1 /* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20 *
21 */
22
23 #include "mutationofjb/commands/camefromcommand.h"
24 #include "mutationofjb/gamedata.h"
25 #include "mutationofjb/script.h"
26 #include "common/str.h"
27
28 /** @file
29 * "CAMEFROM " <sceneId>
30 *
31 * This command tests whether last scene (the scene player came from) is sceneId.
32 * If true, the execution continues after this command.
33 * Otherwise the execution continues after first '#' found.
34 */
35
36 namespace MutationOfJB {
37
parse(const Common::String & line,ScriptParseContext &,Command * & command)38 bool CameFromCommandParser::parse(const Common::String &line, ScriptParseContext &, Command *&command) {
39 if (line.size() < 10 || !line.hasPrefix("CAMEFROM")) {
40 return false;
41 }
42
43 const uint8 sceneId = atoi(line.c_str() + 9);
44 _tags.push(0);
45 command = new CameFromCommand(sceneId);
46 return true;
47 }
48
execute(ScriptExecutionContext & scriptExecCtx)49 Command::ExecuteResult CameFromCommand::execute(ScriptExecutionContext &scriptExecCtx) {
50 _cachedResult = (scriptExecCtx.getGameData()._lastScene == _sceneId);
51
52 return Finished;
53 }
54
debugString() const55 Common::String CameFromCommand::debugString() const {
56 return Common::String::format("CAMEFROM %d", _sceneId);
57 }
58
59 }
60