1shaders = 2
2shader0 = shader-files/hqx-pass1.glsl
3shader1 = shader-files/hqx-pass2.glsl
4
5filter_linear0 = false
6scale_type0 = source
7scale0 = 1.0
8
9filter_linear1 = false
10scale_type1 = source
11scale1 = 2.0
12
13textures = LUT
14LUT = resources/hq2x.png
15LUT_linear = false
16
17parameters = "SCALE"
18SCALE = 2.0
19