1 /* File: sdl-sound.h */
2 /* Purpose: SDL_Audio routines for loading and playing WAVs */
3 #ifndef INCLUDED_SDL_SOUND_H
4 #define INCLUDED_SDL_SOUND_H
5 
6 #if defined(USE_SDL) || defined(USE_SDL2)
7 
8 extern void sdl_init_sound(void);
9 extern void sdl_cleanup_sound(void);
10 extern void sdl_load_sound(int v, int s);
11 extern void sdl_play_sound(int v, int s);
12 extern void sdl_play_sound_end(bool wait);
13 
14 #endif /* USE_SDL || USE_SDL2 */
15 
16 extern void sdl_bell(void);
17 
18 #endif /* INCLUDED_SDL_SOUND_H */
19