1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 /*
24  * This code is based on original Tony Tough source code
25  *
26  * Copyright (c) 1997-2003 Nayma Software
27  */
28 
29 #ifndef TONY_CUSTOM_H
30 #define TONY_CUSTOM_H
31 
32 #include "common/str.h"
33 #include "tony/mpal/mpal.h"
34 
35 namespace Tony {
36 
37 using namespace MPAL;
38 
39 struct MusicFileEntry {
40 	const char *_name;
41 	int _sync;
42 };
43 
44 #define INIT_CUSTOM_FUNCTION            MapCustomFunctions
45 
46 #define BEGIN_CUSTOM_FUNCTION_MAP()                                            \
47 	static void AssignError(int num) {                                           \
48 		error("Custom function %u has been already assigned!", num);               \
49 	}                                                                            \
50 	void INIT_CUSTOM_FUNCTION(LPCUSTOMFUNCTION *lpMap, Common::String *lpStrMap) \
51 	{
52 
53 #define END_CUSTOM_FUNCTION_MAP()                                              \
54 	}
55 
56 #define ASSIGN(num, func)                                                      \
57 	if (lpMap[num] != NULL)                                                      \
58 		AssignError(num);                                                          \
59 	lpMap[num] = func;                                                           \
60 	lpStrMap[num] = #func;
61 
62 class RMTony;
63 class RMPointer;
64 class RMGameBoxes;
65 class RMLocation;
66 class RMInventory;
67 class RMInput;
68 
69 void charsSaveAll(Common::OutSaveFile *f);
70 void charsLoadAll(Common::InSaveFile *f);
71 void mCharResetCodes();
72 void saveChangedHotspot(Common::OutSaveFile *f);
73 void loadChangedHotspot(Common::InSaveFile *f);
74 void reapplyChangedHotspot();
75 
76 void restoreMusic(CORO_PARAM);
77 void saveMusic(Common::OutSaveFile *f);
78 void loadMusic(Common::InSaveFile *f);
79 
80 void INIT_CUSTOM_FUNCTION(LPCUSTOMFUNCTION *lpMap, Common::String *lpStrMap);
81 void setupGlobalVars(RMTony *tony, RMPointer *ptr, RMGameBoxes *box, RMLocation *loc, RMInventory *inv, RMInput *input);
82 
83 #endif
84 
85 } // end of namespace Tony
86