1 #include "simulation/ElementCommon.h" 2 3 int Element_BIZR_update(UPDATE_FUNC_ARGS); 4 int Element_BIZR_graphics(GRAPHICS_FUNC_ARGS); 5 Element_BIZRS()6void Element::Element_BIZRS() 7 { 8 Identifier = "DEFAULT_PT_BIZRS"; 9 Name = "BIZS"; 10 Colour = PIXPACK(0x00E455); 11 MenuVisible = 1; 12 MenuSection = SC_CRACKER2; 13 Enabled = 1; 14 15 Advection = 0.0f; 16 AirDrag = 0.00f * CFDS; 17 AirLoss = 0.90f; 18 Loss = 0.00f; 19 Collision = 0.0f; 20 Gravity = 0.0f; 21 Diffusion = 0.00f; 22 HotAir = 0.000f * CFDS; 23 Falldown = 0; 24 25 Flammable = 0; 26 Explosive = 0; 27 Meltable = 0; 28 Hardness = 1; 29 30 Weight = 100; 31 32 DefaultProperties.temp = R_TEMP + 300.0f + 273.15f; 33 HeatConduct = 251; 34 Description = "Bizarre solid."; 35 36 Properties = TYPE_SOLID; 37 38 LowPressure = IPL; 39 LowPressureTransition = NT; 40 HighPressure = IPH; 41 HighPressureTransition = NT; 42 LowTemperature = 400.0f; 43 LowTemperatureTransition = PT_BIZR; 44 HighTemperature = ITH; 45 HighTemperatureTransition = NT; 46 47 DefaultProperties.ctype = 0x47FFFF; 48 49 Update = &Element_BIZR_update; 50 Graphics = &Element_BIZR_graphics; 51 } 52