1 /* ScummVM - Graphic Adventure Engine 2 * 3 * ScummVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 23 #ifndef COMMON_GUI_OPTIONS_H 24 #define COMMON_GUI_OPTIONS_H 25 26 #define GUIO_NONE "\000" 27 #define GUIO_NOSUBTITLES "\001" 28 #define GUIO_NOMUSIC "\002" 29 // GUIO_NOSPEECH is a combination of GUIO_NOSPEECHVOLUME and GUIO_NOSUBTITLES 30 #define GUIO_NOSPEECH "\003" 31 #define GUIO_NOSFX "\004" 32 #define GUIO_NOMIDI "\005" 33 #define GUIO_NOLAUNCHLOAD "\006" 34 35 #define GUIO_MIDIPCSPK "\007" 36 #define GUIO_MIDICMS "\010" 37 #define GUIO_MIDIPCJR "\011" 38 #define GUIO_MIDIADLIB "\012" 39 #define GUIO_MIDIC64 "\013" 40 #define GUIO_MIDIAMIGA "\014" 41 #define GUIO_MIDIAPPLEIIGS "\015" 42 #define GUIO_MIDITOWNS "\016" 43 #define GUIO_MIDIPC98 "\017" 44 #define GUIO_MIDIMT32 "\020" 45 #define GUIO_MIDIGM "\021" 46 47 #define GUIO_NOASPECT "\022" 48 49 #define GUIO_RENDERHERCGREEN "\030" 50 #define GUIO_RENDERHERCAMBER "\031" 51 #define GUIO_RENDERCGA "\032" 52 #define GUIO_RENDEREGA "\033" 53 #define GUIO_RENDERVGA "\034" 54 #define GUIO_RENDERAMIGA "\035" 55 #define GUIO_RENDERFMTOWNS "\036" 56 #define GUIO_RENDERPC9821 "\037" 57 #define GUIO_RENDERPC9801 "\040" 58 #define GUIO_RENDERAPPLE2GS "\041" 59 #define GUIO_RENDERATARIST "\042" 60 #define GUIO_RENDERMACINTOSH "\043" 61 62 #define GUIO_LINKSPEECHTOSFX "\044" 63 #define GUIO_LINKMUSICTOSFX "\045" 64 #define GUIO_NOSPEECHVOLUME "\046" 65 66 // Special GUIO flags for the AdvancedDetector's caching of game specific 67 // options. 68 #define GUIO_GAMEOPTIONS1 "\050" 69 #define GUIO_GAMEOPTIONS2 "\051" 70 #define GUIO_GAMEOPTIONS3 "\052" 71 #define GUIO_GAMEOPTIONS4 "\053" 72 #define GUIO_GAMEOPTIONS5 "\054" 73 #define GUIO_GAMEOPTIONS6 "\055" 74 #define GUIO_GAMEOPTIONS7 "\056" 75 #define GUIO_GAMEOPTIONS8 "\057" 76 #define GUIO_GAMEOPTIONS9 "\060" 77 #define GUIO_GAMEOPTIONS10 "\061" 78 #define GUIO_GAMEOPTIONS11 "\062" 79 #define GUIO_GAMEOPTIONS12 "\063" 80 #define GUIO_GAMEOPTIONS13 "\064" 81 #define GUIO_GAMEOPTIONS14 "\065" 82 #define GUIO_GAMEOPTIONS15 "\066" 83 84 #define GUIO0() (GUIO_NONE) 85 #define GUIO1(a) (a) 86 #define GUIO2(a,b) (a b) 87 #define GUIO3(a,b,c) (a b c) 88 #define GUIO4(a,b,c,d) (a b c d) 89 #define GUIO5(a,b,c,d,e) (a b c d e) 90 #define GUIO6(a,b,c,d,e,f) (a b c d e f) 91 #define GUIO7(a,b,c,d,e,f,g) (a b c d e f g) 92 #define GUIO8(a,b,c,d,e,f,g,h) (a b c d e f g h) 93 #define GUIO9(a,b,c,d,e,f,g,h,i) (a b c d e f g h i) 94 95 namespace Common { 96 97 class String; 98 99 bool checkGameGUIOption(const String &option, const String &str); 100 String parseGameGUIOptions(const String &str); 101 const String getGameGUIOptionsDescription(const String &options); 102 103 /** 104 * Updates the GUI options of the current config manager 105 * domain, when they differ to the ones passed as 106 * parameter. 107 */ 108 void updateGameGUIOptions(const String &options, const String &langOption); 109 110 111 } // End of namespace Common 112 113 #endif 114