1 /***************************************************************************
2 
3    Crude Buster Video emulation - Bryan McPhail, mish@tendril.co.uk
4 
5 ***************************************************************************/
6 
7 #include "driver.h"
8 #include "vidhrdw/generic.h"
9 
10 unsigned char *twocrude_pf1_data,*twocrude_pf2_data,*twocrude_pf3_data,*twocrude_pf4_data;
11 
12 static struct tilemap *pf1_tilemap,*pf2_tilemap,*pf3_tilemap,*pf4_tilemap;
13 static unsigned char *gfx_base;
14 static int gfx_bank,twocrude_pri,flipscreen,last_flip;
15 
16 static unsigned char twocrude_control_0[16];
17 static unsigned char twocrude_control_1[16];
18 
19 unsigned char *twocrude_pf1_rowscroll,*twocrude_pf2_rowscroll;
20 unsigned char *twocrude_pf3_rowscroll,*twocrude_pf4_rowscroll;
21 
22 static unsigned char *twocrude_spriteram;
23 
24 
25 
26 /* Function for all 16x16 1024 by 512 layers */
back_scan(UINT32 col,UINT32 row,UINT32 num_cols,UINT32 num_rows)27 static UINT32 back_scan(UINT32 col,UINT32 row,UINT32 num_cols,UINT32 num_rows)
28 {
29 	/* logical (col,row) -> memory offset */
30 	return (col & 0x1f) + ((row & 0x1f) << 5) + ((col & 0x20) << 5);
31 }
32 
get_back_tile_info(int tile_index)33 static void get_back_tile_info(int tile_index)
34 {
35 	int tile,color;
36 
37 	tile=READ_WORD(&gfx_base[2*tile_index]);
38 	color=tile >> 12;
39 	tile=tile&0xfff;
40 
41 	SET_TILE_INFO(gfx_bank,tile,color)
42 }
43 
44 /* 8x8 top layer */
get_fore_tile_info(int tile_index)45 static void get_fore_tile_info(int tile_index)
46 {
47 	int tile=READ_WORD(&twocrude_pf1_data[2*tile_index]);
48 	int color=tile >> 12;
49 
50 	tile=tile&0xfff;
51 
52 	SET_TILE_INFO(0,tile,color)
53 }
54 
55 /******************************************************************************/
56 
twocrude_vh_stop(void)57 void twocrude_vh_stop (void)
58 {
59 	free(twocrude_spriteram);
60 }
61 
twocrude_vh_start(void)62 int twocrude_vh_start(void)
63 {
64 	pf2_tilemap = tilemap_create(get_back_tile_info,back_scan,        TILEMAP_OPAQUE,16,16,64,32);
65 	pf3_tilemap = tilemap_create(get_back_tile_info,back_scan,        TILEMAP_TRANSPARENT,16,16,64,32);
66 	pf4_tilemap = tilemap_create(get_back_tile_info,back_scan,        TILEMAP_TRANSPARENT,16,16,64,32);
67 	pf1_tilemap = tilemap_create(get_fore_tile_info,tilemap_scan_rows,TILEMAP_TRANSPARENT,8,8,64,32);
68 
69 	if (!pf1_tilemap || !pf2_tilemap || !pf3_tilemap || !pf4_tilemap)
70 		return 1;
71 
72 	pf1_tilemap->transparent_pen = 0;
73 	pf3_tilemap->transparent_pen = 0;
74 	pf4_tilemap->transparent_pen = 0;
75 
76 	twocrude_spriteram = (unsigned char*)malloc(0x800);
77 
78 	return 0;
79 }
80 
81 /******************************************************************************/
82 
WRITE_HANDLER(twocrude_update_sprites_w)83 WRITE_HANDLER( twocrude_update_sprites_w )
84 {
85 	memcpy(twocrude_spriteram,spriteram,0x800);
86 }
87 
update_24bitcol(int offset)88 static void update_24bitcol(int offset)
89 {
90 	int r,g,b;
91 
92 	r = (READ_WORD(&paletteram[offset]) >> 0) & 0xff;
93 	g = (READ_WORD(&paletteram[offset]) >> 8) & 0xff;
94 	b = (READ_WORD(&paletteram_2[offset]) >> 0) & 0xff;
95 
96 	palette_change_color(offset / 2,r,g,b);
97 }
98 
WRITE_HANDLER(twocrude_palette_24bit_rg_w)99 WRITE_HANDLER( twocrude_palette_24bit_rg_w )
100 {
101 	COMBINE_WORD_MEM(&paletteram[offset],data);
102 	update_24bitcol(offset);
103 }
104 
WRITE_HANDLER(twocrude_palette_24bit_b_w)105 WRITE_HANDLER( twocrude_palette_24bit_b_w )
106 {
107 	COMBINE_WORD_MEM(&paletteram_2[offset],data);
108 	update_24bitcol(offset);
109 }
110 
READ_HANDLER(twocrude_palette_24bit_rg_r)111 READ_HANDLER( twocrude_palette_24bit_rg_r )
112 {
113 	return READ_WORD(&paletteram[offset]);
114 }
115 
READ_HANDLER(twocrude_palette_24bit_b_r)116 READ_HANDLER( twocrude_palette_24bit_b_r )
117 {
118 	return READ_WORD(&paletteram_2[offset]);
119 }
120 
121 /******************************************************************************/
122 
twocrude_pri_w(int pri)123 void twocrude_pri_w(int pri)
124 {
125 	twocrude_pri=pri;
126 }
127 
WRITE_HANDLER(twocrude_pf1_data_w)128 WRITE_HANDLER( twocrude_pf1_data_w )
129 {
130 	int oldword = READ_WORD(&twocrude_pf1_data[offset]);
131 	int newword = COMBINE_WORD(oldword,data);
132 
133 	if (oldword != newword)
134 	{
135 		WRITE_WORD(&twocrude_pf1_data[offset],newword);
136 		tilemap_mark_tile_dirty(pf1_tilemap,offset/2);
137 	}
138 }
139 
WRITE_HANDLER(twocrude_pf2_data_w)140 WRITE_HANDLER( twocrude_pf2_data_w )
141 {
142 	int oldword = READ_WORD(&twocrude_pf2_data[offset]);
143 	int newword = COMBINE_WORD(oldword,data);
144 
145 	if (oldword != newword)
146 	{
147 		WRITE_WORD(&twocrude_pf2_data[offset],newword);
148 		tilemap_mark_tile_dirty(pf2_tilemap,offset/2);
149 	}
150 }
151 
WRITE_HANDLER(twocrude_pf3_data_w)152 WRITE_HANDLER( twocrude_pf3_data_w )
153 {
154 	int oldword = READ_WORD(&twocrude_pf3_data[offset]);
155 	int newword = COMBINE_WORD(oldword,data);
156 
157 	if (oldword != newword)
158 	{
159 		WRITE_WORD(&twocrude_pf3_data[offset],newword);
160 		tilemap_mark_tile_dirty(pf3_tilemap,offset/2);
161 	}
162 }
163 
WRITE_HANDLER(twocrude_pf4_data_w)164 WRITE_HANDLER( twocrude_pf4_data_w )
165 {
166 	int oldword = READ_WORD(&twocrude_pf4_data[offset]);
167 	int newword = COMBINE_WORD(oldword,data);
168 
169 	if (oldword != newword)
170 	{
171 		WRITE_WORD(&twocrude_pf4_data[offset],newword);
172 		tilemap_mark_tile_dirty(pf4_tilemap,offset/2);
173 	}
174 }
175 
WRITE_HANDLER(twocrude_control_0_w)176 WRITE_HANDLER( twocrude_control_0_w )
177 {
178 	COMBINE_WORD_MEM(&twocrude_control_0[offset],data);
179 }
180 
WRITE_HANDLER(twocrude_control_1_w)181 WRITE_HANDLER( twocrude_control_1_w )
182 {
183 	COMBINE_WORD_MEM(&twocrude_control_1[offset],data);
184 }
185 
WRITE_HANDLER(twocrude_pf1_rowscroll_w)186 WRITE_HANDLER( twocrude_pf1_rowscroll_w )
187 {
188 	COMBINE_WORD_MEM(&twocrude_pf1_rowscroll[offset],data);
189 }
190 
WRITE_HANDLER(twocrude_pf2_rowscroll_w)191 WRITE_HANDLER( twocrude_pf2_rowscroll_w )
192 {
193 	COMBINE_WORD_MEM(&twocrude_pf2_rowscroll[offset],data);
194 }
195 
WRITE_HANDLER(twocrude_pf3_rowscroll_w)196 WRITE_HANDLER( twocrude_pf3_rowscroll_w )
197 {
198 	COMBINE_WORD_MEM(&twocrude_pf3_rowscroll[offset],data);
199 }
200 
WRITE_HANDLER(twocrude_pf4_rowscroll_w)201 WRITE_HANDLER( twocrude_pf4_rowscroll_w )
202 {
203 	COMBINE_WORD_MEM(&twocrude_pf4_rowscroll[offset],data);
204 }
205 
206 /******************************************************************************/
207 
twocrude_update_palette(void)208 static void twocrude_update_palette(void)
209 {
210 	int offs,color,i,pal_base;
211 	int colmask[32];
212 
213 	palette_init_used_colors();
214 
215 	/* Sprites */
216 	pal_base = Machine->drv->gfxdecodeinfo[4].color_codes_start;
217 	for (color = 0;color < 32;color++) colmask[color] = 0;
218 	for (offs = 0;offs < 0x800;offs += 8)
219 	{
220 		int x,y,sprite,multi;
221 
222 		sprite = READ_WORD (&twocrude_spriteram[offs+2]) & 0x7fff;
223 		if (!sprite) continue;
224 
225 		y = READ_WORD(&twocrude_spriteram[offs]);
226 		x = READ_WORD(&twocrude_spriteram[offs+4]);
227 		color = (x >> 9) &0x1f;
228 
229 		multi = (1 << ((y & 0x0600) >> 9)) - 1;	/* 1x, 2x, 4x, 8x height */
230 		sprite &= ~multi;
231 
232 		while (multi >= 0)
233 		{
234 			colmask[color] |= Machine->gfx[4]->pen_usage[sprite + multi];
235 			multi--;
236 		}
237 	}
238 
239 	for (color = 0;color < 16;color++)
240 	{
241 		for (i = 1;i < 16;i++)
242 		{
243 			if (colmask[color] & (1 << i))
244 				palette_used_colors[pal_base + 16 * color + i] = PALETTE_COLOR_USED;
245 		}
246 	}
247 
248 	for (color = 16;color < 32;color++)
249 	{
250 		for (i = 1;i < 16;i++)
251 		{
252 			if (colmask[color] & (1 << i))
253 				palette_used_colors[256 + 1024 + 16 * (color-16) + i] = PALETTE_COLOR_USED;
254 		}
255 	}
256 
257 	if (palette_recalc())
258 		tilemap_mark_all_pixels_dirty(ALL_TILEMAPS);
259 }
260 
twocrude_drawsprites(struct osd_bitmap * bitmap,int pri)261 static void twocrude_drawsprites(struct osd_bitmap *bitmap, int pri)
262 {
263 	int offs;
264 
265 	for (offs = 0;offs < 0x800;offs += 8)
266 	{
267 		int x,y,sprite,colour,multi,fx,fy,inc,flash,mult;
268 
269 		sprite = READ_WORD (&twocrude_spriteram[offs+2]) & 0x7fff;
270 		if (!sprite) continue;
271 
272 		y = READ_WORD(&twocrude_spriteram[offs]);
273 		x = READ_WORD(&twocrude_spriteram[offs+4]);
274 
275 		if ((y&0x8000) && pri==1) continue;
276 		if (!(y&0x8000) && pri==0) continue;
277 
278 		colour = (x >> 9) &0xf;
279 		if (x&0x2000) colour+=64;
280 
281 		flash=y&0x1000;
282 		if (flash && (cpu_getcurrentframe() & 1)) continue;
283 
284 		fx = y & 0x2000;
285 		fy = y & 0x4000;
286 		multi = (1 << ((y & 0x0600) >> 9)) - 1;	/* 1x, 2x, 4x, 8x height */
287 
288 		x = x & 0x01ff;
289 		y = y & 0x01ff;
290 		if (x >= 256) x -= 512;
291 		if (y >= 256) y -= 512;
292 		x = 240 - x;
293 		y = 240 - y;
294 
295 		if (x>256) continue; /* Speedup */
296 
297 		sprite &= ~multi;
298 		if (fy)
299 			inc = -1;
300 		else
301 		{
302 			sprite += multi;
303 			inc = 1;
304 		}
305 
306 		if (flipscreen) {
307 			y=240-y;
308 			x=240-x;
309 			if (fx) fx=0; else fx=1;
310 			if (fy) fy=0; else fy=1;
311 			mult=16;
312 		}
313 		else mult=-16;
314 
315 		while (multi >= 0)
316 		{
317 			drawgfx(bitmap,Machine->gfx[4],
318 					sprite - multi * inc,
319 					colour,
320 					fx,fy,
321 					x,y + mult * multi,
322 					&Machine->visible_area,TRANSPARENCY_PEN,0);
323 
324 			multi--;
325 		}
326 	}
327 }
328 
329 /******************************************************************************/
330 
twocrude_vh_screenrefresh(struct osd_bitmap * bitmap,int full_refresh)331 void twocrude_vh_screenrefresh(struct osd_bitmap *bitmap,int full_refresh)
332 {
333 	int offs;
334 	int pf23_control,pf14_control;
335 
336 	/* Update flipscreen */
337 	if (READ_WORD(&twocrude_control_1[0])&0x80)
338 		flipscreen=0;
339 	else
340 		flipscreen=1;
341 
342 	if (last_flip!=flipscreen)
343 		tilemap_set_flip(ALL_TILEMAPS,flipscreen ? (TILEMAP_FLIPY | TILEMAP_FLIPX) : 0);
344 	last_flip=flipscreen;
345 
346 	pf23_control=READ_WORD (&twocrude_control_0[0xc]);
347 	pf14_control=READ_WORD (&twocrude_control_1[0xc]);
348 
349 	/* Background - Rowscroll enable */
350 	if (pf23_control&0x4000) {
351 		int scrollx=READ_WORD(&twocrude_control_0[6]),rows;
352 		tilemap_set_scroll_cols(pf2_tilemap,1);
353 		tilemap_set_scrolly( pf2_tilemap,0, READ_WORD(&twocrude_control_0[8]) );
354 
355 		/* Several different rowscroll styles! */
356 		switch ((READ_WORD (&twocrude_control_0[0xa])>>11)&7) {
357 			case 0: rows=512; break;/* Every line of 512 height bitmap */
358 			case 1: rows=256; break;
359 			case 2: rows=128; break;
360 			case 3: rows=64; break;
361 			case 4: rows=32; break;
362 			case 5: rows=16; break;
363 			case 6: rows=8; break;
364 			case 7: rows=4; break;
365 			default: rows=1; break;
366 		}
367 
368 		tilemap_set_scroll_rows(pf2_tilemap,rows);
369 		for (offs = 0;offs < rows;offs++)
370 			tilemap_set_scrollx( pf2_tilemap,offs, scrollx + READ_WORD(&twocrude_pf2_rowscroll[2*offs]) );
371 	}
372 	else {
373 		tilemap_set_scroll_rows(pf2_tilemap,1);
374 		tilemap_set_scroll_cols(pf2_tilemap,1);
375 		tilemap_set_scrollx( pf2_tilemap,0, READ_WORD(&twocrude_control_0[6]) );
376 		tilemap_set_scrolly( pf2_tilemap,0, READ_WORD(&twocrude_control_0[8]) );
377 	}
378 
379 	/* Playfield 3 */
380 	if (pf23_control&0x40) { /* Rowscroll */
381 		int scrollx=READ_WORD(&twocrude_control_0[2]),rows;
382 		tilemap_set_scroll_cols(pf3_tilemap,1);
383 		tilemap_set_scrolly( pf3_tilemap,0, READ_WORD(&twocrude_control_0[4]) );
384 
385 		/* Several different rowscroll styles! */
386 		switch ((READ_WORD (&twocrude_control_0[0xa])>>3)&7) {
387 			case 0: rows=512; break;/* Every line of 512 height bitmap */
388 			case 1: rows=256; break;
389 			case 2: rows=128; break;
390 			case 3: rows=64; break;
391 			case 4: rows=32; break;
392 			case 5: rows=16; break;
393 			case 6: rows=8; break;
394 			case 7: rows=4; break;
395 			default: rows=1; break;
396 		}
397 
398 		tilemap_set_scroll_rows(pf3_tilemap,rows);
399 		for (offs = 0;offs < rows;offs++)
400 			tilemap_set_scrollx( pf3_tilemap,offs, scrollx + READ_WORD(&twocrude_pf3_rowscroll[2*offs]) );
401 	}
402 	else if (pf23_control&0x20) { /* Colscroll */
403 		int scrolly=READ_WORD(&twocrude_control_0[4]),cols;
404 		tilemap_set_scroll_rows(pf3_tilemap,1);
405 		tilemap_set_scrollx( pf3_tilemap,0, READ_WORD(&twocrude_control_0[2]) );
406 
407 		/* Several different colscroll styles! */
408 		switch ((READ_WORD (&twocrude_control_0[0xa])>>0)&7) {
409 			case 0: cols=64; break;
410 			case 1: cols=32; break;
411 			case 2: cols=16; break;
412 			case 3: cols=8; break;
413 			case 4: cols=4; break;
414 			case 5: cols=2; break;
415 			case 6: cols=1; break;
416 			case 7: cols=1; break;
417 			default: cols=1; break;
418 		}
419 
420 		tilemap_set_scroll_cols(pf3_tilemap,cols);
421 		for (offs = 0;offs < cols;offs++)
422 			tilemap_set_scrolly( pf3_tilemap,offs,scrolly + READ_WORD(&twocrude_pf3_rowscroll[2*offs+0x400]) );
423 	}
424 	else {
425 		tilemap_set_scroll_rows(pf3_tilemap,1);
426 		tilemap_set_scroll_cols(pf3_tilemap,1);
427 		tilemap_set_scrollx( pf3_tilemap,0, READ_WORD(&twocrude_control_0[2]) );
428 		tilemap_set_scrolly( pf3_tilemap,0, READ_WORD(&twocrude_control_0[4]) );
429 	}
430 
431 	/* Playfield 4 - Rowscroll enable */
432 	if (pf14_control&0x4000) {
433 		int scrollx=READ_WORD(&twocrude_control_1[6]),rows;
434 		tilemap_set_scroll_cols(pf4_tilemap,1);
435 		tilemap_set_scrolly( pf4_tilemap,0, READ_WORD(&twocrude_control_1[8]) );
436 
437 		/* Several different rowscroll styles! */
438 		switch ((READ_WORD (&twocrude_control_1[0xa])>>11)&7) {
439 			case 0: rows=512; break;/* Every line of 512 height bitmap */
440 			case 1: rows=256; break;
441 			case 2: rows=128; break;
442 			case 3: rows=64; break;
443 			case 4: rows=32; break;
444 			case 5: rows=16; break;
445 			case 6: rows=8; break;
446 			case 7: rows=4; break;
447 			default: rows=1; break;
448 		}
449 
450 		tilemap_set_scroll_rows(pf4_tilemap,rows);
451 		for (offs = 0;offs < rows;offs++)
452 			tilemap_set_scrollx( pf4_tilemap,offs, scrollx + READ_WORD(&twocrude_pf4_rowscroll[2*offs]) );
453 	}
454 	else {
455 		tilemap_set_scroll_rows(pf4_tilemap,1);
456 		tilemap_set_scroll_cols(pf4_tilemap,1);
457 		tilemap_set_scrollx( pf4_tilemap,0, READ_WORD(&twocrude_control_1[6]) );
458 		tilemap_set_scrolly( pf4_tilemap,0, READ_WORD(&twocrude_control_1[8]) );
459 	}
460 
461 	/* Playfield 1 */
462 	if (pf14_control&0x40) { /* Rowscroll */
463 		int scrollx=READ_WORD(&twocrude_control_1[2]),rows;
464 		tilemap_set_scroll_cols(pf1_tilemap,1);
465 		tilemap_set_scrolly( pf1_tilemap,0, READ_WORD(&twocrude_control_1[4]) );
466 
467 		/* Several different rowscroll styles! */
468 		switch ((READ_WORD (&twocrude_control_1[0xa])>>3)&7) {
469 			case 0: rows=256; break;/* Every line of 256 height bitmap */
470 			case 1: rows=128; break;
471 			case 2: rows=64; break;
472 			case 3: rows=32; break;
473 			case 4: rows=16; break;
474 			case 5: rows=8; break;
475 			case 6: rows=4; break;
476 			case 7: rows=2; break;
477 			default: rows=1; break;
478 		}
479 
480 		tilemap_set_scroll_rows(pf1_tilemap,rows);
481 		for (offs = 0;offs < rows;offs++)
482 			tilemap_set_scrollx( pf1_tilemap,offs, scrollx + READ_WORD(&twocrude_pf1_rowscroll[2*offs]) );
483 	}
484 	else {
485 		tilemap_set_scroll_rows(pf1_tilemap,1);
486 		tilemap_set_scroll_cols(pf1_tilemap,1);
487 		tilemap_set_scrollx( pf1_tilemap,0, READ_WORD(&twocrude_control_1[2]) );
488 		tilemap_set_scrolly( pf1_tilemap,0, READ_WORD(&twocrude_control_1[4]) );
489 	}
490 
491 	/* Update playfields */
492 	gfx_bank=1;
493 	gfx_base=twocrude_pf2_data;
494 	tilemap_update(pf2_tilemap);
495 
496 	gfx_bank=2;
497 	gfx_base=twocrude_pf3_data;
498 	tilemap_update(pf3_tilemap);
499 
500 	gfx_bank=3;
501 	gfx_base=twocrude_pf4_data;
502 	tilemap_update(pf4_tilemap);
503 	tilemap_update(pf1_tilemap);
504 	twocrude_update_palette();
505 
506 	/* Draw playfields & sprites */
507 	tilemap_render(ALL_TILEMAPS);
508 	tilemap_draw(bitmap,pf2_tilemap,0);
509 	twocrude_drawsprites(bitmap,0);
510 
511 	if (twocrude_pri) {
512 		tilemap_draw(bitmap,pf4_tilemap,0);
513 		tilemap_draw(bitmap,pf3_tilemap,0);
514 	}
515 	else {
516 		tilemap_draw(bitmap,pf3_tilemap,0);
517 		tilemap_draw(bitmap,pf4_tilemap,0);
518 	}
519 
520 	twocrude_drawsprites(bitmap,1);
521 	tilemap_draw(bitmap,pf1_tilemap,0);
522 }
523