1 /*
2  * Copyright (c) 2002-2008 LWJGL Project
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are
7  * met:
8  *
9  * * Redistributions of source code must retain the above copyright
10  *   notice, this list of conditions and the following disclaimer.
11  *
12  * * Redistributions in binary form must reproduce the above copyright
13  *   notice, this list of conditions and the following disclaimer in the
14  *   documentation and/or other materials provided with the distribution.
15  *
16  * * Neither the name of 'LWJGL' nor the names of
17  *   its contributors may be used to endorse or promote products derived
18  *   from this software without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
22  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
23  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
24  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
25  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
26  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
27  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
28  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
29  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
30  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31  */
32 package org.lwjgl.opengl;
33 
34 import org.lwjgl.util.generator.*;
35 import org.lwjgl.util.generator.Alternate;
36 import org.lwjgl.util.generator.opengl.GLenum;
37 import org.lwjgl.util.generator.opengl.GLreturn;
38 import org.lwjgl.util.generator.opengl.GLsizei;
39 import org.lwjgl.util.generator.opengl.GLuint;
40 
41 import java.nio.IntBuffer;
42 
43 public interface APPLE_fence {
44 
45 	/** Accepted by the <object> parameter of TestObjectAPPLE and FinishObjectAPPLE: */
46 	int GL_DRAW_PIXELS_APPLE = 0x8A0A;
47 	int GL_FENCE_APPLE = 0x8A0B;
48 
glGenFencesAPPLE(@utoSizeR) @Lsizei int n, @OutParameter @GLuint IntBuffer fences)49 	void glGenFencesAPPLE(@AutoSize("fences") @GLsizei int n, @OutParameter @GLuint IntBuffer fences);
50 
51 	@Alternate("glGenFencesAPPLE")
52 	@GLreturn("fences")
glGenFencesAPPLE2(@onstantR) @Lsizei int n, @OutParameter @GLuint IntBuffer fences)53 	void glGenFencesAPPLE2(@Constant("1") @GLsizei int n, @OutParameter @GLuint IntBuffer fences);
54 
glDeleteFencesAPPLE(@utoSizeR) @Lsizei int n, @Const @GLuint IntBuffer fences)55 	void glDeleteFencesAPPLE(@AutoSize("fences") @GLsizei int n, @Const @GLuint IntBuffer fences);
56 
57 	@Alternate("glDeleteFencesAPPLE")
glDeleteFencesAPPLE(@onstantR) @Lsizei int n, @Const @GLuint @Constant(value = R, keepParam = true) int fence)58 	void glDeleteFencesAPPLE(@Constant("1") @GLsizei int n, @Const @GLuint @Constant(value = "APIUtil.getInt(caps, fence)", keepParam = true) int fence);
59 
glSetFenceAPPLE(@Luint int fence)60 	void glSetFenceAPPLE(@GLuint int fence);
61 
glIsFenceAPPLE(@Luint int fence)62 	boolean glIsFenceAPPLE(@GLuint int fence);
63 
glTestFenceAPPLE(@Luint int fence)64 	boolean glTestFenceAPPLE(@GLuint int fence);
65 
glFinishFenceAPPLE(@Luint int fence)66 	void glFinishFenceAPPLE(@GLuint int fence);
67 
glTestObjectAPPLE(@Lenum int object, @GLuint int name)68 	boolean glTestObjectAPPLE(@GLenum int object, @GLuint int name);
69 
glFinishObjectAPPLE(@Lenum int object, int name)70 	void glFinishObjectAPPLE(@GLenum int object, int name);
71 
72 }