1 #include "simulation/ElementCommon.h"
2 
Element_BHOL()3 void Element::Element_BHOL()
4 {
5 	Identifier = "DEFAULT_PT_BHOL";
6 	Name = "VACU";
7 	Colour = PIXPACK(0x303030);
8 	MenuVisible = 1;
9 	MenuSection = SC_SPECIAL;
10 	Enabled = 1;
11 
12 	Advection = 0.0f;
13 	AirDrag = 0.00f * CFDS;
14 	AirLoss = 0.95f;
15 	Loss = 0.00f;
16 	Collision = 0.0f;
17 	Gravity = 0.0f;
18 	Diffusion = 0.00f;
19 	HotAir = -0.01f	* CFDS;
20 	Falldown = 0;
21 
22 	Flammable = 0;
23 	Explosive = 0;
24 	Meltable = 0;
25 	Hardness = 0;
26 
27 	Weight = 100;
28 
29 	DefaultProperties.temp = R_TEMP + 70.0f + 273.15f;
30 	HeatConduct = 255;
31 	Description = "Vacuum, sucks in other particles and heats up.";
32 
33 	Properties = TYPE_SOLID;
34 
35 	LowPressure = IPL;
36 	LowPressureTransition = NT;
37 	HighPressure = IPH;
38 	HighPressureTransition = NT;
39 	LowTemperature = ITL;
40 	LowTemperatureTransition = NT;
41 	HighTemperature = ITH;
42 	HighTemperatureTransition = NT;
43 }
44