1 /* ScummVM - Graphic Adventure Engine 2 * 3 * ScummVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 23 #ifndef XEEN_DIALOGS_QUESTS_H 24 #define XEEN_DIALOGS_QUESTS_H 25 26 #include "common/str-array.h" 27 #include "xeen/dialogs/dialogs.h" 28 29 namespace Xeen { 30 31 class Quests : public ButtonContainer { 32 private: 33 SpriteResource _iconSprites; 34 Common::StringArray _questNotes; 35 Quests(XeenEngine * vm)36 Quests(XeenEngine *vm) : ButtonContainer(vm) {} 37 38 void execute(); 39 40 void addButtons(); 41 42 void loadQuestNotes(); 43 public: 44 static void show(XeenEngine *vm); 45 }; 46 47 } // End of namespace Xeen 48 49 #endif /* XEEN_DIALOGS_QUESTS_H */ 50