1shaders = "2" 2 3shader0 = "../shaders/lcd-cgwg/lcd-grid.glsl" 4filter_linear0 = "false" 5wrap_mode0 = "clamp_to_border" 6scale_type_x0 = "source" 7scale_x0 = "2.000000" 8scale_type_y0 = "source" 9scale_y0 = "2.000000" 10 11shader1 = "shader-files/gb-pass-5.glsl" 12filter_linear1 = "true" 13wrap_mode1 = "clamp_to_border" 14 15parameters = "SCALE;OUT_X;OUT_Y" 16SCALE = "1.0" 17OUT_X = "1600.0" 18OUT_Y = "800.0" 19 20textures = "BORDER" 21BORDER = "resources/color-border-square-4x.png" 22BORDER_linear = "true" 23BORDER_wrap_mode = "clamp_to_border" 24BORDER_mipmap = "false" 25