1 #include "../vidhrdw/zaccaria.c"
2
3 /***************************************************************************
4
5 Jack Rabbit memory map (preliminary)
6
7 driver by Nicola Salmoria
8
9 0000-5fff ROM
10 6000-63ff Video RAM
11 6400-67ff Color RAM
12 7000-77ff RAM
13 8000-dfff ROM
14
15 read:
16 6400-6406 protection
17 6c00-6c06 protection
18 6c00 COIN
19 6e00 dip switches (three ports multiplexed)
20 7800 IN0
21 7801 IN1
22 7802 IN2
23 7c00 watchdog reset?
24
25 write:
26 6800-683f even addresses = column [row] scroll; odd addresses = column [row] color?
27 6840-685f sprites
28 6881-68bc sprites
29 6c02 ?
30 6c07 NMI enable
31 7802 e0/d0/b0 select port which will appear at 6e00
32
33 ***************************************************************************/
34
35 #include "driver.h"
36 #include "vidhrdw/generic.h"
37 #include "machine/6821pia.h"
38
39
40 extern unsigned char *zaccaria_attributesram;
41
42 void zaccaria_vh_convert_color_prom(unsigned char *palette, unsigned short *colortable,const unsigned char *color_prom);
43 WRITE_HANDLER( zaccaria_attributes_w );
44 void zaccaria_vh_screenrefresh(struct osd_bitmap *bitmap,int full_refresh);
45
46
47 /* all connections unknown */
48 static struct pia6821_interface pia_0_intf =
49 {
50 /*inputs : A/B,CA/B1,CA/B2 */ 0, 0, 0, 0, 0, 0,
51 /*outputs: A/B,CA/B2 */ 0, 0, 0, 0,
52 /*irqs : A/B */ 0, 0
53 };
54
55
56 /* all connections unknown */
57 static struct pia6821_interface pia_1_intf =
58 {
59 /*inputs : A/B,CA/B1,CA/B2 */ 0, 0, 0, 0, 0, 0,
60 /*outputs: A/B,CA/B2 */ 0, 0, 0, 0,
61 /*irqs : A/B */ 0, 0
62 };
63
64
zaccaria_init_machine(void)65 static void zaccaria_init_machine(void)
66 {
67 pia_unconfig();
68 pia_config(0, PIA_STANDARD_ORDERING | PIA_8BIT, &pia_0_intf);
69 pia_config(1, PIA_STANDARD_ORDERING | PIA_8BIT, &pia_1_intf);
70 pia_reset();
71 }
72
73
74
75 struct GameDriver monymony_driver;
76
READ_HANDLER(zaccaria_prot1_r)77 READ_HANDLER( zaccaria_prot1_r )
78 {
79 switch (offset)
80 {
81 case 0:
82 return 0x50; /* Money Money */
83
84 case 4:
85 return 0x40; /* Jack Rabbit */
86
87 case 6:
88 if (Machine->gamedrv == &monymony_driver)
89 return 0x70; /* Money Money */
90 return 0xa0; /* Jack Rabbit */
91
92 default:
93 return 0;
94 }
95 }
96
READ_HANDLER(zaccaria_prot2_r)97 READ_HANDLER( zaccaria_prot2_r )
98 {
99 switch (offset)
100 {
101 case 0:
102 return input_port_6_r(0); /* bits 4 and 5 must be 0 in Jack Rabbit */
103
104 case 2:
105 return 0x10; /* Jack Rabbit */
106
107 case 4:
108 return 0x80; /* Money Money */
109
110 case 6:
111 return 0x00; /* Money Money */
112
113 default:
114 return 0;
115 }
116 }
117
118
119 static int dsw;
120
WRITE_HANDLER(zaccaria_dsw_sel_w)121 WRITE_HANDLER( zaccaria_dsw_sel_w )
122 {
123 switch (data)
124 {
125 case 0xe0:
126 dsw = 0;
127 break;
128
129 case 0xd0:
130 dsw = 1;
131 break;
132
133 case 0xb0:
134 dsw = 2;
135 break;
136
137 default:
138 break;
139 //logerror("PC %04x: portsel = %02x\n",cpu_get_pc(),data);
140 }
141 }
142
READ_HANDLER(zaccaria_dsw_r)143 READ_HANDLER( zaccaria_dsw_r )
144 {
145 return readinputport(dsw);
146 }
147
148
149
150 static struct MemoryReadAddress readmem[] =
151 {
152 { 0x0000, 0x5fff, MRA_ROM },
153 { 0x6000, 0x63ff, MRA_RAM },
154 { 0x6400, 0x6407, zaccaria_prot1_r },
155 { 0x6c00, 0x6c07, zaccaria_prot2_r },
156 { 0x6e00, 0x6e00, zaccaria_dsw_r },
157 { 0x7000, 0x77ff, MRA_RAM },
158 { 0x7800, 0x7800, input_port_3_r },
159 { 0x7801, 0x7801, input_port_4_r },
160 { 0x7802, 0x7802, input_port_5_r },
161 { 0x7c00, 0x7c00, watchdog_reset_r }, /* not sure */
162 { 0x8000, 0xdfff, MRA_ROM },
163 { -1 } /* end of table */
164 };
165
166 static struct MemoryWriteAddress writemem[] =
167 {
168 { 0x0000, 0x5fff, MWA_ROM },
169 { 0x6000, 0x63ff, videoram_w, &videoram, &videoram_size },
170 { 0x6400, 0x67ff, colorram_w, &colorram },
171 { 0x6800, 0x683f, zaccaria_attributes_w, &zaccaria_attributesram },
172 { 0x6840, 0x685f, MWA_RAM, &spriteram, &spriteram_size },
173 { 0x6881, 0x68bc, MWA_RAM, &spriteram_2, &spriteram_2_size },
174 { 0x6c02, 0x6c02, MWA_NOP }, /* ??? */
175 { 0x6c07, 0x6c07, interrupt_enable_w },
176 { 0x7000, 0x77ff, MWA_RAM },
177 { 0x7802, 0x7802, zaccaria_dsw_sel_w },
178 { 0x8000, 0xdfff, MWA_ROM },
179 { -1 } /* end of table */
180 };
181
182 static struct MemoryReadAddress sound_readmem1[] =
183 {
184 { 0x0000, 0x007f, MRA_RAM },
185 { 0x500c, 0x500f, pia_0_r },
186 { 0xf000, 0xffff, MRA_ROM },
187 { -1 } /* end of table */
188 };
189
190 static struct MemoryWriteAddress sound_writemem1[] =
191 {
192 { 0x0000, 0x007f, MWA_RAM },
193 { 0x500c, 0x500f, pia_0_w },
194 { 0xf000, 0xffff, MWA_ROM },
195 { -1 } /* end of table */
196 };
197
198 static struct MemoryReadAddress sound_readmem2[] =
199 {
200 { 0x0000, 0x007f, MRA_RAM },
201 { 0x0090, 0x0093, pia_1_r },
202 { 0xe000, 0xffff, MRA_ROM },
203 { -1 } /* end of table */
204 };
205
206 static struct MemoryWriteAddress sound_writemem2[] =
207 {
208 { 0x0000, 0x007f, MWA_RAM },
209 { 0x0090, 0x0093, pia_1_w },
210 { 0xe000, 0xffff, MWA_ROM },
211 { -1 } /* end of table */
212 };
213
214
215
216 INPUT_PORTS_START( monymony )
217 PORT_START
218 PORT_DIPNAME( 0x03, 0x01, DEF_STR( Lives ) )
219 PORT_DIPSETTING( 0x00, "2" )
220 PORT_DIPSETTING( 0x01, "3" )
221 PORT_DIPSETTING( 0x02, "4" )
222 PORT_DIPSETTING( 0x03, "5" )
223 PORT_BITX( 0x04, 0x00, IPT_DIPSWITCH_NAME | IPF_CHEAT, "Infinite Lives", IP_KEY_NONE, IP_JOY_NONE )
224 PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
225 PORT_DIPSETTING( 0x04, DEF_STR( On ) )
226 PORT_DIPNAME( 0x08, 0x00, DEF_STR( Difficulty ) )
227 PORT_DIPSETTING( 0x00, "Easy" )
228 PORT_DIPSETTING( 0x08, "Hard" )
229 PORT_DIPNAME( 0x10, 0x00, DEF_STR( Cabinet ) )
230 PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
231 PORT_DIPSETTING( 0x10, DEF_STR( Cocktail ) )
232 PORT_DIPNAME( 0x20, 0x00, "Freeze" )
233 PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
234 PORT_DIPSETTING( 0x20, DEF_STR( On ) )
235 PORT_DIPNAME( 0x40, 0x00, "Cross Hatch Pattern" )
236 PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
237 PORT_DIPSETTING( 0x40, DEF_STR( On ) )
238 PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) /* random high scores? */
239 PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
240 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
241
242 PORT_START
243 PORT_DIPNAME( 0x03, 0x01, DEF_STR( Bonus_Life ) )
244 PORT_DIPSETTING( 0x01, "200000" )
245 PORT_DIPSETTING( 0x02, "300000" )
246 PORT_DIPSETTING( 0x03, "400000" )
247 PORT_DIPSETTING( 0x00, "None" )
248 PORT_DIPNAME( 0x04, 0x04, "Table Title" )
249 PORT_DIPSETTING( 0x04, "High Scores" )
250 PORT_DIPSETTING( 0x00, "Todays High Scores" )
251 PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) )
252 PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
253 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
254 PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) )
255 PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
256 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
257 PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) )
258 PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
259 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
260 PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) )
261 PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
262 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
263 PORT_SERVICE( 0x80, IP_ACTIVE_HIGH )
264
265 PORT_START
266 PORT_DIPNAME( 0x03, 0x02, DEF_STR( Coin_A ) )
267 PORT_DIPSETTING( 0x03, DEF_STR( 2C_1C ) )
268 PORT_DIPSETTING( 0x02, DEF_STR( 1C_1C ) )
269 PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )
270 PORT_DIPSETTING( 0x00, DEF_STR( 1C_3C ) )
271 PORT_DIPNAME( 0x8c, 0x84, DEF_STR( Coin_B ) )
272 PORT_DIPSETTING( 0x8c, DEF_STR( 4C_1C ) )
273 PORT_DIPSETTING( 0x88, DEF_STR( 2C_1C ) )
274 PORT_DIPSETTING( 0x84, DEF_STR( 1C_1C ) )
275 PORT_DIPSETTING( 0x80, DEF_STR( 1C_2C ) )
276 PORT_DIPSETTING( 0x0c, DEF_STR( 1C_3C ) )
277 PORT_DIPSETTING( 0x08, DEF_STR( 1C_4C ) )
278 PORT_DIPSETTING( 0x04, DEF_STR( 1C_5C ) )
279 PORT_DIPSETTING( 0x00, DEF_STR( 1C_6C ) )
280 PORT_DIPNAME( 0x70, 0x50, "Coin C" )
281 PORT_DIPSETTING( 0x70, DEF_STR( 4C_1C ) )
282 PORT_DIPSETTING( 0x60, DEF_STR( 2C_1C ) )
283 PORT_DIPSETTING( 0x50, DEF_STR( 1C_1C ) )
284 PORT_DIPSETTING( 0x40, DEF_STR( 1C_2C ) )
285 PORT_DIPSETTING( 0x30, DEF_STR( 1C_3C ) )
286 PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) )
287 PORT_DIPSETTING( 0x10, DEF_STR( 1C_5C ) )
288 PORT_DIPSETTING( 0x00, DEF_STR( 1C_7C ) )
289
290 PORT_START
291 PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY )
292 PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY )
293 PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
294 PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
295 PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
296 PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_8WAY )
297 PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_8WAY )
298 PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
299
300 PORT_START
301 PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY | IPF_COCKTAIL )
302 PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_COCKTAIL )
303 PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
304 PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
305 PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_COCKTAIL )
306 PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_8WAY | IPF_COCKTAIL )
307 PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_8WAY | IPF_COCKTAIL )
308 PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
309
310 PORT_START
311 PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
312 PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
313 PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_TILT ) /* I think */
314 PORT_BIT( 0xf8, IP_ACTIVE_LOW, IPT_UNKNOWN )
315
316 PORT_START
317 PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
318 PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
319 PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 )
320 PORT_BIT( 0x30, 0x00, IPT_UNKNOWN ) /* protection check in Jack Rabbit - must be 0 */
321 PORT_BIT( 0xc8, IP_ACTIVE_LOW, IPT_UNKNOWN )
322 INPUT_PORTS_END
323
324 INPUT_PORTS_START( jackrabt )
325 PORT_START
326 PORT_DIPNAME( 0x03, 0x01, DEF_STR( Lives ) )
327 PORT_DIPSETTING( 0x00, "2" )
328 PORT_DIPSETTING( 0x01, "3" )
329 PORT_DIPSETTING( 0x02, "4" )
330 PORT_DIPSETTING( 0x03, "5" )
331 PORT_BITX( 0x04, 0x00, IPT_DIPSWITCH_NAME | IPF_CHEAT, "Infinite Lives", IP_KEY_NONE, IP_JOY_NONE )
332 PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
333 PORT_DIPSETTING( 0x04, DEF_STR( On ) )
334 PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) )
335 PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
336 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
337 PORT_DIPNAME( 0x10, 0x00, DEF_STR( Cabinet ) )
338 PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
339 PORT_DIPSETTING( 0x10, DEF_STR( Cocktail ) )
340 PORT_DIPNAME( 0x20, 0x00, "Freeze" )
341 PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
342 PORT_DIPSETTING( 0x20, DEF_STR( On ) )
343 PORT_DIPNAME( 0x40, 0x00, "Cross Hatch Pattern" )
344 PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
345 PORT_DIPSETTING( 0x40, DEF_STR( On ) )
346 PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) )
347 PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
348 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
349
350 PORT_START
351 PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) )
352 PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
353 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
354 PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) )
355 PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
356 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
357 PORT_DIPNAME( 0x04, 0x04, "Table Title" )
358 PORT_DIPSETTING( 0x04, "High Scores" )
359 PORT_DIPSETTING( 0x00, "Todays High Scores" )
360 PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) )
361 PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
362 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
363 PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) )
364 PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
365 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
366 PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) )
367 PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
368 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
369 PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) )
370 PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
371 PORT_DIPSETTING( 0x00, DEF_STR( On ) )
372 PORT_SERVICE( 0x80, IP_ACTIVE_HIGH )
373
374 PORT_START
375 PORT_DIPNAME( 0x03, 0x02, DEF_STR( Coin_A ) )
376 PORT_DIPSETTING( 0x03, DEF_STR( 2C_1C ) )
377 PORT_DIPSETTING( 0x02, DEF_STR( 1C_1C ) )
378 PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )
379 PORT_DIPSETTING( 0x00, DEF_STR( 1C_3C ) )
380 PORT_DIPNAME( 0x8c, 0x84, DEF_STR( Coin_B ) )
381 PORT_DIPSETTING( 0x8c, DEF_STR( 4C_1C ) )
382 PORT_DIPSETTING( 0x88, DEF_STR( 2C_1C ) )
383 PORT_DIPSETTING( 0x84, DEF_STR( 1C_1C ) )
384 PORT_DIPSETTING( 0x80, DEF_STR( 1C_2C ) )
385 PORT_DIPSETTING( 0x0c, DEF_STR( 1C_3C ) )
386 PORT_DIPSETTING( 0x08, DEF_STR( 1C_4C ) )
387 PORT_DIPSETTING( 0x04, DEF_STR( 1C_5C ) )
388 PORT_DIPSETTING( 0x00, DEF_STR( 1C_6C ) )
389 PORT_DIPNAME( 0x70, 0x50, "Coin C" )
390 PORT_DIPSETTING( 0x70, DEF_STR( 4C_1C ) )
391 PORT_DIPSETTING( 0x60, DEF_STR( 2C_1C ) )
392 PORT_DIPSETTING( 0x50, DEF_STR( 1C_1C ) )
393 PORT_DIPSETTING( 0x40, DEF_STR( 1C_2C ) )
394 PORT_DIPSETTING( 0x30, DEF_STR( 1C_3C ) )
395 PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) )
396 PORT_DIPSETTING( 0x10, DEF_STR( 1C_5C ) )
397 PORT_DIPSETTING( 0x00, DEF_STR( 1C_7C ) )
398
399 PORT_START
400 PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY )
401 PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY )
402 PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
403 PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
404 PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
405 PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_8WAY )
406 PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_8WAY )
407 PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
408
409 PORT_START
410 PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY | IPF_COCKTAIL )
411 PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_COCKTAIL )
412 PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
413 PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
414 PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_COCKTAIL )
415 PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_8WAY | IPF_COCKTAIL )
416 PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_8WAY | IPF_COCKTAIL )
417 PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
418
419 PORT_START
420 PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
421 PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
422 PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_TILT ) /* I think */
423 PORT_BIT( 0xf8, IP_ACTIVE_LOW, IPT_UNKNOWN )
424
425 PORT_START
426 PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
427 PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
428 PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 )
429 PORT_BIT( 0x30, 0x00, IPT_UNKNOWN ) /* protection check in Jack Rabbit - must be 0 */
430 PORT_BIT( 0xc8, IP_ACTIVE_LOW, IPT_UNKNOWN )
431 INPUT_PORTS_END
432
433
434
435 static struct GfxLayout charlayout =
436 {
437 8,8, /* 8*8 characters */
438 1024, /* 1024 characters */
439 3, /* 3 bits per pixel */
440 { 2*1024*8*8, 1*1024*8*8, 0*1024*8*8},
441 { 0, 1, 2, 3, 4, 5, 6, 7 },
442 { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
443 8*8 /* every char takes 8 consecutive bytes */
444 };
445
446 static struct GfxLayout spritelayout =
447 {
448 16,16, /* 16*16 sprites */
449 256, /* 256 sprites */
450 3, /* 3 bits per pixel */
451 { 2*1024*8*8, 1*1024*8*8, 0*1024*8*8},
452 { 0, 1, 2, 3, 4, 5, 6, 7,
453 8*8+0, 8*8+1, 8*8+2, 8*8+3, 8*8+4, 8*8+5, 8*8+6, 8*8+7 },
454 { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
455 16*8, 17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8 },
456 32*8 /* every sprite takes 32 consecutive bytes */
457 };
458
459 static struct GfxDecodeInfo gfxdecodeinfo[] =
460 {
461 { REGION_GFX1, 0, &charlayout, 0, 32 },
462 { REGION_GFX1, 0, &spritelayout, 32*8, 32 },
463 { -1 } /* end of array */
464 };
465
466
467
468 static struct MachineDriver machine_driver_zaccaria =
469 {
470 /* basic machine hardware */
471 {
472 {
473 CPU_Z80,
474 3000000, /* 3 Mhz ????? */
475 readmem,writemem,0,0,
476 nmi_interrupt,1
477 },
478 {
479 CPU_M6802 | CPU_AUDIO_CPU,
480 6000000/4, /* ????? */
481 sound_readmem1,sound_writemem1,0,0,
482 ignore_interrupt,1
483 },
484 {
485 CPU_M6802 | CPU_AUDIO_CPU,
486 6000000/4, /* ????? */
487 sound_readmem2,sound_writemem2,0,0,
488 ignore_interrupt,1
489 }
490 },
491 60, DEFAULT_60HZ_VBLANK_DURATION, /* frames per second, vblank duration */
492 1, /* 1 CPU slice per frame - interleaving is forced when a sound command is written */
493 zaccaria_init_machine,
494
495 /* video hardware */
496 32*8, 32*8, { 0*8, 32*8-1, 2*8, 30*8-1 },
497 gfxdecodeinfo,
498 512, 32*8+32*8,
499 zaccaria_vh_convert_color_prom,
500
501 VIDEO_TYPE_RASTER,
502 0,
503 generic_vh_start,
504 generic_vh_stop,
505 zaccaria_vh_screenrefresh,
506
507 /* sound hardware */
508 0,0,0,0,
509 };
510
511
512
513 /***************************************************************************
514
515 Game driver(s)
516
517 ***************************************************************************/
518
519 ROM_START( monymony )
520 ROM_REGION( 0x10000, REGION_CPU1 ) /* 64k for code */
521 ROM_LOAD( "1a", 0x0000, 0x1000, 0x13c227ca )
522 ROM_CONTINUE( 0x8000, 0x1000 )
523 ROM_LOAD( "1b", 0x1000, 0x1000, 0x87372545 )
524 ROM_CONTINUE( 0x9000, 0x1000 )
525 ROM_LOAD( "1c", 0x2000, 0x1000, 0x6aea9c01 )
526 ROM_CONTINUE( 0xa000, 0x1000 )
527 ROM_LOAD( "1d", 0x3000, 0x1000, 0x5fdec451 )
528 ROM_CONTINUE( 0xb000, 0x1000 )
529 ROM_LOAD( "2a", 0x4000, 0x1000, 0xaf830e3c )
530 ROM_CONTINUE( 0xc000, 0x1000 )
531 ROM_LOAD( "2c", 0x5000, 0x1000, 0x31da62b1 )
532 ROM_CONTINUE( 0xd000, 0x1000 )
533
534 ROM_REGION( 0x10000, REGION_CPU2 ) /* 64k for first 6802 */
535 ROM_LOAD( "1i", 0x7000, 0x1000, 0x94e3858b ) /* ?? */
536 ROM_CONTINUE( 0xf000, 0x1000 )
537
538 ROM_REGION( 0x10000, REGION_CPU3 ) /* 64k for second 6802 */
539 ROM_LOAD( "1h", 0x6000, 0x1000, 0xaad76193 ) /* ?? */
540 ROM_CONTINUE( 0xe000, 0x1000 )
541 ROM_LOAD( "1g", 0x7000, 0x1000, 0x1e8ffe3e ) /* ?? */
542 ROM_CONTINUE( 0xf000, 0x1000 )
543
544 ROM_REGION( 0x6000, REGION_GFX1 | REGIONFLAG_DISPOSE )
545 ROM_LOAD( "2d", 0x0000, 0x2000, 0x82ab4d1a )
546 ROM_LOAD( "1f", 0x2000, 0x2000, 0x40d4e4d1 )
547 ROM_LOAD( "1e", 0x4000, 0x2000, 0x36980455 )
548
549 ROM_REGION( 0x0400, REGION_PROMS )
550 ROM_LOAD( "monymony.9g", 0x0000, 0x0200, 0xfc9a0f21 )
551 ROM_LOAD( "monymony.9f", 0x0200, 0x0200, 0x93106704 )
552
553 ROM_REGION( 0x2000, REGION_SOUND1 ) /* TMS5200 sample data??? */
554 ROM_LOAD( "2g", 0x0000, 0x2000, 0x78b01b98 )
555 ROM_END
556
557 ROM_START( jackrabt )
558 ROM_REGION( 0x10000, REGION_CPU1 ) /* 64k for code */
559 ROM_LOAD( "cpu-01.1a", 0x0000, 0x1000, 0x499efe97 )
560 ROM_CONTINUE( 0x8000, 0x1000 )
561 ROM_LOAD( "cpu-01.2l", 0x1000, 0x1000, 0x4772e557 )
562 ROM_LOAD( "cpu-01.3l", 0x2000, 0x1000, 0x1e844228 )
563 ROM_LOAD( "cpu-01.4l", 0x3000, 0x1000, 0xebffcc38 )
564 ROM_LOAD( "cpu-01.5l", 0x4000, 0x1000, 0x275e0ed6 )
565 ROM_LOAD( "cpu-01.6l", 0x5000, 0x1000, 0x8a20977a )
566 ROM_LOAD( "cpu-01.2h", 0x9000, 0x1000, 0x21f2be2a )
567 ROM_LOAD( "cpu-01.3h", 0xa000, 0x1000, 0x59077027 )
568 ROM_LOAD( "cpu-01.4h", 0xb000, 0x1000, 0x0b9db007 )
569 ROM_LOAD( "cpu-01.5h", 0xc000, 0x1000, 0x785e1a01 )
570 ROM_LOAD( "cpu-01.6h", 0xd000, 0x1000, 0xdd5979cf )
571
572 ROM_REGION( 0x10000, REGION_CPU2 ) /* 64k for first 6802 */
573 ROM_LOAD( "9snd.1i", 0x7000, 0x1000, 0x3dab977f ) /* ?? */
574 ROM_CONTINUE( 0xf000, 0x1000 )
575
576 ROM_REGION( 0x10000, REGION_CPU3 ) /* 64k for second 6802 */
577 ROM_LOAD( "8snd.1h", 0x6000, 0x1000, 0xf4507111 ) /* ?? */
578 ROM_CONTINUE( 0xe000, 0x1000 )
579 ROM_LOAD( "7snd.1g", 0x7000, 0x1000, 0xc722eff8 ) /* ?? */
580 ROM_CONTINUE( 0xf000, 0x1000 )
581
582 ROM_REGION( 0x6000, REGION_GFX1 | REGIONFLAG_DISPOSE )
583 ROM_LOAD( "1bg.2d", 0x0000, 0x2000, 0x9f880ef5 )
584 ROM_LOAD( "2bg.1f", 0x2000, 0x2000, 0xafc04cd7 )
585 ROM_LOAD( "3bg.1e", 0x4000, 0x2000, 0x14f23cdd )
586
587 ROM_REGION( 0x0400, REGION_PROMS )
588 ROM_LOAD( "jr-ic9g", 0x0000, 0x0200, 0x85577107 )
589 ROM_LOAD( "jr-ic9f", 0x0200, 0x0200, 0x085914d1 )
590
591 ROM_REGION( 0x2000, REGION_SOUND1 ) /* TMS5200 sample data??? */
592 ROM_LOAD( "13snd.2g", 0x0000, 0x2000, 0xfc05654e )
593 ROM_END
594
595 ROM_START( jackrab2 )
596 ROM_REGION( 0x10000, REGION_CPU1 ) /* 64k for code */
597 ROM_LOAD( "1cpu2.1a", 0x0000, 0x1000, 0xf9374113 )
598 ROM_CONTINUE( 0x8000, 0x1000 )
599 ROM_LOAD( "2cpu2.1b", 0x1000, 0x1000, 0x0a0eea4a )
600 ROM_CONTINUE( 0x9000, 0x1000 )
601 ROM_LOAD( "3cpu2.1c", 0x2000, 0x1000, 0x291f5772 )
602 ROM_CONTINUE( 0xa000, 0x1000 )
603 ROM_LOAD( "4cpu2.1d", 0x3000, 0x1000, 0x10972cfb )
604 ROM_CONTINUE( 0xb000, 0x1000 )
605 ROM_LOAD( "5cpu2.2a", 0x4000, 0x1000, 0xaa95d06d )
606 ROM_CONTINUE( 0xc000, 0x1000 )
607 ROM_LOAD( "6cpu2.2c", 0x5000, 0x1000, 0x404496eb )
608 ROM_CONTINUE( 0xd000, 0x1000 )
609
610 ROM_REGION( 0x10000, REGION_CPU2 ) /* 64k for first 6802 */
611 ROM_LOAD( "9snd.1i", 0x7000, 0x1000, 0x3dab977f ) /* ?? */
612 ROM_CONTINUE( 0xf000, 0x1000 )
613
614 ROM_REGION( 0x10000, REGION_CPU3 ) /* 64k for second 6802 */
615 ROM_LOAD( "8snd.1h", 0x6000, 0x1000, 0xf4507111 ) /* ?? */
616 ROM_CONTINUE( 0xe000, 0x1000 )
617 ROM_LOAD( "7snd.1g", 0x7000, 0x1000, 0xc722eff8 ) /* ?? */
618 ROM_CONTINUE( 0xf000, 0x1000 )
619
620 ROM_REGION( 0x6000, REGION_GFX1 | REGIONFLAG_DISPOSE )
621 ROM_LOAD( "1bg.2d", 0x0000, 0x2000, 0x9f880ef5 )
622 ROM_LOAD( "2bg.1f", 0x2000, 0x2000, 0xafc04cd7 )
623 ROM_LOAD( "3bg.1e", 0x4000, 0x2000, 0x14f23cdd )
624
625 ROM_REGION( 0x0400, REGION_PROMS )
626 ROM_LOAD( "jr-ic9g", 0x0000, 0x0200, 0x85577107 )
627 ROM_LOAD( "jr-ic9f", 0x0200, 0x0200, 0x085914d1 )
628
629 ROM_REGION( 0x2000, REGION_SOUND1 ) /* TMS5200 sample data??? */
630 ROM_LOAD( "13snd.2g", 0x0000, 0x2000, 0xfc05654e )
631 ROM_END
632
633 ROM_START( jackrabs )
634 ROM_REGION( 0x10000, REGION_CPU1 ) /* 64k for code */
635 ROM_LOAD( "1cpu.1a", 0x0000, 0x1000, 0x6698dc65 )
636 ROM_CONTINUE( 0x8000, 0x1000 )
637 ROM_LOAD( "2cpu.1b", 0x1000, 0x1000, 0x42b32929 )
638 ROM_CONTINUE( 0x9000, 0x1000 )
639 ROM_LOAD( "3cpu.1c", 0x2000, 0x1000, 0x89b50c9a )
640 ROM_CONTINUE( 0xa000, 0x1000 )
641 ROM_LOAD( "4cpu.1d", 0x3000, 0x1000, 0xd5520665 )
642 ROM_CONTINUE( 0xb000, 0x1000 )
643 ROM_LOAD( "5cpu.2a", 0x4000, 0x1000, 0x0f9a093c )
644 ROM_CONTINUE( 0xc000, 0x1000 )
645 ROM_LOAD( "6cpu.2c", 0x5000, 0x1000, 0xf53d6356 )
646 ROM_CONTINUE( 0xd000, 0x1000 )
647
648 ROM_REGION( 0x10000, REGION_CPU2 ) /* 64k for first 6802 */
649 ROM_LOAD( "9snd.1i", 0x7000, 0x1000, 0x3dab977f ) /* ?? */
650 ROM_CONTINUE( 0xf000, 0x1000 )
651
652 ROM_REGION( 0x10000, REGION_CPU3 ) /* 64k for second 6802 */
653 ROM_LOAD( "8snd.1h", 0x6000, 0x1000, 0xf4507111 ) /* ?? */
654 ROM_CONTINUE( 0xe000, 0x1000 )
655 ROM_LOAD( "7snd.1g", 0x7000, 0x1000, 0xc722eff8 ) /* ?? */
656 ROM_CONTINUE( 0xf000, 0x1000 )
657
658 ROM_REGION( 0x6000, REGION_GFX1 | REGIONFLAG_DISPOSE )
659 ROM_LOAD( "1bg.2d", 0x0000, 0x2000, 0x9f880ef5 )
660 ROM_LOAD( "2bg.1f", 0x2000, 0x2000, 0xafc04cd7 )
661 ROM_LOAD( "3bg.1e", 0x4000, 0x2000, 0x14f23cdd )
662
663 ROM_REGION( 0x0400, REGION_PROMS )
664 ROM_LOAD( "jr-ic9g", 0x0000, 0x0200, 0x85577107 )
665 ROM_LOAD( "jr-ic9f", 0x0200, 0x0200, 0x085914d1 )
666
667 ROM_REGION( 0x2000, REGION_SOUND1 ) /* TMS5200 sample data??? */
668 ROM_LOAD( "13snd.2g", 0x0000, 0x2000, 0xfc05654e )
669 ROM_END
670
671
672
673 GAMEX( 1983, monymony, 0, zaccaria, monymony, 0, ROT90, "Zaccaria", "Money Money", GAME_NO_SOUND | GAME_NO_COCKTAIL )
674 GAMEX( 1984, jackrabt, 0, zaccaria, jackrabt, 0, ROT90, "Zaccaria", "Jack Rabbit (set 1)", GAME_NO_SOUND | GAME_NO_COCKTAIL )
675 GAMEX( 1984, jackrab2, jackrabt, zaccaria, jackrabt, 0, ROT90, "Zaccaria", "Jack Rabbit (set 2)", GAME_NO_SOUND | GAME_NO_COCKTAIL )
676 GAMEX( 1984, jackrabs, jackrabt, zaccaria, jackrabt, 0, ROT90, "Zaccaria", "Jack Rabbit (special)", GAME_NO_SOUND | GAME_NO_COCKTAIL )
677