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src/H03-May-2022-54,93740,200

Readme.H A D12-Oct-20051.2 KiB4521

autoexec.cfgH A D08-May-2005142 66

Readme.

1
2
3				   		-=Lights=-
4
5
6Okay, this is (was) my first experiment, i like the lights and effects so i did a mod with a lot of effects for the weapons shots.
7
8Fixed some bugs.
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10Flashlight has 4 colors now, type flashlight_color (1-4) yellow/green/red/blue
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12Added acebots
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14This mod is intended to play it with quake2max supported binaries because the lights and effects are better saw than with basic quake2 binaries.
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16There are already a lot of new commands, scanner, flashlight, decoys, defense laser, chasecam, hook,.... there are some keys in the autoexec.cfg set by default
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18Ahhhh, i forgot, every ~15 minutes the lights are out so turn on your flashlight and scanner (only deathmatch) and found and kill your oponent ;)
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20Single player game is totally playable with this mod.
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22Run the game
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24quake2 +set game lights +demomap lights.dm2
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26For play with bots (dm only):
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28quake2 +set game lights +set deathmatch 1 +map q2dm1
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30bring down the console and type 'sv addbot some_name'
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32In order to create your own node files, run
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34quake2 +sv acedebug on +map X
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36walk for the map, ......
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38sv savenodes
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40Enjoy...
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42
43                             			QuDos
44
45			     		http://qudos.quakedev.com