1# NetHack Makefile (VMS) - for building nethack itself. 2# NetHack 3.6 Makefile.src $NHDT-Date: 1557701517 2019/05/12 22:51:57 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.36 $ 3# Copyright (c) 2011 by Robert Patrick Rankin 4# NetHack may be freely redistributed. See license for details. 5 6# Copy this file to [.src]Makefile. and then edit it as needed. 7# The default configuration is for building with DEC C (aka Compaq C, 8# then HP C). 9# If you change CC or CFLAGS, make similar changes in [.util]Makefile. 10# 11# Note: modifying this Makefile will cause crtl.opt to be rebuilt, 12# which will trigger an update of makedefs, which will in turn 13# result in a full build of just about _everything_. 14 15MAKE = $(MMS) 16CD = set default 17ECHO = write sys$output 18NOOP = continue 19RUN = mcr 20TOUCH = append/New _NLA0: # only one file per $(TOUCH) 21# source tree, relative to 'src' and 'util' 22INC = [-.include] 23SYSSHR = [-.sys.share] 24SRC = [-.src] 25TTY = [-.win.tty] 26CURSES = [-.win.curses] 27UTL = [-.util] 28VMS = [-.sys.vms] 29WINSHR = [-.win.share] 30X11 = [-.win.X11] 31 32MAKEFILE= $(SRC)Makefile. 33 34# if you are using gcc as your compiler: 35# uncomment the CC definition below if it's not in your environment 36# CC = gcc 37 38# set option flags for C compiler and linker 39# 40CFLAGS = /Prefix=All/Incl=$(INC)/noList # DECC in native mode 41#CFLAGS = /Include=$(INC)/noList # VAXC or GNUC 42#LFLAGS = /Debug/Map/Cross_Ref # for development 43#LFLAGS = /noTraceback/noMap # for installing w/ privs 44LFLAGS = /noMap 45LINK = link 46 47# DEC C (decc$shr linked by default) 48LIBS = 49MORELIBS = 50# VAX C or GNU C, using shareable image run-time library 51# (leave MORELIBS blank for VAX C) 52#LIBS = sys$share:vaxcrtl.exe/Shareable 53#MORELIBS = gnu_cc:[000000]gcclib.olb/Library 54# VAX C or GNU C, using object library run-time library 55# (leave LIBS blank for VAX C) 56#LIBS = gnu_cc:[000000]gcclib.olb/Library 57#MORELIBS = sys$library:vaxcrtl.olb/Library 58 59# Specific VMS object files 60SYSSRC = $(VMS)vmsmain.c,$(VMS)vmstty.c,$(VMS)vmsunix.c,\ 61 $(VMS)vmsmisc.c,$(VMS)vmsfiles.c,$(VMS)vmsmail.c 62SYSOBJ = vmsmain.obj,vmstty.obj,vmsunix.obj,vmsmail.obj #,vmsmisc.obj,vmsfiles.obj 63LIBOPT = $(SRC)crtl.opt; 64ID_OPT = $(SRC)ident.opt; 65 66# termcap library 67TERMCAPSRC = tclib.c 68TERMCAPOBJ = ,tclib.obj 69 70# Set WINSRC and WINOBJ lines corresponding to your desired combination 71# of windowing systems. Also set windowing systems in config.h. 72# 73# a straight tty port using no native windowing system 74WINTTYSRC = $(TTY)getline.c $(TTY)termcap.c $(TTY)topl.c $(TTY)wintty.c \ 75 $(TERMCAPSRC) 76WINTTYOBJ = getline.obj,termcap.obj,topl.obj,wintty.obj $(TERMCAPOBJ) 77# 78# curses; doesn't use termcap; may or may not support TERMTABLE for non-DEC tty 79WINCURSESSRC = $(CURSES)cursdial.c $(CURSES)cursmesg.c $(CURSES)cursinit.c \ 80 $(CURSES)cursmisc.c $(CURSES)cursinvt.c $(CURSES)cursstat.c \ 81 $(CURSES)cursmain.c $(CURSES)curswins.c 82WINCURSESOBJ = cursdial.obj,cursmesg.obj,cursinit.obj,cursmisc.obj, \ 83 cursinvt.obj,cursstat.obj,cursmain.obj,curswins.obj 84# 85# an X11 port (not supported under DECwindows) 86WINX11SRC = $(X11)Window.c $(X11)dialogs.c $(X11)winX.c $(X11)winmap.c \ 87 $(X11)winmenu.c $(X11)winmesg.c $(X11)winmisc.c $(X11)winstat.c \ 88 $(X11)wintext.c $(X11)winval.c $(SRC)tile.c 89WINX11OBJ = Window.obj,dialogs.obj,winX.obj,winmap.obj,winmenu.obj,\ 90 winmesg.obj,winmisc.obj,winstat.obj,wintext.obj,winval.obj,tile.obj 91# 92# 93# make sure both WANT_WIN_TTY and WANT_WIN_CURSES have a value 94.ifndef WANT_WIN_CURSES 95WANT_WIN_CURSES=0 96.endif 97.ifndef WANT_WIN_TTY 98.if WANT_WIN_CURSES 99WANT_WIN_TTY=0 100.else 101WANT_WIN_TTY=1 102.endif 103.endif 104 105.if WANT_WIN_TTY 106WINSRC = $(WINTTYSRC) 107WINOBJ = $(WINTTYOBJ) 108.if WANT_WIN_CURSES 109WINSRC +=,$(WINCURSESSRC) 110WINOBJ += $(WINCURSESOBJ) 111.endif 112.else 113.if WANT_WIN_CURSES 114WINSRC = $(WINCURSESSRC) 115WINOBJ = $(WINCURSESOBJ) 116.else 117# Neither WANT_WIN_TTY nor WANT_WIN_CURSES? 118.endif 119.endif 120 121# make NetHack for VMS 122SYSTEM = SysVMS.timestamp; 123GAME = $(SRC)nethack.exe; 124 125# RANDOM is defined in vmsconf.h, USE_ISAAC64 might be defined in config.h; 126RANDSRC = isaac64.c random.c 127RANDOBJ = isaac64.obj,random.obj 128 129# ---------------------------------------- 130# 131# Nothing below this line should have to be changed. 132# 133# Other things that have to be reconfigured are in vmsconf.h, 134# and config.h 135 136VERSION = 3.6.6 137 138MAKEDEFS = $(UTL)makedefs.exe; 139 140# timestamp files to reduce `make' overhead and shorten .obj dependency lists 141CONFIG_H = $(SRC)config.h-t 142HACK_H = $(SRC)hack.h-t 143 144# all .c that are part of the main NetHack program and are not operating- or 145# windowing-system specific 146HACKCSRC = allmain.c alloc.c apply.c artifact.c attrib.c ball.c bones.c \ 147 botl.c cmd.c dbridge.c decl.c detect.c dig.c display.c dlb.c do.c \ 148 do_name.c do_wear.c dog.c dogmove.c dokick.c dothrow.c drawing.c \ 149 dungeon.c eat.c end.c engrave.c exper.c explode.c extralev.c \ 150 files.c fountain.c hack.c hacklib.c invent.c light.c lock.c \ 151 mail.c makemon.c mapglyph.c mcastu.c mhitm.c mhitu.c minion.c \ 152 mklev.c mkmap.c \ 153 mkmaze.c mkobj.c mkroom.c mon.c mondata.c monmove.c monst.c \ 154 mplayer.c mthrowu.c muse.c music.c o_init.c objects.c objnam.c \ 155 options.c pager.c pickup.c pline.c polyself.c potion.c pray.c \ 156 priest.c quest.c questpgr.c read.c rect.c region.c restore.c \ 157 rip.c rnd.c role.c \ 158 rumors.c save.c shk.c shknam.c sit.c sounds.c sp_lev.c spell.c \ 159 steal.c steed.c sys.c teleport.c timeout.c topten.c track.c \ 160 trap.c u_init.c \ 161 uhitm.c vault.c version.c vision.c weapon.c were.c wield.c \ 162 windows.c wizard.c worm.c worn.c write.c zap.c 163 164# generated source files (tile.c is handled separately via WINxxxSRC) 165GENCSRC = vis_tab.c #tile.c 166 167# .c files for this version (for date.h) 168VERSOURCES = $(HACKCSRC) $(SYSSRC) $(WINSRC) $(RANDSRC) $(GENCSRC) 169 170# all .h files except date.h, onames.h, pm.h, and vis_tab.h which would 171# cause dependency loops if run through "make depend" 172# and dgn_comp.h, dgn_file.h, lev_comp.h, special level & dungeon files. 173# 174HACKINCL = align.h amiconf.h artifact.h artilist.h attrib.h beconf.h color.h \ 175 config.h config1.h context.h coord.h decl.h def_os2.h display.h \ 176 dlb.h dungeon.h engrave.h extern.h flag.h func_tab.h global.h \ 177 hack.h lev.h macconf.h mextra.h mfndpos.h micro.h mkroom.h \ 178 monattk.h mondata.h monflag.h monst.h monsym.h obj.h objclass.h \ 179 os2conf.h patchlevel.h pcconf.h permonst.h prop.h rect.h \ 180 region.h rm.h sp_lev.h spell.h sys.h system.h tcap.h timeout.h \ 181 tosconf.h tradstdc.h trampoli.h trap.h unixconf.h vision.h \ 182 vmsconf.h wintty.h winX.h winprocs.h wintype.h you.h youprop.h 183 184#HSOURCES = $(HACKINCL) date.h onames.h pm.h vis_tab.h\ 185# lev_comp.h dgn_comp.h dgn_file.h 186 187# the following .obj's should be made before any others (for makedefs) 188FIRSTOBJ = vmsmisc.obj,vmsfiles.obj,monst.obj,objects.obj 189 190# split up long list so that we can write pieces of it into nethack.opt 191HOBJ1 = allmain.obj,alloc.obj,apply.obj,artifact.obj,attrib.obj, \ 192 ball.obj,bones.obj,botl.obj,cmd.obj,dbridge.obj,decl.obj, \ 193 detect.obj,dig.obj,display.obj,dlb.obj,do.obj,do_name.obj,do_wear.obj 194HOBJ2 = dog.obj,dogmove.obj,dokick.obj,dothrow.obj,drawing.obj, \ 195 dungeon.obj,eat.obj,end.obj,engrave.obj,exper.obj,explode.obj, \ 196 extralev.obj,files.obj,fountain.obj,hack.obj,hacklib.obj,invent.obj 197HOBJ3 = light.obj,lock.obj,mail.obj,makemon.obj,mapglyph.obj,mcastu.obj, \ 198 mhitm.obj,mhitu.obj,minion.obj,mklev.obj,mkmap.obj,mkmaze.obj, \ 199 mkobj.obj,mkroom.obj,mon.obj,mondata.obj,monmove.obj 200HOBJ4 = mplayer.obj,mthrowu.obj,muse.obj,music.obj,o_init.obj,objnam.obj, \ 201 options.obj,pager.obj,pickup.obj,pline.obj,polyself.obj, \ 202 potion.obj,pray.obj,priest.obj,quest.obj,questpgr.obj,read.obj 203HOBJ5 = rect.obj,region.obj,restore.obj,rip.obj,rnd.obj,role.obj, \ 204 rumors.obj,save.obj,shk.obj,shknam.obj,sit.obj,sounds.obj,sp_lev.obj, \ 205 spell.obj,steal.obj,steed.obj,sys.obj,teleport.obj,timeout.obj, \ 206 topten.obj, track.obj,trap.obj 207HOBJ6 = u_init.obj,uhitm.obj,vault.obj,vision.obj,vis_tab.obj,weapon.obj, \ 208 were.obj,wield.obj,windows.obj,wizard.obj,worm.obj,worn.obj, \ 209 write.obj,zap.obj,version.obj 210HOBJ = $(FIRSTOBJ) $(SYSOBJ) $(WINOBJ) $(RANDOBJ) \ 211 $(HOBJ1) $(HOBJ2) $(HOBJ3) $(HOBJ4) $(HOBJ5) $(HOBJ6) 212 213# simpler target name 214nethack : $(GAME) 215 @ $(ECHO) "nethack is up to date." 216 217$(GAME) : $(SYSTEM) 218 @ $(NOOP) 219 220$(SYSTEM) : $(LIBOPT) $(ID_OPT) $(HOBJ) nethack.opt 221 @ $(ECHO) "Linking ..." 222 $(LINK)/Exe=$(GAME) $(LFLAGS) nethack.opt/Opt,$(LIBOPT)/Opt,$(ID_OPT)/Opt 223 $(TOUCH) $(SYSTEM) 224 225all : $(GAME) 226 @ $(ECHO) "nethack is up to date." 227 228# linker options file for nethack's object modules 229nethack.opt : $(MAKEFILE) # this file 230 open/Write f nethack.opt 231 write f "! nethack.opt" 232 @ write f f$edit("$(SYSOBJ)","COLLAPSE") 233 @ write f f$edit("$(WINOBJ)","COLLAPSE") 234 @ write f f$edit("$(RANDOBJ)","COLLAPSE") 235 @ write f f$edit("$(FIRSTOBJ)","COLLAPSE") 236 @ write f f$edit("$(HOBJ1)","COLLAPSE") 237 @ write f f$edit("$(HOBJ2)","COLLAPSE") 238 @ write f f$edit("$(HOBJ3)","COLLAPSE") 239 @ write f f$edit("$(HOBJ4)","COLLAPSE") 240 @ write f f$edit("$(HOBJ5)","COLLAPSE") 241 @ write f f$edit("$(HOBJ6)","COLLAPSE") 242 @ write f "sys$library:starlet.olb/Include=(lib$initialize) 243 @ write f "! psect_attributes Usr, noPic, and Long removed" 244 @ write f "psect_attr=lib$initialize, Con,Rel,Gbl,noShr,noExe,Rd,noWrt" 245 @ write f "iosegment=128" 246 close f 247 248# linker options file for run-time libraries, also used by $(UTL)Makefile 249$(LIBOPT) : $(MAKEFILE) # this file 250 open/Write f $(LIBOPT) 251 write f "! crtl.opt" 252 write f "$(LIBS)" 253 write f "$(MORELIBS)" 254 close f 255# simplified target name, for interactive convenience 256crtl.opt : $(LIBOPT) 257 @ $(NOOP) 258 259# linker options file for version number, also used by $(UTL)Makefile 260$(ID_OPT) : $(MAKEFILE) # this file 261 open/Write f $(ID_OPT) 262 write f "! ident.opt" 263 write f "identification=""$(VERSION)""" 264 close f 265# simplified target name, for interactive convenience 266ident.opt : $(ID_OPT) 267 @ $(NOOP) 268 269# dependencies for makedefs and its outputs, which the util 270# Makefile is responsible for keeping up to date 271# 272 273# special rules, to force update of makedefs, real dependencies should be 274# below in the 'make depend' output. 275monst.obj : 276 $(CC) $(CFLAGS) monst.c 277 @- if f$search("$(MAKEDEFS)").nes."" then delete $(MAKEDEFS) 278 279objects.obj : 280 $(CC) $(CFLAGS) objects.c 281 @- if f$search("$(MAKEDEFS)").nes."" then delete $(MAKEDEFS) 282 283$(MAKEDEFS) : $(FIRSTOBJ) $(UTL)makedefs.c \ 284 $(CONFIG_H) $(INC)permonst.h $(INC)objclass.h \ 285 $(INC)monsym.h $(INC)artilist.h $(INC)dungeon.h \ 286 $(INC)obj.h $(INC)monst.h $(INC)you.h $(INC)flag.h \ 287 $(INC)dlb.h $(INC)patchlevel.h $(INC)qtext.h \ 288 $(LIBOPT) $(ID_OPT) 289 $(CD) $(UTL) 290 $(MAKE)$(MAKEFLAGS) $(MAKEDEFS) 291 @ $(CD) $(SRC) 292$(INC)onames.h : $(MAKEDEFS) 293 $(CD) $(UTL) 294 $(MAKE)$(MAKEFLAGS) $(INC)onames.h 295 @ $(CD) $(SRC) 296$(INC)pm.h : $(MAKEDEFS) 297 $(CD) $(UTL) 298 $(MAKE)$(MAKEFLAGS) $(INC)pm.h 299 @ $(CD) $(SRC) 300# both vis_tab.h and vis_tab.c are made at the same time by makedefs 301$(INC)vis_tab.h : vis_tab.c 302 $(TOUCH) $(INC)vis_tab.h 303vis_tab.c : $(MAKEDEFS) 304 $(CD) $(UTL) 305 $(MAKE)$(MAKEFLAGS) $(SRC)vis_tab.c 306 @ $(CD) $(SRC) 307$(SRC)tile.c : $(WINSHR)tilemap.c $(HACK_H) 308 $(CD) $(UTL) 309 $(MAKE)$(MAKEFLAGS) $(SRC)tile.c 310 @ $(CD) $(SRC) 311 312# date.h should be remade any time any of the source or include code 313# is modified. Unfortunately, this would make the contents of this 314# file far more complex. Since "hack.h" depends on most of the include 315# files, we kludge around this by making date.h dependent on hack.h, 316# even though it doesn't include this file. 317# 318# hack.h depends on makedefs' output, so we know makedefs will be 319# up to date before being executed; kill old date.h to force update 320$(INC)date.h : $(VERSOURCES) $(HACK_H) 321 @- if f$search("$(INC)date.h").nes."" then delete $(INC)date.h;* 322 $(CD) $(UTL) 323 $(MAKE)$(MAKEFLAGS) $(INC)date.h 324 @ $(CD) $(SRC) 325 326# special targets (monstr.c is an obsolete generated source file) 327clean : 328 - if f$search("*.*;-2").nes."" then purge/Keep=2 329 - if f$search("$(INC)*.*;-2").nes."" then purge/Keep=2 $(INC) /Exclude=*conf*.h 330 - if f$search("*.obj").nes."" then delete *.obj;* 331 - if f$search("*.h-t").nes."" then delete *.h-t;* !$(HACK_H),$(CONFIG_H) 332 - if f$search("monstr.c").nes."" then delete monstr.c;* 333 334spotless : clean 335 - if f$search("*.*;-1).nes."" then purge 336 - if f$search("$(INC)*.*;-1").nes."" then purge $(INC) 337 - if f$search("$(SYSTEM)").nes."" then delete $(SYSTEM) 338 - if f$search("$(GAME)").nes."" then delete $(GAME) 339 - delete vis_tab.c;,$(INC)vis_tab.h;,\ 340 $(INC)pm.h;,$(INC)onames.h;,$(INC)date.h; 341 - if f$search("tile.c").nes."" then delete tile.c; 342 - if f$search("tclib.c").nes."" then delete tclib.c; 343 - if f$search("random.c").nes."" then delete random.c; 344 - if f$search("nethack.olb").nes."" then delete nethack.olb; 345 - if f$search("*.opt").nes."" then delete *.opt; !nethack.opt,$(LIBOPT),$(ID_OPT) 346 347# dependencies (mostly cloned from sys/unix/Makefile.src) 348# config.h timestamp 349$(CONFIG_H) : $(INC)config.h $(INC)config1.h $(INC)tradstdc.h $(INC)global.h \ 350 $(INC)coord.h $(INC)vmsconf.h $(INC)system.h \ 351 $(INC)unixconf.h $(INC)os2conf.h $(INC)micro.h \ 352 $(INC)pcconf.h $(INC)tosconf.h $(INC)amiconf.h \ 353 $(INC)macconf.h $(INC)beconf.h $(INC)wceconf.h \ 354 $(INC)ntconf.h 355 $(TOUCH) $(CONFIG_H) 356# hack.h timestamp 357$(HACK_H) : $(INC)hack.h $(CONFIG_H) $(INC)align.h \ 358 $(INC)dungeon.h $(INC)monsym.h $(INC)mkroom.h \ 359 $(INC)objclass.h $(INC)youprop.h $(INC)prop.h \ 360 $(INC)permonst.h $(INC)monattk.h \ 361 $(INC)monflag.h $(INC)mondata.h $(INC)pm.h \ 362 $(INC)wintype.h $(INC)context.h $(INC)decl.h $(INC)quest.h \ 363 $(INC)spell.h $(INC)color.h $(INC)obj.h \ 364 $(INC)you.h $(INC)attrib.h $(INC)monst.h \ 365 $(INC)mextra.h $(INC)skills.h \ 366 $(INC)onames.h $(INC)timeout.h $(INC)trap.h \ 367 $(INC)flag.h $(INC)rm.h $(INC)vision.h \ 368 $(INC)display.h $(INC)engrave.h $(INC)rect.h $(INC)region.h \ 369 $(INC)winprocs.h $(INC)wintty.h $(INC)trampoli.h $(INC)sys.h 370 $(TOUCH) $(HACK_H) 371# VMS-specific code 372vmsmain.obj : $(VMS)vmsmain.c $(HACK_H) $(INC)dlb.h 373vmstty.obj : $(VMS)vmstty.c $(HACK_H) $(INC)wintty.h $(INC)tcap.h 374vmsunix.obj : $(VMS)vmsunix.c $(HACK_H) 375vmsmisc.obj : $(VMS)vmsmisc.c $(VMS)oldcrtl.c $(CONFIG_H) 376vmsfiles.obj : $(VMS)vmsfiles.c $(CONFIG_H) 377vmsmail.obj : $(VMS)vmsmail.c $(CONFIG_H) $(INC)mail.h \ 378 $(INC)wintype.h $(INC)winprocs.h 379# conditionally used code -- VMS always wants these 380isaac64.obj : isaac64.c $(CONFIG_H) $(INC)isaac64.h 381random.obj : random.c $(HACK_H) 382random.c : $(SYSSHR)random.c 383 copy $(SYSSHR)random.c random.c 384tclib.obj : tclib.c $(CONFIG_H) 385tclib.c : $(SYSSHR)tclib.c 386 copy $(SYSSHR)tclib.c tclib.c 387# user interface code -- VMS uses tty or curses or both, not X11 388getline.obj : $(TTY)getline.c $(HACK_H) $(INC)func_tab.h 389termcap.obj : $(TTY)termcap.c $(HACK_H) $(INC)tcap.h 390topl.obj : $(TTY)topl.c $(HACK_H) $(INC)tcap.h 391wintty.obj : $(TTY)wintty.c $(HACK_H) $(INC)dlb.h \ 392 $(INC)date.h $(INC)patchlevel.h $(INC)tcap.h 393cursmain.obj : $(CURSES)cursmain.c $(HACK_H) $(INC)patchlevel.h \ 394 $(INC)wincurs.h 395curswins.obj : $(CURSES)curswins.c $(HACK_H) $(INC)wincurs.h \ 396 $(CURSES)curswins.h 397cursmisc.obj : $(CURSES)cursmisc.c $(HACK_H) $(INC)wincurs.h \ 398 $(CURSES)cursmisc.h $(INC)func_tab.h $(INC)dlb.h 399cursdial.obj : $(CURSES)cursdial.c $(HACK_H) $(INC)wincurs.h \ 400 $(CURSES)cursdial.h ../include/func_tab.h 401cursstat.obj : $(CURSES)cursstat.c $(HACK_H) $(INC)wincurs.h \ 402 $(CURSES)cursstat.h 403cursinit.obj : $(CURSES)cursinit.c $(HACK_H) $(INC)wincurs.h \ 404 $(CURSES)cursinit.h 405cursmesg.obj : $(CURSES)cursmesg.c $(HACK_H) $(INC)wincurs.h \ 406 $(CURSES)cursmesg.h 407cursinvt.obj : $(CURSES)cursinvt.c $(HACK_H) $(INC)wincurs.h \ 408 $(CURSES)cursinvt.h 409Window.obj : $(X11)Window.c $(INC)xwindowp.h $(INC)xwindow.h $(CONFIG_H) 410dialogs.obj : $(X11)dialogs.c $(CONFIG_H) 411winX.obj : $(X11)winX.c $(HACK_H) $(INC)winX.h $(INC)dlb.h \ 412 $(INC)patchlevel.h $(X11)nh72icon $(X11)nh56icon $(X11)nh32icon 413winmap.obj : $(X11)winmap.c $(INC)xwindow.h $(HACK_H) $(INC)dlb.h \ 414 $(INC)winX.h $(INC)tile2x11.h 415winmenu.obj : $(X11)winmenu.c $(HACK_H) $(INC)winX.h 416winmesg.obj : $(X11)winmesg.c $(INC)xwindow.h $(HACK_H) $(INC)winX.h 417winmisc.obj : $(X11)winmisc.c $(HACK_H) $(INC)func_tab.h $(INC)winX.h 418winstat.obj : $(X11)winstat.c $(HACK_H) $(INC)winX.h 419wintext.obj : $(X11)wintext.c $(HACK_H) $(INC)winX.h $(INC)xwindow.h 420winval.obj : $(X11)winval.c $(HACK_H) $(INC)winX.h 421tile.obj : $(SRC)tile.c $(HACK_H) 422vis_tab.obj : vis_tab.c $(CONFIG_H) $(INC)vis_tab.h 423# general code 424allmain.obj : allmain.c $(HACK_H) 425alloc.obj : alloc.c $(CONFIG_H) 426apply.obj : apply.c $(HACK_H) 427artifact.obj : artifact.c $(HACK_H) $(INC)artifact.h $(INC)artilist.h 428attrib.obj : attrib.c $(HACK_H) 429ball.obj : ball.c $(HACK_H) 430bones.obj : bones.c $(HACK_H) $(INC)lev.h 431botl.obj : botl.c $(HACK_H) 432cmd.obj : cmd.c $(HACK_H) $(INC)lev.h $(INC)func_tab.h 433dbridge.obj : dbridge.c $(HACK_H) 434decl.obj : decl.c $(HACK_H) 435detect.obj : detect.c $(HACK_H) $(INC)artifact.h 436dig.obj : dig.c $(HACK_H) 437display.obj : display.c $(HACK_H) 438dlb.obj : dlb.c $(CONFIG_H) $(INC)dlb.h 439do.obj : do.c $(HACK_H) $(INC)lev.h 440do_name.obj : do_name.c $(HACK_H) 441do_wear.obj : do_wear.c $(HACK_H) 442dog.obj : dog.c $(HACK_H) 443dogmove.obj : dogmove.c $(HACK_H) $(INC)mfndpos.h 444dokick.obj : dokick.c $(HACK_H) 445dothrow.obj : dothrow.c $(HACK_H) 446drawing.obj : drawing.c $(HACK_H) $(INC)tcap.h 447dungeon.obj : dungeon.c $(HACK_H) $(INC)dgn_file.h $(INC)dlb.h $(INC)lev.h 448eat.obj : eat.c $(HACK_H) 449end.obj : end.c $(HACK_H) $(INC)lev.h $(INC)dlb.h 450engrave.obj : engrave.c $(HACK_H) $(INC)lev.h 451exper.obj : exper.c $(HACK_H) 452explode.obj : explode.c $(HACK_H) 453extralev.obj : extralev.c $(HACK_H) 454files.obj : files.c $(HACK_H) $(INC)dlb.h $(INC)wintty.h #zlib.h 455fountain.obj : fountain.c $(HACK_H) 456hack.obj : hack.c $(HACK_H) 457hacklib.obj : hacklib.c $(HACK_H) 458invent.obj : invent.c $(HACK_H) 459light.obj : light.c $(HACK_H) $(INC)lev.h 460lock.obj : lock.c $(HACK_H) 461mail.obj : mail.c $(HACK_H) $(INC)mail.h 462makemon.obj : makemon.c $(HACK_H) 463mapglyph.obj : mapglyph.c $(HACK_H) $(INC)wintty.h $(INC)color.h 464mcastu.obj : mcastu.c $(HACK_H) 465mhitm.obj : mhitm.c $(HACK_H) $(INC)artifact.h 466mhitu.obj : mhitu.c $(HACK_H) $(INC)artifact.h 467minion.obj : minion.c $(HACK_H) 468mklev.obj : mklev.c $(HACK_H) 469mkmap.obj : mkmap.c $(HACK_H) $(INC)sp_lev.h 470mkmaze.obj : mkmaze.c $(HACK_H) $(INC)sp_lev.h $(INC)lev.h 471mkobj.obj : mkobj.c $(HACK_H) 472mkroom.obj : mkroom.c $(HACK_H) 473mon.obj : mon.c $(HACK_H) $(INC)mfndpos.h 474mondata.obj : mondata.c $(HACK_H) 475monmove.obj : monmove.c $(HACK_H) $(INC)mfndpos.h $(INC)artifact.h 476monst.obj : monst.c $(CONFIG_H) $(INC)permonst.h $(INC)align.h \ 477 $(INC)monattk.h $(INC)monflag.h $(INC)monsym.h \ 478 $(INC)color.h 479mplayer.obj : mplayer.c $(HACK_H) 480mthrowu.obj : mthrowu.c $(HACK_H) 481muse.obj : muse.c $(HACK_H) 482music.obj : music.c $(HACK_H) #interp.c 483o_init.obj : o_init.c $(HACK_H) $(INC)lev.h 484objects.obj : objects.c $(CONFIG_H) $(INC)obj.h $(INC)objclass.h \ 485 $(INC)prop.h $(INC)skills.h $(INC)color.h 486objnam.obj : objnam.c $(HACK_H) 487options.obj : options.c $(CONFIG_H) $(INC)objclass.h $(INC)flag.h \ 488 $(HACK_H) $(INC)tcap.h 489pager.obj : pager.c $(HACK_H) $(INC)dlb.h 490pickup.obj : pickup.c $(HACK_H) 491pline.obj : pline.c $(HACK_H) 492polyself.obj : polyself.c $(HACK_H) 493potion.obj : potion.c $(HACK_H) 494pray.obj : pray.c $(HACK_H) 495priest.obj : priest.c $(HACK_H) $(INC)mfndpos.h 496quest.obj : quest.c $(HACK_H) $(INC)qtext.h 497questpgr.obj : questpgr.c $(HACK_H) $(INC)dlb.h $(INC)qtext.h 498read.obj : read.c $(HACK_H) 499rect.obj : rect.c $(HACK_H) 500region.obj : region.c $(HACK_H) $(INC)lev.h 501restore.obj : restore.c $(HACK_H) $(INC)lev.h $(INC)tcap.h 502rip.obj : rip.c $(HACK_H) 503rnd.obj : rnd.c $(HACK_H) 504role.obj : role.c $(HACK_H) 505rumors.obj : rumors.c $(HACK_H) $(INC)lev.h $(INC)dlb.h 506save.obj : save.c $(HACK_H) $(INC)lev.h 507shk.obj : shk.c $(HACK_H) 508shknam.obj : shknam.c $(HACK_H) 509sit.obj : sit.c $(HACK_H) $(INC)artifact.h 510sounds.obj : sounds.c $(HACK_H) 511sp_lev.obj : sp_lev.c $(HACK_H) $(INC)dlb.h $(INC)sp_lev.h 512spell.obj : spell.c $(HACK_H) 513steal.obj : steal.c $(HACK_H) 514steed.obj : steed.c $(HACK_H) 515sys.obj : sys.c $(HACK_H) 516teleport.obj : teleport.c $(HACK_H) 517timeout.obj : timeout.c $(HACK_H) $(INC)lev.h 518topten.obj : topten.c $(HACK_H) $(INC)dlb.h $(INC)patchlevel.h 519track.obj : track.c $(HACK_H) 520trap.obj : trap.c $(HACK_H) 521u_init.obj : u_init.c $(HACK_H) 522uhitm.obj : uhitm.c $(HACK_H) 523vault.obj : vault.c $(HACK_H) 524version.obj : version.c $(HACK_H) $(INC)dlb.h $(INC)date.h $(INC)patchlevel.h 525vision.obj : vision.c $(HACK_H) $(INC)vis_tab.h 526weapon.obj : weapon.c $(HACK_H) 527were.obj : were.c $(HACK_H) 528wield.obj : wield.c $(HACK_H) 529windows.obj : windows.c $(HACK_H) $(INC)wingem.h $(INC)winGnome.h 530wizard.obj : wizard.c $(HACK_H) $(INC)qtext.h 531worm.obj : worm.c $(HACK_H) $(INC)lev.h 532worn.obj : worn.c $(HACK_H) 533write.obj : write.c $(HACK_H) 534zap.obj : zap.c $(HACK_H) 535# eof 536