1# CVS $Revision$ $Author$ -- Wed Sep 3 00:18:24 2014 -- reformated by prettylst.pl v1.51 (build 24947) 2SOURCELONG:Malhavoc Press - The Complete Book of Eldritch Might SOURCESHORT:BoEMC SOURCEWEB:http://www.montecook.com SOURCEDATE:2004-01 3# Original Entry by: Felipe Diniz 4 5# HITDICESIZE only changes future HDs. Should it affect previous HDs as well? 6# Miss a PREHITDICESIZE for the Magical Construct 7 8#Name 9# Template Name Product Identity? Hit Dice Size Challenge Rating Visible Damage Reduction Level Adjustment Template Source Page Special ABility Define Define Stat Required AL Bonus Ability Pool Combat bonus Bonus to HP Misc bonus Multiply base move Bonus to skill Stat bonus Modify VAR Move Removable? Type Vision 10Arcane Angel VISIBLE:NO SOURCEPAGE:p.189 SAB:Summon Celestial Monsters (Sp) REMOVABLE:NO 11Celestial Qualities VISIBLE:NO SOURCEPAGE:p.190 SAB:Aura of Menace (Su) SAB:Protective Aura (Su) SAB:Teleport (Su) SAB:Tongues (Su) SAB:Immunities (Ex) SAB:Resistances (Ex) SAB:Keen Vision (Ex) REMOVABLE:NO VISION:Darkvision (60')|Low-Light Vision 12Energy Resistance VISIBLE:NO SOURCEPAGE:p.189 SAB:Resistances (Acid %, Cold %, Electricity %, Fire %, Sonic %)|AcidResistanceBonus|ColdResistanceBonus|ElectricityResistanceBonus|FireResistanceBonus|SonicResistanceBonus DEFINE:AcidResistanceBonus|0 DEFINE:ColdResistanceBonus|0 DEFINE:ElectricityResistanceBonus|0 DEFINE:FireResistanceBonus|0 DEFINE:SonicResistanceBonus|0 REMOVABLE:NO 13D'Stradi Demon VISIBLE:NO TEMPLATE:Energy Resistance SOURCEPAGE:p.194 SAB:Summon Demons (Sp) SAB:Immunity to Poison (Ex) SAB:Immunity to Electricity (Ex) SAB:Telepathy 100' (Su) DEFINE:AcidResistanceBonus|0 DEFINE:ColdResistanceBonus|0 DEFINE:FireResistanceBonus|0 BONUS:VAR|AcidResistanceBonus|10|TYPE=Resistance BONUS:VAR|ColdResistanceBonus|10|TYPE=Resistance BONUS:VAR|FireResistanceBonus|10|TYPE=Resistance REMOVABLE:NO 14 15Creature of the Mist NAMEISPI:YES CR:1 VISIBLE:YES DR:10/Magic LEVELADJUSTMENT:2 TEMPLATE:Air TEMPLATE:CofM Remove Natural Armor SOURCEPAGE:p.192 SAB:Choke (Ex) (DC %)|10+TL/2+CON SAB:Blind (Ex) SAB:Mist Form (Su) BONUS:COMBAT|AC|TL/2|TYPE=Deflection BONUS:SKILL|Hide,Move Silently|10|TYPE=Racial BONUS:STAT|STR|-4 BONUS:STAT|DEX|8 BONUS:STAT|CON|-2 MOVE:Fly,30 16CofM Remove Natural Armor VISIBLE:NO DEFINE:NaturalArmorAdjustment|0 BONUS:COMBAT|AC|-NaturalArmorAdjustment|TYPE=NaturalArmor.STACK BONUS:VAR|NaturalArmorAdjustment|BONUS.COMBAT.AC.NATURALARMOR 17 18Magical Construct NAMEISPI:YES VISIBLE:YES TEMPLATE:CHOOSE:Magical Construct (Stone)|Magical Construct (Metal) TEMPLATE:Construct SOURCEPAGE:p.200 SAB:Immune to mind-affecting effects/ poison/ disease/ death effects/ paralysis/ stunning/ sleep and similar effects SAB:Not subject to critical hits/ nonlethal damage/ ability damage/ energy drain/ or death from massive damage SAB:Destroyed when reduced to 0 hp, cannot be raised/resurrected DEFINESTAT:NONSTAT|CON DEFINESTAT:NONSTAT|INT PREALIGN:LN,NG,TN,NE,CN BONUS:ABILITYPOOL|Magical Construct Choice|1 BONUS:HP|CURRENTMAX|max((SIZE-2),0)*10 BONUS:HP|CURRENTMAX|max((SIZE-6),0)*10 BONUS:MOVEMULT|TYPE.Walk,TYPE.Climb,TYPE.Swim,TYPE.Burrow|3/4 BONUS:MOVEMULT|TYPE.Fly|1/2 BONUS:STAT|STR|10 BONUS:STAT|DEX|-4 BONUS:STAT|WIS|-2 BONUS:STAT|CHA|-10 TYPE:Construct VISION:Darkvision (60') 19Magical Construct (Stone) VISIBLE:NO TEMPLATE:Magical Construct (<12) BONUS:COMBAT|AC|8|TYPE=NaturalArmor.STACK BONUS:MISC|CR|3|PREHD:MIN=1,MAX=10 BONUS:MISC|CR|2|PREHD:MIN=11,MAX=100 20Magical Construct (Metal) VISIBLE:NO TEMPLATE:Magical Construct (<12) BONUS:COMBAT|AC|12|TYPE=NaturalArmor.STACK BONUS:MISC|CR|4|PREHD:MIN=1,MAX=10 BONUS:MISC|CR|3|PREHD:MIN=11,MAX=100 21#Can't be applied if the creature has d12 HD 22Magical Construct (<12) HITDIE:10 VISIBLE:NO 23#!PREHITDICESIZE:12 24 25# These are duplicates of RSRD templates, commenting out 26#Extraplanar VISIBLE:YES SOURCEPAGE:p.189 SAB:Not native to the material plane REMOVABLE:NO 27#Good VISIBLE:YES SOURCEPAGE:p.189 SAB:Always affected by spells and abilities as if good, wielded and natural weapons act as if good aligned REMOVABLE:NO 28#Lawful VISIBLE:YES SOURCEPAGE:p.189 SAB:Always affected by spells and abilities as if lawful, wielded and natural weapons act as if lawful aligned REMOVABLE:NO 29#Chaotic VISIBLE:YES SOURCEPAGE:p.189 SAB:Always affected by spells and abilities as if chaotic, wielded and natural weapons act as if chaotic aligned REMOVABLE:NO 30#Evil VISIBLE:YES SOURCEPAGE:p.189 SAB:Always affected by spells and abilities as if evil, wielded and natural weapons act as if evil aligned REMOVABLE:NO 31#Fire VISIBLE:YES REMOVABLE:NO TEMPLATE:Vulnerability (Cold) SOURCEPAGE:p.189 SAB:Immunity to Fire 32#Cold VISIBLE:YES REMOVABLE:NO TEMPLATE:Vulnerability (Fire) SOURCEPAGE:p.189 SAB:Immunity to Cold 33#Air VISIBLE:YES REMOVABLE:NO SOURCEPAGE:p.189 34#Earth VISIBLE:YES REMOVABLE:NO SOURCEPAGE:p.189 35