1hlsl.mip.negative.frag
2ERROR: 0:5: '' : unterminated mips operator:
3ERROR: 1 compilation errors.  No code generated.
4
5
6Shader version: 500
7gl_FragCoord origin is upper left
8ERROR: node is still EOpNull!
90:4  Function Definition: @main( ( temp 4-component vector of float)
100:4    Function Parameters:
110:?     Sequence
120:?       textureFetch ( temp 4-component vector of float)
130:5        'g_tTex2df4' ( uniform texture2D)
140:?         Constant:
150:?           3 (const uint)
160:?           4 (const uint)
170:5        Constant:
180:5          2 (const int)
190:7      Branch: Return with expression
200:7        Constant:
210:7          0.000000
220:7          0.000000
230:7          0.000000
240:7          0.000000
250:4  Function Definition: main( ( temp void)
260:4    Function Parameters:
270:?     Sequence
280:4      move second child to first child ( temp 4-component vector of float)
290:?         '@entryPointOutput' (layout( location=0) out 4-component vector of float)
300:4        Function Call: @main( ( temp 4-component vector of float)
310:?   Linker Objects
320:?     'g_tTex2df4' ( uniform texture2D)
330:?     '@entryPointOutput' (layout( location=0) out 4-component vector of float)
34
35
36Linked fragment stage:
37
38
39Shader version: 500
40gl_FragCoord origin is upper left
41ERROR: node is still EOpNull!
420:4  Function Definition: @main( ( temp 4-component vector of float)
430:4    Function Parameters:
440:?     Sequence
450:?       textureFetch ( temp 4-component vector of float)
460:5        'g_tTex2df4' ( uniform texture2D)
470:?         Constant:
480:?           3 (const uint)
490:?           4 (const uint)
500:5        Constant:
510:5          2 (const int)
520:7      Branch: Return with expression
530:7        Constant:
540:7          0.000000
550:7          0.000000
560:7          0.000000
570:7          0.000000
580:4  Function Definition: main( ( temp void)
590:4    Function Parameters:
600:?     Sequence
610:4      move second child to first child ( temp 4-component vector of float)
620:?         '@entryPointOutput' (layout( location=0) out 4-component vector of float)
630:4        Function Call: @main( ( temp 4-component vector of float)
640:?   Linker Objects
650:?     'g_tTex2df4' ( uniform texture2D)
660:?     '@entryPointOutput' (layout( location=0) out 4-component vector of float)
67
68SPIR-V is not generated for failed compile or link
69