1 #ifndef GAME_MWWORLD_ACTIONSOULGEM_H
2 #define GAME_MWWORLD_ACTIONSOULGEM_H
3 
4 #include "action.hpp"
5 
6 namespace MWWorld
7 {
8     class ActionSoulgem : public Action
9     {
10             void executeImp (const MWWorld::Ptr& actor) override;
11 
12         public:
13             /// @param soulgem to use
14             ActionSoulgem (const Ptr& object);
15     };
16 }
17 
18 #endif
19