1shaders = 2 2shader0 = shader-files/hqx-pass1.glsl 3shader1 = shader-files/hqx-pass2.glsl 4 5filter_linear0 = false 6scale_type0 = source 7scale0 = 1.0 8 9filter_linear1 = false 10scale_type1 = source 11scale1 = 2.0 12 13textures = LUT 14LUT = resources/hq2x.png 15LUT_linear = false 16 17parameters = "SCALE" 18SCALE = 2.0 19