1 /* Emacs style mode select   -*- C++ -*-
2  *-----------------------------------------------------------------------------
3  *
4  *
5  *  PrBoom: a Doom port merged with LxDoom and LSDLDoom
6  *  based on BOOM, a modified and improved DOOM engine
7  *  Copyright (C) 1999 by
8  *  id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
9  *  Copyright (C) 1999-2000 by
10  *  Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze
11  *  Copyright 2005, 2006 by
12  *  Florian Schulze, Colin Phipps, Neil Stevens, Andrey Budko
13  *
14  *  This program is free software; you can redistribute it and/or
15  *  modify it under the terms of the GNU General Public License
16  *  as published by the Free Software Foundation; either version 2
17  *  of the License, or (at your option) any later version.
18  *
19  *  This program is distributed in the hope that it will be useful,
20  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
21  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
22  *  GNU General Public License for more details.
23  *
24  *  You should have received a copy of the GNU General Public License
25  *  along with this program; if not, write to the Free Software
26  *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
27  *  02111-1307, USA.
28  *
29  * DESCRIPTION:
30  *      Main loop menu stuff.
31  *      Random number LUT.
32  *      Default Config File.
33  *      PCX Screenshots.
34  *
35  *-----------------------------------------------------------------------------*/
36 
37 #ifdef __GNUG__
38 #pragma implementation "m_bbox.h"
39 #endif
40 #include "m_bbox.h"
41 
M_ClearBox(fixed_t * box)42 void M_ClearBox (fixed_t *box)
43 {
44   box[BOXTOP] = box[BOXRIGHT] = INT_MIN;
45   box[BOXBOTTOM] = box[BOXLEFT] = INT_MAX;
46 }
47 
M_AddToBox(fixed_t * box,fixed_t x,fixed_t y)48 void M_AddToBox(fixed_t* box,fixed_t x,fixed_t y)
49   {
50   if (x<box[BOXLEFT])
51     box[BOXLEFT] = x;
52   else if (x>box[BOXRIGHT])
53     box[BOXRIGHT] = x;
54   if (y<box[BOXBOTTOM])
55     box[BOXBOTTOM] = y;
56   else if (y>box[BOXTOP])
57     box[BOXTOP] = y;
58   }
59