1 #include "../vidhrdw/zaccaria.c"
2 
3 /***************************************************************************
4 
5 Jack Rabbit memory map (preliminary)
6 
7 driver by Nicola Salmoria
8 
9 0000-5fff ROM
10 6000-63ff Video RAM
11 6400-67ff Color RAM
12 7000-77ff RAM
13 8000-dfff ROM
14 
15 read:
16 6400-6406 protection
17 6c00-6c06 protection
18 6c00      COIN
19 6e00      dip switches (three ports multiplexed)
20 7800      IN0
21 7801      IN1
22 7802      IN2
23 7c00      watchdog reset?
24 
25 write:
26 6800-683f even addresses = column [row] scroll; odd addresses = column [row] color?
27 6840-685f sprites
28 6881-68bc sprites
29 6c02      ?
30 6c07      NMI enable
31 7802      e0/d0/b0 select port which will appear at 6e00
32 
33 ***************************************************************************/
34 
35 #include "driver.h"
36 #include "vidhrdw/generic.h"
37 #include "machine/6821pia.h"
38 
39 
40 extern unsigned char *zaccaria_attributesram;
41 
42 void zaccaria_vh_convert_color_prom(unsigned char *palette, unsigned short *colortable,const unsigned char *color_prom);
43 WRITE_HANDLER( zaccaria_attributes_w );
44 void zaccaria_vh_screenrefresh(struct osd_bitmap *bitmap,int full_refresh);
45 
46 
47 /* all connections unknown */
48 static struct pia6821_interface pia_0_intf =
49 {
50 	/*inputs : A/B,CA/B1,CA/B2 */ 0, 0, 0, 0, 0, 0,
51 	/*outputs: A/B,CA/B2       */ 0, 0, 0, 0,
52 	/*irqs   : A/B             */ 0, 0
53 };
54 
55 
56 /* all connections unknown */
57 static struct pia6821_interface pia_1_intf =
58 {
59 	/*inputs : A/B,CA/B1,CA/B2 */ 0, 0, 0, 0, 0, 0,
60 	/*outputs: A/B,CA/B2       */ 0, 0, 0, 0,
61 	/*irqs   : A/B             */ 0, 0
62 };
63 
64 
zaccaria_init_machine(void)65 static void zaccaria_init_machine(void)
66 {
67 	pia_unconfig();
68 	pia_config(0, PIA_STANDARD_ORDERING | PIA_8BIT, &pia_0_intf);
69 	pia_config(1, PIA_STANDARD_ORDERING | PIA_8BIT, &pia_1_intf);
70 	pia_reset();
71 }
72 
73 
74 
75 struct GameDriver monymony_driver;
76 
READ_HANDLER(zaccaria_prot1_r)77 READ_HANDLER( zaccaria_prot1_r )
78 {
79 	switch (offset)
80 	{
81 		case 0:
82 			return 0x50;    /* Money Money */
83 
84 		case 4:
85 			return 0x40;    /* Jack Rabbit */
86 
87 		case 6:
88 			if (Machine->gamedrv == &monymony_driver)
89 				return 0x70;    /* Money Money */
90 			return 0xa0;    /* Jack Rabbit */
91 
92 		default:
93 			return 0;
94 	}
95 }
96 
READ_HANDLER(zaccaria_prot2_r)97 READ_HANDLER( zaccaria_prot2_r )
98 {
99 	switch (offset)
100 	{
101 		case 0:
102 			return input_port_6_r(0);   /* bits 4 and 5 must be 0 in Jack Rabbit */
103 
104 		case 2:
105 			return 0x10;    /* Jack Rabbit */
106 
107 		case 4:
108 			return 0x80;    /* Money Money */
109 
110 		case 6:
111 			return 0x00;    /* Money Money */
112 
113 		default:
114 			return 0;
115 	}
116 }
117 
118 
119 static int dsw;
120 
WRITE_HANDLER(zaccaria_dsw_sel_w)121 WRITE_HANDLER( zaccaria_dsw_sel_w )
122 {
123 	switch (data)
124 	{
125 		case 0xe0:
126 			dsw = 0;
127 			break;
128 
129 		case 0xd0:
130 			dsw = 1;
131 			break;
132 
133 		case 0xb0:
134 			dsw = 2;
135 			break;
136 
137 		default:
138 			break;
139 //logerror("PC %04x: portsel = %02x\n",cpu_get_pc(),data);
140 	}
141 }
142 
READ_HANDLER(zaccaria_dsw_r)143 READ_HANDLER( zaccaria_dsw_r )
144 {
145 	return readinputport(dsw);
146 }
147 
148 
149 
150 static struct MemoryReadAddress readmem[] =
151 {
152 	{ 0x0000, 0x5fff, MRA_ROM },
153 	{ 0x6000, 0x63ff, MRA_RAM },
154 	{ 0x6400, 0x6407, zaccaria_prot1_r },
155 	{ 0x6c00, 0x6c07, zaccaria_prot2_r },
156 	{ 0x6e00, 0x6e00, zaccaria_dsw_r },
157 	{ 0x7000, 0x77ff, MRA_RAM },
158 	{ 0x7800, 0x7800, input_port_3_r },
159 	{ 0x7801, 0x7801, input_port_4_r },
160 	{ 0x7802, 0x7802, input_port_5_r },
161 	{ 0x7c00, 0x7c00, watchdog_reset_r },   /* not sure */
162 	{ 0x8000, 0xdfff, MRA_ROM },
163 	{ -1 }  /* end of table */
164 };
165 
166 static struct MemoryWriteAddress writemem[] =
167 {
168 	{ 0x0000, 0x5fff, MWA_ROM },
169 	{ 0x6000, 0x63ff, videoram_w, &videoram, &videoram_size },
170 	{ 0x6400, 0x67ff, colorram_w, &colorram },
171 	{ 0x6800, 0x683f, zaccaria_attributes_w, &zaccaria_attributesram },
172 	{ 0x6840, 0x685f, MWA_RAM, &spriteram, &spriteram_size },
173 	{ 0x6881, 0x68bc, MWA_RAM, &spriteram_2, &spriteram_2_size },
174 { 0x6c02, 0x6c02, MWA_NOP },    /* ??? */
175 	{ 0x6c07, 0x6c07, interrupt_enable_w },
176 	{ 0x7000, 0x77ff, MWA_RAM },
177 	{ 0x7802, 0x7802, zaccaria_dsw_sel_w },
178 	{ 0x8000, 0xdfff, MWA_ROM },
179 	{ -1 }  /* end of table */
180 };
181 
182 static struct MemoryReadAddress sound_readmem1[] =
183 {
184 	{ 0x0000, 0x007f, MRA_RAM },
185 	{ 0x500c, 0x500f, pia_0_r },
186 	{ 0xf000, 0xffff, MRA_ROM },
187 	{ -1 }  /* end of table */
188 };
189 
190 static struct MemoryWriteAddress sound_writemem1[] =
191 {
192 	{ 0x0000, 0x007f, MWA_RAM },
193 	{ 0x500c, 0x500f, pia_0_w },
194 	{ 0xf000, 0xffff, MWA_ROM },
195 	{ -1 }  /* end of table */
196 };
197 
198 static struct MemoryReadAddress sound_readmem2[] =
199 {
200 	{ 0x0000, 0x007f, MRA_RAM },
201 	{ 0x0090, 0x0093, pia_1_r },
202 	{ 0xe000, 0xffff, MRA_ROM },
203 	{ -1 }  /* end of table */
204 };
205 
206 static struct MemoryWriteAddress sound_writemem2[] =
207 {
208 	{ 0x0000, 0x007f, MWA_RAM },
209 	{ 0x0090, 0x0093, pia_1_w },
210 	{ 0xe000, 0xffff, MWA_ROM },
211 	{ -1 }  /* end of table */
212 };
213 
214 
215 
216 INPUT_PORTS_START( monymony )
217 	PORT_START
218 	PORT_DIPNAME( 0x03, 0x01, DEF_STR( Lives ) )
219 	PORT_DIPSETTING(    0x00, "2" )
220 	PORT_DIPSETTING(    0x01, "3" )
221 	PORT_DIPSETTING(    0x02, "4" )
222 	PORT_DIPSETTING(    0x03, "5" )
223 	PORT_BITX(    0x04, 0x00, IPT_DIPSWITCH_NAME | IPF_CHEAT, "Infinite Lives", IP_KEY_NONE, IP_JOY_NONE )
224 	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
225 	PORT_DIPSETTING(    0x04, DEF_STR( On ) )
226 	PORT_DIPNAME( 0x08, 0x00, DEF_STR( Difficulty ) )
227 	PORT_DIPSETTING(    0x00, "Easy" )
228 	PORT_DIPSETTING(    0x08, "Hard" )
229 	PORT_DIPNAME( 0x10, 0x00, DEF_STR( Cabinet ) )
230 	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
231 	PORT_DIPSETTING(    0x10, DEF_STR( Cocktail ) )
232 	PORT_DIPNAME( 0x20, 0x00, "Freeze" )
233 	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
234 	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
235 	PORT_DIPNAME( 0x40, 0x00, "Cross Hatch Pattern" )
236 	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
237 	PORT_DIPSETTING(    0x40, DEF_STR( On ) )
238 	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) )  /* random high scores? */
239 	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
240 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
241 
242 	PORT_START
243 	PORT_DIPNAME( 0x03, 0x01, DEF_STR( Bonus_Life ) )
244 	PORT_DIPSETTING(    0x01, "200000" )
245 	PORT_DIPSETTING(    0x02, "300000" )
246 	PORT_DIPSETTING(    0x03, "400000" )
247 	PORT_DIPSETTING(    0x00, "None" )
248 	PORT_DIPNAME( 0x04, 0x04, "Table Title" )
249 	PORT_DIPSETTING(    0x04, "High Scores" )
250 	PORT_DIPSETTING(    0x00, "Todays High Scores" )
251 	PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) )
252 	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
253 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
254 	PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) )
255 	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
256 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
257 	PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) )
258 	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
259 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
260 	PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) )
261 	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
262 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
263 	PORT_SERVICE( 0x80, IP_ACTIVE_HIGH )
264 
265 	PORT_START
266 	PORT_DIPNAME( 0x03, 0x02, DEF_STR( Coin_A ) )
267 	PORT_DIPSETTING(    0x03, DEF_STR( 2C_1C ) )
268 	PORT_DIPSETTING(    0x02, DEF_STR( 1C_1C ) )
269 	PORT_DIPSETTING(    0x01, DEF_STR( 1C_2C ) )
270 	PORT_DIPSETTING(    0x00, DEF_STR( 1C_3C ) )
271 	PORT_DIPNAME( 0x8c, 0x84, DEF_STR( Coin_B ) )
272 	PORT_DIPSETTING(    0x8c, DEF_STR( 4C_1C ) )
273 	PORT_DIPSETTING(    0x88, DEF_STR( 2C_1C ) )
274 	PORT_DIPSETTING(    0x84, DEF_STR( 1C_1C ) )
275 	PORT_DIPSETTING(    0x80, DEF_STR( 1C_2C ) )
276 	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_3C ) )
277 	PORT_DIPSETTING(    0x08, DEF_STR( 1C_4C ) )
278 	PORT_DIPSETTING(    0x04, DEF_STR( 1C_5C ) )
279 	PORT_DIPSETTING(    0x00, DEF_STR( 1C_6C ) )
280 	PORT_DIPNAME( 0x70, 0x50, "Coin C" )
281 	PORT_DIPSETTING(    0x70, DEF_STR( 4C_1C ) )
282 	PORT_DIPSETTING(    0x60, DEF_STR( 2C_1C ) )
283 	PORT_DIPSETTING(    0x50, DEF_STR( 1C_1C ) )
284 	PORT_DIPSETTING(    0x40, DEF_STR( 1C_2C ) )
285 	PORT_DIPSETTING(    0x30, DEF_STR( 1C_3C ) )
286 	PORT_DIPSETTING(    0x20, DEF_STR( 1C_4C ) )
287 	PORT_DIPSETTING(    0x10, DEF_STR( 1C_5C ) )
288 	PORT_DIPSETTING(    0x00, DEF_STR( 1C_7C ) )
289 
290 	PORT_START
291 	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY )
292 	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY )
293 	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
294 	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
295 	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
296 	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_8WAY )
297 	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_8WAY )
298 	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
299 
300 	PORT_START
301 	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY | IPF_COCKTAIL )
302 	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_COCKTAIL )
303 	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
304 	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
305 	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_COCKTAIL )
306 	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_8WAY | IPF_COCKTAIL )
307 	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_8WAY | IPF_COCKTAIL )
308 	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
309 
310 	PORT_START
311 	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
312 	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
313 	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_TILT )   /* I think */
314 	PORT_BIT( 0xf8, IP_ACTIVE_LOW, IPT_UNKNOWN )
315 
316 	PORT_START
317 	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
318 	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
319 	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 )
320 	PORT_BIT( 0x30, 0x00, IPT_UNKNOWN ) /* protection check in Jack Rabbit - must be 0 */
321 	PORT_BIT( 0xc8, IP_ACTIVE_LOW, IPT_UNKNOWN )
322 INPUT_PORTS_END
323 
324 INPUT_PORTS_START( jackrabt )
325 	PORT_START
326 	PORT_DIPNAME( 0x03, 0x01, DEF_STR( Lives ) )
327 	PORT_DIPSETTING(    0x00, "2" )
328 	PORT_DIPSETTING(    0x01, "3" )
329 	PORT_DIPSETTING(    0x02, "4" )
330 	PORT_DIPSETTING(    0x03, "5" )
331 	PORT_BITX(    0x04, 0x00, IPT_DIPSWITCH_NAME | IPF_CHEAT, "Infinite Lives", IP_KEY_NONE, IP_JOY_NONE )
332 	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
333 	PORT_DIPSETTING(    0x04, DEF_STR( On ) )
334 	PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) )
335 	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
336 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
337 	PORT_DIPNAME( 0x10, 0x00, DEF_STR( Cabinet ) )
338 	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
339 	PORT_DIPSETTING(    0x10, DEF_STR( Cocktail ) )
340 	PORT_DIPNAME( 0x20, 0x00, "Freeze" )
341 	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
342 	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
343 	PORT_DIPNAME( 0x40, 0x00, "Cross Hatch Pattern" )
344 	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
345 	PORT_DIPSETTING(    0x40, DEF_STR( On ) )
346 	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) )
347 	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
348 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
349 
350 	PORT_START
351 	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) )
352 	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
353 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
354 	PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) )
355 	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
356 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
357 	PORT_DIPNAME( 0x04, 0x04, "Table Title" )
358 	PORT_DIPSETTING(    0x04, "High Scores" )
359 	PORT_DIPSETTING(    0x00, "Todays High Scores" )
360 	PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) )
361 	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
362 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
363 	PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) )
364 	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
365 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
366 	PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) )
367 	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
368 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
369 	PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) )
370 	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
371 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
372 	PORT_SERVICE( 0x80, IP_ACTIVE_HIGH )
373 
374 	PORT_START
375 	PORT_DIPNAME( 0x03, 0x02, DEF_STR( Coin_A ) )
376 	PORT_DIPSETTING(    0x03, DEF_STR( 2C_1C ) )
377 	PORT_DIPSETTING(    0x02, DEF_STR( 1C_1C ) )
378 	PORT_DIPSETTING(    0x01, DEF_STR( 1C_2C ) )
379 	PORT_DIPSETTING(    0x00, DEF_STR( 1C_3C ) )
380 	PORT_DIPNAME( 0x8c, 0x84, DEF_STR( Coin_B ) )
381 	PORT_DIPSETTING(    0x8c, DEF_STR( 4C_1C ) )
382 	PORT_DIPSETTING(    0x88, DEF_STR( 2C_1C ) )
383 	PORT_DIPSETTING(    0x84, DEF_STR( 1C_1C ) )
384 	PORT_DIPSETTING(    0x80, DEF_STR( 1C_2C ) )
385 	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_3C ) )
386 	PORT_DIPSETTING(    0x08, DEF_STR( 1C_4C ) )
387 	PORT_DIPSETTING(    0x04, DEF_STR( 1C_5C ) )
388 	PORT_DIPSETTING(    0x00, DEF_STR( 1C_6C ) )
389 	PORT_DIPNAME( 0x70, 0x50, "Coin C" )
390 	PORT_DIPSETTING(    0x70, DEF_STR( 4C_1C ) )
391 	PORT_DIPSETTING(    0x60, DEF_STR( 2C_1C ) )
392 	PORT_DIPSETTING(    0x50, DEF_STR( 1C_1C ) )
393 	PORT_DIPSETTING(    0x40, DEF_STR( 1C_2C ) )
394 	PORT_DIPSETTING(    0x30, DEF_STR( 1C_3C ) )
395 	PORT_DIPSETTING(    0x20, DEF_STR( 1C_4C ) )
396 	PORT_DIPSETTING(    0x10, DEF_STR( 1C_5C ) )
397 	PORT_DIPSETTING(    0x00, DEF_STR( 1C_7C ) )
398 
399 	PORT_START
400 	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY )
401 	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY )
402 	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
403 	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
404 	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
405 	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_8WAY )
406 	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_8WAY )
407 	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
408 
409 	PORT_START
410 	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY | IPF_COCKTAIL )
411 	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_COCKTAIL )
412 	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
413 	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
414 	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_COCKTAIL )
415 	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_8WAY | IPF_COCKTAIL )
416 	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_8WAY | IPF_COCKTAIL )
417 	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
418 
419 	PORT_START
420 	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
421 	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
422 	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_TILT )   /* I think */
423 	PORT_BIT( 0xf8, IP_ACTIVE_LOW, IPT_UNKNOWN )
424 
425 	PORT_START
426 	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
427 	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
428 	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 )
429 	PORT_BIT( 0x30, 0x00, IPT_UNKNOWN ) /* protection check in Jack Rabbit - must be 0 */
430 	PORT_BIT( 0xc8, IP_ACTIVE_LOW, IPT_UNKNOWN )
431 INPUT_PORTS_END
432 
433 
434 
435 static struct GfxLayout charlayout =
436 {
437 	8,8,    /* 8*8 characters */
438 	1024,   /* 1024 characters */
439 	3,  /* 3 bits per pixel */
440 	{ 2*1024*8*8, 1*1024*8*8, 0*1024*8*8},
441 	{ 0, 1, 2, 3, 4, 5, 6, 7 },
442 	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
443 	8*8 /* every char takes 8 consecutive bytes */
444 };
445 
446 static struct GfxLayout spritelayout =
447 {
448 	16,16,  /* 16*16 sprites */
449 	256,    /* 256 sprites */
450 	3,  /* 3 bits per pixel */
451 	{ 2*1024*8*8, 1*1024*8*8, 0*1024*8*8},
452 	{ 0, 1, 2, 3, 4, 5, 6, 7,
453 			8*8+0, 8*8+1, 8*8+2, 8*8+3, 8*8+4, 8*8+5, 8*8+6, 8*8+7 },
454 	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
455 			16*8, 17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8 },
456 	32*8    /* every sprite takes 32 consecutive bytes */
457 };
458 
459 static struct GfxDecodeInfo gfxdecodeinfo[] =
460 {
461 	{ REGION_GFX1, 0, &charlayout,      0, 32 },
462 	{ REGION_GFX1, 0, &spritelayout, 32*8, 32 },
463 	{ -1 } /* end of array */
464 };
465 
466 
467 
468 static struct MachineDriver machine_driver_zaccaria =
469 {
470 	/* basic machine hardware */
471 	{
472 		{
473 			CPU_Z80,
474 			3000000,    /* 3 Mhz ????? */
475 			readmem,writemem,0,0,
476 			nmi_interrupt,1
477 		},
478 		{
479 			CPU_M6802 | CPU_AUDIO_CPU,
480 			6000000/4,  /* ????? */
481 			sound_readmem1,sound_writemem1,0,0,
482 			ignore_interrupt,1
483 		},
484 		{
485 			CPU_M6802 | CPU_AUDIO_CPU,
486 			6000000/4,  /* ????? */
487 			sound_readmem2,sound_writemem2,0,0,
488 			ignore_interrupt,1
489 		}
490 	},
491 	60, DEFAULT_60HZ_VBLANK_DURATION,   /* frames per second, vblank duration */
492 	1,  /* 1 CPU slice per frame - interleaving is forced when a sound command is written */
493 	zaccaria_init_machine,
494 
495 	/* video hardware */
496 	32*8, 32*8, { 0*8, 32*8-1, 2*8, 30*8-1 },
497 	gfxdecodeinfo,
498 	512, 32*8+32*8,
499 	zaccaria_vh_convert_color_prom,
500 
501 	VIDEO_TYPE_RASTER,
502 	0,
503 	generic_vh_start,
504 	generic_vh_stop,
505 	zaccaria_vh_screenrefresh,
506 
507 	/* sound hardware */
508 	0,0,0,0,
509 };
510 
511 
512 
513 /***************************************************************************
514 
515   Game driver(s)
516 
517 ***************************************************************************/
518 
519 ROM_START( monymony )
520 	ROM_REGION( 0x10000, REGION_CPU1 )     /* 64k for code */
521 	ROM_LOAD( "1a",           0x0000, 0x1000, 0x13c227ca )
522 	ROM_CONTINUE(             0x8000, 0x1000 )
523 	ROM_LOAD( "1b",           0x1000, 0x1000, 0x87372545 )
524 	ROM_CONTINUE(             0x9000, 0x1000 )
525 	ROM_LOAD( "1c",           0x2000, 0x1000, 0x6aea9c01 )
526 	ROM_CONTINUE(             0xa000, 0x1000 )
527 	ROM_LOAD( "1d",           0x3000, 0x1000, 0x5fdec451 )
528 	ROM_CONTINUE(             0xb000, 0x1000 )
529 	ROM_LOAD( "2a",           0x4000, 0x1000, 0xaf830e3c )
530 	ROM_CONTINUE(             0xc000, 0x1000 )
531 	ROM_LOAD( "2c",           0x5000, 0x1000, 0x31da62b1 )
532 	ROM_CONTINUE(             0xd000, 0x1000 )
533 
534 	ROM_REGION( 0x10000, REGION_CPU2 ) /* 64k for first 6802 */
535 	ROM_LOAD( "1i",           0x7000, 0x1000, 0x94e3858b )  /* ?? */
536 	ROM_CONTINUE(             0xf000, 0x1000 )
537 
538 	ROM_REGION( 0x10000, REGION_CPU3 ) /* 64k for second 6802 */
539 	ROM_LOAD( "1h",           0x6000, 0x1000, 0xaad76193 )  /* ?? */
540 	ROM_CONTINUE(             0xe000, 0x1000 )
541 	ROM_LOAD( "1g",           0x7000, 0x1000, 0x1e8ffe3e )  /* ?? */
542 	ROM_CONTINUE(             0xf000, 0x1000 )
543 
544 	ROM_REGION( 0x6000, REGION_GFX1 | REGIONFLAG_DISPOSE )
545 	ROM_LOAD( "2d",           0x0000, 0x2000, 0x82ab4d1a )
546 	ROM_LOAD( "1f",           0x2000, 0x2000, 0x40d4e4d1 )
547 	ROM_LOAD( "1e",           0x4000, 0x2000, 0x36980455 )
548 
549 	ROM_REGION( 0x0400, REGION_PROMS )
550 	ROM_LOAD( "monymony.9g",  0x0000, 0x0200, 0xfc9a0f21 )
551 	ROM_LOAD( "monymony.9f",  0x0200, 0x0200, 0x93106704 )
552 
553 	ROM_REGION( 0x2000, REGION_SOUND1 )	/* TMS5200 sample data??? */
554 	ROM_LOAD( "2g",           0x0000, 0x2000, 0x78b01b98 )
555 ROM_END
556 
557 ROM_START( jackrabt )
558 	ROM_REGION( 0x10000, REGION_CPU1 )     /* 64k for code */
559 	ROM_LOAD( "cpu-01.1a",    0x0000, 0x1000, 0x499efe97 )
560 	ROM_CONTINUE(             0x8000, 0x1000 )
561 	ROM_LOAD( "cpu-01.2l",    0x1000, 0x1000, 0x4772e557 )
562 	ROM_LOAD( "cpu-01.3l",    0x2000, 0x1000, 0x1e844228 )
563 	ROM_LOAD( "cpu-01.4l",    0x3000, 0x1000, 0xebffcc38 )
564 	ROM_LOAD( "cpu-01.5l",    0x4000, 0x1000, 0x275e0ed6 )
565 	ROM_LOAD( "cpu-01.6l",    0x5000, 0x1000, 0x8a20977a )
566 	ROM_LOAD( "cpu-01.2h",    0x9000, 0x1000, 0x21f2be2a )
567 	ROM_LOAD( "cpu-01.3h",    0xa000, 0x1000, 0x59077027 )
568 	ROM_LOAD( "cpu-01.4h",    0xb000, 0x1000, 0x0b9db007 )
569 	ROM_LOAD( "cpu-01.5h",    0xc000, 0x1000, 0x785e1a01 )
570 	ROM_LOAD( "cpu-01.6h",    0xd000, 0x1000, 0xdd5979cf )
571 
572 	ROM_REGION( 0x10000, REGION_CPU2 ) /* 64k for first 6802 */
573 	ROM_LOAD( "9snd.1i",      0x7000, 0x1000, 0x3dab977f )  /* ?? */
574 	ROM_CONTINUE(             0xf000, 0x1000 )
575 
576 	ROM_REGION( 0x10000, REGION_CPU3 ) /* 64k for second 6802 */
577 	ROM_LOAD( "8snd.1h",      0x6000, 0x1000, 0xf4507111 )  /* ?? */
578 	ROM_CONTINUE(             0xe000, 0x1000 )
579 	ROM_LOAD( "7snd.1g",      0x7000, 0x1000, 0xc722eff8 )  /* ?? */
580 	ROM_CONTINUE(             0xf000, 0x1000 )
581 
582 	ROM_REGION( 0x6000, REGION_GFX1 | REGIONFLAG_DISPOSE )
583 	ROM_LOAD( "1bg.2d",       0x0000, 0x2000, 0x9f880ef5 )
584 	ROM_LOAD( "2bg.1f",       0x2000, 0x2000, 0xafc04cd7 )
585 	ROM_LOAD( "3bg.1e",       0x4000, 0x2000, 0x14f23cdd )
586 
587 	ROM_REGION( 0x0400, REGION_PROMS )
588 	ROM_LOAD( "jr-ic9g",      0x0000, 0x0200, 0x85577107 )
589 	ROM_LOAD( "jr-ic9f",      0x0200, 0x0200, 0x085914d1 )
590 
591 	ROM_REGION( 0x2000, REGION_SOUND1 )	/* TMS5200 sample data??? */
592 	ROM_LOAD( "13snd.2g",     0x0000, 0x2000, 0xfc05654e )
593 ROM_END
594 
595 ROM_START( jackrab2 )
596 	ROM_REGION( 0x10000, REGION_CPU1 )     /* 64k for code */
597 	ROM_LOAD( "1cpu2.1a",     0x0000, 0x1000, 0xf9374113 )
598 	ROM_CONTINUE(             0x8000, 0x1000 )
599 	ROM_LOAD( "2cpu2.1b",     0x1000, 0x1000, 0x0a0eea4a )
600 	ROM_CONTINUE(             0x9000, 0x1000 )
601 	ROM_LOAD( "3cpu2.1c",     0x2000, 0x1000, 0x291f5772 )
602 	ROM_CONTINUE(             0xa000, 0x1000 )
603 	ROM_LOAD( "4cpu2.1d",     0x3000, 0x1000, 0x10972cfb )
604 	ROM_CONTINUE(             0xb000, 0x1000 )
605 	ROM_LOAD( "5cpu2.2a",     0x4000, 0x1000, 0xaa95d06d )
606 	ROM_CONTINUE(             0xc000, 0x1000 )
607 	ROM_LOAD( "6cpu2.2c",     0x5000, 0x1000, 0x404496eb )
608 	ROM_CONTINUE(             0xd000, 0x1000 )
609 
610 	ROM_REGION( 0x10000, REGION_CPU2 ) /* 64k for first 6802 */
611 	ROM_LOAD( "9snd.1i",      0x7000, 0x1000, 0x3dab977f )  /* ?? */
612 	ROM_CONTINUE(             0xf000, 0x1000 )
613 
614 	ROM_REGION( 0x10000, REGION_CPU3 ) /* 64k for second 6802 */
615 	ROM_LOAD( "8snd.1h",      0x6000, 0x1000, 0xf4507111 )  /* ?? */
616 	ROM_CONTINUE(             0xe000, 0x1000 )
617 	ROM_LOAD( "7snd.1g",      0x7000, 0x1000, 0xc722eff8 )  /* ?? */
618 	ROM_CONTINUE(             0xf000, 0x1000 )
619 
620 	ROM_REGION( 0x6000, REGION_GFX1 | REGIONFLAG_DISPOSE )
621 	ROM_LOAD( "1bg.2d",       0x0000, 0x2000, 0x9f880ef5 )
622 	ROM_LOAD( "2bg.1f",       0x2000, 0x2000, 0xafc04cd7 )
623 	ROM_LOAD( "3bg.1e",       0x4000, 0x2000, 0x14f23cdd )
624 
625 	ROM_REGION( 0x0400, REGION_PROMS )
626 	ROM_LOAD( "jr-ic9g",      0x0000, 0x0200, 0x85577107 )
627 	ROM_LOAD( "jr-ic9f",      0x0200, 0x0200, 0x085914d1 )
628 
629 	ROM_REGION( 0x2000, REGION_SOUND1 )	/* TMS5200 sample data??? */
630 	ROM_LOAD( "13snd.2g",     0x0000, 0x2000, 0xfc05654e )
631 ROM_END
632 
633 ROM_START( jackrabs )
634 	ROM_REGION( 0x10000, REGION_CPU1 )     /* 64k for code */
635 	ROM_LOAD( "1cpu.1a",      0x0000, 0x1000, 0x6698dc65 )
636 	ROM_CONTINUE(             0x8000, 0x1000 )
637 	ROM_LOAD( "2cpu.1b",      0x1000, 0x1000, 0x42b32929 )
638 	ROM_CONTINUE(             0x9000, 0x1000 )
639 	ROM_LOAD( "3cpu.1c",      0x2000, 0x1000, 0x89b50c9a )
640 	ROM_CONTINUE(             0xa000, 0x1000 )
641 	ROM_LOAD( "4cpu.1d",      0x3000, 0x1000, 0xd5520665 )
642 	ROM_CONTINUE(             0xb000, 0x1000 )
643 	ROM_LOAD( "5cpu.2a",      0x4000, 0x1000, 0x0f9a093c )
644 	ROM_CONTINUE(             0xc000, 0x1000 )
645 	ROM_LOAD( "6cpu.2c",      0x5000, 0x1000, 0xf53d6356 )
646 	ROM_CONTINUE(             0xd000, 0x1000 )
647 
648 	ROM_REGION( 0x10000, REGION_CPU2 ) /* 64k for first 6802 */
649 	ROM_LOAD( "9snd.1i",      0x7000, 0x1000, 0x3dab977f )  /* ?? */
650 	ROM_CONTINUE(             0xf000, 0x1000 )
651 
652 	ROM_REGION( 0x10000, REGION_CPU3 ) /* 64k for second 6802 */
653 	ROM_LOAD( "8snd.1h",      0x6000, 0x1000, 0xf4507111 )  /* ?? */
654 	ROM_CONTINUE(             0xe000, 0x1000 )
655 	ROM_LOAD( "7snd.1g",      0x7000, 0x1000, 0xc722eff8 )  /* ?? */
656 	ROM_CONTINUE(             0xf000, 0x1000 )
657 
658 	ROM_REGION( 0x6000, REGION_GFX1 | REGIONFLAG_DISPOSE )
659 	ROM_LOAD( "1bg.2d",       0x0000, 0x2000, 0x9f880ef5 )
660 	ROM_LOAD( "2bg.1f",       0x2000, 0x2000, 0xafc04cd7 )
661 	ROM_LOAD( "3bg.1e",       0x4000, 0x2000, 0x14f23cdd )
662 
663 	ROM_REGION( 0x0400, REGION_PROMS )
664 	ROM_LOAD( "jr-ic9g",      0x0000, 0x0200, 0x85577107 )
665 	ROM_LOAD( "jr-ic9f",      0x0200, 0x0200, 0x085914d1 )
666 
667 	ROM_REGION( 0x2000, REGION_SOUND1 )	/* TMS5200 sample data??? */
668 	ROM_LOAD( "13snd.2g",     0x0000, 0x2000, 0xfc05654e )
669 ROM_END
670 
671 
672 
673 GAMEX( 1983, monymony, 0,        zaccaria, monymony, 0, ROT90, "Zaccaria", "Money Money", GAME_NO_SOUND | GAME_NO_COCKTAIL )
674 GAMEX( 1984, jackrabt, 0,        zaccaria, jackrabt, 0, ROT90, "Zaccaria", "Jack Rabbit (set 1)", GAME_NO_SOUND | GAME_NO_COCKTAIL )
675 GAMEX( 1984, jackrab2, jackrabt, zaccaria, jackrabt, 0, ROT90, "Zaccaria", "Jack Rabbit (set 2)", GAME_NO_SOUND | GAME_NO_COCKTAIL )
676 GAMEX( 1984, jackrabs, jackrabt, zaccaria, jackrabt, 0, ROT90, "Zaccaria", "Jack Rabbit (special)", GAME_NO_SOUND | GAME_NO_COCKTAIL )
677