1shaders = "2"
2
3shader0 = "../shaders/lcd-cgwg/lcd-grid.glsl"
4filter_linear0 = "false"
5wrap_mode0 = "clamp_to_border"
6scale_type_x0 = "source"
7scale_x0 = "2.000000"
8scale_type_y0 = "source"
9scale_y0 = "2.000000"
10
11shader1 = "shader-files/gb-pass-5.glsl"
12filter_linear1 = "true"
13wrap_mode1 = "clamp_to_border"
14
15parameters = "SCALE;OUT_X;OUT_Y"
16SCALE = "1.0"
17OUT_X = "1600.0"
18OUT_Y = "800.0"
19
20textures = "BORDER"
21BORDER = "resources/color-border-square-4x.png"
22BORDER_linear = "true"
23BORDER_wrap_mode = "clamp_to_border"
24BORDER_mipmap = "false"
25