1 /***************************************************************************
2 
3 Return of the Invaders
4 
5 driver by Jarek Parchanski, Andrea Mazzoleni
6 
7 the game was developed by UPL for Taito.
8 
9 ***************************************************************************/
10 
11 #include "driver.h"
12 
13 /* in machine */
14 READ_HANDLER( retofinv_68705_portA_r );
15 WRITE_HANDLER( retofinv_68705_portA_w );
16 WRITE_HANDLER( retofinv_68705_ddrA_w );
17 READ_HANDLER( retofinv_68705_portB_r );
18 WRITE_HANDLER( retofinv_68705_portB_w );
19 WRITE_HANDLER( retofinv_68705_ddrB_w );
20 READ_HANDLER( retofinv_68705_portC_r );
21 WRITE_HANDLER( retofinv_68705_portC_w );
22 WRITE_HANDLER( retofinv_68705_ddrC_w );
23 WRITE_HANDLER( retofinv_mcu_w );
24 READ_HANDLER( retofinv_mcu_r );
25 READ_HANDLER( retofinv_mcu_status_r );
26 
27 /* in vidhrdw */
28 VIDEO_START( retofinv );
29 PALETTE_INIT( retofinv );
30 VIDEO_UPDATE( retofinv );
31 READ_HANDLER( retofinv_bg_videoram_r );
32 READ_HANDLER( retofinv_fg_videoram_r );
33 READ_HANDLER( retofinv_bg_colorram_r );
34 READ_HANDLER( retofinv_fg_colorram_r );
35 WRITE_HANDLER( retofinv_bg_videoram_w );
36 WRITE_HANDLER( retofinv_fg_videoram_w );
37 WRITE_HANDLER( retofinv_bg_colorram_w );
38 WRITE_HANDLER( retofinv_fg_colorram_w );
39 WRITE_HANDLER( retofinv_flip_screen_w );
40 
41 extern size_t retofinv_videoram_size;
42 extern unsigned char *retofinv_sprite_ram1;
43 extern unsigned char *retofinv_sprite_ram2;
44 extern unsigned char *retofinv_sprite_ram3;
45 extern unsigned char *retofinv_fg_videoram;
46 extern unsigned char *retofinv_bg_videoram;
47 extern unsigned char *retofinv_fg_colorram;
48 extern unsigned char *retofinv_bg_colorram;
49 extern unsigned char *retofinv_fg_char_bank;
50 extern unsigned char *retofinv_bg_char_bank;
51 
52 static unsigned char cpu2_m6000=0;
53 
54 #if 0
55 static MACHINE_INIT( retofinv )
56 {
57 	cpu2_m6000 = 0;
58 }
59 #endif
60 
61 static unsigned char *sharedram;
62 
READ_HANDLER(retofinv_shared_ram_r)63 static READ_HANDLER( retofinv_shared_ram_r )
64 {
65 	return sharedram[offset];
66 }
67 
WRITE_HANDLER(retofinv_shared_ram_w)68 static WRITE_HANDLER( retofinv_shared_ram_w )
69 {
70 	sharedram[offset] = data;
71 }
72 
WRITE_HANDLER(reset_cpu2_w)73 static WRITE_HANDLER( reset_cpu2_w )
74 {
75      if (data)
76 	    cpu_set_reset_line(2,PULSE_LINE);
77 }
78 
WRITE_HANDLER(reset_cpu1_w)79 static WRITE_HANDLER( reset_cpu1_w )
80 {
81     if (data)
82 	    cpu_set_reset_line(1,PULSE_LINE);
83 }
84 
WRITE_HANDLER(cpu1_halt_w)85 static WRITE_HANDLER( cpu1_halt_w )
86 {
87 	cpu_set_halt_line(1, data ? CLEAR_LINE : ASSERT_LINE);
88 }
89 
WRITE_HANDLER(cpu2_m6000_w)90 static WRITE_HANDLER( cpu2_m6000_w )
91 {
92 	cpu2_m6000 = data;
93 }
94 
READ_HANDLER(cpu0_mf800_r)95 static READ_HANDLER( cpu0_mf800_r )
96 {
97 	return cpu2_m6000;
98 }
99 
WRITE_HANDLER(soundcommand_w)100 static WRITE_HANDLER( soundcommand_w )
101 {
102       soundlatch_w(0, data);
103       cpu_set_irq_line(2, 0, HOLD_LINE);
104 }
105 
MEMORY_READ_START(readmem)106 static MEMORY_READ_START( readmem )
107 	{ 0x0000, 0x5fff, MRA_ROM },
108 	{ 0x7b00, 0x7b00, MRA_NOP },	/* space for diagnostic ROM? The code looks */
109 									/* for a string here, and jumps if it's present */
110 	{ 0x8000, 0x83ff, retofinv_fg_videoram_r },
111 	{ 0x8400, 0x87ff, retofinv_fg_colorram_r },
112 	{ 0x8800, 0x9fff, MRA_RAM },
113 	{ 0xa000, 0xa3ff, retofinv_bg_videoram_r },
114 	{ 0xa400, 0xa7ff, retofinv_bg_colorram_r },
115 	{ 0xc800, 0xc800, MRA_NOP },
116 	{ 0xc000, 0xc000, input_port_1_r },
117 	{ 0xc001, 0xc001, input_port_2_r },
118 	{ 0xc002, 0xc002, MRA_NOP },	/* bit 7 must be 0, otherwise game resets */
119 	{ 0xc003, 0xc003, retofinv_mcu_status_r },
120 	{ 0xc004, 0xc004, input_port_0_r },
121 	{ 0xc005, 0xc005, input_port_3_r },
122 	{ 0xc006, 0xc006, input_port_5_r },
123 	{ 0xc007, 0xc007, input_port_4_r },
124 	{ 0xe000, 0xe000, retofinv_mcu_r },
125 	{ 0xf800, 0xf800, cpu0_mf800_r },
126 MEMORY_END
127 
128 static MEMORY_WRITE_START( writemem )
129 	{ 0x0000, 0x5fff, MWA_ROM },
130 /*	{ 0x7fff, 0x7fff, MWA_NOP },*/
131 	{ 0x8000, 0x83ff, retofinv_fg_videoram_w, &retofinv_fg_videoram, &retofinv_videoram_size },
132 	{ 0x8400, 0x87ff, retofinv_fg_colorram_w, &retofinv_fg_colorram },
133 	{ 0x8800, 0x9fff, MWA_RAM, &sharedram },
134 	{ 0x8f00, 0x8f7f, MWA_RAM, &retofinv_sprite_ram1 },	/* covered by the above, */
135 	{ 0x9700, 0x977f, MWA_RAM, &retofinv_sprite_ram2 },	/* here only to */
136 	{ 0x9f00, 0x9f7f, MWA_RAM, &retofinv_sprite_ram3 },	/* initialize the pointers */
137 	{ 0xa000, 0xa3ff, retofinv_bg_videoram_w, &retofinv_bg_videoram },
138 	{ 0xa400, 0xa7ff, retofinv_bg_colorram_w, &retofinv_bg_colorram },
139 	{ 0xb800, 0xb800, retofinv_flip_screen_w },
140 	{ 0xb801, 0xb801, MWA_RAM, &retofinv_fg_char_bank },
141 	{ 0xb802, 0xb802, MWA_RAM, &retofinv_bg_char_bank },
142 	{ 0xc800, 0xc800, MWA_NOP },
143 	{ 0xc801, 0xc801, reset_cpu2_w },
144 	{ 0xc802, 0xc802, reset_cpu1_w },
145 	{ 0xc803, 0xc803, MWA_NOP },
146 	{ 0xc804, 0xc804, MWA_NOP },
147 	{ 0xc805, 0xc805, cpu1_halt_w },
148 	{ 0xd800, 0xd800, soundcommand_w },
149 	{ 0xd000, 0xd000, MWA_NOP },
150 	{ 0xe800, 0xe800, retofinv_mcu_w },
151 MEMORY_END
152 
153 static MEMORY_READ_START( readmem_sub )
154 	{ 0x0000, 0x1fff, MRA_ROM },
155 	{ 0x8000, 0x83ff, retofinv_fg_videoram_r },
156 	{ 0x8400, 0x87ff, retofinv_fg_colorram_r },
157 	{ 0x8800, 0x9fff, retofinv_shared_ram_r },
158 	{ 0xa000, 0xa3ff, retofinv_bg_videoram_r },
159 	{ 0xa400, 0xa7ff, retofinv_bg_colorram_r },
160 	{ 0xc804, 0xc804, MRA_NOP },
161 MEMORY_END
162 
163 static MEMORY_WRITE_START( writemem_sub )
164 	{ 0x0000, 0x1fff, MWA_ROM },
165 	{ 0x8000, 0x83ff, retofinv_fg_videoram_w },
166 	{ 0x8400, 0x87ff, retofinv_fg_colorram_w },
167 	{ 0x8800, 0x9fff, retofinv_shared_ram_w },
168 	{ 0xa000, 0xa3ff, retofinv_bg_videoram_w },
169 	{ 0xa400, 0xa7ff, retofinv_bg_colorram_w },
170 	{ 0xc804, 0xc804, MWA_NOP },
171 MEMORY_END
172 
173 static MEMORY_READ_START( readmem_sound )
174 	{ 0x0000, 0x1fff, MRA_ROM },
175 	{ 0x2000, 0x27ff, MRA_RAM },
176 	{ 0x4000, 0x4000, soundlatch_r },
177 	{ 0xe000, 0xe000, MRA_NOP },  		/* Rom version ? */
178 MEMORY_END
179 
180 static MEMORY_WRITE_START( writemem_sound )
181 	{ 0x0000, 0x1fff, MWA_ROM },
182 	{ 0x2000, 0x27ff, MWA_RAM },
183 	{ 0x6000, 0x6000, cpu2_m6000_w },
184 	{ 0x8000, 0x8000, SN76496_0_w },
185 	{ 0xa000, 0xa000, SN76496_1_w },
186 MEMORY_END
187 
188 static MEMORY_READ_START( mcu_readmem )
189 	{ 0x0000, 0x0000, retofinv_68705_portA_r },
190 	{ 0x0001, 0x0001, retofinv_68705_portB_r },
191 	{ 0x0002, 0x0002, retofinv_68705_portC_r },
192 	{ 0x0010, 0x007f, MRA_RAM },
193 	{ 0x0080, 0x07ff, MRA_ROM },
194 MEMORY_END
195 
196 static MEMORY_WRITE_START( mcu_writemem )
197 	{ 0x0000, 0x0000, retofinv_68705_portA_w },
198 	{ 0x0001, 0x0001, retofinv_68705_portB_w },
199 	{ 0x0002, 0x0002, retofinv_68705_portC_w },
200 	{ 0x0004, 0x0004, retofinv_68705_ddrA_w },
201 	{ 0x0005, 0x0005, retofinv_68705_ddrB_w },
202 	{ 0x0006, 0x0006, retofinv_68705_ddrC_w },
203 	{ 0x0010, 0x007f, MWA_RAM },
204 	{ 0x0080, 0x07ff, MWA_ROM },
205 MEMORY_END
206 
207 
208 
209 INPUT_PORTS_START( retofinv )
210 	PORT_START      /* IN0 */
211 	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
212 	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
213 	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_TILT )
214 	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE1 )
215 	PORT_BIT( 0x10, IP_ACTIVE_HIGH,IPT_COIN1 )
216 	PORT_BIT( 0x20, IP_ACTIVE_HIGH,IPT_COIN2 )
217 	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
218 	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
219 
220 	PORT_START      /* IN1 */
221 	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
222 	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT  | IPF_2WAY )
223 	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
224 	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_2WAY )
225 	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
226 	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
227 	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
228 	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 )
229 
230 	PORT_START      /* IN2 */
231 	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
232 	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT  | IPF_2WAY | IPF_COCKTAIL )
233 	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
234 	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT  | IPF_2WAY | IPF_COCKTAIL )
235 	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
236 	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
237 	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
238 	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_COCKTAIL )
239 
240 	PORT_START      /* DSW1 */
241 	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Bonus_Life ) )
242 	PORT_DIPSETTING(    0x03, "30k, 80k & every 80k" )
243 	PORT_DIPSETTING(    0x02, "30k, 80k" )
244 	PORT_DIPSETTING(    0x01, "30k" )
245 	PORT_DIPSETTING(    0x00, "None" )
246 	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Free_Play ) )
247 	PORT_DIPSETTING(    0x04, DEF_STR( No ) )
248 	PORT_DIPSETTING(    0x00, DEF_STR( Yes ) )
249 	PORT_DIPNAME( 0x18, 0x08, DEF_STR( Lives ) )
250 	PORT_DIPSETTING(    0x18, "1" )
251 	PORT_DIPSETTING(    0x10, "2" )
252 	PORT_DIPSETTING(    0x08, "3" )
253 	PORT_DIPSETTING(    0x00, "4" )
254 	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
255 	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
256 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
257 	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) )
258 	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
259 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
260 	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) )
261 	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
262 	PORT_DIPSETTING(    0x80, DEF_STR( Cocktail ) )
263 
264 	PORT_START      /* DSW3 modified by Shingo Suzuki 1999/11/03 */
265 	PORT_BITX(    0x01, 0x01, IPT_DIPSWITCH_NAME | IPF_CHEAT, "Push Start to Skip Stage", IP_KEY_NONE, IP_JOY_NONE )
266 	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
267 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
268 	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
269 	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
270 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
271 	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
272 	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
273 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
274 	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
275 	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
276 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
277 	PORT_DIPNAME( 0x10, 0x10, "Coin Per Play Display" )
278 	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
279 	PORT_DIPSETTING(    0x10, DEF_STR( Yes ) )
280 	PORT_DIPNAME( 0x20, 0x20, "Year Display" )
281 	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
282 	PORT_DIPSETTING(    0x20, DEF_STR( Yes ) )
283 	PORT_BITX(    0x40, 0x40, IPT_DIPSWITCH_NAME | IPF_CHEAT, "Invulnerability", IP_KEY_NONE, IP_JOY_NONE )
284 	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
285 	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
286 	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Coinage ) )
287 	PORT_DIPSETTING(    0x80, "A and B" )
288 	PORT_DIPSETTING(    0x00, "A only" )
289 
290         PORT_START      /* DSW2 */
291 	PORT_DIPNAME( 0x0f, 0x00, DEF_STR( Coin_A ) )
292 	PORT_DIPSETTING(    0x0f, DEF_STR( 9C_1C ) )
293 	PORT_DIPSETTING(    0x0e, DEF_STR( 8C_1C ) )
294 	PORT_DIPSETTING(    0x0d, DEF_STR( 7C_1C ) )
295 	PORT_DIPSETTING(    0x0c, DEF_STR( 6C_1C ) )
296 	PORT_DIPSETTING(    0x0b, DEF_STR( 5C_1C ) )
297 	PORT_DIPSETTING(    0x0a, DEF_STR( 4C_1C ) )
298 	PORT_DIPSETTING(    0x09, DEF_STR( 3C_1C ) )
299 	PORT_DIPSETTING(    0x08, DEF_STR( 2C_1C ) )
300 	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
301 	PORT_DIPSETTING(    0x01, DEF_STR( 1C_2C ) )
302 	PORT_DIPSETTING(    0x02, DEF_STR( 1C_3C ) )
303 	PORT_DIPSETTING(    0x03, DEF_STR( 1C_4C ) )
304 	PORT_DIPSETTING(    0x04, DEF_STR( 1C_5C ) )
305 	PORT_DIPSETTING(    0x05, DEF_STR( 1C_6C ) )
306 	PORT_DIPSETTING(    0x06, DEF_STR( 1C_7C ) )
307 	PORT_DIPSETTING(    0x07, DEF_STR( 1C_8C ) )
308 	PORT_DIPNAME( 0xf0, 0x00, DEF_STR( Coin_B ) )
309 	PORT_DIPSETTING(    0xf0, DEF_STR( 9C_1C ) )
310 	PORT_DIPSETTING(    0xe0, DEF_STR( 8C_1C ) )
311 	PORT_DIPSETTING(    0xd0, DEF_STR( 7C_1C ) )
312 	PORT_DIPSETTING(    0xc0, DEF_STR( 6C_1C ) )
313 	PORT_DIPSETTING(    0xb0, DEF_STR( 5C_1C ) )
314 	PORT_DIPSETTING(    0xa0, DEF_STR( 4C_1C ) )
315 	PORT_DIPSETTING(    0x90, DEF_STR( 3C_1C ) )
316 	PORT_DIPSETTING(    0x80, DEF_STR( 2C_1C ) )
317 	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
318 	PORT_DIPSETTING(    0x10, DEF_STR( 1C_2C ) )
319 	PORT_DIPSETTING(    0x20, DEF_STR( 1C_3C ) )
320 	PORT_DIPSETTING(    0x30, DEF_STR( 1C_4C ) )
321 	PORT_DIPSETTING(    0x40, DEF_STR( 1C_5C ) )
322 	PORT_DIPSETTING(    0x50, DEF_STR( 1C_6C ) )
323 	PORT_DIPSETTING(    0x60, DEF_STR( 1C_7C ) )
324 	PORT_DIPSETTING(    0x70, DEF_STR( 1C_8C ) )
325 INPUT_PORTS_END
326 
327 
328 static struct GfxLayout charlayout =
329 {
330 	8,8,	/* 8*8 characters */
331 	512,	/* 512 characters */
332 	1,	/* 1 bits per pixel */
333 	{ 0 },
334 	{ 0, 1, 2, 3, 4, 5, 6, 7 },		/* x bit */
335 	{ 56, 48, 40, 32, 24, 16, 8, 0 },	/* y bit */
336 	8*8 	/* every char takes 8 consecutive bytes */
337 };
338 
339 static struct GfxLayout bglayout =
340 {
341 	8,8,	/* 8*8 characters */
342 	512,	/* 512 characters */
343 	4,	/* 4 bits per pixel */
344 	{ 0, 0x2000*8+4, 0x2000*8, 4 },
345 	{ 8*8+3, 8*8+2, 8*8+1, 8*8+0, 3, 2, 1, 0 },
346 	{ 7*8, 6*8, 5*8, 4*8, 3*8, 2*8, 1*8, 0*8 },
347 	16*8	/* every char takes 16 consecutive bytes */
348 };
349 
350 static struct GfxLayout spritelayout =
351 {
352 	16,16,	/* 16*16 characters */
353 	256,	/* 256 characters */
354 	4,	/* 4 bits per pixel */
355 	{ 0, 0x4000*8+4, 0x4000*8, 4 },
356 	{ 24*8+3, 24*8+2, 24*8+1, 24*8+0, 16*8+3, 16*8+2, 16*8+1, 16*8+0,
357 	  8*8+3, 8*8+2, 8*8+1, 8*8+0, 3, 2, 1, 0 },
358 	{ 39*8, 38*8, 37*8, 36*8, 35*8, 34*8, 33*8, 32*8,
359 	  7*8, 6*8, 5*8, 4*8, 3*8, 2*8, 1*8, 0*8 },
360   	64*8	/* every char takes 64 consecutive bytes */
361 };
362 
363 static struct GfxDecodeInfo gfxdecodeinfo[] =
364 {
365 	{ REGION_GFX1, 0, &charlayout,             0, 256 },
366 	{ REGION_GFX2, 0, &bglayout,           256*2,  64 },
367 	{ REGION_GFX3, 0, &spritelayout, 64*16+256*2,  64 },
368 	{ -1 } /* end of array */
369 };
370 
371 
372 
373 static struct SN76496interface sn76496_interface =
374 {
375 	2,		/* 2 chips */
376 	{ 3072000, 3072000 },	/* ??? */
377 	{ 80, 80 }
378 };
379 
380 
381 
382 static MACHINE_DRIVER_START( retofinv )
383 
384 	/* basic machine hardware */
385 	MDRV_CPU_ADD(Z80, 3072000)
386 	MDRV_CPU_MEMORY(readmem,writemem)
387 	MDRV_CPU_VBLANK_INT(irq0_line_hold,1)
388 
389 	MDRV_CPU_ADD(Z80, 3072000)
390 	MDRV_CPU_MEMORY(readmem_sub,writemem_sub)
391 	MDRV_CPU_VBLANK_INT(irq0_line_hold,1)
392 
393 	MDRV_CPU_ADD(Z80, 3072000)
394 	MDRV_CPU_MEMORY(readmem_sound,writemem_sound)
395 	MDRV_CPU_VBLANK_INT(nmi_line_pulse,2)
396 
397 	MDRV_CPU_ADD(M68705,8000000/2)  /* 4 MHz */
398 	MDRV_CPU_MEMORY(mcu_readmem,mcu_writemem)
399 
400 	MDRV_FRAMES_PER_SECOND(60)
401 	MDRV_VBLANK_DURATION(DEFAULT_REAL_60HZ_VBLANK_DURATION)
402 	MDRV_INTERLEAVE(100)	/* 100 CPU slices per frame - enough for the sound CPU to read all commands */
403 
404 	/* video hardware */
405 	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
406 	MDRV_SCREEN_SIZE(36*8, 32*8)
407 	MDRV_VISIBLE_AREA(0*8, 36*8-1, 2*8, 30*8-1)
408 	MDRV_GFXDECODE(gfxdecodeinfo)
409 	MDRV_PALETTE_LENGTH(256)
410 	MDRV_COLORTABLE_LENGTH(256*2+64*16+64*16)
411 
412 	MDRV_PALETTE_INIT(retofinv)
413 	MDRV_VIDEO_START(retofinv)
414 	MDRV_VIDEO_UPDATE(retofinv)
415 
416 	/* sound hardware */
417 	MDRV_SOUND_ADD(SN76496, sn76496_interface)
418 MACHINE_DRIVER_END
419 
420 
421 /* bootleg has no mcu */
422 static MACHINE_DRIVER_START( retofinb )
423 
424 	/* basic machine hardware */
425 	MDRV_CPU_ADD(Z80, 3072000)
426 	MDRV_CPU_MEMORY(readmem,writemem)
427 	MDRV_CPU_VBLANK_INT(irq0_line_hold,1)
428 
429 	MDRV_CPU_ADD(Z80, 3072000)
430 	MDRV_CPU_MEMORY(readmem_sub,writemem_sub)
431 	MDRV_CPU_VBLANK_INT(irq0_line_hold,1)
432 
433 	MDRV_CPU_ADD(Z80, 3072000)
434 	MDRV_CPU_MEMORY(readmem_sound,writemem_sound)
435 	MDRV_CPU_VBLANK_INT(nmi_line_pulse,2)
436 
437 	MDRV_FRAMES_PER_SECOND(60)
438 	MDRV_VBLANK_DURATION(DEFAULT_REAL_60HZ_VBLANK_DURATION)
439 	MDRV_INTERLEAVE(100)	/* 100 CPU slices per frame - enough for the sound CPU to read all commands */
440 
441 	/* video hardware */
442 	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
443 	MDRV_SCREEN_SIZE(36*8, 32*8)
444 	MDRV_VISIBLE_AREA(0*8, 36*8-1, 2*8, 30*8-1)
445 	MDRV_GFXDECODE(gfxdecodeinfo)
446 	MDRV_PALETTE_LENGTH(256)
447 	MDRV_COLORTABLE_LENGTH(256*2+64*16+64*16)
448 
449 	MDRV_PALETTE_INIT(retofinv)
450 	MDRV_VIDEO_START(retofinv)
451 	MDRV_VIDEO_UPDATE(retofinv)
452 
453 	/* sound hardware */
454 	MDRV_SOUND_ADD(SN76496, sn76496_interface)
455 MACHINE_DRIVER_END
456 
457 
458 /***************************************************************************
459 
460   Game driver(s)
461 
462 ***************************************************************************/
463 
464 ROM_START( retofinv )
465 	ROM_REGION( 0x10000, REGION_CPU1, 0 )	/* 64k for code */
466 	ROM_LOAD( "ic70.rom", 0x0000, 0x2000, CRC(eae7459d) SHA1(c105f6adbd4c09decaad68ed13163d8f9b55e646) )
467 	ROM_LOAD( "ic71.rom", 0x2000, 0x2000, CRC(72895e37) SHA1(42fb904338e9f92a79d587eac401d456e7fb6e55) )
468 	ROM_LOAD( "ic72.rom", 0x4000, 0x2000, CRC(505dd20b) SHA1(3a34b1515bb834ff9e2d86b0b43a752d9619307b) )
469 
470 	ROM_REGION( 0x10000, REGION_CPU2, 0 )	/* 64k for code */
471 	ROM_LOAD( "ic62.rom", 0x0000, 0x2000, CRC(d2899cc1) SHA1(fdbec743b06f4cdcc134ef863e4e71337ad0b2c5) )
472 
473 	ROM_REGION( 0x10000, REGION_CPU3, 0 )	/* 64k for sound cpu */
474 	ROM_LOAD( "ic17.rom", 0x0000, 0x2000, CRC(9025abea) SHA1(2f03e8572f23624d7cd1215a55109e97fd66e271) )
475 
476 	ROM_REGION( 0x0800, REGION_CPU4, 0 )	/* 8k for the microcontroller */
477 	ROM_LOAD( "68705p3.bin", 0x00000, 0x0800, CRC(79bd6ded) SHA1(4967e95b4461c1bfb4e933d1804677799014f77b) )	/* from a bootleg board */
478 
479 	ROM_REGION( 0x02000, REGION_GFX1, ROMREGION_DISPOSE )
480 	ROM_LOAD( "ic61.rom", 0x0000, 0x2000, CRC(4e3f501c) SHA1(2d832f4038ae65bfdeedfab870f6f1176ec6b676) )
481 
482 	ROM_REGION( 0x04000, REGION_GFX2, ROMREGION_DISPOSE )
483 	ROM_LOAD( "ic55.rom", 0x0000, 0x2000, CRC(ef7f8651) SHA1(2d91057501e5e9c4255e0d55fff0d99c2a5be7e8) )
484 	ROM_LOAD( "ic56.rom", 0x2000, 0x2000, CRC(03b40905) SHA1(c10d87796e8a6e6a2a37c6fb713821cc87299cc8) )
485 
486 	ROM_REGION( 0x08000, REGION_GFX3, ROMREGION_DISPOSE )
487 	ROM_LOAD( "ic8.rom",  0x0000, 0x2000, CRC(6afdeec8) SHA1(782fe0a8aea48c3c270318b7ba011fc6fce0db7a) )
488 	ROM_LOAD( "ic9.rom",  0x2000, 0x2000, CRC(d3dc9da3) SHA1(0d98d6e993b5a4845a23802751023b7a593dce29) )
489 	ROM_LOAD( "ic10.rom", 0x4000, 0x2000, CRC(d10b2eed) SHA1(3809a0adf935a119f9ee0d4c24f1456c35d2a6fa) )
490 	ROM_LOAD( "ic11.rom", 0x6000, 0x2000, CRC(00ca6b3d) SHA1(08ce5b13d5ebc79cc803949f4ba9e630e6cd92b8) )
491 
492 	ROM_REGION( 0x0b00, REGION_PROMS, 0 )
493 	ROM_LOAD( "74s287.p6", 0x0000, 0x0100, CRC(50030af0) SHA1(e748ae0b8702b7d20fb65c254dceee23246b3d13) )	/* palette blue bits   */
494 	ROM_LOAD( "74s287.o6", 0x0100, 0x0100, CRC(e8f34e11) SHA1(8f438561b8d46ffff00747ed8baf0ebb6a081615) )	/* palette green bits */
495 	ROM_LOAD( "74s287.q5", 0x0200, 0x0100, CRC(e9643b8b) SHA1(7bbb92a42e7c3effb701fc7b2c24f2470f31b063) )	/* palette red bits  */
496 	ROM_LOAD( "82s191n",   0x0300, 0x0800, CRC(93c891e3) SHA1(643a0107717b6a434432dda73a0102e6e8adbca7) )	/* lookup table */
497 ROM_END
498 
499 ROM_START( retofin1 )
500 	ROM_REGION( 0x10000, REGION_CPU1, 0 )	/* 64k for code */
501 	ROM_LOAD( "roi.02",  0x0000, 0x2000, CRC(d98fd462) SHA1(fd35e13b7dee58639a01b040b8f84d42bb40b633) )
502 	ROM_LOAD( "roi.01b", 0x2000, 0x2000, CRC(3379f930) SHA1(c67d687a10b6240bd6e2fbdb15e1b7d276e6fc07) )
503 	ROM_LOAD( "roi.01",  0x4000, 0x2000, CRC(57679062) SHA1(4f121101ab1cb8de8e693e5984ef23fa587fe696) )
504 
505 	ROM_REGION( 0x10000, REGION_CPU2, 0 )	/* 64k for code */
506 	ROM_LOAD( "ic62.rom", 0x0000, 0x2000, CRC(d2899cc1) SHA1(fdbec743b06f4cdcc134ef863e4e71337ad0b2c5) )
507 
508 	ROM_REGION( 0x10000, REGION_CPU3, 0 )	/* 64k for sound cpu */
509 	ROM_LOAD( "ic17.rom", 0x0000, 0x2000, CRC(9025abea) SHA1(2f03e8572f23624d7cd1215a55109e97fd66e271) )
510 
511 	ROM_REGION( 0x02000, REGION_GFX1, ROMREGION_DISPOSE )
512 	ROM_LOAD( "ic61.rom", 0x0000, 0x2000, CRC(4e3f501c) SHA1(2d832f4038ae65bfdeedfab870f6f1176ec6b676) )
513 
514 	ROM_REGION( 0x04000, REGION_GFX2, ROMREGION_DISPOSE )
515 	ROM_LOAD( "ic55.rom", 0x0000, 0x2000, CRC(ef7f8651) SHA1(2d91057501e5e9c4255e0d55fff0d99c2a5be7e8) )
516 	ROM_LOAD( "ic56.rom", 0x2000, 0x2000, CRC(03b40905) SHA1(c10d87796e8a6e6a2a37c6fb713821cc87299cc8) )
517 
518 	ROM_REGION( 0x08000, REGION_GFX3, ROMREGION_DISPOSE )
519 	ROM_LOAD( "ic8.rom",  0x0000, 0x2000, CRC(6afdeec8) SHA1(782fe0a8aea48c3c270318b7ba011fc6fce0db7a) )
520 	ROM_LOAD( "ic9.rom",  0x2000, 0x2000, CRC(d3dc9da3) SHA1(0d98d6e993b5a4845a23802751023b7a593dce29) )
521 	ROM_LOAD( "ic10.rom", 0x4000, 0x2000, CRC(d10b2eed) SHA1(3809a0adf935a119f9ee0d4c24f1456c35d2a6fa) )
522 	ROM_LOAD( "ic11.rom", 0x6000, 0x2000, CRC(00ca6b3d) SHA1(08ce5b13d5ebc79cc803949f4ba9e630e6cd92b8) )
523 
524 	ROM_REGION( 0x0b00, REGION_PROMS, 0 )
525 	ROM_LOAD( "74s287.p6", 0x0000, 0x0100, CRC(50030af0) SHA1(e748ae0b8702b7d20fb65c254dceee23246b3d13) )	/* palette blue bits   */
526 	ROM_LOAD( "74s287.o6", 0x0100, 0x0100, CRC(e8f34e11) SHA1(8f438561b8d46ffff00747ed8baf0ebb6a081615) )	/* palette green bits */
527 	ROM_LOAD( "74s287.q5", 0x0200, 0x0100, CRC(e9643b8b) SHA1(7bbb92a42e7c3effb701fc7b2c24f2470f31b063) )	/* palette red bits  */
528 	ROM_LOAD( "82s191n",   0x0300, 0x0800, CRC(93c891e3) SHA1(643a0107717b6a434432dda73a0102e6e8adbca7) )	/* lookup table */
529 ROM_END
530 
531 ROM_START( retofin2 )
532 	ROM_REGION( 0x10000, REGION_CPU1, 0 )	/* 64k for code */
533 	ROM_LOAD( "ri-c.1e", 0x0000, 0x2000, CRC(e3c31260) SHA1(cc8774251c567da2e4a54091223927c95f497fe8) )
534 	ROM_LOAD( "roi.01b", 0x2000, 0x2000, CRC(3379f930) SHA1(c67d687a10b6240bd6e2fbdb15e1b7d276e6fc07) )
535 	ROM_LOAD( "ri-a.1c", 0x4000, 0x2000, CRC(3ae7c530) SHA1(5d1be375494fa07124071067661c4bfc2d724d54) )
536 
537 	ROM_REGION( 0x10000, REGION_CPU2, 0 )	/* 64k for code */
538 	ROM_LOAD( "ic62.rom", 0x0000, 0x2000, CRC(d2899cc1) SHA1(fdbec743b06f4cdcc134ef863e4e71337ad0b2c5) )
539 
540 	ROM_REGION( 0x10000, REGION_CPU3, 0 )	/* 64k for sound cpu */
541 	ROM_LOAD( "ic17.rom", 0x0000, 0x2000, CRC(9025abea) SHA1(2f03e8572f23624d7cd1215a55109e97fd66e271) )
542 
543 	ROM_REGION( 0x02000, REGION_GFX1, ROMREGION_DISPOSE )
544 	ROM_LOAD( "ic61.rom", 0x0000, 0x2000, CRC(4e3f501c) SHA1(2d832f4038ae65bfdeedfab870f6f1176ec6b676) )
545 
546 	ROM_REGION( 0x04000, REGION_GFX2, ROMREGION_DISPOSE )
547 	ROM_LOAD( "ic55.rom", 0x0000, 0x2000, CRC(ef7f8651) SHA1(2d91057501e5e9c4255e0d55fff0d99c2a5be7e8) )
548 	ROM_LOAD( "ic56.rom", 0x2000, 0x2000, CRC(03b40905) SHA1(c10d87796e8a6e6a2a37c6fb713821cc87299cc8) )
549 
550 	ROM_REGION( 0x08000, REGION_GFX3, ROMREGION_DISPOSE )
551 	ROM_LOAD( "ic8.rom",  0x0000, 0x2000, CRC(6afdeec8) SHA1(782fe0a8aea48c3c270318b7ba011fc6fce0db7a) )
552 	ROM_LOAD( "ic9.rom",  0x2000, 0x2000, CRC(d3dc9da3) SHA1(0d98d6e993b5a4845a23802751023b7a593dce29) )
553 	ROM_LOAD( "ic10.rom", 0x4000, 0x2000, CRC(d10b2eed) SHA1(3809a0adf935a119f9ee0d4c24f1456c35d2a6fa) )
554 	ROM_LOAD( "ic11.rom", 0x6000, 0x2000, CRC(00ca6b3d) SHA1(08ce5b13d5ebc79cc803949f4ba9e630e6cd92b8) )
555 
556 	ROM_REGION( 0x0b00, REGION_PROMS, 0 )
557 	ROM_LOAD( "74s287.p6", 0x0000, 0x0100, CRC(50030af0) SHA1(e748ae0b8702b7d20fb65c254dceee23246b3d13) )	/* palette blue bits   */
558 	ROM_LOAD( "74s287.o6", 0x0100, 0x0100, CRC(e8f34e11) SHA1(8f438561b8d46ffff00747ed8baf0ebb6a081615) )	/* palette green bits */
559 	ROM_LOAD( "74s287.q5", 0x0200, 0x0100, CRC(e9643b8b) SHA1(7bbb92a42e7c3effb701fc7b2c24f2470f31b063) )	/* palette red bits  */
560 	ROM_LOAD( "82s191n",   0x0300, 0x0800, CRC(93c891e3) SHA1(643a0107717b6a434432dda73a0102e6e8adbca7) )	/* lookup table */
561 ROM_END
562 
563 
564 
565 GAME( 1985, retofinv, 0,        retofinv, retofinv, 0, ROT270, "Taito Corporation", "Return of the Invaders" )
566 GAME( 1985, retofin1, retofinv, retofinb, retofinv, 0, ROT270, "bootleg", "Return of the Invaders (bootleg set 1)" )
567 GAME( 1985, retofin2, retofinv, retofinb, retofinv, 0, ROT270, "bootleg", "Return of the Invaders (bootleg set 2)" )
568