1 #include "simulation/ElementCommon.h" 2 Element_BHOL()3void Element::Element_BHOL() 4 { 5 Identifier = "DEFAULT_PT_BHOL"; 6 Name = "VACU"; 7 Colour = PIXPACK(0x303030); 8 MenuVisible = 1; 9 MenuSection = SC_SPECIAL; 10 Enabled = 1; 11 12 Advection = 0.0f; 13 AirDrag = 0.00f * CFDS; 14 AirLoss = 0.95f; 15 Loss = 0.00f; 16 Collision = 0.0f; 17 Gravity = 0.0f; 18 Diffusion = 0.00f; 19 HotAir = -0.01f * CFDS; 20 Falldown = 0; 21 22 Flammable = 0; 23 Explosive = 0; 24 Meltable = 0; 25 Hardness = 0; 26 27 Weight = 100; 28 29 DefaultProperties.temp = R_TEMP + 70.0f + 273.15f; 30 HeatConduct = 255; 31 Description = "Vacuum, sucks in other particles and heats up."; 32 33 Properties = TYPE_SOLID; 34 35 LowPressure = IPL; 36 LowPressureTransition = NT; 37 HighPressure = IPH; 38 HighPressureTransition = NT; 39 LowTemperature = ITL; 40 LowTemperatureTransition = NT; 41 HighTemperature = ITH; 42 HighTemperatureTransition = NT; 43 } 44