1 /* ScummVM - Graphic Adventure Engine 2 * 3 * ScummVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 23 #ifndef PINK_CONSTANTS_H 24 #define PINK_CONSTANTS_H 25 26 namespace Pink { 27 28 enum { 29 kMaxClassLength = 32, 30 kMaxStringLength = 128, 31 kNullObject = 0 32 }; 33 34 enum { 35 kActionHide, 36 kActionLoop, 37 kActionPlay, 38 kActionPlayWithSfx, 39 kActionSfx, 40 kActionSound, 41 kActionStill, 42 kActionTalk, 43 kActionText, 44 kActor, 45 kAudioInfoPDAButton, 46 kConditionGameVariable, 47 kConditionInventoryItemOwner, 48 kConditionModuleVariable, 49 kConditionNotInventoryItemOwner, 50 kConditionNotModuleVariable, 51 kConditionNotPageVariable, 52 kConditionPageVariable, 53 kCursorActor, 54 kGamePage, 55 kHandlerLeftClick, 56 kHandlerStartPage, 57 kHandlerTimer, 58 kHandlerTimerActions, 59 kHandlerTimerSequences, 60 kHandlerUseClick, 61 kInventoryActor, 62 kInventoryItem, 63 kLeadActor, 64 kModuleProxy, 65 kPDAButtonActor, 66 kParlSqPink, 67 kPubPink, 68 kSeqTimer, 69 kSequence, 70 kSequenceAudio, 71 kSequenceItem, 72 kSequenceItemDefaultAction, 73 kSequenceItemLeader, 74 kSequenceItemLeaderAudio, 75 kSideEffectExit, 76 kSideEffectGameVariable, 77 kSideEffectInventoryItemOwner, 78 kSideEffectLocation, 79 kSideEffectModuleVariable, 80 kSideEffectPageVariable, 81 kSideEffectRandomPageVariable, 82 kSupportingActor, 83 kWalkAction, 84 kWalkLocation 85 }; 86 87 enum { 88 kCursorsCount = 13 89 }; 90 91 enum { 92 kLoadingCursor = 0, 93 kDefaultCursor = 1, 94 kClickableFirstFrameCursor = 2, 95 kClickableSecondFrameCursor = 3, 96 kNotClickableCursor = 4, 97 kHoldingItemCursor = 5, 98 kPDADefaultCursor = 6, 99 kPDAClickableFirstFrameCursor = 7, 100 kPDAClickableSecondFrameCursor = 8, 101 kExitLeftCursor = 9, 102 kExitRightCursor = 10, 103 kExitForwardCursor = 11, 104 kExitDownCursor = 12 // only in Hokus Pokus 105 }; 106 107 108 // values are from Hokus Pokus 109 enum { 110 kPokusLoadingCursorID = 135, 111 kPokusExitForwardCursorID = 138, 112 kPokusExitDownCursorID = 139, 113 kPokusExitLeftCursorID = 133, 114 kPokusExitRightCursorID = 134, 115 kPokusClickableFirstCursorID = 137, 116 kPokusClickableSecondCursorID = 136, 117 kPokusClickableThirdCursorID = 145, 118 kPokusNotClickableCursorID = 140, 119 kPokusHoldingItemCursorID = 147, 120 kPokusPDADefaultCursorID = 141, 121 kPokusPDAClickableFirstFrameCursorID = 144, 122 kPokusPDAClickableSecondFrameCursorID = 146 123 }; 124 125 // from Peril 126 // it contains cursors whose ids differ 127 enum { 128 kPerilClickableThirdCursorID = 140, 129 kPerilNotClickableCursorID = 139, 130 kPerilHoldingItemCursorID = 101, 131 kPerilPDAClickableFirstFrameCursorID = 142, 132 kPerilPDAClickableSecondFrameCursorID = 143 133 }; 134 135 enum { 136 kLoadingSave = 1, 137 kLoadingNewGame = 0 138 }; 139 140 enum { 141 kOrbMajorVersion = 2, 142 kOrbMinorVersion = 0, 143 kBroMajorVersion = 1, 144 kBroMinorVersion = 0 145 }; 146 147 enum { 148 kTimersUpdateTime = 100, 149 kCursorsUpdateTime = 200 150 }; 151 152 enum { 153 kSampleRate = 22050 154 }; 155 156 static const char * const kPinkGame = "PinkGame"; 157 158 static const char * const kPeril = "peril"; 159 160 static const char * const kCloseAction = "Close"; 161 static const char * const kIdleAction = "Idle"; 162 static const char * const kOpenAction = "Open"; 163 static const char * const kShowAction = "Show"; 164 static const char * const kHideAction = "Hide"; 165 static const char * const kInactiveAction = "Inactive"; 166 167 static const char * const kInventoryWindowActor = "InventoryWindow"; 168 static const char * const kInventoryItemActor = "InventoryItem"; 169 static const char * const kInventoryRightArrowActor = "InventoryRightArrow"; 170 static const char * const kInventoryLeftArrowActor = "InventoryLeftArrow"; 171 172 static const char * const kAudioInfoActor = "AudioInfo"; 173 static const char * const kPdaButtonActor = "PDAButton"; 174 175 static const char * const kCursorNameExit = "Exit"; 176 static const char * const kCursorNameExitUp = "ExitUp"; 177 static const char * const kCursorNameExitLeft = "ExitLeft"; 178 static const char * const kCursorNameExitRight = "ExitRight"; 179 static const char * const kCursorNameExitForward = "ExitForward"; 180 static const char * const kCursorNameExitBackWards = "ExitBackwards"; 181 182 static const char * const kClickable = "Clickable"; 183 static const char * const kCursor = "Cursor"; 184 185 static const char * const kFoodPuzzle = "FoodPuzzle"; 186 static const char * const kJackson = "Jackson"; 187 static const char * const kBolted = "Bolted"; 188 static const char * const kDrunkLocation = "DrunkLocation"; 189 static const char * const kDrunk = "Drunk"; 190 191 static const char * const kBoy = "Boy"; 192 static const char * const kSirBaldley = "SirBaldley"; 193 static const char * const kBoyBlocked = "BoyBlocked"; 194 195 static const char * const kUndefinedValue = "UNDEFINED"; 196 static const char * const kTrueValue = "TRUE"; 197 198 static const char * const kCountryWheel = "CountryWheel"; 199 static const char * const kDomainWheel = "DomainWheel"; 200 201 static const char * const kLocator = "Locator"; 202 203 static const char * const kPreviousPageButton = "PreviousPageButton"; 204 static const char * const kDomainButton = "DomainButton"; 205 static const char * const kNavigatorButton = "NavigatorButton"; 206 207 static const char * const kNavigatePage = "NAVIGATE"; 208 209 static const char * const kSfx = "SFX"; 210 211 static const char * const kRightHand = "RightHand"; 212 static const char * const kLeftHand = "LeftHand"; 213 214 static const char * const kLeft1Name = "Left1"; 215 static const char * const kLeft2Name = "Left2"; 216 static const char * const kLeft3Name = "Left3"; 217 static const char * const kLeft4Name = "Left4"; 218 219 } // End of namespace Pink 220 221 #endif 222