1msgid ""
2msgstr ""
3"Project-Id-Version: kdeorg\n"
4"Report-Msgid-Bugs-To: https://bugs.kde.org\n"
5"POT-Creation-Date: 2021-07-03 00:14+0000\n"
6"PO-Revision-Date: 2022-02-26 05:18\n"
7"Last-Translator: \n"
8"Language-Team: Chinese Simplified\n"
9"Language: zh_CN\n"
10"MIME-Version: 1.0\n"
11"Content-Type: text/plain; charset=UTF-8\n"
12"Content-Transfer-Encoding: 8bit\n"
13"Plural-Forms: nplurals=1; plural=0;\n"
14"X-Crowdin-Project: kdeorg\n"
15"X-Crowdin-Project-ID: 269464\n"
16"X-Crowdin-Language: zh-CN\n"
17"X-Crowdin-File: /kf5-stable/messages/kgoldrunner/kgoldrunner.pot\n"
18"X-Crowdin-File-ID: 6281\n"
19
20#, kde-format
21msgctxt "NAME OF TRANSLATORS"
22msgid "Your names"
23msgstr "KDE 中国"
24
25#, kde-format
26msgctxt "EMAIL OF TRANSLATORS"
27msgid "Your emails"
28msgstr "kde-china@kde.org"
29
30#: gamedata/game_blb.txt:3
31#, kde-format
32msgid "Beginner's Luck"
33msgstr "新手的运气"
34
35#: gamedata/game_blb.txt:4
36#, kde-format
37msgid ""
38"These 70 levels are a graded introduction to the Traditional game, composed "
39"by Jason Self (j at jxself org). Although there are no hints, every level "
40"has a recorded solution.\n"
41"\n"
42"The game is aimed at new players, but the later levels are quite hard, so "
43"keep an eye on how the enemies react to your moves as you go along. You need "
44"to have them well trained by the time you get to level 70.\n"
45"\n"
46"Jason provided most of the solutions, but some are by Ian Wadham."
47msgstr ""
48"这70个级别是传统游戏的分级介绍,由Jason Self (j at jxself org) 编写。 虽然没"
49"有提示,但每个级别都有一个已有的解决方案。\n"
50"\n"
51"游戏针对的是新玩家, 但后期的级别相当困难, 所以要留意敌人对你的动作的反应。当"
52"你到达70级时, 你需要达到训练有素的程度。\n"
53"\n"
54"Jason 提供了大多数的解决方案, 有些是由Ian Wadham完成。"
55
56#: gamedata/game_CM.txt:2
57#, kde-format
58msgid "Curse of the Mummy"
59msgstr "木乃伊的诅咒"
60
61#: gamedata/game_CM.txt:3
62#, kde-format
63msgid ""
64"Drawing on Western movie icons about mummies and Egypt, this set of levels "
65"is best run under the Treasure of Egypt theme. You also need to dig while "
66"falling sometimes.\n"
67"\n"
68"To polish your Egyptology, you will find factual tidbits related to each "
69"level in the hints, where the facts are drawn from Wikipedia rather than "
70"Hollywood.\n"
71"\n"
72"This Championship game was composed by Steve Mann <smann at cgl uwaterloo "
73"ca>, with a few Egyptian ideas and the Red Sea level contributed by Ian "
74"Wadham."
75msgstr ""
76"因为借鉴了西方关于木乃伊和埃及的电影图标, 这系列的关卡在埃及宝藏的主题下运行"
77"能获得更好的效果。有时你也需要在下落的时候挖洞。\n"
78"\n"
79"复习一下您的埃及古物学吧。您将在提示中找到与每个级别相关的各种信息,它们是来"
80"自维基百科的真实数据而不是好莱坞电影。\n"
81"\n"
82"锦标赛游戏由Steve Mann <smann at cgl uwaterloo ca>编写,有几个关于埃及和红海"
83"的关卡是由Ian Wadham贡献。"
84
85#: gamedata/game_CM.txt:10
86#, kde-format
87msgid "The Giza Plateau"
88msgstr "吉萨高原"
89
90#: gamedata/game_CM.txt:11
91#, kde-format
92msgid ""
93"The Giza Plateau on the outskirts of Cairo is the site of the Giza "
94"Necropolis, which consists of the Pyramid of Khufu (The Great Pyramid), the "
95"Pyramid of Khafre, the Pyramid of Menkaure, along with the Great Sphinx and "
96"a number of other smaller edifices.\n"
97"\n"
98"As you make your way under the plateau, try to avoid killing the mummies: if "
99"too many reappear on the right, it becomes difficult to escape at the end.  "
100"To get started, you will need to use the technique of digging while falling."
101msgstr ""
102"开罗郊区的吉萨高原是吉萨墓地的遗址, 它由胡夫金字塔(又称吉萨大金字塔)、卡夫拉"
103"金字塔、孟卡拉金字塔,以及狮身人面像和其他一些较小的建筑物组成。\n"
104"\n"
105"当你在高原下走的时候, 尽量避免杀死木乃伊: 如果有太多木乃伊重新出现在右边, 最"
106"后就很难逃脱。开始时你将需要使用一边下落一边挖掘的技术。"
107
108#: gamedata/game_CM.txt:16
109#, kde-format
110msgid "The Pyramid of Djoser"
111msgstr "左塞尔金字塔"
112
113#: gamedata/game_CM.txt:17
114#, kde-format
115msgid ""
116"The Pyramid of Djoser (Zoser), or step pyramid (kbhw-ntrw in Egyptian) is an "
117"archeological remain in the Saqqara necropolis, Egypt, northwest of the city "
118"of Memphis.\n"
119"\n"
120"To complete this level, it is important to proceed in steps: first free the "
121"mummy on the left side of the second level (from the bottom), allowing it to "
122"drop into and fill the hidden pit on the ground level.\n"
123"\n"
124"Now enter the right side of the second level and move across the pole, over "
125"the mummy, and get the piece of treasure in the middle, being sure to dig "
126"out the brick to the left of the middle.\n"
127"\n"
128"The mummy on the third level is a bit problematic because it will take a "
129"piece of treasure and carry it.  You may get lucky and find that it abandons "
130"its treasure at some point, but you can also trap him in the one diggable "
131"brick on the right with careful timing.\n"
132"\n"
133"Finally, before getting the last piece of treasure, be sure to open the "
134"bottom right of the step pyramid to allow the mummies on the right to enter "
135"the pyramid - if there is more than one mummy on the bottom right before the "
136"escape ladder appears, you will be unable to reach the exit."
137msgstr ""
138
139#: gamedata/game_CM.txt:28
140#, kde-format
141msgid "Pharaoh's Barge"
142msgstr "法老之舟"
143
144#: gamedata/game_CM.txt:29
145#, kde-format
146msgid ""
147"The Khufu ship is an intact full-size vessel from Ancient Egypt that was "
148"sealed into a pit in the Giza pyramid complex at the foot of the Great "
149"Pyramid of Giza around 2,500 BC. The ship was almost certainly built for "
150"Khufu (King Cheops).\n"
151"\n"
152"It is one of the oldest, largest, and best-preserved vessels from antiquity, "
153"and measures 43.6 m overall.  Despite its age, it could sail today if put "
154"into water.\n"
155"\n"
156"This is almost a simple level: good treasure and not too many mummies.  But "
157"your task is to wrest the treasure they carry."
158msgstr ""
159
160#: gamedata/game_CM.txt:36
161#, kde-format
162msgid "Pyramid Puzzles"
163msgstr "金字塔之谜"
164
165#: gamedata/game_CM.txt:37
166#, kde-format
167msgid ""
168"The Great Pyramid was the tallest man-made structure in the world for over "
169"3,800 years.  Going up and down all the time must have been a chore for "
170"ancient Egyptians, much as you are likely to find it a chore going up and "
171"down this pyramid.\n"
172"\n"
173"To get the second treasure from the left, you have to use the brick that "
174"blocks the ladder at the bottom as a bridge to escape.\n"
175"\n"
176"To get the fourth treasure from the left, clear the three brick above and to "
177"the right of the left most mummy; if dug in the correct order, this will "
178"give you just enough time to grab the treasure and escape.\n"
179"\n"
180"Some of the mummies must be released to get some of the treasure.  However, "
181"get the first, second, and fourth treasures (from the left) before releasing "
182"any of the mummies.  Be careful not to kill any mummies; if they appear to "
183"the right of the pyramid, you will be unable to finish the level.  Also it "
184"is possible to release the mummies and trap them in one of the other "
185"chambers."
186msgstr ""
187
188#: gamedata/game_CM.txt:46
189#, kde-format
190msgid "Crocodile"
191msgstr "鳄鱼"
192
193#: gamedata/game_CM.txt:47
194#, kde-format
195msgid ""
196"Crocodiles can live to be over 100 years of age, with the largest species "
197"reaching 4.85 meters in length.  Various species have been observed "
198"attacking and killing sharks.\n"
199"\n"
200"Sobek was the deification of crocodiles.  Egyptians who worked or travelled "
201"on the Nile hoped that if they prayed to Sobek, the crocodile god, he would "
202"protect them from being attacked by crocodiles.\n"
203"\n"
204"In this level, it is not the crocodile you need to fear.  Still, a prayer to "
205"Sobek might help you escape the mummies while you gather the treasure."
206msgstr ""
207
208#: gamedata/game_CM.txt:54
209#, kde-format
210msgid "Three Pyramids"
211msgstr "三个金字塔"
212
213#: gamedata/game_CM.txt:55
214#, kde-format
215msgid ""
216"The Giza Necropolis has been a popular tourist destination since antiquity, "
217"and was popularized in Hellenistic times when the Great Pyramid was listed "
218"by Antipater of Sidon as one of the Seven Wonders of the World. Today it is "
219"the only one of those wonders still in existence.\n"
220"\n"
221"You may find it easiest to navigate this wonder if you get two mummies in "
222"the far right pyramid before going over there."
223msgstr ""
224
225#: gamedata/game_CM.txt:60
226#, kde-format
227msgid "Tura Caves"
228msgstr "图拉石窟"
229
230#: gamedata/game_CM.txt:61
231#, kde-format
232msgid ""
233"Tura was Egypt's primary quarry for limestone, and was used on the Great "
234"Pyramid of Khufu.  The mining of this limestone left behind caverns that "
235"were later used by the British Army as a secret depot during World War II, "
236"and which you can now explore.\n"
237"\n"
238"To the left of the bottom of the long shaft, there are two hidden pits.  "
239"Free the mummy to the right of the long shaft to fill one of them and free "
240"the mummy in the large chamber to fill the other.  Be sure to ride the first "
241"of the two mummies down to get the piece of treasure in the nook near the "
242"bottom of the shaft.  When leaving this nook, dig to your right several "
243"times to open up your escape route.\n"
244"\n"
245"Get all the treasure on the left of the board, then move to the right.  Make "
246"sure to dig free the mummy at the top so that you can get its treasure "
247"later.  You will also need its help to escape back to the left at the end of "
248"the level.  The treasure on the right is easier to get than it looks: "
249"strategically placed false bricks make this the easy half of the level.  "
250"Note: If you feel like some variety, you can do all of the right first and "
251"then the left."
252msgstr ""
253
254#: gamedata/game_CM.txt:68
255#, kde-format
256msgid "Pyramid Crawl"
257msgstr "金字塔的魔爪"
258
259#: gamedata/game_CM.txt:69
260#, kde-format
261msgid ""
262"There are over 100 pyramids in Egypt, with the oldest being built around "
263"2600 BC.\n"
264"\n"
265"In this pyramid level (built around AD 2008), avoid (by luring away or "
266"killing) getting the two mummies in the middle of the bottom section."
267msgstr ""
268
269#: gamedata/game_CM.txt:74
270#, kde-format
271msgid "The Great Sphinx"
272msgstr "狮身人面像"
273
274#: gamedata/game_CM.txt:75
275#, kde-format
276msgid ""
277"The Great Sphinx is a guardian of the Giza Plateau, where it faces the "
278"rising sun.  Standing 73 meters long and 20 meters high, it is the largest "
279"monolith statue in the world and is a mere 4500 years young.\n"
280"\n"
281"As you grab the treasure inside the sphinx, try to solve The Riddle of the "
282"Sphinx: how do you get past the horde of mummies on the right?"
283msgstr ""
284
285#: gamedata/game_CM.txt:80
286#, kde-format
287msgid "Ladder Pyramid"
288msgstr "梯形金字塔"
289
290#: gamedata/game_CM.txt:81
291#, kde-format
292msgid ""
293"Most accepted theories on the construction of the pyramids are based on the "
294"idea that it was built by moving huge stones from a quarry and dragging and "
295"lifting them into place. The disagreements center on the method by which the "
296"stones were conveyed and placed.  Regardless, there were likely many ladders "
297"involved in its construction, such as on this level.\n"
298"\n"
299"This level is mostly a run around.  Picking up the treasure while avoiding "
300"mummies is not so hard - but getting treasure away from the mummies is a "
301"much harder task.  The three-wide stone platform is a useful killing field, "
302"although you'll have to run around a bit to get the mummies carrying "
303"treasure to line up properly.  Note also that the middle block of this "
304"platform is a fall-through block.\n"
305"\n"
306"And once you've gotten all the treasure, you'll need to cross over to the "
307"escape ladder.  One way to do this is to kill a mummy and cross over on its "
308"back when the mummy crosses from the escape ladder to the main pyramid."
309msgstr ""
310
311#: gamedata/game_CM.txt:88
312#, kde-format
313msgid "Ankh"
314msgstr "安科"
315
316#: gamedata/game_CM.txt:89
317#, kde-format
318msgid ""
319"The Ankh was the Egyptian hieroglyphic symbol that read 'life', and as a sun "
320"symbol, was almost always crafted in gold.\n"
321"\n"
322"To keep your life on this level, be careful of the false bricks in the main "
323"Ankh and figure out which of them are useful."
324msgstr ""
325
326#: gamedata/game_CM.txt:94 gamedata/game_plwv.txt:55
327#, kde-format
328msgid "Pharaoh's Tomb"
329msgstr "法老之墓"
330
331#: gamedata/game_CM.txt:95
332#, kde-format
333msgid ""
334"Researchers estimate that 2.3 million blocks were used to build the Great "
335"Pyramid, with an average weight of about 2.5 metric tons per block.\n"
336"\n"
337"The pyramid of this level was built from fewer than 100 blocks.  In the "
338"beginning, manuever to get inside the pyramid and then stand on one of the "
339"ladders on the second layer nearest the outer wall of the left side of the "
340"pyramid.  Wait for the mummies to group on the other side of the outer "
341"wall.  Then climb to the top of the ladders on the small pyramid and wait "
342"for the mummies to climb the tall ladder and drop off the pole.  Once the "
343"last one has dropped (or slightly before), run up the tall ladder, across "
344"the pole and dig to get back inside the big pyramid and to the tomb.\n"
345"\n"
346"Repeat this trick to exit after grabbing the lone piece of treasure, only "
347"this time you need to get out on the right side of the pyramid."
348msgstr ""
349
350#: gamedata/game_CM.txt:102
351#, kde-format
352msgid "Cat"
353msgstr "种类"
354
355#: gamedata/game_CM.txt:103
356#, kde-format
357msgid ""
358"A revered, important animal to Egyptian society and religion, the cat was "
359"afforded the same mummification after death as humans were.\n"
360"\n"
361"When finishing this catty level, do not be fooled by the cat's tail that "
362"appears once you pick up the last treasure.  The only exit is on the left.  "
363"So you need to let the mummies bring you the treasure that is to the right "
364"of the cat's head, since you cannot pick up every piece and run back in "
365"time.\n"
366"\n"
367"To get the mummies to bring you the treasure, you must dig out the five "
368"bricks on the bottom and allow them to pass (or get trapped and killed). "
369msgstr ""
370
371#: gamedata/game_CM.txt:110
372#, kde-format
373msgid "Pyramid Power"
374msgstr "金字塔的力量"
375
376#: gamedata/game_CM.txt:111
377#, kde-format
378msgid ""
379"Imhotep designed the Step Pyramid of Djoser to serve as a gigantic stairway "
380"by which the soul of the deceased pharaoh could ascend to the heavens.  Such "
381"was the importance of Imhotep's achievement that he was deified by later "
382"Egyptians.\n"
383"\n"
384"Before you can ascend to the top of this pyramid level, you must make your "
385"way to the bottom.  To get the top piece of treasure, move left off the "
386"apex, dig the next block and step onto the mummy below, continuing to move "
387"right (try placing your mouse pointer on the apex).\n"
388"\n"
389"After getting the last piece of treasure, exit to the right and run up and "
390"down the ladders.  The lower left is the only difficult part: just run under "
391"the mummies on the ladder above you and maneuver ... and hope!"
392msgstr ""
393
394#: gamedata/game_CM.txt:118
395#, kde-format
396msgid "Eye of Horus"
397msgstr "荷鲁斯之眼"
398
399#: gamedata/game_CM.txt:119
400#, kde-format
401msgid ""
402"The Eye of Horus is an ancient Egyptian symbol of protection and royal power "
403"from deities.\n"
404"\n"
405"On this level, there is some protection inside the eye, but not much.  "
406"Repeated trips from the top to the bottom are required to get all the "
407"treasure.  Eventually, there will be two mummies on the bottom left.  To get "
408"by them, climb to the top of the short ladder four from the left, dig left, "
409"climb down and dig left again.  One of the mummies will fall in the lower "
410"pit.  Climb up the ladder.  The second mummy will climb the other ladder and "
411"fall in the top pit.  Move across the two trapped mummies and climb to the "
412"top."
413msgstr ""
414
415#: gamedata/game_CM.txt:124
416#, kde-format
417msgid "Inverted Pyramid"
418msgstr "倒金字塔"
419
420#: gamedata/game_CM.txt:125
421#, kde-format
422msgid ""
423"Probably not a traditional Egyptian design.\n"
424"\n"
425"You have to zig-zag back and forth along the poles to get all the treasure.  "
426"To get past the lone chaser mummy, wait for him on one pole and just before "
427"he reaches you, drop to the pole below and move directly under him.\n"
428"\n"
429"Since the design is non-traditional, considering playing the level non-"
430"traditionally: the drop-and-move-under move is easier to do with the "
431"keyboard (easier, but still hard).  Once you get the last piece of treasure "
432"above the bricks inside the pyramid, pause the game and switch back to mouse "
433"mode."
434msgstr ""
435
436#: gamedata/game_CM.txt:132
437#, kde-format
438msgid "Anubis"
439msgstr "阿努比斯"
440
441#: gamedata/game_CM.txt:133
442#, kde-format
443msgid ""
444"Anubis, or Inpu, was an Egyptian god of the afterlife.\n"
445"\n"
446"To get the treasure between Anubis' ears, dig out the two columns to the "
447"left of the mummy and stand on top of the mummy.  Move left off the mummy "
448"while digging right.  The mummy should fall into the hole in the right most "
449"column.  Now dig out the left two columns until you connect to the ladder-"
450"eye.  Move down from the right most ladder of the eye and you will fall to "
451"the pole below.\n"
452"\n"
453"To get the treasure inside the right ear, dig out the higher of the two-"
454"block columns, falling onto the right two-block column.  Move to the left "
455"and dig the second two-block column.  Now move to the right and dig out the "
456"one-block column, freeing the mummy.  Move one more to the right and dig out "
457"three blocks so that you have a two block wide ledge to stand on.  Move left "
458"and dig out the square to your right.  Wait for the mummy to fall, get his "
459"treasure, and race up the ladder to confront five mummies blocking the exit."
460msgstr ""
461
462#: gamedata/game_CM.txt:140
463#, kde-format
464msgid "Pyramid of Treasure"
465msgstr ""
466
467#: gamedata/game_CM.txt:141
468#, kde-format
469msgid ""
470"Nubia was a major source of gold in Egypt.  King Tushratta of the Mitanni "
471"claimed gold was 'more plentiful than dirt' in Egypt.\n"
472"\n"
473"In this pyramid, treasure is even in the air!  Lots of treasure, only three "
474"mummies - it can't be that hard, can it?"
475msgstr ""
476
477#: gamedata/game_CM.txt:146
478#, kde-format
479msgid "Sarcophagus"
480msgstr "石棺"
481
482#: gamedata/game_CM.txt:147
483#, kde-format
484msgid ""
485"A sarcophagus is a funeral receptacle for a corpse, most commonly carved or "
486"cut from stone.  In Ancient Egypt, a sarcophagus formed the external layer "
487"of protection for a royal mummy, with several layers of coffins nested "
488"within, and was often carved out of alabaster.\n"
489"\n"
490"If you do not want this level to be your sarcophagus, get the piece of "
491"treasure under the left edge of the sarcophagus at the start - otherwise, "
492"there is no way to get it."
493msgstr ""
494
495#: gamedata/game_CM.txt:152
496#, kde-format
497msgid "The Parting of the Red Sea"
498msgstr ""
499
500#: gamedata/game_CM.txt:153
501#, kde-format
502msgid ""
503"The Bible tells us that Moses parted the sea to escape the Pharaoh's men.  "
504"After you have looted the pyramids of his ancestors, it should come as no "
505"surprise that the Pharaoh has sent his men after you, too.\n"
506"\n"
507"Fortunately, the sea can be parted just by falling onto the last treasure.  "
508"To escape the Pharaoh's men is not so easy.  First, make your hero go down "
509"as far as he can, then wait for his moment.   Then move up the wall of water "
510"to the right, cross the pole to the middle and wait for the mummies to reach "
511"the top of the water before dropping down a second time.\n"
512"\n"
513"This time, immediately run up the wall of water to your left, crossing under "
514"the chasing mummies.  Await near the top left where the mummies to your "
515"right cannot get you.  Once the mummies to your left reach the top, drop to "
516"the sea bed a third time (even Moses did not have it this rough).  The trick "
517"to getting past the mummies on this last trip to the top is to pass under "
518"and to the left of them while they are falling as a column down one of the "
519"long ladder drops.\n"
520"\n"
521"Note: It is possible to move up the wall of water to your left initially, "
522"but it is much harder."
523msgstr ""
524
525#: gamedata/game_cnt.txt:2
526#, kde-format
527msgid "Count"
528msgstr "Count"
529
530#: gamedata/game_cnt.txt:3
531#, kde-format
532msgid ""
533"This game is based on counting, from 0 to 16 (or 0 to 10 in hexadecimal).  "
534"The first level has no gold and no enemies: the problem is to find a way out "
535"and up to the next level.  After that, the number of enemies and pieces of "
536"gold increases by 1 at each level.  The name of each level corresponds to "
537"the number of enemies, the pieces of gold and the digits that appear in the "
538"layout.\n"
539"\n"
540"These elegant and rather tricky Championship levels were composed by Steve "
541"Mann <smann at cgl uwaterloo ca>. You need to dig while falling sometimes."
542msgstr ""
543
544#: gamedata/game_cnt.txt:8
545#, kde-format
546msgid "Zero"
547msgstr "清零"
548
549#: gamedata/game_cnt.txt:9
550#, kde-format
551msgid ""
552"The only challenge is getting inside the 0, which is the only path to the "
553"exit.\n"
554"\n"
555"Getting inside the 0 requires climbing to the top of the zigzag ladder, "
556"digging away five bricks on the left edge of the 0, racing back to the top "
557"of the zigzag ladder, over the pole, falling through your recently dug "
558"bricks and immediately moving right to get into the 0.  The timing is fairly "
559"tight."
560msgstr ""
561
562#: gamedata/game_cnt.txt:14
563#, kde-format
564msgid "One"
565msgstr "一个"
566
567#: gamedata/game_cnt.txt:15
568#, kde-format
569msgid ""
570"Getting the gold requires multiple digs in the right places.  However, see "
571"the next paragraph.\n"
572"\n"
573"To get out, you have to get the enemy to go over the top of the 1 and fill "
574"the pit at the bottom.  There are three ways to do this.  The first and most "
575"sensible is to wait on the pole above the top right edge of the 1 until the "
576"enemy is almost upon you and then move to the right, digging to your right "
577"as you reach the bottom of the 1.\n"
578"\n"
579"The second way involves timing your digging for the gold (or where the gold "
580"was); moving onto the gold at the right time will cause the enemy to fall "
581"into the pit on the right of the 1.  The third way is to destroy the enemy "
582"and hope he reappears over the right side of the 1."
583msgstr ""
584
585#: gamedata/game_cnt.txt:22
586#, kde-format
587msgid "Two"
588msgstr "双"
589
590#: gamedata/game_cnt.txt:23
591#, kde-format
592msgid ""
593"To get the leftmost gold drop down on it from above, stepping one square to "
594"either side as you fall.  Immediately dig the square that was just below the "
595"gold and step in.  The false floor will drop you to the bottom."
596msgstr ""
597
598#: gamedata/game_cnt.txt:26
599#, kde-format
600msgid "Three"
601msgstr "三"
602
603#: gamedata/game_cnt.txt:27
604#, kde-format
605msgid ""
606"After getting all the gold, the only escape is up the highest ladder on the "
607"left, but it is not connected to anything.  To reach it, you will need to "
608"entice an enemy to follow you, then step across the enemy to reach the "
609"ladder."
610msgstr ""
611
612#: gamedata/game_cnt.txt:30
613#, kde-format
614msgid "Four"
615msgstr ""
616
617#: gamedata/game_cnt.txt:31
618#, kde-format
619msgid ""
620"At the start, you need to race to the floor to the right.  You will need to "
621"trap some enemies (with luck, you will get a piece of gold in the process), "
622"but you should easily be able to go up the ladders shaped like a 4, on the "
623"right. \n"
624"\n"
625"When getting the gold from the 4, wait until the enemies have reached the "
626"top of the ladders shaped like a 4.  This will allow you enough time to "
627"reach the ladders before the enemies cut you off."
628msgstr ""
629
630#: gamedata/game_cnt.txt:36
631#, kde-format
632msgid "Five"
633msgstr "五"
634
635#: gamedata/game_cnt.txt:37
636#, kde-format
637msgid ""
638"In the beginning, climb down the first set of ladders and wait on the lowest "
639"section until the enemies have settled in their positions.  Then drop to the "
640"floor and aim for the big ladder at the right with the fork at the bottom.  "
641"The fork is what enables you to get past the enemies above: wait at the "
642"floor level of the left rung (not below the floor level!) until the enemy on "
643"the long ladder drops next to you.  Then climb up and to the right to get up "
644"the big ladder."
645msgstr ""
646
647#: gamedata/game_cnt.txt:40
648#, kde-format
649msgid "Six"
650msgstr "六"
651
652#: gamedata/game_cnt.txt:41
653#, kde-format
654msgid ""
655"The first trick for this level is to time when you go through the bottom of "
656"the 6 with the enemy climbing up the ladder to the left of the 6.  Once you "
657"get on the ladder, the enemies will climb up the ladder away from you, so "
658"you just need to wait until there are no enemies low on the ladder before "
659"digging through the bottom of the 6.\n"
660"\n"
661"The second trick is figuring how to get all the enemies off the ladder on "
662"the left of the screen.  One way is to sit on top of the big 6 in the middle "
663"and wait for them to come over the poles.  Then drop to the floor and cross "
664"to the ladder."
665msgstr ""
666
667#: gamedata/game_cnt.txt:46
668#, kde-format
669msgid "Seven"
670msgstr "七"
671
672#: gamedata/game_cnt.txt:47
673#, kde-format
674msgid ""
675"The gold on top of the 7 is the main challenge.  In the beginning, climb to "
676"the left most square of the top of the 7 and wait there until enemies fill "
677"the holes on top of the 7."
678msgstr ""
679
680#: gamedata/game_cnt.txt:50
681#, kde-format
682msgid "Eight"
683msgstr "八"
684
685#: gamedata/game_cnt.txt:51
686#, kde-format
687msgid ""
688"With careful moves and timing, you can tempt two enemies over to the "
689"leftmost ladder and leave them there while you retrieve the five highest "
690"gold pieces.\n"
691"\n"
692"The three lowest pieces must be collected all in one pass, but you may need "
693"to force enemies towards the right of the 8 first, to avoid trouble when the "
694"ladders appear and you land on the floor.\n"
695"\n"
696"You can clear your final escape ladder by hitting the floor again, on the "
697"far right."
698msgstr ""
699
700#: gamedata/game_cnt.txt:58
701#, kde-format
702msgid "Nine"
703msgstr "九"
704
705#: gamedata/game_cnt.txt:59
706#, kde-format
707msgid ""
708"In the beginning, drop as fast as you can to get to the floor.  Dig several "
709"pits on the bottom to delay the enemies from coming up the ladder.  Then "
710"grab the two pieces of gold off the left side of the 9 while there are no "
711"enemies around, digging to enter the 9 after grabbing the higher of these "
712"two pieces.\n"
713"\n"
714"To get the gold from the bottom of the 9, stand on the left enemy, dig left "
715"and move right.  The two enemies will start to move left, fall, and climb "
716"the ladder.  When the first one gets stuck where you just dug, jump in the "
717"lowest part of the 9 and dig to the left.  The next enemy will carry the "
718"gold down.  Grab it, dig to the right, drop down to the pole and escape as "
719"quickly as you can."
720msgstr ""
721
722#: gamedata/game_cnt.txt:64
723#, kde-format
724msgid "Ten"
725msgstr "十"
726
727#: gamedata/game_cnt.txt:65
728#, kde-format
729msgid ""
730"You can trap several enemies in the pits at the bottom left and right, but "
731"they will get loose when the hidden ladders appear.  Dropping to the floor "
732"during your escape can help clear your path to the top right."
733msgstr ""
734
735#: gamedata/game_cnt.txt:68
736#, kde-format
737msgid "Eleven"
738msgstr "十一"
739
740#: gamedata/game_cnt.txt:69
741#, kde-format
742msgid ""
743"Get the piece of gold below the left side of the poles shaped like an 11 "
744"first, then grab the piece on the base of the left 1 of the central 11.  Now "
745"drop to the floor just to the left of the double high wall.  The enemies "
746"will drop into different sections.  You now want to do three things: get the "
747"gold in the left and center sections, take gold from the enemies to the "
748"right of you when on the floor and lure as many enemies as you can into the "
749"section to the left of the 11.\n"
750"\n"
751"The first two tasks are relatively easy: the last task can be accomplished "
752"in several ways.  If you run up the center ladder and move over the left, "
753"you can wait above the right hand side of the poles (possibly dropping onto "
754"the poles) and lure a few enemies at a time from the center section to the "
755"left section.  You can also pick up a piece of gold or two while doing "
756"this.\n"
757"\n"
758"Once you have all the gold (except the pieces to the right of the 11), run "
759"to the top right of the H of ladders in the middle.  This will cause all the "
760"enemies not in the far right section to move into the left section."
761msgstr ""
762
763#: gamedata/game_cnt.txt:76
764#, kde-format
765msgid "Twelve"
766msgstr "十二"
767
768#: gamedata/game_cnt.txt:77
769#, kde-format
770msgid ""
771"This is a slow level with lots of waiting for enemies to move where you want "
772"them.\n"
773"\n"
774"At the start, fall onto the nearest enemy as it falls and move onto the "
775"right hand poles to get the piece of gold just below them.  Be sure to wait "
776"for an opening in the enemies below before dropping onto this gold piece. \n"
777"\n"
778"The grid of 12 boxes on the right is useful.  If you are on this grid but "
779"below the top of it, enemies climbing the ladder just left of the grid will "
780"not drop onto the grid and chase you.  You can wait near the bottom of the "
781"grid until the enemies move above the pits of brick and concrete at the "
782"bottom left, then you can fall to the floor.  This will cause the enemies to "
783"fall into the pits and become trapped.\n"
784"\n"
785"Another useful trick is to wait at the top of the ladder on the far left "
786"(where you start the level).  Any enemies far enough away will run over the "
787"top of the grid of boxes and drop into the trapped area on the right.\n"
788"\n"
789"To get the gold on the leftmost floor area, you need to fill the second "
790"section of floor with enemies and dig out the squares that block the enemies "
791"in the leftmost region.  You may want to lose that gold (i.e. have the enemy "
792"carrying the gold enter a dug square and be destroyed there), although it is "
793"possible to get this piece of gold if you really want it.\n"
794"\n"
795"If you leave the leftmost suspended gold until last, then it is easy to "
796"escape to the top.  Alternatively, if you leave the gold inside the 2 for "
797"last, you should be able to escape without much difficultly.  Otherwise, the "
798"enemies trapped on the far left will cut off your escape route."
799msgstr ""
800
801#: gamedata/game_cnt.txt:90
802#, kde-format
803msgid "Thirteen"
804msgstr "十三"
805
806#: gamedata/game_cnt.txt:91
807#, kde-format
808msgid ""
809"In the beginning, wait on the top of the left (or better, right) branch of "
810"the leftmost ladders until the enemies in the middle climb to the middle of "
811"the center ladder.  Then drop to the horizontal ladder, move all the way to "
812"the right and drop to the floor, thus trapping several enemies.\n"
813"\n"
814"You have to release most of the enemies from where they are trapped, to get "
815"the gold from various places.  In particular, you have to release the "
816"enemies trapped on the left half of the floor to get at least one piece of "
817"gold.  \n"
818"\n"
819"Once you pick up the last piece of gold, the enemies will swarm the center "
820"ladder, so you will have to decide which piece of gold to pick up last.  A "
821"reasonable choice is the one held by the three enemies in the lowest leg of "
822"the 3, as is the one in the center arm of the 3."
823msgstr ""
824
825#: gamedata/game_cnt.txt:98
826#, kde-format
827msgid "Fourteen"
828msgstr "十四"
829
830#: gamedata/game_cnt.txt:99
831#, kde-format
832msgid ""
833"Four tricks: first, do not dig out the enemies trapped in the 4s on the left "
834"until towards the end (likewise if one gets trapped in the middle 4) - this "
835"leaves fewer enemies to deal with. \n"
836"\n"
837"Second, you will need to ride down on top of an enemy to get the trapped "
838"gold in the 4s on the left and the floating piece of gold in the center.\n"
839"\n"
840"Third, when you release the enemies on the 4s along the right (and possibly "
841"the two in the 4s on the left), you may find it easier to double dig and "
842"lose those pieces of gold.\n"
843"\n"
844"Finally, it is easiest to escape at the end if you leave until last a piece "
845"of gold in or near the floating 14 at middle right.  Then you can run up the "
846"ladder that appears there."
847msgstr ""
848
849#: gamedata/game_cnt.txt:108
850#, kde-format
851msgid "Fifteen"
852msgstr "十五"
853
854#: gamedata/game_cnt.txt:109
855#, kde-format
856msgid ""
857"Two hints: if you wait on one of the left two ladders one rung below the "
858"piece of gold suspended between the two ladders, the enemies in the middle "
859"will jump into the base of the 5.  This should allow you to easily get the "
860"gold between the 1 and the 5.\n"
861"\n"
862"Second, if you wait on the base of the 1 to the right of the one, the "
863"enemies on the right of the two ladders to the left of the 1 will jump off "
864"the pole onto the other half of the base of the 1.  If you wait high up "
865"between the 1 and the 5, then jump to the base of the 1, while the enemies "
866"are falling toward the base of the 1 you will be able to rush up the ladder "
867"to the left of the 1 and get the gold to the left of the 1."
868msgstr ""
869
870#: gamedata/game_cnt.txt:114
871#, kde-format
872msgid "Sixteen"
873msgstr "十六"
874
875#: gamedata/game_cnt.txt:115
876#, kde-format
877msgid ""
878"The column to the left of the 1 requires a quick run down and back up, with "
879"careful dodging both ways to avoid the enemies.\n"
880"\n"
881"To get the gold in the middle of the 6, drop down on the top of the 'O' part "
882"of the 6, move right/dig left and immediately move left and dig left to "
883"delay the enemy who otherwise is likely to catch you.  However, you may wish "
884"to leave this piece of gold to the end so as not to free two additional "
885"enemies earlier; it is possible to get two enemies to retrap themselves in "
886"that section, though.\n"
887"\n"
888"To get the gold held by enemies in the bottom right, dig out the blocking "
889"square to their left, run up the ladder, dig off the right side of the 6, "
890"drop in, run left and dig off a square on the left side of the 6 and drop to "
891"the floor.  The timing is tight - only one or two enemies in the bottom "
892"right section will be able to move to the next section to the left.  You "
893"will still need to dig out the bottom of the 6 to get their gold, but that "
894"is straightforward albeit a bit hectic because of the enemies lingering to "
895"the left of the 6.\n"
896"\n"
897"Once you have gotten all the gold, you may find it easiest to exit by "
898"passing through the middle false floor on the 1 and exiting via the ladders "
899"on the left of the 1."
900msgstr ""
901
902#. i18n:
903#. NOTES: Files 'gamedata/game_*.txt' are KGoldrunner DATA files.  They
904#. are installed in $KDEDIR/share/apps/kgoldrunner/system and contain
905#. names and descriptions of games, plus names and hints for levels.  You
906#. may sometimes need to look at the corresponding game or level graphics
907#. to work out a good translation (e.g. Initiation 25, Mongolian Horde).
908#.
909#. To see any level of any game, run KGoldrunner, click on the New Game button
910#. and select the game and level from the list.  If you start to play a level,
911#. you will probably need to stop the animation by pressing the Pause key
912#. (default Esc or P).
913#.
914#. The most urgent translations would be names and hints for the Tutorial
915#. games, then the game names and descriptions (as appearing in the main
916#. dialog box) and then the other level names and finally the remaining
917#. hints, which are intended for experienced players and champions.
918#.
919#. Messages marked as NOTi18n should deliberately be left untranslated. The
920#. one below is never displayed and others, from time to time, would be long
921#. hint texts used by a small number of championship players, left untranslated
922#. to economise on translation effort.
923#.
924#. The "Das Boot" message in level 97 of the Initiation game is the name of
925#. a German submarine warfare movie, left untranslated as a compliment to the
926#. original author of KGoldrunner, who is German.  The movie is known as
927#. "Das Boot" in many countries, including English-speaking countries.  If it
928#. is known by some other name in your country, please include that in your
929#. translation of the corresponding hint text.  See this Internet page:
930#. http://akas.imdb.com/title/tt0082096/releaseinfo#akas
931#.
932#: gamedata/game_ende.txt:31
933#, kde-format
934msgid "TRANSLATORS: Please see the notes in the translation comment."
935msgstr ""
936
937#: gamedata/game_fd.txt:2
938#, kde-format
939msgid "Dig While Falling"
940msgstr "边挖边坠"
941
942#: gamedata/game_fd.txt:3
943#, kde-format
944msgid ""
945"In Championship games, you often need to dig while falling. These levels are "
946"a graded introduction to that technique, composed by Jason Self (j at jxself "
947"org). Every level has a recorded solution, also provided by Jason."
948msgstr ""
949"在高手游戏中,你经常得一边下坠一边挖。这些关卡就是为了检验这种技巧而做的,由 "
950"Jason Self (j@jxself.org) 创作。每一关都有记录的解法,也是由 Jason 提供的。"
951
952#: gamedata/game_GMEP.txt:2
953#, kde-format
954msgid "Jail Break"
955msgstr "越狱"
956
957#: gamedata/game_GMEP.txt:3
958#, kde-format
959msgid ""
960"Arrested for stealing and for robbing and trapping your enemies several "
961"times, you are held in prison.\n"
962"\n"
963"But the police are ruthless here and if you try to break out they will not "
964"lose any sleep over killing you...  So be careful and most important of all: "
965"be quick --- or be dead!\n"
966"\n"
967"These Championship levels use the quick and quirky KGoldrunner Rules and are "
968"composed by Gabriel Miltschitzky [gabriel dot miltschitzky at freenet de]. "
969"You need to dig while falling sometimes."
970msgstr ""
971
972#: gamedata/game_GMEP.txt:10
973#, kde-format
974msgid "Don't Panic!"
975msgstr "别慌!"
976
977#: gamedata/game_GMEP.txt:11
978#, kde-format
979msgid ""
980"As the name of the level says, there is absolutely no need to panic.\n"
981"\n"
982"It is very easy to escape from this prison, because the guards themselves "
983"are trapped and cannot touch you..."
984msgstr ""
985
986#: gamedata/game_GMEP.txt:16
987#, kde-format
988msgid "Robbery"
989msgstr "抢劫"
990
991#: gamedata/game_GMEP.txt:17
992#, kde-format
993msgid ""
994"Being free again you need some money from somewhere.\n"
995"\n"
996"The trick is to tie up your enemies. If you can make each one fall onto a "
997"concrete block, that might help. On the other hand, you can just run a lot..."
998msgstr ""
999
1000#: gamedata/game_GMEP.txt:22
1001#, kde-format
1002msgid "Use the Guards"
1003msgstr "以逸待劳"
1004
1005#: gamedata/game_GMEP.txt:23
1006#, kde-format
1007msgid ""
1008"They may be ruthless, but they are predictable.\n"
1009"\n"
1010"When you reach the ladders on the right, wait for one guard to jump, then "
1011"walk over his head to fetch the gold."
1012msgstr ""
1013
1014#: gamedata/game_GMEP.txt:28
1015#, kde-format
1016msgid "Falling Enemies (1) - Finding A Way"
1017msgstr ""
1018
1019#: gamedata/game_GMEP.txt:29
1020#, kde-format
1021msgid ""
1022"Make use of your enemies by walking over their heads.\n"
1023"\n"
1024"If there is more than one gap to cross, first make the enemies walk right, "
1025"then start walking on their heads."
1026msgstr ""
1027
1028#: gamedata/game_GMEP.txt:34
1029#, kde-format
1030msgid "Falling Enemies (2) - Digging"
1031msgstr ""
1032
1033#: gamedata/game_GMEP.txt:35
1034#, kde-format
1035msgid "Start the level with a click. The rest should be self-explanatory..."
1036msgstr ""
1037
1038#: gamedata/game_GMEP.txt:38
1039#, kde-format
1040msgid "Falling Enemies (3) - Hidden Ladders"
1041msgstr ""
1042
1043#: gamedata/game_GMEP.txt:39
1044#, kde-format
1045msgid ""
1046"This time they are more intelligent and are falling on you from above.\n"
1047"\n"
1048"First, dig all the bricks on the way to the gold.\n"
1049"\n"
1050"After that, run back to the middle and wait for the reborn enemies to fall. "
1051"You will have to trap the leaders while you wait for the others. On the way "
1052"up, keep an eye out for more reborn enemies."
1053msgstr ""
1054
1055#: gamedata/game_GMEP.txt:46
1056#, kde-format
1057msgid "Imprisoned Guards"
1058msgstr ""
1059
1060#: gamedata/game_GMEP.txt:47
1061#, kde-format
1062msgid ""
1063"It is easy enough to break into the main structure, but to collect all the "
1064"gold and get out again, you will need to walk on an enemy's head."
1065msgstr ""
1066
1067#: gamedata/game_GMEP.txt:50
1068#, kde-format
1069msgid "Forbidden Gold"
1070msgstr "幽禁的秘宝"
1071
1072#: gamedata/game_GMEP.txt:51
1073#, kde-format
1074msgid ""
1075"You escaped them very nicely in the last few levels.\n"
1076"\n"
1077"Now you are free again and may do whatever you please. Everything except "
1078"stealing the gold again, needless to say..."
1079msgstr ""
1080
1081#: gamedata/game_GMEP.txt:56
1082#, kde-format
1083msgid "Dig Your Way Out"
1084msgstr ""
1085
1086#: gamedata/game_GMEP.txt:57
1087#, kde-format
1088msgid ""
1089"No guards and you are still asking for help?\n"
1090"\n"
1091"Well, you can get it.\n"
1092"\n"
1093"Dig the bricks next to the bar. When you fall, quickly find a way back to "
1094"the bar so that you can cross over into the niche. Of course you can only "
1095"succeed if you know the way and do not hesitate. There is not much time to "
1096"spare..."
1097msgstr ""
1098
1099#: gamedata/game_GMEP.txt:64
1100#, kde-format
1101msgid "An Unpleasant Cellmate"
1102msgstr ""
1103
1104#: gamedata/game_GMEP.txt:65
1105#, kde-format
1106msgid ""
1107"Click to start the level and he will be trapped before he can do you any "
1108"harm."
1109msgstr ""
1110
1111#: gamedata/game_GMEP.txt:68
1112#, kde-format
1113msgid "Awaiting Enemies"
1114msgstr "守株待兔"
1115
1116#: gamedata/game_GMEP.txt:69
1117#, kde-format
1118msgid ""
1119"They will not do anything to you if you stay where you are. They just want "
1120"to protect their gold."
1121msgstr ""
1122
1123#: gamedata/game_GMEP.txt:72
1124#, kde-format
1125msgid "Too Many Guards"
1126msgstr "太多守卫"
1127
1128#: gamedata/game_GMEP.txt:73
1129#, kde-format
1130msgid ""
1131"This level is difficult, but definitely not impossible.\n"
1132"\n"
1133"Get rid of the first group of guards by leading them to the bottom. Here is "
1134"how. Go to the lowest ladders and stay on the rightmost low ladder for an "
1135"instant, then quickly go back left so that only one enemy is following you. "
1136"Wait on the leftmost low ladder until he also reaches the lowest ladders, "
1137"then quickly climb up and to the left. He will jump to the ground. Repeat "
1138"this trick with all the guards at this location.\n"
1139"\n"
1140"The next guard should be easy to pass, but after that you will have some "
1141"work to do... When you climb the ladder next to the concrete, the guard will "
1142"start running to the leftmost ladder and back. You must find the right "
1143"moment to ride across on his head.\n"
1144"\n"
1145"The last section involves some digging. First fall through the tunnel of "
1146"false bricks on the left, not forgetting to take the gold as you pass by. "
1147"Then climb up the long ladder. The third brick over to the right is a trap. "
1148"Fall into it, then dig right and five times left as you fall. Continue on "
1149"down. Dig the lower of two bricks that have spaces above them, climb up the "
1150"rightmost ladders to the first brick you dug (hoping it has not closed by "
1151"now), then head right and on up to the exit."
1152msgstr ""
1153
1154#: gamedata/game_GMEP.txt:82
1155#, kde-format
1156msgid "Caught In The Heights"
1157msgstr "上去容易下来难"
1158
1159#: gamedata/game_GMEP.txt:83
1160#, kde-format
1161msgid ""
1162"As soon as you move down they will chase you till you are dead. So you are "
1163"advised to plan an exact route before you start your escape attempt."
1164msgstr ""
1165"一旦你开始向下走,他们就开始来追你了,直到你死掉。所以你最好在逃跑前就想好准"
1166"确的路线。"
1167
1168#: gamedata/game_GMEP.txt:86
1169#, kde-format
1170msgid "Teamwork (1) - The Liberation"
1171msgstr ""
1172
1173#: gamedata/game_GMEP.txt:87
1174#, kde-format
1175msgid ""
1176"You need the first enemy to help you break out.\n"
1177"\n"
1178"The gold on the left just needs a bit of timing.\n"
1179"\n"
1180"As you go up and over to the right, make sure your team mate does not fall "
1181"into the concrete pit. To collect the three gold pieces on the right, try to "
1182"keep him on the left hand ladder, so that you can jump over his head to the "
1183"gold.\n"
1184"\n"
1185"When you go up and left, there is a ladder standing on a concrete column. "
1186"Walk over your friend's head to reach it and stay above him. The first brick "
1187"to the left of you is a trap. Walk on his head so that he falls into the "
1188"trap and not you. But then you must liberate him again if you want to reach "
1189"the highest ladders.\n"
1190"\n"
1191"Better be nice to your team mate: you will probably have to get along with "
1192"him for the next couple of levels..."
1193msgstr ""
1194
1195#: gamedata/game_GMEP.txt:98
1196#, kde-format
1197msgid "Teamwork (2) - Diving Platforms"
1198msgstr ""
1199
1200#: gamedata/game_GMEP.txt:99
1201#, kde-format
1202msgid "Start running immediately or you are doomed!"
1203msgstr ""
1204
1205#: gamedata/game_GMEP.txt:102
1206#, kde-format
1207msgid "Teamwork (3) - The Final Escape"
1208msgstr ""
1209
1210#: gamedata/game_GMEP.txt:103
1211#, kde-format
1212msgid ""
1213"This is the last level where you are working with your friend. I think he "
1214"has helped you enough to deserve being liberated.\n"
1215"\n"
1216"Sorry, I cannot help you further. There is nothing more to the level than "
1217"sleight of hand."
1218msgstr ""
1219
1220#: gamedata/game_GMGR.txt:2
1221#, kde-format
1222msgid "Gold Rush"
1223msgstr "劫掠一空"
1224
1225#: gamedata/game_GMGR.txt:3
1226#, kde-format
1227msgid ""
1228"Some little levels with Traditional rules which could take a while to solve. "
1229"You need to dig while falling sometimes.\n"
1230"\n"
1231"Created by Gabriel Miltschitzky [gabriel dot miltschitzky at freenet de]"
1232msgstr ""
1233
1234#: gamedata/game_GMGR.txt:8
1235#, kde-format
1236msgid "Too Easy?"
1237msgstr ""
1238
1239#: gamedata/game_GMGR.txt:9
1240#, kde-format
1241msgid ""
1242"It may seem to be fairly straightforward but unfortunately it is not, "
1243"because there are many false bricks on the way to the gold.\n"
1244"\n"
1245"Dig the first brick while falling, then fall through it, run up the ladder "
1246"and wait until the enemy jumps into the hole. Now you can fall on his head "
1247"and go left. Jump into the hole on the left and dig another brick while "
1248"falling. This will allow you to continue left on the bar.\n"
1249"\n"
1250"Of course there are still quite a lot of traps on the way, but they are "
1251"easier to avoid, so you will have to find them yourself. You know, you can "
1252"always press 'Q' to restart the level."
1253msgstr ""
1254
1255#: gamedata/game_GMGR.txt:16
1256#, kde-format
1257msgid "Have A Nice Flight..."
1258msgstr ""
1259
1260#: gamedata/game_GMGR.txt:17
1261#, kde-format
1262msgid ""
1263"It should not be too difficult.\n"
1264"\n"
1265"Just put the mouse in the upper left corner and the hero will automatically "
1266"finish the level."
1267msgstr ""
1268
1269#: gamedata/game_GMGR.txt:22
1270#, kde-format
1271msgid "Golddigger"
1272msgstr "淘金者"
1273
1274#: gamedata/game_GMGR.txt:23
1275#, kde-format
1276msgid "My suggestion: dig!"
1277msgstr "我的建议是:挖,挖,挖!"
1278
1279#: gamedata/game_GMGR.txt:26
1280#, kde-format
1281msgid "Golden Town"
1282msgstr "黄金城"
1283
1284#: gamedata/game_GMGR.txt:27
1285#, kde-format
1286msgid ""
1287"You have to collect the gold to the right of you first. Then try to dig a "
1288"way down. It is easier to control the enemies when you are on the lower "
1289"levels."
1290msgstr ""
1291
1292#: gamedata/game_GMGR.txt:30
1293#, kde-format
1294msgid "A Hectic Enemy"
1295msgstr ""
1296
1297#: gamedata/game_GMGR.txt:31
1298#, kde-format
1299msgid ""
1300"You do not have to be quick. You just have to know how to avoid the enemy.\n"
1301"\n"
1302"By jumping down to the lower level you can make your enemy run up and down "
1303"on one ladder as you fall. As soon as you reach the lower level the enemy "
1304"will follow, but you will have time to collect some gold or get past him and "
1305"move over to another section.\n"
1306"\n"
1307"Two important notes: do not let the enemy fall onto the middle row of "
1308"ladders and leave the gold down there till last."
1309msgstr ""
1310
1311#: gamedata/game_GMGR.txt:38
1312#, kde-format
1313msgid "Don't Wake Them Up"
1314msgstr ""
1315
1316#: gamedata/game_GMGR.txt:39
1317#, kde-format
1318msgid ""
1319"This is not very easy because there are so many enemies who block the only "
1320"way out of the level.\n"
1321"\n"
1322"The best way to get past them is to go up on the right and wait until most "
1323"of the enemies go up the middle ladders. Then, by moving up and down, try to "
1324"group them. Finally fall down to the lowest level and wait for them to do "
1325"the same. When the first enemies arrive, run up and try to get to the "
1326"highest concrete pit ahead of the others. You may have to try several times "
1327"before succeeding.\n"
1328"\n"
1329"When there are only one or two enemies blocking the exit, you can try "
1330"getting past them by moving up a ladder just before they reach you. Then "
1331"walk over their heads. Good luck!"
1332msgstr ""
1333
1334#: gamedata/game_GMGR.txt:46
1335#, kde-format
1336msgid "On The Brink"
1337msgstr ""
1338
1339#: gamedata/game_GMGR.txt:47
1340#, kde-format
1341msgid ""
1342"To wait or not to wait? Well, just try...\n"
1343"\n"
1344"Before entering any of the structures on the right, make sure you have an "
1345"escape route."
1346msgstr ""
1347
1348#: gamedata/game_GMGR.txt:52
1349#, kde-format
1350msgid "Dropping Enemies"
1351msgstr ""
1352
1353#: gamedata/game_GMGR.txt:53
1354#, kde-format
1355msgid ""
1356"No, there is no special trick for solving this level.\n"
1357"Just be faster than your enemies."
1358msgstr ""
1359
1360#: gamedata/game_GMGR.txt:57
1361#, kde-format
1362msgid "The Big Maze"
1363msgstr ""
1364
1365#: gamedata/game_GMGR.txt:58
1366#, kde-format
1367msgid ""
1368"You can avoid some enemies by finding a false brick to fall through. As for "
1369"the others, you must find a place where you can dig or go around them.\n"
1370"\n"
1371"You have to reach the single piece of gold above a ladder on the left by "
1372"digging through. If you go all the way round, the enemy will chase you and "
1373"block your exit."
1374msgstr ""
1375
1376#: gamedata/game_GMGR.txt:63
1377#, kde-format
1378msgid "Hurry Up!"
1379msgstr ""
1380
1381#: gamedata/game_GMGR.txt:64
1382#, kde-format
1383msgid ""
1384"As the level name tells you, you should not hang around for too long. Run "
1385"immediately, dig the first brick and let the enemy fall into it, then run to "
1386"the second brick and dig through.\n"
1387"\n"
1388"You are not done yet, because you have to reach the gold before the second "
1389"enemy arrives. So speed up!"
1390msgstr ""
1391
1392#: gamedata/game_GMGR.txt:69
1393#, kde-format
1394msgid "Two Useful Enemies"
1395msgstr ""
1396
1397#: gamedata/game_GMGR.txt:70
1398#, kde-format
1399msgid ""
1400"To get out of the concrete structure below you, go down first, wait for the "
1401"enemy, then walk over his head and escape. Use a similar trick with the "
1402"second enemy.\n"
1403"\n"
1404"The line of gold on the bricks near the bottom requires a bit more thinking. "
1405"Because one of the bricks is a trap, you need to dig all bricks as far as "
1406"the trap, then run over the bricks above, dig through to the remaining gold "
1407"and get out fast.\n"
1408msgstr ""
1409
1410#: gamedata/game_GMGR.txt:76
1411#, kde-format
1412msgid "The Prison"
1413msgstr ""
1414
1415#: gamedata/game_GMGR.txt:77
1416#, kde-format
1417msgid ""
1418"When you reach the enemies, take all the gold. Then dig one of the bricks, "
1419"jump into it and dig immediately on both sides. The enemies either side of "
1420"you will in 9 out of 10 cases get trapped. Now step onto one of the enemies, "
1421"dig the middle brick and jump through.\n"
1422"\n"
1423"You are free again!"
1424msgstr ""
1425
1426#: gamedata/game_GMGR.txt:82 gamedata/game_GotD.txt:237
1427#: gamedata/game_plws.txt:116
1428#, kde-format
1429msgid "Free Fall"
1430msgstr ""
1431
1432#: gamedata/game_GMGR.txt:83
1433#, kde-format
1434msgid ""
1435"This needs a bit of timing.\n"
1436"\n"
1437"When you have entered the niche in the concrete, wait for the right moment "
1438"to walk over the enemies: not too early, because you would walk straight "
1439"into their arms, and not too late, because then you will not reach the other "
1440"side."
1441msgstr ""
1442
1443#: gamedata/game_GMGR.txt:88
1444#, kde-format
1445msgid "Two Friends"
1446msgstr ""
1447
1448#: gamedata/game_GMGR.txt:89
1449#, kde-format
1450msgid ""
1451"Make use of your friend.\n"
1452"\n"
1453"Dig him out, then walk over his head to reach the bar to the left and below "
1454"you. After taking the gold at the top left, let your friend free again.\n"
1455"\n"
1456"When he runs towards you and falls into the pit, jump onto his head and then "
1457"collect five pieces of gold while walking on his head. You need to adjust "
1458"your speed to match his.\n"
1459"\n"
1460"To reach the piece of gold next to a tube of false bricks, jump through the "
1461"tube, run up the ladder and wait for the enemy to fall in. Now you can ride "
1462"on his head and step to the right to take the gold."
1463msgstr ""
1464
1465#: gamedata/game_GMGR.txt:98 gamedata/game_plwv.txt:9
1466#, kde-format
1467msgid "Impossible?"
1468msgstr "不可能的任务?"
1469
1470#: gamedata/game_GMGR.txt:99
1471#, kde-format
1472msgid ""
1473"No hint this time!\n"
1474"\n"
1475"But it is not impossible."
1476msgstr ""
1477
1478#: gamedata/game_GMGR.txt:104
1479#, kde-format
1480msgid "The Wall"
1481msgstr ""
1482
1483#: gamedata/game_GMGR.txt:105
1484#, kde-format
1485msgid ""
1486"There is only one ladder up to the top of the wall and to reach it you need "
1487"an enemy. So you have to dig right and left all the way to the floor as you "
1488"fall.\n"
1489"\n"
1490"On the other side of the wall you have to wait on the ground until the enemy "
1491"nearly reaches you, then run up very quickly.\n"
1492"\n"
1493"But how do you get to the other side?\n"
1494"\n"
1495"Trial and error..."
1496msgstr ""
1497
1498#: gamedata/game_GMGR.txt:114
1499#, kde-format
1500msgid "Snakepits"
1501msgstr ""
1502
1503#: gamedata/game_GMGR.txt:115
1504#, kde-format
1505msgid ""
1506"After you reach the ladder and as you work your way down through the middle "
1507"section, you will need to release five enemies, no more no less. They will "
1508"help form a bridge to the ladders that appear on the left.\n"
1509"\n"
1510"To make the enemies in the boxes on the left move into position as you make "
1511"your escape, just stand at the same height on one side or the other."
1512msgstr ""
1513
1514#: gamedata/game_GMGR.txt:120
1515#, kde-format
1516msgid "Get In And Up"
1517msgstr ""
1518
1519#: gamedata/game_GMGR.txt:121
1520#, kde-format
1521msgid ""
1522"After you reach the first ladder, go down and wait for the enemies to run "
1523"towards you. When they are nearly upon you, run up, go left and enter the "
1524"building. Take the two pieces of gold and dig yourself through."
1525msgstr ""
1526
1527#: gamedata/game_GMGR.txt:124
1528#, kde-format
1529msgid "No Way Out"
1530msgstr ""
1531
1532#: gamedata/game_GMGR.txt:125
1533#, kde-format
1534msgid "You have to dig before you take the gold and before the ladders appear."
1535msgstr ""
1536
1537#: gamedata/game_GMGR.txt:128
1538#, kde-format
1539msgid "How To Get There"
1540msgstr ""
1541
1542#: gamedata/game_GMGR.txt:129
1543#, kde-format
1544msgid ""
1545"First you must find a way to the upper-left corner.\n"
1546"\n"
1547"When you arrive, there are two ladders below you, a very short one and a "
1548"longer one. Between them there is a column of bricks. The top two are real "
1549"bricks: the rest is a tube of traps and you have to go through it.\n"
1550"\n"
1551"Dig through two columns of bricks over on the right, step left and run up "
1552"the ladder. Jump to the left and dig two bricks while falling. Run back to "
1553"the right, but dig the last brick, because the one to the left of it is a "
1554"trap. Run up the big ladder, go left and dig through the brick above the "
1555"little ladder. Fall onto it, then head right and fall through the tube.\n"
1556"\n"
1557"The timing is very tight. The tiniest hesitation will kill you!"
1558msgstr ""
1559
1560#: gamedata/game_GMGR.txt:138
1561#, kde-format
1562msgid "The Bull"
1563msgstr ""
1564
1565#: gamedata/game_GMGR.txt:139
1566#, kde-format
1567msgid ""
1568"For the gold on the left you need very good timing, similar to 'Free Fall', "
1569"only a bit harder. Try to find the right moment to run over an enemy's "
1570"head.\n"
1571"\n"
1572"On the right hand side, start by digging two single bricks, to let the enemy "
1573"run left and into the hole. Step onto his head, dig on both sides at once "
1574"while falling, then run to the left, take the gold, run back and step onto "
1575"the last falling enemy. Be quick, because you can only reach the five pieces "
1576"of gold on the left by riding on an enemy."
1577msgstr ""
1578
1579#: gamedata/game_GMGR.txt:144
1580#, kde-format
1581msgid "Long Way Up"
1582msgstr ""
1583
1584#: gamedata/game_GMGR.txt:145
1585#, kde-format
1586msgid ""
1587"You have to climb up on the pyramid of ladders and run over the heads of the "
1588"enemies. You need more luck than skill. It is better to wait for an instant "
1589"before climbing up.\n"
1590"\n"
1591"To get the single gold above the traps near the center, dig the enemies free "
1592"then go down and left to the big bar. The enemies will fill the pit under "
1593"the traps, so then you can take the gold easily.\n"
1594"\n"
1595"The rest is a bit hard, but it is easy to understand how to do it. In "
1596"general, it is best to avoid killing enemies."
1597msgstr ""
1598
1599#: gamedata/game_GMGR.txt:152
1600#, kde-format
1601msgid "A Little Present To Say Goodbye"
1602msgstr ""
1603
1604#: gamedata/game_GMGR.txt:153
1605#, kde-format
1606msgid "After some very hard levels, maybe you would like an easy one. Goodbye!"
1607msgstr ""
1608
1609#: gamedata/game_GotD.txt:1
1610#, kde-format
1611msgctxt ""
1612"Note to translators: the hints for the levels of Gold Of The Living Dead, a "
1613"KGoldrunner game, are sometimes rather complicated, so it may help you to "
1614"open the game and display the layout of a level as you translate the hint. "
1615"It may also help to play the solution, by pressing H (for Hint) and then "
1616"Escape (or click the 'Show a Solution' button). You can move easily from one "
1617"level to the next by using the Y key and you can prevent a level from "
1618"playing by using the Pause key (P or Escape)."
1619msgid " "
1620msgstr ""
1621
1622#: gamedata/game_GotD.txt:3
1623#, kde-format
1624msgid "Gold Of The Living Dead"
1625msgstr ""
1626
1627#: gamedata/game_GotD.txt:4
1628#, kde-format
1629msgid ""
1630"The Zombie Apocalypse is upon us and you are the last human left alive on "
1631"Earth, but the zombies still have plenty of gold. However, being zombies, "
1632"they are more interested in you than the treasure...\n"
1633"\n"
1634"Fifty Championship levels, including hints and recorded solutions, from "
1635"Gabriel Miltschitzky, April 2021."
1636msgstr ""
1637
1638#: gamedata/game_GotD.txt:9
1639#, kde-format
1640msgid "Last Person On Earth"
1641msgstr ""
1642
1643#: gamedata/game_GotD.txt:10
1644#, kde-format
1645msgid ""
1646"You are the only human being to survive the Zombie Apocalypse and still you "
1647"can think of nothing but your gold? Well then, let us see what good it will "
1648"do you...\n"
1649"\n"
1650"First hint: every level has a recorded solution, so when in doubt have a "
1651"look at it. Second hint: you can easily get stuck if you were not smart "
1652"enough to prepare an escape route before going after some gold.\n"
1653"\n"
1654"In the bottom right corner you need timed digging to prepare that escape "
1655"route. Dig the highest brick next to the ladder, then wait a little and dig "
1656"the bricks beneath it, just before the top one refills again. This enables "
1657"you to walk over the upper brick and run through the lower bricks on your "
1658"return.\n"
1659"\n"
1660"Among the gold pieces in the center there are fall-through bricks (or traps) "
1661"that can catch you. It is best to collect the outside columns of gold first. "
1662"In other areas you may need to dig while falling through traps.\n"
1663"\n"
1664"The bottom left corner is quite hectic. The escape route for the leftmost "
1665"gold is on the right where there are two pieces of gold. Leave a hole there "
1666"before you go over to the left. To collect the leftmost gold and get back in "
1667"time, try digging holes on both sides of you at once.\n"
1668"\n"
1669"Even with this hint the timing will be tight. You can save a little time by "
1670"digging just the third-highest brick next to the ladder. As you drop back "
1671"from the left, dig the brick on the right that blocks your exit. This will "
1672"give you more room for error, because you will not get killed when the brick "
1673"refills."
1674msgstr ""
1675
1676#: gamedata/game_GotD.txt:23
1677#, kde-format
1678msgid "A Little Digging Warm-Up"
1679msgstr ""
1680
1681#: gamedata/game_GotD.txt:24
1682#, kde-format
1683msgid ""
1684"This level is a good opportunity to practice some digging skills you will "
1685"need in later levels.\n"
1686"\n"
1687"Although it is quite straightforward, a naughty little trap awaits you at "
1688"the end. To avoid it, you have to collect the gold by coming from the left "
1689"side, which is a little dig-timing puzzle. The last steps to the gold and "
1690"back out need you to dig bricks on both sides at the same time, by pressing "
1691"both mouse keys."
1692msgstr ""
1693
1694#: gamedata/game_GotD.txt:29
1695#, kde-format
1696msgid "Patient Zero"
1697msgstr ""
1698
1699#: gamedata/game_GotD.txt:30
1700#, kde-format
1701msgid ""
1702"Watch out! This is a zombie. As soon as you let him loose, he will try to "
1703"kill you!\n"
1704"\n"
1705"On the other hand, there is no other way past him...\n"
1706"\n"
1707"However, he is not completely useless. Walking on his head will enable you "
1708"to reach certain pieces of gold that would otherwise be out of reach.\n"
1709"\n"
1710"P.S. Sometimes he appears somewhere he really should not. If so, you can "
1711"only kill the hero and restart the level. Sorry for that one!"
1712msgstr ""
1713
1714#: gamedata/game_GotD.txt:39 gamedata/game_plws.txt:113
1715#, kde-format
1716msgid "Zig Zag"
1717msgstr "锯齿"
1718
1719#: gamedata/game_GotD.txt:40
1720#, kde-format
1721msgid "This is as easy as it gets..."
1722msgstr ""
1723
1724#: gamedata/game_GotD.txt:43 gamedata/game_wad.txt:63
1725#, kde-format
1726msgid "The Box"
1727msgstr "沙盒"
1728
1729#: gamedata/game_GotD.txt:44
1730#, kde-format
1731msgid ""
1732"Avoiding the zombies at the start might be the worst part. You need to wait "
1733"on top of a ladder until a zombie comes really close to you and then you "
1734"sneak away beneath him at the right moment."
1735msgstr ""
1736
1737#: gamedata/game_GotD.txt:47
1738#, kde-format
1739msgid "Manipulation"
1740msgstr ""
1741
1742#: gamedata/game_GotD.txt:48
1743#, kde-format
1744msgid ""
1745"Zombies can be manipulated to walk in directions other than just heading for "
1746"you. For example they might run away from you if you are below them on a "
1747"ladder (but not at the bottom of the ladder). This knowledge may save your "
1748"life when you have nowhere to dig and can be very useful when you want to go "
1749"up a ladder to the next level.\n"
1750"\n"
1751"A special case is when one zombie is close below you on a ladder and another "
1752"one is above you. Then the upper one will not run away but descend towards "
1753"you. But usually he will turn around just before he reaches you. You will "
1754"have this situation at the very start and it needs strong nerves, but it "
1755"should not be too difficult to handle once you know how they will react.\n"
1756"\n"
1757"Another useful trick is to stand at some level but away to the left or right "
1758"of one or more zombies. They may go to that level and stay frozen, if there "
1759"is no direct way towards you, or they may stumble towards you and fall into "
1760"a pit - permanent or freshly dug.\n"
1761"\n"
1762"P.S. When you are at the bottom right ladder, it is possible to walk over "
1763"both zombies, even if they are slightly apart. In fact, it is crucial to "
1764"keep them minimally apart, otherwise one of them will walk on top of the "
1765"other's head and make it impossible for you to reach the ladder on the left "
1766"side which leads to the top. Just head straight to the ladder at the bottom "
1767"right and wait there until they are near - the distance they keep if you do "
1768"not change anything is ideal."
1769msgstr ""
1770
1771#: gamedata/game_GotD.txt:57
1772#, kde-format
1773msgid "Do Not Worry"
1774msgstr ""
1775
1776#: gamedata/game_GotD.txt:58
1777#, kde-format
1778msgid "Come on, they are completely harmless ;-)"
1779msgstr ""
1780
1781#: gamedata/game_GotD.txt:61
1782#, kde-format
1783msgid "They Are So Many!"
1784msgstr ""
1785
1786#: gamedata/game_GotD.txt:62
1787#, kde-format
1788msgid ""
1789"You may realize that not all zombies are equally fast. Those that gather in "
1790"bigger groups are slower than single ones - a small relief at least.\n"
1791"\n"
1792"They also take the gold - probably an old instinct from their former lives.\n"
1793"\n"
1794"In this case, however, it is useful because they can bring the gold down to "
1795"you.\n"
1796"\n"
1797"Place your traps thoughtfully: you do not have unlimited space to evade "
1798"them.\n"
1799"\n"
1800"Also note that zombies are somehow immortal: they will all reappear "
1801"somewhere. Given time, some of them will not appear above the bricks and "
1802"will fall to the floor, which will make this level a bit easier for you."
1803msgstr ""
1804
1805#: gamedata/game_GotD.txt:73
1806#, kde-format
1807msgid "Never Trust The H-Ladders"
1808msgstr ""
1809
1810#: gamedata/game_GotD.txt:74
1811#, kde-format
1812msgid ""
1813"You think your ladder is too short?\n"
1814"\n"
1815"In my opinion the H-ladder is high enough for you to climb over the zombies' "
1816"heads. Going up immediately will help you to group them. Make sure no zombie "
1817"is walking on the others' heads when you lure them towards you."
1818msgstr ""
1819
1820#: gamedata/game_GotD.txt:79
1821#, kde-format
1822msgid "Please Do Let Me Pass!"
1823msgstr ""
1824
1825#: gamedata/game_GotD.txt:80
1826#, kde-format
1827msgid ""
1828"There are no false bricks to fall through, so you have to do things the hard "
1829"way. Getting past the last of the zombies may pose some kind of challenge.\n"
1830"\n"
1831"Remember that the zombies run away from you if you are on the ladder below "
1832"them. This one will pace up and down next to the gap to the left of the "
1833"ladders. Find the right moment to get up and dig the bricks on the left, "
1834"then you will be able to avoid him."
1835msgstr ""
1836
1837#: gamedata/game_GotD.txt:85
1838#, kde-format
1839msgid "Three Little Pieces Of Elegance"
1840msgstr ""
1841
1842#: gamedata/game_GotD.txt:86
1843#, kde-format
1844msgid ""
1845"Here you are confronted with timing problems. In most cases you need to dig "
1846"one brick, then wait until just before it refills and dig the brick under "
1847"it. In the first box, for example, this saves your life, because you can run "
1848"over the upper brick and then trap the zombie."
1849msgstr ""
1850
1851#: gamedata/game_GotD.txt:89
1852#, kde-format
1853msgid "Thieves"
1854msgstr ""
1855
1856#: gamedata/game_GotD.txt:90
1857#, kde-format
1858msgid ""
1859"You will notice that getting gold back from the zombies is the hardest part "
1860"of this level. The trick is to separate the zombies with the gold from the "
1861"others and dig them in."
1862msgstr ""
1863
1864#: gamedata/game_GotD.txt:93
1865#, kde-format
1866msgid "Climbing And Falling"
1867msgstr ""
1868
1869#: gamedata/game_GotD.txt:94
1870#, kde-format
1871msgid ""
1872"On the right hand side, you need the last zombie to follow you.\n"
1873"\n"
1874"Well, he may be a bit reluctant, but do not worry, you can always go back if "
1875"he somehow had other plans and went in another direction.\n"
1876"\n"
1877"To make sure he is following you, you sometimes have to wait until he nearly "
1878"catches you before you move, otherwise he will turn around.\n"
1879"\n"
1880"Last piece of advice: the exact height where you stand on a ladder, while "
1881"you wait for the zombie to fall down, is sometimes important - especially at "
1882"the last gap."
1883msgstr ""
1884
1885#: gamedata/game_GotD.txt:103
1886#, kde-format
1887msgid "Temple Of Gold"
1888msgstr ""
1889
1890#: gamedata/game_GotD.txt:104
1891#, kde-format
1892msgid ""
1893"Getting the gold is the easier part: get out into the outer temple and enter "
1894"the inner temple from above - from there it is possible to dig your way to "
1895"the gold.\n"
1896"\n"
1897"The harder part is getting past the zombies. You cannot get past three of "
1898"them at once, so the solution is to lure most of them away.\n"
1899"\n"
1900"Lure the zombie from the inner temple into the bottom pit, then get the "
1901"zombie on the right into the inner temple. Try to get him into the place "
1902"where the gold was. Then it is easier to get the other zombies into the "
1903"inner temple as well. \n"
1904"\n"
1905"However the zombies will sometimes be a bit reluctant to go where you want "
1906"them. The place they start from when you lure them down is crucial. Trial "
1907"and error will help you figure this one out."
1908msgstr ""
1909
1910#: gamedata/game_GotD.txt:113
1911#, kde-format
1912msgid "Always Know Your Way Out"
1913msgstr ""
1914
1915#: gamedata/game_GotD.txt:114
1916#, kde-format
1917msgid ""
1918"You can dig on both sides simultaneously.\n"
1919"\n"
1920"This will be necessary a few times to let a zombie free on one side while "
1921"you  escape to the other side."
1922msgstr ""
1923
1924#: gamedata/game_GotD.txt:119
1925#, kde-format
1926msgid "Patience?"
1927msgstr ""
1928
1929#: gamedata/game_GotD.txt:120
1930#, kde-format
1931msgid ""
1932"Sometimes it is better to wait, but sometimes you should take what is yours "
1933"before the zombies steal it."
1934msgstr ""
1935
1936#: gamedata/game_GotD.txt:123
1937#, kde-format
1938msgid "Lock Them Away!"
1939msgstr ""
1940
1941#: gamedata/game_GotD.txt:124
1942#, kde-format
1943msgid ""
1944"How do you deal with the first zombie? Next to the ladder there is a false "
1945"brick into which he will jump as he loops around forever. Your way past him "
1946"is to drop into the trap at the right time (which is during his climb up the "
1947"ladder), then quickly go left and down.\n"
1948"\n"
1949"Now you will need him to fill the gap to the next ladder. You might have "
1950"learned by now that zombies can be manipulated to jump into such holes. "
1951"Unfortunately the brick beneath the gap is a trap, so the hole is two blocks "
1952"deep. That means you have just a small moment when you can run over his head "
1953"before he has sunk too deep. You can have more than one try at this if you "
1954"dig the bricks behind you. Then you can let him out again if you were not "
1955"fast enough.\n"
1956"\n"
1957"The next area is a dig-timing puzzle that should not be too hard to crack.\n"
1958"\n"
1959"Clearly the second zombie is to be led into the hole where he cannot do any "
1960"harm.\n"
1961"\n"
1962"You need the third zombie to grab the gold for you. There are two false "
1963"bricks under the ladders above the box with the gold. One is right next to "
1964"the left-hand ladder which you can use to get behind the enemy. If you then "
1965"move down one step he will fall through the trap in the middle and take the "
1966"gold. Then you have to lure him down by digging him free. Make sure he does "
1967"not drop the gold on the way!\n"
1968"\n"
1969"After this there is only one last zombie for you to worry about. You will "
1970"realize that he runs towards you when you are one step below the top of the "
1971"leftmost ladder. Find the right moment to walk over his head and reach the "
1972"next ladder. Now dig the upper two bricks right next to it, jump to the "
1973"right to get past the zombie and lure him into the gap on the right by going "
1974"down the ladder to the same height."
1975msgstr ""
1976
1977#: gamedata/game_GotD.txt:137
1978#, kde-format
1979msgid "Harder Than It Looks"
1980msgstr ""
1981
1982#: gamedata/game_GotD.txt:138
1983#, kde-format
1984msgid "Timing is everything."
1985msgstr ""
1986
1987#: gamedata/game_GotD.txt:141
1988#, kde-format
1989msgid "Concrete Desert"
1990msgstr ""
1991
1992#: gamedata/game_GotD.txt:142
1993#, kde-format
1994msgid ""
1995"Climb up the ladder, but wait minimally on the same level as the concrete "
1996"row. Then run to the first ladder to the left. You need to reach it before "
1997"the zombies to the left, but the single zombie above should drop down behind "
1998"you.\n"
1999"\n"
2000"Now climb the ladder and go right. Go one step down on the next ladder and "
2001"wait until the zombie below passes, then drop down and go back to your very "
2002"first ladder. Go down one step and wait until most of the zombies pass over "
2003"your head. The ladders to the right should now be the best escape route as "
2004"only two zombies should remain there while the rest are crowding to the "
2005"left.\n"
2006"\n"
2007"Please watch the solution to get a better idea of how all this works."
2008msgstr ""
2009
2010#: gamedata/game_GotD.txt:149
2011#, kde-format
2012msgid "Diagonal"
2013msgstr ""
2014
2015#: gamedata/game_GotD.txt:150
2016#, kde-format
2017msgid ""
2018"In general it is best to keep all the zombies where they are. Of course you "
2019"can always try to lure them to the right and dump them in one of the pits "
2020"(after clearing them of gold, needless to say), but this is quite a "
2021"complicated process.\n"
2022"\n"
2023"It is better to lure them to the very top of their diagonals before quickly "
2024"descending and taking as much gold as possible - never staying too long at "
2025"the bottom!"
2026msgstr ""
2027
2028#: gamedata/game_GotD.txt:155
2029#, kde-format
2030msgid "Give Me That Gold!"
2031msgstr ""
2032
2033#: gamedata/game_GotD.txt:156
2034#, kde-format
2035msgid ""
2036"You need to lure one of the zombies into the pit. When they drop through the "
2037"false brick, the upper zombie can walk over the other one's head and thus "
2038"move into the pit.\n"
2039"\n"
2040"Where the zombies go depends on where you stand on the ladder and what "
2041"distance they have between them. Too close and they will stick together, too "
2042"far and both will just fall.\n"
2043"\n"
2044"To be able to step over the trapped zombie's head and get the gold, you have "
2045"to fall through the false-bricks on top of the other zombie.  To get back "
2046"out of the box, dig the brick under the trapped zombie as you fall.\n"
2047"\n"
2048"The reappearing zombie might make your life a bit difficult. Make sure that "
2049"he does not drop to the lower ladders with a piece of gold.  If he reappears "
2050"near his original starting position, lucky you..."
2051msgstr ""
2052
2053#: gamedata/game_GotD.txt:165
2054#, kde-format
2055msgid "Too Fast?"
2056msgstr ""
2057
2058#: gamedata/game_GotD.txt:166
2059#, kde-format
2060msgid ""
2061"Release the zombie and use him to reach the gold on the left side.\n"
2062"\n"
2063"When you finally land on the low ladders there is just one way to pass the "
2064"zombie: be quick. Wait for him to get close to you, then step down or up in "
2065"the last moment and pass him."
2066msgstr ""
2067
2068#: gamedata/game_GotD.txt:171
2069#, kde-format
2070msgid "Running Against Time"
2071msgstr ""
2072
2073#: gamedata/game_GotD.txt:172
2074#, kde-format
2075msgid "Be quicker than the zombies - otherwise they will eat you."
2076msgstr ""
2077
2078#: gamedata/game_GotD.txt:175
2079#, kde-format
2080msgid "The Big Drop"
2081msgstr ""
2082
2083#: gamedata/game_GotD.txt:176
2084#, kde-format
2085msgid ""
2086"The two columns of gold on the left need to be taken first. The rest can be "
2087"collected on the way back up."
2088msgstr ""
2089
2090#: gamedata/game_GotD.txt:179
2091#, kde-format
2092msgid "Diving"
2093msgstr ""
2094
2095#: gamedata/game_GotD.txt:180
2096#, kde-format
2097msgid ""
2098"Rule number 17: Don't be a hero! (Quotation from the movie Zombieland)\n"
2099"\n"
2100"When diving down, never try to do two things at once. On the left side, for "
2101"example, it needs one dive down to lure the zombie out of his cave, one to "
2102"get him out of the passageway and one to go for the gold.\n"
2103"\n"
2104"You might notice that there is not enough time to get the gold over on the "
2105"right-hand side, so look for a short cut."
2106msgstr ""
2107
2108#: gamedata/game_GotD.txt:187
2109#, kde-format
2110msgid "Encircled"
2111msgstr ""
2112
2113#: gamedata/game_GotD.txt:188
2114#, kde-format
2115msgid ""
2116"The essence of this level is to get the zombies who do not have a piece of "
2117"gold separated from the others and locked away in the pit. So it is helpful "
2118"to get as much of the gold as you can before any of the zombies get it. It "
2119"is no real problem if zombies who have gold land in the pit: you can always "
2120"release them later and get back the gold."
2121msgstr ""
2122
2123#: gamedata/game_GotD.txt:191
2124#, kde-format
2125msgid "Up And Down"
2126msgstr ""
2127
2128#: gamedata/game_GotD.txt:192
2129#, kde-format
2130msgid ""
2131"The three rightmost ladders at the bottom have false bricks near them, so "
2132"you cannot climb very high that way. The two leftmost ladders at the bottom "
2133"lead higher.\n"
2134"\n"
2135"To get over there, you first have to go up the rightmost ladder to escape "
2136"the nearest zombie. Then you can take the gold above the second ladder. But "
2137"wait at the bottom of that ladder until the next zombie arrives from the "
2138"left, so you can step over his head at the last moment.\n"
2139"\n"
2140"Now go up the third ladder, take the gold there, fall and go up again. Wait "
2141"for the ideal moment to run for the leftmost ladders. If one zombie from the "
2142"left comes after you, step over his head and begin your run.\n"
2143"\n"
2144"If you cannot make it to the left, climbing the little ladder in the middle "
2145"can buy you some space and time. It might also offer you a shorter way "
2146"upwards - play the solution to see how.\n"
2147"\n"
2148"Now try to clear all the gold on the upper levels, but watch for traps! "
2149"Finally you have to collect the remaining gold from the zombies. Never land "
2150"on the ground to the right of them."
2151msgstr ""
2152
2153#: gamedata/game_GotD.txt:203 gamedata/game_lars.txt:44
2154#, kde-format
2155msgid "Do Not Fall Down"
2156msgstr ""
2157
2158#: gamedata/game_GotD.txt:204
2159#, kde-format
2160msgid ""
2161"Get every piece of gold, otherwise your way back will be blocked.\n"
2162"\n"
2163"The last piece of gold can only be reached with the help of the zombie: the "
2164"same goes for the ladders leading back to the top."
2165msgstr ""
2166
2167#: gamedata/game_GotD.txt:209
2168#, kde-format
2169msgid "Surprise, Surprise"
2170msgstr ""
2171
2172#: gamedata/game_GotD.txt:210
2173#, kde-format
2174msgid ""
2175"I would not want to spoil the surprise...\n"
2176"\n"
2177"However, when you reach the bricks above the gold, you should plan an escape "
2178"route carefully before you dig down. Zombies can also be used to fill the "
2179"gaps."
2180msgstr ""
2181
2182#: gamedata/game_GotD.txt:215
2183#, kde-format
2184msgid "Busy Town"
2185msgstr ""
2186
2187#: gamedata/game_GotD.txt:216
2188#, kde-format
2189msgid ""
2190"If you are not too happy with that many zombies running around, there is "
2191"more than one opportunity to get rid of them!"
2192msgstr ""
2193
2194#: gamedata/game_GotD.txt:219
2195#, kde-format
2196msgid "Jailbreak"
2197msgstr ""
2198
2199#: gamedata/game_GotD.txt:220
2200#, kde-format
2201msgid ""
2202"Use the false bricks to slide away under the zombies. When you arrive at the "
2203"bottom, let all the zombies out of the prison. You might have to enter it "
2204"again..."
2205msgstr ""
2206
2207#: gamedata/game_GotD.txt:223
2208#, kde-format
2209msgid "Is It Really Worth It?"
2210msgstr ""
2211
2212#: gamedata/game_GotD.txt:224
2213#, kde-format
2214msgid ""
2215"This level depends on strange behaviour of the zombies. It is worth watching "
2216"the solution to see what happens.\n"
2217"\n"
2218"After you get down to the floor and collect the gold, extra ladders will "
2219"appear. These make it possible to dodge the zombie on the left by luring him "
2220"into your pit and then stepping up the ladder on the right and walking over "
2221"his head. You should get this done as quickly as possible.\n"
2222"\n"
2223"Now wait on top of a short ladder or concrete block over to the left. This "
2224"will cause some zombies from the left to climb above you and fall down from "
2225"there. They will do that only if you got to this point soon enough.\n"
2226"\n"
2227"When all four zombies are falling, climb up and wait on the right of the "
2228"concrete pit until the zombies come up and fill it again. Then change sides "
2229"and wait to the left of the concrete. They will start this creepy zombie-"
2230"dancing...\n"
2231"\n"
2232"Go to the top of the ladder and step over their heads to the row of short "
2233"ladders. Wait on top of the leftmost short ladder and step over their heads "
2234"again when they start circling. You should now be on the ladders that lead "
2235"to the right.\n"
2236"\n"
2237"The zombies on the right are a bit tricky to deal with. Going to the same "
2238"height as the upper zombie will make them start circling, but as soon as you "
2239"go above them they will stop. It requires very good timing to wait "
2240"downstairs long enough for them to start circling, then to go upstairs as "
2241"quickly as possible, so as to step over their heads."
2242msgstr ""
2243
2244#: gamedata/game_GotD.txt:238
2245#, kde-format
2246msgid ""
2247"Lets face it: the ground with nowhere to run or dig is not where you want to "
2248"be when the zombies come for you. However, every time you collect some gold "
2249"you end up down there. The trick is to have the zombies falling overhead as "
2250"you run beneath them to one of the side ladders.\n"
2251"\n"
2252"One possibility is to wait near the top of a ladder (but not an outer one) "
2253"until the zombies also gather up high. Then descend, take as much gold with "
2254"you as possible and quickly return to the ladder. If you are lucky the "
2255"zombies will still be in the air when you reach it.\n"
2256"\n"
2257"If one of the zombies has reached the ladder before you, try going up it. "
2258"Often that will make the zombie run away from you and maybe exit to one side "
2259"and fall. The zombie will go up only as far as what he thinks is the nearest "
2260"exit, but he does not understand gravity very well... On the right there is "
2261"a bar next to the ladder, which is fine, but on the left there is a piece of "
2262"gold next to the ladder and the zombies think they can walk on it, so they "
2263"will go only one space past it if you push them up the ladder.\n"
2264"\n"
2265"If you are lucky, the zombies will remove that gold before you get there. Or "
2266"they may be some distance away when you arrive, so it is easy to collect. "
2267"Failing that, you have to push the zombies up just a bit higher than the "
2268"gold, then quickly run up, dive sideways and collect the gold. After that "
2269"you must run back to the ladder and push them up and over the bar, up "
2270"higher, which is their new exit point.\n"
2271"\n"
2272"Another possibility, which is faster but maybe riskier, is to wait above a "
2273"series of gold pieces you wish to collect until the zombies get above their "
2274"exit point on a side ladder, then fall and collect the gold and either rest "
2275"on your last concrete block or be falling when the zombies reach their exit. "
2276"They will then leave the ladder and fall while you run across under them and "
2277"climb the ladder one more time.\n"
2278"\n"
2279"These possibilities are demonstrated in the recorded solution for Free Fall, "
2280"but it does things the hard way: it is actually easier to work from right to "
2281"left when collecting the gold. One last hint: if a zombie drops some gold, "
2282"collect it on your next trip, before it gets picked up again."
2283msgstr ""
2284
2285#: gamedata/game_GotD.txt:251
2286#, kde-format
2287msgid "The Passage"
2288msgstr ""
2289
2290#: gamedata/game_GotD.txt:252
2291#, kde-format
2292msgid ""
2293"You need to start with the gold on the right first, which means you have to "
2294"dodge the zombie in the small passage.\n"
2295"\n"
2296"Over there, you can not retrieve the lower gold (you can get in, but not "
2297"back out). So you need to lure the zombie into the pit and kill him, along "
2298"with the gold, by digging the bricks to his left and luring him into them. "
2299"Sometimes he gets smart and drops the gold before getting trapped, so you "
2300"have to repeat the whole process. Moving quickly in the first place makes "
2301"this less likely...\n"
2302"\n"
2303"When the zombie reappears at the top, lure him into the left hand side, get "
2304"past him and make sure he follows you when you dig through the double column "
2305"of bricks.\n"
2306"\n"
2307"For the last piece of gold, lure the zombie into the concrete cave, ride on "
2308"his head, take the gold and get out as quickly as you can when the hidden "
2309"ladders appear. This is probably the hardest part.\n"
2310"\n"
2311"When you reach the pit before the exit ladder, step down to the same level "
2312"as the pit and wait for the zombie to walk over you and fall in. Then you "
2313"are free to go."
2314msgstr ""
2315
2316#: gamedata/game_GotD.txt:263
2317#, kde-format
2318msgid "Out Of My Way!"
2319msgstr ""
2320
2321#: gamedata/game_GotD.txt:264
2322#, kde-format
2323msgid ""
2324"It is easier to pass below the zombies. Wait until one comes really close to "
2325"you (wait until the last moment) then switch past him.\n"
2326"\n"
2327"After you are past the last one, let them fall onto the concrete, then "
2328"collecting the gold will be a cakewalk."
2329msgstr ""
2330
2331#: gamedata/game_GotD.txt:269
2332#, kde-format
2333msgid "Waking Up The Dead"
2334msgstr ""
2335
2336#: gamedata/game_GotD.txt:270
2337#, kde-format
2338msgid ""
2339"You will realize that zombies move vertically in your direction first before "
2340"going horizontally. This means that most of the time they will move in a "
2341"straight line upwards. Use this to descend next to them.\n"
2342"\n"
2343"Of course the first wave of zombies is too big to get past with just this "
2344"trick, so you should lure a few zombies into the little cave first. Then "
2345"move upwards first to make them climb and then descend. However, descending "
2346"requires a little zig-zag at the start because the zombies will not form a "
2347"straight line.\n"
2348"\n"
2349"You will need to group the second wave of zombies before you can get past "
2350"them."
2351msgstr ""
2352
2353#: gamedata/game_GotD.txt:277
2354#, kde-format
2355msgid "Zombie Lemmings"
2356msgstr ""
2357
2358#: gamedata/game_GotD.txt:278
2359#, kde-format
2360msgid ""
2361"You go up by walking over the zombies' heads. It only gets difficult with "
2362"the last two because you need precise timing there.\n"
2363"\n"
2364"Start with the gold on the right. Finish with the middle one of five at the "
2365"bottom of the box.\n"
2366"\n"
2367"If you wonder why there are two groups of h-ladders where you need to step "
2368"over a zombie as you climb the pop-up ladders, note that the zombies use the "
2369"same trick themselves to come after you, so you will have to do it twice."
2370msgstr ""
2371
2372#: gamedata/game_GotD.txt:285
2373#, kde-format
2374msgid "Death Trap"
2375msgstr ""
2376
2377#: gamedata/game_GotD.txt:286
2378#, kde-format
2379msgid "Rule Number 22: When in doubt, know your way out!"
2380msgstr ""
2381
2382#: gamedata/game_GotD.txt:289 gamedata/game_plws.txt:227
2383#, kde-format
2384msgid "Overcrowding"
2385msgstr ""
2386
2387#: gamedata/game_GotD.txt:290
2388#, kde-format
2389msgid ""
2390"The zombies will eventually group themselves, which makes it easier for you "
2391"to avoid them, but harder to steal their gold. Best if you get as much gold "
2392"as possible before anyone else. You might not manage to get every piece "
2393"before them, but there are some places where it is easier to rob them."
2394msgstr ""
2395
2396#: gamedata/game_GotD.txt:293
2397#, kde-format
2398msgid "Fear Of Heights"
2399msgstr ""
2400
2401#: gamedata/game_GotD.txt:294
2402#, kde-format
2403msgid ""
2404"As you walk left on top of the two zombies, there will be another one that "
2405"moves in your direction at some point. Jump left and run over him "
2406"immediately, otherwise you will not be able to move down to the ladders.\n"
2407"\n"
2408"It is best if you collect all the gold in the middle in one run (with one "
2409"exception), otherwise it will be a long and weary job to get some pieces of "
2410"gold back from the zombies.\n"
2411"\n"
2412"When you arrive at the bottom, it might come in handy if you make every "
2413"zombie move in the same direction by waiting long enough at the bottom of "
2414"the big ladders.\n"
2415"\n"
2416"As for the dig-timing puzzles in the boxes, take my advice that it is better "
2417"to go inside more frequently than try to get everything at once and be "
2418"locked in..."
2419msgstr ""
2420
2421#: gamedata/game_GotD.txt:303
2422#, kde-format
2423msgid "Raining Zombies"
2424msgstr ""
2425
2426#: gamedata/game_GotD.txt:304
2427#, kde-format
2428msgid "Let us see if you have learned your lesson about zombies and ladders..."
2429msgstr ""
2430
2431#: gamedata/game_GotD.txt:307
2432#, kde-format
2433msgid "A Desperate Jump"
2434msgstr ""
2435
2436#: gamedata/game_GotD.txt:308
2437#, kde-format
2438msgid ""
2439"Wait for the moment when the zombie has reached the top of the ladder and is "
2440"starting to descend - that is when you make your jump.\n"
2441"\n"
2442"To get past the other zombies, you sometimes need to run over their heads."
2443msgstr ""
2444
2445#: gamedata/game_GotD.txt:313
2446#, kde-format
2447msgid "Among Zombies"
2448msgstr ""
2449
2450#: gamedata/game_GotD.txt:314
2451#, kde-format
2452msgid "All it takes is good strong nerves..."
2453msgstr ""
2454
2455#: gamedata/game_GotD.txt:317
2456#, kde-format
2457msgid "The Horde"
2458msgstr ""
2459
2460#: gamedata/game_GotD.txt:318
2461#, kde-format
2462msgid ""
2463"That is the thing with zombies: the slower the creepier.\n"
2464"\n"
2465"Hurry up and do those puzzles. The clock is ticking..."
2466msgstr ""
2467
2468#: gamedata/game_GotD.txt:323
2469#, kde-format
2470msgid "Dance With Death"
2471msgstr ""
2472
2473#: gamedata/game_GotD.txt:324
2474#, kde-format
2475msgid ""
2476"The only way to get the gold is to ride the whole way on his head. Yee-hah! "
2477"Ride him cowboy!"
2478msgstr ""
2479
2480#: gamedata/game_GotD.txt:327
2481#, kde-format
2482msgid "Zombie Invaders"
2483msgstr ""
2484
2485#: gamedata/game_GotD.txt:328
2486#, kde-format
2487msgid ""
2488"Watch what happens if you climb up a ladder on the side, but only to where "
2489"you are level with the bricks the zombies are walking on..."
2490msgstr ""
2491
2492#: gamedata/game_GotD.txt:331
2493#, kde-format
2494msgid "Just Survive"
2495msgstr ""
2496
2497#: gamedata/game_GotD.txt:332
2498#, kde-format
2499msgid ""
2500"Avoiding the zombies is easier than you might think. Only the few zombies "
2501"who are on their own and not in a row with the others will ruin your day. "
2502"Therefore the left side is easier, because there are fewer lone zombies. "
2503msgstr ""
2504
2505#: gamedata/game_GotD.txt:335
2506#, kde-format
2507msgid "Death Race"
2508msgstr ""
2509
2510#: gamedata/game_GotD.txt:336
2511#, kde-format
2512msgid ""
2513"You can distract the zombie from running down when you are on the same level "
2514"as him. Who said it had to be fair play?"
2515msgstr ""
2516
2517#: gamedata/game_GotD.txt:339
2518#, kde-format
2519msgid "Zombie Free Zone"
2520msgstr ""
2521
2522#: gamedata/game_GotD.txt:340
2523#, kde-format
2524msgid ""
2525"Finally, you have escaped the horrors of the zombie-infested world. Now that "
2526"you are in the zombie-free zone, nothing can go wrong, can it?"
2527msgstr ""
2528
2529#: gamedata/game_GotD.txt:343
2530#, kde-format
2531msgid "The End"
2532msgstr ""
2533
2534#: gamedata/game_GotD.txt:344
2535#, kde-format
2536msgid ""
2537"CONGRATULATIONS !!!!\n"
2538"\n"
2539"You have conquered all levels of the Gold Of The Living Dead game !!!\n"
2540"\n"
2541"Or have you?"
2542msgstr ""
2543
2544#: gamedata/game_GRII.txt:2
2545#, kde-format
2546msgid "Gold Rush II"
2547msgstr ""
2548
2549#: gamedata/game_GRII.txt:3
2550#, kde-format
2551msgid ""
2552"These 20 levels have even harder challenges, more complicated puzzles and "
2553"tighter timings than the first Gold Rush. They are not for the faint "
2554"hearted. As before, you need to dig while falling sometimes. Have fun!\n"
2555"\n"
2556"Created by Gabriel Miltschitzky [gabriel dot miltschitzky at googlemail dot "
2557"com], who also provided the recorded solutions.\n"
2558"\n"
2559"It is best to play the first Gold Rush levels before attempting Gold Rush "
2560"II, because you will need many techniques that are easier to learn there. "
2561"None of the levels in Gold Rush and Gold Rush II are impossible. If in "
2562"doubt, use menu item 'Move->Show a Solution' to watch solutions provided by "
2563"the author."
2564msgstr ""
2565
2566#: gamedata/game_GRII.txt:10
2567#, kde-format
2568msgid "A Big Start"
2569msgstr ""
2570
2571#: gamedata/game_GRII.txt:11
2572#, kde-format
2573msgid ""
2574"Wait an instant before you head left. Then it will be easier to reach the "
2575"gold by walking on the enemies' heads.\n"
2576"\n"
2577"Step quickly onto the ladders when they appear. You will now have to cross "
2578"two gaps, with the help of an enemy, before you can reach the highest "
2579"ladders.\n"
2580"\n"
2581"How you manage that depends on how many enemies are following you when you "
2582"step onto the first ladder. In the best case there are two, so you can walk "
2583"back over them to cross the first gap, then pause briefly while they form a "
2584"bridge over the next gap.\n"
2585"\n"
2586"Your escape further upwards depends on your speed and dexterity."
2587msgstr ""
2588
2589#: gamedata/game_GRII.txt:20
2590#, kde-format
2591msgid "Teamwork"
2592msgstr ""
2593
2594#: gamedata/game_GRII.txt:21
2595#, kde-format
2596msgid ""
2597"The gold on the right hand side is just a question of speed and dexterity. "
2598"So is the gold on the lower levels. \n"
2599"\n"
2600"To reach the gold above the bar on the left, walk on your enemy's head as he "
2601"moves along the bar.\n"
2602"\n"
2603"The gold in the middle needs more thought. When the enemy is climbing the "
2604"long ladder at center-left, jump to the right and dig the brick left of the "
2605"bar. Go upstairs and wait for the enemy, then ride on his head, take the "
2606"gold, dig three bricks and enter the central structure.\n"
2607"\n"
2608"Wait for the enemy to come up the ladder when you emerge on the right. As he "
2609"moves up and down on the top rungs, choose the right moment to walk over his "
2610"head and reach the gold at the top right. The rest is easy."
2611msgstr ""
2612
2613#: gamedata/game_GRII.txt:30
2614#, kde-format
2615msgid "Watch Out For Traps"
2616msgstr ""
2617
2618#: gamedata/game_GRII.txt:31
2619#, kde-format
2620msgid ""
2621"Use the four enemies to fill up the false bricks you will find on your way "
2622"up the ladders."
2623msgstr ""
2624
2625#: gamedata/game_GRII.txt:34
2626#, kde-format
2627msgid "Easy Prey"
2628msgstr ""
2629
2630#: gamedata/game_GRII.txt:35
2631#, kde-format
2632msgid ""
2633"This is not very difficult. The main thing is to prevent any enemy getting a "
2634"piece of gold. This is easier than it seems if you collect the easily "
2635"accessible pieces first.\n"
2636"\n"
2637"Trying to group the enemies will help. If you are on the other side of a "
2638"barrier you can group them by moving up and down.\n"
2639"\n"
2640"Furthermore some of the bricks are traps, so you can sometimes take a short "
2641"cut. But you should not count on it."
2642msgstr ""
2643
2644#: gamedata/game_GRII.txt:42
2645#, kde-format
2646msgid "The Gold Mine"
2647msgstr ""
2648
2649#: gamedata/game_GRII.txt:43
2650#, kde-format
2651msgid ""
2652"Of course the gold at the bottom needs to be taken last.\n"
2653"\n"
2654"It may be useful to lead some of the enemies into pits as you collect the "
2655"higher pieces of gold, but do not forget to release them before you go for "
2656"the last gold.\n"
2657"\n"
2658"As for the gold at the bottom, think where the escape route could be before "
2659"you start digging down to the gold, because you will not have time to "
2660"reflect when you are inside the big pit..."
2661msgstr ""
2662
2663#: gamedata/game_GRII.txt:50 gamedata/game_plwv.txt:61
2664#, kde-format
2665msgid "Entangled"
2666msgstr ""
2667
2668#: gamedata/game_GRII.txt:51
2669#, kde-format
2670msgid ""
2671"Dodge the first enemy among the ladders on the right.\n"
2672"\n"
2673"Now you come to a place where there are several shafts of false bricks "
2674"leading down. Fall through the leftmost shaft and dig the brick to the right "
2675"while falling. The enemy needs to be one ladder away from you and has to "
2676"jump down immediately after you. Climb up, fall through the rightmost shaft "
2677"and head for the single piece of gold. Escape through the traps beneath the "
2678"dug brick. Timing is very tight.\n"
2679"\n"
2680"Be quick enough to reach the ladder on the left before the second enemy "
2681"blocks your path, then step down to the same height as the pit to the right. "
2682"The enemy will pass above you and fall into the pit. Take the gold on the "
2683"right, dig the bricks on the left, lure the third enemy into a false brick "
2684"and step over his head to escape upward.\n"
2685"\n"
2686"Get into the left-hand section by digging a brick near the top. You can "
2687"dodge the next enemy by falling through a trap that leads back to the right-"
2688"hand section, making him follow you.\n"
2689"\n"
2690"To reach the gold at the bottom, lure the enemies away, search for false "
2691"bricks leading down, dig the brick on the end of the line and take those "
2692"pieces fast."
2693msgstr ""
2694
2695#: gamedata/game_GRII.txt:62
2696#, kde-format
2697msgid "Three Friends"
2698msgstr ""
2699
2700#: gamedata/game_GRII.txt:63
2701#, kde-format
2702msgid ""
2703"You will need both enemies to help you finish the level. When you get to the "
2704"gold on the column of concrete, wait on the edge. Make sure that your first "
2705"helper will follow you when you jump down. Take the gold to your left, then "
2706"go up and quickly dig the bricks on the left of the ladder until you can "
2707"move further left, followed by the enemy. Step over his head to reach the "
2708"next ladder and go up again.\n"
2709"\n"
2710"Jump into the pit and dig on both sides equally. As the enemy moves towards "
2711"you through the dug bricks, trap him so that you can dig two more columns of "
2712"bricks on the left. When he runs out of the dug brick, go left, stand next "
2713"to the pit and dig to your right to trap him again. Go one step down the "
2714"nearest ladder and make him jump into the pit. Now take the gold and get "
2715"out!\n"
2716"\n"
2717"As you go back to the right, you will need to find a shaft of false bricks "
2718"which is hidden under a diggable brick. When you get back, make the second "
2719"enemy follow you down to the lowest level. Leave him there, but use him to "
2720"get back to the ladders leading upwards.\n"
2721"\n"
2722"Go to the pit and ladder at center-left and open up a shaft two bricks wide "
2723"all the way down to the concrete near where the enemy is standing. When he "
2724"follows you left, trap him, go right to the ladder and wait for him to run "
2725"towards the pit. You need to start your escape to the left when he is just "
2726"starting to fall into the pit, to avoid being killed when the bricks close."
2727msgstr ""
2728
2729#: gamedata/game_GRII.txt:72
2730#, kde-format
2731msgid "Let Me Out!"
2732msgstr ""
2733
2734#: gamedata/game_GRII.txt:73
2735#, kde-format
2736msgid ""
2737"It is no use looking for traps: there are none!\n"
2738"\n"
2739"When taking the first gold run down quickly so that the enemy does not "
2740"follow you but goes by another route. Go down nearly as far as you can, so "
2741"that the enemy will move to a position where you can get past him. You need "
2742"to be very, very quick!"
2743msgstr ""
2744
2745#: gamedata/game_GRII.txt:78
2746#, kde-format
2747msgid "Let Them Live"
2748msgstr ""
2749
2750#: gamedata/game_GRII.txt:79
2751#, kde-format
2752msgid ""
2753"With a bit of dexterity, it is possible to pass three trapped enemies. "
2754"Killing is not an option, because you will need two of the three enemies, so "
2755"be careful not to dig too early, otherwise the enemies will reappear near "
2756"the concrete pit at the top right and you will have to restart the level.\n"
2757"\n"
2758"The next two pieces of gold can only be reached with the help of two "
2759"enemies. You have free choice which piece you take first, but my personal "
2760"suggestion is to take the higher piece last. A popup ladder will make it "
2761"easier for you to continue your way up.\n"
2762"\n"
2763"The last enemy is very likely to have been in the concrete pit, because he "
2764"got killed by the refilling bricks. He is a bit difficult to pass. The "
2765"easiest way is to wait on the highest ladder until the enemy goes back to "
2766"the concrete pit. Then you just have time to reach a short ladder before two "
2767"big ladders. Wait there until he jumps down, then you can quickly climb up "
2768"and escape.\n"
2769"\n"
2770"If you managed to let all three enemies survive, then you are lucky..."
2771msgstr ""
2772
2773#: gamedata/game_GRII.txt:88
2774#, kde-format
2775msgid "Jump And Run!"
2776msgstr ""
2777
2778#: gamedata/game_GRII.txt:89
2779#, kde-format
2780msgid ""
2781"Jump to the left from the highest bar on the right. Do not wait too long: no "
2782"more than two enemies should be below the highest bar on the left when you "
2783"jump down. \n"
2784"\n"
2785"Step over the heads of the falling enemies next to you and dig the higher "
2786"brick. Cross over the brick and take the gold. Wait on the middle bar until "
2787"the first ladder is free of enemies. Do not jump to that ladder too early or "
2788"too late.\n"
2789"\n"
2790"If you got that far, start collecting the gold quickly, overtaking the "
2791"enemies and staying just below them."
2792msgstr ""
2793
2794#: gamedata/game_GRII.txt:96
2795#, kde-format
2796msgid "The Lone Golddigger"
2797msgstr ""
2798
2799#: gamedata/game_GRII.txt:97
2800#, kde-format
2801msgid ""
2802"It is best to collect the gold at the upper left by working from right to "
2803"left. You have to dig the column of bricks next to the ladder to get out "
2804"again, so when you take the leftmost gold there will only be enough time to "
2805"escape if you dig diagonally and take a short cut. The bricks you dig must "
2806"first be cleared of gold.\n"
2807"\n"
2808"In the lower left section the leftmost gold is tricky. Dig the column of "
2809"bricks until there are only five bricks left. Wait until the bricks above "
2810"refill and dig the next brick just when the brick above reappears. Now dig "
2811"the whole column of bricks, but leave the sixth brick from the bottom. Then "
2812"you can run in, dig and fall on the gold at the left.\n"
2813"\n"
2814"The gold at the bottom requires speed. Dig all the bricks, take all the gold "
2815"and get back. At the last brick you need to dig both sides at the same "
2816"time.\n"
2817"\n"
2818"The gold inside the big box needs a bit of thinking --- and you have to be "
2819"fast too..."
2820msgstr ""
2821
2822#: gamedata/game_GRII.txt:106
2823#, kde-format
2824msgid "Left Or Right?"
2825msgstr ""
2826
2827#: gamedata/game_GRII.txt:107
2828#, kde-format
2829msgid ""
2830"Move left, then immediately right. Continue down until you fall into a false "
2831"brick with two concrete blocks beneath it. Wait there until no enemy is "
2832"moving, then head right.\n"
2833"\n"
2834"When you reach the bottom, take the gold and run to the nearest ladders "
2835"leading upward. Continue up for a while, but return to the bottom to the "
2836"left of your enemies and head for the leftmost ladders, which will lead to "
2837"the upper right corner.\n"
2838"\n"
2839"Passing the two enemies will need some skill. Move up and down until both "
2840"enemies go up and one comes left to catch you. Walk over his head and escape "
2841"upward before the other one gets you."
2842msgstr ""
2843
2844#: gamedata/game_GRII.txt:114
2845#, kde-format
2846msgid "Treasures of Gold"
2847msgstr ""
2848
2849#: gamedata/game_GRII.txt:115
2850#, kde-format
2851msgid ""
2852"Start by collecting the gold over on the left. Then take the gold in the "
2853"next section to the right. To escape from there, step over the enemy's head "
2854"as he climbs out of a dug brick.\n"
2855"\n"
2856"Dodge the free enemy, climb up to the highest gold and take the first three "
2857"pieces, making sure you have cleared an escape route. Then lure the free "
2858"enemy up and into the false brick in this section and take the last piece of "
2859"gold. At one point on the way up you have to let him come really close...\n"
2860"\n"
2861"The remaining sections need some thinking and tight timing, but should not "
2862"be too hard.\n"
2863"\n"
2864"Take the rightmost gold last. There is very little time to get back up when "
2865"the hidden ladders appear.\n"
2866"\n"
2867"Make sure the leftmost enemy does not leave his niche. You need him to help "
2868"you reach the hidden escape ladders as he climbs across the bar at top left."
2869msgstr ""
2870
2871#: gamedata/game_GRII.txt:126
2872#, kde-format
2873msgid "Never Reaching The Bottom"
2874msgstr ""
2875
2876#: gamedata/game_GRII.txt:127
2877#, kde-format
2878msgid ""
2879"On the bars, dodge the enemy by dropping to the lower bar just before he "
2880"reaches you and then go below him and to the right. Take the gold and fall "
2881"to the next bar. Wait for the right moment to do that. The enemy must fall "
2882"near the column of concrete.\n"
2883"\n"
2884"When you reach the middle, make him fall between the two pieces of gold. "
2885"Hang on each bar, then walk over him to take the gold.\n"
2886"\n"
2887"To reach the last piece of gold, use the trick of making the enemy run up "
2888"ahead of you when you are below him on a ladder. Push him up and over onto "
2889"the concrete. As he falls off it, walk over his head and take the gold."
2890msgstr ""
2891
2892#: gamedata/game_GRII.txt:134
2893#, kde-format
2894msgid "Getting Past The Enemy"
2895msgstr ""
2896
2897#: gamedata/game_GRII.txt:135
2898#, kde-format
2899msgid ""
2900"The first enemy needs very careful timing: you have to jump into the trap "
2901"just before he does, then go left and run down the ladder.\n"
2902"\n"
2903"The second enemy is very tricky indeed. Walk over his head, then dig the "
2904"upper left brick and all of the bricks to your right as you fall. Now "
2905"persuade the enemy to fall by standing at the bottom. Then run up the "
2906"ladders and run over him to the right, just before the bricks close.\n"
2907"\n"
2908"The two enemies in the next pit should be no trouble.\n"
2909"\n"
2910"Passing the last enemy is a delicate operation. You have to know exactly "
2911"when to drop. It is shortly after he has reached the highest point of the "
2912"ladder and is moving down."
2913msgstr ""
2914
2915#: gamedata/game_GRII.txt:144
2916#, kde-format
2917msgid "Narrow Paths"
2918msgstr ""
2919
2920#: gamedata/game_GRII.txt:145
2921#, kde-format
2922msgid ""
2923"Await the first enemy at the bottom. The two larger ladders give you a "
2924"chance to pass him. Move up the rightmost ladder to the same height as those "
2925"two ladders. Then the enemy will go up them and will not cause you any "
2926"further trouble.\n"
2927"\n"
2928"The enemy guarding the gold can be passed at the leftmost of three bricks, "
2929"which is a false brick. Wait until he climbs up the ladder, then quickly "
2930"fall through the trap and go for the gold. To get back past him, use a trick "
2931"similar to the one you used on the first enemy.\n"
2932"\n"
2933"When you climb up again make sure that only one of the next four enemies is "
2934"going right. At the rightmost ladder, only go up one step and wait until the "
2935"next enemy is just below the gap in the ladders. If you wait there, the "
2936"previous enemy will not follow you. Now climb up and left and fall through a "
2937"column of false bricks next to the enemy you want to pass.\n"
2938"\n"
2939"Quickly descend the ladders and let yourself fall through the false bricks "
2940"down low on the left. Wait until the two enemies start falling, then quickly "
2941"run up the ladders before the next enemy can block the exit.\n"
2942"\n"
2943"The leftmost column of bricks is again where you can fall through. Wait "
2944"until the next enemy has climbed up enough to let you push him up the ladder "
2945"ahead of you. Now lure the other two enemies into some traps that are next "
2946"to the column of false bricks.\n"
2947"\n"
2948"Go back down to the bottom where you were, take the gold and make the enemy "
2949"follow you through. As he starts falling, run up again and escape. Dodge the "
2950"next three enemies on the lowest level, where there is enough space to get "
2951"past them.\n"
2952"\n"
2953"Now make sure that the last enemy lingers on the right-hand ladder when you "
2954"dig through to him. He is only enemy in this level who can be trapped by "
2955"digging. Have fun!"
2956msgstr ""
2957
2958#: gamedata/game_GRII.txt:160
2959#, kde-format
2960msgid "The Breakout"
2961msgstr ""
2962
2963#: gamedata/game_GRII.txt:161
2964#, kde-format
2965msgid ""
2966"Getting past the first enemy needs careful timing. When you climb up the "
2967"ladder you can make him pace up and down on the top two steps. At the right "
2968"moment, you can sneak in and dig the bricks left of the ladder.\n"
2969"\n"
2970"The way to the next enemy is a dig-timing puzzle. Getting the two pieces of "
2971"gold in the middle of the bricks is rather complicated and very hard, even "
2972"when you know the way, so do not give up if it seems impossible. In the "
2973"worst case you might have to take a peek at the bricks with the game editor "
2974"or even replay the solution.\n"
2975"\n"
2976"When you reach the section with the second enemy, you need to lure him into "
2977"the pit. The brick in the pit is a trap, so you have to be fast enough to "
2978"step over his head and move left before he falls into the trap. Timing is "
2979"very important.\n"
2980"\n"
2981"To get past the third enemy, just dig.\n"
2982"\n"
2983"Lure the last enemy down to the two rightmost ladders at the bottom. There "
2984"you can dodge him if you are fast enough."
2985msgstr ""
2986
2987#: gamedata/game_GRII.txt:172 gamedata/game_plws.txt:254
2988#, kde-format
2989msgid "Digging Hassle"
2990msgstr ""
2991
2992#: gamedata/game_GRII.txt:173
2993#, kde-format
2994msgid ""
2995"To get out of the first section, jump through the tunnel of traps below the "
2996"highest bar and dig the column of bricks to your left. You will never be "
2997"fast enough to get back to the bar in time, because there is one brick that "
2998"slows you down. You can save time by digging it first. However, the timing "
2999"is still tight.\n"
3000"\n"
3001"In the second section, climb up to the bar and move to the column of false "
3002"bricks above the rightmost of the short ladders. Fall into the tunnel and "
3003"dig on both sides at once, but leave the lowest brick. Now go back, fall "
3004"into the traps at the right and dig until you reach the pieces of gold. Then "
3005"escape to the ladders on the left.\n"
3006"\n"
3007"Climb up and dig the top brick to your left. Fall through the false bricks "
3008"under it, not forgetting to dig three more bricks to your left. Now you will "
3009"need good timing to get the gold and proceed to the lower level. Dig all of "
3010"the two columns of bricks to your left, except the two lowest. As the bricks "
3011"begin to refill, dig all the remaining bricks, run up the ladders, dig the "
3012"highest of the bricks on the right and get the gold. After that dig your way "
3013"down to the lower part of this level.\n"
3014"\n"
3015"The way to the bottom and across to the tall ladder at the right is very "
3016"tricky. The landmarks are two cross-shapes of five bricks each. Fall into "
3017"the lower left cross and dig its highest brick, then quickly go up and dig "
3018"the brick to the left of the second cross. There are three traps to fall "
3019"through before you return to the brick you dug first. Enter it and fall "
3020"through the two traps that are beneath it.\n"
3021"\n"
3022"Now you can head right and find a way to the bottom over there."
3023msgstr ""
3024
3025#: gamedata/game_GRII.txt:184
3026#, kde-format
3027msgid "Synchronised Running 2"
3028msgstr ""
3029
3030#: gamedata/game_GRII.txt:185
3031#, kde-format
3032msgid ""
3033"This level is named after the original 'Synchronised Running' in the "
3034"'Challenge' game.\n"
3035"\n"
3036"Admittedly, it is very difficult to keep to the same speed as the enemy as "
3037"you walk on his head, but it is definitely not impossible. If you want a "
3038"real challenge, try it in keyboard mode. That will make things a little more "
3039"demanding..."
3040msgstr ""
3041
3042#: gamedata/game_GRII.txt:190
3043#, kde-format
3044msgid "The Heartbreaker"
3045msgstr ""
3046
3047#: gamedata/game_GRII.txt:191 gamedata/game_lars.txt:85
3048#, kde-format
3049msgid "No hint!"
3050msgstr "无提示信息!"
3051
3052#: gamedata/game_kgr.txt:3 src/main.cpp:31
3053#, kde-format
3054msgid "KGoldrunner"
3055msgstr "KGoldrunner"
3056
3057#: gamedata/game_kgr.txt:4
3058#, kde-format
3059msgid ""
3060"These levels were composed by Marco Krüger, the original author of the "
3061"KGoldrunner program, and some of his friends and contributors.  They use "
3062"KGoldrunner rules.  The enemies run fast and have an aggressive search "
3063"strategy.  Enjoy!"
3064msgstr ""
3065
3066#: gamedata/game_lars.txt:2
3067#, kde-format
3068msgid "Demolition"
3069msgstr ""
3070
3071#: gamedata/game_lars.txt:3
3072#, kde-format
3073msgid ""
3074"Twenty levels that require a bit of thinking and a bit of timing. You need "
3075"to dig while falling sometimes.\n"
3076"\n"
3077"Created by Lars Luthman <lars luthman at gmail com>."
3078msgstr ""
3079
3080#: gamedata/game_lars.txt:8
3081#, kde-format
3082msgid "Ups And Downs"
3083msgstr ""
3084
3085#: gamedata/game_lars.txt:9
3086#, kde-format
3087msgid ""
3088"The trick is to get past all the enemies and on to the highest ladder, then "
3089"make them follow you up in small groups. Once they are up on the bricks you "
3090"can kill them and take their gold."
3091msgstr ""
3092
3093#: gamedata/game_lars.txt:12
3094#, kde-format
3095msgid "Dig, Baby, Dig!"
3096msgstr ""
3097
3098#: gamedata/game_lars.txt:13
3099#, kde-format
3100msgid "This should be fairly easy. No hint!"
3101msgstr ""
3102
3103#: gamedata/game_lars.txt:16
3104#, kde-format
3105msgid "Fetch!"
3106msgstr "获取!"
3107
3108#: gamedata/game_lars.txt:17
3109#, kde-format
3110msgid "Make your enemies fetch the gold pieces you cannot reach yourself."
3111msgstr ""
3112
3113#: gamedata/game_lars.txt:20
3114#, kde-format
3115msgid "Acrophobia"
3116msgstr ""
3117
3118#: gamedata/game_lars.txt:21
3119#, kde-format
3120msgid "To get that last piece of gold, kill an enemy and have him fetch it."
3121msgstr ""
3122
3123#: gamedata/game_lars.txt:24
3124#, kde-format
3125msgid "Panic!"
3126msgstr ""
3127
3128#: gamedata/game_lars.txt:25
3129#, kde-format
3130msgid ""
3131"Sometimes you can make the enemies run towards or away from you by moving "
3132"one step up or down a ladder."
3133msgstr ""
3134
3135#: gamedata/game_lars.txt:28
3136#, kde-format
3137msgid "Landfill"
3138msgstr ""
3139
3140#: gamedata/game_lars.txt:29
3141#, kde-format
3142msgid "You can walk on top of trapped enemies."
3143msgstr ""
3144
3145#: gamedata/game_lars.txt:32
3146#, kde-format
3147msgid "Inwards And Upwards"
3148msgstr ""
3149
3150#: gamedata/game_lars.txt:33
3151#, kde-format
3152msgid "You only get one chance to grab those first three pieces of gold."
3153msgstr ""
3154
3155#: gamedata/game_lars.txt:36
3156#, kde-format
3157msgid "Vertical"
3158msgstr "水平"
3159
3160#: gamedata/game_lars.txt:37
3161#, kde-format
3162msgid ""
3163"If you dig a hole quickly and jump into it, the enemy will jump into the "
3164"concrete hole to the right."
3165msgstr ""
3166
3167#: gamedata/game_lars.txt:40
3168#, kde-format
3169msgid "The Divide"
3170msgstr ""
3171
3172#: gamedata/game_lars.txt:41
3173#, kde-format
3174msgid ""
3175"You can kill one enemy by digging away one of the bottom bricks in the "
3176"divider and making him go in there."
3177msgstr ""
3178
3179#: gamedata/game_lars.txt:45
3180#, kde-format
3181msgid ""
3182"The way up to the escape route on the right is tricky. How do you get past "
3183"that last enemy? Timing is everything!"
3184msgstr ""
3185
3186#: gamedata/game_lars.txt:48
3187#, kde-format
3188msgid "The Box (1)"
3189msgstr ""
3190
3191#: gamedata/game_lars.txt:49
3192#, kde-format
3193msgid ""
3194"This level is fairly straightforward. There are some places where you can "
3195"trap enemies if you do not like all of them running around."
3196msgstr ""
3197
3198#: gamedata/game_lars.txt:52
3199#, kde-format
3200msgid "Crowd Control"
3201msgstr ""
3202
3203#: gamedata/game_lars.txt:53
3204#, kde-format
3205msgid "Remember 'Landfill'?"
3206msgstr ""
3207
3208#: gamedata/game_lars.txt:56
3209#, kde-format
3210msgid "One Way Up"
3211msgstr ""
3212
3213#: gamedata/game_lars.txt:57 gamedata/game_lars.txt:81
3214#, kde-format
3215msgid "This one is easy. No hint!"
3216msgstr ""
3217
3218#: gamedata/game_lars.txt:60
3219#, kde-format
3220msgid "Use Your Enemy"
3221msgstr ""
3222
3223#: gamedata/game_lars.txt:61
3224#, kde-format
3225msgid "Use yourself as bait."
3226msgstr ""
3227
3228#: gamedata/game_lars.txt:64
3229#, kde-format
3230msgid "Race To The Bottom"
3231msgstr ""
3232
3233#: gamedata/game_lars.txt:65
3234#, kde-format
3235msgid ""
3236"Unless you can stop all the enemies from reaching the bottom before you, you "
3237"are dead."
3238msgstr ""
3239
3240#: gamedata/game_lars.txt:68
3241#, kde-format
3242msgid "No-Brainer"
3243msgstr ""
3244
3245#: gamedata/game_lars.txt:69
3246#, kde-format
3247msgid ""
3248"You need to walk on an enemy's head to get that gold piece in the middle."
3249msgstr ""
3250
3251#: gamedata/game_lars.txt:72
3252#, kde-format
3253msgid "Depth"
3254msgstr "深度"
3255
3256#: gamedata/game_lars.txt:73
3257#, kde-format
3258msgid ""
3259"Get some enemies into the concrete pit so that you can go across it. Then "
3260"push them one step further down before you dig and grab the gold."
3261msgstr ""
3262
3263#: gamedata/game_lars.txt:76
3264#, kde-format
3265msgid "Density"
3266msgstr "密度"
3267
3268#: gamedata/game_lars.txt:77
3269#, kde-format
3270msgid "Avoid killing enemies. That will make the last bit much easier."
3271msgstr ""
3272
3273#: gamedata/game_lars.txt:80
3274#, kde-format
3275msgid "The Box (2)"
3276msgstr ""
3277
3278#: gamedata/game_lars.txt:84
3279#, kde-format
3280msgid "Concrete Towers"
3281msgstr ""
3282
3283#: gamedata/game_MAZ.txt:2
3284#, kde-format
3285msgid "Mazes"
3286msgstr "迷宫"
3287
3288#: gamedata/game_MAZ.txt:3
3289#, kde-format
3290msgid ""
3291"Mazes, mazes, mazes.  Some with enemies, some without.  While occasionally "
3292"you will need to kill an enemy, as a general rule it is best not to kill "
3293"them, because they reappear at the top and block your exit.  You also need "
3294"to dig while falling sometimes.\n"
3295"\n"
3296"Another great set of Championship levels from Steve Mann <smann at cgl "
3297"uwaterloo ca>.  The levels are named after dwarves in myths and stories "
3298"(with a few named after elves), beginning with the seven dwarves from "
3299"Disney's version of Snow White."
3300msgstr ""
3301
3302#: gamedata/game_MAZ.txt:8
3303#, kde-format
3304msgid "Dopey"
3305msgstr "迟钝"
3306
3307#: gamedata/game_MAZ.txt:9
3308#, kde-format
3309msgid ""
3310"Fairly simple, just avoid falling off the ladders.  There are several ways "
3311"to get past the two enemies at the end.  One of the quickest is to wait on a "
3312"tall vertical ladder, just below the second highest horizontal ladder, until "
3313"the path to the exit is clear."
3314msgstr ""
3315
3316#: gamedata/game_MAZ.txt:12
3317#, kde-format
3318msgid "Sleepy"
3319msgstr "瞌睡"
3320
3321#: gamedata/game_MAZ.txt:13
3322#, kde-format
3323msgid "A lot of backtracking, but nothing too difficult here."
3324msgstr ""
3325
3326#: gamedata/game_MAZ.txt:16
3327#, kde-format
3328msgid "Doc"
3329msgstr "文档"
3330
3331#: gamedata/game_MAZ.txt:17
3332#, kde-format
3333msgid "A few tricks to figure out how to get the gold, but nothing too hard."
3334msgstr ""
3335
3336#: gamedata/game_MAZ.txt:20
3337#, kde-format
3338msgid "Grumpy"
3339msgstr "躁狂"
3340
3341#: gamedata/game_MAZ.txt:21
3342#, kde-format
3343msgid "Visually confusing, but otherwise a simple maze."
3344msgstr ""
3345
3346#: gamedata/game_MAZ.txt:24
3347#, kde-format
3348msgid "Sneezy"
3349msgstr ""
3350
3351#: gamedata/game_MAZ.txt:25
3352#, kde-format
3353msgid ""
3354"Mostly straightforward, the only trick here is how to draw off the enemies "
3355"so as to get past them.  In the beginning, try to lure the top two enemies "
3356"into the top-center pit.  This gives you enough time to slip past them.  The "
3357"enemy on the bottom is relatively easy to avoid (twice).  To get past the "
3358"top two enemies on your way back, lure the first one deep into the maze "
3359"until you find a way back past him, then lure the second one to the section "
3360"with the pole near the top."
3361msgstr ""
3362
3363#: gamedata/game_MAZ.txt:28
3364#, kde-format
3365msgid "Bashful"
3366msgstr ""
3367
3368#: gamedata/game_MAZ.txt:29
3369#, kde-format
3370msgid ""
3371"To reach the two pieces of gold stacked one above the other, you have to "
3372"drop through a trap below one of the ladders above that section.\n"
3373"\n"
3374"Leave the piece of gold at the upper left until the very last."
3375msgstr ""
3376
3377#: gamedata/game_MAZ.txt:34
3378#, kde-format
3379msgid "Happy"
3380msgstr "开心"
3381
3382#: gamedata/game_MAZ.txt:35
3383#, kde-format
3384msgid ""
3385"There are two tricks to this level.  First, if you want gold that is high, "
3386"move low to draw the enemies down, then move up to get the gold - and vice-"
3387"versa.  Second, at times you will need to use the ladder trick: if you are "
3388"on a vertical ladder with an enemy above you, sometimes the enemy will run "
3389"away from you."
3390msgstr ""
3391
3392#: gamedata/game_MAZ.txt:38
3393#, kde-format
3394msgid "Glorfindel"
3395msgstr ""
3396
3397#: gamedata/game_MAZ.txt:39
3398#, kde-format
3399msgid ""
3400"To get the piece of gold at mid-left, you will need to lure the enemy across "
3401"the pole and run across him as he gets to the end of the pole.  The same "
3402"trick will be needed to get back, unless he follows you back across the "
3403"pole; then you will need to find another place to dodge past him."
3404msgstr ""
3405
3406#: gamedata/game_MAZ.txt:42
3407#, kde-format
3408msgid "Hreidmar"
3409msgstr ""
3410
3411#: gamedata/game_MAZ.txt:43
3412#, kde-format
3413msgid ""
3414"Be careful not to let the enemies get the gold - it is hard to get it away "
3415"from them!  Otherwise, by moving into the middle section, you can get most "
3416"of the enemies to move up and to the right.  This allows you to get the gold "
3417"on the bottom level.  Some of the bricks on the bottom level are traps.  "
3418"When an enemy gets close, you can drop into the trap, step to the side and "
3419"move over the enemy.  But it is better to maneuver the enemies so that they "
3420"stay away from the bottom section while you are down there getting the gold."
3421msgstr ""
3422
3423#: gamedata/game_MAZ.txt:46
3424#, kde-format
3425msgid "Ori"
3426msgstr "Ori"
3427
3428#: gamedata/game_MAZ.txt:47
3429#, kde-format
3430msgid ""
3431"A straightforward maze: the false brick underneath the ladder near the "
3432"bottom center may prove useful."
3433msgstr ""
3434
3435#: gamedata/game_MAZ.txt:50
3436#, kde-format
3437msgid "Nori"
3438msgstr "紫菜"
3439
3440#: gamedata/game_MAZ.txt:51
3441#, kde-format
3442msgid ""
3443"The hardest part is when two enemies get in the center of the maze and you "
3444"need to pass them.  Try to move down and to their left, lure one down, trap "
3445"it and then go up to trap the other.  Otherwise, clever digging should deal "
3446"with them."
3447msgstr ""
3448
3449#: gamedata/game_MAZ.txt:54
3450#, kde-format
3451msgid "Dori"
3452msgstr "多里"
3453
3454#: gamedata/game_MAZ.txt:55
3455#, kde-format
3456msgid ""
3457"The only trick to this level is using the hidden passages and enticing the "
3458"enemies to use them."
3459msgstr ""
3460
3461#: gamedata/game_MAZ.txt:58
3462#, kde-format
3463msgid "Bombur"
3464msgstr ""
3465
3466#: gamedata/game_MAZ.txt:59
3467#, kde-format
3468msgid ""
3469"There are several ways to get past an enemy who is in the ladder-trap loop.  "
3470"One is to wait next to the trap and when the enemy is half-way up the "
3471"ladder, step into the trap and move immediately to the left and down.  "
3472"However, at the start, you might get three enemies in the ladder-trap loop.  "
3473"Avoid this.  One of the three can break out of the loop, but the other two "
3474"remain trapped, leaving you no way to get past them."
3475msgstr ""
3476
3477#: gamedata/game_MAZ.txt:62
3478#, kde-format
3479msgid "Luthien"
3480msgstr ""
3481
3482#: gamedata/game_MAZ.txt:63
3483#, kde-format
3484msgid ""
3485"After dodging the first enemy you come to, try not to jump off and grab the "
3486"floating piece of gold in the center too soon.  If you do, the enemy you "
3487"just dodged will drop to the lower level, grab a piece of gold and head for "
3488"the floor where you can not get the gold away from him."
3489msgstr ""
3490
3491#: gamedata/game_MAZ.txt:66
3492#, kde-format
3493msgid "Bofur"
3494msgstr ""
3495
3496#: gamedata/game_MAZ.txt:67
3497#, kde-format
3498msgid ""
3499"If you have two or more enemies between you and where you want to go, you "
3500"may find the diggable columns useful.  Dig two layers, wait one from the top "
3501"to trap the first enemy and then move to the top to trap the second enemy."
3502msgstr ""
3503
3504#: gamedata/game_MAZ.txt:70
3505#, kde-format
3506msgid "Bifur"
3507msgstr ""
3508
3509#: gamedata/game_MAZ.txt:71
3510#, kde-format
3511msgid ""
3512"Lots of gold, only one enemy and he is trapped!  It should be a cake walk!\n"
3513"\n"
3514"The first part just involves digging (at most) to collect the gold.  But "
3515"then there is no obvious way to get the gold on the bottom and on the left.  "
3516"Look for a trap under the bottom of a ladder to get to it.  The only other "
3517"trick is to get all the other gold and leave the enemy and its piece of gold "
3518"to the last.  And watch out - since there is only one enemy, it is pretty "
3519"fast!"
3520msgstr ""
3521
3522#: gamedata/game_MAZ.txt:76
3523#, kde-format
3524msgid "Gloin"
3525msgstr ""
3526
3527#: gamedata/game_MAZ.txt:77
3528#, kde-format
3529msgid ""
3530"The pit in the upper right is tricky.  To leave the maze, you need an enemy "
3531"in the pit.  But you would rather not have him there before you have taken "
3532"the gold out.  And if two enemies get in the pit before you get the gold, "
3533"forget it."
3534msgstr ""
3535
3536#: gamedata/game_MAZ.txt:80
3537#, kde-format
3538msgid "Oin"
3539msgstr "Oin"
3540
3541#: gamedata/game_MAZ.txt:81
3542#, kde-format
3543msgid ""
3544"Look for false floors to get to places that are otherwise inaccessible.  You "
3545"have to dig to find a couple of them."
3546msgstr ""
3547
3548#: gamedata/game_MAZ.txt:84
3549#, kde-format
3550msgid "Kili"
3551msgstr "吉利"
3552
3553#: gamedata/game_MAZ.txt:85
3554#, kde-format
3555msgid ""
3556"Get the gold in the middle and on the top before getting the gold on the "
3557"bottom or lower left.  That way, if you have to kill an enemy (the one at "
3558"the left is just asking for it) then they only block your way to the exit "
3559"rather than make it impossible to gather the remaining gold."
3560msgstr ""
3561
3562#: gamedata/game_MAZ.txt:88
3563#, kde-format
3564msgid "Fili"
3565msgstr ""
3566
3567#: gamedata/game_MAZ.txt:89
3568#, kde-format
3569msgid ""
3570"Lots of false bricks to trap you, or give you access to different parts of "
3571"the maze.  Test below the ladders and other places.\n"
3572"\n"
3573"The four high trap in the middle is a show stopper: you can only get back "
3574"past it once you have gathered all the gold.  So stay out of the lower right "
3575"until you have cleared the rest of the gold.  Then drop through the trap "
3576"below the top right ladder - there is no other way to get the piece of gold "
3577"below it.  Once you are down here, there is no getting back to the top right "
3578"until you have cleared all the gold.  After getting the piece of gold at "
3579"center right, dig down to get the left of the two adjacent pieces.  The "
3580"escape from the lower right comes when all the gold is gathered and a small "
3581"section of ladder appears in the center."
3582msgstr ""
3583
3584#: gamedata/game_MAZ.txt:94
3585#, kde-format
3586msgid "Dwalin"
3587msgstr ""
3588
3589#: gamedata/game_MAZ.txt:95
3590#, kde-format
3591msgid ""
3592"A maze, but you can not see the path out.  You have to use the false "
3593"floors.  Trial and error is your only hope - try mapping it on paper if you "
3594"are having trouble."
3595msgstr ""
3596
3597#: gamedata/game_MAZ.txt:98 gamedata/game_MAZ.txt:184
3598#, kde-format
3599msgid "Durin"
3600msgstr ""
3601
3602#: gamedata/game_MAZ.txt:99
3603#, kde-format
3604msgid ""
3605"This diagonal maze is not too hard, except there is the occasional pit to "
3606"get trapped in and that lone enemy is fast.  Try to lure the enemy down and "
3607"into one of the pits.  Then the rest is almost a cake walk."
3608msgstr ""
3609
3610#: gamedata/game_MAZ.txt:102
3611#, kde-format
3612msgid "Dain"
3613msgstr ""
3614
3615#: gamedata/game_MAZ.txt:103
3616#, kde-format
3617msgid ""
3618"There are too many enemies to fight up on the top level (there are not many "
3619"bricks there for a reason).  Instead, wait on the level below and let them "
3620"come to you.  Dig to escape and get the gold at bottom left.\n"
3621"\n"
3622"On the way back, stand on the top level and use the same trick to draw the "
3623"enemies up there.  Dig a brick leading down and head for the exit.\n"
3624"\n"
3625"The only tricky parts come when two enemies end up in the lower left, in the "
3626"center (on your way back) or at the upper right.  Except for the last case, "
3627"you should be able to complete the level without intentionally trapping any "
3628"enemies, but some may inadvertently fall into your two pits."
3629msgstr ""
3630
3631#: gamedata/game_MAZ.txt:110
3632#, kde-format
3633msgid "Duergar "
3634msgstr ""
3635
3636#: gamedata/game_MAZ.txt:111
3637#, kde-format
3638msgid ""
3639"A maze without walls or enemies - how hard can it be?  But the traps act as "
3640"walls, and the enemies would just fill the traps, so perhaps this is another "
3641"one where you will want to draw a map.  Note that you can probe for traps by "
3642"digging, but that can lead to a rather slow game while you wait for the "
3643"bricks you dig to refill."
3644msgstr ""
3645
3646#: gamedata/game_MAZ.txt:114
3647#, kde-format
3648msgid "Balin"
3649msgstr ""
3650
3651#: gamedata/game_MAZ.txt:115
3652#, kde-format
3653msgid ""
3654"To get through the center, you will have to clear it of enemies, but there "
3655"is only one diggable brick.  Use it to drop through, race to the right and "
3656"go up to the row above the dug brick.  There is just enough time to entice "
3657"the enemy into the closing hole.  Repeat as necessary.\n"
3658"\n"
3659"To leave the maze, you need to find a way through the long diagonal barrier "
3660"of ladders.  Beneath one of them is a false floor to use for your escape "
3661"route."
3662msgstr ""
3663
3664#: gamedata/game_MAZ.txt:120
3665#, kde-format
3666msgid "Gimli"
3667msgstr "吉姆利"
3668
3669#: gamedata/game_MAZ.txt:121
3670#, kde-format
3671msgid ""
3672"The enemies are paper tigers, although you need a trick to get past the "
3673"first one.  Stand on top of the ladder to the left of the false brick.  When "
3674"the enemy moves over the ladder to the right of the false brick, move down "
3675"your ladder, enticing the enemy to move down into the false brick.  Quickly "
3676"move up and over the enemy's head.\n"
3677"\n"
3678"Otherwise, it is just a matter of maneuvering the enemies to a place where "
3679"you can trap them or pass by them.  The only real problem occurs if an enemy "
3680"grabs a piece of gold and gets stuck somewhere and you can not dig him out.  "
3681"Oh, well, sometimes you lose.\n"
3682"\n"
3683"To get out of the center section, search for the double trap on the left."
3684msgstr ""
3685
3686#: gamedata/game_MAZ.txt:128
3687#, kde-format
3688msgid "Brokkr"
3689msgstr ""
3690
3691#: gamedata/game_MAZ.txt:129
3692#, kde-format
3693msgid ""
3694"Leave the piece of gold just down and to your right until last.  To get back "
3695"to this section of the maze, you will need to dig through the wall a bit "
3696"further down and to the right.  The easiest way to handle most of the "
3697"enemies is to lure them along until they fall into a pit.  But beware, the "
3698"pits fill with ladders once you have all the gold, allowing the trapped "
3699"enemies to escape."
3700msgstr ""
3701
3702#: gamedata/game_MAZ.txt:132 gamedata/game_MAZ.txt:168
3703#, kde-format
3704msgid "Thrain"
3705msgstr ""
3706
3707#: gamedata/game_MAZ.txt:133
3708#, kde-format
3709msgid ""
3710"Mostly straightforward, but beware of a couple of one-way gates, in "
3711"particular in the section at the top, right of center.  Be sure to clear out "
3712"all the gold before freeing the trapped enemy at top right, who has a piece "
3713"of gold.  You will also need to use the false floor on the far right at the "
3714"top."
3715msgstr ""
3716
3717#: gamedata/game_MAZ.txt:136
3718#, kde-format
3719msgid "Thorin"
3720msgstr ""
3721
3722#: gamedata/game_MAZ.txt:137
3723#, kde-format
3724msgid ""
3725"In the beginning, rush to the top of the pyramid-like structure, dig off the "
3726"top, go down and get two pieces of gold.  Then lure the enemies into the "
3727"area under the pyramid and move down and to the left.  This can cause an "
3728"enemy to be trapped and others to move into areas where they are harmless.  "
3729"If any enemies follow you, escape to the bottom left, collecting some gold "
3730"on the way.\n"
3731"\n"
3732"To get the piece of gold in the upper left, you first have to lure the one "
3733"enemy out of that section.  After collecting the gold, you may find yourself "
3734"threatened by enemies to your right.  If so, go to the lowest level of the "
3735"section that you can reach without digging.  The enemies will go into a side "
3736"corridor, giving you enough time to run up over the bar and reach the top of "
3737"the pyramid just ahead of them.\n"
3738"\n"
3739"The rest is just hard work."
3740msgstr ""
3741
3742#: gamedata/game_MAZ.txt:144
3743#, kde-format
3744msgid "Telchar"
3745msgstr ""
3746
3747#: gamedata/game_MAZ.txt:145
3748#, kde-format
3749msgid ""
3750"False floors are the key to this level.  The way into a section is often not "
3751"the way out.  Many of the enemies will get trapped if you move low enough.  "
3752"Save the middle bottom gold for last: you can not get out of this section "
3753"until a hidden ladder appears."
3754msgstr ""
3755
3756#: gamedata/game_MAZ.txt:148
3757#, kde-format
3758msgid "Dvergar"
3759msgstr ""
3760
3761#: gamedata/game_MAZ.txt:149
3762#, kde-format
3763msgid ""
3764"When you collect the gold at top left, you may have trouble leaving the "
3765"section.  The obvious way out (at the foot of the ladder) does not work "
3766"because of a false brick.  Instead, you need to plan ahead when you dig into "
3767"this section.  Dig out the piece of wall that blocks your exit to the right, "
3768"then quickly go up and grab the gold, then back down and out through the "
3769"missing wall before it reappears.  There is a false brick here, so be sure "
3770"to dig as you fall into it.\n"
3771"\n"
3772"After getting the last piece of gold, you can exit through the center, where "
3773"a new piece of ladder allows you to dig and re-enter the left of the maze."
3774msgstr ""
3775
3776#: gamedata/game_MAZ.txt:154
3777#, kde-format
3778msgid "Thingol"
3779msgstr ""
3780
3781#: gamedata/game_MAZ.txt:155
3782#, kde-format
3783msgid ""
3784"There is one piece of gold that must be grabbed at the start.\n"
3785"\n"
3786"When you go to the lower part of the maze, the enemies will go down and stay "
3787"there.  This makes it easy to get the gold up high, but it becomes hard to "
3788"collect the gold in the lower left.  Try to get one or two pieces on your "
3789"first trip down.\n"
3790"\n"
3791"By moving up and down on the bottom right ladder you can persuade the "
3792"enemies to group on the left or right.  Grouping them to the left makes it "
3793"easy to get the piece of gold just down and to the right of center.  Getting "
3794"one enemy on the left and two on the right gives you a chance to get the "
3795"remaining gold on the lower left, but consider getting it last after "
3796"grouping all three enemies on the right, because you will then have more "
3797"choice of ladders when dodging enemies on your way to the top."
3798msgstr ""
3799
3800#: gamedata/game_MAZ.txt:162
3801#, kde-format
3802msgid "Dvalin"
3803msgstr ""
3804
3805#: gamedata/game_MAZ.txt:163
3806#, kde-format
3807msgid ""
3808"There are two problems.  First, in the early part you want to get the enemy "
3809"just to the right of middle trapped in the bottom of that section.  This "
3810"requires getting the gold on the left and passing through the trap doors at "
3811"the right time, as well as racing to get the gold on the bottom left.  The "
3812"gold on the bottom right is no big trick: just a small amount of timing and "
3813"passing through the traps.\n"
3814"\n"
3815"The second problem is that at least one enemy will pick up a piece of gold.  "
3816"Getting him to let go of that piece of gold is tough.  You need to lure that "
3817"enemy into the top right section or the section down and to the left of "
3818"that.  Draw the enemy to the ladder with a gap above it, in the middle of "
3819"the section.  Wait two over to either side of this vacant square, leaving a "
3820"brick between you and the vacant square.  The enemy will move up and down "
3821"the ladder, in and out of the vacant square.  Eventually he will drop the "
3822"gold on top of the ladder, at which point you have to move down to prevent "
3823"him from moving back up the ladder and retaking the gold.  The timing is "
3824"tight - good luck!  Alternatively, you can run around and trust to luck - "
3825"the enemy will drop the piece of gold eventually!"
3826msgstr ""
3827
3828#: gamedata/game_MAZ.txt:169
3829#, kde-format
3830msgid "Lots of false floors to use and avoid."
3831msgstr ""
3832
3833#: gamedata/game_MAZ.txt:172
3834#, kde-format
3835msgid "Rumpelstiltskin"
3836msgstr ""
3837
3838#: gamedata/game_MAZ.txt:173
3839#, kde-format
3840msgid ""
3841"The main trick for this level is luring the enemies so that you can get "
3842"around them, or in one case, so that you can walk over an enemy to collect a "
3843"piece of gold.  The luring is not so hard, but the distances you have to "
3844"lure them are long.  Maneuvering the enemy so that you can walk over him to "
3845"get the piece of gold has timing that is a bit tight, but not too bad.\n"
3846"\n"
3847"When you reach the section above your starting point, there are two ways "
3848"out: one is a false brick under the short ladder.  But if you dig the other "
3849"square and drop down, there is a path through a false floor that avoids "
3850"retracing all the early part of the maze."
3851msgstr ""
3852
3853#: gamedata/game_MAZ.txt:178
3854#, kde-format
3855msgid "Thror"
3856msgstr ""
3857
3858#: gamedata/game_MAZ.txt:179
3859#, kde-format
3860msgid ""
3861"The two gold in the lower left are cut off from the rest of the maze.  On "
3862"the right of this section, there is an empty square where you can dig a "
3863"brick.  To visit the isolated section, dig out the brick and move left and "
3864"down through a false brick.  You have to race to get one piece of gold and "
3865"return through another false brick, just in time to cross the dug brick "
3866"before it closes.\n"
3867"\n"
3868"The enemy is a bit of a pain.  Try luring him to the bottom of the maze, "
3869"dropping to the floor where you have a ladder to climb back up, but with the "
3870"enemy above a square without a ladder, thus trapping him."
3871msgstr ""
3872
3873#: gamedata/game_MAZ.txt:185
3874#, kde-format
3875msgid ""
3876"The maze is sparser and harder.  The enemies are trickier.  The traps are "
3877"more wicked.  The maze changes.  May you walk through interesting mazes.\n"
3878"\n"
3879"To get the last few gold pieces, you have to enter a section of maze at the "
3880"left and lower left that is walled off from the rest.  This section is "
3881"shaped like a large letter 'L'.  Dig two bricks on the right edge of the L "
3882"(at left of center) and jump in - there is a false brick that lets you "
3883"through.\n"
3884"\n"
3885"After you have gathered all the gold, the maze changes.  You have to drop "
3886"down to somewhere near the beginning and make your way back through.  At the "
3887"upper right the exit seems to be blocked.  Dig down two bricks and fall for "
3888"a while, then you will find the way out."
3889msgstr ""
3890
3891#: gamedata/game_plws.txt:3
3892#, kde-format
3893msgid "Initiation"
3894msgstr ""
3895
3896#: gamedata/game_plws.txt:4
3897#, kde-format
3898msgid ""
3899"These 100 levels make an excellent introductory game, as well as a good "
3900"opportunity for experts to build up high scores.  They were composed by "
3901"Peter Wadham and use traditional playing rules.\n"
3902"\n"
3903"The last few levels are very hard, but if you are looking for even more of a "
3904"challenge, have a go at 'Vengeance of Peter W' ..."
3905msgstr ""
3906
3907#: gamedata/game_plws.txt:9
3908#, kde-format
3909msgid "Don't Panic"
3910msgstr ""
3911
3912#: gamedata/game_plws.txt:10
3913#, kde-format
3914msgid ""
3915"The cover of 'The Hitchhiker's Guide to the Galaxy' by Douglas Adams said "
3916"so, in large friendly letters, so there is no need to panic.  The enemies "
3917"are behind a wall and can not reach you."
3918msgstr ""
3919
3920#: gamedata/game_plws.txt:13
3921#, kde-format
3922msgid "Lust for Gold"
3923msgstr ""
3924
3925#: gamedata/game_plws.txt:14
3926#, kde-format
3927msgid ""
3928"When you kill the enemies you can trap them permanently in the pit at top "
3929"right."
3930msgstr ""
3931
3932#: gamedata/game_plws.txt:17
3933#, kde-format
3934msgid "Ladders?  Trust me!"
3935msgstr ""
3936
3937#: gamedata/game_plws.txt:20
3938#, kde-format
3939msgid "Drop In and Say Hello"
3940msgstr ""
3941
3942#: gamedata/game_plws.txt:23
3943#, kde-format
3944msgid "The Mask"
3945msgstr ""
3946
3947#: gamedata/game_plws.txt:26
3948#, kde-format
3949msgid "Check for Traps"
3950msgstr ""
3951
3952#: gamedata/game_plws.txt:29
3953#, kde-format
3954msgid "Take It Easy!"
3955msgstr ""
3956
3957#: gamedata/game_plws.txt:32
3958#, kde-format
3959msgid "Fall on a Fortune"
3960msgstr ""
3961
3962#: gamedata/game_plws.txt:35
3963#, kde-format
3964msgid "The Lattice"
3965msgstr ""
3966
3967#: gamedata/game_plws.txt:38
3968#, kde-format
3969msgid "Shower of Gold"
3970msgstr ""
3971
3972#: gamedata/game_plws.txt:41
3973#, kde-format
3974msgid "The Foundry"
3975msgstr ""
3976
3977#: gamedata/game_plws.txt:44
3978#, kde-format
3979msgid "Soft Landings"
3980msgstr ""
3981
3982#: gamedata/game_plws.txt:47
3983#, kde-format
3984msgid "Unlucky for Some"
3985msgstr ""
3986
3987#: gamedata/game_plws.txt:50
3988#, kde-format
3989msgid "The Balance"
3990msgstr ""
3991
3992#: gamedata/game_plws.txt:53
3993#, kde-format
3994msgid "Gold Bars"
3995msgstr ""
3996
3997#: gamedata/game_plws.txt:56
3998#, kde-format
3999msgid "Hard Row to Hoe"
4000msgstr ""
4001
4002#: gamedata/game_plws.txt:59
4003#, kde-format
4004msgid "Golden Maze"
4005msgstr ""
4006
4007#: gamedata/game_plws.txt:62
4008#, kde-format
4009msgid "Delayed Trap"
4010msgstr ""
4011
4012#: gamedata/game_plws.txt:65
4013#, kde-format
4014msgid "Nowhere to Hide"
4015msgstr ""
4016
4017#: gamedata/game_plws.txt:68
4018#, kde-format
4019msgid "Watch the Centre"
4020msgstr ""
4021
4022#: gamedata/game_plws.txt:71
4023#, kde-format
4024msgid "Where to Dig?"
4025msgstr ""
4026
4027#: gamedata/game_plws.txt:74
4028#, kde-format
4029msgid "Easy Stages"
4030msgstr ""
4031
4032#: gamedata/game_plws.txt:77
4033#, kde-format
4034msgid "Gold Mesh"
4035msgstr ""
4036
4037#: gamedata/game_plws.txt:80
4038#, kde-format
4039msgid "Acrobat"
4040msgstr ""
4041
4042#: gamedata/game_plws.txt:83
4043#, kde-format
4044msgid "Mongolian Horde"
4045msgstr ""
4046
4047#: gamedata/game_plws.txt:86
4048#, kde-format
4049msgid "Rocky Terrain"
4050msgstr ""
4051
4052#: gamedata/game_plws.txt:89
4053#, kde-format
4054msgid "Down the Chimney"
4055msgstr ""
4056
4057#: gamedata/game_plws.txt:92
4058#, kde-format
4059msgid "Space Invader"
4060msgstr ""
4061
4062#: gamedata/game_plws.txt:95
4063#, kde-format
4064msgid "Winding Road"
4065msgstr ""
4066
4067#: gamedata/game_plws.txt:98
4068#, kde-format
4069msgid "Light My Fire"
4070msgstr ""
4071
4072#: gamedata/game_plws.txt:101
4073#, kde-format
4074msgid "Cockroach"
4075msgstr ""
4076
4077#: gamedata/game_plws.txt:104 gamedata/game_plwv.txt:13
4078#, kde-format
4079msgid "The Runaround"
4080msgstr ""
4081
4082#: gamedata/game_plws.txt:107
4083#, kde-format
4084msgid "Speedy"
4085msgstr ""
4086
4087#: gamedata/game_plws.txt:110
4088#, kde-format
4089msgid "Dig Deep"
4090msgstr ""
4091
4092#: gamedata/game_plws.txt:119
4093#, kde-format
4094msgid "Forgotten Gold"
4095msgstr ""
4096
4097#: gamedata/game_plws.txt:122
4098#, kde-format
4099msgid "Two of Diamonds"
4100msgstr ""
4101
4102#: gamedata/game_plws.txt:125
4103#, kde-format
4104msgid "Suicide Jump"
4105msgstr ""
4106
4107#: gamedata/game_plws.txt:128
4108#, kde-format
4109msgid "Easy Access"
4110msgstr ""
4111
4112#: gamedata/game_plws.txt:131
4113#, kde-format
4114msgid "Gold Braid"
4115msgstr ""
4116
4117#: gamedata/game_plws.txt:134
4118#, kde-format
4119msgid "Cat's Eyes"
4120msgstr ""
4121
4122#: gamedata/game_plws.txt:137
4123#, kde-format
4124msgid "Keep Them Coming"
4125msgstr ""
4126
4127#: gamedata/game_plws.txt:140
4128#, kde-format
4129msgid "The Funnel"
4130msgstr ""
4131
4132#: gamedata/game_plws.txt:143
4133#, kde-format
4134msgid "Lattice Maze"
4135msgstr ""
4136
4137#: gamedata/game_plws.txt:146
4138#, kde-format
4139msgid "Hard Work for Poor Pay"
4140msgstr ""
4141
4142#: gamedata/game_plws.txt:149
4143#, kde-format
4144msgid "Forked Ladders"
4145msgstr ""
4146
4147#: gamedata/game_plws.txt:152
4148#, kde-format
4149msgid "Snowing Gold"
4150msgstr ""
4151
4152#: gamedata/game_plws.txt:155
4153#, kde-format
4154msgid "Left or Right?"
4155msgstr ""
4156
4157#: gamedata/game_plws.txt:158
4158#, kde-format
4159msgid "Houndstooth"
4160msgstr ""
4161
4162#: gamedata/game_plws.txt:161
4163#, kde-format
4164msgid "Five Levels"
4165msgstr ""
4166
4167#: gamedata/game_plws.txt:164
4168#, kde-format
4169msgid "Pitfalls"
4170msgstr ""
4171
4172#: gamedata/game_plws.txt:167
4173#, kde-format
4174msgid "Get IN There!"
4175msgstr ""
4176
4177#: gamedata/game_plws.txt:170
4178#, kde-format
4179msgid "A Steady Climb"
4180msgstr ""
4181
4182#: gamedata/game_plws.txt:173
4183#, kde-format
4184msgid "Fall-through Lattice"
4185msgstr ""
4186
4187#: gamedata/game_plws.txt:176
4188#, kde-format
4189msgid "Get me OUT of Here!"
4190msgstr ""
4191
4192#: gamedata/game_plws.txt:179
4193#, kde-format
4194msgid "Empty Cellar"
4195msgstr ""
4196
4197#: gamedata/game_plws.txt:182
4198#, kde-format
4199msgid "The Rose"
4200msgstr ""
4201
4202#: gamedata/game_plws.txt:185
4203#, kde-format
4204msgid "Lotus Puzzle"
4205msgstr ""
4206
4207#: gamedata/game_plws.txt:188
4208#, kde-format
4209msgid "Long Drop"
4210msgstr ""
4211
4212#: gamedata/game_plws.txt:191
4213#, kde-format
4214msgid "Party On!"
4215msgstr ""
4216
4217#: gamedata/game_plws.txt:194
4218#, kde-format
4219msgid "Cross-stitch"
4220msgstr ""
4221
4222#: gamedata/game_plws.txt:197
4223#, kde-format
4224msgid "Cannot Get Up There"
4225msgstr ""
4226
4227#: gamedata/game_plws.txt:200
4228#, kde-format
4229msgid "They Are Everywhere!"
4230msgstr ""
4231
4232#: gamedata/game_plws.txt:203
4233#, kde-format
4234msgid "Rooftops"
4235msgstr ""
4236
4237#: gamedata/game_plws.txt:206
4238#, kde-format
4239msgid "Tricky Traps"
4240msgstr ""
4241
4242#: gamedata/game_plws.txt:209
4243#, kde-format
4244msgid "Make Them Work for You"
4245msgstr ""
4246
4247#: gamedata/game_plws.txt:212
4248#, kde-format
4249msgid "Get Going!"
4250msgstr ""
4251
4252#: gamedata/game_plws.txt:215
4253#, kde-format
4254msgid "Three Chimneys"
4255msgstr ""
4256
4257#: gamedata/game_plws.txt:218
4258#, kde-format
4259msgid "The Archway"
4260msgstr ""
4261
4262#: gamedata/game_plws.txt:221
4263#, kde-format
4264msgid "Starwave"
4265msgstr ""
4266
4267#: gamedata/game_plws.txt:224
4268#, kde-format
4269msgid "Amazing Finish"
4270msgstr ""
4271
4272#: gamedata/game_plws.txt:230
4273#, kde-format
4274msgid "Pillars"
4275msgstr "台柱"
4276
4277#: gamedata/game_plws.txt:233
4278#, kde-format
4279msgid "Hopeful Descent"
4280msgstr ""
4281
4282#: gamedata/game_plws.txt:236
4283#, kde-format
4284msgid "The Rack"
4285msgstr ""
4286
4287#: gamedata/game_plws.txt:239
4288#, kde-format
4289msgid "Twists and Turns"
4290msgstr ""
4291
4292#: gamedata/game_plws.txt:242
4293#, kde-format
4294msgid "The Saucer"
4295msgstr ""
4296
4297#: gamedata/game_plws.txt:245
4298#, kde-format
4299msgid "The Dotted Line"
4300msgstr ""
4301
4302#: gamedata/game_plws.txt:248
4303#, kde-format
4304msgid "Do Not Look Down (1)"
4305msgstr ""
4306
4307#: gamedata/game_plws.txt:251
4308#, kde-format
4309msgid "Getting Started"
4310msgstr "入门"
4311
4312#: gamedata/game_plws.txt:257
4313#, kde-format
4314msgid "Easy Middle"
4315msgstr ""
4316
4317#: gamedata/game_plws.txt:260
4318#, kde-format
4319msgid "Do Not Look Down (2)"
4320msgstr ""
4321
4322#: gamedata/game_plws.txt:263
4323#, kde-format
4324msgid "Which Way?"
4325msgstr ""
4326
4327#: gamedata/game_plws.txt:266
4328#, kde-format
4329msgid "Do Not Look Down (3)"
4330msgstr ""
4331
4332#: gamedata/game_plws.txt:269
4333#, kde-format
4334msgid "Drop?"
4335msgstr "删除?"
4336
4337#: gamedata/game_plws.txt:272
4338#, kde-format
4339msgid "Help!"
4340msgstr "帮助!"
4341
4342#: gamedata/game_plws.txt:275
4343#, kde-format
4344msgid "Yorick's Skull"
4345msgstr ""
4346
4347#: gamedata/game_plws.txt:278
4348#, kde-format
4349msgid "No Mercy"
4350msgstr ""
4351
4352#: gamedata/game_plws.txt:281
4353#, kde-format
4354msgid "Gold Sandwich"
4355msgstr ""
4356
4357#: gamedata/game_plws.txt:284
4358#, kde-format
4359msgid "Golden Curtain"
4360msgstr ""
4361
4362#: gamedata/game_plws.txt:287
4363#, kde-format
4364msgid "Are you spider or fly?"
4365msgstr ""
4366
4367#: gamedata/game_plws.txt:290
4368#, kde-format
4369msgid "Funny?"
4370msgstr "有趣的?"
4371
4372#: gamedata/game_plws.txt:293
4373#, kde-format
4374msgid "Hard Landings"
4375msgstr ""
4376
4377#: gamedata/game_plws.txt:296
4378#, kde-format
4379msgid "Golden Tower"
4380msgstr ""
4381
4382#: gamedata/game_plws.txt:300
4383#, kde-format
4384msgid ""
4385"This level is named after the famous German submarine war film 'Das Boot' "
4386"and dedicated to Marco Krüger of Berlin, the original author of "
4387"KGoldrunner.\n"
4388"\n"
4389"Just one small hint ... if you stand on the right hand end of the boat you "
4390"can get the enemy to fall towards you ... the rest is up to you!"
4391msgstr ""
4392
4393#: gamedata/game_plws.txt:305
4394#, kde-format
4395msgid "Quick!  RUN!"
4396msgstr ""
4397
4398#: gamedata/game_plws.txt:308
4399#, kde-format
4400msgid "Surprise Ending"
4401msgstr ""
4402
4403#: gamedata/game_plws.txt:311
4404#, kde-format
4405msgid "Diagonal Disaster"
4406msgstr ""
4407
4408#: gamedata/game_plwv.txt:3
4409#, kde-format
4410msgid "Vengeance of Peter W"
4411msgstr ""
4412
4413#: gamedata/game_plwv.txt:4
4414#, kde-format
4415msgid ""
4416"Gooood luck!\n"
4417"Mwarrhh hwwarrrr haarrrr!"
4418msgstr ""
4419
4420#: gamedata/game_plwv.txt:10
4421#, kde-format
4422msgid ""
4423"No, it is not impossible.  There is a trick in how you dig the bricks next "
4424"to the gold nuggets."
4425msgstr ""
4426
4427#: gamedata/game_plwv.txt:14
4428#, kde-format
4429msgid ""
4430"Go up the left side to the top and across.  Drop down left of the bricks.  "
4431"There is more than one route from these bars to the gold.\n"
4432"\n"
4433"When starting, wait on a short ladder while the enemy above falls past you "
4434"on the left."
4435msgstr ""
4436
4437#: gamedata/game_plwv.txt:19
4438#, kde-format
4439msgid "Short Cut?"
4440msgstr ""
4441
4442#: gamedata/game_plwv.txt:20
4443#, kde-format
4444msgid ""
4445"Yes, you just have time to zip across the bottom, dodging all the enemies to "
4446"get to the gold."
4447msgstr ""
4448
4449#: gamedata/game_plwv.txt:23
4450#, kde-format
4451msgid "Sky Walker"
4452msgstr ""
4453
4454#: gamedata/game_plwv.txt:24
4455#, kde-format
4456msgid ""
4457"To get the gold in the cave, dig two bricks, wait till they start to re-"
4458"appear, then quickly dig the third brick (your escape route).  Run back up, "
4459"dig and drop onto the gold.\n"
4460"\n"
4461"You can JUST get past the fourth enemy if you wait on the bottom ladder as "
4462"he falls to the floor next to you.  Finally, take a wandering route through "
4463"the sky and emerge at the top left."
4464msgstr ""
4465
4466#: gamedata/game_plwv.txt:29
4467#, kde-format
4468msgid "The Vault"
4469msgstr ""
4470
4471#: gamedata/game_plwv.txt:30
4472#, kde-format
4473msgid ""
4474"You can trap enemies in the bottom vault by waiting at the bottom of the "
4475"long ladder.  To kill them, come out, dig one brick, then go back and wait "
4476"again."
4477msgstr ""
4478
4479#: gamedata/game_plwv.txt:33
4480#, kde-format
4481msgid "Patchwork Quilt"
4482msgstr ""
4483
4484#: gamedata/game_plwv.txt:34
4485#, kde-format
4486msgid ""
4487"To get the gold in the top middle section, dig three bricks next to the "
4488"trapped enemy, wait till they start to re-appear, dig once more, then run up "
4489"and right to fall back to where the enemy was.\n"
4490"\n"
4491"Now you can dig and get onto the ladders before he gets back to you."
4492msgstr ""
4493
4494#: gamedata/game_plwv.txt:39
4495#, kde-format
4496msgid "Do You Need Him?"
4497msgstr ""
4498
4499#: gamedata/game_plwv.txt:40
4500#, kde-format
4501msgid ""
4502"You can leave the enemy where he is.\n"
4503"\n"
4504"Go nearly to the gold at the bottom right.  Do not pick it up yet, but go up "
4505"and get the two nuggets at the top left.  Then you can come back down to "
4506"where you were and complete the level."
4507msgstr ""
4508
4509#: gamedata/game_plwv.txt:45
4510#, kde-format
4511msgid "Stuck in Storage"
4512msgstr ""
4513
4514#: gamedata/game_plwv.txt:46
4515#, kde-format
4516msgid ""
4517"First clean out the cave by digging three bricks at the right.  Later you "
4518"can kill enemies on the bottom bricks and trap them in the cave.\n"
4519"\n"
4520"At the right, get the vertical row of gold first, then go across and get the "
4521"gold on the horizontal platforms.  Stay right, dig through the last "
4522"platform, then dig and get the right hand nugget in the cave.  Finally pick "
4523"up the left hand nugget."
4524msgstr ""
4525
4526#: gamedata/game_plwv.txt:51
4527#, kde-format
4528msgid "So Far for So Little"
4529msgstr ""
4530
4531#: gamedata/game_plwv.txt:52
4532#, kde-format
4533msgid ""
4534"At the start, go down and dig.  At the finish, approach the gold from below."
4535msgstr ""
4536
4537#: gamedata/game_plwv.txt:56
4538#, kde-format
4539msgid ""
4540"Finish by collecting the two nuggets either side of a ladder on the left, "
4541"then the four at the very bottom of the tomb.  You need to get an enemy to "
4542"fall onto the hanging nugget in the left side of the pyramid.  You need "
4543"another to fill the pit at bottom left.\n"
4544"\n"
4545"The rest is several digging puzzles, often with limited time to get out "
4546"before your escape route closes.  Enjoy!"
4547msgstr ""
4548
4549#: gamedata/game_plwv.txt:62
4550#, kde-format
4551msgid ""
4552"Drop from the bar at top left and you will get to the gold.  Exit right and "
4553"up, on the ladders that appear.  Go across the top until you are seven or "
4554"eight spaces from the right, then go down.\n"
4555"\n"
4556"As you head diagonally down to the left, there are two false bricks.  Drop "
4557"into the second one, stay inside it and dig right.  Now fall into a string "
4558"of ladders that leads down and to the left ..."
4559msgstr ""
4560
4561#: gamedata/game_plwv.txt:67
4562#, kde-format
4563msgid "Flying Tower"
4564msgstr ""
4565
4566#: gamedata/game_plwv.txt:68
4567#, kde-format
4568msgid ""
4569"Well you just have to be fast and accurate on this one and that is all we "
4570"can say ..."
4571msgstr ""
4572
4573#: gamedata/game_plwv.txt:71
4574#, kde-format
4575msgid "Pot Hole"
4576msgstr ""
4577
4578#: gamedata/game_plwv.txt:72
4579#, kde-format
4580msgid ""
4581"Well, the old MG was pretty fast and agile in its day and you have to be "
4582"too.\n"
4583"\n"
4584"You can try digging three bricks left and one centre to kill one of the "
4585"enemies right at the start, but chances are he will fall into the pot hole "
4586"on the right and you will have no chance of collecting the last lot of gold."
4587msgstr ""
4588
4589#: gamedata/game_plwv.txt:77
4590#, kde-format
4591msgid "Sticky Ladders"
4592msgstr ""
4593
4594#: gamedata/game_plwv.txt:78
4595#, kde-format
4596msgid ""
4597"Start by going about three quarters the way up the ladder.  The enemies run "
4598"right.  Run to the top in time to get one to fall through a false brick "
4599"while the others run towards you.  Go left, dig two holes to trap them, then "
4600"run right, dig and fall to the bottom of the first small ladder on the "
4601"right.  The enemies should come down the long ladder and fill up the two "
4602"false bricks at its foot.\n"
4603"\n"
4604"Dig and catch the third enemy on top of the thick brick area, then run to "
4605"the second space from the bottom of the long ladder, next to a row of "
4606"bricks.  The enemy should run into the pits on the left."
4607msgstr ""
4608
4609#: gamedata/game_plwv.txt:83
4610#, kde-format
4611msgid "The Laboratory"
4612msgstr ""
4613
4614#: gamedata/game_plwv.txt:84
4615#, kde-format
4616msgid ""
4617"You have to go up the leftmost ladder to get to every nugget and then exit "
4618"to the next level.  Come across from the right to collect the top centre "
4619"nugget.\n"
4620"\n"
4621"Get past enemies on the 'bunsen burner' by killing them on the right of it, "
4622"by dropping through the middle of it when they are nearly touching you and "
4623"will fall after you OR by jumping left over their heads before they get to "
4624"the top of the burner."
4625msgstr ""
4626
4627#: gamedata/game_plwv.txt:89
4628#, kde-format
4629msgid "Pete likes Ladders"
4630msgstr ""
4631
4632#: gamedata/game_plwv.txt:90
4633#, kde-format
4634msgid ""
4635"Keep going between the top and bottom to dodge the enemy.  Pick up nuggets "
4636"when you can.  If the enemy gets one he can only drop it in one of the empty "
4637"spaces.  So keep him running through them and wait patiently ..."
4638msgstr ""
4639
4640#: gamedata/game_plwv.txt:93
4641#, kde-format
4642msgid "Where is the Roof?"
4643msgstr ""
4644
4645#: gamedata/game_plwv.txt:94
4646#, kde-format
4647msgid ""
4648"First clear up all the gold at the left and top, then dig out the cave and "
4649"collect the gold on the ladders between the two low walls of false brick.\n"
4650"\n"
4651"If there is an enemy in that section, kill him by hiding in the bottom of a "
4652"false wall and digging one hole next to it.  He will die as he attempts to "
4653"get you.  This will not work if there is gold on the brick you want to "
4654"dig ..."
4655msgstr ""
4656
4657#: gamedata/game_plwv.txt:99
4658#, kde-format
4659msgid "Ninja Style"
4660msgstr ""
4661
4662#: gamedata/game_plwv.txt:100
4663#, kde-format
4664msgid ""
4665"After collecting all the gold on the left, stay over there, go up high, get "
4666"the enemy to follow you, then drop to the floor.  If an enemy falls near the "
4667"middle ladder on the right, quickly climb to a point higher than that "
4668"ladder.  After a few tries, you should get all three enemies at the right "
4669"onto the long rightmost ladder.  Now it is easy to clear out the first two "
4670"areas of gold on the right.\n"
4671"\n"
4672"Attract three or maybe only two enemies onto the middle ladder at the "
4673"right.  Go up near the hole in the concrete, drop, run right, go up the long "
4674"ladder, drop left and collect the gold.\n"
4675"\n"
4676"If you get only two enemies onto the middle ladder, make sure the third one "
4677"is dropping off the right ladder before you run across.  You will then have "
4678"to go all the way up the long ladder and wait till it is safe to drop left "
4679"and collect the gold.\n"
4680"\n"
4681"If the enemies are still carrying gold, keep them chasing you around on the "
4682"middle ladder and falling to the concrete until they release it."
4683msgstr ""
4684
4685#: gamedata/game_plwv.txt:109
4686#, kde-format
4687msgid "Cooperation?"
4688msgstr ""
4689
4690#: gamedata/game_plwv.txt:110
4691#, kde-format
4692msgid ""
4693"It looks as though you should trap two enemies in the two pits at the "
4694"bottom.  Try it, but it is very hard to get one into the right hand pit and "
4695"you are apt to get an enemy with gold in the left hand pit.  Four false "
4696"bricks further left prevent you running over from the left and digging.\n"
4697"\n"
4698"It is best to pick up the bottom row of gold last, dropping in via the "
4699"hanging nugget at the right and escaping via the ladder that appears.\n"
4700"\n"
4701"The key to clearing up the left hand section is the line of ladders embedded "
4702"in the bricks.  Exit via the three places that have false bricks beneath "
4703"them.  It is suicide to drop onto the middle of the T-shaped bricks.\n"
4704"\n"
4705"Start by collecting the gold on the right of the T: then you can get an "
4706"enemy to run into the U-shaped pit.\n"
4707"\n"
4708"Watch out for the false brick in the middle of the platform at  the lower "
4709"left.  You have to collect the gold in separate trips from the left and the "
4710"right."
4711msgstr ""
4712
4713#: gamedata/game_plwv.txt:121
4714#, kde-format
4715msgid "Triple Trap"
4716msgstr ""
4717
4718#: gamedata/game_plwv.txt:122
4719#, kde-format
4720msgid ""
4721"Trap the first enemy immediately.  Go up and right and hang on the ladder to "
4722"the right of a short bar.  As the enemy arrives, climb up quickly.  As he "
4723"reaches you again, go left, drop and go up the left hand ladder to the top.\n"
4724"\n"
4725"The enemy should head right, over the concrete, and fall.  Now go down to "
4726"the bottom left corner.  The enemy should drop into a false brick next to "
4727"the gold.\n"
4728"\n"
4729"Collect all gold at the top, then dig and drop to the next enemy.  Stand on "
4730"him, dig left and move right.  The enemy will drop into the pit.  Move to "
4731"the right and collect more gold as you fall.\n"
4732"\n"
4733"Climb to the top, drop onto the trapped enemy via a false brick under a bar "
4734"and collect five more nuggets.  Now dig and go down the short ladder at the "
4735"right of the bricks, to kill the enemy in the pit (who has more gold).  He "
4736"should reappear above you and fall through a false brick back into the pit.\n"
4737"\n"
4738"Dig three bricks between the two enemies and go down the short ladder until "
4739"the enemies bunch up.  Dig two more bricks to release them.  Go up the "
4740"ladder, over the concrete and, just before the enemies get up to the "
4741"concrete, drop down to the floor and run to the bottom of the short ladder.  "
4742"The enemies should come down and run into the double pit on the right.\n"
4743"\n"
4744"Quickly run out to the right, over the enemies.  Drop onto the last piece of "
4745"gold, over on the right and the hidden ladders appear.  Phew!\n"
4746"\n"
4747"P.S.  Another way to trap the left hand enemy in the false brick is to get "
4748"him to follow you up the leftmost ladder while you run across the top and "
4749"dig to drop onto the second enemy.  Timing is VERY tight.  You must dig and "
4750"drop before the enemy climbs over the top left and runs right.\n"
4751"\n"
4752"Later, climb the right hand ladders to the top, wait on the left hand bar "
4753"over a false brick till the leftmost enemy starts to run towards you, then "
4754"drop.  Wait again till he starts to drop, then dig two bricks at the right "
4755"of a short ladder, go right and drop, then run left to the bottom of a short "
4756"ladder.  The enemy should drop through a false brick and a ladder into the "
4757"false brick beneath.\n"
4758"\n"
4759"P.P.S.  There is no room for error or hesitation in this method!  Not much "
4760"in the first method either!"
4761msgstr ""
4762
4763#: gamedata/game_sot.txt:2
4764#, kde-format
4765msgid "State Of Terror"
4766msgstr ""
4767
4768#: gamedata/game_sot.txt:3
4769#, kde-format
4770msgid ""
4771"Just when you thought it was safe ... fifteen levels of pure terror, using "
4772"those quirky-yet-fast KGoldrunner rules. You frequently need to dig while "
4773"falling.\n"
4774"\n"
4775"Composed by Stuart Popejoy - spopejoy@panix.com"
4776msgstr ""
4777
4778#: gamedata/game_sot.txt:8
4779#, kde-format
4780msgid "Easy Gold"
4781msgstr ""
4782
4783#: gamedata/game_sot.txt:9
4784#, kde-format
4785msgid ""
4786"Proceed downward from platform to platform to the third from lowest. Wait at "
4787"the rightmost point to get the enemies to fall to the bottom.\n"
4788"Fall onto the lowest platform, dig above the gold and then dig right, while "
4789"falling, and escape back to the top of the platform. Head upward as quickly "
4790"as you can."
4791msgstr ""
4792
4793#: gamedata/game_sot.txt:13
4794#, kde-format
4795msgid "Fear of Heights"
4796msgstr ""
4797
4798#: gamedata/game_sot.txt:14
4799#, kde-format
4800msgid ""
4801"For each side of the terrace structure, run up the outside ladder from the "
4802"bottom and fall onto the lowest platform. Run up the center ladder and wait "
4803"at a gap for enemies from the outside ladders to fall. Fall after them to "
4804"get to the gold.\n"
4805"After collecting the gold, run right, across the top with enemies in tow, "
4806"and fall to the right of the outside ladder. As the enemies fall after you, "
4807"run back up the ladder and fall on top of the enemies to get to the pole."
4808msgstr ""
4809
4810#: gamedata/game_sot.txt:18
4811#, kde-format
4812msgid "The Spiral"
4813msgstr ""
4814
4815#: gamedata/game_sot.txt:19
4816#, kde-format
4817msgid ""
4818"Work your way out of the spiral, digging to trap enemies just before you "
4819"emerge from the tunnels.\n"
4820"Proceed up to the top left. As you run right, drop into the zig-zag area "
4821"before the enemy does, so as to get to the top side at the right. After "
4822"collecting the gold, dig to trap enemies at the bottom, then exit at the top "
4823"left."
4824msgstr ""
4825
4826#: gamedata/game_sot.txt:23
4827#, kde-format
4828msgid "Crags of Fire"
4829msgstr ""
4830
4831#: gamedata/game_sot.txt:24
4832#, kde-format
4833msgid ""
4834"Generally, dig down and go through to get the gold, then move right and up "
4835"to the next crag.\n"
4836"The top-mid crag, however, needs to be done before the second-from-left "
4837"crag. Leave one piece of gold in the middle area for last. Then get out "
4838"quick!"
4839msgstr ""
4840
4841#: gamedata/game_sot.txt:28
4842#, kde-format
4843msgid "The Heist"
4844msgstr ""
4845
4846#: gamedata/game_sot.txt:29
4847#, kde-format
4848msgid ""
4849"The safest way to enter the building is to go down the top-left ladder and "
4850"wait on top of the short ladder to the right. As an enemy approaches, run "
4851"over him to the pole. Now go right and fall onto the balcony, then dig out "
4852"and fall.\n"
4853"Run into the lobby and up the ladder sculpture to get gold. Fall off to the "
4854"left onto the concrete block and wait for the enemies to bunch up. Fall left "
4855"and run back outside to the concrete outcropping with the enemies following. "
4856"Use the same ladder and pole to get back in. \n"
4857"Run to the very top of the building up the rightmost ladders. Stand at the "
4858"leftmost point of the roof. Wait for an enemy to fall below you, then step "
4859"back, dig and fall after him to the balcony, where you can collect three "
4860"gold pieces. If you wait long enough on the roof before falling you can "
4861"persuade several enemies to follow and become trapped on the balcony.\n"
4862"Use the ladders on the right to collect the remaining gold and exit."
4863msgstr ""
4864
4865#: gamedata/game_sot.txt:35
4866#, kde-format
4867msgid "Endless Enemies (1)"
4868msgstr ""
4869
4870#: gamedata/game_sot.txt:36
4871#, kde-format
4872msgid ""
4873"Collect the gold by working from top to bottom. Before the last gold, dig to "
4874"the right of it and left of the enemy. Run up as fast as you can."
4875msgstr ""
4876
4877#: gamedata/game_sot.txt:39
4878#, kde-format
4879msgid "Torture Chamber"
4880msgstr ""
4881
4882#: gamedata/game_sot.txt:40
4883#, kde-format
4884msgid ""
4885"Fall off the ledge, digging left to go left up the ladder. Continue left "
4886"from the pole, then fall while digging left and collect some gold.  Go "
4887"right, fall through the false brick below the ladder, continue right and "
4888"fall through a brick tunnel to the pole below.\n"
4889"Head right and fall through another brick tunnel while digging right. Dig "
4890"and trap the enemy, next to the ladder, run up and left then dig and fall to "
4891"collect the gold. Dig to trap the enemy again. When the first hole fills, "
4892"run up to the top of the section with the enemy following. Dig at the left "
4893"to collect gold and fall back onto the pole.\n"
4894"Now head left and fall through a brick tunnel, digging left to trap the next "
4895"enemy. Go to the upper left of the section, then fall and dig left and jump "
4896"left to reach the platform at the bottom left.\n"
4897"You can now navigate the spiral of ladders and brick tunnels to pick up four "
4898"more gold pieces.\n"
4899"After that, go back out to the right, fall and walk over the enemy trapped "
4900"at the bottom, to return to the right hand half of the play area. Head up "
4901"the ladders to the upper right, then fall, digging right twice, to gather "
4902"the last piece of gold. Repeat falling in the brick tunnel to the right and "
4903"digging right to trap the enemy. Finally, escape via the right hand side of "
4904"the play area."
4905msgstr ""
4906
4907#: gamedata/game_sot.txt:47
4908#, kde-format
4909msgid "Endless Cascade"
4910msgstr ""
4911
4912#: gamedata/game_sot.txt:48
4913#, kde-format
4914msgid ""
4915"Quickly go right and down the staircase, with the enemy following. Dig once, "
4916"about halfway down. After the last gold piece, dig and go up on the "
4917"underladder. Wait under the next brick down from where the enemy is trapped. "
4918"The enemy will climb out and descend, Run through the opening where he was, "
4919"before it closes. You can then use him to move over to the next underladder "
4920"to the right.\n"
4921"Run to the top of the underladder, over and down the staircase. Dig left "
4922"while standing on the enemy and then dig right, underneath the enemy, when "
4923"you are next him. Run over him, to collect any gold he has, and then down a "
4924"few steps. Dig and go up the underladder, to wait for him to be reborn and "
4925"come down your staircase, so that you can use him to move across to the next "
4926"underladder. Repeat for the remaining staircases to the right until you can "
4927"get to the top pole.\n"
4928"Go across to the far left and fall to the top brick of the bottom left "
4929"section. Collect all the gold, leaving the piece on the far left of the "
4930"second staircase for last, otherwise you will fall and be trapped.\n"
4931"Evade the enemies by running up ladders and luring them onto steps. Run all "
4932"the way to the right and up the last ladder. Dig as necessary to outwit the "
4933"enemies, proceeding through the remaining cascades and up the ladders on the "
4934"far right to end the level."
4935msgstr ""
4936
4937#: gamedata/game_sot.txt:54
4938#, kde-format
4939msgid "Infiltration"
4940msgstr ""
4941
4942#: gamedata/game_sot.txt:55
4943#, kde-format
4944msgid ""
4945"Run fast and dig well ...\n"
4946"At the innermost chamber, stand on the leftmost or rightmost brick on top "
4947"and dig the next brick in towards the center. Fall onto the enemy and run "
4948"right or left, then dig to trap him.  You will have to be quick!"
4949msgstr ""
4950
4951#: gamedata/game_sot.txt:59
4952#, kde-format
4953msgid "Endless Enemies (2)"
4954msgstr ""
4955
4956#: gamedata/game_sot.txt:60
4957#, kde-format
4958msgid ""
4959"Go left and fall on the gold, then go right to collect the next two pieces. "
4960"Wait, high up on a pole at the far right of the play area, for the enemies "
4961"to collect at the bottom right.\n"
4962"Now go left and down and fall on the leftmost, bottom gold. Ignore the last "
4963"gold for now, but go right and up along three poles and up three ladders. "
4964"Step left off the third ladder while digging left, to prepare a trap for the "
4965"enemy in the box on the left.\n"
4966"Quickly go back down, fall on the last gold and prepare to move up and left "
4967"in a hurry as a short hidden ladder appears below and to your left.  The "
4968"enemies swarm after you, but keep going till you get back to where you set "
4969"the trap. The enemy should be in it now.\n"
4970"Continue up and left over a short ladder, then down and left over long poles "
4971"and ladders to the next short ladder. Go up and left again, then up and "
4972"right over more long ladders and poles to the top of the screen."
4973msgstr ""
4974
4975#: gamedata/game_sot.txt:66
4976#, kde-format
4977msgid "Tunnels (1) - The Monster"
4978msgstr ""
4979
4980#: gamedata/game_sot.txt:67
4981#, kde-format
4982msgid ""
4983"The monster is made almost completely of false bricks.  Analyze the concrete "
4984"parts of his body, to determine where to fall and where not to fall. All "
4985"four enemies will have to be trapped above particular concrete pieces, to "
4986"enable you to reach certain gold pieces.\n"
4987"Trap the enemies by using KGoldrunner rules to your advantage.\n"
4988"Wait on the top pole at the point where you want the enemy to fall. As he "
4989"approaches you, fall onto a lower pole and move left or right to avoid the "
4990"enemy's fate. This is how he falls into danger while you fall to safety."
4991msgstr ""
4992
4993#: gamedata/game_sot.txt:72
4994#, kde-format
4995msgid "Breaking and Entering"
4996msgstr ""
4997
4998#: gamedata/game_sot.txt:73
4999#, kde-format
5000msgid ""
5001"Break into the bottom left room, then proceed to the top right. Head left, "
5002"grab the gold and escape by digging down to the middle floor. Continue all "
5003"the way down to the bottom right.\n"
5004"Before collecting the second gold piece, hang from the top pole in the "
5005"center room of the bottom floor and dig one brick from the two-brick wall at "
5006"the right. Run left over the enemies' heads, grab the gold and escape back "
5007"through the dug brick.\n"
5008"Run up to the top right room, then to the lower left area via the center. "
5009"Dodge the enemies any way you can and climb up to the top left room. To get "
5010"out of the building, dig rapidly while falling next to the left wall."
5011msgstr ""
5012
5013#: gamedata/game_sot.txt:78
5014#, kde-format
5015msgid "Tunnels (2) - The Honeycomb"
5016msgstr ""
5017
5018#: gamedata/game_sot.txt:79
5019#, kde-format
5020msgid ""
5021"Go to the top of the central ladder and work on the left side first.\n"
5022"Fall onto ledge with gold. Outwit enemy to run through fake brick below "
5023"ladder. While falling, dig left; run up ladder to gap and wait for enemy to "
5024"fall in, escape, and fall in again to your dug brick; run up and left on "
5025"pole, fall onto ledge while digging left, fall left, get gold, go right and "
5026"fall into chamber while enemy spawns; get gold. You can dig into bottom "
5027"chamber if you wish here.\n"
5028"The other chambers are all accessible by dropping through fake brick "
5029"tunnels. Dodge the enemies or fall on them to get the gold.\n"
5030"To reach the right hand side, fall down the fake brick tunnel next to the "
5031"central ladder and run fast to the right, digging behind you to trap the "
5032"enemies. Collect the gold by going to the top and dropping through fake "
5033"brick tunnels to the right of each piece."
5034msgstr ""
5035
5036#: gamedata/game_sot.txt:85
5037#, kde-format
5038msgid "Four Chambers Suspended"
5039msgstr ""
5040
5041#: gamedata/game_sot.txt:86
5042#, kde-format
5043msgid ""
5044"First Chamber. Dig down to collect the top left piece of gold. Fall onto the "
5045"enemies to get the gold on the right. Dodge them to pick up the rest. Trap "
5046"the enemies high on the right while you dig out through the bottom of the "
5047"chamber.\n"
5048"As you emerge, you must drop straight onto the ladder next to the concrete. "
5049"Climb down that ladder, under the concrete to the right and then up to the "
5050"top of the next chamber.\n"
5051"Second Chamber. Proceed left to right with the shafts, using your digging "
5052"skills to get the gold. On the rightmost shaft, dig left while falling, then "
5053"fall left while digging both left and right. In the three-brick platform now "
5054"remaining, dig the left brick, then the right and the center while falling "
5055"right. Pick up the gold on the right and fall onto the last gold piece while "
5056"digging left. Dig left again, fall onto the ladder next to the concrete, as "
5057"before, and go on up to the next chamber.\n"
5058"Third Chamber. Dig right, fall on the left gold piece and immediately dig "
5059"right to trap the enemy, then dig and exit left. Repeat, one brick over, for "
5060"the gold piece on the right. Now go back to the top and fall into the lower "
5061"section, on top of the enemy. Take the short pole left and step across the "
5062"falling enemy to grab the long pole going left. Fall on the gold, dig to "
5063"trap the enemy, dig again and exit left. Repeat for the other hanging gold "
5064"piece. This time dig down and out, onto the ladder next to the concrete, and "
5065"so to the last chamber.\n"
5066"Fourth Chamber. Trap the enemy, run to the top, dig through to the concrete "
5067"on the left, wait for the enemy and fall on him to get at more gold on the "
5068"left. When all the gold in this chamber is gone, run to the bottom and fall "
5069"through to the floor.\n"
5070"Now pick up the rest of the gold and get out quick."
5071msgstr ""
5072
5073#: gamedata/game_sot.txt:94
5074#, kde-format
5075msgid "Ruins"
5076msgstr "废墟"
5077
5078#: gamedata/game_sot.txt:95
5079#, kde-format
5080msgid ""
5081"Fall on the enemy, dig below the gap on the right, then quickly go right, "
5082"over his head. Pick up the gold, fall through a false brick, run up the "
5083"ladder to the right and go to the right along the lower pole. Dig to the "
5084"right (which traps the second enemy), get the gold, fall, dig left, fall, "
5085"collect two gold pieces and go up two ladders.\n"
5086"Move to the left via a false brick - the second enemy should still be "
5087"trapped below. Go left to the ladder, down, then left and down through a "
5088"false brick. Collect one gold, dig on the right, get three gold, dig and go "
5089"up all the ladders on the right.\n"
5090"Go left on the pole again, but this time climb upwards. Get one gold and dig "
5091"right to trap another enemy. Move up to the top, go right, fall and continue "
5092"to the concrete area at top center.\n"
5093"Outwit the enemy in the concrete area, then exit by falling on him and "
5094"moving to the gap on the left and down through two false bricks. Hold onto "
5095"the pole at center screen, go right and back on up to the top. Move left on "
5096"the pole and wait for the other enemy to enter the concrete area. Pick up "
5097"the top gold, fall and exit left again, leaving two enemies trapped in the "
5098"concrete. Go back up to the top again, but this time continue left towards "
5099"the top-left corner of the screen.\n"
5100"When you get up there, dig, fall through onto some gold and dig left twice "
5101"while falling further. Now fall down the leftmost shaft and dig the brick "
5102"that blocks the shaft. Wait for the enemy below to step into the shaft, then "
5103"fall on him in order to collect the gold encased in concrete. Drop onto the "
5104"remaining gold and fall to the bottom-left corner.\n"
5105"Run right and up, right again, fall on three gold pieces and move on to the "
5106"mid-bottom section. Outwit the enemy, go to the topmost ladder on the right, "
5107"dig twice and fall through one gold and three bricks while digging right. "
5108"Exit right to get more gold, then climb the ladder, dig and fall to collect "
5109"another two gold pieces. Climb the ladder again, take the pole left, go up "
5110"and then right to claim four gold pieces. Dig at the right-hand end and fall "
5111"through three false bricks.\n"
5112"Fall into the chamber, going right and digging left. Dig on the lower left "
5113"to get out, then go back up to the pole and fall to onto the gold in this "
5114"chamber. Exit right this time, collect some gold and climb up, up, up. \n"
5115"Outwit the enemies in the upper-right area. It is possible to lure them into "
5116"the chamber below by running ahead of them up the ladders. Collect the "
5117"rightmost mid-level gold second to last and the gold at the bottom right "
5118"last of all.\n"
5119"Get out quick!"
5120msgstr ""
5121
5122#: gamedata/game_tute.txt:3
5123#, kde-format
5124msgid "Tutorial"
5125msgstr "教程"
5126
5127#: gamedata/game_tute.txt:4
5128#, kde-format
5129msgid ""
5130"This tutorial is a collection of easy levels that teaches you the rules of "
5131"KGoldrunner and helps you develop the skills you need to get started.  It "
5132"uses the Traditional set of rules, similar to those used on early home-"
5133"computers.  Each level has a brief explanation, then you play ...\n"
5134"\n"
5135"When you move on to play more advanced levels, you will find that "
5136"KGoldrunner combines action, strategy and puzzle solving --- all in one game."
5137msgstr ""
5138
5139#: gamedata/game_tute.txt:9
5140#, kde-format
5141msgid "Hi!"
5142msgstr "你好!"
5143
5144#: gamedata/game_tute.txt:10
5145#, kde-format
5146msgid ""
5147"Hi!  Welcome to KGoldrunner!  The idea of the game is to pick up all the "
5148"gold nuggets, then climb to the top of the playing area and move up to the "
5149"next level.  A hidden ladder will appear as you collect the last nugget.\n"
5150"\n"
5151"The hero, at the top left, is your deputy.  To collect the nuggets, just "
5152"point the mouse where you want him to go.  At first gravity takes over and "
5153"he falls ..."
5154msgstr ""
5155
5156#: gamedata/game_tute.txt:15
5157#, kde-format
5158msgid "Navigation"
5159msgstr "导航"
5160
5161#: gamedata/game_tute.txt:16
5162#, kde-format
5163msgid ""
5164"This is an exercise in moving around.  Follow the track of gold nuggets "
5165"until the ladder pops up at the right.  The hero can only follow the mouse "
5166"along simple paths (like _ | L or U), so be careful not to get too far ahead "
5167"of him.\n"
5168"\n"
5169"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
5170"bottom right.  If you do get trapped there, the only way out is to kill the "
5171"hero (press key Q for quit) and start the level again."
5172msgstr ""
5173
5174#: gamedata/game_tute.txt:21
5175#, kde-format
5176msgid "Digging"
5177msgstr ""
5178
5179#: gamedata/game_tute.txt:22
5180#, kde-format
5181msgid ""
5182"Now you have to dig to get the gold!  Just use the left and right mouse "
5183"buttons to dig left or right of the hero's position.  The hero can then jump "
5184"into and through the hole he has dug.  He can also dig several holes in a "
5185"row and run sideways through the dug holes.  Be careful though.  After a "
5186"while the holes close up and you can get trapped and killed.\n"
5187"\n"
5188"When you dig, you must be supported by something solid, such as a ladder, "
5189"concrete, a brick or a bar.  In some Championship games you are allowed to "
5190"dig while falling, but not in this game.\n"
5191"\n"
5192"In the third box down, you have to dig two holes, jump in and quickly dig "
5193"one more, to get through two layers.  On the right, you have to dig three, "
5194"then two then one to get through.  There are also two little puzzles to work "
5195"out along the way.  Good luck!\n"
5196"\n"
5197"By the way, you can dig through brick, but not concrete."
5198msgstr ""
5199
5200#: gamedata/game_tute.txt:31
5201#, kde-format
5202msgid "You Have ENEMIES!"
5203msgstr ""
5204
5205#: gamedata/game_tute.txt:32
5206#, kde-format
5207msgid ""
5208"Well, it has been nice and easy up to now, but the game would be no fun "
5209"without enemies.  They are after the gold too: worse still they are after "
5210"you!  You die if they catch you, but maybe you will have a few lives left "
5211"and can start again.\n"
5212"\n"
5213"You can handle enemies by running away, digging a hole or luring them into "
5214"part of the playing area where they get stranded.\n"
5215"\n"
5216"If an enemy falls into a hole, he gives up any gold he is carrying, then "
5217"gets stuck in the hole for a time and climbs out.  If the hole closes while "
5218"he is in it, he dies and reappears somewhere else on the screen.  You can "
5219"deliberately kill enemies by digging several holes in a row.\n"
5220"\n"
5221"More importantly, you can run over an enemy's head.  You should do that "
5222"right at the start of this level.  Dig a hole, trap the enemy, wait for him "
5223"to fall all the way in, then run over him, with the other enemy in hot "
5224"pursuit ...\n"
5225"\n"
5226"If you are feeling stressed, you can hit the Pause key at any time (default "
5227"P or Esc) and take a break.  Hit it again when you wish to continue."
5228msgstr ""
5229
5230#: gamedata/game_tute.txt:43
5231#, kde-format
5232msgid "Bars"
5233msgstr "巴"
5234
5235#: gamedata/game_tute.txt:44
5236#, kde-format
5237msgid ""
5238"You can move horizontally along bars (or poles), but if you move down you "
5239"will let go and fall ...  Also, note that you can collect gold by falling "
5240"onto it."
5241msgstr ""
5242
5243#: gamedata/game_tute.txt:47
5244#, kde-format
5245msgid "False Bricks"
5246msgstr ""
5247
5248#: gamedata/game_tute.txt:48
5249#, kde-format
5250msgid ""
5251"Some of the bricks in this level are not what they seem.  If you walk onto "
5252"them you fall through.  The enemies fall through them too."
5253msgstr ""
5254"这一关里有些砖块跟看上去的不一样。如果走到上面,您就会掉下去。敌人也是一样。"
5255
5256#: gamedata/game_tute.txt:51 gamedata/game_tutea.txt:31
5257#, kde-format
5258msgid "Bye ..."
5259msgstr "再见 ..."
5260
5261#: gamedata/game_tute.txt:52 gamedata/game_tutea.txt:32
5262#, kde-format
5263msgid ""
5264"This is just a nice easy level to finish up with.  Have fun with the other "
5265"games in KGoldrunner.\n"
5266"\n"
5267"Note that there is a game Editor in which you and your friends can make up "
5268"levels and challenge each other.  And if you like action, the KGoldrunner "
5269"rules used in some of the games are fast and furious.  There is also a "
5270"KGoldrunner Handbook in the Help Menu, which contains more detail than this "
5271"Tutorial.\n"
5272"\n"
5273"It has been a pleasure showing you around.  Bye!"
5274msgstr ""
5275"这只是一些非常容易的关卡。希望您能在其他 KGoldrunner 游戏关卡里找到乐趣。\n"
5276"\n"
5277"别忘了还有一个游戏编辑器。您和您的朋友可以用它制作关卡来相互挑战。如果您喜欢"
5278"紧张刺激的游戏过程,KGoldrunner 在某些关卡中的规则可以让你体验到行云流水的畅"
5279"快。帮助菜单里有一个 KGoldrunner 手册,里面有比这个教程更丰富的内容。\n"
5280"\n"
5281"非常高兴能为您作这些介绍,后会有期!"
5282
5283#: gamedata/game_tutea.txt:3
5284#, kde-format
5285msgid "Advanced Tutorial"
5286msgstr "高级教学关"
5287
5288#: gamedata/game_tutea.txt:4
5289#, kde-format
5290msgid ""
5291"This tutorial is preparation for some of the things you might find in the "
5292"middle levels of the 'Initiation' game.  Enjoy ..."
5293msgstr "这套教学关是为有中级技巧基础的游戏新手准备的。祝玩得开心..."
5294
5295#: gamedata/game_tutea.txt:7
5296#, kde-format
5297msgid "Bars and Ladders"
5298msgstr "挂绳和梯子"
5299
5300#: gamedata/game_tutea.txt:8
5301#, kde-format
5302msgid ""
5303"There is nowhere to dig, so you must dodge the enemies and avoid falling to "
5304"the concrete at the wrong time.  Try to keep the enemies together.\n"
5305"\n"
5306"If an enemy has gold coloring, he is holding a nugget.  He might drop it as "
5307"he runs over the concrete or maybe at the top of a ladder ... patience, "
5308"patience!"
5309msgstr ""
5310"这里没有地方挖洞,所以您必须躲着敌人,不要在错误的时刻落到地面上。尽量让敌人"
5311"在一起。\n"
5312"\n"
5313"当敌人从地上或者梯子顶端走过时,金块才可能会从他们身上掉下来,所以,要有耐"
5314"心,耐心!"
5315
5316#: gamedata/game_tutea.txt:13
5317#, kde-format
5318msgid "To kill ..."
5319msgstr "杀..."
5320
5321#: gamedata/game_tutea.txt:14
5322#, kde-format
5323msgid ""
5324"You cannot get up to the gold, so you must get the enemies to bring it down "
5325"to you.  But how do you get them to keep going back?\n"
5326"\n"
5327"If you are feeling stressed, you can hit the Pause key (default P or Esc) "
5328"and take a break.  Also, you can use the Settings menu to slow down the "
5329"action."
5330msgstr ""
5331"您够不到金块,所以必须等敌人把它们带过来。但是怎样才能让他们不停回到出发点"
5332"呢?\n"
5333"\n"
5334"如果您感觉压力太大了,可以按暂停键(默认是 P 或 Esc),然后休息一下。还有,您可"
5335"以在设置菜单里降低游戏的速度。"
5336
5337#: gamedata/game_tutea.txt:19
5338#, kde-format
5339msgid "...  Or not to kill?"
5340msgstr "... 还是不杀?"
5341
5342#: gamedata/game_tutea.txt:20
5343#, kde-format
5344msgid ""
5345"It is best not to kill the enemy.  Try it and you will find out why ... Heh, "
5346"heh, heh!\n"
5347"\n"
5348"If you do kill him unintentionally, before you have collected the gold at "
5349"the top left, you can still finish the level by digging away the side of the "
5350"pit he is in."
5351msgstr ""
5352"最好还是不要杀掉敌人。试试就知道为什么了... 呵呵,嘿嘿,哈哈!\n"
5353"\n"
5354"如果您在捡到左上角那块金子之前一不小心杀掉了敌人,可以通过凿碎他旁边的墙来完"
5355"成任务。"
5356
5357#: gamedata/game_tutea.txt:25
5358#, kde-format
5359msgid "Traps"
5360msgstr "陷阱"
5361
5362#: gamedata/game_tutea.txt:26
5363#, kde-format
5364msgid ""
5365"Some of the bricks here are not what they seem.  They are known as false "
5366"bricks, fall-through bricks or traps.  If you try to walk on them, you fall "
5367"through.  If the enemies walk on them, they can descend on you without "
5368"warning.  Sometimes you have to fall through a brick to get some gold.\n"
5369"\n"
5370"At the start, jump into the concrete pit, dig and drop through.  That will "
5371"get one enemy tied up for a while ..."
5372msgstr ""
5373"有些砖块跟看起来的不一样,它们可以被叫做假砖块、能穿过的砖块或者是陷阱。如果"
5374"您从上面走过就会掉下去;如果敌人从上面走过,他们就可能没有预兆地落在您的头"
5375"上。有时候您需要从假砖块上落下去才能得到金块。\n"
5376"\n"
5377"一开始,跳到水泥块上,挖洞然后跳下去。这就可以把一个敌人困住一段时间..."
5378
5379#: gamedata/game_wad.txt:3
5380#, kde-format
5381msgid "Challenge"
5382msgstr "挑战"
5383
5384#: gamedata/game_wad.txt:4
5385#, kde-format
5386msgid ""
5387"These tricky little levels were composed by Peter, Simon, Genevieve and "
5388"their father Ian Wadham.  They use traditional playing rules.  Enjoy!"
5389msgstr ""
5390"这些关卡由 Peter、Simon、Genevieve 和他们的前辈 Ian Wadham 共同精心设计,使用"
5391"传统游戏规则。祝玩得开心!"
5392
5393#: gamedata/game_wad.txt:7
5394#, kde-format
5395msgid "Easy Start"
5396msgstr "简单的起步"
5397
5398#: gamedata/game_wad.txt:8
5399#, kde-format
5400msgid "Drop through the false brick under the bar."
5401msgstr "从挂绳下面的假砖块里穿过去。"
5402
5403#: gamedata/game_wad.txt:11
5404#, kde-format
5405msgid "Mobile Bricks"
5406msgstr "会移动的砖块"
5407
5408#: gamedata/game_wad.txt:12
5409#, kde-format
5410msgid "Just run over the enemies' heads."
5411msgstr "就从敌人的头上迈过去。"
5412
5413#: gamedata/game_wad.txt:15
5414#, kde-format
5415msgid "The Big Haul"
5416msgstr "大拖拉机"
5417
5418#: gamedata/game_wad.txt:16
5419#, kde-format
5420msgid ""
5421"Advance to the right and trap the oncoming enemies.  Now retreat under the "
5422"enemies who are falling behind you, then dig, dig, dig and kill all the "
5423"enemies.\n"
5424"\n"
5425"Now go right and clear out all the brick and ladder structures in right-to-"
5426"left order."
5427msgstr ""
5428"迅速往右走,挖洞困住迎头赶来的敌人。然后引诱从您后面掉下来的敌人,然后挖洞挖"
5429"洞挖洞,干掉所有的敌人。\n"
5430"\n"
5431"然后走到右路,按照从右到左的顺序扫荡干净所有的砖块和梯子。"
5432
5433#: gamedata/game_wad.txt:21
5434#, kde-format
5435msgid "Quick Off The Mark"
5436msgstr "快抢分啊"
5437
5438#: gamedata/game_wad.txt:22
5439#, kde-format
5440msgid ""
5441"Move very quickly to the left to start.  Keep digging until the enemies have "
5442"brought down all the gold.  Retreat to higher ground and dig there, if "
5443"necessary."
5444msgstr ""
5445"开始游戏后赶紧快速向右移动,不停地挖洞直到敌人把所有的金块都带下来。如果需要"
5446"的话,可以把敌人引诱到高处。"
5447
5448#: gamedata/game_wad.txt:25
5449#, kde-format
5450msgid "Who Needs Enemies?"
5451msgstr "谁想要敌人?"
5452
5453#: gamedata/game_wad.txt:26
5454#, kde-format
5455msgid "Keep digging rows of three bricks next to the ladder."
5456msgstr "不停在梯子边的三个砖块上挖洞。"
5457
5458#: gamedata/game_wad.txt:29
5459#, kde-format
5460msgid "Asymmetrical"
5461msgstr "不对称美"
5462
5463#: gamedata/game_wad.txt:30
5464#, kde-format
5465msgid ""
5466"Leave the bottom left nugget till last.  False bricks give you access to "
5467"most of the nuggets, but they are not symmetrically placed."
5468msgstr ""
5469"最后再拣左下角的那块金。假砖块可以让您收集到大部分金块,但它们并不是对称分布"
5470"的。"
5471
5472#: gamedata/game_wad.txt:33
5473#, kde-format
5474msgid "Goldrunner Prophecy"
5475msgstr "淘金者的预言"
5476
5477#: gamedata/game_wad.txt:34
5478#, kde-format
5479msgid ""
5480"Peter W. composed this in 1985.  Do you see the prophetic letters GR?  "
5481"Spooky!\n"
5482"\n"
5483"When you collect the row of gold at bottom left, wait there and the first "
5484"enemy will obligingly fall into the pit above you.\n"
5485"\n"
5486"When you move over to the right side, collect all nuggets except the three "
5487"hanging under a ladder.  Leave them till last.\n"
5488"\n"
5489"To get the gold above the trapped enemy, climb the ladder, dig down four "
5490"bricks, wait till they start to re-appear, then dig one more, climb back up, "
5491"re-dig the first two and the way will be clear to fall in, collect the gold "
5492"and escape over the enemy's head.\n"
5493"\n"
5494"When you release the enemy, retreat quickly to where you can trap and kill "
5495"him.  After one or two tries he will re-appear harmlessly over on the left."
5496msgstr ""
5497"Peter W. 在 1985 年设计了这一关。您看到预言的字母“GR”了么?真恐怖!\n"
5498"\n"
5499"当您收集左下角的那一排金块时,在那等一会,第一个敌人就会乖乖的掉到您头上的陷"
5500"阱里去。\n"
5501"\n"
5502"然后向右前进,收集所有的金块--除了悬在梯子底下的那三个,把它们留到最后吧。\n"
5503"\n"
5504"要拿被困住敌人头上的那两块金子,您就要爬上梯子,往下挖四块,当它们开始重现的"
5505"时候再挖一个,往上爬,再去挖头两个砖块,跳下去拿金块并从敌人的头上离开。\n"
5506"\n"
5507"当您释放了敌人后,迅速挖洞并且杀掉他。一两次之后他就会在左边重生。"
5508
5509#: gamedata/game_wad.txt:45
5510#, kde-format
5511msgid "The Rosette"
5512msgstr "蔷薇结"
5513
5514#: gamedata/game_wad.txt:46
5515#, kde-format
5516msgid ""
5517"Try to get all the enemies together, by going to the middle then down.  Now "
5518"trap them in the trough at the bottom, ignoring the gold there for now.  "
5519"Stand on one side just above the trough, then drop down one square as the "
5520"enemies get above the trough.\n"
5521"\n"
5522"Collect all the gold not in the trough, then release the enemies and lead "
5523"them around over the tops of ladders, until they drop their gold."
5524msgstr ""
5525"先到中间,再往下,尽量让所有的敌人聚在一起。然后把他们困在下面的凹槽里,先不"
5526"管里面的金块。要驻留在槽的一边,要是敌人跑上来了,就往下走一格。\n"
5527"\n"
5528"收集不在槽里的所有金块。然后把敌人放出来,带着他们在梯子顶上转圈吧,等他们把"
5529"金子丢掉。"
5530
5531#: gamedata/game_wad.txt:51
5532#, kde-format
5533msgid "He Has The Gold"
5534msgstr "他有金子"
5535
5536#: gamedata/game_wad.txt:52
5537#, kde-format
5538msgid ""
5539"The right hand enemy gets trapped holding some gold.\n"
5540"\n"
5541"You can kill him and destroy the gold by digging to the left of the small "
5542"ladder.  You may need to kill the other enemy and trap him in there too."
5543msgstr ""
5544"右手边上那个被困住的敌人手里有金块。\n"
5545"\n"
5546"您可以在小梯子左侧挖洞来杀掉敌人并拿到金块,您可能还需要杀掉其他敌人使其困在"
5547"那里。"
5548
5549#: gamedata/game_wad.txt:57
5550#, kde-format
5551msgid "Towers of Gold"
5552msgstr "黄金塔楼"
5553
5554#: gamedata/game_wad.txt:58
5555#, kde-format
5556msgid ""
5557"Before you kill any enemies, you must collect all the gold in the tops of "
5558"the towers and above the bars.\n"
5559"\n"
5560"One place to get started is just under the second tower from the left.  Dig "
5561"once to trap the first enemy that comes towards you, run right to clear some "
5562"gold, step back and trap the second enemy just to the left of the third "
5563"tower.  Now run right, with three enemies in hot pursuit and very much alive!"
5564msgstr ""
5565"在您杀掉任何敌人之前,您必须收集完所有在挂绳和塔楼上的金块。\n"
5566"\n"
5567"左数第二个塔楼下面是个开始的好地方。挖一个洞困住那个迎面而来的敌人,然后右走"
5568"拿些金块,在左数第三个塔楼下面杀个回马枪困住第二个敌人。然后赶快向右跑吧,后"
5569"面有三个敌人生龙活虎地追着您呢!"
5570
5571#: gamedata/game_wad.txt:64
5572#, kde-format
5573msgid "Dig the two bricks next to a ladder, then look for fall-through bricks."
5574msgstr "把梯子旁边的那几块砖挖掉,然后找假砖块吧!"
5575
5576#: gamedata/game_wad.txt:67
5577#, kde-format
5578msgid "Delayed Drop"
5579msgstr "延时降落"
5580
5581#: gamedata/game_wad.txt:68
5582#, kde-format
5583msgid ""
5584"The enemy on the left falls before you can get past the one on the right.\n"
5585"\n"
5586"So stay up there with him, repeatedly digging one hole and trapping him, "
5587"until the second enemy gets back up the ladders and well clear of the "
5588"concrete."
5589msgstr ""
5590"在你过得了右边的敌人之前,左边的敌人就先落下来了。\n"
5591"\n"
5592"所以先和他在一起吧!不断地挖洞困住他。等到左边的敌人从梯子爬上来的时候再跳到"
5593"水泥地上去。"
5594
5595#: gamedata/game_wad.txt:73
5596#, kde-format
5597msgid "Maze of Ladders"
5598msgstr "天梯迷宫"
5599
5600#: gamedata/game_wad.txt:74
5601#, kde-format
5602msgid ""
5603"Move to left of centre and go high, then you can drop and move left or right "
5604"to get all the gold.\n"
5605"\n"
5606"Leave the nugget in the U-shaped space till last.\n"
5607"\n"
5608"Ignore the enemy.  Let him stay trapped."
5609msgstr ""
5610"从左边的中部往上走,你就可以跳下来然后左右移动拿取金块。\n"
5611"\n"
5612"把 U 形空间里的金块留到最后。\n"
5613"\n"
5614"忽略敌人,让他困在那里吧。"
5615
5616#: gamedata/game_wad.txt:81
5617#, kde-format
5618msgid "Ride Them Down"
5619msgstr "草上飞"
5620
5621#: gamedata/game_wad.txt:82
5622#, kde-format
5623msgid ""
5624"Quickly get the first two enemies into the double pit to the left of the "
5625"gold.  First get both of them into the little box, then release them left.\n"
5626"\n"
5627"Now fall onto them and collect the gold, then ride the third enemy down and "
5628"use him to get across to the ladder."
5629msgstr ""
5630"迅速让头两个敌人落到两个水泥块上面的格子里,然后马上从左边放走他们。\n"
5631"\n"
5632"然后迅速向右走,落到正在下落的第三个敌人的头上。踩着他的头登上梯子。"
5633
5634#: gamedata/game_wad.txt:87
5635#, kde-format
5636msgid "Hair's Breadth Timing"
5637msgstr "Hair 的计时器"
5638
5639#: gamedata/game_wad.txt:88
5640#, kde-format
5641msgid ""
5642"At top centre dig two bricks.  As they re-appear, dig two more, run across "
5643"the top and dig next to the short ladder.  Drop in and collect the gold.  "
5644"You have no time to spare!\n"
5645"\n"
5646"Clear the bottom left last.  To go right, fall into a false brick under a "
5647"short ladder, then climb along just under the concrete.\n"
5648"\n"
5649"In the middle of the right hand side, stand under the right hand bar next to "
5650"the hole, dig left, drop into a false brick, then dig twice more, moving "
5651"down and left.  Lastly, stand on the short ladder, dig your escape brick on "
5652"the right, run like mad round to the hole, drop in, collect the gold, fall "
5653"through some bricks and dig again to escape."
5654msgstr ""
5655"在中部的顶端先挖掉两块砖。在它们开始重现的时候,再往下挖两个,从上面跑过去把"
5656"短梯子旁边的砖块挖掉然后跳进去收集金块。您没有时间浪费!\n"
5657"\n"
5658"最后再清理左下方。要到右边,最好从短梯子下的假砖块下去,然后顺着水泥块爬。\n"
5659"\n"
5660"在右手边的中央,抓住洞右边的挂绳,往左边挖一个格,然后钻到假砖块里,再挖两"
5661"块。往下走然后向左。最后站在短梯子上,在右边挖出你的逃命路。狂奔到洞边然后跳"
5662"下去收集金子,穿过几个砖头再挖几个砖头然后赶快逃命吧!"
5663
5664#: gamedata/game_wad.txt:95
5665#, kde-format
5666msgid "The Three Musketeers"
5667msgstr "三个火枪手"
5668
5669#: gamedata/game_wad.txt:96
5670#, kde-format
5671msgid ""
5672"You have to kill all three Musketeers, so that they fill the false bricks "
5673"under the gap in the bars at the top.  Ignore d'Artagnan at the bottom "
5674"right.  You only walk over him to get a nugget.\n"
5675"\n"
5676"Collect the gold left to right across the bottom of the play area, then "
5677"right to left across the top.  Be sure to leave the nugget left of centre on "
5678"the concrete.  Collect that one last.\n"
5679"\n"
5680"Before you do so, dig away a row of three bricks above and to the left of "
5681"it, then exit to the next level along roughly the same route as you used "
5682"earlier."
5683msgstr ""
5684"您必须要杀掉那三个火枪手来填满顶端的假砖块。忽略掉在右下角的达达尼昂吧,您只"
5685"需踩过他去拿金块就好了。\n"
5686"\n"
5687"在底下按照从左到右的顺序收集金块,然后在上面从右到左走。只要您留下水泥地左边"
5688"中央的金块就好,最后再拿它。\n"
5689"\n"
5690"在拿最后一个金块之前,在上方和左方挖三个洞,用老方法进到下一关。"
5691
5692#: gamedata/game_wad.txt:103
5693#, kde-format
5694msgid "Rat Trap"
5695msgstr "破坏陷阱"
5696
5697#: gamedata/game_wad.txt:104
5698#, kde-format
5699msgid ""
5700"Move ultra-quickly to trap the two enemies and run over them.  If you wait "
5701"till they are almost touching you, they may both survive, then you can run "
5702"up and around to the bottom right, descend the ladder to the concrete and "
5703"trap them permanently in the nearby pit.\n"
5704"\n"
5705"If one gets stuck in the tower structure, use the same trick.  There are "
5706"false bricks in the bottom of the tower.  If one is trapped and still has "
5707"some gold, dig one hole at the right hand end of the pit, go back down the "
5708"ladder and lead the enemy to his death, whereupon the gold will be destroyed."
5709msgstr ""
5710"超快速地移动,困住两个敌人然后跑过去。如果您等到他们都快碰到您了再跑就很难困"
5711"住他们了,这时您可以往上走然后绕个圈到右下方。从梯子下到水泥地上然后永久地把"
5712"他们困在附近的陷阱里。\n"
5713"\n"
5714"如果有敌人跑进塔里,您可以用同样的手段。塔的底部有一些假砖块,如果有人拿着金"
5715"块被困住了,那么就在右边的尽头挖个洞,爬下梯子把敌人引向死亡吧,然后就能拿到"
5716"金块了。"
5717
5718#: gamedata/game_wad.txt:109
5719#, kde-format
5720msgid "Head Case"
5721msgstr "首要任务"
5722
5723#: gamedata/game_wad.txt:110
5724#, kde-format
5725msgid ""
5726"This is a warmup for a later level.  To get the gold at the right, descend "
5727"onto the enemy's head, release him to the left, move left after him and, as "
5728"you ride down on his head, dig right.  You can then run in, get the gold and "
5729"exit before the brick closes.\n"
5730"\n"
5731"If you move to the bottom right corner, you can get the enemy to fall into "
5732"the hole containing gold."
5733msgstr ""
5734"这只是为后面几关的热身。想拿到右边的金块,就要落到敌人的头上,把他从左边放出"
5735"去。踩在他的头上一起落下去的同时挖掉挡路的砖块。然后就可以进去拿金子了。别忘"
5736"了在砖块重现之前出来。\n"
5737"\n"
5738"如果走到右下角,您就可以让敌人掉进有金块的那个坑里了。"
5739
5740#: gamedata/game_wad.txt:115
5741#, kde-format
5742msgid "Under the Stairs"
5743msgstr "在楼梯下"
5744
5745#: gamedata/game_wad.txt:116
5746#, kde-format
5747msgid ""
5748"Start by killing the enemies.  When they fall into the space at the right, "
5749"move down and to the left to get them to drop further in and stop them "
5750"getting the gold.  If they go more than one third of the way in, they will "
5751"be permanently trapped.\n"
5752"\n"
5753"Now tackle the three dig-and-run puzzles.  You may have to make several "
5754"trips to empty an area.  Finally, collect the rightmost nugget."
5755msgstr ""
5756
5757#: gamedata/game_wad.txt:121
5758#, kde-format
5759msgid "Bertie Beetle"
5760msgstr "贝蒂的甲壳虫"
5761
5762#: gamedata/game_wad.txt:122
5763#, kde-format
5764msgid ""
5765"The top of this one is similar to the Head Case level (13).  Trap the enemy "
5766"to the right near the top of the ladder.  Run down the ladder part way and "
5767"get him to fall into the first of the pits.  You will need to repeat this a "
5768"few times.\n"
5769"\n"
5770"Now you must get the enemy into the pit at the far bottom left, so that you "
5771"can run over him as you get the gold from inside the beetle.\n"
5772"\n"
5773"Trap the enemy at the end of the row of bricks under the beetle's antennae.  "
5774"Stand on his head, dig right and drop down.  Step right, dig left and trap "
5775"him again as he runs in after you.\n"
5776"\n"
5777"Run down to the left, dig the brick to the right of the pit  and trap him "
5778"again.  Collect the nugget, dig left and escape left onto the concrete.  As "
5779"the enemy climbs out he will fall into the pit.\n"
5780msgstr ""
5781"这一关的顶部有点像“首要任务”。把敌人困在梯子顶端附近右侧。顺着梯子往下跑一点"
5782"让他掉进第一个陷阱里。您需要多做几次。\n"
5783"\n"
5784"现在您必须让敌人掉进左下方远端的陷阱里,这样您才能够从他头上走过去,拿甲虫身"
5785"体里的金块。\n"
5786"\n"
5787"把敌人困在甲虫触角下的那一排砖块。站在他头上,往右挖洞跳下去,再往右走,挖左"
5788"边的洞困住他。\n"
5789"\n"
5790"往下走到左方,挖陷阱右方的砖块再度困住他。拿金块后,挖左边的洞。敌人爬出來后"
5791"会掉进陷阱中。\n"
5792
5793#: gamedata/game_wad.txt:132
5794#, kde-format
5795msgid "Short Circuit"
5796msgstr "捷径"
5797
5798#: gamedata/game_wad.txt:133
5799#, kde-format
5800msgid ""
5801"Go anti-clockwise around the circuit and take an enemy with you, trapping "
5802"him in the pits at bottom left, lower right and upper right.  Then you can "
5803"run across the concrete and collect the gold up there.\n"
5804"\n"
5805"Next, clear out all of the left side except for one nugget above a ladder.  "
5806"To get this one, release the second enemy and take him all the way around "
5807"the circuit.  Follow him up the long ladder, staying on it till he runs over "
5808"to the left and falls.  Now go to the left end of the concrete as he "
5809"circulates around the left side of the play area.  As he falls past your "
5810"feet, run over to the small ladder and get the gold.\n"
5811"\n"
5812"To get past the lower left pit, stand on the enemy and dig left.  When you "
5813"fall, dig right and escape, but stay low until the bricks close, then you "
5814"can use the short ladder to lead the enemy up, across, down and out.\n"
5815"\n"
5816"To operate the lower right pit, go and get the gold in the centre of the "
5817"circuit, then dig each side of the short ladder there.  Fall to the left as "
5818"the enemy is caught on the right.  When the enemy emerges, he will go right "
5819"and drop into the pit.  Stand on his head and dig left to release him.\n"
5820"\n"
5821"You can push the enemy up the right hand ladder and to the left by standing "
5822"a little way from the bottom of the ladder.  You will need careful timing "
5823"and digging to get him into the top right pit.  Once there, you can run over "
5824"him.  If he still has gold, stand to the left of the pit and dig repeatedly "
5825"until he drops the gold somewhere on his rounds."
5826msgstr ""
5827
5828#: gamedata/game_wad.txt:144
5829#, kde-format
5830msgid "Synchronised Running"
5831msgstr "同步快跑"
5832
5833#: gamedata/game_wad.txt:145
5834#, kde-format
5835msgid ""
5836"Yes, you must run on the enemy's head --- all the way across!  All it takes "
5837"is a steady hand."
5838msgstr "对了,您必须要踩在敌人头上跑,而且是一整路!这只要一种稳定的手感。"
5839
5840#: src/kgoldrunner.cpp:183 src/kgrgame.cpp:723
5841#, kde-format
5842msgid "&New Game..."
5843msgstr "&新游戏..."
5844
5845#: src/kgoldrunner.cpp:186
5846#, kde-format
5847msgid "Pla&y Next Level"
5848msgstr "玩下一关(&Y)"
5849
5850#: src/kgoldrunner.cpp:187
5851#, kde-format
5852msgid "Play next level."
5853msgstr "玩下一关。"
5854
5855#: src/kgoldrunner.cpp:188
5856#, kde-format
5857msgid "Try the next level in the game you are playing."
5858msgstr "尝试玩当前游戏的下一关。"
5859
5860#: src/kgoldrunner.cpp:195
5861#, kde-format
5862msgid "&Load Saved Game..."
5863msgstr "加载保存的游戏(&L)..."
5864
5865#: src/kgoldrunner.cpp:204
5866#, kde-format
5867msgid "&Save Game..."
5868msgstr "&保存游戏..."
5869
5870#: src/kgoldrunner.cpp:210 src/kgoldrunner.cpp:211
5871#, kde-format
5872msgid "Save A Solution..."
5873msgstr "保存过关指导..."
5874
5875#: src/kgoldrunner.cpp:212
5876#, kde-format
5877msgid ""
5878"Save a solution for a level into a file called 'sol_&lt;prefix&gt;.txt' in "
5879"your user's data directory..."
5880msgstr ""
5881
5882#: src/kgoldrunner.cpp:245 src/kgrgame.cpp:1303
5883#, kde-format
5884msgid "&Show a Solution"
5885msgstr ""
5886
5887#: src/kgoldrunner.cpp:246
5888#, kde-format
5889msgid "Show how to win this level."
5890msgstr "显示本关的过关指导。"
5891
5892#: src/kgoldrunner.cpp:247
5893#, kde-format
5894msgid "Play a recording of how to win this level, if there is one available."
5895msgstr "如果有的话,播放本关的过关录像。"
5896
5897#: src/kgoldrunner.cpp:251
5898#, kde-format
5899msgid "&Instant Replay"
5900msgstr "实时重放(&I)"
5901
5902#: src/kgoldrunner.cpp:252
5903#, kde-format
5904msgid "Instant replay."
5905msgstr "实时重放。"
5906
5907#: src/kgoldrunner.cpp:253
5908#, kde-format
5909msgid "Show a recording of the level you are currently playing."
5910msgstr "显示您正在玩的这关的录像。"
5911
5912#: src/kgoldrunner.cpp:258
5913#, kde-format
5914msgid "Replay &Last Level"
5915msgstr "重放上一关(&L)"
5916
5917#: src/kgoldrunner.cpp:259
5918#, kde-format
5919msgid "Replay last level."
5920msgstr "重放上一关的录像。"
5921
5922#: src/kgoldrunner.cpp:260
5923#, kde-format
5924msgid ""
5925"Show a recording of the last level you played and finished, regardless of "
5926"whether you won or lost."
5927msgstr "显示您玩过的上一关的录像,无论是否打赢。"
5928
5929#: src/kgoldrunner.cpp:266
5930#, kde-format
5931msgid "&Replay Any Level"
5932msgstr "&重放任意关"
5933
5934#: src/kgoldrunner.cpp:267
5935#, kde-format
5936msgid "Replay any level."
5937msgstr "重放任意一关的录像。"
5938
5939#: src/kgoldrunner.cpp:268
5940#, kde-format
5941msgid "Show a recording of any level you have played so far."
5942msgstr "显示您曾经玩过的任何一关的录像。"
5943
5944#: src/kgoldrunner.cpp:273
5945#, kde-format
5946msgid "&Kill Hero"
5947msgstr "自杀(&K)"
5948
5949#: src/kgoldrunner.cpp:274
5950#, kde-format
5951msgid "Kill Hero."
5952msgstr "自杀。"
5953
5954#: src/kgoldrunner.cpp:275
5955#, kde-format
5956msgid ""
5957"Kill the hero, in case he finds himself in a situation from which he cannot "
5958"escape."
5959msgstr "当您发现自己身陷绝境无路可逃时,可以选择自杀。"
5960
5961#: src/kgoldrunner.cpp:292
5962#, kde-format
5963msgid "&Create Level"
5964msgstr "&创建关卡"
5965
5966#: src/kgoldrunner.cpp:293
5967#, kde-format
5968msgid "Create level."
5969msgstr "创建关卡。"
5970
5971#: src/kgoldrunner.cpp:294
5972#, kde-format
5973msgid "Create a completely new level."
5974msgstr "创建一个全新的关卡。"
5975
5976#: src/kgoldrunner.cpp:296
5977#, kde-format
5978msgid "Create"
5979msgstr "创建"
5980
5981#: src/kgoldrunner.cpp:299
5982#, kde-format
5983msgid "&Edit Level..."
5984msgstr "编辑关卡(&E)..."
5985
5986#: src/kgoldrunner.cpp:300
5987#, kde-format
5988msgid "Edit level..."
5989msgstr "编辑关卡..."
5990
5991#: src/kgoldrunner.cpp:301
5992#, kde-format
5993msgid "Edit any level..."
5994msgstr "编辑任一关卡..."
5995
5996#: src/kgoldrunner.cpp:303
5997#, kde-format
5998msgid "Edit"
5999msgstr "编辑"
6000
6001#: src/kgoldrunner.cpp:311 src/kgrgame.cpp:1459
6002#, kde-format
6003msgid "&Save Edits..."
6004msgstr "保存编辑内容(&S)..."
6005
6006#: src/kgoldrunner.cpp:312
6007#, kde-format
6008msgid "Save edits..."
6009msgstr "保存编辑内容..."
6010
6011#: src/kgoldrunner.cpp:313
6012#, kde-format
6013msgid "Save your level after editing..."
6014msgstr "编辑完成后保存您的关卡..."
6015
6016#: src/kgoldrunner.cpp:315
6017#, kde-format
6018msgid "Save"
6019msgstr "保存"
6020
6021#: src/kgoldrunner.cpp:319
6022#, kde-format
6023msgid "&Move Level..."
6024msgstr "移动关卡(&M)..."
6025
6026#: src/kgoldrunner.cpp:320
6027#, kde-format
6028msgid "Move level..."
6029msgstr "移动关卡..."
6030
6031#: src/kgoldrunner.cpp:321
6032#, kde-format
6033msgid "Change a level's number or move it to another game..."
6034msgstr "更改某个关卡的编号,或将其移至另一个关卡合集内..."
6035
6036#: src/kgoldrunner.cpp:325
6037#, kde-format
6038msgid "&Delete Level..."
6039msgstr "&删除关卡..."
6040
6041#: src/kgoldrunner.cpp:326
6042#, kde-format
6043msgid "Delete level..."
6044msgstr "删除关卡..."
6045
6046#: src/kgoldrunner.cpp:327
6047#, kde-format
6048msgid "Delete a level..."
6049msgstr "删除一个关卡..."
6050
6051#: src/kgoldrunner.cpp:334
6052#, kde-format
6053msgid "Create &Game..."
6054msgstr "创建游戏(&G)..."
6055
6056#: src/kgoldrunner.cpp:335
6057#, kde-format
6058msgid "Create game..."
6059msgstr "创建游戏..."
6060
6061#: src/kgoldrunner.cpp:336
6062#, kde-format
6063msgid "Create a completely new game..."
6064msgstr "创建一个全新的游戏..."
6065
6066#: src/kgoldrunner.cpp:339
6067#, kde-format
6068msgid "Edit Game &Info..."
6069msgstr "编辑游戏信息(&I)..."
6070
6071#: src/kgoldrunner.cpp:340
6072#, kde-format
6073msgid "Edit game info..."
6074msgstr "编辑游戏信息..."
6075
6076#: src/kgoldrunner.cpp:341
6077#, kde-format
6078msgid "Change the name, rules or description of a game..."
6079msgstr "更改一个游戏的名字、规则或描述..."
6080
6081#: src/kgoldrunner.cpp:350
6082#, kde-format
6083msgid "Change &Theme..."
6084msgstr "更改主题(&T)..."
6085
6086#: src/kgoldrunner.cpp:351
6087#, kde-format
6088msgid "Change the graphics theme..."
6089msgstr "更改图形主题..."
6090
6091#: src/kgoldrunner.cpp:352
6092#, kde-format
6093msgid "Alter the visual appearance of the runners and background scene..."
6094msgstr "替换玩家外观和背景..."
6095
6096#: src/kgoldrunner.cpp:366
6097#, kde-format
6098msgid "&Play Sounds"
6099msgstr "播放声音(&P)"
6100
6101#: src/kgoldrunner.cpp:367
6102#, kde-format
6103msgid "Play sound effects."
6104msgstr "播放声音效果。"
6105
6106#: src/kgoldrunner.cpp:368
6107#, kde-format
6108msgid "Play sound effects during the game."
6109msgstr "在游戏时播放声音效果。"
6110
6111#: src/kgoldrunner.cpp:371
6112#, kde-format
6113msgid "Play &Footstep Sounds"
6114msgstr "播放脚步声(&F)"
6115
6116#: src/kgoldrunner.cpp:372 src/kgoldrunner.cpp:373
6117#, kde-format
6118msgid "Make sounds of player's footsteps."
6119msgstr "使玩家的脚步声有音效。"
6120
6121#: src/kgoldrunner.cpp:378
6122#, kde-format
6123msgid "&Demo At Start"
6124msgstr "启动时运行演示(&D)"
6125
6126#: src/kgoldrunner.cpp:379 src/kgoldrunner.cpp:380
6127#, kde-format
6128msgid "Run a demo when the game starts."
6129msgstr "党游戏启动时运行演示。"
6130
6131#: src/kgoldrunner.cpp:388
6132#, kde-format
6133msgid "&Mouse Controls Hero"
6134msgstr "鼠标控制角色(&M)"
6135
6136#: src/kgoldrunner.cpp:389
6137#, kde-format
6138msgid "Mouse controls hero."
6139msgstr "鼠标控制角色。"
6140
6141#: src/kgoldrunner.cpp:390
6142#, kde-format
6143msgid "Use the mouse to control the hero's moves."
6144msgstr "用鼠标控制主角的移动。"
6145
6146#: src/kgoldrunner.cpp:394
6147#, kde-format
6148msgid "&Keyboard Controls Hero"
6149msgstr "键盘控制角色(&K)"
6150
6151#: src/kgoldrunner.cpp:395
6152#, kde-format
6153msgid "Keyboard controls hero."
6154msgstr "键盘控制角色。"
6155
6156#: src/kgoldrunner.cpp:396
6157#, kde-format
6158msgid "Use the keyboard to control the hero's moves."
6159msgstr "用键盘控制主角的移动。"
6160
6161#: src/kgoldrunner.cpp:400
6162#, kde-format
6163msgid "Hybrid Control (&Laptop)"
6164msgstr "混合控制 (用于笔记本电脑)(&L)"
6165
6166#: src/kgoldrunner.cpp:401
6167#, kde-format
6168msgid "Pointer controls hero; dig using keyboard."
6169msgstr "用鼠标控制角色;用键盘挖洞。"
6170
6171#: src/kgoldrunner.cpp:403
6172#, kde-format
6173msgid ""
6174"Use the laptop's pointer device to control the hero's moves, and use the "
6175"keyboard to dig left and right."
6176msgstr "使用笔记本电脑的鼠标设备控制主角的移动,用键盘控制向左右挖洞。"
6177
6178#: src/kgoldrunner.cpp:418
6179#, kde-format
6180msgid "&Click Key To Move"
6181msgstr "点击按键移动(&C)"
6182
6183#: src/kgoldrunner.cpp:419
6184#, kde-format
6185msgid "Click Key To Move."
6186msgstr "点击按键来移动。"
6187
6188#: src/kgoldrunner.cpp:420
6189#, kde-format
6190msgid ""
6191"In keyboard mode, click a direction-key to start moving and keep on going "
6192"until you click another key."
6193msgstr "在键盘模式下,按下方向键即开始持续移动,直到按下其他键才停止。"
6194
6195#: src/kgoldrunner.cpp:426
6196#, kde-format
6197msgid "&Hold Key To Move"
6198msgstr "按住按键移动(&H)"
6199
6200#: src/kgoldrunner.cpp:427
6201#, kde-format
6202msgid "Hold Key To Move."
6203msgstr "按住按键来移动。"
6204
6205#: src/kgoldrunner.cpp:428
6206#, kde-format
6207msgid ""
6208"In keyboard mode, hold down a direction-key to move and release it to stop."
6209msgstr "在键盘模式下,按住方向键持续移动,松开即停止移动。"
6210
6211#: src/kgoldrunner.cpp:445
6212#, kde-format
6213msgid "Normal Speed"
6214msgstr "正常速度"
6215
6216#: src/kgoldrunner.cpp:446
6217#, kde-format
6218msgid "Set normal speed."
6219msgstr "设为正常速度。"
6220
6221#: src/kgoldrunner.cpp:447
6222#, kde-format
6223msgid "Set normal game speed."
6224msgstr "设为正常游戏速度。"
6225
6226#: src/kgoldrunner.cpp:451
6227#, kde-format
6228msgid "Beginner Speed"
6229msgstr "新手速度"
6230
6231#: src/kgoldrunner.cpp:452
6232#, kde-format
6233msgid "Set beginners' speed."
6234msgstr "设为新手速度。"
6235
6236#: src/kgoldrunner.cpp:453
6237#, kde-format
6238msgid "Set beginners' game speed (0.5 times normal)."
6239msgstr "设为新手级游戏速度(一半速度)。"
6240
6241#: src/kgoldrunner.cpp:458
6242#, kde-format
6243msgid "Champion Speed"
6244msgstr "高手速度"
6245
6246#: src/kgoldrunner.cpp:459
6247#, kde-format
6248msgid "Set champions' speed."
6249msgstr "设为高手速度。"
6250
6251#: src/kgoldrunner.cpp:460
6252#, kde-format
6253msgid "Set champions' game speed (1.5 times normal)."
6254msgstr "设为高手级游戏速度(1.5倍速度)。"
6255
6256#: src/kgoldrunner.cpp:464
6257#, kde-format
6258msgid "Increase Speed"
6259msgstr "增加速度"
6260
6261#: src/kgoldrunner.cpp:465
6262#, kde-format
6263msgid "Increase speed."
6264msgstr "增加速度。"
6265
6266#: src/kgoldrunner.cpp:466
6267#, kde-format
6268msgid "Increase the game speed by 0.1 (maximum is 2.0 times normal)."
6269msgstr "游戏速度增加 0.1(最大 2.0)。"
6270
6271#: src/kgoldrunner.cpp:471
6272#, kde-format
6273msgid "Decrease Speed"
6274msgstr "降低速度"
6275
6276#: src/kgoldrunner.cpp:472
6277#, kde-format
6278msgid "Decrease speed."
6279msgstr "降低速度。"
6280
6281#: src/kgoldrunner.cpp:473
6282#, kde-format
6283msgid "Decrease the game speed by 0.1 (minimum is 0.2 times normal)."
6284msgstr "游戏速度降低 0.1(最小 0.2)。"
6285
6286#: src/kgoldrunner.cpp:503
6287#, kde-format
6288msgid "Stop"
6289msgstr "停止"
6290
6291#: src/kgoldrunner.cpp:504
6292#, kde-format
6293msgid "Move Right"
6294msgstr "向右移动"
6295
6296#: src/kgoldrunner.cpp:505
6297#, kde-format
6298msgid "Move Left"
6299msgstr "向左移动"
6300
6301#: src/kgoldrunner.cpp:506
6302#, kde-format
6303msgid "Move Up"
6304msgstr "上移(&U)"
6305
6306#: src/kgoldrunner.cpp:507
6307#, kde-format
6308msgid "Move Down"
6309msgstr "向下移动"
6310
6311#: src/kgoldrunner.cpp:508
6312#, kde-format
6313msgid "Dig Right"
6314msgstr "向右挖"
6315
6316#: src/kgoldrunner.cpp:509
6317#, kde-format
6318msgid "Dig Left"
6319msgstr "向左挖"
6320
6321#: src/kgoldrunner.cpp:533
6322#, kde-format
6323msgid "Do a Step"
6324msgstr "走一步"
6325
6326#: src/kgoldrunner.cpp:534
6327#, kde-format
6328msgid "Test Bug Fix"
6329msgstr "测试缺陷修正"
6330
6331#: src/kgoldrunner.cpp:535
6332#, kde-format
6333msgid "Show Positions"
6334msgstr "显示位置"
6335
6336#: src/kgoldrunner.cpp:536
6337#, kde-format
6338msgid "Start Logging"
6339msgstr "启动日志记录"
6340
6341#: src/kgoldrunner.cpp:537
6342#, kde-format
6343msgid "Show Hero"
6344msgstr "显示主角"
6345
6346#: src/kgoldrunner.cpp:538
6347#, kde-format
6348msgid "Show Object"
6349msgstr "显示物体"
6350
6351#: src/kgoldrunner.cpp:540 src/kgoldrunner.cpp:541 src/kgoldrunner.cpp:542
6352#: src/kgoldrunner.cpp:543 src/kgoldrunner.cpp:544 src/kgoldrunner.cpp:545
6353#: src/kgoldrunner.cpp:546
6354#, kde-format
6355msgid "Show Enemy"
6356msgstr "显示敌人"
6357
6358#: src/kgoldrunner.cpp:734
6359#, kde-format
6360msgid "The game is paused"
6361msgstr "游戏已暂停"
6362
6363#: src/kgoldrunner.cpp:736
6364#, kde-format
6365msgid "Press \"%1\" to RESUME"
6366msgstr "按“%1”继续游戏"
6367
6368#: src/kgoldrunner.cpp:738
6369#, kde-format
6370msgid "Press \"%1\" or \"%2\" to RESUME"
6371msgstr "按“%1”或“%2”继续游戏"
6372
6373#: src/kgoldrunner.cpp:745
6374#, kde-format
6375msgid "Press \"%1\" to PAUSE"
6376msgstr "按“%1”暂停游戏"
6377
6378#: src/kgoldrunner.cpp:747
6379#, kde-format
6380msgid "Press \"%1\" or \"%2\" to PAUSE"
6381msgstr "按“%1”或“%2”暂停游戏"
6382
6383#: src/kgoldrunner.cpp:759
6384#, kde-format
6385msgid "Has hint"
6386msgstr "有提示"
6387
6388#: src/kgoldrunner.cpp:759
6389#, kde-format
6390msgid "No hint"
6391msgstr "无提示信息"
6392
6393#: src/kgoldrunner.cpp:876
6394#, kde-format
6395msgid "Get Folders"
6396msgstr "获得文件夹"
6397
6398#: src/kgoldrunner.cpp:877
6399#, kde-format
6400msgid "Cannot find system games sub-folder '/system/' in areas '%1'."
6401msgstr ""
6402
6403#: src/kgoldrunner.cpp:910
6404#, kde-format
6405msgid "Edit Name/Hint"
6406msgstr "编辑游戏/提示"
6407
6408#: src/kgoldrunner.cpp:911
6409#, kde-format
6410msgid "Edit level name or hint"
6411msgstr "编辑关卡名称或提示"
6412
6413#: src/kgoldrunner.cpp:912
6414#, kde-format
6415msgid "Edit text for the name or hint of a level"
6416msgstr "编辑某个关卡的名称或提示文字"
6417
6418#: src/kgoldrunner.cpp:915
6419#, kde-format
6420msgid "Name/Hint"
6421msgstr "名称/提示"
6422
6423#: src/kgoldrunner.cpp:918
6424#, kde-format
6425msgid "Erase"
6426msgstr "擦除"
6427
6428#: src/kgoldrunner.cpp:918
6429#, kde-format
6430msgid "Space/Erase"
6431msgstr "清除"
6432
6433#: src/kgoldrunner.cpp:919
6434#, kde-format
6435msgid "Paint empty squares or erase"
6436msgstr "绘制空格或擦除"
6437
6438#: src/kgoldrunner.cpp:920
6439#, kde-format
6440msgid "Erase objects or paint empty squares"
6441msgstr "擦除一个物体或绘制空格"
6442
6443#: src/kgoldrunner.cpp:923
6444#, kde-format
6445msgid "Hero"
6446msgstr "主角"
6447
6448#: src/kgoldrunner.cpp:924
6449#, kde-format
6450msgid "Move hero"
6451msgstr "移动主角"
6452
6453#: src/kgoldrunner.cpp:925
6454#, kde-format
6455msgid "Change the hero's starting position"
6456msgstr "更改主角的初始位置"
6457
6458#: src/kgoldrunner.cpp:928
6459#, kde-format
6460msgid "Enemy"
6461msgstr "敌人"
6462
6463#: src/kgoldrunner.cpp:929
6464#, kde-format
6465msgid "Paint enemies"
6466msgstr "绘制敌人"
6467
6468#: src/kgoldrunner.cpp:930
6469#, kde-format
6470msgid "Paint enemies at their starting positions"
6471msgstr "绘制敌人的初始位置"
6472
6473#: src/kgoldrunner.cpp:934
6474#, kde-format
6475msgid "Brick"
6476msgstr "砖块"
6477
6478#: src/kgoldrunner.cpp:935
6479#, kde-format
6480msgid "Paint bricks (can dig)"
6481msgstr "绘制可挖掘的砖块"
6482
6483#: src/kgoldrunner.cpp:936
6484#, kde-format
6485msgid "Paint bricks (diggable objects)"
6486msgstr "绘制砖块(可挖掘物体)"
6487
6488#: src/kgoldrunner.cpp:939
6489#, kde-format
6490msgid "Concrete"
6491msgstr "混凝土"
6492
6493#: src/kgoldrunner.cpp:940
6494#, kde-format
6495msgid "Paint concrete (cannot dig)"
6496msgstr "绘制混凝土 (不可挖掘)"
6497
6498#: src/kgoldrunner.cpp:941
6499#, kde-format
6500msgid "Paint concrete objects (not diggable)"
6501msgstr "绘制混凝土块 (不可挖掘)"
6502
6503#: src/kgoldrunner.cpp:944
6504#, kde-format
6505msgid "Trap"
6506msgstr "陷阱"
6507
6508#: src/kgoldrunner.cpp:944
6509#, kde-format
6510msgid "Trap/False Brick"
6511msgstr "陷阱/假砖块"
6512
6513#: src/kgoldrunner.cpp:945 src/kgoldrunner.cpp:947
6514#, kde-format
6515msgid "Paint traps or false bricks (can fall through)"
6516msgstr "绘制陷阱或假砖块 (可以落下)"
6517
6518#: src/kgoldrunner.cpp:951
6519#, kde-format
6520msgid "Ladder"
6521msgstr "梯子"
6522
6523#: src/kgoldrunner.cpp:952
6524#, kde-format
6525msgid "Paint ladders"
6526msgstr "绘制梯子"
6527
6528#: src/kgoldrunner.cpp:953
6529#, kde-format
6530msgid "Paint ladders (ways to go up or down)"
6531msgstr "绘制梯子 (可向上或向下攀爬)"
6532
6533#: src/kgoldrunner.cpp:956
6534#, kde-format
6535msgid "H Ladder"
6536msgstr "隐梯子"
6537
6538#: src/kgoldrunner.cpp:956
6539#, kde-format
6540msgid "Hidden Ladder"
6541msgstr "隐藏的梯子"
6542
6543#: src/kgoldrunner.cpp:957
6544#, kde-format
6545msgid "Paint hidden ladders"
6546msgstr "绘制隐藏的梯子"
6547
6548#: src/kgoldrunner.cpp:958
6549#, kde-format
6550msgid "Paint hidden ladders, which appear when all the gold is gone"
6551msgstr "绘制隐藏的梯子,当取得所有金子后会出现"
6552
6553#: src/kgoldrunner.cpp:962
6554#, kde-format
6555msgid "Bar"
6556msgstr "条形图"
6557
6558#: src/kgoldrunner.cpp:962
6559#, kde-format
6560msgid "Bar/Pole"
6561msgstr "挂绳/撑杆"
6562
6563#: src/kgoldrunner.cpp:963
6564#, kde-format
6565msgid "Paint bars or poles"
6566msgstr "绘制挂绳或撑杆"
6567
6568#: src/kgoldrunner.cpp:964
6569#, kde-format
6570msgid "Paint bars or poles (can fall from these)"
6571msgstr "绘制可悬在上面的挂绳或撑杆"
6572
6573#: src/kgoldrunner.cpp:968
6574#, kde-format
6575msgid "Gold"
6576msgstr "金币"
6577
6578#: src/kgoldrunner.cpp:968
6579#, kde-format
6580msgid "Gold/Treasure"
6581msgstr "金子/财宝"
6582
6583#: src/kgoldrunner.cpp:969
6584#, kde-format
6585msgid "Paint gold (or other treasure)"
6586msgstr "绘制金子 (或其其他财宝)"
6587
6588#: src/kgoldrunner.cpp:970
6589#, kde-format
6590msgid "Paint gold pieces (or other treasure)"
6591msgstr "绘制金块 (或其他财宝)"
6592
6593#. i18n: ectx: Menu (editor)
6594#: src/kgoldrunnerui.rc:20
6595#, kde-format
6596msgid "&Editor"
6597msgstr "编辑器(&E)"
6598
6599#. i18n: ectx: ToolBar (editToolbar)
6600#: src/kgoldrunnerui.rc:52
6601#, kde-format
6602msgid "Edit Toolbar"
6603msgstr "编辑工具栏"
6604
6605#: src/kgrdialog.cpp:34
6606#, kde-format
6607msgctxt "@title:window"
6608msgid "Edit Name or Hint"
6609msgstr ""
6610
6611#: src/kgrdialog.cpp:56
6612#, kde-format
6613msgid "Name of level:"
6614msgstr "关卡名称:"
6615
6616#: src/kgrdialog.cpp:63
6617#, kde-format
6618msgid "Hint for level:"
6619msgstr "关卡提示:"
6620
6621#: src/kgrdialog.cpp:103 src/kgrdialog.cpp:172
6622#, kde-format
6623msgctxt "@title:window"
6624msgid "Edit Game Info"
6625msgstr ""
6626
6627#: src/kgrdialog.cpp:123
6628#, kde-format
6629msgid "Name of game:"
6630msgstr "游戏名称:"
6631
6632#: src/kgrdialog.cpp:131
6633#, kde-format
6634msgid "File name prefix:"
6635msgstr "文件名前缀:"
6636
6637#: src/kgrdialog.cpp:139
6638#, kde-format
6639msgid "Traditional rules"
6640msgstr "传统规则"
6641
6642#: src/kgrdialog.cpp:140
6643#, kde-format
6644msgid "KGoldrunner rules"
6645msgstr "KGoldrunner 规则"
6646
6647#: src/kgrdialog.cpp:149 src/kgrdialog.cpp:184
6648#, kde-format
6649msgid "1 level"
6650msgid_plural "%1 levels"
6651msgstr[0] "%1 个关卡"
6652
6653#: src/kgrdialog.cpp:152
6654#, kde-format
6655msgid "About this game:"
6656msgstr "关于此游戏:"
6657
6658#: src/kgrdialog.cpp:169
6659#, kde-format
6660msgctxt "@title:window"
6661msgid "Create Game"
6662msgstr "创建游戏"
6663
6664#: src/kgrdialog.cpp:186
6665#, kde-format
6666msgid "Save Changes"
6667msgstr "保存更改"
6668
6669#: src/kgrdialog.cpp:191
6670#, kde-format
6671msgid "0 levels"
6672msgstr "0 个关卡"
6673
6674#: src/kgrdialog.cpp:192 src/kgrselector.cpp:266
6675#, kde-format
6676msgid "Save New"
6677msgstr "保存新的"
6678
6679#: src/kgrdialog.cpp:247
6680#, kde-format
6681msgctxt "@title:window"
6682msgid "Select Saved Game"
6683msgstr "选择保存的游戏"
6684
6685#: src/kgrdialog.cpp:266
6686#, kde-format
6687msgid "Game                       Level/Lives/Score   Day    Date     Time  "
6688msgstr "游戏                       关卡/命数/分数   日    日期     时间  "
6689
6690#: src/kgreditor.cpp:66
6691#, kde-format
6692msgid "Create Level"
6693msgstr "创建关卡"
6694
6695#: src/kgreditor.cpp:67
6696#, kde-format
6697msgid ""
6698"You cannot create and save a level until you have created a game to hold it. "
6699"Try menu item \"Create Game\"."
6700msgstr "在您保存新建的游戏前无法创建并保存关卡。请尝试使用菜单项“创建游戏”。"
6701
6702#: src/kgreditor.cpp:115 src/kgreditor.cpp:137 src/kgrselector.cpp:263
6703#, kde-format
6704msgid "Edit Level"
6705msgstr "编辑关卡"
6706
6707#: src/kgreditor.cpp:116
6708#, kde-format
6709msgid ""
6710"You cannot edit and save a level until you have created a game and a level. "
6711"Try menu item \"Create Game\"."
6712msgstr "在您创建完游戏和关卡前无法编辑并保存关卡,请尝试使用菜单项“创建游戏”。"
6713
6714#: src/kgreditor.cpp:138
6715#, kde-format
6716msgid ""
6717"It is OK to edit a system level, but you MUST save the level in one of your "
6718"own games. You are not just taking a peek at the hidden ladders and fall-"
6719"through bricks, are you? :-)"
6720msgstr ""
6721
6722#: src/kgreditor.cpp:242 src/kgreditor.cpp:260 src/kgrgame.cpp:260
6723#, kde-format
6724msgid "Save Level"
6725msgstr ""
6726
6727#: src/kgreditor.cpp:243
6728#, kde-format
6729msgid "Do you want to insert a level and move existing levels up by one?"
6730msgstr "您要插入一个新关卡,并将原来的关卡上移一位吗?"
6731
6732#: src/kgreditor.cpp:245
6733#, kde-format
6734msgid "&Insert Level"
6735msgstr "插入关卡(&I)"
6736
6737#: src/kgreditor.cpp:245 src/kgreditor.cpp:444
6738#, kde-format
6739msgid "&Cancel"
6740msgstr "取消(&C)"
6741
6742#: src/kgreditor.cpp:261 src/kgreditor.cpp:779 src/kgrgame.cpp:1483
6743#: src/kgrgame.cpp:1691
6744#, kde-format
6745msgid "Cannot open file '%1' for output."
6746msgstr "无法打开文件“%1”并输出。"
6747
6748#: src/kgreditor.cpp:316 src/kgreditor.cpp:332 src/kgreditor.cpp:340
6749#: src/kgreditor.cpp:355
6750#, kde-format
6751msgid "Move Level"
6752msgstr "移动关卡"
6753
6754#: src/kgreditor.cpp:317
6755#, kde-format
6756msgid "You must first load a level to be moved. Use the \"%1\" or \"%2\" menu."
6757msgstr "您必须先加载一个要移动的关卡,请使用菜单项“%1”或“%2”。"
6758
6759#: src/kgreditor.cpp:319
6760#, kde-format
6761msgid "Game"
6762msgstr "游戏"
6763
6764#: src/kgreditor.cpp:319 src/kgreditor.cpp:639
6765#, kde-format
6766msgid "Editor"
6767msgstr "编辑"
6768
6769#: src/kgreditor.cpp:333
6770#, kde-format
6771msgid ""
6772"You cannot move a level until you have created a game and at least two "
6773"levels. Try menu item \"Create Game\"."
6774msgstr ""
6775"在您创建了游戏及其至少两个关卡以前无法移动关卡。请尝试使用菜单项“创建游戏”。"
6776
6777#: src/kgreditor.cpp:341
6778#, kde-format
6779msgid "Sorry, you cannot move a system level."
6780msgstr "抱歉,您无法移动系统关卡。"
6781
6782#: src/kgreditor.cpp:356
6783#, kde-format
6784msgid "You must change the level or the game or both."
6785msgstr "您必须更改关卡和/或游戏。"
6786
6787#: src/kgreditor.cpp:418 src/kgreditor.cpp:441 src/kgreditor.cpp:459
6788#: src/kgrselector.cpp:272
6789#, kde-format
6790msgid "Delete Level"
6791msgstr "删除关卡"
6792
6793#: src/kgreditor.cpp:419
6794#, kde-format
6795msgid ""
6796"You cannot delete a level until you have created a game and a level. Try "
6797"menu item \"Create Game\"."
6798msgstr "在您创建了游戏及其一个关卡前无法删除关卡。请尝试使用菜单项“创建游戏”。"
6799
6800#: src/kgreditor.cpp:442
6801#, kde-format
6802msgid "Do you want to delete a level and move higher levels down by one?"
6803msgstr "您要删除一个关卡,并使上一个关卡下移一位吗?"
6804
6805#: src/kgreditor.cpp:444
6806#, kde-format
6807msgid "&Delete Level"
6808msgstr "&删除关卡"
6809
6810#: src/kgreditor.cpp:460
6811#, kde-format
6812msgid "Cannot find file '%1' to be deleted."
6813msgstr "找不到要删除的文件“%1”。"
6814
6815#: src/kgreditor.cpp:508 src/kgreditor.cpp:518 src/kgreditor.cpp:523
6816#: src/kgreditor.cpp:537 src/kgreditor.cpp:555 src/kgreditor.cpp:767
6817#: src/kgreditor.cpp:778
6818#, kde-format
6819msgid "Save Game Info"
6820msgstr "保存游戏信息"
6821
6822#: src/kgreditor.cpp:509
6823#, kde-format
6824msgid "You must enter a name for the game."
6825msgstr "您必须输入游戏的名称。"
6826
6827#: src/kgreditor.cpp:519
6828#, kde-format
6829msgid "You must enter a filename prefix for the game."
6830msgstr "您必须输入游戏的文件名前缀。"
6831
6832#: src/kgreditor.cpp:524
6833#, kde-format
6834msgid "The filename prefix should not be more than 5 characters."
6835msgstr "文件名前缀不应大于 5 个字符。"
6836
6837#: src/kgreditor.cpp:538
6838#, kde-format
6839msgid "The filename prefix should be all alphabetic characters."
6840msgstr "文件名前缀应全部是字母字符。"
6841
6842#: src/kgreditor.cpp:556
6843#, kde-format
6844msgid "The filename prefix '%1' is already in use."
6845msgstr "文件名前缀“%1”正在使用中。"
6846
6847#: src/kgreditor.cpp:640
6848#, kde-format
6849msgid "You have not saved your work. Do you want to save it now?"
6850msgstr "您的工作尚未保存。现在要保存吗?"
6851
6852#: src/kgreditor.cpp:642
6853#, kde-format
6854msgid "&Save"
6855msgstr "保存(&S)"
6856
6857#: src/kgreditor.cpp:642
6858#, kde-format
6859msgid "&Do Not Save"
6860msgstr "不保存(&D)"
6861
6862#: src/kgreditor.cpp:643
6863#, kde-format
6864msgid "&Go on editing"
6865msgstr "继续编辑(&G)"
6866
6867#: src/kgreditor.cpp:768
6868#, kde-format
6869msgid "You can only modify user games."
6870msgstr "您不能只修改用户的游戏。"
6871
6872#: src/kgreditor.cpp:829
6873#, kde-format
6874msgid "New Level"
6875msgstr "新建关卡"
6876
6877#: src/kgreditor.cpp:839 src/kgrgame.cpp:1388
6878#, kde-format
6879msgctxt "Game name - level number."
6880msgid "%1 - %2"
6881msgstr "%1 - %2"
6882
6883#: src/kgreditor.cpp:843 src/kgrgame.cpp:1391
6884#, kde-format
6885msgctxt "Game name - level number - level name."
6886msgid "%1 - %2 - %3"
6887msgstr "%1 - %2 - %3"
6888
6889#: src/kgrgame.cpp:109
6890#, kde-format
6891msgid "Click anywhere to begin live play"
6892msgstr "点击任意位置开始游戏"
6893
6894#: src/kgrgame.cpp:190
6895#, kde-format
6896msgid "Play Next Level"
6897msgstr "玩下一关"
6898
6899#: src/kgrgame.cpp:191
6900#, kde-format
6901msgid "There are no more levels in this game."
6902msgstr "此游戏集内没有其他关卡了。"
6903
6904#: src/kgrgame.cpp:261
6905#, kde-format
6906msgid "Inappropriate action: you are not editing a level."
6907msgstr "操作不当:您没有在编辑关卡。"
6908
6909#: src/kgrgame.cpp:420
6910#, kde-format
6911msgid "No Sound"
6912msgstr "无声音"
6913
6914#: src/kgrgame.cpp:421
6915#, kde-format
6916msgid ""
6917"Warning: This copy of KGoldrunner has no sound.\n"
6918"\n"
6919"This is because no development versions of the OpenAL and SndFile libraries "
6920"were present when it was compiled and built."
6921msgstr ""
6922"警告:此 KGoldrunner 程序副本没有声音支持。\n"
6923"\n"
6924"可能是因为在编译构建时没有引入 OpenAL 和 SndFile 开发版的类库。"
6925
6926#: src/kgrgame.cpp:625 src/kgrgame.cpp:782
6927#, kde-format
6928msgid "Game Paused"
6929msgstr "游戏暂停"
6930
6931#: src/kgrgame.cpp:626
6932#, kde-format
6933msgid ""
6934"The replay has stopped and the game is pausing while you prepare to go on "
6935"playing. Please press the Pause key (default P or Esc) when you are ready."
6936msgstr "重放已停止,游戏也已暂停。要重新再玩时请按暂停键(默认为 P 或 Esc)。"
6937
6938#: src/kgrgame.cpp:670 src/kgrgame.cpp:676
6939#, kde-format
6940msgid "Replay Last Level"
6941msgstr "重放上一关"
6942
6943#: src/kgrgame.cpp:671
6944#, kde-format
6945msgid ""
6946"ERROR: Could not find and replay a recording of the last level you played."
6947msgstr "错误:找不到上一关的录像。"
6948
6949#: src/kgrgame.cpp:677
6950#, kde-format
6951msgid ""
6952"There is no last level to replay.  You need to play a level to completion, "
6953"win or lose, before you can use the Replay Last Level action."
6954msgstr "没有可重放的上一关。要播放上一关录像,您需要先打完一关,无论能否通过。"
6955
6956#: src/kgrgame.cpp:695
6957#, kde-format
6958msgctxt "@title:window"
6959msgid "Quick Start"
6960msgstr "快速入门"
6961
6962#: src/kgrgame.cpp:712
6963#, kde-format
6964msgctxt "Button text: start playing a game"
6965msgid "&PLAY"
6966msgstr "开始(&P)"
6967
6968#: src/kgrgame.cpp:713
6969#, kde-format
6970msgid "Start playing this level"
6971msgstr "开始玩这一关"
6972
6973#: src/kgrgame.cpp:715
6974#, kde-format
6975msgid ""
6976"Set up to start playing the game and level being shown, as soon as you "
6977"click, move the mouse or press a key"
6978msgstr "开始玩当前显示的游戏关卡,点击后请移动鼠标或按下键盘"
6979
6980#: src/kgrgame.cpp:719
6981#, kde-format
6982msgid "&Quit"
6983msgstr "退出(&Q)"
6984
6985#: src/kgrgame.cpp:720
6986#, kde-format
6987msgid "Close KGoldrunner"
6988msgstr "关闭 KGoldrunner"
6989
6990#: src/kgrgame.cpp:724
6991#, kde-format
6992msgid "Start a different game or level"
6993msgstr "开始不同的游戏或关卡"
6994
6995#: src/kgrgame.cpp:726
6996#, kde-format
6997msgid ""
6998"Use the Select Game dialog box to choose a different game or level and start "
6999"playing it"
7000msgstr "使用选择游戏对话框重新选择一个不同的游戏或关卡,并开始"
7001
7002#: src/kgrgame.cpp:730
7003#, kde-format
7004msgid "&Use Menu"
7005msgstr "使用菜单(&U)"
7006
7007#: src/kgrgame.cpp:732
7008#, kde-format
7009msgid "Use the menus to choose other actions"
7010msgstr "使用菜单选择其他操作"
7011
7012#: src/kgrgame.cpp:734
7013#, kde-format
7014msgid ""
7015"Before playing, use the menus to choose other actions, such as loading a "
7016"saved game or changing the theme"
7017msgstr "在开始游戏前,您可使用菜单选择其他操作,如加载保存的游戏或更换主题"
7018
7019#: src/kgrgame.cpp:783
7020#, kde-format
7021msgid ""
7022"The game is halted. You will need to press the Pause key (default P or Esc) "
7023"when you are ready to play."
7024msgstr "游戏已挂起。重新再玩时请按暂停键(默认为 P 或 Esc)。"
7025
7026#: src/kgrgame.cpp:836
7027#, kde-format
7028msgid "Show a Solution"
7029msgstr ""
7030
7031#: src/kgrgame.cpp:837
7032#, kde-format
7033msgid ""
7034"Sorry, although all levels of KGoldrunner can be solved, no solution has "
7035"been recorded yet for the level you selected."
7036msgstr ""
7037"抱歉,虽然 KGoldrunner 中每关都有过关之道,但对所选这关还没有记载相关指导。"
7038
7039#: src/kgrgame.cpp:848
7040#, kde-format
7041msgid "Replay Any Level"
7042msgstr "重放任意关"
7043
7044#: src/kgrgame.cpp:849 src/kgrgame.cpp:2053
7045#, kde-format
7046msgid ""
7047"Sorry, you do not seem to have played and recorded the selected level before."
7048msgstr "抱歉,您以前似乎未曾玩过和录过所选关的录像。"
7049
7050#: src/kgrgame.cpp:1063
7051#, kde-format
7052msgid ""
7053"<NOBR><B>GAME OVER !!!</B></NOBR><P>Would you like to try this level again?</"
7054"P>"
7055msgstr "<NOBR><B>游戏结束!</B></NOBR><P>您要尝试再玩一次本关吗?</P>"
7056
7057#: src/kgrgame.cpp:1065
7058#, kde-format
7059msgid "Game Over"
7060msgstr "游戏结束"
7061
7062#: src/kgrgame.cpp:1066
7063#, kde-format
7064msgid "&Try Again"
7065msgstr "重试(&T)"
7066
7067#: src/kgrgame.cpp:1066
7068#, kde-format
7069msgid "&Finish"
7070msgstr "完成(&F)"
7071
7072#: src/kgrgame.cpp:1140
7073#, kde-format
7074msgid ""
7075"<b>CONGRATULATIONS !!!!</b><p>You have conquered the last level in the <b>"
7076"\"%1\"</b> game !!</p>"
7077msgstr "<b>恭喜!</b><p>您已赢得了游戏<b>“%1”</b>中最后一关的胜利!</p>"
7078
7079#: src/kgrgame.cpp:1297
7080#, kde-format
7081msgid "Hint"
7082msgstr "提示"
7083
7084#: src/kgrgame.cpp:1303
7085#, kde-format
7086msgid "&OK"
7087msgstr "确定(&O)"
7088
7089#: src/kgrgame.cpp:1316
7090#, kde-format
7091msgid "Sorry, there is no hint for this level."
7092msgstr "抱歉,这一关没有提示。"
7093
7094#: src/kgrgame.cpp:1378
7095#, kde-format
7096msgid "T H E   E N D"
7097msgstr "T H E   E N D"
7098
7099#: src/kgrgame.cpp:1415
7100#, kde-format
7101msgid ""
7102"You have pressed a key that can be used to control the Hero. Do you want to "
7103"switch automatically to keyboard control? Pointer control is easier to use "
7104"in the long term - like riding a bike rather than walking!"
7105msgstr ""
7106"您按下了一个可以控制主角的按键。您要自动切换到键盘控制模式吗?然而在长时间游"
7107"戏时,鼠标控制更加简单,好比骑车总比走路快!"
7108
7109#: src/kgrgame.cpp:1419
7110#, kde-format
7111msgid "Switch to Keyboard Mode"
7112msgstr "切换到键盘模式"
7113
7114#: src/kgrgame.cpp:1420
7115#, kde-format
7116msgid "Switch to &Keyboard Mode"
7117msgstr "切换到键盘模式(&K)"
7118
7119#: src/kgrgame.cpp:1421
7120#, kde-format
7121msgid "Stay in &Mouse Mode"
7122msgstr "留在鼠标模式(&M)"
7123
7124#: src/kgrgame.cpp:1422
7125#, kde-format
7126msgid "Keyboard Mode"
7127msgstr "键盘模式"
7128
7129#: src/kgrgame.cpp:1456 src/kgrgame.cpp:1482 src/kgrgame.cpp:1492
7130#: src/kgrgame.cpp:1511 src/kgrgame.cpp:1517
7131#, kde-format
7132msgid "Save Game"
7133msgstr "保存游戏"
7134
7135#: src/kgrgame.cpp:1457
7136#, kde-format
7137msgid ""
7138"Sorry, you cannot save your game play while you are editing. Please try menu "
7139"item \"%1\"."
7140msgstr "抱歉,您不能在编辑状态中保存您的游戏。请尝试用菜单项“%1”进行操作。"
7141
7142#: src/kgrgame.cpp:1493 src/kgrgame.cpp:1537 src/kgrgame.cpp:1652
7143#: src/kgrgame.cpp:1855 src/kgrgame.cpp:2019 src/kgrgameio.cpp:170
7144#, kde-format
7145msgid "Cannot open file '%1' for read-only."
7146msgstr "无法以只读模式打开文件“%1”。"
7147
7148#: src/kgrgame.cpp:1512
7149#, kde-format
7150msgid ""
7151"Please note: for reasons of simplicity, your saved game position and score "
7152"will be as they were at the start of this level, not as they are now."
7153msgstr ""
7154"请注意:为设计简单考虑,您保存的游戏进度和分数都以该关卡开始时为准,而不是现"
7155"在的状态。"
7156
7157#: src/kgrgame.cpp:1518
7158#, kde-format
7159msgid "Error: Failed to save your game."
7160msgstr "错误:保存游戏失败。"
7161
7162#: src/kgrgame.cpp:1530 src/kgrgame.cpp:1536 src/kgrgame.cpp:1574
7163#, kde-format
7164msgid "Load Game"
7165msgstr "加载游戏"
7166
7167#: src/kgrgame.cpp:1531
7168#, kde-format
7169msgid "Sorry, there are no saved games."
7170msgstr "抱歉,没有已保存的游戏。"
7171
7172#: src/kgrgame.cpp:1575
7173#, kde-format
7174msgid "Cannot find the game with prefix '%1'."
7175msgstr "通过前缀“%1”找不到游戏。"
7176
7177#: src/kgrgame.cpp:1633
7178#, kde-format
7179msgid "Unknown"
7180msgstr "未知"
7181
7182#: src/kgrgame.cpp:1651 src/kgrgame.cpp:1690
7183#, kde-format
7184msgid "Check for High Score"
7185msgstr "检查高分傍"
7186
7187#: src/kgrgame.cpp:1708
7188#, kde-format
7189msgid ""
7190"<html><b>Congratulations !!!</b><br/>You have achieved a high score in this "
7191"game.<br/>Please enter your name so that it may be enshrined<br/>in the "
7192"KGoldrunner Hall of Fame.</html>"
7193msgstr ""
7194"<html><b>恭喜!</b><br/>您达成了一个此游戏的新高分。<br/>请输入您的名字,它将"
7195"显示在 KGoldrunner 名人堂内。</html>"
7196
7197#: src/kgrgame.cpp:1722
7198#, kde-format
7199msgctxt "@title:window"
7200msgid "Save High Score"
7201msgstr ""
7202
7203#: src/kgrgame.cpp:1809
7204#, kde-format
7205msgid "Save High Score"
7206msgstr "保存高分"
7207
7208#: src/kgrgame.cpp:1810
7209#, kde-format
7210msgid "Error: Failed to save your high score."
7211msgstr "错误:无法保存您的高分。"
7212
7213#: src/kgrgame.cpp:1822 src/kgrgame.cpp:1845 src/kgrgame.cpp:1854
7214#, kde-format
7215msgid "Show High Scores"
7216msgstr "显示高分"
7217
7218#: src/kgrgame.cpp:1823
7219#, kde-format
7220msgid "Sorry, we do not keep high scores for tutorial games."
7221msgstr "抱歉,教学游戏不会保留高分。"
7222
7223#: src/kgrgame.cpp:1846
7224#, kde-format
7225msgid "Sorry, there are no high scores for the \"%1\" game yet."
7226msgstr "抱歉,游戏“%1”还没有高分记录。"
7227
7228#: src/kgrgame.cpp:1870
7229#, kde-format
7230msgid ""
7231"<center><h2>KGoldrunner Hall of Fame</h2></center><center><h3>\"%1\" Game</"
7232"h3></center>"
7233msgstr ""
7234"<center><h2>KGoldrunner 名人堂</h2></center><center><h3>游戏“%1”</h3></"
7235"center>"
7236
7237#: src/kgrgame.cpp:1880
7238#, kde-format
7239msgctxt "1, 2, 3 etc."
7240msgid "Rank"
7241msgstr "等级"
7242
7243#: src/kgrgame.cpp:1881
7244#, kde-format
7245msgctxt "Person"
7246msgid "Name"
7247msgstr "名称"
7248
7249#: src/kgrgame.cpp:1882
7250#, kde-format
7251msgctxt "Game level reached"
7252msgid "Level"
7253msgstr "关卡"
7254
7255#: src/kgrgame.cpp:1883
7256#, kde-format
7257msgid "Score"
7258msgstr "评分"
7259
7260#: src/kgrgame.cpp:1884
7261#, kde-format
7262msgid "Date"
7263msgstr "日期"
7264
7265#: src/kgrgame.cpp:1887
7266#, kde-format
7267msgctxt "@title:window"
7268msgid "High Scores"
7269msgstr "高分"
7270
7271#: src/kgrgame.cpp:2012 src/kgrgame.cpp:2018 src/kgrgame.cpp:2022
7272#, kde-format
7273msgid "Load Game Info"
7274msgstr "加载游戏信息"
7275
7276#: src/kgrgame.cpp:2013
7277#, kde-format
7278msgid "Cannot find game info file '%1'."
7279msgstr "在文件“%1”中找不到游戏。"
7280
7281#: src/kgrgame.cpp:2023
7282#, kde-format
7283msgid "Reached end of file '%1' before finding end of game-data."
7284msgstr "在定位到游戏数据末尾前先达到了文件末尾“%1”。"
7285
7286#: src/kgrgame.cpp:2047 src/kgrgame.cpp:2052 src/kgrselector.cpp:260
7287#, kde-format
7288msgid "Save A Solution"
7289msgstr "保存过关指导"
7290
7291#: src/kgrgame.cpp:2048
7292#, kde-format
7293msgid "Your solution to level %1 has been saved on file %2"
7294msgstr "您对级别 %1 的过关指导已保存在文件 %2 上"
7295
7296#: src/kgrgameio.cpp:164 src/kgrgameio.cpp:169 src/kgrgameio.cpp:173
7297#, kde-format
7298msgid "Read Level Data"
7299msgstr "读取关卡数据"
7300
7301#: src/kgrgameio.cpp:165
7302#, kde-format
7303msgid "Cannot find file '%1'."
7304msgstr "找不到文件“%1”。"
7305
7306#: src/kgrgameio.cpp:174
7307#, kde-format
7308msgid "Reached end of file '%1' without finding level data."
7309msgstr "已到达文件“%1”的末尾,找不到关卡数据。"
7310
7311#: src/kgrgameio.cpp:382 src/kgrgameio.cpp:389
7312#, kde-format
7313msgid "Rename File"
7314msgstr "重命名文件"
7315
7316#: src/kgrgameio.cpp:383
7317#, kde-format
7318msgid "Cannot delete previous version of file '%1'."
7319msgstr "无法删除文件“%1”的上一个版本。"
7320
7321#: src/kgrgameio.cpp:390
7322#, kde-format
7323msgid "Cannot rename file '%1' to '%2'."
7324msgstr "无法重命名文件“%1”为“%2”。"
7325
7326#: src/kgrrenderer.cpp:98
7327#, kde-format
7328msgid "Theme Selector"
7329msgstr "主题选择器"
7330
7331#: src/kgrscene.cpp:277
7332#, kde-format
7333msgid "Lives: %1"
7334msgstr "生命数:%1"
7335
7336#: src/kgrscene.cpp:284
7337#, kde-format
7338msgid "Score: %1"
7339msgstr "分数:%1"
7340
7341#: src/kgrselector.cpp:70 src/kgrselector.cpp:76 src/kgrselector.cpp:96
7342#: src/kgrselector.cpp:499
7343#, kde-format
7344msgid "Select Level"
7345msgstr "选择关卡"
7346
7347#: src/kgrselector.cpp:71
7348#, kde-format
7349msgid "Sorry, you can only save or move into one of your own games."
7350msgstr "抱歉,您只能保存或移动自有的游戏。"
7351
7352#: src/kgrselector.cpp:77
7353#, kde-format
7354msgid "Sorry, you can only delete a level from one of your own games."
7355msgstr "抱歉,您只能从自有的游戏中删除关卡。"
7356
7357#: src/kgrselector.cpp:82 src/kgrselector.cpp:278
7358#, kde-format
7359msgid "Edit Game Info"
7360msgstr "编辑游戏信息"
7361
7362#: src/kgrselector.cpp:83
7363#, kde-format
7364msgid "Sorry, you can only edit the game information on your own games."
7365msgstr "抱歉,您只能编辑自有的游戏的信息。"
7366
7367#: src/kgrselector.cpp:97
7368#, kde-format
7369msgid "There is no level %1 in \"%2\", so you cannot play or edit it."
7370msgstr "在“%2”中没有关卡 %1,因此您无法玩或编辑它。"
7371
7372#: src/kgrselector.cpp:119 src/kgrselector.cpp:174
7373#, kde-format
7374msgctxt "@title:window"
7375msgid "Select Game"
7376msgstr "选择游戏"
7377
7378#: src/kgrselector.cpp:133
7379#, kde-format
7380msgid "<html><b>Please select a game:</b></html>"
7381msgstr "<html><b>请选择一个游戏:</b></html>"
7382
7383#: src/kgrselector.cpp:141
7384#, kde-format
7385msgid "Name of Game"
7386msgstr "游戏名"
7387
7388#: src/kgrselector.cpp:142
7389#, kde-format
7390msgid "Rules"
7391msgstr "规则"
7392
7393#: src/kgrselector.cpp:143
7394#, kde-format
7395msgid "Levels"
7396msgstr "色阶"
7397
7398#: src/kgrselector.cpp:144
7399#, kde-format
7400msgid "Skill"
7401msgstr "技能"
7402
7403#: src/kgrselector.cpp:176
7404#, kde-format
7405msgid "Level 1 of the selected game is:"
7406msgstr "选中游戏的关卡 1 是:"
7407
7408#: src/kgrselector.cpp:180
7409#, kde-format
7410msgctxt "@title:window"
7411msgid "Select Game/Level"
7412msgstr "选择游戏/关卡"
7413
7414#: src/kgrselector.cpp:182
7415#, kde-format
7416msgid "Please select a level:"
7417msgstr ""
7418
7419#: src/kgrselector.cpp:201
7420#, kde-format
7421msgid "Level number:"
7422msgstr ""
7423
7424#: src/kgrselector.cpp:207
7425#, kde-format
7426msgid "Edit Level Name o&r Hint"
7427msgstr ""
7428
7429#: src/kgrselector.cpp:242
7430#, kde-format
7431msgid "Start Game"
7432msgstr "开始游戏"
7433
7434#: src/kgrselector.cpp:251
7435#, kde-format
7436msgid "Play Level"
7437msgstr ""
7438
7439#: src/kgrselector.cpp:254
7440#, kde-format
7441msgid "Replay Level"
7442msgstr ""
7443
7444#: src/kgrselector.cpp:257
7445#, kde-format
7446msgid "Show Solution"
7447msgstr ""
7448
7449#: src/kgrselector.cpp:269
7450#, kde-format
7451msgid "Save Change"
7452msgstr ""
7453
7454#: src/kgrselector.cpp:275
7455#, kde-format
7456msgid "Move To..."
7457msgstr "移动到..."
7458
7459#: src/kgrselector.cpp:356
7460#, kde-format
7461msgctxt "Rules"
7462msgid "KGoldrunner"
7463msgstr "KGoldrunner"
7464
7465#: src/kgrselector.cpp:357
7466#, kde-format
7467msgctxt "Rules"
7468msgid "Traditional"
7469msgstr "传统"
7470
7471#: src/kgrselector.cpp:360
7472#, kde-format
7473msgctxt "Skill Level"
7474msgid "Tutorial"
7475msgstr "教程"
7476
7477#: src/kgrselector.cpp:362
7478#, kde-format
7479msgctxt "Skill Level"
7480msgid "Normal"
7481msgstr "普通窗口"
7482
7483#: src/kgrselector.cpp:363
7484#, kde-format
7485msgctxt "Skill Level"
7486msgid "Championship"
7487msgstr "高手"
7488
7489#: src/kgrselector.cpp:466
7490#, kde-format
7491msgid "1 level, uses KGoldrunner rules."
7492msgid_plural "%1 levels, uses KGoldrunner rules."
7493msgstr[0] ""
7494
7495#: src/kgrselector.cpp:469
7496#, kde-format
7497msgid "1 level, uses Traditional rules."
7498msgid_plural "%1 levels, uses Traditional rules."
7499msgstr[0] ""
7500
7501#: src/kgrselector.cpp:474
7502#, kde-format
7503msgid "Sorry, there is no further information about this game."
7504msgstr ""
7505
7506#: src/kgrselector.cpp:500
7507#, kde-format
7508msgid "This level number is not valid. It can not be used."
7509msgstr ""
7510
7511#: src/kgrselector.cpp:521
7512#, kde-format
7513msgid ""
7514"The main button at the bottom echoes the menu action you selected. Click it "
7515"after choosing a game and level - or use \"Cancel\"."
7516msgstr ""
7517
7518#: src/kgrselector.cpp:526
7519#, kde-format
7520msgid ""
7521"\n"
7522"\n"
7523"If this is your first time in KGoldrunner, select the tutorial game, which "
7524"gives you hints as you go.\n"
7525"\n"
7526"Otherwise, just click on the name of a game in the table, then, to start at "
7527"level 001, click on the main button at the bottom. Play begins when you move "
7528"the mouse or press a key."
7529msgstr ""
7530
7531#: src/kgrselector.cpp:535
7532#, kde-format
7533msgid ""
7534"\n"
7535"\n"
7536"You can select System levels for editing (or copying), but you must save the "
7537"result in a game you have created.  Use the left mouse-button as a "
7538"paintbrush and the editor toolbar buttons as a palette.  Use the 'Erase' "
7539"button or the right mouse-button to erase.  You can drag the mouse with a "
7540"button held down and paint or erase multiple squares."
7541msgstr ""
7542
7543#: src/kgrselector.cpp:543
7544#, kde-format
7545msgid ""
7546"\n"
7547"\n"
7548"You can add a name and hint to your new level here, but you must save the "
7549"level you have created into one of your own games. By default your new level "
7550"will go at the end of your game, but you can also select a level number and "
7551"save into the middle of your game."
7552msgstr ""
7553
7554#: src/kgrselector.cpp:550
7555#, kde-format
7556msgid ""
7557"\n"
7558"\n"
7559"You can create or edit a name and hint here, before saving. If you change "
7560"the game or level, you can do a copy or \"Save As\", but you must always "
7561"save into one of your own games. If you save a level into the middle of a "
7562"series, the other levels are automatically re-numbered."
7563msgstr ""
7564
7565#: src/kgrselector.cpp:557
7566#, kde-format
7567msgid ""
7568"\n"
7569"\n"
7570"You can only delete levels from one of your own games. If you delete a level "
7571"from the middle of a series, the other levels are automatically re-numbered."
7572msgstr ""
7573
7574#: src/kgrselector.cpp:562
7575#, kde-format
7576msgid ""
7577"\n"
7578"\n"
7579"To move (re-number) a level, you must first select it by using \"Edit Any "
7580"Level...\", then you can use \"Move Level...\" to move it to a new number or "
7581"even a different game. Other levels are automatically re-numbered as "
7582"required. You can only move levels within your own games."
7583msgstr ""
7584
7585#: src/kgrselector.cpp:569
7586#, kde-format
7587msgid ""
7588"\n"
7589"\n"
7590"When editing game info you only need to choose a game, then you can go to a "
7591"dialog where you edit the details of the game."
7592msgstr ""
7593
7594#: src/kgrselector.cpp:576
7595#, kde-format
7596msgid ""
7597"\n"
7598"\n"
7599"Click on the table to choose a game.  In the table and below it you can see "
7600"more information about the selected game, including how many levels there "
7601"are, how difficult the game is and what rules the enemies follow (see the "
7602"KGoldrunner Handbook).\n"
7603"\n"
7604"You select a level number by typing it or using the spin box or scroll bar.  "
7605"As you vary the game or level, the thumbnail area shows a preview of your "
7606"choice."
7607msgstr ""
7608
7609#: src/kgrselector.cpp:587
7610#, kde-format
7611msgid "Help: Select Game & Level"
7612msgstr ""
7613
7614#: src/main.cpp:33
7615#, kde-format
7616msgid "A game of action and puzzle solving"
7617msgstr ""
7618
7619#: src/main.cpp:35
7620#, kde-format
7621msgid "(C) 2003 Ian Wadham and Marco Krüger"
7622msgstr "(C) 2003 Ian Wadham and Marco Krüger"
7623
7624#: src/main.cpp:69
7625#, kde-format
7626msgid "Ian Wadham"
7627msgstr "Ian Wadham"
7628
7629#: src/main.cpp:69
7630#, kde-format
7631msgid "Current author"
7632msgstr "当前作者"
7633
7634#: src/main.cpp:71
7635#, kde-format
7636msgid "Marco Krüger"
7637msgstr ""
7638
7639#: src/main.cpp:71
7640#, kde-format
7641msgid "Original author"
7642msgstr "最初作者"
7643
7644#: src/main.cpp:73 src/main.cpp:79
7645#, kde-format
7646msgid "Mauricio Piacentini"
7647msgstr "Mauricio Piacentini"
7648
7649#: src/main.cpp:74
7650#, kde-format
7651msgid "Port to KDE4, Qt4 and KGameCanvas classes"
7652msgstr "移植到 KDE4,Qt4 和 KGameCanvas 类的设计者"
7653
7654#: src/main.cpp:76
7655#, kde-format
7656msgid "Maurizio Monge"
7657msgstr "Maurizio Monge"
7658
7659#: src/main.cpp:77
7660#, kde-format
7661msgid "KGameCanvas classes for KDE4"
7662msgstr "KDE4 的 KGameCanvas 类"
7663
7664#: src/main.cpp:80
7665#, kde-format
7666msgid "Artwork for runners and default theme"
7667msgstr "游戏人物和默认主题的美工"
7668
7669#: src/main.cpp:82
7670#, kde-format
7671msgid "Johann Ollivier Lapeyre"
7672msgstr "Johann Ollivier Lapeyre"
7673
7674#: src/main.cpp:83
7675#, kde-format
7676msgid "Artwork for bars and ladders"
7677msgstr "挂绳和梯子的美工"
7678
7679#: src/main.cpp:85 src/main.cpp:93
7680#, kde-format
7681msgid "Eugene Trounev"
7682msgstr "Eugene Trounev"
7683
7684#: src/main.cpp:86
7685#, kde-format
7686msgid "Artwork for background of Geek City theme"
7687msgstr "“极客之城”主题的背景美工"
7688
7689#: src/main.cpp:88
7690#, kde-format
7691msgid "Luciano Montanaro"
7692msgstr "Luciano Montanaro"
7693
7694#: src/main.cpp:89
7695#, kde-format
7696msgid ""
7697"Nostalgia themes, improvements to runners, multiple-backgrounds feature, "
7698"fade-in/fade-out feature and several other ideas"
7699msgstr "怀旧主题设计、游戏人物改进、多重背景特性、淡入/淡出特性和一些创意"
7700
7701#: src/main.cpp:94
7702#, kde-format
7703msgid "Artwork for the Treasure of Egypt theme"
7704msgstr "“埃及宝藏”主题的美工"
7705