1 /*
2  * This file is part of OpenTTD.
3  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6  */
7 
8 /** @file ship_gui.cpp GUI for ships. */
9 
10 #include "stdafx.h"
11 #include "vehicle_base.h"
12 #include "window_gui.h"
13 #include "gfx_func.h"
14 #include "vehicle_gui.h"
15 #include "strings_func.h"
16 #include "vehicle_func.h"
17 #include "spritecache.h"
18 #include "zoom_func.h"
19 
20 #include "table/strings.h"
21 
22 #include "safeguards.h"
23 
24 /**
25  * Draws an image of a ship
26  * @param v         Front vehicle
27  * @param left      The minimum horizontal position
28  * @param right     The maximum horizontal position
29  * @param y         Vertical position to draw at
30  * @param selection Selected vehicle to draw a frame around
31  */
DrawShipImage(const Vehicle * v,int left,int right,int y,VehicleID selection,EngineImageType image_type)32 void DrawShipImage(const Vehicle *v, int left, int right, int y, VehicleID selection, EngineImageType image_type)
33 {
34 	bool rtl = _current_text_dir == TD_RTL;
35 
36 	VehicleSpriteSeq seq;
37 	v->GetImage(rtl ? DIR_E : DIR_W, image_type, &seq);
38 
39 	Rect rect;
40 	seq.GetBounds(&rect);
41 
42 	int width = UnScaleGUI(rect.right - rect.left + 1);
43 	int x_offs = UnScaleGUI(rect.left);
44 	int x = rtl ? right - width - x_offs : left - x_offs;
45 
46 	y += ScaleGUITrad(10);
47 	seq.Draw(x, y, GetVehiclePalette(v), false);
48 
49 	if (v->index == selection) {
50 		x += x_offs;
51 		y += UnScaleGUI(rect.top);
52 		DrawFrameRect(x - 1, y - 1, x + width + 1, y + UnScaleGUI(rect.bottom - rect.top + 1) + 1, COLOUR_WHITE, FR_BORDERONLY);
53 	}
54 }
55 
56 /**
57  * Draw the details for the given vehicle at the given position
58  *
59  * @param v     current vehicle
60  * @param left  The left most coordinate to draw
61  * @param right The right most coordinate to draw
62  * @param y     The y coordinate
63  */
DrawShipDetails(const Vehicle * v,int left,int right,int y)64 void DrawShipDetails(const Vehicle *v, int left, int right, int y)
65 {
66 	SetDParam(0, v->engine_type);
67 	SetDParam(1, v->build_year);
68 	SetDParam(2, v->value);
69 	DrawString(left, right, y, STR_VEHICLE_INFO_BUILT_VALUE);
70 
71 	SetDParam(0, v->cargo_type);
72 	SetDParam(1, v->cargo_cap);
73 	SetDParam(4, GetCargoSubtypeText(v));
74 	DrawString(left, right, y + FONT_HEIGHT_NORMAL, STR_VEHICLE_INFO_CAPACITY);
75 
76 	StringID str = STR_VEHICLE_DETAILS_CARGO_EMPTY;
77 	if (v->cargo.StoredCount() > 0) {
78 		SetDParam(0, v->cargo_type);
79 		SetDParam(1, v->cargo.StoredCount());
80 		SetDParam(2, v->cargo.Source());
81 		str = STR_VEHICLE_DETAILS_CARGO_FROM;
82 	}
83 	DrawString(left, right, y + 2 * FONT_HEIGHT_NORMAL + 1, str);
84 
85 	/* Draw Transfer credits text */
86 	SetDParam(0, v->cargo.FeederShare());
87 	DrawString(left, right, y + 3 * FONT_HEIGHT_NORMAL + 3, STR_VEHICLE_INFO_FEEDER_CARGO_VALUE);
88 }
89