1 #ifndef GAME_MWWORLD_ACTIONSOULGEM_H 2 #define GAME_MWWORLD_ACTIONSOULGEM_H 3 4 #include "action.hpp" 5 6 namespace MWWorld 7 { 8 class ActionSoulgem : public Action 9 { 10 void executeImp (const MWWorld::Ptr& actor) override; 11 12 public: 13 /// @param soulgem to use 14 ActionSoulgem (const Ptr& object); 15 }; 16 } 17 18 #endif 19