1 /***************************************************************************
2  *      Mechanized Assault and Exploration Reloaded Projectfile            *
3  *                                                                         *
4  *   This program is free software; you can redistribute it and/or modify  *
5  *   it under the terms of the GNU General Public License as published by  *
6  *   the Free Software Foundation; either version 2 of the License, or     *
7  *   (at your option) any later version.                                   *
8  *                                                                         *
9  *   This program is distributed in the hope that it will be useful,       *
10  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
11  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
12  *   GNU General Public License for more details.                          *
13  *                                                                         *
14  *   You should have received a copy of the GNU General Public License     *
15  *   along with this program; if not, write to the                         *
16  *   Free Software Foundation, Inc.,                                       *
17  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
18  ***************************************************************************/
19 
20 #ifndef ui_graphical_menu_windows_windowbuildbuildings_windowbuildbuildingsH
21 #define ui_graphical_menu_windows_windowbuildbuildings_windowbuildbuildingsH
22 
23 #include "ui/graphical/menu/windows/windowhangar/windowhangar.h"
24 
25 class cVehicle;
26 class cBuildSpeedHandlerWidget;
27 class cTurnTimeClock;
28 
29 class cWindowBuildBuildings : public cWindowHangar
30 {
31 public:
32 	cWindowBuildBuildings (const cVehicle& vehicle, std::shared_ptr<const cTurnTimeClock> turnTimeClock);
33 
34 	const sID* getSelectedUnitId() const;
35 	int getSelectedBuildSpeed() const;
36 
37 	cSignal<void ()> donePath;
38 protected:
39 	virtual void setActiveUnit (const sID& unitId) MAXR_OVERRIDE_FUNCTION;
40 
41 private:
42 	cSignalConnectionManager signalConnectionManager;
43 
44 	const cVehicle& vehicle;
45 
46 	cBuildSpeedHandlerWidget* speedHandler;
47 
48 	void generateSelectionList (const cVehicle& vehicle);
49 
50 	void closeOnUnitDestruction();
51 };
52 
53 #endif // ui_graphical_menu_windows_windowbuildbuildings_windowbuildbuildingsH
54