1hlsl.hull.4.tesc 2Shader version: 500 3vertices = 3 4vertex spacing = fractional_odd_spacing 5triangle order = cw 60:? Sequence 70:25 Function Definition: HS_ConstFunc(struct-HS_Input-vf4-vf41[3]; ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 80:25 Function Parameters: 90:25 'I' ( in 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 100:? Sequence 110:26 Sequence 120:26 move second child to first child ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 130:26 'O' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 140:26 Constant: 150:26 0.000000 160:26 0.000000 170:26 0.000000 180:26 0.000000 190:28 move second child to first child ( temp float) 200:28 fInsideTessFactor: direct index for structure ( temp float) 210:28 'O' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 220:28 Constant: 230:28 1 (const int) 240:28 add ( temp float) 250:28 direct index ( temp float) 260:28 m_Position: direct index for structure ( temp 4-component vector of float) 270:28 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 280:28 'I' ( in 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 290:28 Constant: 300:28 0 (const int) 310:28 Constant: 320:28 0 (const int) 330:28 Constant: 340:28 3 (const int) 350:28 direct index ( temp float) 360:28 m_Normal: direct index for structure ( temp 4-component vector of float) 370:28 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 380:28 'I' ( in 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 390:28 Constant: 400:28 0 (const int) 410:28 Constant: 420:28 1 (const int) 430:28 Constant: 440:28 3 (const int) 450:30 Branch: Return with expression 460:30 'O' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 470:39 Function Definition: @main(struct-HS_Input-vf4-vf41[3];u1; ( temp structure{ temp 4-component vector of float m_Position}) 480:39 Function Parameters: 490:39 'I' ( in 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 500:39 'cpid' ( in uint) 510:? Sequence 520:40 Sequence 530:40 move second child to first child ( temp structure{ temp 4-component vector of float m_Position}) 540:40 'output' ( temp structure{ temp 4-component vector of float m_Position}) 550:40 Constant: 560:40 0.000000 570:40 0.000000 580:40 0.000000 590:40 0.000000 600:41 move second child to first child ( temp 4-component vector of float) 610:41 m_Position: direct index for structure ( temp 4-component vector of float) 620:41 'output' ( temp structure{ temp 4-component vector of float m_Position}) 630:41 Constant: 640:41 0 (const int) 650:41 Constant: 660:41 0.000000 670:41 0.000000 680:41 0.000000 690:41 0.000000 700:42 Branch: Return with expression 710:42 'output' ( temp structure{ temp 4-component vector of float m_Position}) 720:39 Function Definition: main( ( temp void) 730:39 Function Parameters: 740:? Sequence 750:39 Sequence 760:39 move second child to first child ( temp 4-component vector of float) 770:39 m_Position: direct index for structure ( temp 4-component vector of float) 780:39 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 790:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 800:39 Constant: 810:39 0 (const int) 820:39 Constant: 830:39 0 (const int) 840:39 direct index ( in 4-component vector of float Position) 850:? 'I.m_Position' ( in 3-element array of 4-component vector of float Position) 860:39 Constant: 870:39 0 (const int) 880:39 move second child to first child ( temp 4-component vector of float) 890:39 m_Normal: direct index for structure ( temp 4-component vector of float) 900:39 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 910:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 920:39 Constant: 930:39 0 (const int) 940:39 Constant: 950:39 1 (const int) 960:39 m_Normal: direct index for structure ( temp 4-component vector of float) 970:39 direct index (layout( location=0) in structure{ temp 4-component vector of float m_Normal}) 980:39 'I' (layout( location=0) in 3-element array of structure{ temp 4-component vector of float m_Normal}) 990:39 Constant: 1000:39 0 (const int) 1010:39 Constant: 1020:39 0 (const int) 1030:39 move second child to first child ( temp 4-component vector of float) 1040:39 m_Position: direct index for structure ( temp 4-component vector of float) 1050:39 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 1060:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 1070:39 Constant: 1080:39 1 (const int) 1090:39 Constant: 1100:39 0 (const int) 1110:39 direct index ( in 4-component vector of float Position) 1120:? 'I.m_Position' ( in 3-element array of 4-component vector of float Position) 1130:39 Constant: 1140:39 1 (const int) 1150:39 move second child to first child ( temp 4-component vector of float) 1160:39 m_Normal: direct index for structure ( temp 4-component vector of float) 1170:39 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 1180:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 1190:39 Constant: 1200:39 1 (const int) 1210:39 Constant: 1220:39 1 (const int) 1230:39 m_Normal: direct index for structure ( temp 4-component vector of float) 1240:39 direct index (layout( location=0) in structure{ temp 4-component vector of float m_Normal}) 1250:39 'I' (layout( location=0) in 3-element array of structure{ temp 4-component vector of float m_Normal}) 1260:39 Constant: 1270:39 1 (const int) 1280:39 Constant: 1290:39 0 (const int) 1300:39 move second child to first child ( temp 4-component vector of float) 1310:39 m_Position: direct index for structure ( temp 4-component vector of float) 1320:39 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 1330:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 1340:39 Constant: 1350:39 2 (const int) 1360:39 Constant: 1370:39 0 (const int) 1380:39 direct index ( in 4-component vector of float Position) 1390:? 'I.m_Position' ( in 3-element array of 4-component vector of float Position) 1400:39 Constant: 1410:39 2 (const int) 1420:39 move second child to first child ( temp 4-component vector of float) 1430:39 m_Normal: direct index for structure ( temp 4-component vector of float) 1440:39 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 1450:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 1460:39 Constant: 1470:39 2 (const int) 1480:39 Constant: 1490:39 1 (const int) 1500:39 m_Normal: direct index for structure ( temp 4-component vector of float) 1510:39 direct index (layout( location=0) in structure{ temp 4-component vector of float m_Normal}) 1520:39 'I' (layout( location=0) in 3-element array of structure{ temp 4-component vector of float m_Normal}) 1530:39 Constant: 1540:39 2 (const int) 1550:39 Constant: 1560:39 0 (const int) 1570:39 move second child to first child ( temp uint) 1580:? 'cpid' ( temp uint) 1590:? 'cpid' ( in uint InvocationID) 1600:39 Sequence 1610:39 move second child to first child ( temp 4-component vector of float) 1620:39 indirect index ( out 4-component vector of float Position) 1630:? '@entryPointOutput.m_Position' ( out 3-element array of 4-component vector of float Position) 1640:? 'cpid' ( in uint InvocationID) 1650:39 m_Position: direct index for structure ( temp 4-component vector of float) 1660:39 Function Call: @main(struct-HS_Input-vf4-vf41[3];u1; ( temp structure{ temp 4-component vector of float m_Position}) 1670:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 1680:? 'cpid' ( temp uint) 1690:39 Constant: 1700:39 0 (const int) 1710:? Barrier ( temp void) 1720:? Test condition and select ( temp void) 1730:? Condition 1740:? Compare Equal ( temp bool) 1750:? 'cpid' ( in uint InvocationID) 1760:? Constant: 1770:? 0 (const int) 1780:? true case 1790:? Sequence 1800:? move second child to first child ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 1810:? '@patchConstantResult' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 1820:? Function Call: HS_ConstFunc(struct-HS_Input-vf4-vf41[3]; ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 1830:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 1840:? Sequence 1850:? move second child to first child ( temp float) 1860:? direct index ( patch out float TessLevelOuter) 1870:? '@patchConstantOutput.fTessFactor' ( patch out 4-element array of float TessLevelOuter) 1880:? Constant: 1890:? 0 (const int) 1900:? direct index ( temp float) 1910:? fTessFactor: direct index for structure ( temp 3-element array of float) 1920:? '@patchConstantResult' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 1930:? Constant: 1940:? 0 (const int) 1950:? Constant: 1960:? 0 (const int) 1970:? move second child to first child ( temp float) 1980:? direct index ( patch out float TessLevelOuter) 1990:? '@patchConstantOutput.fTessFactor' ( patch out 4-element array of float TessLevelOuter) 2000:? Constant: 2010:? 1 (const int) 2020:? direct index ( temp float) 2030:? fTessFactor: direct index for structure ( temp 3-element array of float) 2040:? '@patchConstantResult' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 2050:? Constant: 2060:? 0 (const int) 2070:? Constant: 2080:? 1 (const int) 2090:? move second child to first child ( temp float) 2100:? direct index ( patch out float TessLevelOuter) 2110:? '@patchConstantOutput.fTessFactor' ( patch out 4-element array of float TessLevelOuter) 2120:? Constant: 2130:? 2 (const int) 2140:? direct index ( temp float) 2150:? fTessFactor: direct index for structure ( temp 3-element array of float) 2160:? '@patchConstantResult' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 2170:? Constant: 2180:? 0 (const int) 2190:? Constant: 2200:? 2 (const int) 2210:? move second child to first child ( temp float) 2220:? direct index ( patch out float TessLevelInner) 2230:? '@patchConstantOutput.fInsideTessFactor' ( patch out 2-element array of float TessLevelInner) 2240:? Constant: 2250:? 0 (const int) 2260:? fInsideTessFactor: direct index for structure ( temp float) 2270:? '@patchConstantResult' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 2280:? Constant: 2290:? 1 (const int) 2300:? Linker Objects 2310:? '@entryPointOutput.m_Position' ( out 3-element array of 4-component vector of float Position) 2320:? 'I.m_Position' ( in 3-element array of 4-component vector of float Position) 2330:? 'I' (layout( location=0) in 3-element array of structure{ temp 4-component vector of float m_Normal}) 2340:? 'cpid' ( in uint InvocationID) 2350:? '@patchConstantOutput.fTessFactor' ( patch out 4-element array of float TessLevelOuter) 2360:? '@patchConstantOutput.fInsideTessFactor' ( patch out 2-element array of float TessLevelInner) 237 238 239Linked tessellation control stage: 240 241 242Shader version: 500 243vertices = 3 244vertex spacing = fractional_odd_spacing 245triangle order = cw 2460:? Sequence 2470:25 Function Definition: HS_ConstFunc(struct-HS_Input-vf4-vf41[3]; ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 2480:25 Function Parameters: 2490:25 'I' ( in 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 2500:? Sequence 2510:26 Sequence 2520:26 move second child to first child ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 2530:26 'O' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 2540:26 Constant: 2550:26 0.000000 2560:26 0.000000 2570:26 0.000000 2580:26 0.000000 2590:28 move second child to first child ( temp float) 2600:28 fInsideTessFactor: direct index for structure ( temp float) 2610:28 'O' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 2620:28 Constant: 2630:28 1 (const int) 2640:28 add ( temp float) 2650:28 direct index ( temp float) 2660:28 m_Position: direct index for structure ( temp 4-component vector of float) 2670:28 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 2680:28 'I' ( in 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 2690:28 Constant: 2700:28 0 (const int) 2710:28 Constant: 2720:28 0 (const int) 2730:28 Constant: 2740:28 3 (const int) 2750:28 direct index ( temp float) 2760:28 m_Normal: direct index for structure ( temp 4-component vector of float) 2770:28 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 2780:28 'I' ( in 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 2790:28 Constant: 2800:28 0 (const int) 2810:28 Constant: 2820:28 1 (const int) 2830:28 Constant: 2840:28 3 (const int) 2850:30 Branch: Return with expression 2860:30 'O' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 2870:39 Function Definition: @main(struct-HS_Input-vf4-vf41[3];u1; ( temp structure{ temp 4-component vector of float m_Position}) 2880:39 Function Parameters: 2890:39 'I' ( in 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 2900:39 'cpid' ( in uint) 2910:? Sequence 2920:40 Sequence 2930:40 move second child to first child ( temp structure{ temp 4-component vector of float m_Position}) 2940:40 'output' ( temp structure{ temp 4-component vector of float m_Position}) 2950:40 Constant: 2960:40 0.000000 2970:40 0.000000 2980:40 0.000000 2990:40 0.000000 3000:41 move second child to first child ( temp 4-component vector of float) 3010:41 m_Position: direct index for structure ( temp 4-component vector of float) 3020:41 'output' ( temp structure{ temp 4-component vector of float m_Position}) 3030:41 Constant: 3040:41 0 (const int) 3050:41 Constant: 3060:41 0.000000 3070:41 0.000000 3080:41 0.000000 3090:41 0.000000 3100:42 Branch: Return with expression 3110:42 'output' ( temp structure{ temp 4-component vector of float m_Position}) 3120:39 Function Definition: main( ( temp void) 3130:39 Function Parameters: 3140:? Sequence 3150:39 Sequence 3160:39 move second child to first child ( temp 4-component vector of float) 3170:39 m_Position: direct index for structure ( temp 4-component vector of float) 3180:39 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 3190:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 3200:39 Constant: 3210:39 0 (const int) 3220:39 Constant: 3230:39 0 (const int) 3240:39 direct index ( in 4-component vector of float Position) 3250:? 'I.m_Position' ( in 3-element array of 4-component vector of float Position) 3260:39 Constant: 3270:39 0 (const int) 3280:39 move second child to first child ( temp 4-component vector of float) 3290:39 m_Normal: direct index for structure ( temp 4-component vector of float) 3300:39 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 3310:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 3320:39 Constant: 3330:39 0 (const int) 3340:39 Constant: 3350:39 1 (const int) 3360:39 m_Normal: direct index for structure ( temp 4-component vector of float) 3370:39 direct index (layout( location=0) in structure{ temp 4-component vector of float m_Normal}) 3380:39 'I' (layout( location=0) in 3-element array of structure{ temp 4-component vector of float m_Normal}) 3390:39 Constant: 3400:39 0 (const int) 3410:39 Constant: 3420:39 0 (const int) 3430:39 move second child to first child ( temp 4-component vector of float) 3440:39 m_Position: direct index for structure ( temp 4-component vector of float) 3450:39 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 3460:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 3470:39 Constant: 3480:39 1 (const int) 3490:39 Constant: 3500:39 0 (const int) 3510:39 direct index ( in 4-component vector of float Position) 3520:? 'I.m_Position' ( in 3-element array of 4-component vector of float Position) 3530:39 Constant: 3540:39 1 (const int) 3550:39 move second child to first child ( temp 4-component vector of float) 3560:39 m_Normal: direct index for structure ( temp 4-component vector of float) 3570:39 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 3580:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 3590:39 Constant: 3600:39 1 (const int) 3610:39 Constant: 3620:39 1 (const int) 3630:39 m_Normal: direct index for structure ( temp 4-component vector of float) 3640:39 direct index (layout( location=0) in structure{ temp 4-component vector of float m_Normal}) 3650:39 'I' (layout( location=0) in 3-element array of structure{ temp 4-component vector of float m_Normal}) 3660:39 Constant: 3670:39 1 (const int) 3680:39 Constant: 3690:39 0 (const int) 3700:39 move second child to first child ( temp 4-component vector of float) 3710:39 m_Position: direct index for structure ( temp 4-component vector of float) 3720:39 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 3730:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 3740:39 Constant: 3750:39 2 (const int) 3760:39 Constant: 3770:39 0 (const int) 3780:39 direct index ( in 4-component vector of float Position) 3790:? 'I.m_Position' ( in 3-element array of 4-component vector of float Position) 3800:39 Constant: 3810:39 2 (const int) 3820:39 move second child to first child ( temp 4-component vector of float) 3830:39 m_Normal: direct index for structure ( temp 4-component vector of float) 3840:39 direct index ( temp structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 3850:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 3860:39 Constant: 3870:39 2 (const int) 3880:39 Constant: 3890:39 1 (const int) 3900:39 m_Normal: direct index for structure ( temp 4-component vector of float) 3910:39 direct index (layout( location=0) in structure{ temp 4-component vector of float m_Normal}) 3920:39 'I' (layout( location=0) in 3-element array of structure{ temp 4-component vector of float m_Normal}) 3930:39 Constant: 3940:39 2 (const int) 3950:39 Constant: 3960:39 0 (const int) 3970:39 move second child to first child ( temp uint) 3980:? 'cpid' ( temp uint) 3990:? 'cpid' ( in uint InvocationID) 4000:39 Sequence 4010:39 move second child to first child ( temp 4-component vector of float) 4020:39 indirect index ( out 4-component vector of float Position) 4030:? '@entryPointOutput.m_Position' ( out 3-element array of 4-component vector of float Position) 4040:? 'cpid' ( in uint InvocationID) 4050:39 m_Position: direct index for structure ( temp 4-component vector of float) 4060:39 Function Call: @main(struct-HS_Input-vf4-vf41[3];u1; ( temp structure{ temp 4-component vector of float m_Position}) 4070:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 4080:? 'cpid' ( temp uint) 4090:39 Constant: 4100:39 0 (const int) 4110:? Barrier ( temp void) 4120:? Test condition and select ( temp void) 4130:? Condition 4140:? Compare Equal ( temp bool) 4150:? 'cpid' ( in uint InvocationID) 4160:? Constant: 4170:? 0 (const int) 4180:? true case 4190:? Sequence 4200:? move second child to first child ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 4210:? '@patchConstantResult' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 4220:? Function Call: HS_ConstFunc(struct-HS_Input-vf4-vf41[3]; ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 4230:? 'I' ( temp 3-element array of structure{ temp 4-component vector of float m_Position, temp 4-component vector of float m_Normal}) 4240:? Sequence 4250:? move second child to first child ( temp float) 4260:? direct index ( patch out float TessLevelOuter) 4270:? '@patchConstantOutput.fTessFactor' ( patch out 4-element array of float TessLevelOuter) 4280:? Constant: 4290:? 0 (const int) 4300:? direct index ( temp float) 4310:? fTessFactor: direct index for structure ( temp 3-element array of float) 4320:? '@patchConstantResult' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 4330:? Constant: 4340:? 0 (const int) 4350:? Constant: 4360:? 0 (const int) 4370:? move second child to first child ( temp float) 4380:? direct index ( patch out float TessLevelOuter) 4390:? '@patchConstantOutput.fTessFactor' ( patch out 4-element array of float TessLevelOuter) 4400:? Constant: 4410:? 1 (const int) 4420:? direct index ( temp float) 4430:? fTessFactor: direct index for structure ( temp 3-element array of float) 4440:? '@patchConstantResult' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 4450:? Constant: 4460:? 0 (const int) 4470:? Constant: 4480:? 1 (const int) 4490:? move second child to first child ( temp float) 4500:? direct index ( patch out float TessLevelOuter) 4510:? '@patchConstantOutput.fTessFactor' ( patch out 4-element array of float TessLevelOuter) 4520:? Constant: 4530:? 2 (const int) 4540:? direct index ( temp float) 4550:? fTessFactor: direct index for structure ( temp 3-element array of float) 4560:? '@patchConstantResult' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 4570:? Constant: 4580:? 0 (const int) 4590:? Constant: 4600:? 2 (const int) 4610:? move second child to first child ( temp float) 4620:? direct index ( patch out float TessLevelInner) 4630:? '@patchConstantOutput.fInsideTessFactor' ( patch out 2-element array of float TessLevelInner) 4640:? Constant: 4650:? 0 (const int) 4660:? fInsideTessFactor: direct index for structure ( temp float) 4670:? '@patchConstantResult' ( temp structure{ temp 3-element array of float fTessFactor, temp float fInsideTessFactor}) 4680:? Constant: 4690:? 1 (const int) 4700:? Linker Objects 4710:? '@entryPointOutput.m_Position' ( out 3-element array of 4-component vector of float Position) 4720:? 'I.m_Position' ( in 3-element array of 4-component vector of float Position) 4730:? 'I' (layout( location=0) in 3-element array of structure{ temp 4-component vector of float m_Normal}) 4740:? 'cpid' ( in uint InvocationID) 4750:? '@patchConstantOutput.fTessFactor' ( patch out 4-element array of float TessLevelOuter) 4760:? '@patchConstantOutput.fInsideTessFactor' ( patch out 2-element array of float TessLevelInner) 477 478// Module Version 10000 479// Generated by (magic number): 80007 480// Id's are bound by 127 481 482 Capability Tessellation 483 1: ExtInstImport "GLSL.std.450" 484 MemoryModel Logical GLSL450 485 EntryPoint TessellationControl 4 "main" 56 64 83 86 110 123 486 ExecutionMode 4 OutputVertices 3 487 ExecutionMode 4 Triangles 488 ExecutionMode 4 SpacingFractionalOdd 489 ExecutionMode 4 VertexOrderCw 490 Source HLSL 500 491 Name 4 "main" 492 Name 8 "HS_Input" 493 MemberName 8(HS_Input) 0 "m_Position" 494 MemberName 8(HS_Input) 1 "m_Normal" 495 Name 14 "HS_Output" 496 MemberName 14(HS_Output) 0 "fTessFactor" 497 MemberName 14(HS_Output) 1 "fInsideTessFactor" 498 Name 17 "HS_ConstFunc(struct-HS_Input-vf4-vf41[3];" 499 Name 16 "I" 500 Name 20 "HS_Main_Output" 501 MemberName 20(HS_Main_Output) 0 "m_Position" 502 Name 24 "@main(struct-HS_Input-vf4-vf41[3];u1;" 503 Name 22 "I" 504 Name 23 "cpid" 505 Name 27 "O" 506 Name 45 "output" 507 Name 53 "I" 508 Name 56 "I.m_Position" 509 Name 61 "HS_Input" 510 MemberName 61(HS_Input) 0 "m_Normal" 511 Name 64 "I" 512 Name 81 "cpid" 513 Name 83 "cpid" 514 Name 86 "@entryPointOutput.m_Position" 515 Name 88 "param" 516 Name 90 "param" 517 Name 104 "@patchConstantResult" 518 Name 105 "param" 519 Name 110 "@patchConstantOutput.fTessFactor" 520 Name 123 "@patchConstantOutput.fInsideTessFactor" 521 Decorate 56(I.m_Position) BuiltIn Position 522 Decorate 64(I) Location 0 523 Decorate 83(cpid) BuiltIn InvocationId 524 Decorate 86(@entryPointOutput.m_Position) BuiltIn Position 525 Decorate 110(@patchConstantOutput.fTessFactor) Patch 526 Decorate 110(@patchConstantOutput.fTessFactor) BuiltIn TessLevelOuter 527 Decorate 123(@patchConstantOutput.fInsideTessFactor) Patch 528 Decorate 123(@patchConstantOutput.fInsideTessFactor) BuiltIn TessLevelInner 529 2: TypeVoid 530 3: TypeFunction 2 531 6: TypeFloat 32 532 7: TypeVector 6(float) 4 533 8(HS_Input): TypeStruct 7(fvec4) 7(fvec4) 534 9: TypeInt 32 0 535 10: 9(int) Constant 3 536 11: TypeArray 8(HS_Input) 10 537 12: TypePointer Function 11 538 13: TypeArray 6(float) 10 539 14(HS_Output): TypeStruct 13 6(float) 540 15: TypeFunction 14(HS_Output) 12(ptr) 541 19: TypePointer Function 9(int) 54220(HS_Main_Output): TypeStruct 7(fvec4) 543 21: TypeFunction 20(HS_Main_Output) 12(ptr) 19(ptr) 544 26: TypePointer Function 14(HS_Output) 545 28: 6(float) Constant 0 546 29: 13 ConstantComposite 28 28 28 547 30:14(HS_Output) ConstantComposite 29 28 548 31: TypeInt 32 1 549 32: 31(int) Constant 1 550 33: 31(int) Constant 0 551 34: TypePointer Function 6(float) 552 44: TypePointer Function 20(HS_Main_Output) 553 46: 7(fvec4) ConstantComposite 28 28 28 28 554 47:20(HS_Main_Output) ConstantComposite 46 555 48: TypePointer Function 7(fvec4) 556 54: TypeArray 7(fvec4) 10 557 55: TypePointer Input 54 55856(I.m_Position): 55(ptr) Variable Input 559 57: TypePointer Input 7(fvec4) 560 61(HS_Input): TypeStruct 7(fvec4) 561 62: TypeArray 61(HS_Input) 10 562 63: TypePointer Input 62 563 64(I): 63(ptr) Variable Input 564 74: 31(int) Constant 2 565 82: TypePointer Input 9(int) 566 83(cpid): 82(ptr) Variable Input 567 85: TypePointer Output 54 56886(@entryPointOutput.m_Position): 85(ptr) Variable Output 569 94: TypePointer Output 7(fvec4) 570 96: 9(int) Constant 2 571 97: 9(int) Constant 4 572 98: 9(int) Constant 0 573 100: TypeBool 574 108: TypeArray 6(float) 97 575 109: TypePointer Output 108 576110(@patchConstantOutput.fTessFactor): 109(ptr) Variable Output 577 113: TypePointer Output 6(float) 578 121: TypeArray 6(float) 96 579 122: TypePointer Output 121 580123(@patchConstantOutput.fInsideTessFactor): 122(ptr) Variable Output 581 4(main): 2 Function None 3 582 5: Label 583 53(I): 12(ptr) Variable Function 584 81(cpid): 19(ptr) Variable Function 585 88(param): 12(ptr) Variable Function 586 90(param): 19(ptr) Variable Function 587104(@patchConstantResult): 26(ptr) Variable Function 588 105(param): 12(ptr) Variable Function 589 58: 57(ptr) AccessChain 56(I.m_Position) 33 590 59: 7(fvec4) Load 58 591 60: 48(ptr) AccessChain 53(I) 33 33 592 Store 60 59 593 65: 57(ptr) AccessChain 64(I) 33 33 594 66: 7(fvec4) Load 65 595 67: 48(ptr) AccessChain 53(I) 33 32 596 Store 67 66 597 68: 57(ptr) AccessChain 56(I.m_Position) 32 598 69: 7(fvec4) Load 68 599 70: 48(ptr) AccessChain 53(I) 32 33 600 Store 70 69 601 71: 57(ptr) AccessChain 64(I) 32 33 602 72: 7(fvec4) Load 71 603 73: 48(ptr) AccessChain 53(I) 32 32 604 Store 73 72 605 75: 57(ptr) AccessChain 56(I.m_Position) 74 606 76: 7(fvec4) Load 75 607 77: 48(ptr) AccessChain 53(I) 74 33 608 Store 77 76 609 78: 57(ptr) AccessChain 64(I) 74 33 610 79: 7(fvec4) Load 78 611 80: 48(ptr) AccessChain 53(I) 74 32 612 Store 80 79 613 84: 9(int) Load 83(cpid) 614 Store 81(cpid) 84 615 87: 9(int) Load 83(cpid) 616 89: 11 Load 53(I) 617 Store 88(param) 89 618 91: 9(int) Load 81(cpid) 619 Store 90(param) 91 620 92:20(HS_Main_Output) FunctionCall 24(@main(struct-HS_Input-vf4-vf41[3];u1;) 88(param) 90(param) 621 93: 7(fvec4) CompositeExtract 92 0 622 95: 94(ptr) AccessChain 86(@entryPointOutput.m_Position) 87 623 Store 95 93 624 ControlBarrier 96 97 98 625 99: 9(int) Load 83(cpid) 626 101: 100(bool) IEqual 99 33 627 SelectionMerge 103 None 628 BranchConditional 101 102 103 629 102: Label 630 106: 11 Load 53(I) 631 Store 105(param) 106 632 107:14(HS_Output) FunctionCall 17(HS_ConstFunc(struct-HS_Input-vf4-vf41[3];) 105(param) 633 Store 104(@patchConstantResult) 107 634 111: 34(ptr) AccessChain 104(@patchConstantResult) 33 33 635 112: 6(float) Load 111 636 114: 113(ptr) AccessChain 110(@patchConstantOutput.fTessFactor) 33 637 Store 114 112 638 115: 34(ptr) AccessChain 104(@patchConstantResult) 33 32 639 116: 6(float) Load 115 640 117: 113(ptr) AccessChain 110(@patchConstantOutput.fTessFactor) 32 641 Store 117 116 642 118: 34(ptr) AccessChain 104(@patchConstantResult) 33 74 643 119: 6(float) Load 118 644 120: 113(ptr) AccessChain 110(@patchConstantOutput.fTessFactor) 74 645 Store 120 119 646 124: 34(ptr) AccessChain 104(@patchConstantResult) 32 647 125: 6(float) Load 124 648 126: 113(ptr) AccessChain 123(@patchConstantOutput.fInsideTessFactor) 33 649 Store 126 125 650 Branch 103 651 103: Label 652 Return 653 FunctionEnd 65417(HS_ConstFunc(struct-HS_Input-vf4-vf41[3];):14(HS_Output) Function None 15 655 16(I): 12(ptr) FunctionParameter 656 18: Label 657 27(O): 26(ptr) Variable Function 658 Store 27(O) 30 659 35: 34(ptr) AccessChain 16(I) 33 33 10 660 36: 6(float) Load 35 661 37: 34(ptr) AccessChain 16(I) 33 32 10 662 38: 6(float) Load 37 663 39: 6(float) FAdd 36 38 664 40: 34(ptr) AccessChain 27(O) 32 665 Store 40 39 666 41:14(HS_Output) Load 27(O) 667 ReturnValue 41 668 FunctionEnd 66924(@main(struct-HS_Input-vf4-vf41[3];u1;):20(HS_Main_Output) Function None 21 670 22(I): 12(ptr) FunctionParameter 671 23(cpid): 19(ptr) FunctionParameter 672 25: Label 673 45(output): 44(ptr) Variable Function 674 Store 45(output) 47 675 49: 48(ptr) AccessChain 45(output) 33 676 Store 49 46 677 50:20(HS_Main_Output) Load 45(output) 678 ReturnValue 50 679 FunctionEnd 680