1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #ifndef MOHAWK_LIVINGBOOKS_LBX_H
24 #define MOHAWK_LIVINGBOOKS_LBX_H
25 
26 #include "engines/mohawk/livingbooks_code.h"
27 
28 #include "common/ptr.h"
29 
30 namespace Mohawk {
31 
32 class LBXObject {
33 public:
LBXObject(MohawkEngine_LivingBooks * vm)34 	LBXObject(MohawkEngine_LivingBooks *vm) : _vm(vm) { }
~LBXObject()35 	virtual ~LBXObject() { }
36 
37 	virtual bool call(uint callId, const Common::Array<LBValue> &params, LBValue &result) = 0;
38 
39 protected:
40 	MohawkEngine_LivingBooks *_vm;
41 };
42 
43 Common::SharedPtr<LBXObject> createLBXObject(MohawkEngine_LivingBooks *vm, uint16 type);
44 
45 } // End of namespace Mohawk
46 
47 #endif
48