1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 /*
24  * This code is based on original Soltys source code
25  * Copyright (c) 1994-1995 Janus B. Wisniewski and L.K. Avalon
26  */
27 
28 #ifndef CGE_GENERAL_H
29 #define CGE_GENERAL_H
30 
31 #include "common/file.h"
32 
33 namespace CGE {
34 
35 struct Dac {
36 	uint8 _r;
37 	uint8 _g;
38 	uint8 _b;
39 };
40 
41 } // End of namespace CGE
42 
43 #endif
44