1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #ifndef XEEN_DIALOGS_QUESTS_H
24 #define XEEN_DIALOGS_QUESTS_H
25 
26 #include "common/str-array.h"
27 #include "xeen/dialogs/dialogs.h"
28 
29 namespace Xeen {
30 
31 class Quests : public ButtonContainer {
32 private:
33 	SpriteResource _iconSprites;
34 	Common::StringArray _questNotes;
35 
Quests(XeenEngine * vm)36 	Quests(XeenEngine *vm) : ButtonContainer(vm) {}
37 
38 	void execute();
39 
40 	void addButtons();
41 
42 	void loadQuestNotes();
43 public:
44 	static void show(XeenEngine *vm);
45 };
46 
47 } // End of namespace Xeen
48 
49 #endif /* XEEN_DIALOGS_QUESTS_H */
50