1 #include "simulation/ElementCommon.h" 2 Element_PSTE()3void Element::Element_PSTE() 4 { 5 Identifier = "DEFAULT_PT_PSTE"; 6 Name = "PSTE"; 7 Colour = PIXPACK(0xAA99AA); 8 MenuVisible = 1; 9 MenuSection = SC_LIQUID; 10 Enabled = 1; 11 12 Advection = 0.6f; 13 AirDrag = 0.01f * CFDS; 14 AirLoss = 0.98f; 15 Loss = 0.95f; 16 Collision = 0.0f; 17 Gravity = 0.1f; 18 Diffusion = 0.00f; 19 HotAir = 0.000f * CFDS; 20 Falldown = 2; 21 22 Flammable = 0; 23 Explosive = 0; 24 Meltable = 0; 25 Hardness = 20; 26 27 Weight = 31; 28 29 DefaultProperties.temp = R_TEMP - 2.0f + 273.15f; 30 HeatConduct = 29; 31 Description = "Colloid, Hardens under pressure."; 32 33 Properties = TYPE_LIQUID; 34 35 LowPressure = IPL; 36 LowPressureTransition = NT; 37 HighPressure = 0.5f; 38 HighPressureTransition = PT_PSTS; 39 LowTemperature = ITL; 40 LowTemperatureTransition = NT; 41 HighTemperature = 747.0f; 42 HighTemperatureTransition = PT_BRCK; 43 } 44