1 #include "simulation/ElementCommon.h"
2 
3 int Element_BIZR_update(UPDATE_FUNC_ARGS);
4 int Element_BIZR_graphics(GRAPHICS_FUNC_ARGS);
5 
Element_BIZRS()6 void Element::Element_BIZRS()
7 {
8 	Identifier = "DEFAULT_PT_BIZRS";
9 	Name = "BIZS";
10 	Colour = PIXPACK(0x00E455);
11 	MenuVisible = 1;
12 	MenuSection = SC_CRACKER2;
13 	Enabled = 1;
14 
15 	Advection = 0.0f;
16 	AirDrag = 0.00f * CFDS;
17 	AirLoss = 0.90f;
18 	Loss = 0.00f;
19 	Collision = 0.0f;
20 	Gravity = 0.0f;
21 	Diffusion = 0.00f;
22 	HotAir = 0.000f	* CFDS;
23 	Falldown = 0;
24 
25 	Flammable = 0;
26 	Explosive = 0;
27 	Meltable = 0;
28 	Hardness = 1;
29 
30 	Weight = 100;
31 
32 	DefaultProperties.temp = R_TEMP + 300.0f + 273.15f;
33 	HeatConduct = 251;
34 	Description = "Bizarre solid.";
35 
36 	Properties = TYPE_SOLID;
37 
38 	LowPressure = IPL;
39 	LowPressureTransition = NT;
40 	HighPressure = IPH;
41 	HighPressureTransition = NT;
42 	LowTemperature = 400.0f;
43 	LowTemperatureTransition = PT_BIZR;
44 	HighTemperature = ITH;
45 	HighTemperatureTransition = NT;
46 
47 	DefaultProperties.ctype = 0x47FFFF;
48 
49 	Update = &Element_BIZR_update;
50 	Graphics = &Element_BIZR_graphics;
51 }
52