1 /* ScummVM - Graphic Adventure Engine 2 * 3 * ScummVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 23 #ifndef _ANDROID_H_ 24 #define _ANDROID_H_ 25 26 #if defined(__ANDROID__) 27 28 #include "common/fs.h" 29 #include "common/archive.h" 30 #include "audio/mixer_intern.h" 31 #include "graphics/palette.h" 32 #include "graphics/surface.h" 33 #include "graphics/pixelbuffer.h" 34 #include "graphics/opengl/system_headers.h" 35 #include "graphics/opengl/framebuffer.h" 36 #include "backends/base-backend.h" 37 #include "backends/plugins/posix/posix-provider.h" 38 #include "backends/fs/posix/posix-fs-factory.h" 39 40 #include "backends/platform/android/events.h" 41 #include "backends/platform/android/texture.h" 42 #include "backends/platform/android/touchcontrols.h" 43 44 #include <pthread.h> 45 46 #include <android/log.h> 47 48 // toggles start 49 //#define ANDROID_DEBUG_ENTER 50 //#define ANDROID_DEBUG_GL 51 //#define ANDROID_DEBUG_GL_CALLS 52 // toggles end 53 54 extern const char *android_log_tag; 55 56 #define _ANDROID_LOG(prio, fmt, args...) __android_log_print(prio, android_log_tag, fmt, ## args) 57 #define LOGD(fmt, args...) _ANDROID_LOG(ANDROID_LOG_DEBUG, fmt, ##args) 58 #define LOGI(fmt, args...) _ANDROID_LOG(ANDROID_LOG_INFO, fmt, ##args) 59 #define LOGW(fmt, args...) _ANDROID_LOG(ANDROID_LOG_WARN, fmt, ##args) 60 #define LOGE(fmt, args...) _ANDROID_LOG(ANDROID_LOG_ERROR, fmt, ##args) 61 62 #ifdef ANDROID_DEBUG_ENTER 63 #define ENTER(fmt, args...) LOGD("%s(" fmt ")", __FUNCTION__, ##args) 64 #else 65 #define ENTER(fmt, args...) do { } while (false) 66 #endif 67 68 #ifdef ANDROID_DEBUG_GL 69 extern void checkGlError(const char *expr, const char *file, int line); 70 71 #ifdef ANDROID_DEBUG_GL_CALLS 72 #define GLCALLLOG(x, before) \ 73 do { \ 74 if (before) \ 75 LOGD("calling '%s' (%s:%d)", x, __FILE__, __LINE__); \ 76 else \ 77 LOGD("returned from '%s' (%s:%d)", x, __FILE__, __LINE__); \ 78 } while (false) 79 #else 80 #define GLCALLLOG(x, before) do { } while (false) 81 #endif 82 83 #define GLCALL(x) \ 84 do { \ 85 GLCALLLOG(#x, true); \ 86 (x); \ 87 GLCALLLOG(#x, false); \ 88 checkGlError(#x, __FILE__, __LINE__); \ 89 } while (false) 90 91 #define GLTHREADCHECK \ 92 do { \ 93 assert(pthread_self() == _main_thread); \ 94 } while (false) 95 96 #else 97 #define GLCALL(x) do { (x); } while (false) 98 #define GLTHREADCHECK do { } while (false) 99 #endif 100 101 class OSystem_Android : public EventsBaseBackend, public PaletteManager, public KeyReceiver { 102 private: 103 // passed from the dark side 104 int _audio_sample_rate; 105 int _audio_buffer_size; 106 107 int _screen_changeid; 108 int _egl_surface_width; 109 int _egl_surface_height; 110 111 bool _force_redraw; 112 113 bool _opengl; 114 115 // Game layer 116 GLESBaseTexture *_game_texture; 117 Graphics::PixelBuffer _game_pbuf; 118 OpenGL::FrameBuffer *_frame_buffer; 119 120 Common::Rect _focus_rect; 121 122 // Overlay layer 123 GLES4444Texture *_overlay_texture; 124 bool _show_overlay; 125 126 // Mouse layer 127 GLESBaseTexture *_mouse_texture; 128 GLESBaseTexture *_mouse_texture_palette; 129 GLES5551Texture *_mouse_texture_rgb; 130 Common::Point _mouse_hotspot; 131 uint32 _mouse_keycolor; 132 int _mouse_targetscale; 133 bool _show_mouse; 134 bool _use_mouse_palette; 135 136 bool _virtcontrols_on; 137 138 int _graphicsMode; 139 bool _fullscreen; 140 bool _ar_correction; 141 142 pthread_t _main_thread; 143 144 bool _timer_thread_exit; 145 pthread_t _timer_thread; 146 static void *timerThreadFunc(void *arg); 147 148 bool _audio_thread_exit; 149 pthread_t _audio_thread; 150 static void *audioThreadFunc(void *arg); 151 152 bool _enable_zoning; 153 bool _virtkeybd_on; 154 155 Audio::MixerImpl *_mixer; 156 timeval _startTime; 157 158 Common::String getSystemProperty(const char *name) const; 159 160 void initSurface(); 161 void deinitSurface(); 162 void initViewport(); 163 164 void initOverlay(); 165 166 #ifdef USE_RGB_COLOR 167 Common::String getPixelFormatName(const Graphics::PixelFormat &format) const; 168 void initTexture(GLESBaseTexture **texture, uint width, uint height, 169 const Graphics::PixelFormat *format); 170 #endif 171 172 void setupKeymapper(); 173 void setCursorPaletteInternal(const byte *colors, uint start, uint num); 174 175 public: 176 OSystem_Android(int audio_sample_rate, int audio_buffer_size); 177 virtual ~OSystem_Android(); 178 179 virtual void initBackend(); enableZoning(bool enable)180 void enableZoning(bool enable) { _enable_zoning = enable; } 181 182 virtual bool hasFeature(Feature f); 183 virtual void setFeatureState(Feature f, bool enable); 184 virtual bool getFeatureState(Feature f); 185 186 virtual const GraphicsMode *getSupportedGraphicsModes() const; 187 virtual int getDefaultGraphicsMode() const; 188 virtual bool setGraphicsMode(int mode); 189 virtual int getGraphicsMode() const; 190 191 #ifdef USE_RGB_COLOR 192 virtual Graphics::PixelFormat getScreenFormat() const; 193 virtual Common::List<Graphics::PixelFormat> getSupportedFormats() const; 194 #endif 195 196 virtual void initSize(uint width, uint height, 197 const Graphics::PixelFormat *format); 198 199 enum FixupType { 200 kClear = 0, // glClear 201 kClearSwap, // glClear + swapBuffers 202 kClearUpdate // glClear + updateScreen 203 }; 204 205 void clearScreen(FixupType type, byte count = 1); 206 207 void updateScreenRect(); 208 virtual int getScreenChangeID() const; 209 210 virtual int16 getHeight(); 211 virtual int16 getWidth(); 212 getPaletteManager()213 virtual PaletteManager *getPaletteManager() { 214 return this; 215 } 216 217 public: 218 void pushEvent(int type, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6); 219 void keyPress(const Common::KeyCode keycode, const KeyReceiver::KeyPressType type); 220 221 private: 222 Common::Queue<Common::Event> _event_queue; 223 Common::Event _queuedEvent; 224 uint32 _queuedEventTime; 225 MutexRef _event_queue_lock; 226 227 Common::Point _touch_pt_down, _touch_pt_scroll, _touch_pt_dt; 228 int _eventScaleX; 229 int _eventScaleY; 230 bool _touchpad_mode; 231 int _touchpad_scale; 232 int _trackball_scale; 233 int _dpad_scale; 234 int _fingersDown; 235 236 void clipMouse(Common::Point &p); 237 void scaleMouse(Common::Point &p, int x, int y, bool deductDrawRect = true); 238 void updateEventScale(); 239 void disableCursorPalette(); 240 241 TouchControls _touchControls; 242 243 void drawVirtControls(); 244 245 protected: 246 // PaletteManager API 247 virtual void setPalette(const byte *colors, uint start, uint num); 248 virtual void grabPalette(byte *colors, uint start, uint num); 249 250 public: 251 virtual void copyRectToScreen(const void *buf, int pitch, int x, int y, 252 int w, int h); 253 virtual void updateScreen(); 254 virtual Graphics::Surface *lockScreen(); 255 virtual void unlockScreen(); 256 virtual void setShakePos(int shakeOffset); 257 virtual void fillScreen(uint32 col); 258 virtual void setFocusRectangle(const Common::Rect& rect); 259 virtual void clearFocusRectangle(); 260 261 virtual void showOverlay(); 262 virtual void hideOverlay(); 263 virtual void clearOverlay(); 264 virtual void grabOverlay(void *buf, int pitch); 265 virtual void copyRectToOverlay(const void *buf, int pitch, 266 int x, int y, int w, int h); 267 virtual int16 getOverlayHeight(); 268 virtual int16 getOverlayWidth(); 269 virtual Graphics::PixelFormat getOverlayFormat() const; 270 271 virtual bool showMouse(bool visible); 272 273 virtual void warpMouse(int x, int y); 274 virtual void setMouseCursor(const void *buf, uint w, uint h, int hotspotX, 275 int hotspotY, uint32 keycolor, 276 bool dontScale, 277 const Graphics::PixelFormat *format); 278 virtual void setCursorPalette(const byte *colors, uint start, uint num); 279 280 virtual void pushEvent(const Common::Event &event); 281 virtual bool pollEvent(Common::Event &event); 282 virtual uint32 getMillis(bool skipRecord = false); 283 virtual void delayMillis(uint msecs); 284 285 virtual MutexRef createMutex(void); 286 virtual void lockMutex(MutexRef mutex); 287 virtual void unlockMutex(MutexRef mutex); 288 virtual void deleteMutex(MutexRef mutex); 289 290 virtual void quit(); 291 292 virtual void setWindowCaption(const char *caption); 293 virtual void displayMessageOnOSD(const char *msg); 294 virtual void showVirtualKeyboard(bool enable); 295 296 virtual Audio::Mixer *getMixer(); 297 virtual void getTimeAndDate(TimeDate &t) const; 298 virtual void logMessage(LogMessageType::Type type, const char *message); 299 virtual void addSysArchivesToSearchSet(Common::SearchSet &s, 300 int priority = 0); 301 virtual bool openUrl(const Common::String &url); 302 virtual Common::String getSystemLanguage() const; 303 304 // ResidualVM specific method 305 virtual void launcherInitSize(uint w, uint h); 306 bool lockMouse(bool lock); setupScreen(uint screenW,uint screenH,bool fullscreen,bool accel3d)307 void setupScreen(uint screenW, uint screenH, bool fullscreen, bool accel3d) { 308 setupScreen(screenW, screenH, fullscreen, accel3d, true); 309 } 310 void setupScreen(uint screenW, uint screenH, bool fullscreen, bool accel3d, bool isGame); 311 Graphics::PixelBuffer getScreenPixelBuffer(); 312 }; 313 314 #endif 315 #endif 316