1 /***********************************************************
2 * Mirror Magic -- McDuffin's Revenge                       *
3 *----------------------------------------------------------*
4 * (c) 1994-2001 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * tools.h                                                  *
12 ***********************************************************/
13 
14 #ifndef TOOLS_H
15 #define TOOLS_H
16 
17 #include <sys/time.h>
18 #include "main.h"
19 
20 /* for SetDrawtoField */
21 #define DRAW_DIRECT		0
22 #define DRAW_BUFFERED		1
23 #define DRAW_BACKBUFFER		2
24 
25 /* for DrawElementShifted */
26 #define NO_CUTTING		0
27 #define CUT_ABOVE		(1 << 0)
28 #define CUT_BELOW		(1 << 1)
29 #define CUT_LEFT		(1 << 2)
30 #define CUT_RIGHT		(1 << 3)
31 
32 /* for masking functions */
33 #define NO_MASKING		0
34 #define USE_MASKING		1
35 
36 /* for MoveDoor */
37 #define DOOR_OPEN_1		(1 << 0)
38 #define DOOR_OPEN_2		(1 << 1)
39 #define DOOR_CLOSE_1		(1 << 2)
40 #define DOOR_CLOSE_2		(1 << 3)
41 #define DOOR_OPEN_ALL		(DOOR_OPEN_1 | DOOR_OPEN_2)
42 #define DOOR_CLOSE_ALL		(DOOR_CLOSE_1 | DOOR_CLOSE_2)
43 #define DOOR_ACTION_1		(DOOR_OPEN_1 | DOOR_CLOSE_1)
44 #define DOOR_ACTION_2		(DOOR_OPEN_2 | DOOR_CLOSE_2)
45 #define DOOR_ACTION		(DOOR_ACTION_1 | DOOR_ACTION_2)
46 #define DOOR_COPY_BACK		(1 << 4)
47 #define DOOR_NO_DELAY		(1 << 5)
48 #define DOOR_GET_STATE		(1 << 6)
49 
50 /* for Request */
51 #define REQ_ASK			(1 << 0)
52 #define REQ_OPEN		(1 << 1)
53 #define REQ_CLOSE		(1 << 2)
54 #define REQ_CONFIRM		(1 << 3)
55 #define REQ_STAY_CLOSED		(1 << 4)
56 #define REQ_STAY_OPEN		(1 << 5)
57 
58 #define REQUEST_WAIT_FOR	(REQ_ASK | REQ_CONFIRM)
59 
60 void SetDrawtoField(int);
61 void BackToFront();
62 void FadeToFront();
63 void ClearWindow();
64 
65 void MarkTileDirty(int, int);
66 
67 void DrawAllPlayers(void);
68 void DrawPlayerField(int, int);
69 void DrawPlayer(struct PlayerInfo *);
70 void DrawGraphicAnimationExt(int, int, int, int, int, int, int);
71 void DrawGraphicAnimation(int, int, int, int, int, int);
72 void DrawGraphicAnimationThruMask(int, int, int, int, int, int);
73 void getGraphicSource(int, int *, int *, int *);
74 void DrawGraphic(int, int, int);
75 void DrawGraphicExt(DrawBuffer *, int, int, int);
76 void DrawGraphicThruMask(int, int, int);
77 void DrawGraphicThruMaskExt(DrawBuffer *, int, int, int);
78 void DrawMiniGraphic(int, int, int);
79 void getMiniGraphicSource(int, Bitmap **, int *, int *);
80 void DrawMiniGraphicExt(DrawBuffer *, int, int, int);
81 void DrawGraphicShifted(int, int, int, int, int, int, int);
82 void DrawGraphicShiftedThruMask(int, int, int, int, int, int);
83 void DrawScreenElementExt(int, int, int, int, int, int, int);
84 void DrawLevelElementExt(int, int, int, int, int, int, int);
85 void DrawScreenElementShifted(int, int, int, int, int, int);
86 void DrawLevelElementShifted(int, int, int, int, int, int);
87 void DrawScreenElementThruMask(int, int, int);
88 void DrawLevelElementThruMask(int, int, int);
89 void DrawLevelFieldThruMask(int, int);
90 void ErdreichAnbroeckeln(int, int);
91 void DrawScreenElement(int, int, int);
92 void DrawLevelElement(int, int, int);
93 void DrawScreenField(int, int);
94 void DrawLevelField(int, int);
95 void DrawMiniElement(int, int, int);
96 void DrawMiniElementOrWall(int, int, int, int);
97 
98 void DrawField(int, int);
99 void DrawLevel(void);
100 void DrawElement(int, int, int);
101 void DrawWallsExt(int, int, int, int);
102 void DrawWalls(int, int, int);
103 void DrawWallsAnimation(int, int, int, int, int);
104 void DrawMiniLevel(int, int, int, int);
105 void DrawMicroLevel(int, int, boolean);
106 
107 boolean Request(char *, unsigned int);
108 unsigned int OpenDoor(unsigned int);
109 unsigned int CloseDoor(unsigned int);
110 unsigned int GetDoorState(void);
111 unsigned int MoveDoor(unsigned int);
112 void DrawSpecialEditorDoor();
113 void UndrawSpecialEditorDoor();
114 Pixel ReadPixel(DrawBuffer *, int, int);
115 void SetRGB(unsigned long, unsigned short, unsigned short, unsigned short);
116 
117 void CreateToolButtons();
118 
119 int get_base_element(int);
120 int get_element_phase(int);
121 int get_num_elements(int);
122 int get_rotated_element(int, int);
123 
124 int el2gfx(int);
125 
126 #endif
127