1MAP_NAME MAP17 2REMOVE_ENTITY null 19722 9514 3REMOVE_ENTITY null 22718 10120 4REMOVE_ENTITY null 23294 10120 5REMOVE_ENTITY null 23454 8328 6REMOVE_ENTITY null 20254 7367 7REMOVE_ENTITY null 21303 8328 8REMOVE_ENTITY null 18645 6288 9REMOVE_ENTITY null 19221 6288 10REMOVE_ENTITY null 18645 6288 11REMOVE_ENTITY null 20706 4383 12REMOVE_ENTITY null 21632 4448 13REMOVE_ENTITY null 21728 4448 14REMOVE_ENTITY null 21824 4448 15REMOVE_ENTITY null 21920 4448 16REMOVE_ENTITY null 22016 4448 17REMOVE_ENTITY null 22112 4448 18REMOVE_ENTITY null 22208 4448 19ADD_ENTITY 20{ 21TYPE SPAWNER 22NAME common/spawner 23X 21010 24Y 4300 25START_X 21010 26START_Y 4300 27END_X 21010 28END_Y 4300 29DIR_X 0.00 30DIR_Y 0.00 31MAX_THINKTIME 14400 32THINKTIME 0 33MENTAL 0 34HEALTH -2 35DAMAGE 0 36SPAWNTIME 0 37SPEED 0.00 38WEIGHT 1.00 39OBJECTIVE_NAME dark_summoner 40REQUIRES CENTURION_BOSS_DIE_TRIGGER 41ACTIVE FALSE 42FACE LEFT 43} 44 45{ 46TYPE LEVEL_EXIT 47NAME map09 48X 22565 49Y 4417 50START_X 22565 51START_Y 4417 52END_X 22565 53END_Y 4417 54DIR_X 0.00 55DIR_Y 0.00 56MAX_THINKTIME 60 57THINKTIME 60 58MENTAL 0 59HEALTH 0 60DAMAGE 0 61SPAWNTIME 0 62SPEED 0.00 63WEIGHT 1.00 64OBJECTIVE_NAME Fortress-Dungeon 65REQUIRES Fortress Ground Floor 66ACTIVE TRUE 67FACE RIGHT 68} 69 70{ 71TYPE ITEM 72NAME item/protection_ring 73X 22496 74Y 4423 75START_X 22496 76START_Y 4423 77END_X 22496 78END_Y 4423 79DIR_X 0.00 80DIR_Y 0.00 81MAX_THINKTIME 0 82THINKTIME 0 83MENTAL 0 84HEALTH 0 85DAMAGE 0 86SPAWNTIME 0 87SPEED 0.00 88WEIGHT 1.00 89OBJECTIVE_NAME Protection Ring 90REQUIRES 91ACTIVE TRUE 92FACE LEFT 93} 94 95{ 96TYPE SCRIPT_LINE_DEF 97NAME common/line_def 98X 22432 99Y 4256 100START_X 22432 101START_Y 4256 102END_X 22432 103END_Y 4448 104DIR_X 0.00 105DIR_Y 0.00 106MAX_THINKTIME 30 107THINKTIME 30 108MENTAL 0 109HEALTH 5 110DAMAGE 0 111SPAWNTIME 0 112SPEED 2.00 113WEIGHT 1.00 114OBJECTIVE_NAME protection_ring 115REQUIRES 116ACTIVE TRUE 117FACE LEFT 118} 119 120{ 121TYPE SCRIPT_LINE_DEF 122NAME common/line_def 123X 21760 124Y 4256 125START_X 21760 126START_Y 4256 127END_X 21760 128END_Y 4448 129DIR_X 0.00 130DIR_Y 0.00 131MAX_THINKTIME 30 132THINKTIME 30 133MENTAL 0 134HEALTH 5 135DAMAGE 0 136SPAWNTIME 0 137SPEED 2.00 138WEIGHT 1.00 139OBJECTIVE_NAME centurion_boss_start 140REQUIRES 141ACTIVE TRUE 142FACE LEFT 143} 144 145{ 146TYPE ENEMY 147NAME boss/centurion_boss 148X 21585 149Y 4337 150START_X 21585 151START_Y 4337 152END_X 21585 153END_Y 4337 154DIR_X 0.00 155DIR_Y 0.00 156MAX_THINKTIME 0 157THINKTIME 0 158MENTAL 0 159HEALTH 150 160DAMAGE 0 161SPAWNTIME 0 162SPEED 1.00 163WEIGHT 1.00 164OBJECTIVE_NAME CENTURION_BOSS 165REQUIRES CENTURION_BOSS_TRIGGER 166ACTIVE FALSE 167FACE RIGHT 168} 169 170{ 171TYPE KEY_ITEM 172NAME item/horizontal_glass_wall 173X 21696 174Y 4448 175START_X 21696 176START_Y 4448 177END_X 21696 178END_Y 4448 179DIR_X 0.00 180DIR_Y 0.00 181MAX_THINKTIME 300 182THINKTIME 300 183MENTAL 0 184HEALTH 0 185DAMAGE 0 186SPAWNTIME 0 187SPEED 0.00 188WEIGHT 1.00 189OBJECTIVE_NAME 190REQUIRES CENTURION_BOSS 191ACTIVE FALSE 192FACE LEFT 193} 194 195{ 196TYPE KEY_ITEM 197NAME item/horizontal_glass_wall 198X 21760 199Y 4448 200START_X 21760 201START_Y 4448 202END_X 21760 203END_Y 4448 204DIR_X 0.00 205DIR_Y 0.00 206MAX_THINKTIME 300 207THINKTIME 300 208MENTAL 0 209HEALTH 0 210DAMAGE 0 211SPAWNTIME 0 212SPEED 0.00 213WEIGHT 1.00 214OBJECTIVE_NAME 215REQUIRES CENTURION_BOSS 216ACTIVE FALSE 217FACE LEFT 218} 219 220{ 221TYPE KEY_ITEM 222NAME item/horizontal_glass_wall 223X 21824 224Y 4448 225START_X 21824 226START_Y 4448 227END_X 21824 228END_Y 4448 229DIR_X 0.00 230DIR_Y 0.00 231MAX_THINKTIME 300 232THINKTIME 300 233MENTAL 0 234HEALTH 0 235DAMAGE 0 236SPAWNTIME 0 237SPEED 0.00 238WEIGHT 1.00 239OBJECTIVE_NAME 240REQUIRES CENTURION_BOSS 241ACTIVE FALSE 242FACE LEFT 243} 244 245{ 246TYPE KEY_ITEM 247NAME item/horizontal_glass_wall 248X 21888 249Y 4448 250START_X 21888 251START_Y 4448 252END_X 21888 253END_Y 4448 254DIR_X 0.00 255DIR_Y 0.00 256MAX_THINKTIME 300 257THINKTIME 300 258MENTAL 0 259HEALTH 0 260DAMAGE 0 261SPAWNTIME 0 262SPEED 0.00 263WEIGHT 1.00 264OBJECTIVE_NAME 265REQUIRES CENTURION_BOSS 266ACTIVE FALSE 267FACE LEFT 268} 269 270{ 271TYPE KEY_ITEM 272NAME item/horizontal_glass_wall 273X 21952 274Y 4448 275START_X 21952 276START_Y 4448 277END_X 21952 278END_Y 4448 279DIR_X 0.00 280DIR_Y 0.00 281MAX_THINKTIME 300 282THINKTIME 300 283MENTAL 0 284HEALTH 0 285DAMAGE 0 286SPAWNTIME 0 287SPEED 0.00 288WEIGHT 1.00 289OBJECTIVE_NAME 290REQUIRES CENTURION_BOSS 291ACTIVE FALSE 292FACE LEFT 293} 294 295{ 296TYPE KEY_ITEM 297NAME item/horizontal_glass_wall 298X 22016 299Y 4448 300START_X 22016 301START_Y 4448 302END_X 22016 303END_Y 4448 304DIR_X 0.00 305DIR_Y 0.00 306MAX_THINKTIME 300 307THINKTIME 300 308MENTAL 0 309HEALTH 0 310DAMAGE 0 311SPAWNTIME 0 312SPEED 0.00 313WEIGHT 1.00 314OBJECTIVE_NAME 315REQUIRES CENTURION_BOSS 316ACTIVE FALSE 317FACE LEFT 318} 319 320{ 321TYPE KEY_ITEM 322NAME item/horizontal_glass_wall 323X 22080 324Y 4448 325START_X 22080 326START_Y 4448 327END_X 22080 328END_Y 4448 329DIR_X 0.00 330DIR_Y 0.00 331MAX_THINKTIME 300 332THINKTIME 300 333MENTAL 0 334HEALTH 0 335DAMAGE 0 336SPAWNTIME 0 337SPEED 0.00 338WEIGHT 1.00 339OBJECTIVE_NAME 340REQUIRES CENTURION_BOSS 341ACTIVE FALSE 342FACE LEFT 343} 344 345{ 346TYPE KEY_ITEM 347NAME item/horizontal_glass_wall 348X 22144 349Y 4448 350START_X 22144 351START_Y 4448 352END_X 22144 353END_Y 4448 354DIR_X 0.00 355DIR_Y 0.00 356MAX_THINKTIME 300 357THINKTIME 300 358MENTAL 0 359HEALTH 0 360DAMAGE 0 361SPAWNTIME 0 362SPEED 0.00 363WEIGHT 1.00 364OBJECTIVE_NAME 365REQUIRES CENTURION_BOSS 366ACTIVE FALSE 367FACE LEFT 368} 369 370{ 371TYPE TARGET 372NAME CENTURION_INTRO_TARGET 373START_X 21710 374START_Y 4360 375} 376 377{ 378TYPE TARGET 379NAME CENTURION_TARGET_LEFT 380START_X 21670 381START_Y 4145 382} 383 384{ 385TYPE TARGET 386NAME CENTURION_TARGET_RIGHT 387START_X 22220 388START_Y 4145 389} 390 391{ 392TYPE TRIGGER 393TRIGGER_NAME CENTURION_BOSS 394TRIGGER_COUNT 0 395TRIGGER_TOTAL 1 396TRIGGER_TYPE RUN_SCRIPT 397TRIGGER_TARGET centurion_boss_die 398} 399 400MAP_NAME MAP09 401ADD_ENTITY 402{ 403TYPE LEVEL_EXIT 404NAME map17 405X 2695 406Y 14783 407START_X 2695 408START_Y 14783 409END_X 2695 410END_Y 14783 411DIR_X 0.00 412DIR_Y 0.00 413MAX_THINKTIME 60 414THINKTIME 60 415MENTAL 0 416HEALTH 0 417DAMAGE 0 418SPAWNTIME 0 419SPEED 0.00 420WEIGHT 1.00 421OBJECTIVE_NAME Fortress-Dungeon 422REQUIRES Dungeon 423ACTIVE TRUE 424FACE RIGHT 425} 426 427{ 428TYPE SWITCH 429NAME common/call_switch 430X 2905 431Y 14797 432START_X 2905 433START_Y 14797 434END_X 2905 435END_Y 14797 436DIR_X 0.00 437DIR_Y 0.00 438MAX_THINKTIME 0 439THINKTIME 0 440MENTAL 0 441HEALTH 0 442DAMAGE 0 443SPAWNTIME 0 444SPEED 0.00 445WEIGHT 1.00 446OBJECTIVE_NAME DUNGEON_LIFT 447REQUIRES 448ACTIVE FALSE 449FACE LEFT 450} 451