1hlsl.opaque-type-bug.frag
2Shader version: 500
3gl_FragCoord origin is upper left
40:? Sequence
50:6  Function Definition: TexFunc(t21;vf3; ( temp void)
60:6    Function Parameters:
70:6      't2D' ( const (read only) texture2D)
80:6      'RGB' ( out 3-component vector of float)
90:?     Sequence
100:7      move second child to first child ( temp 3-component vector of float)
110:7        'RGB' ( out 3-component vector of float)
120:7        Constant:
130:7          0.000000
140:7          0.000000
150:7          0.000000
160:12  Function Definition: @main( ( temp void)
170:12    Function Parameters:
180:?     Sequence
190:15      Function Call: TexFunc(t21;vf3; ( temp void)
200:15        'MyTexture' (layout( binding=0) uniform texture2D)
210:15        'final_RGB' ( temp 3-component vector of float)
220:12  Function Definition: main( ( temp void)
230:12    Function Parameters:
240:?     Sequence
250:12      Function Call: @main( ( temp void)
260:?   Linker Objects
270:?     'MyTexture' (layout( binding=0) uniform texture2D)
28
29
30Linked fragment stage:
31
32
33Shader version: 500
34gl_FragCoord origin is upper left
350:? Sequence
360:6  Function Definition: TexFunc(t21;vf3; ( temp void)
370:6    Function Parameters:
380:6      't2D' ( const (read only) texture2D)
390:6      'RGB' ( out 3-component vector of float)
400:?     Sequence
410:7      move second child to first child ( temp 3-component vector of float)
420:7        'RGB' ( out 3-component vector of float)
430:7        Constant:
440:7          0.000000
450:7          0.000000
460:7          0.000000
470:12  Function Definition: @main( ( temp void)
480:12    Function Parameters:
490:?     Sequence
500:15      Function Call: TexFunc(t21;vf3; ( temp void)
510:15        'MyTexture' (layout( binding=0) uniform texture2D)
520:15        'final_RGB' ( temp 3-component vector of float)
530:12  Function Definition: main( ( temp void)
540:12    Function Parameters:
550:?     Sequence
560:12      Function Call: @main( ( temp void)
570:?   Linker Objects
580:?     'MyTexture' (layout( binding=0) uniform texture2D)
59
60// Module Version 10000
61// Generated by (magic number): 80007
62// Id's are bound by 27
63
64                              Capability Shader
65               1:             ExtInstImport  "GLSL.std.450"
66                              MemoryModel Logical GLSL450
67                              EntryPoint Fragment 4  "main"
68                              ExecutionMode 4 OriginUpperLeft
69                              Source HLSL 500
70                              Name 4  "main"
71                              Name 13  "TexFunc(t21;vf3;"
72                              Name 11  "t2D"
73                              Name 12  "RGB"
74                              Name 15  "@main("
75                              Name 20  "MyTexture"
76                              Name 22  "final_RGB"
77                              Name 23  "param"
78                              Decorate 20(MyTexture) DescriptorSet 0
79                              Decorate 20(MyTexture) Binding 0
80               2:             TypeVoid
81               3:             TypeFunction 2
82               6:             TypeFloat 32
83               7:             TypeImage 6(float) 2D sampled format:Unknown
84               8:             TypeVector 6(float) 3
85               9:             TypePointer Function 8(fvec3)
86              10:             TypeFunction 2 7 9(ptr)
87              17:    6(float) Constant 0
88              18:    8(fvec3) ConstantComposite 17 17 17
89              19:             TypePointer UniformConstant 7
90   20(MyTexture):     19(ptr) Variable UniformConstant
91         4(main):           2 Function None 3
92               5:             Label
93              26:           2 FunctionCall 15(@main()
94                              Return
95                              FunctionEnd
9613(TexFunc(t21;vf3;):           2 Function None 10
97         11(t2D):           7 FunctionParameter
98         12(RGB):      9(ptr) FunctionParameter
99              14:             Label
100                              Store 12(RGB) 18
101                              Return
102                              FunctionEnd
103      15(@main():           2 Function None 3
104              16:             Label
105   22(final_RGB):      9(ptr) Variable Function
106       23(param):      9(ptr) Variable Function
107              21:           7 Load 20(MyTexture)
108              24:           2 FunctionCall 13(TexFunc(t21;vf3;) 21 23(param)
109              25:    8(fvec3) Load 23(param)
110                              Store 22(final_RGB) 25
111                              Return
112                              FunctionEnd
113