1 /*
2  * video output handling using plugin_lib
3  * (C) Gražvydas "notaz" Ignotas, 2011
4  *
5  * This work is licensed under the terms of any of these licenses
6  * (at your option):
7  *  - GNU GPL, version 2 or later.
8  *  - GNU LGPL, version 2.1 or later.
9  * See the COPYING file in the top-level directory.
10  */
11 
12 #include <string.h>
13 #include "gpu.h"
14 #include "../../frontend/plugin_lib.h"
15 
16 static const struct rearmed_cbs *cbs;
17 
vout_init(void)18 int vout_init(void)
19 {
20   return 0;
21 }
22 
vout_finish(void)23 int vout_finish(void)
24 {
25   return 0;
26 }
27 
check_mode_change(int force)28 static void check_mode_change(int force)
29 {
30   static uint32_t old_status;
31   static int old_h;
32   int w = gpu.screen.hres;
33   int h = gpu.screen.h;
34   int w_out = w;
35   int h_out = h;
36 
37   gpu.state.enhancement_active =
38     gpu.get_enhancement_bufer != NULL && gpu.state.enhancement_enable
39     && w <= 512 && h <= 256 && !gpu.status.rgb24;
40 
41   if (gpu.state.enhancement_active) {
42     w_out *= 2;
43     h_out *= 2;
44   }
45 
46   gpu.state.downscale_active =
47     gpu.get_downscale_buffer != NULL && gpu.state.downscale_enable
48     && (w >= 512 || h >= 256);
49 
50   if (gpu.state.downscale_active) {
51     w_out = w < 512 ? w : 320;
52     h_out = h < 256 ? h : h / 2;
53   }
54 
55   // width|rgb24 change?
56   if (force || (gpu.status.reg ^ old_status) & ((7<<16)|(1<<21)) || h != old_h)
57   {
58     old_status = gpu.status.reg;
59     old_h = h;
60 
61     cbs->pl_vout_set_mode(w_out, h_out, w, h, gpu.status.rgb24 ? 24 : 16);
62   }
63 }
64 
vout_update(void)65 void vout_update(void)
66 {
67   int x = gpu.screen.x & ~1; // alignment needed by blitter
68   int y = gpu.screen.y;
69   int w = gpu.screen.w;
70   int h = gpu.screen.h;
71   uint16_t *vram = gpu.vram;
72   int vram_h = 512;
73 
74   if (w == 0 || h == 0)
75     return;
76 
77   check_mode_change(0);
78   if (gpu.state.enhancement_active)
79     vram = gpu.get_enhancement_bufer(&x, &y, &w, &h, &vram_h);
80 
81   if (gpu.state.downscale_active)
82     vram = gpu.get_downscale_buffer(&x, &y, &w, &h, &vram_h);
83 
84   if (y + h > vram_h) {
85     if (y + h - vram_h > h / 2) {
86       // wrap
87       h -= vram_h - y;
88       y = 0;
89     }
90     else
91       // clip
92       h = vram_h - y;
93   }
94 
95   vram += y * 1024 + x;
96 
97   cbs->pl_vout_flip(vram, 1024, gpu.status.rgb24, w, h);
98 }
99 
vout_blank(void)100 void vout_blank(void)
101 {
102   int w = gpu.screen.hres;
103   int h = gpu.screen.h;
104 
105   check_mode_change(0);
106   if (gpu.state.enhancement_active) {
107     w *= 2;
108     h *= 2;
109   }
110   cbs->pl_vout_flip(NULL, 1024, gpu.status.rgb24, w, h);
111 }
112 
GPUopen(void ** unused)113 long GPUopen(void **unused)
114 {
115   gpu.frameskip.active = 0;
116   gpu.frameskip.frame_ready = 1;
117 
118   cbs->pl_vout_open();
119   check_mode_change(1);
120   vout_update();
121   return 0;
122 }
123 
GPUclose(void)124 long GPUclose(void)
125 {
126   cbs->pl_vout_close();
127   return 0;
128 }
129 
vout_set_config(const struct rearmed_cbs * cbs_)130 void vout_set_config(const struct rearmed_cbs *cbs_)
131 {
132   cbs = cbs_;
133 }
134 
135 // vim:shiftwidth=2:expandtab
136