1 /* 2 Copyright (c) 2013 yvt 3 4 This file is part of OpenSpades. 5 6 OpenSpades is free software: you can redistribute it and/or modify 7 it under the terms of the GNU General Public License as published by 8 the Free Software Foundation, either version 3 of the License, or 9 (at your option) any later version. 10 11 OpenSpades is distributed in the hope that it will be useful, 12 but WITHOUT ANY WARRANTY; without even the implied warranty of 13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 GNU General Public License for more details. 15 16 You should have received a copy of the GNU General Public License 17 along with OpenSpades. If not, see <http://www.gnu.org/licenses/>. 18 19 */ 20 21 #pragma once 22 #include "IGameMode.h" 23 #include <Core/Math.h> 24 25 namespace spades { 26 namespace client { 27 class World; 28 class Player; 29 30 class CTFGameMode : public IGameMode { 31 public: 32 struct Team { 33 unsigned int score; 34 bool hasIntel; 35 unsigned int carrier; 36 Vector3 flagPos; 37 Vector3 basePos; 38 }; 39 int captureLimit; 40 41 private: 42 Team teams[2]; 43 44 public: 45 CTFGameMode(); 46 ~CTFGameMode(); 47 48 Team &GetTeam(int t); GetCaptureLimit()49 int GetCaptureLimit() { return captureLimit; } SetCaptureLimit(int v)50 void SetCaptureLimit(int v) { captureLimit = v; } 51 52 bool PlayerHasIntel(World &world, Player &player); 53 }; 54 } 55 } 56