1 /*
2  *  Copyright (C) 2011-2016  OpenDungeons Team
3  *
4  *  This program is free software: you can redistribute it and/or modify
5  *  it under the terms of the GNU General Public License as published by
6  *  the Free Software Foundation, either version 3 of the License, or
7  *  (at your option) any later version.
8  *
9  *  This program is distributed in the hope that it will be useful,
10  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
11  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12  *  GNU General Public License for more details.
13  *
14  *  You should have received a copy of the GNU General Public License
15  *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
16  */
17 
18 #ifndef MENUMODEMULTIPLAYERCLIENT_H
19 #define MENUMODEMULTIPLAYERCLIENT_H
20 
21 #include "AbstractApplicationMode.h"
22 
23 class MenuModeMultiplayerClient: public AbstractApplicationMode
24 {
25 public:
26     MenuModeMultiplayerClient(ModeManager*);
27 
28     //! \brief Called when the game mode is activated
29     //! Used to call the corresponding Gui Sheet.
30     void activate() final override;
31 
32     bool clientButtonPressed(const CEGUI::EventArgs&);
33 };
34 
35 #endif // MENUMODEMULTIPLAYERCLIENT_H
36