460msgid "Asymmetrical" 5461msgstr "不对称美" 5462 5463#: gamedata/game_wad.txt:30 5464#, kde-format 5465msgid "" 5466"Leave the bottom left nugget till last. False bricks give you access to " 5467"most of the nuggets, but they are not symmetrically placed." 5468msgstr "" 5469"最后再拣左下角的那块金。假砖块可以让您收集到大部分金块,但它们并不是对称分布" 5470"的。" 5471 5472#: gamedata/game_wad.txt:33 5473#, kde-format 5474msgid "Goldrunner Prophecy" 5475msgstr "淘金者的预言" 5476 5477#: gamedata/game_wad.txt:34 5478#, kde-format 5479msgid "" 5480"Peter W. composed this in 1985. Do you see the prophetic letters GR? " 5481"Spooky!\n" 5482"\n" 5483"When you collect the row of gold at bottom left, wait there and the first " 5484"enemy will obligingly fall into the pit above you.\n" 5485"\n" 5486"When you move over to the right side, collect all nuggets except the three " 5487"hanging under a ladder. Leave them till last.\n" 5488"\n" 5489"To get the gold above the trapped enemy, climb the ladder, dig down four " 5490"bricks, wait till they start to re-appear, then dig one more, climb back up, " 5491"re-dig the first two and the way will be clear to fall in, collect the gold " 5492"and escape over the enemy's head.\n" 5493"\n" 5494"When you release the enemy, retreat quickly to where you can trap and kill " 5495"him. After one or two tries he will re-appear harmlessly over on the left." 5496msgstr "" 5497"Peter W. 在 1985 年设计了这一关。您看到预言的字母“GR”了么?真恐怖!\n" 5498"\n" 5499"当您收集左下角的那一排金块时,在那等一会,第一个敌人就会乖乖的掉到您头上的陷" 5500"阱里去。\n" 5501"\n" 5502"然后向右前进,收集所有的金块--除了悬在梯子底下的那三个,把它们留到最后吧。\n" 5503"\n" 5504"要拿被困住敌人头上的那两块金子,您就要爬上梯子,往下挖四块,当它们开始重现的" 5505"时候再挖一个,往上爬,再去挖头两个砖块,跳下去拿金块并从敌人的头上离开。\n" 5506"\n" 5507"当您释放了敌人后,迅速挖洞并且杀掉他。一两次之后他就会在左边重生。" 5508 5509#: gamedata/game_wad.txt:45 5510#, kde-format 5511msgid "The Rosette" 5512msgstr "蔷薇结" 5513 5514#: gamedata/game_wad.txt:46 5515#, kde-format 5516msgid "" 5517"Try to get all the enemies together, by going to the middle then down. Now " 5518"trap them in the trough at the bottom, ignoring the gold there for now. " 5519"Stand on one side just above the trough, then drop down one square as the " 5520"enemies get above the trough.\n" 5521"\n" 5522"Collect all the gold not in the trough, then release the enemies and lead " 5523"them around over the tops of ladders, until they drop their gold." 5524msgstr "" 5525"先到中间,再往下,尽量让所有的敌人聚在一起。然后把他们困在下面的凹槽里,先不" 5526"管里面的金块。要驻留在槽的一边,要是敌人跑上来了,就往下走一格。\n" 5527"\n" 5528"收集不在槽里的所有金块。然后把敌人放出来,带着他们在梯子顶上转圈吧,等他们把" 5529"金子丢掉。" 5530 5531#: gamedata/game_wad.txt:51 5532#, kde-format 5533msgid "He Has The Gold" 5534msgstr "他有金子" 5535 5536#: gamedata/game_wad.txt:52 5537#, kde-format 5538msgid "" 5539"The right hand enemy gets trapped holding some gold.\n" 5540"\n" 5541"You can kill him and destroy the gold by digging to the left of the small " 5542"ladder. You may need to kill the other enemy and trap him in there too." 5543msgstr "" 5544"右手边上那个被困住的敌人手里有金块。\n" 5545"\n" 5546"您可以在小梯子左侧挖洞来杀掉敌人并拿到金块,您可能还需要杀掉其他敌人使其困在" 5547"那里。" 5548 5549#: gamedata/game_wad.txt:57 5550#, kde-format 5551msgid "Towers of Gold" 5552msgstr "黄金塔楼" 5553 5554#: gamedata/game_wad.txt:58 5555#, kde-format 5556msgid "" 5557"Before you kill any enemies, you must collect all the gold in the tops of " 5558"the towers and above the bars.\n" 5559"\n" 5560"One place to get started is just under the second tower from the left. Dig " 5561"once to trap the first enemy that comes towards you, run right to clear some " 5562"gold, step back and trap the second enemy just to the left of the third " 5563"tower. Now run right, with three enemies in hot pursuit and very much alive!" 5564msgstr "" 5565"在您杀掉任何敌人之前,您必须收集完所有在挂绳和塔楼上的金块。\n" 5566"\n" 5567"左数第二个塔楼下面是个开始的好地方。挖一个洞困住那个迎面而来的敌人,然后右走" 5568"拿些金块,在左数第三个塔楼下面杀个回马枪困住第二个敌人。然后赶快向右跑吧,后" 5569"面有三个敌人生龙活虎地追着您呢!" 5570 5571#: gamedata/game_wad.txt:64 5572#, kde-format 5573msgid "Dig the two bricks next to a ladder, then look for fall-through bricks." 5574msgstr "把梯子旁边的那几块砖挖掉,然后找假砖块吧!" 5575 5576#: gamedata/game_wad.txt:67 5577#, kde-format 5578msgid "Delayed Drop" 5579msgstr "延时降落" 5580 5581#: gamedata/game_wad.txt:68 5582#, kde-format 5583msgid "" 5584"The enemy on the left falls before you can get past the one on the right.\n" 5585"\n" 5586"So stay up there with him, repeatedly digging one hole and trapping him, " 5587"until the second enemy gets back up the ladders and well clear of the " 5588"concrete." 5589msgstr "" 5590"在你过得了右边的敌人之前,左边的敌人就先落下来了。\n" 5591"\n" 5592"所以先和他在一起吧!不断地挖洞困住他。等到左边的敌人从梯子爬上来的时候再跳到" 5593"水泥地上去。" 5594 5595#: gamedata/game_wad.txt:73 5596#, kde-format 5597msgid "Maze of Ladders" 5598msgstr "天梯迷宫" 5599 5600#: gamedata/game_wad.txt:74 5601#, kde-format 5602msgid "" 5603"Move to left of centre and go high, then you can drop and move left or right " 5604"to get all the gold.\n" 5605"\n" 5606"Leave the nugget in the U-shaped space till last.\n" 5607"\n" 5608"Ignore the enemy. Let him stay trapped." 5609msgstr "" 5610"从左边的中部往上走,你就可以跳下来然后左右移动拿取金块。\n" 5611"\n" 5612"把 U 形空间里的金块留到最后。\n" 5613"\n" 5614"忽略敌人,让他困在那里吧。" 5615 5616#: gamedata/game_wad.txt:81 5617#, kde-format 5618msgid "Ride Them Down" 5619msgstr "草上飞" 5620 5621#: gamedata/game_wad.txt:82 5622#, kde-format 5623msgid "" 5624"Quickly get the first two enemies into the double pit to the left of the " 5625"gold. First get both of them into the little box, then release them left.\n" 5626"\n" 5627"Now fall onto them and collect the gold, then ride the third enemy down and " 5628"use him to get across to the ladder." 5629msgstr "" 5630"迅速让头两个敌人落到两个水泥块上面的格子里,然后马上从左边放走他们。\n" 5631"\n" 5632"然后迅速向右走,落到正在下落的第三个敌人的头上。踩着他的头登上梯子。" 5633 5634#: gamedata/game_wad.txt:87 5635#, kde-format 5636msgid "Hair's Breadth Timing" 5637msgstr "Hair 的计时器" 5638 5639#: gamedata/game_wad.txt:88 5640#, kde-format 5641msgid "" 5642"At top centre dig two bricks. As they re-appear, dig two more, run across " 5643"the top and dig next to the short ladder. Drop in and collect the gold. " 5644"You have no time to spare!\n" 5645"\n" 5646"Clear the bottom left last. To go right, fall into a false brick under a " 5647"short ladder, then climb along just under the concrete.\n" 5648"\n" 5649"In the middle of the right hand side, stand under the right hand bar next to " 5650"the hole, dig left, drop into a false brick, then dig twice more, moving " 5651"down and left. Lastly, stand on the short ladder, dig your escape brick on " 5652"the right, run like mad round to the hole, drop in, collect the gold, fall " 5653"through some bricks and dig again to escape." 5654msgstr "" 5655"在中部的顶端先挖掉两块砖。在它们开始重现的时候,再往下挖两个,从上面跑过去把" 5656"短梯子旁边的砖块挖掉然后跳进去收集金块。您没有时间浪费!\n" 5657"\n" 5658"最后再清理左下方。要到右边,最好从短梯子下的假砖块下去,然后顺着水泥块爬。\n" 5659"\n" 5660"在右手边的中央,抓住洞右边的挂绳,往左边挖一个格,然后钻到假砖块里,再挖两" 5661"块。往下走然后向左。最后站在短梯子上,在右边挖出你的逃命路。狂奔到洞边然后跳" 5662"下去收集金子,穿过几个砖头再挖几个砖头然后赶快逃命吧!" 5663 5664#: gamedata/game_wad.txt:95 5665#, kde-format 5666msgid "The Three Musketeers" 5667msgstr "三个火枪手" 5668 5669#: gamedata/game_wad.txt:96 5670#, kde-format 5671msgid "" 5672"You have to kill all three Musketeers, so that they fill the false bricks " 5673"under the gap in the bars at the top. Ignore d'Artagnan at the bottom " 5674"right. You only walk over him to get a nugget.\n" 5675"\n" 5676"Collect the gold left to right across the bottom of the play area, then " 5677"right to left across the top. Be sure to leave the nugget left of centre on " 5678"the concrete. Collect that one last.\n" 5679"\n" 5680"Before you do so, dig away a row of three bricks above and to the left of " 5681"it, then exit to the next level along roughly the same route as you used " 5682"earlier." 5683msgstr "" 5684"您必须要杀掉那三个火枪手来填满顶端的假砖块。忽略掉在右下角的达达尼昂吧,您只" 5685"需踩过他去拿金块就好了。\n" 5686"\n" 5687"在底下按照从左到右的顺序收集金块,然后在上面从右到左走。只要您留下水泥地左边" 5688"中央的金块就好,最后再拿它。\n" 5689"\n" 5690"在拿最后一个金块之前,在上方和左方挖三个洞,用老方法进到下一关。" 5691 5692#: gamedata/game_wad.txt:103 5693#, kde-format 5694msgid "Rat Trap" 5695msgstr "破坏陷阱" 5696 5697#: gamedata/game_wad.txt:104 5698#, kde-format 5699msgid "" 5700"Move ultra-quickly to trap the two enemies and run over them. If you wait " 5701"till they are almost touching you, they may both survive, then you can run " 5702"up and around to the bottom right, descend the ladder to the concrete and " 5703"trap them permanently in the nearby pit.\n" 5704"\n" 5705"If one gets stuck in the tower structure, use the same trick. There are " 5706"false bricks in the bottom of the tower. If one is trapped and still has " 5707"some gold, dig one hole at the right hand end of the pit, go back down the " 5708"ladder and lead the enemy to his death, whereupon the gold will be destroyed." 5709msgstr "" 5710"超快速地移动,困住两个敌人然后跑过去。如果您等到他们都快碰到您了再跑就很难困" 5711"住他们了,这时您可以往上走然后绕个圈到右下方。从梯子下到水泥地上然后永久地把" 5712"他们困在附近的陷阱里。\n" 5713"\n" 5714"如果有敌人跑进塔里,您可以用同样的手段。塔的底部有一些假砖块,如果有人拿着金" 5715"块被困住了,那么就在右边的尽头挖个洞,爬下梯子把敌人引向死亡吧,然后就能拿到" 5716"金块了。" 5717 5718#: gamedata/game_wad.txt:109 5719#, kde-format 5720msgid "Head Case" 5721msgstr "首要任务" 5722 5723#: gamedata/game_wad.txt:110 5724#, kde-format 5725msgid "" 5726"This is a warmup for a later level. To get the gold at the right, descend " 5727"onto the enemy's head, release him to the left, move left after him and, as " 5728"you ride down on his head, dig right. You can then run in, get the gold and " 5729"exit before the brick closes.\n" 5730"\n" 5731"If you move to the bottom right corner, you can get the enemy to fall into " 5732"the hole containing gold." 5733msgstr "" 5734"这只是为后面几关的热身。想拿到右边的金块,就要落到敌人的头上,把他从左边放出" 5735"去。踩在他的头上一起落下去的同时挖掉挡路的砖块。然后就可以进去拿金子了。别忘" 5736"了在砖块重现之前出来。\n" 5737"\n" 5738"如果走到右下角,您就可以让敌人掉进有金块的那个坑里了。" 5739 5740#: gamedata/game_wad.txt:115 5741#, kde-format 5742msgid "Under the Stairs" 5743msgstr "在楼梯下" 5744 5745#: gamedata/game_wad.txt:116 5746#, kde-format 5747msgid "" 5748"Start by killing the enemies. When they fall into the space at the right, " 5749"move down and to the left to get them to drop further in and stop them " 5750"getting the gold. If they go more than one third of the way in, they will " 5751"be permanently trapped.\n" 5752"\n" 5753"Now tackle the three dig-and-run puzzles. You may have to make several " 5754"trips to empty an area. Finally, collect the rightmost nugget." 5755msgstr "" 5756 5757#: gamedata/game_wad.txt:121 5758#, kde-format 5759msgid "Bertie Beetle" 5760msgstr "贝蒂的甲壳虫" 5761 5762#: gamedata/game_wad.txt:122 5763#, kde-format 5764msgid "" 5765"The top of this one is similar to the Head Case level (13). Trap the enemy " 5766"to the right near the top of the ladder. Run down the ladder part way and " 5767"get him to fall into the first of the pits. You will need to repeat this a " 5768"few times.\n" 5769"\n" 5770"Now you must get the enemy into the pit at the far bottom left, so that you " 5771"can run over him as you get the gold from inside the beetle.\n" 5772"\n" 5773"Trap the enemy at the end of the row of bricks under the beetle's antennae. " 5774"Stand on his head, dig right and drop down. Step right, dig left and trap " 5775"him again as he runs in after you.\n" 5776"\n" 5777"Run down to the left, dig the brick to the right of the pit and trap him " 5778"again. Collect the nugget, dig left and escape left onto the concrete. As " 5779"the enemy climbs out he will fall into the pit.\n" 5780msgstr "" 5781"这一关的顶部有点像“首要任务”。把敌人困在梯子顶端附近右侧。顺着梯子往下跑一点" 5782"让他掉进第一个陷阱里。您需要多做几次。\n" 5783"\n" 5784"现在您必须让敌人掉进左下方远端的陷阱里,这样您才能够从他头上走过去,拿甲虫身" 5785"体里的金块。\n" 5786"\n" 5787"把敌人困在甲虫触角下的那一排砖块。站在他头上,往右挖洞跳下去,再往右走,挖左" 5788"边的洞困住他。\n" 5789"\n" 5790"往下走到左方,挖陷阱右方的砖块再度困住他。拿金块后,挖左边的洞。敌人爬出來后" 5791"会掉进陷阱中。\n" 5792 5793#: gamedata/game_wad.txt:132 5794#, kde-format 5795msgid "Short Circuit" 5796msgstr "捷径" 5797 5798#: gamedata/game_wad.txt:133 5799#, kde-format 5800msgid "" 5801"Go anti-clockwise around the circuit and take an enemy with you, trapping " 5802"him in the pits at bottom left, lower right and upper right. Then you can " 5803"run across the concrete and collect the gold up there.\n" 5804"\n" 5805"Next, clear out all of the left side except for one nugget above a ladder. " 5806"To get this one, release the second enemy and take him all the way around " 5807"the circuit. Follow him up the long ladder, staying on it till he runs over " 5808"to the left and falls. Now go to the left end of the concrete as he " 5809"circulates around the left side of the play area. As he falls past your " 5810"feet, run over to the small ladder and get the gold.\n" 5811"\n" 5812"To get past the lower left pit, stand on the enemy and dig left. When you " 5813"fall, dig right and escape, but stay low until the bricks close, then you " 5814"can use the short ladder to lead the enemy up, across, down and out.\n" 5815"\n" 5816"To operate the lower right pit, go and get the gold in the centre of the " 5817"circuit, then dig each side of the short ladder there. Fall to the left as " 5818"the enemy is caught on the right. When the enemy emerges, he will go right " 5819"and drop into the pit. Stand on his head and dig left to release him.\n" 5820"\n" 5821"You can push the enemy up the right hand ladder and to the left by standing " 5822"a little way from the bottom of the ladder. You will need careful timing " 5823"and digging to get him into the top right pit. Once there, you can run over " 5824"him. If he still has gold, stand to the left of the pit and dig repeatedly " 5825"until he drops the gold somewhere on his rounds." 5826msgstr "" 5827 5828#: gamedata/game_wad.txt:144 5829#, kde-format 5830msgid "Synchronised Running" 5831msgstr "同步快跑" 5832 5833#: gamedata/game_wad.txt:145 5834#, kde-format 5835msgid "" 5836"Yes, you must run on the enemy's head --- all the way across! All it takes " 5837"is a steady hand." 5838msgstr "对了,您必须要踩在敌人头上跑,而且是一整路!这只要一种稳定的手感。" 5839 5840#: src/kgoldrunner.cpp:183 src/kgrgame.cpp:723 5841#, kde-format 5842msgid "&New Game..." 5843msgstr "&新游戏..." 5844 5845#: src/kgoldrunner.cpp:186 5846#, kde-format 5847msgid "Pla&y Next Level" 5848msgstr "玩下一关(&Y)" 5849 5850#: src/kgoldrunner.cpp:187 5851#, kde-format 5852msgid "Play next level." 5853msgstr "玩下一关。" 5854 5855#: src/kgoldrunner.cpp:188 5856#, kde-format 5857msgid "Try the next level in the game you are playing." 5858msgstr "尝试玩当前游戏的下一关。" 5859 5860#: src/kgoldrunner.cpp:195 5861#, kde-format 5862msgid "&Load Saved Game..." 5863msgstr "加载保存的游戏(&L)..." 5864 5865#: src/kgoldrunner.cpp:204 5866#, kde-format 5867msgid "&Save Game..." 5868msgstr "&保存游戏..." 5869 5870#: src/kgoldrunner.cpp:210 src/kgoldrunner.cpp:211 5871#, kde-format 5872msgid "Save A Solution..." 5873msgstr "保存过关指导..." 5874 5875#: src/kgoldrunner.cpp:212 5876#, kde-format 5877msgid "" 5878"Save a solution for a level into a file called 'sol_<prefix>.txt' in " 5879"your user's data directory..." 5880msgstr "" 5881 5882#: src/kgoldrunner.cpp:245 src/kgrgame.cpp:1303 5883#, kde-format 5884msgid "&Show a Solution" 5885msgstr "" 5886 5887#: src/kgoldrunner.cpp:246 5888#, kde-format 5889msgid "Show how to win this level." 5890msgstr "显示本关的过关指导。" 5891 5892#: src/kgoldrunner.cpp:247 5893#, kde-format 5894msgid "Play a recording of how to win this level, if there is one available." 5895msgstr "如果有的话,播放本关的过关录像。" 5896 5897#: src/kgoldrunner.cpp:251 5898#, kde-format 5899msgid "&Instant Replay" 5900msgstr "实时重放(&I)" 5901 5902#: src/kgoldrunner.cpp:252 5903#, kde-format 5904msgid "Instant replay." 5905msgstr "实时重放。" 5906 5907#: src/kgoldrunner.cpp:253 5908#, kde-format 5909msgid "Show a recording of the level you are currently playing." 5910msgstr "显示您正在玩的这关的录像。" 5911 5912#: src/kgoldrunner.cpp:258 5913#, kde-format 5914msgid "Replay &Last Level" 5915msgstr "重放上一关(&L)" 5916 5917#: src/kgoldrunner.cpp:259 5918#, kde-format 5919msgid "Replay last level." 5920msgstr "重放上一关的录像。" 5921 5922#: src/kgoldrunner.cpp:260 5923#, kde-format 5924msgid "" 5925"Show a recording of the last level you played and finished, regardless of " 5926"whether you won or lost." 5927msgstr "显示您玩过的上一关的录像,无论是否打赢。" 5928 5929#: src/kgoldrunner.cpp:266 5930#, kde-format 5931msgid "&Replay Any Level" 5932msgstr "&重放任意关" 5933 5934#: src/kgoldrunner.cpp:267 5935#, kde-format 5936msgid "Replay any level." 5937msgstr "重放任意一关的录像。" 5938 5939#: src/kgoldrunner.cpp:268 5940#, kde-format 5941msgid "Show a recording of any level you have played so far." 5942msgstr "显示您曾经玩过的任何一关的录像。" 5943 5944#: src/kgoldrunner.cpp:273 5945#, kde-format 5946msgid "&Kill Hero" 5947msgstr "自杀(&K)" 5948 5949#: src/kgoldrunner.cpp:274 5950#, kde-format 5951msgid "Kill Hero." 5952msgstr "自杀。" 5953 5954#: src/kgoldrunner.cpp:275 5955#, kde-format 5956msgid "" 5957"Kill the hero, in case he finds himself in a situation from which he cannot " 5958"escape." 5959msgstr "当您发现自己身陷绝境无路可逃时,可以选择自杀。" 5960 5961#: src/kgoldrunner.cpp:292 5962#, kde-format 5963msgid "&Create Level" 5964msgstr "&创建关卡" 5965 5966#: src/kgoldrunner.cpp:293 5967#, kde-format 5968msgid "Create level." 5969msgstr "创建关卡。" 5970 5971#: src/kgoldrunner.cpp:294 5972#, kde-format 5973msgid "Create a completely new level." 5974msgstr "创建一个全新的关卡。" 5975 5976#: src/kgoldrunner.cpp:296 5977#, kde-format 5978msgid "Create" 5979msgstr "创建" 5980 5981#: src/kgoldrunner.cpp:299 5982#, kde-format 5983msgid "&Edit Level..." 5984msgstr "编辑关卡(&E)..." 5985 5986#: src/kgoldrunner.cpp:300 5987#, kde-format 5988msgid "Edit level..." 5989msgstr "编辑关卡..." 5990 5991#: src/kgoldrunner.cpp:301 5992#, kde-format 5993msgid "Edit any level..." 5994msgstr "编辑任一关卡..." 5995 5996#: src/kgoldrunner.cpp:303 5997#, kde-format 5998msgid "Edit" 5999msgstr "编辑" 6000 6001#: src/kgoldrunner.cpp:311 src/kgrgame.cpp:1459 6002#, kde-format 6003msgid "&Save Edits..." 6004msgstr "保存编辑内容(&S)..." 6005 6006#: src/kgoldrunner.cpp:312 6007#, kde-format 6008msgid "Save edits..." 6009msgstr "保存编辑内容..." 6010 6011#: src/kgoldrunner.cpp:313 6012#, kde-format 6013msgid "Save your level after editing..." 6014msgstr "编辑完成后保存您的关卡..." 6015 6016#: src/kgoldrunner.cpp:315 6017#, kde-format 6018msgid "Save" 6019msgstr "保存" 6020 6021#: src/kgoldrunner.cpp:319 6022#, kde-format 6023msgid "&Move Level..." 6024msgstr "移动关卡(&M)..." 6025 6026#: src/kgoldrunner.cpp:320 6027#, kde-format 6028msgid "Move level..." 6029msgstr "移动关卡..." 6030 6031#: src/kgoldrunner.cpp:321 6032#, kde-format 6033msgid "Change a level's number or move it to another game..." 6034msgstr "更改某个关卡的编号,或将其移至另一个关卡合集内..." 6035 6036#: src/kgoldrunner.cpp:325 6037#, kde-format 6038msgid "&Delete Level..." 6039msgstr "&删除关卡..." 6040 6041#: src/kgoldrunner.cpp:326 6042#, kde-format 6043msgid "Delete level..." 6044msgstr "删除关卡..." 6045 6046#: src/kgoldrunner.cpp:327 6047#, kde-format 6048msgid "Delete a level..." 6049msgstr "删除一个关卡..." 6050 6051#: src/kgoldrunner.cpp:334 6052#, kde-format 6053msgid "Create &Game..." 6054msgstr "创建游戏(&G)..." 6055 6056#: src/kgoldrunner.cpp:335 6057#, kde-format 6058msgid "Create game..." 6059msgstr "创建游戏..." 6060 6061#: src/kgoldrunner.cpp:336 6062#, kde-format 6063msgid "Create a completely new game..." 6064msgstr "创建一个全新的游戏..." 6065 6066#: src/kgoldrunner.cpp:339 6067#, kde-format 6068msgid "Edit Game &Info..." 6069msgstr "编辑游戏信息(&I)..." 6070 6071#: src/kgoldrunner.cpp:340 6072#, kde-format 6073msgid "Edit game info..." 6074msgstr "编辑游戏信息..." 6075 6076#: src/kgoldrunner.cpp:341 6077#, kde-format 6078msgid "Change the name, rules or description of a game..." 6079msgstr "更改一个游戏的名字、规则或描述..." 6080 6081#: src/kgoldrunner.cpp:350 6082#, kde-format 6083msgid "Change &Theme..." 6084msgstr "更改主题(&T)..." 6085 6086#: src/kgoldrunner.cpp:351 6087#, kde-format 6088msgid "Change the graphics theme..." 6089msgstr "更改图形主题..." 6090 6091#: src/kgoldrunner.cpp:352 6092#, kde-format 6093msgid "Alter the visual appearance of the runners and background scene..." 6094msgstr "替换玩家外观和背景..." 6095 6096#: src/kgoldrunner.cpp:366 6097#, kde-format 6098msgid "&Play Sounds" 6099msgstr "播放声音(&P)" 6100 6101#: src/kgoldrunner.cpp:367 6102#, kde-format 6103msgid "Play sound effects." 6104msgstr "播放声音效果。" 6105 6106#: src/kgoldrunner.cpp:368 6107#, kde-format 6108msgid "Play sound effects during the game." 6109msgstr "在游戏时播放声音效果。" 6110 6111#: src/kgoldrunner.cpp:371 6112#, kde-format 6113msgid "Play &Footstep Sounds" 6114msgstr "播放脚步声(&F)" 6115 6116#: src/kgoldrunner.cpp:372 src/kgoldrunner.cpp:373 6117#, kde-format 6118msgid "Make sounds of player's footsteps." 6119msgstr "使玩家的脚步声有音效。" 6120 6121#: src/kgoldrunner.cpp:378 6122#, kde-format 6123msgid "&Demo At Start" 6124msgstr "启动时运行演示(&D)" 6125 6126#: src/kgoldrunner.cpp:379 src/kgoldrunner.cpp:380 6127#, kde-format 6128msgid "Run a demo when the game starts." 6129msgstr "党游戏启动时运行演示。" 6130 6131#: src/kgoldrunner.cpp:388 6132#, kde-format 6133msgid "&Mouse Controls Hero" 6134msgstr "鼠标控制角色(&M)" 6135 6136#: src/kgoldrunner.cpp:389 6137#, kde-format 6138msgid "Mouse controls hero." 6139msgstr "鼠标控制角色。" 6140 6141#: src/kgoldrunner.cpp:390 6142#, kde-format 6143msgid "Use the mouse to control the hero's moves." 6144msgstr "用鼠标控制主角的移动。" 6145 6146#: src/kgoldrunner.cpp:394 6147#, kde-format 6148msgid "&Keyboard Controls Hero" 6149msgstr "键盘控制角色(&K)" 6150 6151#: src/kgoldrunner.cpp:395 6152#, kde-format 6153msgid "Keyboard controls hero." 6154msgstr "键盘控制角色。" 6155 6156#: src/kgoldrunner.cpp:396 6157#, kde-format 6158msgid "Use the keyboard to control the hero's moves." 6159msgstr "用键盘控制主角的移动。" 6160 6161#: src/kgoldrunner.cpp:400 6162#, kde-format 6163msgid "Hybrid Control (&Laptop)" 6164msgstr "混合控制 (用于笔记本电脑)(&L)" 6165 6166#: src/kgoldrunner.cpp:401 6167#, kde-format 6168msgid "Pointer controls hero; dig using keyboard." 6169msgstr "用鼠标控制角色;用键盘挖洞。" 6170 6171#: src/kgoldrunner.cpp:403 6172#, kde-format 6173msgid "" 6174"Use the laptop's pointer device to control the hero's moves, and use the " 6175"keyboard to dig left and right." 6176msgstr "使用笔记本电脑的鼠标设备控制主角的移动,用键盘控制向左右挖洞。" 6177 6178#: src/kgoldrunner.cpp:418 6179#, kde-format 6180msgid "&Click Key To Move" 6181msgstr "点击按键移动(&C)" 6182 6183#: src/kgoldrunner.cpp:419 6184#, kde-format 6185msgid "Click Key To Move." 6186msgstr "点击按键来移动。" 6187 6188#: src/kgoldrunner.cpp:420 6189#, kde-format 6190msgid "" 6191"In keyboard mode, click a direction-key to start moving and keep on going " 6192"until you click another key." 6193msgstr "在键盘模式下,按下方向键即开始持续移动,直到按下其他键才停止。" 6194 6195#: src/kgoldrunner.cpp:426 6196#, kde-format 6197msgid "&Hold Key To Move" 6198msgstr "按住按键移动(&H)" 6199 6200#: src/kgoldrunner.cpp:427 6201#, kde-format 6202msgid "Hold Key To Move." 6203msgstr "按住按键来移动。" 6204 6205#: src/kgoldrunner.cpp:428 6206#, kde-format 6207msgid "" 6208"In keyboard mode, hold down a direction-key to move and release it to stop." 6209msgstr "在键盘模式下,按住方向键持续移动,松开即停止移动。" 6210 6211#: src/kgoldrunner.cpp:445 6212#, kde-format 6213msgid "Normal Speed" 6214msgstr "正常速度" 6215 6216#: src/kgoldrunner.cpp:446 6217#, kde-format 6218msgid "Set normal speed." 6219msgstr "设为正常速度。" 6220 6221#: src/kgoldrunner.cpp:447 6222#, kde-format 6223msgid "Set normal game speed." 6224msgstr "设为正常游戏速度。" 6225 6226#: src/kgoldrunner.cpp:451 6227#, kde-format 6228msgid "Beginner Speed" 6229msgstr "新手速度" 6230 6231#: src/kgoldrunner.cpp:452 6232#, kde-format 6233msgid "Set beginners' speed." 6234msgstr "设为新手速度。" 6235 6236#: src/kgoldrunner.cpp:453 6237#, kde-format 6238msgid "Set beginners' game speed (0.5 times normal)." 6239msgstr "设为新手级游戏速度(一半速度)。" 6240 6241#: src/kgoldrunner.cpp:458 6242#, kde-format 6243msgid "Champion Speed" 6244msgstr "高手速度" 6245 6246#: src/kgoldrunner.cpp:459 6247#, kde-format 6248msgid "Set champions' speed." 6249msgstr "设为高手速度。" 6250 6251#: src/kgoldrunner.cpp:460 6252#, kde-format 6253msgid "Set champions' game speed (1.5 times normal)." 6254msgstr "设为高手级游戏速度(1.5倍速度)。" 6255 6256#: src/kgoldrunner.cpp:464 6257#, kde-format 6258msgid "Increase Speed" 6259msgstr "增加速度" 6260 6261#: src/kgoldrunner.cpp:465 6262#, kde-format 6263msgid "Increase speed." 6264msgstr "增加速度。" 6265 6266#: src/kgoldrunner.cpp:466 6267#, kde-format 6268msgid "Increase the game speed by 0.1 (maximum is 2.0 times normal)." 6269msgstr "游戏速度增加 0.1(最大 2.0)。" 6270 6271#: src/kgoldrunner.cpp:471 6272#, kde-format 6273msgid "Decrease Speed" 6274msgstr "降低速度" 6275 6276#: src/kgoldrunner.cpp:472 6277#, kde-format 6278msgid "Decrease speed." 6279msgstr "降低速度。" 6280 6281#: src/kgoldrunner.cpp:473 6282#, kde-format 6283msgid "Decrease the game speed by 0.1 (minimum is 0.2 times normal)." 6284msgstr "游戏速度降低 0.1(最小 0.2)。" 6285 6286#: src/kgoldrunner.cpp:503 6287#, kde-format 6288msgid "Stop" 6289msgstr "停止" 6290 6291#: src/kgoldrunner.cpp:504 6292#, kde-format 6293msgid "Move Right" 6294msgstr "向右移动" 6295 6296#: src/kgoldrunner.cpp:505 6297#, kde-format 6298msgid "Move Left" 6299msgstr "向左移动" 6300 6301#: src/kgoldrunner.cpp:506 6302#, kde-format 6303msgid "Move Up" 6304msgstr "上移(&U)" 6305 6306#: src/kgoldrunner.cpp:507 6307#, kde-format 6308msgid "Move Down" 6309msgstr "向下移动" 6310 6311#: src/kgoldrunner.cpp:508 6312#, kde-format 6313msgid "Dig Right" 6314msgstr "向右挖" 6315 6316#: src/kgoldrunner.cpp:509 6317#, kde-format 6318msgid "Dig Left" 6319msgstr "向左挖" 6320 6321#: src/kgoldrunner.cpp:533 6322#, kde-format 6323msgid "Do a Step" 6324msgstr "走一步" 6325 6326#: src/kgoldrunner.cpp:534 6327#, kde-format 6328msgid "Test Bug Fix" 6329msgstr "测试缺陷修正" 6330 6331#: src/kgoldrunner.cpp:535 6332#, kde-format 6333msgid "Show Positions" 6334msgstr "显示位置" 6335 6336#: src/kgoldrunner.cpp:536 6337#, kde-format 6338msgid "Start Logging" 6339msgstr "启动日志记录" 6340 6341#: src/kgoldrunner.cpp:537 6342#, kde-format 6343msgid "Show Hero" 6344msgstr "显示主角" 6345 6346#: src/kgoldrunner.cpp:538 6347#, kde-format 6348msgid "Show Object" 6349msgstr "显示物体" 6350 6351#: src/kgoldrunner.cpp:540 src/kgoldrunner.cpp:541 src/kgoldrunner.cpp:542 6352#: src/kgoldrunner.cpp:543 src/kgoldrunner.cpp:544 src/kgoldrunner.cpp:545 6353#: src/kgoldrunner.cpp:546 6354#, kde-format 6355msgid "Show Enemy" 6356msgstr "显示敌人" 6357 6358#: src/kgoldrunner.cpp:734 6359#, kde-format 6360msgid "The game is paused" 6361msgstr "游戏已暂停" 6362 6363#: src/kgoldrunner.cpp:736 6364#, kde-format 6365msgid "Press \"%1\" to RESUME" 6366msgstr "按“%1”继续游戏" 6367 6368#: src/kgoldrunner.cpp:738 6369#, kde-format 6370msgid "Press \"%1\" or \"%2\" to RESUME" 6371msgstr "按“%1”或“%2”继续游戏" 6372 6373#: src/kgoldrunner.cpp:745 6374#, kde-format 6375msgid "Press \"%1\" to PAUSE" 6376msgstr "按“%1”暂停游戏" 6377 6378#: src/kgoldrunner.cpp:747 6379#, kde-format 6380msgid "Press \"%1\" or \"%2\" to PAUSE" 6381msgstr "按“%1”或“%2”暂停游戏" 6382 6383#: src/kgoldrunner.cpp:759 6384#, kde-format 6385msgid "Has hint" 6386msgstr "有提示" 6387 6388#: src/kgoldrunner.cpp:759 6389#, kde-format 6390msgid "No hint" 6391msgstr "无提示信息" 6392 6393#: src/kgoldrunner.cpp:876 6394#, kde-format 6395msgid "Get Folders" 6396msgstr "获得文件夹" 6397 6398#: src/kgoldrunner.cpp:877 6399#, kde-format 6400msgid "Cannot find system games sub-folder '/system/' in areas '%1'." 6401msgstr "" 6402 6403#: src/kgoldrunner.cpp:910 6404#, kde-format 6405msgid "Edit Name/Hint" 6406msgstr "编辑游戏/提示" 6407 6408#: src/kgoldrunner.cpp:911 6409#, kde-format 6410msgid "Edit level name or hint" 6411msgstr "编辑关卡名称或提示" 6412 6413#: src/kgoldrunner.cpp:912 6414#, kde-format 6415msgid "Edit text for the name or hint of a level" 6416msgstr "编辑某个关卡的名称或提示文字" 6417 6418#: src/kgoldrunner.cpp:915 6419#, kde-format 6420msgid "Name/Hint" 6421msgstr "名称/提示" 6422 6423#: src/kgoldrunner.cpp:918 6424#, kde-format 6425msgid "Erase" 6426msgstr "擦除" 6427 6428#: src/kgoldrunner.cpp:918 6429#, kde-format 6430msgid "Space/Erase" 6431msgstr "清除" 6432 6433#: src/kgoldrunner.cpp:919 6434#, kde-format 6435msgid "Paint empty squares or erase" 6436msgstr "绘制空格或擦除" 6437 6438#: src/kgoldrunner.cpp:920 6439#, kde-format 6440msgid "Erase objects or paint empty squares" 6441msgstr "擦除一个物体或绘制空格" 6442 6443#: src/kgoldrunner.cpp:923 6444#, kde-format 6445msgid "Hero" 6446msgstr "主角" 6447 6448#: src/kgoldrunner.cpp:924 6449#, kde-format 6450msgid "Move hero" 6451msgstr "移动主角" 6452 6453#: src/kgoldrunner.cpp:925 6454#, kde-format 6455msgid "Change the hero's starting position" 6456msgstr "更改主角的初始位置" 6457 6458#: src/kgoldrunner.cpp:928 6459#, kde-format 6460msgid "Enemy" 6461msgstr "敌人" 6462 6463#: src/kgoldrunner.cpp:929 6464#, kde-format 6465msgid "Paint enemies" 6466msgstr "绘制敌人" 6467 6468#: src/kgoldrunner.cpp:930 6469#, kde-format 6470msgid "Paint enemies at their starting positions" 6471msgstr "绘制敌人的初始位置" 6472 6473#: src/kgoldrunner.cpp:934 6474#, kde-format 6475msgid "Brick" 6476msgstr "砖块" 6477 6478#: src/kgoldrunner.cpp:935 6479#, kde-format 6480msgid "Paint bricks (can dig)" 6481msgstr "绘制可挖掘的砖块" 6482 6483#: src/kgoldrunner.cpp:936 6484#, kde-format 6485msgid "Paint bricks (diggable objects)" 6486msgstr "绘制砖块(可挖掘物体)" 6487 6488#: src/kgoldrunner.cpp:939 6489#, kde-format 6490msgid "Concrete" 6491msgstr "混凝土" 6492 6493#: src/kgoldrunner.cpp:940 6494#, kde-format 6495msgid "Paint concrete (cannot dig)" 6496msgstr "绘制混凝土 (不可挖掘)" 6497 6498#: src/kgoldrunner.cpp:941 6499#, kde-format 6500msgid "Paint concrete objects (not diggable)" 6501msgstr "绘制混凝土块 (不可挖掘)" 6502 6503#: src/kgoldrunner.cpp:944 6504#, kde-format 6505msgid "Trap" 6506msgstr "陷阱" 6507 6508#: src/kgoldrunner.cpp:944 6509#, kde-format 6510msgid "Trap/False Brick" 6511msgstr "陷阱/假砖块" 6512 6513#: src/kgoldrunner.cpp:945 src/kgoldrunner.cpp:947 6514#, kde-format 6515msgid "Paint traps or false bricks (can fall through)" 6516msgstr "绘制陷阱或假砖块 (可以落下)" 6517 6518#: src/kgoldrunner.cpp:951 6519#, kde-format 6520msgid "Ladder" 6521msgstr "梯子" 6522 6523#: src/kgoldrunner.cpp:952 6524#, kde-format 6525msgid "Paint ladders" 6526msgstr "绘制梯子" 6527 6528#: src/kgoldrunner.cpp:953 6529#, kde-format 6530msgid "Paint ladders (ways to go up or down)" 6531msgstr "绘制梯子 (可向上或向下攀爬)" 6532 6533#: src/kgoldrunner.cpp:956 6534#, kde-format 6535msgid "H Ladder" 6536msgstr "隐梯子" 6537 6538#: src/kgoldrunner.cpp:956 6539#, kde-format 6540msgid "Hidden Ladder" 6541msgstr "隐藏的梯子" 6542 6543#: src/kgoldrunner.cpp:957 6544#, kde-format 6545msgid "Paint hidden ladders" 6546msgstr "绘制隐藏的梯子" 6547 6548#: src/kgoldrunner.cpp:958 6549#, kde-format 6550msgid "Paint hidden ladders, which appear when all the gold is gone" 6551msgstr "绘制隐藏的梯子,当取得所有金子后会出现" 6552 6553#: src/kgoldrunner.cpp:962 6554#, kde-format 6555msgid "Bar" 6556msgstr "条形图" 6557 6558#: src/kgoldrunner.cpp:962 6559#, kde-format 6560msgid "Bar/Pole" 6561msgstr "挂绳/撑杆" 6562 6563#: src/kgoldrunner.cpp:963 6564#, kde-format 6565msgid "Paint bars or poles" 6566msgstr "绘制挂绳或撑杆" 6567 6568#: src/kgoldrunner.cpp:964 6569#, kde-format 6570msgid "Paint bars or poles (can fall from these)" 6571msgstr "绘制可悬在上面的挂绳或撑杆" 6572 6573#: src/kgoldrunner.cpp:968 6574#, kde-format 6575msgid "Gold" 6576msgstr "金币" 6577 6578#: src/kgoldrunner.cpp:968 6579#, kde-format 6580msgid "Gold/Treasure" 6581msgstr "金子/财宝" 6582 6583#: src/kgoldrunner.cpp:969 6584#, kde-format 6585msgid "Paint gold (or other treasure)" 6586msgstr "绘制金子 (或其其他财宝)" 6587 6588#: src/kgoldrunner.cpp:970 6589#, kde-format 6590msgid "Paint gold pieces (or other treasure)" 6591msgstr "绘制金块 (或其他财宝)" 6592 6593#. i18n: ectx: Menu (editor) 6594#: src/kgoldrunnerui.rc:20 6595#, kde-format 6596msgid "&Editor" 6597msgstr "编辑器(&E)" 6598 6599#. i18n: ectx: ToolBar (editToolbar) 6600#: src/kgoldrunnerui.rc:52 6601#, kde-format 6602msgid "Edit Toolbar" 6603msgstr "编辑工具栏" 6604 6605#: src/kgrdialog.cpp:34 6606#, kde-format 6607msgctxt "@title:window" 6608msgid "Edit Name or Hint" 6609msgstr "" 6610 6611#: src/kgrdialog.cpp:56 6612#, kde-format 6613msgid "Name of level:" 6614msgstr "关卡名称:" 6615 6616#: src/kgrdialog.cpp:63 6617#, kde-format 6618msgid "Hint for level:" 6619msgstr "关卡提示:" 6620 6621#: src/kgrdialog.cpp:103 src/kgrdialog.cpp:172 6622#, kde-format 6623msgctxt "@title:window" 6624msgid "Edit Game Info" 6625msgstr "" 6626 6627#: src/kgrdialog.cpp:123 6628#, kde-format 6629msgid "Name of game:" 6630msgstr "游戏名称:" 6631 6632#: src/kgrdialog.cpp:131 6633#, kde-format 6634msgid "File name prefix:" 6635msgstr "文件名前缀:" 6636 6637#: src/kgrdialog.cpp:139 6638#, kde-format 6639msgid "Traditional rules" 6640msgstr "传统规则" 6641 6642#: src/kgrdialog.cpp:140 6643#, kde-format 6644msgid "KGoldrunner rules" 6645msgstr "KGoldrunner 规则" 6646 6647#: src/kgrdialog.cpp:149 src/kgrdialog.cpp:184 6648#, kde-format 6649msgid "1 level" 6650msgid_plural "%1 levels" 6651msgstr[0] "%1 个关卡" 6652 6653#: src/kgrdialog.cpp:152 6654#, kde-format 6655msgid "About this game:" 6656msgstr "关于此游戏:" 6657 6658#: src/kgrdialog.cpp:169 6659#, kde-format 6660msgctxt "@title:window" 6661msgid "Create Game" 6662msgstr "创建游戏" 6663 6664#: src/kgrdialog.cpp:186 6665#, kde-format 6666msgid "Save Changes" 6667msgstr "保存更改" 6668 6669#: src/kgrdialog.cpp:191 6670#, kde-format 6671msgid "0 levels" 6672msgstr "0 个关卡" 6673 6674#: src/kgrdialog.cpp:192 src/kgrselector.cpp:266 6675#, kde-format 6676msgid "Save New" 6677msgstr "保存新的" 6678 6679#: src/kgrdialog.cpp:247 6680#, kde-format 6681msgctxt "@title:window" 6682msgid "Select Saved Game" 6683msgstr "选择保存的游戏" 6684 6685#: src/kgrdialog.cpp:266 6686#, kde-format 6687msgid "Game Level/Lives/Score Day Date Time " 6688msgstr "游戏 关卡/命数/分数 日 日期 时间 " 6689 6690#: src/kgreditor.cpp:66 6691#, kde-format 6692msgid "Create Level" 6693msgstr "创建关卡" 6694 6695#: src/kgreditor.cpp:67 6696#, kde-format 6697msgid "" 6698"You cannot create and save a level until you have created a game to hold it. " 6699"Try menu item \"Create Game\"." 6700msgstr "在您保存新建的游戏前无法创建并保存关卡。请尝试使用菜单项“创建游戏”。" 6701 6702#: src/kgreditor.cpp:115 src/kgreditor.cpp:137 src/kgrselector.cpp:263 6703#, kde-format 6704msgid "Edit Level" 6705msgstr "编辑关卡" 6706 6707#: src/kgreditor.cpp:116 6708#, kde-format 6709msgid "" 6710"You cannot edit and save a level until you have created a game and a level. " 6711"Try menu item \"Create Game\"." 6712msgstr "在您创建完游戏和关卡前无法编辑并保存关卡,请尝试使用菜单项“创建游戏”。" 6713 6714#: src/kgreditor.cpp:138 6715#, kde-format 6716msgid "" 6717"It is OK to edit a system level, but you MUST save the level in one of your " 6718"own games. You are not just taking a peek at the hidden ladders and fall-" 6719"through bricks, are you? :-)" 6720msgstr "" 6721 6722#: src/kgreditor.cpp:242 src/kgreditor.cpp:260 src/kgrgame.cpp:260 6723#, kde-format 6724msgid "Save Level" 6725msgstr "" 6726 6727#: src/kgreditor.cpp:243 6728#, kde-format 6729msgid "Do you want to insert a level and move existing levels up by one?" 6730msgstr "您要插入一个新关卡,并将原来的关卡上移一位吗?" 6731 6732#: src/kgreditor.cpp:245 6733#, kde-format 6734msgid "&Insert Level" 6735msgstr "插入关卡(&I)" 6736 6737#: src/kgreditor.cpp:245 src/kgreditor.cpp:444 6738#, kde-format 6739msgid "&Cancel" 6740msgstr "取消(&C)" 6741 6742#: src/kgreditor.cpp:261 src/kgreditor.cpp:779 src/kgrgame.cpp:1483 6743#: src/kgrgame.cpp:1691 6744#, kde-format 6745msgid "Cannot open file '%1' for output." 6746msgstr "无法打开文件“%1”并输出。" 6747 6748#: src/kgreditor.cpp:316 src/kgreditor.cpp:332 src/kgreditor.cpp:340 6749#: src/kgreditor.cpp:355 6750#, kde-format 6751msgid "Move Level" 6752msgstr "移动关卡" 6753 6754#: src/kgreditor.cpp:317 6755#, kde-format 6756msgid "You must first load a level to be moved. Use the \"%1\" or \"%2\" menu." 6757msgstr "您必须先加载一个要移动的关卡,请使用菜单项“%1”或“%2”。" 6758 6759#: src/kgreditor.cpp:319 6760#, kde-format 6761msgid "Game" 6762msgstr "游戏" 6763 6764#: src/kgreditor.cpp:319 src/kgreditor.cpp:639 6765#, kde-format 6766msgid "Editor" 6767msgstr "编辑" 6768 6769#: src/kgreditor.cpp:333 6770#, kde-format 6771msgid "" 6772"You cannot move a level until you have created a game and at least two " 6773"levels. Try menu item \"Create Game\"." 6774msgstr "" 6775"在您创建了游戏及其至少两个关卡以前无法移动关卡。请尝试使用菜单项“创建游戏”。" 6776 6777#: src/kgreditor.cpp:341 6778#, kde-format 6779msgid "Sorry, you cannot move a system level." 6780msgstr "抱歉,您无法移动系统关卡。" 6781 6782#: src/kgreditor.cpp:356 6783#, kde-format 6784msgid "You must change the level or the game or both." 6785msgstr "您必须更改关卡和/或游戏。" 6786 6787#: src/kgreditor.cpp:418 src/kgreditor.cpp:441 src/kgreditor.cpp:459 6788#: src/kgrselector.cpp:272 6789#, kde-format 6790msgid "Delete Level" 6791msgstr "删除关卡" 6792 6793#: src/kgreditor.cpp:419 6794#, kde-format 6795msgid "" 6796"You cannot delete a level until you have created a game and a level. Try " 6797"menu item \"Create Game\"." 6798msgstr "在您创建了游戏及其一个关卡前无法删除关卡。请尝试使用菜单项“创建游戏”。" 6799 6800#: src/kgreditor.cpp:442 6801#, kde-format 6802msgid "Do you want to delete a level and move higher levels down by one?" 6803msgstr "您要删除一个关卡,并使上一个关卡下移一位吗?" 6804 6805#: src/kgreditor.cpp:444 6806#, kde-format 6807msgid "&Delete Level" 6808msgstr "&删除关卡" 6809 6810#: src/kgreditor.cpp:460 6811#, kde-format 6812msgid "Cannot find file '%1' to be deleted." 6813msgstr "找不到要删除的文件“%1”。" 6814 6815#: src/kgreditor.cpp:508 src/kgreditor.cpp:518 src/kgreditor.cpp:523 6816#: src/kgreditor.cpp:537 src/kgreditor.cpp:555 src/kgreditor.cpp:767 6817#: src/kgreditor.cpp:778 6818#, kde-format 6819msgid "Save Game Info" 6820msgstr "保存游戏信息" 6821 6822#: src/kgreditor.cpp:509 6823#, kde-format 6824msgid "You must enter a name for the game." 6825msgstr "您必须输入游戏的名称。" 6826 6827#: src/kgreditor.cpp:519 6828#, kde-format 6829msgid "You must enter a filename prefix for the game." 6830msgstr "您必须输入游戏的文件名前缀。" 6831 6832#: src/kgreditor.cpp:524 6833#, kde-format 6834msgid "The filename prefix should not be more than 5 characters." 6835msgstr "文件名前缀不应大于 5 个字符。" 6836 6837#: src/kgreditor.cpp:538 6838#, kde-format 6839msgid "The filename prefix should be all alphabetic characters." 6840msgstr "文件名前缀应全部是字母字符。" 6841 6842#: src/kgreditor.cpp:556 6843#, kde-format 6844msgid "The filename prefix '%1' is already in use." 6845msgstr "文件名前缀“%1”正在使用中。" 6846 6847#: src/kgreditor.cpp:640 6848#, kde-format 6849msgid "You have not saved your work. Do you want to save it now?" 6850msgstr "您的工作尚未保存。现在要保存吗?" 6851 6852#: src/kgreditor.cpp:642 6853#, kde-format 6854msgid "&Save" 6855msgstr "保存(&S)" 6856 6857#: src/kgreditor.cpp:642 6858#, kde-format 6859msgid "&Do Not Save" 6860msgstr "不保存(&D)" 6861 6862#: src/kgreditor.cpp:643 6863#, kde-format 6864msgid "&Go on editing" 6865msgstr "继续编辑(&G)" 6866 6867#: src/kgreditor.cpp:768 6868#, kde-format 6869msgid "You can only modify user games." 6870msgstr "您不能只修改用户的游戏。" 6871 6872#: src/kgreditor.cpp:829 6873#, kde-format 6874msgid "New Level" 6875msgstr "新建关卡" 6876 6877#: src/kgreditor.cpp:839 src/kgrgame.cpp:1388 6878#, kde-format 6879msgctxt "Game name - level number." 6880msgid "%1 - %2" 6881msgstr "%1 - %2" 6882 6883#: src/kgreditor.cpp:843 src/kgrgame.cpp:1391 6884#, kde-format 6885msgctxt "Game name - level number - level name." 6886msgid "%1 - %2 - %3" 6887msgstr "%1 - %2 - %3" 6888 6889#: src/kgrgame.cpp:109 6890#, kde-format 6891msgid "Click anywhere to begin live play" 6892msgstr "点击任意位置开始游戏" 6893 6894#: src/kgrgame.cpp:190 6895#, kde-format 6896msgid "Play Next Level" 6897msgstr "玩下一关" 6898 6899#: src/kgrgame.cpp:191 6900#, kde-format 6901msgid "There are no more levels in this game." 6902msgstr "此游戏集内没有其他关卡了。" 6903 6904#: src/kgrgame.cpp:261 6905#, kde-format 6906msgid "Inappropriate action: you are not editing a level." 6907msgstr "操作不当:您没有在编辑关卡。" 6908 6909#: src/kgrgame.cpp:420 6910#, kde-format 6911msgid "No Sound" 6912msgstr "无声音" 6913 6914#: src/kgrgame.cpp:421 6915#, kde-format 6916msgid "" 6917"Warning: This copy of KGoldrunner has no sound.\n" 6918"\n" 6919"This is because no development versions of the OpenAL and SndFile libraries " 6920"were present when it was compiled and built." 6921msgstr "" 6922"警告:此 KGoldrunner 程序副本没有声音支持。\n" 6923"\n" 6924"可能是因为在编译构建时没有引入 OpenAL 和 SndFile 开发版的类库。" 6925 6926#: src/kgrgame.cpp:625 src/kgrgame.cpp:782 6927#, kde-format 6928msgid "Game Paused" 6929msgstr "游戏暂停" 6930 6931#: src/kgrgame.cpp:626 6932#, kde-format 6933msgid "" 6934"The replay has stopped and the game is pausing while you prepare to go on " 6935"playing. Please press the Pause key (default P or Esc) when you are ready." 6936msgstr "重放已停止,游戏也已暂停。要重新再玩时请按暂停键(默认为 P 或 Esc)。" 6937 6938#: src/kgrgame.cpp:670 src/kgrgame.cpp:676 6939#, kde-format 6940msgid "Replay Last Level" 6941msgstr "重放上一关" 6942 6943#: src/kgrgame.cpp:671 6944#, kde-format 6945msgid "" 6946"ERROR: Could not find and replay a recording of the last level you played." 6947msgstr "错误:找不到上一关的录像。" 6948 6949#: src/kgrgame.cpp:677 6950#, kde-format 6951msgid "" 6952"There is no last level to replay. You need to play a level to completion, " 6953"win or lose, before you can use the Replay Last Level action." 6954msgstr "没有可重放的上一关。要播放上一关录像,您需要先打完一关,无论能否通过。" 6955 6956#: src/kgrgame.cpp:695 6957#, kde-format 6958msgctxt "@title:window" 6959msgid "Quick Start" 6960msgstr "快速入门" 6961 6962#: src/kgrgame.cpp:712 6963#, kde-format 6964msgctxt "Button text: start playing a game" 6965msgid "&PLAY" 6966msgstr "开始(&P)" 6967 6968#: src/kgrgame.cpp:713 6969#, kde-format 6970msgid "Start playing this level" 6971msgstr "开始玩这一关" 6972 6973#: src/kgrgame.cpp:715 6974#, kde-format 6975msgid "" 6976"Set up to start playing the game and level being shown, as soon as you " 6977"click, move the mouse or press a key" 6978msgstr "开始玩当前显示的游戏关卡,点击后请移动鼠标或按下键盘" 6979 6980#: src/kgrgame.cpp:719 6981#, kde-format 6982msgid "&Quit" 6983msgstr "退出(&Q)" 6984 6985#: src/kgrgame.cpp:720 6986#, kde-format 6987msgid "Close KGoldrunner" 6988msgstr "关闭 KGoldrunner" 6989 6990#: src/kgrgame.cpp:724 6991#, kde-format 6992msgid "Start a different game or level" 6993msgstr "开始不同的游戏或关卡" 6994 6995#: src/kgrgame.cpp:726 6996#, kde-format 6997msgid "" 6998"Use the Select Game dialog box to choose a different game or level and start " 6999"playing it" 7000msgstr "使用选择游戏对话框重新选择一个不同的游戏或关卡,并开始" 7001 7002#: src/kgrgame.cpp:730 7003#, kde-format 7004msgid "&Use Menu" 7005msgstr "使用菜单(&U)" 7006 7007#: src/kgrgame.cpp:732 7008#, kde-format 7009msgid "Use the menus to choose other actions" 7010msgstr "使用菜单选择其他操作" 7011 7012#: src/kgrgame.cpp:734 7013#, kde-format 7014msgid "" 7015"Before playing, use the menus to choose other actions, such as loading a " 7016"saved game or changing the theme" 7017msgstr "在开始游戏前,您可使用菜单选择其他操作,如加载保存的游戏或更换主题" 7018 7019#: src/kgrgame.cpp:783 7020#, kde-format 7021msgid "" 7022"The game is halted. You will need to press the Pause key (default P or Esc) " 7023"when you are ready to play." 7024msgstr "游戏已挂起。重新再玩时请按暂停键(默认为 P 或 Esc)。" 7025 7026#: src/kgrgame.cpp:836 7027#, kde-format 7028msgid "Show a Solution" 7029msgstr "" 7030 7031#: src/kgrgame.cpp:837 7032#, kde-format 7033msgid "" 7034"Sorry, although all levels of KGoldrunner can be solved, no solution has " 7035"been recorded yet for the level you selected." 7036msgstr "" 7037"抱歉,虽然 KGoldrunner 中每关都有过关之道,但对所选这关还没有记载相关指导。" 7038 7039#: src/kgrgame.cpp:848 7040#, kde-format 7041msgid "Replay Any Level" 7042msgstr "重放任意关" 7043 7044#: src/kgrgame.cpp:849 src/kgrgame.cpp:2053 7045#, kde-format 7046msgid "" 7047"Sorry, you do not seem to have played and recorded the selected level before." 7048msgstr "抱歉,您以前似乎未曾玩过和录过所选关的录像。" 7049 7050#: src/kgrgame.cpp:1063 7051#, kde-format 7052msgid "" 7053"<NOBR><B>GAME OVER !!!</B></NOBR><P>Would you like to try this level again?</" 7054"P>" 7055msgstr "<NOBR><B>游戏结束!</B></NOBR><P>您要尝试再玩一次本关吗?</P>" 7056 7057#: src/kgrgame.cpp:1065 7058#, kde-format 7059msgid "Game Over" 7060msgstr "游戏结束" 7061 7062#: src/kgrgame.cpp:1066 7063#, kde-format 7064msgid "&Try Again" 7065msgstr "重试(&T)" 7066 7067#: src/kgrgame.cpp:1066 7068#, kde-format 7069msgid "&Finish" 7070msgstr "完成(&F)" 7071 7072#: src/kgrgame.cpp:1140 7073#, kde-format 7074msgid "" 7075"<b>CONGRATULATIONS !!!!</b><p>You have conquered the last level in the <b>" 7076"\"%1\"</b> game !!</p>" 7077msgstr "<b>恭喜!</b><p>您已赢得了游戏<b>“%1”</b>中最后一关的胜利!</p>" 7078 7079#: src/kgrgame.cpp:1297 7080#, kde-format 7081msgid "Hint" 7082msgstr "提示" 7083 7084#: src/kgrgame.cpp:1303 7085#, kde-format 7086msgid "&OK" 7087msgstr "确定(&O)" 7088 7089#: src/kgrgame.cpp:1316 7090#, kde-format 7091msgid "Sorry, there is no hint for this level." 7092msgstr "抱歉,这一关没有提示。" 7093 7094#: src/kgrgame.cpp:1378 7095#, kde-format 7096msgid "T H E E N D" 7097msgstr "T H E E N D" 7098 7099#: src/kgrgame.cpp:1415 7100#, kde-format 7101msgid "" 7102"You have pressed a key that can be used to control the Hero. Do you want to " 7103"switch automatically to keyboard control? Pointer control is easier to use " 7104"in the long term - like riding a bike rather than walking!" 7105msgstr "" 7106"您按下了一个可以控制主角的按键。您要自动切换到键盘控制模式吗?然而在长时间游" 7107"戏时,鼠标控制更加简单,好比骑车总比走路快!" 7108 7109#: src/kgrgame.cpp:1419 7110#, kde-format 7111msgid "Switch to Keyboard Mode" 7112msgstr "切换到键盘模式" 7113 7114#: src/kgrgame.cpp:1420 7115#, kde-format 7116msgid "Switch to &Keyboard Mode" 7117msgstr "切换到键盘模式(&K)" 7118 7119#: src/kgrgame.cpp:1421 7120#, kde-format 7121msgid "Stay in &Mouse Mode" 7122msgstr "留在鼠标模式(&M)" 7123 7124#: src/kgrgame.cpp:1422 7125#, kde-format 7126msgid "Keyboard Mode" 7127msgstr "键盘模式" 7128 7129#: src/kgrgame.cpp:1456 src/kgrgame.cpp:1482 src/kgrgame.cpp:1492 7130#: src/kgrgame.cpp:1511 src/kgrgame.cpp:1517 7131#, kde-format 7132msgid "Save Game" 7133msgstr "保存游戏" 7134 7135#: src/kgrgame.cpp:1457 7136#, kde-format 7137msgid "" 7138"Sorry, you cannot save your game play while you are editing. Please try menu " 7139"item \"%1\"." 7140msgstr "抱歉,您不能在编辑状态中保存您的游戏。请尝试用菜单项“%1”进行操作。" 7141 7142#: src/kgrgame.cpp:1493 src/kgrgame.cpp:1537 src/kgrgame.cpp:1652 7143#: src/kgrgame.cpp:1855 src/kgrgame.cpp:2019 src/kgrgameio.cpp:170 7144#, kde-format 7145msgid "Cannot open file '%1' for read-only." 7146msgstr "无法以只读模式打开文件“%1”。" 7147 7148#: src/kgrgame.cpp:1512 7149#, kde-format 7150msgid "" 7151"Please note: for reasons of simplicity, your saved game position and score " 7152"will be as they were at the start of this level, not as they are now." 7153msgstr "" 7154"请注意:为设计简单考虑,您保存的游戏进度和分数都以该关卡开始时为准,而不是现" 7155"在的状态。" 7156 7157#: src/kgrgame.cpp:1518 7158#, kde-format 7159msgid "Error: Failed to save your game." 7160msgstr "错误:保存游戏失败。" 7161 7162#: src/kgrgame.cpp:1530 src/kgrgame.cpp:1536 src/kgrgame.cpp:1574 7163#, kde-format 7164msgid "Load Game" 7165msgstr "加载游戏" 7166 7167#: src/kgrgame.cpp:1531 7168#, kde-format 7169msgid "Sorry, there are no saved games." 7170msgstr "抱歉,没有已保存的游戏。" 7171 7172#: src/kgrgame.cpp:1575 7173#, kde-format 7174msgid "Cannot find the game with prefix '%1'." 7175msgstr "通过前缀“%1”找不到游戏。" 7176 7177#: src/kgrgame.cpp:1633 7178#, kde-format 7179msgid "Unknown" 7180msgstr "未知" 7181 7182#: src/kgrgame.cpp:1651 src/kgrgame.cpp:1690 7183#, kde-format 7184msgid "Check for High Score" 7185msgstr "检查高分傍" 7186 7187#: src/kgrgame.cpp:1708 7188#, kde-format 7189msgid "" 7190"<html><b>Congratulations !!!</b><br/>You have achieved a high score in this " 7191"game.<br/>Please enter your name so that it may be enshrined<br/>in the " 7192"KGoldrunner Hall of Fame.</html>" 7193msgstr "" 7194"<html><b>恭喜!</b><br/>您达成了一个此游戏的新高分。<br/>请输入您的名字,它将" 7195"显示在 KGoldrunner 名人堂内。</html>" 7196 7197#: src/kgrgame.cpp:1722 7198#, kde-format 7199msgctxt "@title:window" 7200msgid "Save High Score" 7201msgstr "" 7202 7203#: src/kgrgame.cpp:1809 7204#, kde-format 7205msgid "Save High Score" 7206msgstr "保存高分" 7207 7208#: src/kgrgame.cpp:1810 7209#, kde-format 7210msgid "Error: Failed to save your high score." 7211msgstr "错误:无法保存您的高分。" 7212 7213#: src/kgrgame.cpp:1822 src/kgrgame.cpp:1845 src/kgrgame.cpp:1854 7214#, kde-format 7215msgid "Show High Scores" 7216msgstr "显示高分" 7217 7218#: src/kgrgame.cpp:1823 7219#, kde-format 7220msgid "Sorry, we do not keep high scores for tutorial games." 7221msgstr "抱歉,教学游戏不会保留高分。" 7222 7223#: src/kgrgame.cpp:1846 7224#, kde-format 7225msgid "Sorry, there are no high scores for the \"%1\" game yet." 7226msgstr "抱歉,游戏“%1”还没有高分记录。" 7227 7228#: src/kgrgame.cpp:1870 7229#, kde-format 7230msgid "" 7231"<center><h2>KGoldrunner Hall of Fame</h2></center><center><h3>\"%1\" Game</" 7232"h3></center>" 7233msgstr "" 7234"<center><h2>KGoldrunner 名人堂</h2></center><center><h3>游戏“%1”</h3></" 7235"center>" 7236 7237#: src/kgrgame.cpp:1880 7238#, kde-format 7239msgctxt "1, 2, 3 etc." 7240msgid "Rank" 7241msgstr "等级" 7242 7243#: src/kgrgame.cpp:1881 7244#, kde-format 7245msgctxt "Person" 7246msgid "Name" 7247msgstr "名称" 7248 7249#: src/kgrgame.cpp:1882 7250#, kde-format 7251msgctxt "Game level reached" 7252msgid "Level" 7253msgstr "关卡" 7254 7255#: src/kgrgame.cpp:1883 7256#, kde-format 7257msgid "Score" 7258msgstr "评分" 7259 7260#: src/kgrgame.cpp:1884 7261#, kde-format 7262msgid "Date" 7263msgstr "日期" 7264 7265#: src/kgrgame.cpp:1887 7266#, kde-format 7267msgctxt "@title:window" 7268msgid "High Scores" 7269msgstr "高分" 7270 7271#: src/kgrgame.cpp:2012 src/kgrgame.cpp:2018 src/kgrgame.cpp:2022 7272#, kde-format 7273msgid "Load Game Info" 7274msgstr "加载游戏信息" 7275 7276#: src/kgrgame.cpp:2013 7277#, kde-format 7278msgid "Cannot find game info file '%1'." 7279msgstr "在文件“%1”中找不到游戏。" 7280 7281#: src/kgrgame.cpp:2023 7282#, kde-format 7283msgid "Reached end of file '%1' before finding end of game-data." 7284msgstr "在定位到游戏数据末尾前先达到了文件末尾“%1”。" 7285 7286#: src/kgrgame.cpp:2047 src/kgrgame.cpp:2052 src/kgrselector.cpp:260 7287#, kde-format 7288msgid "Save A Solution" 7289msgstr "保存过关指导" 7290 7291#: src/kgrgame.cpp:2048 7292#, kde-format 7293msgid "Your solution to level %1 has been saved on file %2" 7294msgstr "您对级别 %1 的过关指导已保存在文件 %2 上" 7295 7296#: src/kgrgameio.cpp:164 src/kgrgameio.cpp:169 src/kgrgameio.cpp:173 7297#, kde-format 7298msgid "Read Level Data" 7299msgstr "读取关卡数据" 7300 7301#: src/kgrgameio.cpp:165 7302#, kde-format 7303msgid "Cannot find file '%1'." 7304msgstr "找不到文件“%1”。" 7305 7306#: src/kgrgameio.cpp:174 7307#, kde-format 7308msgid "Reached end of file '%1' without finding level data." 7309msgstr "已到达文件“%1”的末尾,找不到关卡数据。" 7310 7311#: src/kgrgameio.cpp:382 src/kgrgameio.cpp:389 7312#, kde-format 7313msgid "Rename File" 7314msgstr "重命名文件" 7315 7316#: src/kgrgameio.cpp:383 7317#, kde-format 7318msgid "Cannot delete previous version of file '%1'." 7319msgstr "无法删除文件“%1”的上一个版本。" 7320 7321#: src/kgrgameio.cpp:390 7322#, kde-format 7323msgid "Cannot rename file '%1' to '%2'." 7324msgstr "无法重命名文件“%1”为“%2”。" 7325 7326#: src/kgrrenderer.cpp:98 7327#, kde-format 7328msgid "Theme Selector" 7329msgstr "主题选择器" 7330 7331#: src/kgrscene.cpp:277 7332#, kde-format 7333msgid "Lives: %1" 7334msgstr "生命数:%1" 7335 7336#: src/kgrscene.cpp:284 7337#, kde-format 7338msgid "Score: %1" 7339msgstr "分数:%1" 7340 7341#: src/kgrselector.cpp:70 src/kgrselector.cpp:76 src/kgrselector.cpp:96 7342#: src/kgrselector.cpp:499 7343#, kde-format 7344msgid "Select Level" 7345msgstr "选择关卡" 7346 7347#: src/kgrselector.cpp:71 7348#, kde-format 7349msgid "Sorry, you can only save or move into one of your own games." 7350msgstr "抱歉,您只能保存或移动自有的游戏。" 7351 7352#: src/kgrselector.cpp:77 7353#, kde-format 7354msgid "Sorry, you can only delete a level from one of your own games." 7355msgstr "抱歉,您只能从自有的游戏中删除关卡。" 7356 7357#: src/kgrselector.cpp:82 src/kgrselector.cpp:278 7358#, kde-format 7359msgid "Edit Game Info" 7360msgstr "编辑游戏信息" 7361 7362#: src/kgrselector.cpp:83 7363#, kde-format 7364msgid "Sorry, you can only edit the game information on your own games." 7365msgstr "抱歉,您只能编辑自有的游戏的信息。" 7366 7367#: src/kgrselector.cpp:97 7368#, kde-format 7369msgid "There is no level %1 in \"%2\", so you cannot play or edit it." 7370msgstr "在“%2”中没有关卡 %1,因此您无法玩或编辑它。" 7371 7372#: src/kgrselector.cpp:119 src/kgrselector.cpp:174 7373#, kde-format 7374msgctxt "@title:window" 7375msgid "Select Game" 7376msgstr "选择游戏" 7377 7378#: src/kgrselector.cpp:133 7379#, kde-format 7380msgid "<html><b>Please select a game:</b></html>" 7381msgstr "<html><b>请选择一个游戏:</b></html>" 7382 7383#: src/kgrselector.cpp:141 7384#, kde-format 7385msgid "Name of Game" 7386msgstr "游戏名" 7387 7388#: src/kgrselector.cpp:142 7389#, kde-format 7390msgid "Rules" 7391msgstr "规则" 7392 7393#: src/kgrselector.cpp:143 7394#, kde-format 7395msgid "Levels" 7396msgstr "色阶" 7397 7398#: src/kgrselector.cpp:144 7399#, kde-format 7400msgid "Skill" 7401msgstr "技能" 7402 7403#: src/kgrselector.cpp:176 7404#, kde-format 7405msgid "Level 1 of the selected game is:" 7406msgstr "选中游戏的关卡 1 是:" 7407 7408#: src/kgrselector.cpp:180 7409#, kde-format 7410msgctxt "@title:window" 7411msgid "Select Game/Level" 7412msgstr "选择游戏/关卡" 7413 7414#: src/kgrselector.cpp:182 7415#, kde-format 7416msgid "Please select a level:" 7417msgstr "" 7418 7419#: src/kgrselector.cpp:201 7420#, kde-format 7421msgid "Level number:" 7422msgstr "" 7423 7424#: src/kgrselector.cpp:207 7425#, kde-format 7426msgid "Edit Level Name o&r Hint" 7427msgstr "" 7428 7429#: src/kgrselector.cpp:242 7430#, kde-format 7431msgid "Start Game" 7432msgstr "开始游戏" 7433 7434#: src/kgrselector.cpp:251 7435#, kde-format 7436msgid "Play Level" 7437msgstr "" 7438 7439#: src/kgrselector.cpp:254 7440#, kde-format 7441msgid "Replay Level" 7442msgstr "" 7443 7444#: src/kgrselector.cpp:257 7445#, kde-format 7446msgid "Show Solution" 7447msgstr "" 7448 7449#: src/kgrselector.cpp:269 7450#, kde-format 7451msgid "Save Change" 7452msgstr "" 7453 7454#: src/kgrselector.cpp:275 7455#, kde-format 7456msgid "Move To..." 7457msgstr "移动到..." 7458 7459#: src/kgrselector.cpp:356 7460#, kde-format 7461msgctxt "Rules" 7462msgid "KGoldrunner" 7463msgstr "KGoldrunner" 7464 7465#: src/kgrselector.cpp:357 7466#, kde-format 7467msgctxt "Rules" 7468msgid "Traditional" 7469msgstr "传统" 7470 7471#: src/kgrselector.cpp:360 7472#, kde-format 7473msgctxt "Skill Level" 7474msgid "Tutorial" 7475msgstr "教程" 7476 7477#: src/kgrselector.cpp:362 7478#, kde-format 7479msgctxt "Skill Level" 7480msgid "Normal" 7481msgstr "普通窗口" 7482 7483#: src/kgrselector.cpp:363 7484#, kde-format 7485msgctxt "Skill Level" 7486msgid "Championship" 7487msgstr "高手" 7488 7489#: src/kgrselector.cpp:466 7490#, kde-format 7491msgid "1 level, uses KGoldrunner rules." 7492msgid_plural "%1 levels, uses KGoldrunner rules." 7493msgstr[0] "" 7494 7495#: src/kgrselector.cpp:469 7496#, kde-format 7497msgid "1 level, uses Traditional rules." 7498msgid_plural "%1 levels, uses Traditional rules." 7499msgstr[0] "" 7500 7501#: src/kgrselector.cpp:474 7502#, kde-format 7503msgid "Sorry, there is no further information about this game." 7504msgstr "" 7505 7506#: src/kgrselector.cpp:500 7507#, kde-format 7508msgid "This level number is not valid. It can not be used." 7509msgstr "" 7510 7511#: src/kgrselector.cpp:521 7512#, kde-format 7513msgid "" 7514"The main button at the bottom echoes the menu action you selected. Click it " 7515"after choosing a game and level - or use \"Cancel\"." 7516msgstr "" 7517 7518#: src/kgrselector.cpp:526 7519#, kde-format 7520msgid "" 7521"\n" 7522"\n" 7523"If this is your first time in KGoldrunner, select the tutorial game, which " 7524"gives you hints as you go.\n" 7525"\n" 7526"Otherwise, just click on the name of a game in the table, then, to start at " 7527"level 001, click on the main button at the bottom. Play begins when you move " 7528"the mouse or press a key." 7529msgstr "" 7530 7531#: src/kgrselector.cpp:535 7532#, kde-format 7533msgid "" 7534"\n" 7535"\n" 7536"You can select System levels for editing (or copying), but you must save the " 7537"result in a game you have created. Use the left mouse-button as a " 7538"paintbrush and the editor toolbar buttons as a palette. Use the 'Erase' " 7539"button or the right mouse-button to erase. You can drag the mouse with a " 7540"button held down and paint or erase multiple squares." 7541msgstr "" 7542 7543#: src/kgrselector.cpp:543 7544#, kde-format 7545msgid "" 7546"\n" 7547"\n" 7548"You can add a name and hint to your new level here, but you must save the " 7549"level you have created into one of your own games. By default your new level " 7550"will go at the end of your game, but you can also select a level number and " 7551"save into the middle of your game." 7552msgstr "" 7553 7554#: src/kgrselector.cpp:550 7555#, kde-format 7556msgid "" 7557"\n" 7558"\n" 7559"You can create or edit a name and hint here, before saving. If you change " 7560"the game or level, you can do a copy or \"Save As\", but you must always " 7561"save into one of your own games. If you save a level into the middle of a " 7562"series, the other levels are automatically re-numbered." 7563msgstr "" 7564 7565#: src/kgrselector.cpp:557 7566#, kde-format 7567msgid "" 7568"\n" 7569"\n" 7570"You can only delete levels from one of your own games. If you delete a level " 7571"from the middle of a series, the other levels are automatically re-numbered." 7572msgstr "" 7573 7574#: src/kgrselector.cpp:562 7575#, kde-format 7576msgid "" 7577"\n" 7578"\n" 7579"To move (re-number) a level, you must first select it by using \"Edit Any " 7580"Level...\", then you can use \"Move Level...\" to move it to a new number or " 7581"even a different game. Other levels are automatically re-numbered as " 7582"required. You can only move levels within your own games." 7583msgstr "" 7584 7585#: src/kgrselector.cpp:569 7586#, kde-format 7587msgid "" 7588"\n" 7589"\n" 7590"When editing game info you only need to choose a game, then you can go to a " 7591"dialog where you edit the details of the game." 7592msgstr "" 7593 7594#: src/kgrselector.cpp:576 7595#, kde-format 7596msgid "" 7597"\n" 7598"\n" 7599"Click on the table to choose a game. In the table and below it you can see " 7600"more information about the selected game, including how many levels there " 7601"are, how difficult the game is and what rules the enemies follow (see the " 7602"KGoldrunner Handbook).\n" 7603"\n" 7604"You select a level number by typing it or using the spin box or scroll bar. " 7605"As you vary the game or level, the thumbnail area shows a preview of your " 7606"choice." 7607msgstr "" 7608 7609#: src/kgrselector.cpp:587 7610#, kde-format 7611msgid "Help: Select Game & Level" 7612msgstr "" 7613 7614#: src/main.cpp:33 7615#, kde-format 7616msgid "A game of action and puzzle solving" 7617msgstr "" 7618 7619#: src/main.cpp:35 7620#, kde-format 7621msgid "(C) 2003 Ian Wadham and Marco Krüger" 7622msgstr "(C) 2003 Ian Wadham and Marco Krüger" 7623 7624#: src/main.cpp:69 7625#, kde-format 7626msgid "Ian Wadham" 7627msgstr "Ian Wadham" 7628 7629#: src/main.cpp:69 7630#, kde-format 7631msgid "Current author" 7632msgstr "当前作者" 7633 7634#: src/main.cpp:71 7635#, kde-format 7636msgid "Marco Krüger" 7637msgstr "" 7638 7639#: src/main.cpp:71 7640#, kde-format 7641msgid "Original author" 7642msgstr "最初作者" 7643 7644#: src/main.cpp:73 src/main.cpp:79 7645#, kde-format 7646msgid "Mauricio Piacentini" 7647msgstr "Mauricio Piacentini" 7648 7649#: src/main.cpp:74 7650#, kde-format 7651msgid "Port to KDE4, Qt4 and KGameCanvas classes" 7652msgstr "移植到 KDE4,Qt4 和 KGameCanvas 类的设计者" 7653 7654#: src/main.cpp:76 7655#, kde-format 7656msgid "Maurizio Monge" 7657msgstr "Maurizio Monge" 7658 7659#: src/main.cpp:77 7660#, kde-format 7661msgid "KGameCanvas classes for KDE4" 7662msgstr "KDE4 的 KGameCanvas 类" 7663 7664#: src/main.cpp:80 7665#, kde-format 7666msgid "Artwork for runners and default theme" 7667msgstr "游戏人物和默认主题的美工" 7668 7669#: src/main.cpp:82 7670#, kde-format 7671msgid "Johann Ollivier Lapeyre" 7672msgstr "Johann Ollivier Lapeyre" 7673 7674#: src/main.cpp:83 7675#, kde-format 7676msgid "Artwork for bars and ladders" 7677msgstr "挂绳和梯子的美工" 7678 7679#: src/main.cpp:85 src/main.cpp:93 7680#, kde-format 7681msgid "Eugene Trounev" 7682msgstr "Eugene Trounev" 7683 7684#: src/main.cpp:86 7685#, kde-format 7686msgid "Artwork for background of Geek City theme" 7687msgstr "“极客之城”主题的背景美工" 7688 7689#: src/main.cpp:88 7690#, kde-format 7691msgid "Luciano Montanaro" 7692msgstr "Luciano Montanaro" 7693 7694#: src/main.cpp:89 7695#, kde-format 7696msgid "" 7697"Nostalgia themes, improvements to runners, multiple-backgrounds feature, " 7698"fade-in/fade-out feature and several other ideas" 7699msgstr "怀旧主题设计、游戏人物改进、多重背景特性、淡入/淡出特性和一些创意" 7700 7701#: src/main.cpp:94 7702#, kde-format 7703msgid "Artwork for the Treasure of Egypt theme" 7704msgstr "“埃及宝藏”主题的美工" 7705