1 /*************************************************************************** 2 * Mechanized Assault and Exploration Reloaded Projectfile * 3 * * 4 * This program is free software; you can redistribute it and/or modify * 5 * it under the terms of the GNU General Public License as published by * 6 * the Free Software Foundation; either version 2 of the License, or * 7 * (at your option) any later version. * 8 * * 9 * This program is distributed in the hope that it will be useful, * 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 12 * GNU General Public License for more details. * 13 * * 14 * You should have received a copy of the GNU General Public License * 15 * along with this program; if not, write to the * 16 * Free Software Foundation, Inc., * 17 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * 18 ***************************************************************************/ 19 20 #ifndef ui_graphical_menu_windows_windowresourcedistribution_windowresourcedistributionH 21 #define ui_graphical_menu_windows_windowresourcedistribution_windowresourcedistributionH 22 23 #include <array> 24 25 #include "ui/graphical/window.h" 26 #include "utility/signal/signalconnectionmanager.h" 27 #include "utility/signal/signal.h" 28 #include "game/data/base/base.h" 29 30 class cResourceBar; 31 class cLabel; 32 class cTurnTimeClock; 33 34 class cWindowResourceDistribution : public cWindow 35 { 36 public: 37 cWindowResourceDistribution (const sSubBase& subBase, std::shared_ptr<const cTurnTimeClock> turnTimeClock); 38 39 int getMetalProduction(); 40 int getOilProduction(); 41 int getGoldProduction(); 42 43 cSignal<void ()> done; 44 private: 45 cSignalConnectionManager signalConnectionManager; 46 47 sSubBase subBase; // TODO: do we really need to copy the whole subBase? 48 49 std::array<cResourceBar*, 3> metalBars; 50 std::array<cResourceBar*, 3> oilBars; 51 std::array<cResourceBar*, 3> goldBars; 52 53 std::array<cResourceBar*, 3> noneBars; 54 55 std::array<cLabel*, 3> metalLabels; 56 std::array<cLabel*, 3> oilLabels; 57 std::array<cLabel*, 3> goldLabels; 58 59 std::string secondBarText (int prod, int need); 60 61 void setBarLabels(); 62 void setBarValues(); 63 64 void handleMetalChanged(); 65 void handleOilChanged(); 66 void handleGoldChanged(); 67 68 void closeOnSubBaseDestruction(); 69 }; 70 71 #endif // ui_graphical_menu_windows_windowresourcedistribution_windowresourcedistributionH 72