1 #include "simulation/ElementCommon.h"
2 
Element_PSTE()3 void Element::Element_PSTE()
4 {
5 	Identifier = "DEFAULT_PT_PSTE";
6 	Name = "PSTE";
7 	Colour = PIXPACK(0xAA99AA);
8 	MenuVisible = 1;
9 	MenuSection = SC_LIQUID;
10 	Enabled = 1;
11 
12 	Advection = 0.6f;
13 	AirDrag = 0.01f * CFDS;
14 	AirLoss = 0.98f;
15 	Loss = 0.95f;
16 	Collision = 0.0f;
17 	Gravity = 0.1f;
18 	Diffusion = 0.00f;
19 	HotAir = 0.000f	* CFDS;
20 	Falldown = 2;
21 
22 	Flammable = 0;
23 	Explosive = 0;
24 	Meltable = 0;
25 	Hardness = 20;
26 
27 	Weight = 31;
28 
29 	DefaultProperties.temp = R_TEMP - 2.0f + 273.15f;
30 	HeatConduct = 29;
31 	Description = "Colloid, Hardens under pressure.";
32 
33 	Properties = TYPE_LIQUID;
34 
35 	LowPressure = IPL;
36 	LowPressureTransition = NT;
37 	HighPressure = 0.5f;
38 	HighPressureTransition = PT_PSTS;
39 	LowTemperature = ITL;
40 	LowTemperatureTransition = NT;
41 	HighTemperature = 747.0f;
42 	HighTemperatureTransition = PT_BRCK;
43 }
44