1 /* File: sdl-sound.h */ 2 /* Purpose: SDL_Audio routines for loading and playing WAVs */ 3 #ifndef INCLUDED_SDL_SOUND_H 4 #define INCLUDED_SDL_SOUND_H 5 6 #if defined(USE_SDL) || defined(USE_SDL2) 7 8 extern void sdl_init_sound(void); 9 extern void sdl_cleanup_sound(void); 10 extern void sdl_load_sound(int v, int s); 11 extern void sdl_play_sound(int v, int s); 12 extern void sdl_play_sound_end(bool wait); 13 14 #endif /* USE_SDL || USE_SDL2 */ 15 16 extern void sdl_bell(void); 17 18 #endif /* INCLUDED_SDL_SOUND_H */ 19