1stairs = {} 2 3-- Node will be called stairs:stair_<subname> 4function stairs.register_stair(subname, recipeitem, groups, images, description) 5 minetest.register_node(":stairs:stair_" .. subname, { 6 description = description, 7 drawtype = "nodebox", 8 tiles = images, 9 paramtype = "light", 10 paramtype2 = "facedir", 11 is_ground_content = true, 12 groups = groups, 13 node_box = { 14 type = "fixed", 15 fixed = { 16 {-0.5, -0.5, -0.5, 0.5, 0, 0.5}, 17 {-0.5, 0, 0, 0.5, 0.5, 0.5}, 18 }, 19 }, 20 }) 21end 22 23-- Node will be called stairs:slab_<subname> 24function stairs.register_slab(subname, recipeitem, groups, images, description) 25 minetest.register_node(":stairs:slab_" .. subname, { 26 description = description, 27 drawtype = "nodebox", 28 tiles = images, 29 paramtype = "light", 30 is_ground_content = true, 31 groups = groups, 32 node_box = { 33 type = "fixed", 34 fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5}, 35 }, 36 selection_box = { 37 type = "fixed", 38 fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5}, 39 }, 40 }) 41end 42 43-- Nodes will be called stairs:{stair,slab}_<subname> 44function stairs.register_stair_and_slab(subname, recipeitem, groups, images, desc_stair, desc_slab) 45 stairs.register_stair(subname, recipeitem, groups, images, desc_stair) 46 stairs.register_slab(subname, recipeitem, groups, images, desc_slab) 47end 48 49stairs.register_stair_and_slab("stone", "basenodes:stone", 50 {cracky=3}, 51 {"default_stone.png"}, 52 "Stone Stair", 53 "Stone Slab") 54 55stairs.register_stair_and_slab("desert_stone", "basenodes:desert_stone", 56 {cracky=3}, 57 {"default_desert_stone.png"}, 58 "Desert Stone Stair", 59 "Desert Stone Slab") 60 61stairs.register_stair_and_slab("cobble", "basenodes:cobble", 62 {cracky=3}, 63 {"default_cobble.png"}, 64 "Cobblestone Stair", 65 "Cobblestone Slab") 66