1MAP_NAME MAP17
2REMOVE_ENTITY null 19722 9514
3REMOVE_ENTITY null 22718 10120
4REMOVE_ENTITY null 23294 10120
5REMOVE_ENTITY null 23454 8328
6REMOVE_ENTITY null 20254 7367
7REMOVE_ENTITY null 21303 8328
8REMOVE_ENTITY null 18645 6288
9REMOVE_ENTITY null 19221 6288
10REMOVE_ENTITY null 18645 6288
11REMOVE_ENTITY null 20706 4383
12REMOVE_ENTITY null 21632 4448
13REMOVE_ENTITY null 21728 4448
14REMOVE_ENTITY null 21824 4448
15REMOVE_ENTITY null 21920 4448
16REMOVE_ENTITY null 22016 4448
17REMOVE_ENTITY null 22112 4448
18REMOVE_ENTITY null 22208 4448
19ADD_ENTITY
20{
21TYPE SPAWNER
22NAME common/spawner
23X 21010
24Y 4300
25START_X 21010
26START_Y 4300
27END_X 21010
28END_Y 4300
29DIR_X 0.00
30DIR_Y 0.00
31MAX_THINKTIME 14400
32THINKTIME 0
33MENTAL 0
34HEALTH -2
35DAMAGE 0
36SPAWNTIME 0
37SPEED 0.00
38WEIGHT 1.00
39OBJECTIVE_NAME dark_summoner
40REQUIRES CENTURION_BOSS_DIE_TRIGGER
41ACTIVE FALSE
42FACE LEFT
43}
44
45{
46TYPE LEVEL_EXIT
47NAME map09
48X 22565
49Y 4417
50START_X 22565
51START_Y 4417
52END_X 22565
53END_Y 4417
54DIR_X 0.00
55DIR_Y 0.00
56MAX_THINKTIME 60
57THINKTIME 60
58MENTAL 0
59HEALTH 0
60DAMAGE 0
61SPAWNTIME 0
62SPEED 0.00
63WEIGHT 1.00
64OBJECTIVE_NAME Fortress-Dungeon
65REQUIRES Fortress Ground Floor
66ACTIVE TRUE
67FACE RIGHT
68}
69
70{
71TYPE ITEM
72NAME item/protection_ring
73X 22496
74Y 4423
75START_X 22496
76START_Y 4423
77END_X 22496
78END_Y 4423
79DIR_X 0.00
80DIR_Y 0.00
81MAX_THINKTIME 0
82THINKTIME 0
83MENTAL 0
84HEALTH 0
85DAMAGE 0
86SPAWNTIME 0
87SPEED 0.00
88WEIGHT 1.00
89OBJECTIVE_NAME Protection Ring
90REQUIRES
91ACTIVE TRUE
92FACE LEFT
93}
94
95{
96TYPE SCRIPT_LINE_DEF
97NAME common/line_def
98X 22432
99Y 4256
100START_X 22432
101START_Y 4256
102END_X 22432
103END_Y 4448
104DIR_X 0.00
105DIR_Y 0.00
106MAX_THINKTIME 30
107THINKTIME 30
108MENTAL 0
109HEALTH 5
110DAMAGE 0
111SPAWNTIME 0
112SPEED 2.00
113WEIGHT 1.00
114OBJECTIVE_NAME protection_ring
115REQUIRES
116ACTIVE TRUE
117FACE LEFT
118}
119
120{
121TYPE SCRIPT_LINE_DEF
122NAME common/line_def
123X 21760
124Y 4256
125START_X 21760
126START_Y 4256
127END_X 21760
128END_Y 4448
129DIR_X 0.00
130DIR_Y 0.00
131MAX_THINKTIME 30
132THINKTIME 30
133MENTAL 0
134HEALTH 5
135DAMAGE 0
136SPAWNTIME 0
137SPEED 2.00
138WEIGHT 1.00
139OBJECTIVE_NAME centurion_boss_start
140REQUIRES
141ACTIVE TRUE
142FACE LEFT
143}
144
145{
146TYPE ENEMY
147NAME boss/centurion_boss
148X 21585
149Y 4337
150START_X 21585
151START_Y 4337
152END_X 21585
153END_Y 4337
154DIR_X 0.00
155DIR_Y 0.00
156MAX_THINKTIME 0
157THINKTIME 0
158MENTAL 0
159HEALTH 150
160DAMAGE 0
161SPAWNTIME 0
162SPEED 1.00
163WEIGHT 1.00
164OBJECTIVE_NAME CENTURION_BOSS
165REQUIRES CENTURION_BOSS_TRIGGER
166ACTIVE FALSE
167FACE RIGHT
168}
169
170{
171TYPE KEY_ITEM
172NAME item/horizontal_glass_wall
173X 21696
174Y 4448
175START_X 21696
176START_Y 4448
177END_X 21696
178END_Y 4448
179DIR_X 0.00
180DIR_Y 0.00
181MAX_THINKTIME 300
182THINKTIME 300
183MENTAL 0
184HEALTH 0
185DAMAGE 0
186SPAWNTIME 0
187SPEED 0.00
188WEIGHT 1.00
189OBJECTIVE_NAME
190REQUIRES CENTURION_BOSS
191ACTIVE FALSE
192FACE LEFT
193}
194
195{
196TYPE KEY_ITEM
197NAME item/horizontal_glass_wall
198X 21760
199Y 4448
200START_X 21760
201START_Y 4448
202END_X 21760
203END_Y 4448
204DIR_X 0.00
205DIR_Y 0.00
206MAX_THINKTIME 300
207THINKTIME 300
208MENTAL 0
209HEALTH 0
210DAMAGE 0
211SPAWNTIME 0
212SPEED 0.00
213WEIGHT 1.00
214OBJECTIVE_NAME
215REQUIRES CENTURION_BOSS
216ACTIVE FALSE
217FACE LEFT
218}
219
220{
221TYPE KEY_ITEM
222NAME item/horizontal_glass_wall
223X 21824
224Y 4448
225START_X 21824
226START_Y 4448
227END_X 21824
228END_Y 4448
229DIR_X 0.00
230DIR_Y 0.00
231MAX_THINKTIME 300
232THINKTIME 300
233MENTAL 0
234HEALTH 0
235DAMAGE 0
236SPAWNTIME 0
237SPEED 0.00
238WEIGHT 1.00
239OBJECTIVE_NAME
240REQUIRES CENTURION_BOSS
241ACTIVE FALSE
242FACE LEFT
243}
244
245{
246TYPE KEY_ITEM
247NAME item/horizontal_glass_wall
248X 21888
249Y 4448
250START_X 21888
251START_Y 4448
252END_X 21888
253END_Y 4448
254DIR_X 0.00
255DIR_Y 0.00
256MAX_THINKTIME 300
257THINKTIME 300
258MENTAL 0
259HEALTH 0
260DAMAGE 0
261SPAWNTIME 0
262SPEED 0.00
263WEIGHT 1.00
264OBJECTIVE_NAME
265REQUIRES CENTURION_BOSS
266ACTIVE FALSE
267FACE LEFT
268}
269
270{
271TYPE KEY_ITEM
272NAME item/horizontal_glass_wall
273X 21952
274Y 4448
275START_X 21952
276START_Y 4448
277END_X 21952
278END_Y 4448
279DIR_X 0.00
280DIR_Y 0.00
281MAX_THINKTIME 300
282THINKTIME 300
283MENTAL 0
284HEALTH 0
285DAMAGE 0
286SPAWNTIME 0
287SPEED 0.00
288WEIGHT 1.00
289OBJECTIVE_NAME
290REQUIRES CENTURION_BOSS
291ACTIVE FALSE
292FACE LEFT
293}
294
295{
296TYPE KEY_ITEM
297NAME item/horizontal_glass_wall
298X 22016
299Y 4448
300START_X 22016
301START_Y 4448
302END_X 22016
303END_Y 4448
304DIR_X 0.00
305DIR_Y 0.00
306MAX_THINKTIME 300
307THINKTIME 300
308MENTAL 0
309HEALTH 0
310DAMAGE 0
311SPAWNTIME 0
312SPEED 0.00
313WEIGHT 1.00
314OBJECTIVE_NAME
315REQUIRES CENTURION_BOSS
316ACTIVE FALSE
317FACE LEFT
318}
319
320{
321TYPE KEY_ITEM
322NAME item/horizontal_glass_wall
323X 22080
324Y 4448
325START_X 22080
326START_Y 4448
327END_X 22080
328END_Y 4448
329DIR_X 0.00
330DIR_Y 0.00
331MAX_THINKTIME 300
332THINKTIME 300
333MENTAL 0
334HEALTH 0
335DAMAGE 0
336SPAWNTIME 0
337SPEED 0.00
338WEIGHT 1.00
339OBJECTIVE_NAME
340REQUIRES CENTURION_BOSS
341ACTIVE FALSE
342FACE LEFT
343}
344
345{
346TYPE KEY_ITEM
347NAME item/horizontal_glass_wall
348X 22144
349Y 4448
350START_X 22144
351START_Y 4448
352END_X 22144
353END_Y 4448
354DIR_X 0.00
355DIR_Y 0.00
356MAX_THINKTIME 300
357THINKTIME 300
358MENTAL 0
359HEALTH 0
360DAMAGE 0
361SPAWNTIME 0
362SPEED 0.00
363WEIGHT 1.00
364OBJECTIVE_NAME
365REQUIRES CENTURION_BOSS
366ACTIVE FALSE
367FACE LEFT
368}
369
370{
371TYPE TARGET
372NAME CENTURION_INTRO_TARGET
373START_X 21710
374START_Y 4360
375}
376
377{
378TYPE TARGET
379NAME CENTURION_TARGET_LEFT
380START_X 21670
381START_Y 4145
382}
383
384{
385TYPE TARGET
386NAME CENTURION_TARGET_RIGHT
387START_X 22220
388START_Y 4145
389}
390
391{
392TYPE TRIGGER
393TRIGGER_NAME CENTURION_BOSS
394TRIGGER_COUNT 0
395TRIGGER_TOTAL 1
396TRIGGER_TYPE RUN_SCRIPT
397TRIGGER_TARGET centurion_boss_die
398}
399
400MAP_NAME MAP09
401ADD_ENTITY
402{
403TYPE LEVEL_EXIT
404NAME map17
405X 2695
406Y 14783
407START_X 2695
408START_Y 14783
409END_X 2695
410END_Y 14783
411DIR_X 0.00
412DIR_Y 0.00
413MAX_THINKTIME 60
414THINKTIME 60
415MENTAL 0
416HEALTH 0
417DAMAGE 0
418SPAWNTIME 0
419SPEED 0.00
420WEIGHT 1.00
421OBJECTIVE_NAME Fortress-Dungeon
422REQUIRES Dungeon
423ACTIVE TRUE
424FACE RIGHT
425}
426
427{
428TYPE SWITCH
429NAME common/call_switch
430X 2905
431Y 14797
432START_X 2905
433START_Y 14797
434END_X 2905
435END_Y 14797
436DIR_X 0.00
437DIR_Y 0.00
438MAX_THINKTIME 0
439THINKTIME 0
440MENTAL 0
441HEALTH 0
442DAMAGE 0
443SPAWNTIME 0
444SPEED 0.00
445WEIGHT 1.00
446OBJECTIVE_NAME DUNGEON_LIFT
447REQUIRES
448ACTIVE FALSE
449FACE LEFT
450}
451