1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #include "mutationofjb/commands/removeallitemscommand.h"
24 #include "mutationofjb/script.h"
25 #include "mutationofjb/gamedata.h"
26 
27 /** @file
28  * "DELALLITEMS"
29  *
30  * Removes all items from inventory.
31  */
32 
33 namespace MutationOfJB {
34 
parse(const Common::String & line,ScriptParseContext &,Command * & command)35 bool RemoveAllItemsCommandParser::parse(const Common::String &line, ScriptParseContext &, Command *&command) {
36 	if (line != "DELALLITEMS") {
37 		return false;
38 	}
39 
40 	command = new RemoveAllItemsCommand();
41 	return true;
42 }
43 
execute(ScriptExecutionContext & scriptExecCtx)44 Command::ExecuteResult RemoveAllItemsCommand::execute(ScriptExecutionContext &scriptExecCtx) {
45 	scriptExecCtx.getGameData()._inventory.removeAllItems();
46 	return Finished;
47 }
48 
debugString() const49 Common::String RemoveAllItemsCommand::debugString() const {
50 	return "DELALLITEM";
51 }
52 
53 }
54