1 /* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20 *
21 */
22
23 #include "mutationofjb/commands/removeallitemscommand.h"
24 #include "mutationofjb/script.h"
25 #include "mutationofjb/gamedata.h"
26
27 /** @file
28 * "DELALLITEMS"
29 *
30 * Removes all items from inventory.
31 */
32
33 namespace MutationOfJB {
34
parse(const Common::String & line,ScriptParseContext &,Command * & command)35 bool RemoveAllItemsCommandParser::parse(const Common::String &line, ScriptParseContext &, Command *&command) {
36 if (line != "DELALLITEMS") {
37 return false;
38 }
39
40 command = new RemoveAllItemsCommand();
41 return true;
42 }
43
execute(ScriptExecutionContext & scriptExecCtx)44 Command::ExecuteResult RemoveAllItemsCommand::execute(ScriptExecutionContext &scriptExecCtx) {
45 scriptExecCtx.getGameData()._inventory.removeAllItems();
46 return Finished;
47 }
48
debugString() const49 Common::String RemoveAllItemsCommand::debugString() const {
50 return "DELALLITEM";
51 }
52
53 }
54