1 /* ScummVM - Graphic Adventure Engine 2 * 3 * ScummVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 23 /* 24 * This code is based on original Tony Tough source code 25 * 26 * Copyright (c) 1997-2003 Nayma Software 27 */ 28 29 #ifndef TONY_CUSTOM_H 30 #define TONY_CUSTOM_H 31 32 #include "common/str.h" 33 #include "tony/mpal/mpal.h" 34 35 namespace Tony { 36 37 using namespace MPAL; 38 39 struct MusicFileEntry { 40 const char *_name; 41 int _sync; 42 }; 43 44 #define INIT_CUSTOM_FUNCTION MapCustomFunctions 45 46 #define BEGIN_CUSTOM_FUNCTION_MAP() \ 47 static void AssignError(int num) { \ 48 error("Custom function %u has been already assigned!", num); \ 49 } \ 50 void INIT_CUSTOM_FUNCTION(LPCUSTOMFUNCTION *lpMap, Common::String *lpStrMap) \ 51 { 52 53 #define END_CUSTOM_FUNCTION_MAP() \ 54 } 55 56 #define ASSIGN(num, func) \ 57 if (lpMap[num] != NULL) \ 58 AssignError(num); \ 59 lpMap[num] = func; \ 60 lpStrMap[num] = #func; 61 62 class RMTony; 63 class RMPointer; 64 class RMGameBoxes; 65 class RMLocation; 66 class RMInventory; 67 class RMInput; 68 69 void charsSaveAll(Common::OutSaveFile *f); 70 void charsLoadAll(Common::InSaveFile *f); 71 void mCharResetCodes(); 72 void saveChangedHotspot(Common::OutSaveFile *f); 73 void loadChangedHotspot(Common::InSaveFile *f); 74 void reapplyChangedHotspot(); 75 76 void restoreMusic(CORO_PARAM); 77 void saveMusic(Common::OutSaveFile *f); 78 void loadMusic(Common::InSaveFile *f); 79 80 void INIT_CUSTOM_FUNCTION(LPCUSTOMFUNCTION *lpMap, Common::String *lpStrMap); 81 void setupGlobalVars(RMTony *tony, RMPointer *ptr, RMGameBoxes *box, RMLocation *loc, RMInventory *inv, RMInput *input); 82 83 #endif 84 85 } // end of namespace Tony 86