1 #include "libretro.h"
2 #include "libretro_core_options.h"
3 #include <stdint.h>
4 #include <string.h>
5 #include <math.h>
6 #include <stdlib.h>
7 #include <stdio.h>
8 #include <sstream>
9 #include <fstream>
10 
11 #include "../source/core/api/NstApiMachine.hpp"
12 #include "../source/core/api/NstApiEmulator.hpp"
13 #include "../source/core/api/NstApiVideo.hpp"
14 #include "../source/core/api/NstApiCheats.hpp"
15 #include "../source/core/api/NstApiSound.hpp"
16 #include "../source/core/api/NstApiInput.hpp"
17 #include "../source/core/api/NstApiCartridge.hpp"
18 #include "../source/core/api/NstApiUser.hpp"
19 #include "../source/core/api/NstApiFds.hpp"
20 
21 #include "../source/core/NstMachine.hpp"
22 
23 #include "nstdatabase.hpp"
24 
25 #define NST_VERSION "1.50-WIP"
26 
27 #define MIN(a,b)      ((a)<(b)?(a):(b))
28 #define MAX(a,b)      ((a)>(b)?(a):(b))
29 #define NES_NTSC_PAR ((Api::Video::Output::WIDTH - (overscan_h ? 16 : 0)) * (8.0 / 7.0)) / (Api::Video::Output::HEIGHT - (overscan_v ? 16 : 0))
30 #define NES_PAL_PAR ((Api::Video::Output::WIDTH - (overscan_h ? 16 : 0)) * (2950000.0 / 2128137.0)) / (Api::Video::Output::HEIGHT - (overscan_v ? 16 : 0))
31 #define NES_4_3_DAR (4.0 / 3.0);
32 #define SAMPLERATE 48000
33 
34 using namespace Nes;
35 
36 static retro_log_printf_t log_cb;
37 static retro_video_refresh_t video_cb;
38 static retro_audio_sample_t audio_cb;
39 static retro_audio_sample_batch_t audio_batch_cb;
40 static retro_environment_t environ_cb;
41 static retro_input_poll_t input_poll_cb;
42 static retro_input_state_t input_state_cb;
43 
44 #ifdef _3DS
45 extern "C" void* linearMemAlign(size_t size, size_t alignment);
46 extern "C" void linearFree(void* mem);
47 #endif
48 static uint32_t* video_buffer = NULL;
49 
50 static int16_t audio_buffer[(SAMPLERATE / 50)];
51 static int16_t audio_stereo_buffer[2 * (SAMPLERATE / 50)];
52 static Api::Emulator emulator;
53 static Api::Machine *machine;
54 static Api::Fds *fds;
55 static char g_basename[256];
56 static char g_rom_dir[256];
57 static char *g_save_dir;
58 static char samp_dir[256];
59 static unsigned blargg_ntsc;
60 static bool fds_auto_insert;
61 static bool overscan_v;
62 static bool overscan_h;
63 static unsigned aspect_ratio_mode;
64 static unsigned tpulse;
65 static bool libretro_supports_bitmasks = false;
66 static bool show_advanced_av_settings = true;
67 
68 int16_t video_width = Api::Video::Output::WIDTH;
69 size_t pitch;
70 
71 static Api::Video::Output *video;
72 static Api::Sound::Output *audio;
73 static Api::Input::Controllers *input;
74 static unsigned input_type[4];
75 static Api::Machine::FavoredSystem favsystem;
76 
77 static void *sram;
78 static unsigned long sram_size;
79 static bool is_pal;
80 static byte custpal[64*3];
81 static char slash;
82 
83 static const byte cxa2025as_palette[64][3] =
84 {
85   {0x58,0x58,0x58}, {0x00,0x23,0x8C}, {0x00,0x13,0x9B}, {0x2D,0x05,0x85},
86   {0x5D,0x00,0x52}, {0x7A,0x00,0x17}, {0x7A,0x08,0x00}, {0x5F,0x18,0x00},
87   {0x35,0x2A,0x00}, {0x09,0x39,0x00}, {0x00,0x3F,0x00}, {0x00,0x3C,0x22},
88   {0x00,0x32,0x5D}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0x00,0x00,0x00},
89   {0xA1,0xA1,0xA1}, {0x00,0x53,0xEE}, {0x15,0x3C,0xFE}, {0x60,0x28,0xE4},
90   {0xA9,0x1D,0x98}, {0xD4,0x1E,0x41}, {0xD2,0x2C,0x00}, {0xAA,0x44,0x00},
91   {0x6C,0x5E,0x00}, {0x2D,0x73,0x00}, {0x00,0x7D,0x06}, {0x00,0x78,0x52},
92   {0x00,0x69,0xA9}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0x00,0x00,0x00},
93   {0xFF,0xFF,0xFF}, {0x1F,0xA5,0xFE}, {0x5E,0x89,0xFE}, {0xB5,0x72,0xFE},
94   {0xFE,0x65,0xF6}, {0xFE,0x67,0x90}, {0xFE,0x77,0x3C}, {0xFE,0x93,0x08},
95   {0xC4,0xB2,0x00}, {0x79,0xCA,0x10}, {0x3A,0xD5,0x4A}, {0x11,0xD1,0xA4},
96   {0x06,0xBF,0xFE}, {0x42,0x42,0x42}, {0x00,0x00,0x00}, {0x00,0x00,0x00},
97   {0xFF,0xFF,0xFF}, {0xA0,0xD9,0xFE}, {0xBD,0xCC,0xFE}, {0xE1,0xC2,0xFE},
98   {0xFE,0xBC,0xFB}, {0xFE,0xBD,0xD0}, {0xFE,0xC5,0xA9}, {0xFE,0xD1,0x8E},
99   {0xE9,0xDE,0x86}, {0xC7,0xE9,0x92}, {0xA8,0xEE,0xB0}, {0x95,0xEC,0xD9},
100   {0x91,0xE4,0xFE}, {0xAC,0xAC,0xAC}, {0x00,0x00,0x00}, {0x00,0x00,0x00}
101 };
102 
103 static const byte pal_palette[64][3] =
104 {
105   {0x80,0x80,0x80}, {0x00,0x00,0xBA}, {0x37,0x00,0xBF}, {0x84,0x00,0xA6},
106   {0xBB,0x00,0x6A}, {0xB7,0x00,0x1E}, {0xB3,0x00,0x00}, {0x91,0x26,0x00},
107   {0x7B,0x2B,0x00}, {0x00,0x3E,0x00}, {0x00,0x48,0x0D}, {0x00,0x3C,0x22},
108   {0x00,0x2F,0x66}, {0x00,0x00,0x00}, {0x05,0x05,0x05}, {0x05,0x05,0x05},
109   {0xC8,0xC8,0xC8}, {0x00,0x59,0xFF}, {0x44,0x3C,0xFF}, {0xB7,0x33,0xCC},
110   {0xFE,0x33,0xAA}, {0xFE,0x37,0x5E}, {0xFE,0x37,0x1A}, {0xD5,0x4B,0x00},
111   {0xC4,0x62,0x00}, {0x3C,0x7B,0x00}, {0x1D,0x84,0x15}, {0x00,0x95,0x66},
112   {0x00,0x84,0xC4}, {0x11,0x11,0x11}, {0x09,0x09,0x09}, {0x09,0x09,0x09},
113   {0xFE,0xFE,0xFE}, {0x00,0x95,0xFF}, {0x6F,0x84,0xFF}, {0xD5,0x6F,0xFF},
114   {0xFE,0x77,0xCC}, {0xFE,0x6F,0x99}, {0xFE,0x7B,0x59}, {0xFE,0x91,0x5F},
115   {0xFE,0xA2,0x33}, {0xA6,0xBF,0x00}, {0x51,0xD9,0x6A}, {0x4D,0xD5,0xAE},
116   {0x00,0xD9,0xFF}, {0x66,0x66,0x66}, {0x0D,0x0D,0x0D}, {0x0D,0x0D,0x0D},
117   {0xFE,0xFE,0xFE}, {0x84,0xBF,0xFF}, {0xBB,0xBB,0xFF}, {0xD0,0xBB,0xFF},
118   {0xFE,0xBF,0xEA}, {0xFE,0xBF,0xCC}, {0xFE,0xC4,0xB7}, {0xFE,0xCC,0xAE},
119   {0xFE,0xD9,0xA2}, {0xCC,0xE1,0x99}, {0xAE,0xEE,0xB7}, {0xAA,0xF8,0xEE},
120   {0xB3,0xEE,0xFF}, {0xDD,0xDD,0xDD}, {0x11,0x11,0x11}, {0x11,0x11,0x11}
121 };
122 
123 static const byte composite_direct_fbx_palette[64][3] =
124 {
125   {0x65,0x65,0x65}, {0x00,0x12,0x7D}, {0x18,0x00,0x8E}, {0x36,0x00,0x82},
126   {0x56,0x00,0x5D}, {0x5A,0x00,0x18}, {0x4F,0x05,0x00}, {0x38,0x19,0x00},
127   {0x1D,0x31,0x00}, {0x00,0x3D,0x00}, {0x00,0x41,0x00}, {0x00,0x3B,0x17},
128   {0x00,0x2E,0x55}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0x00,0x00,0x00},
129   {0xAF,0xAF,0xAF}, {0x19,0x4E,0xC8}, {0x47,0x2F,0xE3}, {0x6B,0x1F,0xD7},
130   {0x93,0x1B,0xAE}, {0x9E,0x1A,0x5E}, {0x99,0x32,0x00}, {0x7B,0x4B,0x00},
131   {0x5B,0x67,0x00}, {0x26,0x7A,0x00}, {0x00,0x82,0x00}, {0x00,0x7A,0x3E},
132   {0x00,0x6E,0x8A}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0x00,0x00,0x00},
133   {0xFF,0xFF,0xFF}, {0x64,0xA9,0xFF}, {0x8E,0x89,0xFF}, {0xB6,0x76,0xFF},
134   {0xE0,0x6F,0xFF}, {0xEF,0x6C,0xC4}, {0xF0,0x80,0x6A}, {0xD8,0x98,0x2C},
135   {0xB9,0xB4,0x0A}, {0x83,0xCB,0x0C}, {0x5B,0xD6,0x3F}, {0x4A,0xD1,0x7E},
136   {0x4D,0xC7,0xCB}, {0x4C,0x4C,0x4C}, {0x00,0x00,0x00}, {0x00,0x00,0x00},
137   {0xFF,0xFF,0xFF}, {0xC7,0xE5,0xFF}, {0xD9,0xD9,0xFF}, {0xE9,0xD1,0xFF},
138   {0xF9,0xCE,0xFF}, {0xFF,0xCC,0xF1}, {0xFF,0xD4,0xCB}, {0xF8,0xDF,0xB1},
139   {0xED,0xEA,0xA4}, {0xD6,0xF4,0xA4}, {0xC5,0xF8,0xB8}, {0xBE,0xF6,0xD3},
140   {0xBF,0xF1,0xF1}, {0xB9,0xB9,0xB9}, {0x00,0x00,0x00}, {0x00,0x00,0x00}
141 };
142 
143 static const byte pvm_style_d93_fbx_palette[64][3] =
144 {
145   {0x69,0x6B,0x63}, {0x00,0x17,0x74}, {0x1E,0x00,0x87}, {0x34,0x00,0x73},
146   {0x56,0x00,0x57}, {0x5E,0x00,0x13}, {0x53,0x1A,0x00}, {0x3B,0x24,0x00},
147   {0x24,0x30,0x00}, {0x06,0x3A,0x00}, {0x00,0x3F,0x00}, {0x00,0x3B,0x1E},
148   {0x00,0x33,0x4E}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0x00,0x00,0x00},
149   {0xB9,0xBB,0xB3}, {0x14,0x53,0xB9}, {0x4D,0x2C,0xDA}, {0x67,0x1E,0xDE},
150   {0x98,0x18,0x9C}, {0x9D,0x23,0x44}, {0xA0,0x3E,0x00}, {0x8D,0x55,0x00},
151   {0x65,0x6D,0x00}, {0x2C,0x79,0x00}, {0x00,0x81,0x00}, {0x00,0x7D,0x42},
152   {0x00,0x78,0x8A}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0x00,0x00,0x00},
153   {0xFF,0xFF,0xFF}, {0x69,0xA8,0xFF}, {0x96,0x91,0xFF}, {0xB2,0x8A,0xFA},
154   {0xEA,0x7D,0xFA}, {0xF3,0x7B,0xC7}, {0xF2,0x8E,0x59}, {0xE6,0xAD,0x27},
155   {0xD7,0xC8,0x05}, {0x90,0xDF,0x07}, {0x64,0xE5,0x3C}, {0x45,0xE2,0x7D},
156   {0x48,0xD5,0xD9}, {0x4E,0x50,0x48}, {0x00,0x00,0x00}, {0x00,0x00,0x00},
157   {0xFF,0xFF,0xFF}, {0xD2,0xEA,0xFF}, {0xE2,0xE2,0xFF}, {0xE9,0xD8,0xFF},
158   {0xF5,0xD2,0xFF}, {0xF8,0xD9,0xEA}, {0xFA,0xDE,0xB9}, {0xF9,0xE8,0x9B},
159   {0xF3,0xF2,0x8C}, {0xD3,0xFA,0x91}, {0xB8,0xFC,0xA8}, {0xAE,0xFA,0xCA},
160   {0xCA,0xF3,0xF3}, {0xBE,0xC0,0xB8}, {0x00,0x00,0x00}, {0x00,0x00,0x00}
161 };
162 
163 static const byte ntsc_hardware_fbx_palette[64][3] =
164 {
165   {0x6A,0x6D,0x6A}, {0x00,0x13,0x80}, {0x1E,0x00,0x8A}, {0x39,0x00,0x7A},
166   {0x55,0x00,0x56}, {0x5A,0x00,0x18}, {0x4F,0x10,0x00}, {0x38,0x21,0x00},
167   {0x21,0x33,0x00}, {0x00,0x3D,0x00}, {0x00,0x40,0x00}, {0x00,0x39,0x24},
168   {0x00,0x2E,0x55}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0x00,0x00,0x00},
169   {0xB9,0xBC,0xB9}, {0x18,0x50,0xC7}, {0x4B,0x30,0xE3}, {0x73,0x22,0xD6},
170   {0x95,0x1F,0xA9}, {0x9D,0x28,0x5C}, {0x96,0x3C,0x00}, {0x7A,0x51,0x00},
171   {0x5B,0x67,0x00}, {0x22,0x77,0x00}, {0x02,0x7E,0x02}, {0x00,0x76,0x45},
172   {0x00,0x6E,0x8A}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0x00,0x00,0x00},
173   {0xFF,0xFF,0xFF}, {0x68,0xA6,0xFF}, {0x92,0x99,0xFF}, {0xB0,0x85,0xFF},
174   {0xD9,0x75,0xFD}, {0xE3,0x77,0xB9}, {0xE5,0x8D,0x68}, {0xCF,0xA2,0x2C},
175   {0xB3,0xAF,0x0C}, {0x7B,0xC2,0x11}, {0x55,0xCA,0x47}, {0x46,0xCB,0x81},
176   {0x47,0xC1,0xC5}, {0x4A,0x4D,0x4A}, {0x00,0x00,0x00}, {0x00,0x00,0x00},
177   {0xFF,0xFF,0xFF}, {0xCC,0xEA,0xFF}, {0xDD,0xDE,0xFF}, {0xEC,0xDA,0xFF},
178   {0xF8,0xD7,0xFE}, {0xFC,0xD6,0xF5}, {0xFD,0xDB,0xCF}, {0xF9,0xE7,0xB5},
179   {0xF1,0xF0,0xAA}, {0xDA,0xFA,0xA9}, {0xC9,0xFF,0xBC}, {0xC3,0xFB,0xD7},
180   {0xC4,0xF6,0xF6}, {0xBE,0xC1,0xBE}, {0x00,0x00,0x00}, {0x00,0x00,0x00}
181 };
182 
183 static const byte nes_classic_fbx_fs_palette[64][3] =
184 {
185   {0x60,0x61,0x5F}, {0x00,0x00,0x83}, {0x1D,0x01,0x95}, {0x34,0x08,0x75},
186   {0x51,0x05,0x5E}, {0x56,0x00,0x0F}, {0x4C,0x07,0x00}, {0x37,0x23,0x08},
187   {0x20,0x3A,0x0B}, {0x0F,0x4B,0x0E}, {0x19,0x4C,0x16}, {0x02,0x42,0x1E},
188   {0x02,0x31,0x54}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0x00,0x00,0x00},
189   {0xA9,0xAA,0xA8}, {0x10,0x4B,0xBF}, {0x47,0x12,0xD8}, {0x63,0x00,0xCA},
190   {0x88,0x00,0xA9}, {0x93,0x0B,0x46}, {0x8A,0x2D,0x04}, {0x6F,0x52,0x06},
191   {0x5C,0x71,0x14}, {0x1B,0x8D,0x12}, {0x19,0x95,0x09}, {0x17,0x84,0x48},
192   {0x20,0x6B,0x8E}, {0x00,0x00,0x00}, {0x00,0x00,0x00}, {0x00,0x00,0x00},
193   {0xFB,0xFB,0xFB}, {0x66,0x99,0xF8}, {0x89,0x74,0xF9}, {0xAB,0x58,0xF8},
194   {0xD5,0x57,0xEF}, {0xDE,0x5F,0xA9}, {0xDC,0x7F,0x59}, {0xC7,0xA2,0x24},
195   {0xA7,0xBE,0x03}, {0x75,0xD7,0x03}, {0x60,0xE3,0x4F}, {0x3C,0xD6,0x8D},
196   {0x56,0xC9,0xCC}, {0x41,0x42,0x40}, {0x00,0x00,0x00}, {0x00,0x00,0x00},
197   {0xFB,0xFB,0xFB}, {0xBE,0xD4,0xFA}, {0xC9,0xC7,0xF9}, {0xD7,0xBE,0xFA},
198   {0xE8,0xB8,0xF9}, {0xF5,0xBA,0xE5}, {0xF3,0xCA,0xC2}, {0xDF,0xCD,0xA7},
199   {0xD9,0xE0,0x9C}, {0xC9,0xEB,0x9E}, {0xC0,0xED,0xB8}, {0xB5,0xF4,0xC7},
200   {0xB9,0xEA,0xE9}, {0xAB,0xAB,0xAB}, {0x00,0x00,0x00}, {0x00,0x00,0x00}
201 };
202 
203 int crossx = 0;
204 int crossy = 0;
205 
206 #define CROSSHAIR_SIZE 3
207 
draw_crosshair(int x,int y)208 void draw_crosshair(int x, int y)
209 {
210    uint32_t w = 0xFFFFFFFF;
211    uint32_t b = 0x00000000;
212    int current_width = 256;
213 
214    if (blargg_ntsc){
215       x *= 2.36;
216       current_width = 602;
217    }
218 
219    for (int i = MAX(-CROSSHAIR_SIZE, -x); i <= MIN(CROSSHAIR_SIZE, current_width - x); i++) {
220      video_buffer[current_width * y + x + i] = i % 2 == 0 ? w : b;
221    }
222 
223    for (int i = MAX(-CROSSHAIR_SIZE, -y); i <= MIN(CROSSHAIR_SIZE, 239 - y); i++) {
224      video_buffer[current_width * (y + i) + x] = i % 2 == 0 ? w : b;
225    }
226 }
227 
load_wav(const char * sampgame,Api::User::File & file)228 static void load_wav(const char* sampgame, Api::User::File& file)
229 {
230    char samp_path[292];
231    int length = 0;
232    int blockalign = 0;
233    int numchannels = 0;
234    int bitspersample = 0;
235    char fmt[4] = { 0x66, 0x6d, 0x74, 0x20};
236    char subchunk2id[4] = { 0x64, 0x61, 0x74, 0x61};
237    char *wavfile;
238    char *dataptr;
239 
240    sprintf(samp_path, "%s%c%s%c%02d.wav", samp_dir, slash, sampgame, slash, file.GetId());
241 
242    std::ifstream samp_file(samp_path, std::ifstream::in|std::ifstream::binary);
243 
244    if (samp_file) {
245 	   samp_file.seekg(0, samp_file.end);
246 	   length = samp_file.tellg();
247 	   samp_file.seekg(0, samp_file.beg);
248 	   wavfile = (char*)malloc(length * sizeof(char));
249 	   samp_file.read(wavfile, length);
250 
251 	   // Check to see if it has a valid header
252 	   if (memcmp(&wavfile[0x00], "RIFF", 4) != 0) { return; }
253 	   if (memcmp(&wavfile[0x08], "WAVE", 4) != 0) { return; }
254 	   if (memcmp(&wavfile[0x0c], &fmt, 4) != 0) { return; }
255 	   if (memcmp(&wavfile[0x24], &subchunk2id, 4) != 0) { return; }
256 
257 	   // Load the sample into the emulator
258 	   dataptr = &wavfile[0x2c];
259 	   blockalign = wavfile[0x21] << 8 | wavfile[0x20];
260 	   numchannels = wavfile[0x17] << 8 | wavfile[0x16];
261 	   bitspersample = wavfile[0x23] << 8 | wavfile[0x22];
262 	   file.SetSampleContent(dataptr, (length - 44) / blockalign, 0, bitspersample, 44100);
263 	   free(wavfile);
264    }
265 }
266 
file_io_callback(void *,Api::User::File & file)267 static void NST_CALLBACK file_io_callback(void*, Api::User::File &file)
268 {
269    const void *addr;
270    unsigned long addr_size;
271 
272 #ifdef _WIN32
273    slash = '\\';
274 #else
275    slash = '/';
276 #endif
277 
278    switch (file.GetAction())
279    {
280       case Api::User::File::LOAD_SAMPLE_MOERO_PRO_YAKYUU:
281          load_wav("moepro", file); break;
282       case Api::User::File::LOAD_SAMPLE_MOERO_PRO_YAKYUU_88:
283          load_wav("moepro88", file); break;
284       case Api::User::File::LOAD_SAMPLE_MOERO_PRO_TENNIS:
285          load_wav("mptennis", file); break;
286       case Api::User::File::LOAD_SAMPLE_TERAO_NO_DOSUKOI_OOZUMOU:
287          load_wav("terao", file); break;
288       case Api::User::File::LOAD_SAMPLE_AEROBICS_STUDIO:
289          load_wav("ftaerobi", file); break;
290 
291       case Api::User::File::LOAD_BATTERY:
292       case Api::User::File::LOAD_EEPROM:
293       case Api::User::File::LOAD_TAPE:
294       case Api::User::File::LOAD_TURBOFILE:
295          file.GetRawStorage(sram, sram_size);
296          break;
297 
298       case Api::User::File::SAVE_BATTERY:
299       case Api::User::File::SAVE_EEPROM:
300       case Api::User::File::SAVE_TAPE:
301       case Api::User::File::SAVE_TURBOFILE:
302          file.GetContent(addr, addr_size);
303          if (addr != sram || sram_size != addr_size)
304             if (log_cb)
305                log_cb(RETRO_LOG_INFO, "[Nestopia]: SRAM changed place in RAM!\n");
306          break;
307       case Api::User::File::LOAD_FDS:
308          {
309             char base[256];
310             sprintf(base, "%s%c%s.sav", g_save_dir, slash, g_basename);
311             if (log_cb)
312                log_cb(RETRO_LOG_INFO, "Want to load FDS sav from: %s\n", base);
313             std::ifstream in_tmp(base,std::ifstream::in|std::ifstream::binary);
314 
315             if (!in_tmp.is_open())
316                return;
317 
318             file.SetPatchContent(in_tmp);
319          }
320          break;
321       case Api::User::File::SAVE_FDS:
322          {
323             char base[256];
324             sprintf(base, "%s%c%s.sav", g_save_dir, slash, g_basename);
325             if (log_cb)
326                log_cb(RETRO_LOG_INFO, "Want to save FDS sav to: %s\n", base);
327             std::ofstream out_tmp(base,std::ifstream::out|std::ifstream::binary);
328 
329             if (out_tmp.is_open())
330                file.GetPatchContent(Api::User::File::PATCH_UPS, out_tmp);
331          }
332          break;
333       default:
334          break;
335    }
336 }
337 
check_system_specs(void)338 static void check_system_specs(void)
339 {
340    unsigned level = 6;
341    environ_cb(RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL, &level);
342 }
343 
retro_init(void)344 void retro_init(void)
345 {
346    struct retro_log_callback log;
347 
348    if (environ_cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log))
349       log_cb = log.log;
350    else
351       log_cb = NULL;
352 
353    if (environ_cb(RETRO_ENVIRONMENT_GET_INPUT_BITMASKS, NULL))
354       libretro_supports_bitmasks = true;
355 
356    check_system_specs();
357 }
358 
retro_deinit(void)359 void retro_deinit(void)
360 {
361    libretro_supports_bitmasks = false;
362 }
363 
retro_api_version(void)364 unsigned retro_api_version(void)
365 {
366    return RETRO_API_VERSION;
367 }
368 
retro_set_controller_port_device(unsigned port,unsigned device)369 void retro_set_controller_port_device(unsigned port, unsigned device)
370 {
371    if (port >= 4)
372       return;
373 
374    input_type[port] = device;
375 }
376 
retro_get_system_info(struct retro_system_info * info)377 void retro_get_system_info(struct retro_system_info *info)
378 {
379    memset(info, 0, sizeof(*info));
380    info->library_name     = "Nestopia";
381 #ifdef GIT_VERSION
382    info->library_version  = NST_VERSION GIT_VERSION;
383 #else
384    info->library_version  = NST_VERSION;
385 #endif
386    info->need_fullpath    = false;
387    info->valid_extensions = "nes|fds|unf|unif";
388 }
389 
get_aspect_ratio(void)390 double get_aspect_ratio(void)
391 {
392   double aspect_ratio = is_pal ? NES_PAL_PAR : NES_NTSC_PAR;
393 
394   if (aspect_ratio_mode == 1)
395     aspect_ratio = NES_NTSC_PAR;
396   else if (aspect_ratio_mode == 2)
397     aspect_ratio = NES_PAL_PAR;
398   else if (aspect_ratio_mode == 3)
399     aspect_ratio = NES_4_3_DAR;
400 
401   return aspect_ratio;
402 }
403 
retro_get_system_av_info(struct retro_system_av_info * info)404 void retro_get_system_av_info(struct retro_system_av_info *info)
405 {
406    const retro_system_timing timing = { is_pal ? 50.0 : 60.0, SAMPLERATE };
407    info->timing = timing;
408 
409    // It's better if the size is based on NTSC_WIDTH if the filter is on
410    const retro_game_geometry geom = {
411       Api::Video::Output::WIDTH - (overscan_h ? 16 : 0),
412       Api::Video::Output::HEIGHT - (overscan_v ? 16 : 0),
413       Api::Video::Output::NTSC_WIDTH,
414       Api::Video::Output::HEIGHT,
415       get_aspect_ratio(),
416    };
417    info->geometry = geom;
418 }
419 
420 
retro_set_environment(retro_environment_t cb)421 void retro_set_environment(retro_environment_t cb)
422 {
423    environ_cb = cb;
424    libretro_set_core_options(environ_cb);
425 }
426 
retro_set_audio_sample(retro_audio_sample_t cb)427 void retro_set_audio_sample(retro_audio_sample_t cb)
428 {
429    audio_cb = cb;
430 }
431 
retro_set_audio_sample_batch(retro_audio_sample_batch_t cb)432 void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb)
433 {
434    audio_batch_cb = cb;
435 }
436 
retro_set_input_poll(retro_input_poll_t cb)437 void retro_set_input_poll(retro_input_poll_t cb)
438 {
439    input_poll_cb = cb;
440 }
441 
retro_set_input_state(retro_input_state_t cb)442 void retro_set_input_state(retro_input_state_t cb)
443 {
444    input_state_cb = cb;
445 }
446 
retro_set_video_refresh(retro_video_refresh_t cb)447 void retro_set_video_refresh(retro_video_refresh_t cb)
448 {
449    video_cb = cb;
450 }
451 
retro_reset(void)452 void retro_reset(void)
453 {
454    machine->Reset(false);
455 
456    if (machine->Is(Nes::Api::Machine::DISK))
457    {
458       fds->EjectDisk();
459       if (fds_auto_insert)
460          fds->InsertDisk(0, 0);
461    }
462 }
463 
464 typedef struct
465 {
466    unsigned retro;
467    unsigned nes;
468 } keymap;
469 
470 static enum {
471     ZAPPER_DEVICE_LIGHTGUN,
472     ZAPPER_DEVICE_MOUSE,
473     ZAPPER_DEVICE_POINTER
474 } zapper_device;
475 
476 static keymap bindmap_default[] = {
477    { RETRO_DEVICE_ID_JOYPAD_A, Core::Input::Controllers::Pad::A },
478    { RETRO_DEVICE_ID_JOYPAD_B, Core::Input::Controllers::Pad::B },
479    { RETRO_DEVICE_ID_JOYPAD_X, Core::Input::Controllers::Pad::A },
480    { RETRO_DEVICE_ID_JOYPAD_Y, Core::Input::Controllers::Pad::B },
481    { RETRO_DEVICE_ID_JOYPAD_SELECT, Core::Input::Controllers::Pad::SELECT },
482    { RETRO_DEVICE_ID_JOYPAD_START, Core::Input::Controllers::Pad::START },
483    { RETRO_DEVICE_ID_JOYPAD_UP, Core::Input::Controllers::Pad::UP },
484    { RETRO_DEVICE_ID_JOYPAD_DOWN, Core::Input::Controllers::Pad::DOWN },
485    { RETRO_DEVICE_ID_JOYPAD_LEFT, Core::Input::Controllers::Pad::LEFT },
486    { RETRO_DEVICE_ID_JOYPAD_RIGHT, Core::Input::Controllers::Pad::RIGHT },
487 };
488 
489 static keymap bindmap_shifted[] = {
490    { RETRO_DEVICE_ID_JOYPAD_B, Core::Input::Controllers::Pad::A },
491    { RETRO_DEVICE_ID_JOYPAD_Y, Core::Input::Controllers::Pad::B },
492    { RETRO_DEVICE_ID_JOYPAD_A, Core::Input::Controllers::Pad::A },
493    { RETRO_DEVICE_ID_JOYPAD_X, Core::Input::Controllers::Pad::B },
494    { RETRO_DEVICE_ID_JOYPAD_SELECT, Core::Input::Controllers::Pad::SELECT },
495    { RETRO_DEVICE_ID_JOYPAD_START, Core::Input::Controllers::Pad::START },
496    { RETRO_DEVICE_ID_JOYPAD_UP, Core::Input::Controllers::Pad::UP },
497    { RETRO_DEVICE_ID_JOYPAD_DOWN, Core::Input::Controllers::Pad::DOWN },
498    { RETRO_DEVICE_ID_JOYPAD_LEFT, Core::Input::Controllers::Pad::LEFT },
499    { RETRO_DEVICE_ID_JOYPAD_RIGHT, Core::Input::Controllers::Pad::RIGHT },
500 };
501 
502 static keymap *bindmap = bindmap_default;
503 
update_input(bool supports_bitmasks)504 static void update_input(bool supports_bitmasks)
505 {
506    input_poll_cb();
507    input->pad[0].buttons = 0;
508    input->pad[1].buttons = 0;
509    input->pad[2].buttons = 0;
510    input->pad[3].buttons = 0;
511    input->pad[1].mic = 0;
512    input->zapper.fire = 0;
513    input->vsSystem.insertCoin = 0;
514 
515    if (Api::Input(emulator).GetConnectedController(1) == 5)
516    {
517       static int zapx = overscan_h ? 8 : 0;
518       static int zapy = overscan_v ? 8 : 0;
519       int min_x = overscan_h ? 8 : 0;
520       int max_x = overscan_h ? 247 : 255;
521       int min_y = overscan_v ? 8 : 0;
522       int max_y = overscan_v ? 231 : 239;
523 
524       switch (zapper_device)
525       {
526          case ZAPPER_DEVICE_LIGHTGUN:
527             if (!input_state_cb(1, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN))
528             {
529                zapx = input_state_cb(1, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X);
530                zapy = input_state_cb(1, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y);
531 
532                zapx = (zapx + 0x7FFF) * max_x / (0x7FFF * 2);
533                zapy = (zapy + 0x7FFF) * max_y / (0x7FFF * 2);
534             }
535             else
536             {
537                zapx = min_x;
538                zapy = min_y;
539             }
540 
541             if (input_state_cb(1, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_TRIGGER)) {
542                input->zapper.x = zapx;
543                input->zapper.y = zapy;
544                input->zapper.fire = 1;
545             }
546 
547             if (input_state_cb(1, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_RELOAD)) {
548                input->zapper.x = ~1U;
549                input->zapper.fire = 1;
550             }
551             break;
552          case ZAPPER_DEVICE_MOUSE:
553             zapx += input_state_cb(1, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_X);
554             zapy += input_state_cb(1, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_Y);
555 
556             if (zapx < min_x)
557                zapx = min_x;
558             else if (zapx > max_x)
559                zapx = max_x;
560 
561             if (zapy < min_y)
562                zapy = min_y;
563             else if (zapy > max_y)
564                zapy = max_y;
565 
566             if (input_state_cb(1, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_LEFT))
567             {
568                input->zapper.x = zapx;
569                input->zapper.y = zapy;
570                input->zapper.fire = 1;
571             }
572             break;
573          case ZAPPER_DEVICE_POINTER:
574             zapx = input_state_cb(1, RETRO_DEVICE_POINTER, 0, RETRO_DEVICE_ID_POINTER_X);
575             zapy = input_state_cb(1, RETRO_DEVICE_POINTER, 0, RETRO_DEVICE_ID_POINTER_Y);
576 
577             zapx = (zapx + 0x7FFF) * max_x / (0x7FFF * 2);
578             zapy = (zapy + 0x7FFF) * max_y / (0x7FFF * 2);
579 
580             if (input_state_cb(1, RETRO_DEVICE_POINTER, 0, RETRO_DEVICE_ID_POINTER_PRESSED))
581             {
582                input->zapper.x = zapx;
583                input->zapper.y = zapy;
584                input->zapper.fire = 1;
585             }
586             break;
587          default:
588             break;
589       }
590 
591       if (zapx > max_x) { crossx = max_x; }
592       else if (zapx < min_x) { crossx = min_x; }
593       else {crossx = zapx; }
594 
595       if (zapy > max_y) { crossy = max_y; }
596       else if (zapy < min_y) { crossy = min_y; }
597       else {crossy = zapy; }
598    }
599 
600    static unsigned tstate = 2;
601    bool pressed_l3        = false;
602    bool pressed_l2        = false;
603    bool pressed_r2        = false;
604    bool pressed_l         = false;
605    bool pressed_r         = false;
606 
607    if (supports_bitmasks)
608    {
609       int16_t ret[4];
610       /* Player 0 needs some extra checks */
611       ret[0]              = input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_MASK);
612       ret[1]              = input_state_cb(1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_MASK);
613       ret[2]              = input_state_cb(2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_MASK);
614       ret[3]              = input_state_cb(3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_MASK);
615       pressed_l3          = ret[0] & (1 << RETRO_DEVICE_ID_JOYPAD_L3);
616       pressed_l2          = ret[0] & (1 << RETRO_DEVICE_ID_JOYPAD_L2);
617       pressed_r2          = ret[0] & (1 << RETRO_DEVICE_ID_JOYPAD_R2);
618       pressed_l           = ret[0] & (1 << RETRO_DEVICE_ID_JOYPAD_L );
619       pressed_r           = ret[0] & (1 << RETRO_DEVICE_ID_JOYPAD_R );
620 
621       for (unsigned p = 0; p < 4; p++)
622       {
623          for (unsigned bind = 0; bind < sizeof(bindmap_default) / sizeof(bindmap[0]); bind++)
624             input->pad[p].buttons |= (ret[p] & (1 << bindmap[bind].retro)) ? bindmap[bind].nes : 0;
625          if (ret[p] & (1 << bindmap[2].retro))
626             tstate ? input->pad[p].buttons &= ~Core::Input::Controllers::Pad::A : input->pad[p].buttons |= Core::Input::Controllers::Pad::A;
627          if (ret[p] & (1 << bindmap[3].retro))
628             tstate ? input->pad[p].buttons &= ~Core::Input::Controllers::Pad::B : input->pad[p].buttons |= Core::Input::Controllers::Pad::B;
629       }
630    }
631    else
632    {
633       pressed_l3          = input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3);
634       pressed_l2          = input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2);
635       pressed_r2          = input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2);
636       pressed_l           = input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L);
637       pressed_r           = input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R);
638 
639       for (unsigned p = 0; p < 4; p++)
640       {
641          for (unsigned bind = 0; bind < sizeof(bindmap_default) / sizeof(bindmap[0]); bind++)
642             input->pad[p].buttons |= input_state_cb(p, RETRO_DEVICE_JOYPAD, 0, bindmap[bind].retro) ? bindmap[bind].nes : 0;
643          if (input_state_cb(p, RETRO_DEVICE_JOYPAD, 0, bindmap[2].retro))
644             tstate ? input->pad[p].buttons &= ~Core::Input::Controllers::Pad::A : input->pad[p].buttons |= Core::Input::Controllers::Pad::A;
645          if (input_state_cb(p, RETRO_DEVICE_JOYPAD, 0, bindmap[3].retro))
646             tstate ? input->pad[p].buttons &= ~Core::Input::Controllers::Pad::B : input->pad[p].buttons |= Core::Input::Controllers::Pad::B;
647       }
648    }
649 
650    if (tstate) tstate--; else tstate = tpulse;
651 
652    if (pressed_l3)
653       input->pad[1].mic |= 0x04;
654 
655    if (pressed_l2)
656       input->vsSystem.insertCoin |= Core::Input::Controllers::VsSystem::COIN_1;
657 
658    if (pressed_r2)
659       input->vsSystem.insertCoin |= Core::Input::Controllers::VsSystem::COIN_2;
660 
661    if (machine->Is(Nes::Api::Machine::DISK))
662    {
663       bool curL         = pressed_l;
664       static bool prevL = false;
665 
666       if (curL && !prevL)
667       {
668          if (!fds->IsAnyDiskInserted())
669             fds->InsertDisk(0, 0);
670          else if (fds->CanChangeDiskSide())
671             fds->ChangeSide();
672       }
673       prevL = curL;
674 
675       bool curR         = pressed_r;
676       static bool prevR = false;
677 
678       if (curR && !prevR && (fds->GetNumDisks() > 1))
679       {
680          int currdisk = fds->GetCurrentDisk();
681          fds->EjectDisk();
682          fds->InsertDisk(!currdisk, 0);
683       }
684       prevR = curR;
685    }
686 }
687 
check_variables(void)688 static void check_variables(void)
689 {
690    static bool last_ntsc_val_same;
691    struct retro_variable var = {0};
692    struct retro_system_av_info av_info;
693 
694    Api::Sound sound(emulator);
695    Api::Video video(emulator);
696    Api::Video::RenderState renderState;
697    Api::Machine machine(emulator);
698    Api::Video::RenderState::Filter filter;
699 
700    var.key = "nestopia_zapper_device";
701    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
702    {
703       if (strcmp(var.value, "lightgun") == 0)
704          zapper_device = ZAPPER_DEVICE_LIGHTGUN;
705       if (strcmp(var.value, "mouse") == 0)
706          zapper_device = ZAPPER_DEVICE_MOUSE;
707       else if (strcmp(var.value, "pointer") == 0)
708          zapper_device = ZAPPER_DEVICE_POINTER;
709    }
710 
711    var.key = "nestopia_button_shift";
712 
713    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
714    {
715       if (strcmp(var.value, "disabled") == 0)
716          bindmap = bindmap_default;
717       else if (strcmp(var.value, "enabled") == 0)
718          bindmap = bindmap_shifted;
719    }
720 
721    var.key = "nestopia_favored_system";
722    is_pal = false;
723 
724    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
725    {
726       if (strcmp(var.value, "auto") == 0)
727       {
728          machine.SetMode(machine.GetDesiredMode());
729          if (machine.GetMode() == Api::Machine::PAL)
730          {
731             is_pal = true;
732             favsystem = Api::Machine::FAVORED_NES_PAL;
733             machine.SetMode(Api::Machine::PAL);
734          }
735          else
736          {
737             favsystem = Api::Machine::FAVORED_NES_NTSC;
738             machine.SetMode(Api::Machine::NTSC);
739          }
740       }
741       else if (strcmp(var.value, "ntsc") == 0)
742       {
743          favsystem = Api::Machine::FAVORED_NES_NTSC;
744          machine.SetMode(Api::Machine::NTSC);
745       }
746       else if (strcmp(var.value, "pal") == 0)
747       {
748          favsystem = Api::Machine::FAVORED_NES_PAL;
749          machine.SetMode(Api::Machine::PAL);
750          is_pal = true;
751       }
752       else if (strcmp(var.value, "famicom") == 0)
753       {
754          favsystem = Api::Machine::FAVORED_FAMICOM;
755          machine.SetMode(Api::Machine::NTSC);
756       }
757       else if (strcmp(var.value, "dendy") == 0)
758       {
759          favsystem = Api::Machine::FAVORED_DENDY;
760          machine.SetMode(Api::Machine::PAL);
761          is_pal = true;
762       }
763       else
764       {
765          favsystem = Api::Machine::FAVORED_NES_NTSC;
766          machine.SetMode(Api::Machine::NTSC);
767       }
768    }
769    if (audio) delete audio;
770    audio = new Api::Sound::Output(audio_buffer, is_pal ? SAMPLERATE / 50 : SAMPLERATE / 60);
771 
772    var.key = "nestopia_genie_distortion";
773 
774    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
775    {
776       if (strcmp(var.value, "disabled") == 0)
777          sound.SetGenie(0);
778       else if (strcmp(var.value, "enabled") == 0)
779          sound.SetGenie(1);
780    }
781 
782    var.key = "nestopia_ram_power_state";
783 
784    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
785    {
786       if (strcmp(var.value, "0x00") == 0)
787          machine.SetRamPowerState(0);
788       else if (strcmp(var.value, "0xFF") == 0)
789          machine.SetRamPowerState(1);
790       else if (strcmp(var.value, "random") == 0)
791          machine.SetRamPowerState(2);
792    }
793 
794    var.key = "nestopia_nospritelimit";
795 
796    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
797    {
798       if (strcmp(var.value, "disabled") == 0)
799          video.EnableUnlimSprites(false);
800       else if (strcmp(var.value, "enabled") == 0)
801          video.EnableUnlimSprites(true);
802    }
803 
804    var.key = "nestopia_overclock";
805 
806    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
807    {
808       if (strcmp(var.value, "1x") == 0)
809          video.EnableOverclocking(false);
810       else if (strcmp(var.value, "2x") == 0)
811          video.EnableOverclocking(true);
812    }
813 
814    var.key = "nestopia_fds_auto_insert";
815 
816    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
817       fds_auto_insert = (strcmp(var.value, "enabled") == 0);
818 
819    var.key = "nestopia_blargg_ntsc_filter";
820 
821    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
822    {
823       if (strcmp(var.value, "disabled") == 0)
824          blargg_ntsc = 0;
825       else if (strcmp(var.value, "composite") == 0)
826          blargg_ntsc = 2;
827       else if (strcmp(var.value, "svideo") == 0)
828          blargg_ntsc = 3;
829       else if (strcmp(var.value, "rgb") == 0)
830          blargg_ntsc = 4;
831       else if (strcmp(var.value, "monochrome") == 0)
832          blargg_ntsc = 5;
833    }
834 
835    switch(blargg_ntsc)
836    {
837       case 0:
838          filter = Api::Video::RenderState::FILTER_NONE;
839          video_width = Api::Video::Output::WIDTH;
840          video.SetSaturation(Api::Video::DEFAULT_SATURATION);
841          break;
842       case 2:
843          filter = Api::Video::RenderState::FILTER_NTSC;
844          video.SetSharpness(Api::Video::DEFAULT_SHARPNESS_COMP);
845          video.SetColorResolution(Api::Video::DEFAULT_COLOR_RESOLUTION_COMP);
846          video.SetColorBleed(Api::Video::DEFAULT_COLOR_BLEED_COMP);
847          video.SetColorArtifacts(Api::Video::DEFAULT_COLOR_ARTIFACTS_COMP);
848          video.SetColorFringing(Api::Video::DEFAULT_COLOR_FRINGING_COMP);
849          video.SetSaturation(Api::Video::DEFAULT_SATURATION_COMP);
850          video_width = Api::Video::Output::NTSC_WIDTH;
851          break;
852       case 3:
853          filter = Api::Video::RenderState::FILTER_NTSC;
854          video.SetSharpness(Api::Video::DEFAULT_SHARPNESS_SVIDEO);
855          video.SetColorResolution(Api::Video::DEFAULT_COLOR_RESOLUTION_SVIDEO);
856          video.SetColorBleed(Api::Video::DEFAULT_COLOR_BLEED_SVIDEO);
857          video.SetColorArtifacts(Api::Video::DEFAULT_COLOR_ARTIFACTS_SVIDEO);
858          video.SetColorFringing(Api::Video::DEFAULT_COLOR_FRINGING_SVIDEO);
859          video.SetSaturation(Api::Video::DEFAULT_SATURATION_SVIDEO);
860          video_width = Api::Video::Output::NTSC_WIDTH;
861          break;
862       case 4:
863          filter = Api::Video::RenderState::FILTER_NTSC;
864          video.SetSharpness(Api::Video::DEFAULT_SHARPNESS_RGB);
865          video.SetColorResolution(Api::Video::DEFAULT_COLOR_RESOLUTION_RGB);
866          video.SetColorBleed(Api::Video::DEFAULT_COLOR_BLEED_RGB);
867          video.SetColorArtifacts(Api::Video::DEFAULT_COLOR_ARTIFACTS_RGB);
868          video.SetColorFringing(Api::Video::DEFAULT_COLOR_FRINGING_RGB);
869          video.SetSaturation(Api::Video::DEFAULT_SATURATION_RGB);
870          video_width = Api::Video::Output::NTSC_WIDTH;
871          break;
872      case 5:
873          filter = Api::Video::RenderState::FILTER_NTSC;
874          video.SetSharpness(Api::Video::DEFAULT_SHARPNESS_MONO);
875          video.SetColorResolution(Api::Video::DEFAULT_COLOR_RESOLUTION_MONO);
876          video.SetColorBleed(Api::Video::DEFAULT_COLOR_BLEED_MONO);
877          video.SetColorArtifacts(Api::Video::DEFAULT_COLOR_ARTIFACTS_MONO);
878          video.SetColorFringing(Api::Video::DEFAULT_COLOR_FRINGING_MONO);
879          video.SetSaturation(Api::Video::DEFAULT_SATURATION_MONO);
880          video_width = Api::Video::Output::NTSC_WIDTH;
881          break;
882    }
883 
884    var.key = "nestopia_palette";
885 
886    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
887    {
888       if (strcmp(var.value, "consumer") == 0) {
889          video.GetPalette().SetMode(Api::Video::Palette::MODE_YUV);
890          video.SetDecoder(Api::Video::DECODER_CONSUMER);
891       }
892       else if (strcmp(var.value, "canonical") == 0) {
893          video.GetPalette().SetMode(Api::Video::Palette::MODE_YUV);
894          video.SetDecoder(Api::Video::DECODER_CANONICAL);
895       }
896       else if (strcmp(var.value, "alternative") == 0) {
897          video.GetPalette().SetMode(Api::Video::Palette::MODE_YUV);
898          video.SetDecoder(Api::Video::DECODER_ALTERNATIVE);
899       }
900       else if (strcmp(var.value, "rgb") == 0) {
901          video.GetPalette().SetMode(Api::Video::Palette::MODE_RGB);
902       }
903       else if (strcmp(var.value, "cxa2025as") == 0) {
904          video.GetPalette().SetMode(Api::Video::Palette::MODE_CUSTOM);
905          video.GetPalette().SetCustom(cxa2025as_palette, Api::Video::Palette::STD_PALETTE);
906       }
907       else if (strcmp(var.value, "pal") == 0) {
908          video.GetPalette().SetMode(Api::Video::Palette::MODE_CUSTOM);
909          video.GetPalette().SetCustom(pal_palette, Api::Video::Palette::STD_PALETTE);
910       }
911       else if (strcmp(var.value, "composite-direct-fbx") == 0) {
912          video.GetPalette().SetMode(Api::Video::Palette::MODE_CUSTOM);
913          video.GetPalette().SetCustom(composite_direct_fbx_palette, Api::Video::Palette::STD_PALETTE);
914       }
915       else if (strcmp(var.value, "pvm-style-d93-fbx") == 0) {
916          video.GetPalette().SetMode(Api::Video::Palette::MODE_CUSTOM);
917          video.GetPalette().SetCustom(pvm_style_d93_fbx_palette, Api::Video::Palette::STD_PALETTE);
918       }
919       else if (strcmp(var.value, "ntsc-hardware-fbx") == 0) {
920          video.GetPalette().SetMode(Api::Video::Palette::MODE_CUSTOM);
921          video.GetPalette().SetCustom(ntsc_hardware_fbx_palette, Api::Video::Palette::STD_PALETTE);
922       }
923       else if (strcmp(var.value, "nes-classic-fbx-fs") == 0) {
924          video.GetPalette().SetMode(Api::Video::Palette::MODE_CUSTOM);
925          video.GetPalette().SetCustom(nes_classic_fbx_fs_palette, Api::Video::Palette::STD_PALETTE);
926       }
927       else if (strcmp(var.value, "raw") == 0) {
928          /* outputs raw chroma/level/emphasis in the R/G/B channels
929           * that can be decoded by the frontend (using shaders for example)
930           * the following formulas can be used to extract the
931           * values back from a normalized R/G/B triplet
932           * chroma   = floor((R * 15.0) + 0.5)
933           * level    = floor((G *  3.0) + 0.5)
934           * emphasis = floor((B *  7.0) + 0.5) */
935          unsigned char raw_palette[512][3];
936          int i;
937          for (i = 0; i < 512; i++)
938          {
939             raw_palette[i][0] = (((i >> 0) & 0xF) * 255) / 15;
940             raw_palette[i][1] = (((i >> 4) & 0x3) * 255) / 3;
941             raw_palette[i][2] = (((i >> 6) & 0x7) * 255) / 7;
942          }
943          video.GetPalette().SetMode(Api::Video::Palette::MODE_CUSTOM);
944          video.GetPalette().SetCustom(raw_palette, Api::Video::Palette::EXT_PALETTE);
945       }
946       else if (strcmp(var.value, "custom") == 0) {
947          video.GetPalette().SetMode(Api::Video::Palette::MODE_CUSTOM);
948          video.GetPalette().SetCustom((const byte(*)[3])custpal, Api::Video::Palette::STD_PALETTE);
949       }
950    }
951 
952    var.key = "nestopia_overscan_v";
953 
954    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
955       overscan_v = (strcmp(var.value, "enabled") == 0);
956 
957    var.key = "nestopia_overscan_h";
958 
959    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
960       overscan_h = (strcmp(var.value, "enabled") == 0);
961 
962    var.key = "nestopia_aspect";
963 
964    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
965    {
966      if (!strcmp(var.value, "ntsc"))
967        aspect_ratio_mode = 1;
968      else if (!strcmp(var.value, "pal"))
969        aspect_ratio_mode = 2;
970      else if (!strcmp(var.value, "4:3"))
971        aspect_ratio_mode = 3;
972      else
973        aspect_ratio_mode = 0;
974    }
975 
976    var.key = "nestopia_select_adapter";
977    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
978    {
979 	   if (!strcmp(var.value, "auto")) {
980 		   Api::Input(emulator).AutoSelectController(2);
981 		   Api::Input(emulator).AutoSelectController(3);
982 		   Api::Input(emulator).AutoSelectAdapter();
983 	   }
984 	   else if (!strcmp(var.value, "ntsc")) {
985 		   Api::Input(emulator).ConnectController(2, Api::Input::PAD3);
986 	       Api::Input(emulator).ConnectController(3, Api::Input::PAD4);
987 		   Api::Input(emulator).ConnectAdapter(Api::Input::ADAPTER_NES);
988 		}
989 	   else if (!strcmp(var.value, "famicom")) {
990 		   Api::Input(emulator).ConnectController(2, Api::Input::PAD3);
991 		   Api::Input(emulator).ConnectController(3, Api::Input::PAD4);
992 		   Api::Input(emulator).ConnectAdapter(Api::Input::ADAPTER_FAMICOM);
993 		}
994    }
995 
996    var.key = "nestopia_turbo_pulse";
997 
998    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
999       tpulse = atoi(var.value);
1000 
1001    pitch = video_width * 4;
1002 
1003    renderState.filter = filter;
1004    renderState.width = video_width;
1005    renderState.height = Api::Video::Output::HEIGHT;
1006    renderState.bits.count = 32;
1007    renderState.bits.mask.r = 0x00ff0000;
1008    renderState.bits.mask.g = 0x0000ff00;
1009    renderState.bits.mask.b = 0x000000ff;
1010    if (NES_FAILED(video.SetRenderState( renderState )) && log_cb)
1011       log_cb(RETRO_LOG_WARN, "Nestopia core rejected render state\n");;
1012 
1013    retro_get_system_av_info(&av_info);
1014    environ_cb(RETRO_ENVIRONMENT_SET_GEOMETRY, &av_info);
1015 
1016    var.key = "nestopia_audio_vol_sq1";
1017 
1018    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
1019    {
1020       sound.SetVolume(Api::Sound::CHANNEL_SQUARE1, atoi(var.value));
1021    }
1022 
1023    var.key = "nestopia_audio_vol_sq2";
1024 
1025    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
1026    {
1027       sound.SetVolume(Api::Sound::CHANNEL_SQUARE2, atoi(var.value));
1028    }
1029 
1030    var.key = "nestopia_audio_vol_tri";
1031 
1032    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
1033    {
1034       sound.SetVolume(Api::Sound::CHANNEL_TRIANGLE, atoi(var.value));
1035    }
1036 
1037    var.key = "nestopia_audio_vol_noise";
1038 
1039    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
1040    {
1041       sound.SetVolume(Api::Sound::CHANNEL_NOISE, atoi(var.value));
1042    }
1043 
1044    var.key = "nestopia_audio_vol_dpcm";
1045 
1046    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
1047    {
1048       sound.SetVolume(Api::Sound::CHANNEL_DPCM, atoi(var.value));
1049    }
1050 
1051    var.key = "nestopia_audio_vol_fds";
1052 
1053    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
1054    {
1055       sound.SetVolume(Api::Sound::CHANNEL_FDS, atoi(var.value));
1056    }
1057 
1058    var.key = "nestopia_audio_vol_mmc5";
1059 
1060    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
1061    {
1062       sound.SetVolume(Api::Sound::CHANNEL_MMC5, atoi(var.value));
1063    }
1064 
1065    var.key = "nestopia_audio_vol_vrc6";
1066 
1067    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
1068    {
1069       sound.SetVolume(Api::Sound::CHANNEL_VRC6, atoi(var.value));
1070    }
1071 
1072    var.key = "nestopia_audio_vol_vrc7";
1073 
1074    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
1075    {
1076       sound.SetVolume(Api::Sound::CHANNEL_VRC7, atoi(var.value));
1077    }
1078 
1079    var.key = "nestopia_audio_vol_n163";
1080 
1081    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
1082    {
1083       sound.SetVolume(Api::Sound::CHANNEL_N163, atoi(var.value));
1084    }
1085 
1086    var.key = "nestopia_audio_vol_s5b";
1087 
1088    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
1089    {
1090       sound.SetVolume(Api::Sound::CHANNEL_S5B, atoi(var.value));
1091    }
1092 
1093 
1094   var.key = "nestopia_show_advanced_av_settings";
1095 
1096   var.value = NULL;
1097   if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
1098   {
1099     bool show_advanced_av_settings_prev = show_advanced_av_settings;
1100 
1101     show_advanced_av_settings = true;
1102     if (strcmp(var.value, "disabled") == 0)
1103       show_advanced_av_settings = false;
1104 
1105     if (show_advanced_av_settings != show_advanced_av_settings_prev)
1106     {
1107       size_t i;
1108       struct retro_core_option_display option_display;
1109       char av_keys[11][40] = {
1110         "nestopia_audio_vol_sq1",
1111         "nestopia_audio_vol_sq2",
1112         "nestopia_audio_vol_tri",
1113         "nestopia_audio_vol_noise",
1114         "nestopia_audio_vol_dpcm",
1115         "nestopia_audio_vol_fds",
1116         "nestopia_audio_vol_mmc5",
1117         "nestopia_audio_vol_vrc6",
1118         "nestopia_audio_vol_vrc7",
1119         "nestopia_audio_vol_n163",
1120         "nestopia_audio_vol_s5b"
1121       };
1122 
1123       option_display.visible = show_advanced_av_settings;
1124 
1125       for (i = 0; i < 11; i++)
1126       {
1127         option_display.key = av_keys[i];
1128         environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, &option_display);
1129       }
1130     }
1131   }
1132 
1133 }
1134 
retro_run(void)1135 void retro_run(void)
1136 {
1137    update_input(libretro_supports_bitmasks);
1138    emulator.Execute(video, audio, input);
1139 
1140    if (Api::Input(emulator).GetConnectedController(1) == 5)
1141       draw_crosshair(crossx, crossy);
1142 
1143    unsigned frames = is_pal ? SAMPLERATE / 50 : SAMPLERATE / 60;
1144    for (unsigned i = 0; i < frames; i++)
1145       audio_stereo_buffer[(i << 1) + 0] = audio_stereo_buffer[(i << 1) + 1] = audio_buffer[i];
1146    audio_batch_cb(audio_stereo_buffer, frames);
1147 
1148    bool updated = false;
1149    if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated)
1150    {
1151       check_variables();
1152       delete video;
1153       video = 0;
1154       video = new Api::Video::Output(video_buffer, video_width * sizeof(uint32_t));
1155    }
1156 
1157    // Absolute mess of inline if statements...
1158    int dif = blargg_ntsc ? 18 : 8;
1159 
1160    video_cb(video_buffer + (overscan_v ? ((overscan_h ? dif : 0) + (blargg_ntsc ? Api::Video::Output::NTSC_WIDTH : Api::Video::Output::WIDTH) * 8) : (overscan_h ? dif : 0) + 0),
1161          video_width - (overscan_h ? 2 * dif : 0),
1162          Api::Video::Output::HEIGHT - (overscan_v ? 16 : 0),
1163          pitch);
1164 }
1165 
extract_basename(char * buf,const char * path,size_t size)1166 static void extract_basename(char *buf, const char *path, size_t size)
1167 {
1168    const char *base = strrchr(path, '/');
1169    if (!base)
1170       base = strrchr(path, '\\');
1171    if (!base)
1172       base = path;
1173 
1174    if (*base == '\\' || *base == '/')
1175       base++;
1176 
1177    strncpy(buf, base, size - 1);
1178    buf[size - 1] = '\0';
1179 
1180    char *ext = strrchr(buf, '.');
1181    if (ext)
1182       *ext = '\0';
1183 }
1184 
extract_directory(char * buf,const char * path,size_t size)1185 static void extract_directory(char *buf, const char *path, size_t size)
1186 {
1187    strncpy(buf, path, size - 1);
1188    buf[size - 1] = '\0';
1189 
1190    char *base = strrchr(buf, '/');
1191    if (!base)
1192       base = strrchr(buf, '\\');
1193 
1194    if (base)
1195       *base = '\0';
1196    else
1197       buf[0] = '\0';
1198 }
1199 
1200 
retro_load_game(const struct retro_game_info * info)1201 bool retro_load_game(const struct retro_game_info *info)
1202 {
1203    const char *dir;
1204    char slash;
1205    char db_path[256];
1206    char palette_path[256];
1207 
1208 #if defined(_WIN32)
1209    slash = '\\';
1210 #else
1211    slash = '/';
1212 #endif
1213 
1214    struct retro_input_descriptor desc[] = {
1215       { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT,  "D-Pad Left" },
1216       { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP,    "D-Pad Up" },
1217       { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN,  "D-Pad Down" },
1218       { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
1219       { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B,     "B" },
1220       { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A,     "A" },
1221       { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X,     "Turbo A" },
1222       { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y,     "Turbo B" },
1223       { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L,     "(FDS) Disk Side Change" },
1224       { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R,     "(FDS) Eject Disk" },
1225       { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2,    "(VSSystem) Coin 1" },
1226       { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2,    "(VSSystem) Coin 2" },
1227       { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3,    "(Famicom) Microphone" },
1228       { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT,   "Select" },
1229       { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START,    "Start" },
1230 
1231       { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT,  "D-Pad Left" },
1232       { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP,    "D-Pad Up" },
1233       { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN,  "D-Pad Down" },
1234       { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
1235       { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B,     "B" },
1236       { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A,     "A" },
1237       { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X,     "Turbo A" },
1238       { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y,     "Turbo B" },
1239       { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L,     "(FDS) Disk Side Change" },
1240       { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R,     "(FDS) Eject Disk" },
1241       { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT,   "Select" },
1242       { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START,    "Start" },
1243 
1244       { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT,  "D-Pad Left" },
1245       { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP,    "D-Pad Up" },
1246       { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN,  "D-Pad Down" },
1247       { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
1248       { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B,     "B" },
1249       { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A,     "A" },
1250       { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X,     "Turbo A" },
1251       { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y,     "Turbo B" },
1252       { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L,     "(FDS) Disk Side Change" },
1253       { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R,     "(FDS) Eject Disk" },
1254       { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT,   "Select" },
1255       { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START,    "Start" },
1256 
1257       { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT,  "D-Pad Left" },
1258       { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP,    "D-Pad Up" },
1259       { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN,  "D-Pad Down" },
1260       { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
1261       { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B,     "B" },
1262       { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A,     "A" },
1263       { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X,     "Turbo A" },
1264       { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y,     "Turbo B" },
1265       { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L,     "(FDS) Disk Side Change" },
1266       { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R,     "(FDS) Eject Disk" },
1267       { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT,   "Select" },
1268       { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START,    "Start" },
1269 
1270       { 0 },
1271    };
1272 
1273 #ifdef _3DS
1274    video_buffer = (uint32_t*)linearMemAlign(Api::Video::Output::NTSC_WIDTH * Api::Video::Output::HEIGHT * sizeof(uint32_t), 0x80);
1275 #else
1276    video_buffer = (uint32_t*)malloc(Api::Video::Output::NTSC_WIDTH * Api::Video::Output::HEIGHT * sizeof(uint32_t));
1277 #endif
1278 
1279    machine = new Api::Machine(emulator);
1280    input = new Api::Input::Controllers;
1281    Api::User::fileIoCallback.Set(file_io_callback, 0);
1282 
1283    environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, desc);
1284 
1285    if (!environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) || !dir)
1286       return false;
1287 
1288    sprintf(samp_dir, "%s%cnestopia%csamples", dir, slash, slash);
1289 
1290    sprintf(palette_path, "%s%ccustom.pal", dir, slash);
1291 
1292    if (log_cb)
1293       log_cb(RETRO_LOG_INFO, "Custom palette path: %s\n", palette_path);
1294 
1295    std::ifstream *custompalette = new std::ifstream(palette_path, std::ifstream::in|std::ifstream::binary);
1296 
1297    if (custompalette->is_open())
1298    {
1299       custompalette->read((char*)custpal, sizeof(custpal));
1300       if (log_cb)
1301          log_cb(RETRO_LOG_INFO, "custom.pal loaded from system directory.\n");
1302    }
1303    else
1304    {
1305       memcpy(custpal, cxa2025as_palette, sizeof(custpal));
1306       if (log_cb)
1307          log_cb(RETRO_LOG_INFO, "custom.pal not found in system directory.\n");
1308    }
1309    delete custompalette;
1310 
1311    Api::Cartridge::Database database(emulator);
1312 
1313    size_t db_size = sizeof(nst_db_xml)/sizeof(unsigned char);
1314    std::string db_buf((const char*)nst_db_xml, db_size);
1315    std::istringstream *db_file = new std::istringstream(db_buf);
1316 
1317    database.Load(*db_file);
1318    database.Enable(true);
1319 
1320    if (info->path != NULL)
1321    {
1322       extract_basename(g_basename, info->path, sizeof(g_basename));
1323       extract_directory(g_rom_dir, info->path, sizeof(g_rom_dir));
1324    }
1325 
1326    enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_XRGB8888;
1327    if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt))
1328    {
1329       if (log_cb)
1330          log_cb(RETRO_LOG_ERROR, "XRGB8888 is not supported.\n");
1331       return false;
1332    }
1333 
1334    std::stringstream ss(std::string(reinterpret_cast<const char*>(info->data),
1335             reinterpret_cast<const char*>(info->data) + info->size));
1336 
1337    if (info->path && (strstr(info->path, ".fds") || strstr(info->path, ".FDS")))
1338    {
1339       fds = new Api::Fds(emulator);
1340 
1341       if (fds)
1342       {
1343          char fds_bios_path[256];
1344          /* search for BIOS in system directory */
1345          bool found = false;
1346 
1347          sprintf(fds_bios_path, "%s%cdisksys.rom", dir, slash);
1348          if (log_cb)
1349             log_cb(RETRO_LOG_INFO, "FDS BIOS path: %s\n", fds_bios_path);
1350 
1351          std::ifstream *fds_bios_file = new std::ifstream(fds_bios_path, std::ifstream::in|std::ifstream::binary);
1352 
1353          if (fds_bios_file->is_open())
1354             fds->SetBIOS(fds_bios_file);
1355          else
1356          {
1357             delete fds_bios_file;
1358             return false;
1359          }
1360       }
1361       else
1362          return false;
1363    }
1364 
1365    if (!environ_cb(RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY, &g_save_dir))
1366    {
1367       if (log_cb)
1368          log_cb(RETRO_LOG_ERROR, "Could not find save directory.\n");
1369    }
1370 
1371    is_pal = false;
1372    check_variables();
1373 
1374    if (machine->Load(ss, favsystem))
1375       return false;
1376 
1377    Api::Video ivideo(emulator);
1378    ivideo.SetSharpness(Api::Video::DEFAULT_SHARPNESS_RGB);
1379    ivideo.SetColorResolution(Api::Video::DEFAULT_COLOR_RESOLUTION_RGB);
1380    ivideo.SetColorBleed(Api::Video::DEFAULT_COLOR_BLEED_RGB);
1381    ivideo.SetColorArtifacts(Api::Video::DEFAULT_COLOR_ARTIFACTS_RGB);
1382    ivideo.SetColorFringing(Api::Video::DEFAULT_COLOR_FRINGING_RGB);
1383 
1384    Api::Video::RenderState state;
1385    state.filter = Api::Video::RenderState::FILTER_NONE;
1386    state.width = 256;
1387    state.height = 240;
1388    state.bits.count = 32;
1389    state.bits.mask.r = 0x00ff0000;
1390    state.bits.mask.g = 0x0000ff00;
1391    state.bits.mask.b = 0x000000ff;
1392    ivideo.SetRenderState(state);
1393 
1394    Api::Sound isound(emulator);
1395    isound.SetSampleBits(16);
1396    isound.SetSampleRate(SAMPLERATE);
1397    isound.SetSpeaker(Api::Sound::SPEAKER_MONO);
1398 
1399    Api::Input(emulator).AutoSelectController(0);
1400    Api::Input(emulator).AutoSelectController(1);
1401 
1402    machine->Power(true);
1403 
1404    check_variables();
1405 
1406    if (fds_auto_insert && machine->Is(Nes::Api::Machine::DISK))
1407       fds->InsertDisk(0, 0);
1408 
1409    video = new Api::Video::Output(video_buffer, video_width * sizeof(uint32_t));
1410 
1411    if (log_cb)
1412       log_cb(RETRO_LOG_INFO, "[Nestopia]: Machine is %s.\n", is_pal ? "PAL" : "NTSC");
1413 
1414    return true;
1415 }
1416 
retro_unload_game(void)1417 void retro_unload_game(void)
1418 {
1419    if (machine)
1420    {
1421       machine->Unload();
1422 
1423       if (machine->Is(Nes::Api::Machine::DISK))
1424       {
1425          if (fds)
1426             delete fds;
1427          fds = 0;
1428       }
1429 
1430       delete machine;
1431    }
1432 
1433    if (video)
1434       delete video;
1435    if (audio)
1436       delete audio;
1437    if (input)
1438       delete input;
1439 
1440    machine = 0;
1441    video   = 0;
1442    audio   = 0;
1443    input   = 0;
1444 
1445    sram = 0;
1446    sram_size = 0;
1447 
1448 #ifdef _3DS
1449    linearFree(video_buffer);
1450 #else
1451    free(video_buffer);
1452 #endif
1453    video_buffer = NULL;
1454 }
1455 
retro_get_region(void)1456 unsigned retro_get_region(void)
1457 {
1458    return is_pal ? RETRO_REGION_PAL : RETRO_REGION_NTSC;
1459 }
1460 
retro_load_game_special(unsigned,const struct retro_game_info *,size_t)1461 bool retro_load_game_special(unsigned, const struct retro_game_info *, size_t)
1462 {
1463    return false;
1464 }
1465 
retro_serialize_size(void)1466 size_t retro_serialize_size(void)
1467 {
1468    std::stringstream ss;
1469    if (machine->SaveState(ss, Api::Machine::NO_COMPRESSION))
1470       return 0;
1471    return ss.str().size();
1472 }
1473 
retro_serialize(void * data,size_t size)1474 bool retro_serialize(void *data, size_t size)
1475 {
1476    std::stringstream ss;
1477    if (machine->SaveState(ss, Api::Machine::NO_COMPRESSION))
1478       return false;
1479 
1480    std::string state = ss.str();
1481    if (state.size() > size)
1482       return false;
1483 
1484    std::copy(state.begin(), state.end(), reinterpret_cast<char*>(data));
1485    return true;
1486 }
1487 
retro_unserialize(const void * data,size_t size)1488 bool retro_unserialize(const void *data, size_t size)
1489 {
1490    std::stringstream ss(std::string(reinterpret_cast<const char*>(data),
1491             reinterpret_cast<const char*>(data) + size));
1492    return !machine->LoadState(ss);
1493 }
1494 
retro_get_memory_data(unsigned id)1495 void *retro_get_memory_data(unsigned id)
1496 {
1497    Core::Machine& machineGet = emulator;
1498    switch(id)
1499    {
1500       case RETRO_MEMORY_SAVE_RAM:
1501       return sram;
1502 
1503       case RETRO_MEMORY_SYSTEM_RAM:
1504       return (void*)&machineGet.cpu.GetRam()[0];
1505 
1506    }
1507 
1508    return NULL;
1509 }
1510 
retro_get_memory_size(unsigned id)1511 size_t retro_get_memory_size(unsigned id)
1512 {
1513    Core::Machine& machineGet = emulator;
1514    switch(id)
1515    {
1516       case RETRO_MEMORY_SAVE_RAM:
1517          return sram_size;
1518 
1519       case RETRO_MEMORY_SYSTEM_RAM:
1520          return machineGet.cpu.RAM_SIZE;
1521    }
1522 
1523    return 0;
1524 }
1525 
retro_cheat_reset(void)1526 void retro_cheat_reset(void)
1527 {
1528    Nes::Api::Cheats cheater(emulator);
1529    cheater.ClearCodes();
1530 }
1531 
retro_cheat_set(unsigned index,bool enabled,const char * code)1532 void retro_cheat_set(unsigned index, bool enabled, const char *code)
1533 {
1534    Nes::Api::Cheats cheater(emulator);
1535    Nes::Api::Cheats::Code ggCode;
1536    char codeCopy[256];
1537    char *part;
1538 
1539    if (code == NULL) return;
1540    strcpy(codeCopy,code);
1541    part = strtok(codeCopy,"+,;._ ");
1542 
1543    while (part)
1544    {
1545       if ((strlen(part) == 7) && (part[4]==':'))
1546       {
1547          part[4]='\0';
1548          ggCode.address=strtoul(part,NULL,16);
1549          ggCode.value=strtoul(part+5,NULL,16);
1550          cheater.SetCode(ggCode);
1551       }
1552       else if ((strlen(part)==10) && (part[4]=='?') && (part[7]==':'))
1553       {
1554          part[4]='\0';
1555          part[7]='\0';
1556          ggCode.address=strtoul(part,NULL,16);
1557          ggCode.compare=strtoul(part+5,NULL,16);
1558          ggCode.useCompare=true;
1559          ggCode.value=strtoul(part+8,NULL,16);
1560          cheater.SetCode(ggCode);
1561       }
1562       else if (Nes::Api::Cheats::GameGenieDecode(part, ggCode) == RESULT_OK)
1563          cheater.SetCode(ggCode);
1564       else if (Nes::Api::Cheats::ProActionRockyDecode(part, ggCode) == RESULT_OK)
1565          cheater.SetCode(ggCode);
1566       part = strtok(NULL,"+,;._ ");
1567    }
1568 }
1569