1hlsl.rw.scalar.bracket.frag 2Shader version: 500 3gl_FragCoord origin is upper left 40:? Sequence 50:42 Function Definition: Fn1(i1; ( temp int) 60:42 Function Parameters: 70:42 'x' ( in int) 80:? Sequence 90:42 Branch: Return with expression 100:42 'x' ( in int) 110:43 Function Definition: Fn1(u1; ( temp uint) 120:43 Function Parameters: 130:43 'x' ( in uint) 140:? Sequence 150:43 Branch: Return with expression 160:43 'x' ( in uint) 170:44 Function Definition: Fn1(f1; ( temp float) 180:44 Function Parameters: 190:44 'x' ( in float) 200:? Sequence 210:44 Branch: Return with expression 220:44 'x' ( in float) 230:46 Function Definition: Fn2(i1; ( temp void) 240:46 Function Parameters: 250:46 'x' ( out int) 260:? Sequence 270:46 move second child to first child ( temp int) 280:46 'x' ( out int) 290:46 Constant: 300:46 0 (const int) 310:47 Function Definition: Fn2(u1; ( temp void) 320:47 Function Parameters: 330:47 'x' ( out uint) 340:? Sequence 350:47 move second child to first child ( temp uint) 360:47 'x' ( out uint) 370:47 Constant: 380:47 0 (const uint) 390:48 Function Definition: Fn2(f1; ( temp void) 400:48 Function Parameters: 410:48 'x' ( out float) 420:? Sequence 430:48 move second child to first child ( temp float) 440:48 'x' ( out float) 450:48 Constant: 460:48 0.000000 470:50 Function Definition: SomeValue( ( temp float) 480:50 Function Parameters: 490:? Sequence 500:50 Branch: Return with expression 510:50 Convert int to float ( temp float) 520:50 c1: direct index for structure ( uniform int) 530:50 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 540:50 Constant: 550:50 0 (const uint) 560:53 Function Definition: @main( ( temp structure{ temp 4-component vector of float Color}) 570:53 Function Parameters: 580:? Sequence 590:57 imageLoad ( temp float) 600:57 'g_tTex1df1' (layout( r32f) uniform image1D) 610:57 c1: direct index for structure ( uniform int) 620:57 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 630:57 Constant: 640:57 0 (const uint) 650:59 Sequence 660:59 move second child to first child ( temp float) 670:59 'r00' ( temp float) 680:59 imageLoad ( temp float) 690:59 'g_tTex1df1' (layout( r32f) uniform image1D) 700:59 c1: direct index for structure ( uniform int) 710:59 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 720:59 Constant: 730:59 0 (const uint) 740:60 Sequence 750:60 move second child to first child ( temp int) 760:60 'r01' ( temp int) 770:60 imageLoad ( temp int) 780:60 'g_tTex1di1' (layout( r32i) uniform iimage1D) 790:60 c1: direct index for structure ( uniform int) 800:60 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 810:60 Constant: 820:60 0 (const uint) 830:61 Sequence 840:61 move second child to first child ( temp uint) 850:61 'r02' ( temp uint) 860:61 imageLoad ( temp uint) 870:61 'g_tTex1du1' (layout( r32ui) uniform uimage1D) 880:61 c1: direct index for structure ( uniform int) 890:61 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 900:61 Constant: 910:61 0 (const uint) 920:64 Sequence 930:64 move second child to first child ( temp float) 940:64 'r10' ( temp float) 950:64 imageLoad ( temp float) 960:64 'g_tTex2df1' (layout( r32f) uniform image2D) 970:64 c2: direct index for structure ( uniform 2-component vector of int) 980:64 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 990:64 Constant: 1000:64 1 (const uint) 1010:65 Sequence 1020:65 move second child to first child ( temp int) 1030:65 'r11' ( temp int) 1040:65 imageLoad ( temp int) 1050:65 'g_tTex2di1' (layout( r32i) uniform iimage2D) 1060:65 c2: direct index for structure ( uniform 2-component vector of int) 1070:65 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 1080:65 Constant: 1090:65 1 (const uint) 1100:66 Sequence 1110:66 move second child to first child ( temp uint) 1120:66 'r12' ( temp uint) 1130:66 imageLoad ( temp uint) 1140:66 'g_tTex2du1' (layout( r32ui) uniform uimage2D) 1150:66 c2: direct index for structure ( uniform 2-component vector of int) 1160:66 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 1170:66 Constant: 1180:66 1 (const uint) 1190:69 Sequence 1200:69 move second child to first child ( temp float) 1210:69 'r20' ( temp float) 1220:69 imageLoad ( temp float) 1230:69 'g_tTex3df1' (layout( r32f) uniform image3D) 1240:69 c3: direct index for structure ( uniform 3-component vector of int) 1250:69 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 1260:69 Constant: 1270:69 2 (const uint) 1280:70 Sequence 1290:70 move second child to first child ( temp int) 1300:70 'r21' ( temp int) 1310:70 imageLoad ( temp int) 1320:70 'g_tTex3di1' (layout( r32i) uniform iimage3D) 1330:70 c3: direct index for structure ( uniform 3-component vector of int) 1340:70 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 1350:70 Constant: 1360:70 2 (const uint) 1370:71 Sequence 1380:71 move second child to first child ( temp uint) 1390:71 'r22' ( temp uint) 1400:71 imageLoad ( temp uint) 1410:71 'g_tTex3du1' (layout( r32ui) uniform uimage3D) 1420:71 c3: direct index for structure ( uniform 3-component vector of int) 1430:71 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 1440:71 Constant: 1450:71 2 (const uint) 1460:73 Sequence 1470:73 move second child to first child ( temp float) 1480:73 'lf1' ( temp float) 1490:73 uf1: direct index for structure ( uniform float) 1500:73 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 1510:73 Constant: 1520:73 8 (const uint) 1530:77 Sequence 1540:77 move second child to first child ( temp float) 1550:77 'storeTemp' ( temp float) 1560:77 Function Call: SomeValue( ( temp float) 1570:77 imageStore ( temp void) 1580:77 'g_tTex1df1' (layout( r32f) uniform image1D) 1590:77 c1: direct index for structure ( uniform int) 1600:77 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 1610:77 Constant: 1620:77 0 (const uint) 1630:77 'storeTemp' ( temp float) 1640:77 'storeTemp' ( temp float) 1650:78 Sequence 1660:78 imageStore ( temp void) 1670:78 'g_tTex1df1' (layout( r32f) uniform image1D) 1680:78 c1: direct index for structure ( uniform int) 1690:78 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 1700:78 Constant: 1710:78 0 (const uint) 1720:78 'lf1' ( temp float) 1730:78 'lf1' ( temp float) 1740:79 Sequence 1750:79 move second child to first child ( temp int) 1760:79 'storeTemp' ( temp int) 1770:79 Constant: 1780:79 2 (const int) 1790:79 imageStore ( temp void) 1800:79 'g_tTex1di1' (layout( r32i) uniform iimage1D) 1810:79 c1: direct index for structure ( uniform int) 1820:79 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 1830:79 Constant: 1840:79 0 (const uint) 1850:79 'storeTemp' ( temp int) 1860:79 'storeTemp' ( temp int) 1870:80 Sequence 1880:80 move second child to first child ( temp uint) 1890:80 'storeTemp' ( temp uint) 1900:80 Constant: 1910:80 3 (const uint) 1920:80 imageStore ( temp void) 1930:80 'g_tTex1du1' (layout( r32ui) uniform uimage1D) 1940:80 c1: direct index for structure ( uniform int) 1950:80 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 1960:80 Constant: 1970:80 0 (const uint) 1980:80 'storeTemp' ( temp uint) 1990:80 'storeTemp' ( temp uint) 2000:83 Sequence 2010:83 move second child to first child ( temp float) 2020:83 'val1' ( temp float) 2030:83 Sequence 2040:83 move second child to first child ( temp int) 2050:83 'coordTemp' ( temp int) 2060:83 c1: direct index for structure ( uniform int) 2070:83 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 2080:83 Constant: 2090:83 0 (const uint) 2100:83 move second child to first child ( temp float) 2110:83 'storeTemp' ( temp float) 2120:83 imageLoad ( temp float) 2130:83 'g_tTex1df1' (layout( r32f) uniform image1D) 2140:83 'coordTemp' ( temp int) 2150:83 multiply second child into first child ( temp float) 2160:83 'storeTemp' ( temp float) 2170:83 Constant: 2180:83 2.000000 2190:83 imageStore ( temp void) 2200:83 'g_tTex1df1' (layout( r32f) uniform image1D) 2210:83 'coordTemp' ( temp int) 2220:83 'storeTemp' ( temp float) 2230:83 'storeTemp' ( temp float) 2240:84 Sequence 2250:84 move second child to first child ( temp int) 2260:84 'coordTemp' ( temp int) 2270:84 c1: direct index for structure ( uniform int) 2280:84 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 2290:84 Constant: 2300:84 0 (const uint) 2310:84 move second child to first child ( temp float) 2320:84 'storeTemp' ( temp float) 2330:84 imageLoad ( temp float) 2340:84 'g_tTex1df1' (layout( r32f) uniform image1D) 2350:84 'coordTemp' ( temp int) 2360:84 subtract second child into first child ( temp float) 2370:84 'storeTemp' ( temp float) 2380:84 Constant: 2390:84 3.000000 2400:84 imageStore ( temp void) 2410:84 'g_tTex1df1' (layout( r32f) uniform image1D) 2420:84 'coordTemp' ( temp int) 2430:84 'storeTemp' ( temp float) 2440:84 'storeTemp' ( temp float) 2450:85 Sequence 2460:85 move second child to first child ( temp int) 2470:85 'coordTemp' ( temp int) 2480:85 c1: direct index for structure ( uniform int) 2490:85 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 2500:85 Constant: 2510:85 0 (const uint) 2520:85 move second child to first child ( temp float) 2530:85 'storeTemp' ( temp float) 2540:85 imageLoad ( temp float) 2550:85 'g_tTex1df1' (layout( r32f) uniform image1D) 2560:85 'coordTemp' ( temp int) 2570:85 add second child into first child ( temp float) 2580:85 'storeTemp' ( temp float) 2590:85 Constant: 2600:85 4.000000 2610:85 imageStore ( temp void) 2620:85 'g_tTex1df1' (layout( r32f) uniform image1D) 2630:85 'coordTemp' ( temp int) 2640:85 'storeTemp' ( temp float) 2650:85 'storeTemp' ( temp float) 2660:87 Sequence 2670:87 move second child to first child ( temp int) 2680:87 'coordTemp' ( temp int) 2690:87 c1: direct index for structure ( uniform int) 2700:87 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 2710:87 Constant: 2720:87 0 (const uint) 2730:87 move second child to first child ( temp int) 2740:87 'storeTemp' ( temp int) 2750:87 imageLoad ( temp int) 2760:87 'g_tTex1di1' (layout( r32i) uniform iimage1D) 2770:87 'coordTemp' ( temp int) 2780:87 divide second child into first child ( temp int) 2790:87 'storeTemp' ( temp int) 2800:87 Constant: 2810:87 2 (const int) 2820:87 imageStore ( temp void) 2830:87 'g_tTex1di1' (layout( r32i) uniform iimage1D) 2840:87 'coordTemp' ( temp int) 2850:87 'storeTemp' ( temp int) 2860:87 'storeTemp' ( temp int) 2870:88 Sequence 2880:88 move second child to first child ( temp int) 2890:88 'coordTemp' ( temp int) 2900:88 c1: direct index for structure ( uniform int) 2910:88 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 2920:88 Constant: 2930:88 0 (const uint) 2940:88 move second child to first child ( temp int) 2950:88 'storeTemp' ( temp int) 2960:88 imageLoad ( temp int) 2970:88 'g_tTex1di1' (layout( r32i) uniform iimage1D) 2980:88 'coordTemp' ( temp int) 2990:88 mod second child into first child ( temp int) 3000:88 'storeTemp' ( temp int) 3010:88 Constant: 3020:88 2 (const int) 3030:88 imageStore ( temp void) 3040:88 'g_tTex1di1' (layout( r32i) uniform iimage1D) 3050:88 'coordTemp' ( temp int) 3060:88 'storeTemp' ( temp int) 3070:88 'storeTemp' ( temp int) 3080:89 Sequence 3090:89 move second child to first child ( temp int) 3100:89 'coordTemp' ( temp int) 3110:89 c1: direct index for structure ( uniform int) 3120:89 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 3130:89 Constant: 3140:89 0 (const uint) 3150:89 move second child to first child ( temp int) 3160:89 'storeTemp' ( temp int) 3170:89 imageLoad ( temp int) 3180:89 'g_tTex1di1' (layout( r32i) uniform iimage1D) 3190:89 'coordTemp' ( temp int) 3200:89 and second child into first child ( temp int) 3210:89 'storeTemp' ( temp int) 3220:89 Constant: 3230:89 65535 (const int) 3240:89 imageStore ( temp void) 3250:89 'g_tTex1di1' (layout( r32i) uniform iimage1D) 3260:89 'coordTemp' ( temp int) 3270:89 'storeTemp' ( temp int) 3280:89 'storeTemp' ( temp int) 3290:90 Sequence 3300:90 move second child to first child ( temp int) 3310:90 'coordTemp' ( temp int) 3320:90 c1: direct index for structure ( uniform int) 3330:90 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 3340:90 Constant: 3350:90 0 (const uint) 3360:90 move second child to first child ( temp int) 3370:90 'storeTemp' ( temp int) 3380:90 imageLoad ( temp int) 3390:90 'g_tTex1di1' (layout( r32i) uniform iimage1D) 3400:90 'coordTemp' ( temp int) 3410:90 or second child into first child ( temp int) 3420:90 'storeTemp' ( temp int) 3430:90 Constant: 3440:90 61680 (const int) 3450:90 imageStore ( temp void) 3460:90 'g_tTex1di1' (layout( r32i) uniform iimage1D) 3470:90 'coordTemp' ( temp int) 3480:90 'storeTemp' ( temp int) 3490:90 'storeTemp' ( temp int) 3500:91 Sequence 3510:91 move second child to first child ( temp int) 3520:91 'coordTemp' ( temp int) 3530:91 c1: direct index for structure ( uniform int) 3540:91 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 3550:91 Constant: 3560:91 0 (const uint) 3570:91 move second child to first child ( temp int) 3580:91 'storeTemp' ( temp int) 3590:91 imageLoad ( temp int) 3600:91 'g_tTex1di1' (layout( r32i) uniform iimage1D) 3610:91 'coordTemp' ( temp int) 3620:91 left shift second child into first child ( temp int) 3630:91 'storeTemp' ( temp int) 3640:91 Constant: 3650:91 2 (const int) 3660:91 imageStore ( temp void) 3670:91 'g_tTex1di1' (layout( r32i) uniform iimage1D) 3680:91 'coordTemp' ( temp int) 3690:91 'storeTemp' ( temp int) 3700:91 'storeTemp' ( temp int) 3710:92 Sequence 3720:92 move second child to first child ( temp int) 3730:92 'coordTemp' ( temp int) 3740:92 c1: direct index for structure ( uniform int) 3750:92 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 3760:92 Constant: 3770:92 0 (const uint) 3780:92 move second child to first child ( temp int) 3790:92 'storeTemp' ( temp int) 3800:92 imageLoad ( temp int) 3810:92 'g_tTex1di1' (layout( r32i) uniform iimage1D) 3820:92 'coordTemp' ( temp int) 3830:92 right shift second child into first child ( temp int) 3840:92 'storeTemp' ( temp int) 3850:92 Constant: 3860:92 2 (const int) 3870:92 imageStore ( temp void) 3880:92 'g_tTex1di1' (layout( r32i) uniform iimage1D) 3890:92 'coordTemp' ( temp int) 3900:92 'storeTemp' ( temp int) 3910:92 'storeTemp' ( temp int) 3920:95 Sequence 3930:95 move second child to first child ( temp float) 3940:95 'storeTemp' ( temp float) 3950:95 Function Call: SomeValue( ( temp float) 3960:95 imageStore ( temp void) 3970:95 'g_tTex2df1' (layout( r32f) uniform image2D) 3980:95 c2: direct index for structure ( uniform 2-component vector of int) 3990:95 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 4000:95 Constant: 4010:95 1 (const uint) 4020:95 'storeTemp' ( temp float) 4030:95 'storeTemp' ( temp float) 4040:96 Sequence 4050:96 imageStore ( temp void) 4060:96 'g_tTex2df1' (layout( r32f) uniform image2D) 4070:96 c2: direct index for structure ( uniform 2-component vector of int) 4080:96 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 4090:96 Constant: 4100:96 1 (const uint) 4110:96 'lf1' ( temp float) 4120:96 'lf1' ( temp float) 4130:97 Sequence 4140:97 move second child to first child ( temp int) 4150:97 'storeTemp' ( temp int) 4160:97 Constant: 4170:97 5 (const int) 4180:97 imageStore ( temp void) 4190:97 'g_tTex2di1' (layout( r32i) uniform iimage2D) 4200:97 c2: direct index for structure ( uniform 2-component vector of int) 4210:97 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 4220:97 Constant: 4230:97 1 (const uint) 4240:97 'storeTemp' ( temp int) 4250:97 'storeTemp' ( temp int) 4260:98 Sequence 4270:98 move second child to first child ( temp uint) 4280:98 'storeTemp' ( temp uint) 4290:98 Constant: 4300:98 6 (const uint) 4310:98 imageStore ( temp void) 4320:98 'g_tTex2du1' (layout( r32ui) uniform uimage2D) 4330:98 c2: direct index for structure ( uniform 2-component vector of int) 4340:98 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 4350:98 Constant: 4360:98 1 (const uint) 4370:98 'storeTemp' ( temp uint) 4380:98 'storeTemp' ( temp uint) 4390:101 Sequence 4400:101 move second child to first child ( temp float) 4410:101 'storeTemp' ( temp float) 4420:101 Function Call: SomeValue( ( temp float) 4430:101 imageStore ( temp void) 4440:101 'g_tTex3df1' (layout( r32f) uniform image3D) 4450:101 c3: direct index for structure ( uniform 3-component vector of int) 4460:101 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 4470:101 Constant: 4480:101 2 (const uint) 4490:101 'storeTemp' ( temp float) 4500:101 'storeTemp' ( temp float) 4510:102 Sequence 4520:102 imageStore ( temp void) 4530:102 'g_tTex3df1' (layout( r32f) uniform image3D) 4540:102 c3: direct index for structure ( uniform 3-component vector of int) 4550:102 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 4560:102 Constant: 4570:102 2 (const uint) 4580:102 'lf1' ( temp float) 4590:102 'lf1' ( temp float) 4600:103 Sequence 4610:103 move second child to first child ( temp int) 4620:103 'storeTemp' ( temp int) 4630:103 Constant: 4640:103 8 (const int) 4650:103 imageStore ( temp void) 4660:103 'g_tTex3di1' (layout( r32i) uniform iimage3D) 4670:103 c3: direct index for structure ( uniform 3-component vector of int) 4680:103 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 4690:103 Constant: 4700:103 2 (const uint) 4710:103 'storeTemp' ( temp int) 4720:103 'storeTemp' ( temp int) 4730:104 Sequence 4740:104 move second child to first child ( temp uint) 4750:104 'storeTemp' ( temp uint) 4760:104 Constant: 4770:104 9 (const uint) 4780:104 imageStore ( temp void) 4790:104 'g_tTex3du1' (layout( r32ui) uniform uimage3D) 4800:104 c3: direct index for structure ( uniform 3-component vector of int) 4810:104 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 4820:104 Constant: 4830:104 2 (const uint) 4840:104 'storeTemp' ( temp uint) 4850:104 'storeTemp' ( temp uint) 4860:107 Function Call: Fn1(f1; ( temp float) 4870:107 imageLoad ( temp float) 4880:107 'g_tTex1df1' (layout( r32f) uniform image1D) 4890:107 c1: direct index for structure ( uniform int) 4900:107 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 4910:107 Constant: 4920:107 0 (const uint) 4930:108 Function Call: Fn1(i1; ( temp int) 4940:108 imageLoad ( temp int) 4950:108 'g_tTex1di1' (layout( r32i) uniform iimage1D) 4960:108 c1: direct index for structure ( uniform int) 4970:108 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 4980:108 Constant: 4990:108 0 (const uint) 5000:109 Function Call: Fn1(u1; ( temp uint) 5010:109 imageLoad ( temp uint) 5020:109 'g_tTex1du1' (layout( r32ui) uniform uimage1D) 5030:109 c1: direct index for structure ( uniform int) 5040:109 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 5050:109 Constant: 5060:109 0 (const uint) 5070:111 Comma ( temp void) 5080:111 Function Call: Fn2(f1; ( temp void) 5090:111 'tempArg' ( temp float) 5100:111 Sequence 5110:111 imageStore ( temp void) 5120:111 'g_tTex1df1' (layout( r32f) uniform image1D) 5130:111 c1: direct index for structure ( uniform int) 5140:111 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 5150:111 Constant: 5160:111 0 (const uint) 5170:111 'tempArg' ( temp float) 5180:111 'tempArg' ( temp float) 5190:112 Comma ( temp void) 5200:112 Function Call: Fn2(i1; ( temp void) 5210:112 'tempArg' ( temp int) 5220:112 Sequence 5230:112 imageStore ( temp void) 5240:112 'g_tTex1di1' (layout( r32i) uniform iimage1D) 5250:112 c1: direct index for structure ( uniform int) 5260:112 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 5270:112 Constant: 5280:112 0 (const uint) 5290:112 'tempArg' ( temp int) 5300:112 'tempArg' ( temp int) 5310:113 Comma ( temp void) 5320:113 Function Call: Fn2(u1; ( temp void) 5330:113 'tempArg' ( temp uint) 5340:113 Sequence 5350:113 imageStore ( temp void) 5360:113 'g_tTex1du1' (layout( r32ui) uniform uimage1D) 5370:113 c1: direct index for structure ( uniform int) 5380:113 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 5390:113 Constant: 5400:113 0 (const uint) 5410:113 'tempArg' ( temp uint) 5420:113 'tempArg' ( temp uint) 5430:117 Sequence 5440:117 move second child to first child ( temp int) 5450:117 'coordTemp' ( temp int) 5460:117 c1: direct index for structure ( uniform int) 5470:117 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 5480:117 Constant: 5490:117 0 (const uint) 5500:117 move second child to first child ( temp float) 5510:117 'storeTemp' ( temp float) 5520:117 imageLoad ( temp float) 5530:117 'g_tTex1df1' (layout( r32f) uniform image1D) 5540:117 'coordTemp' ( temp int) 5550:117 Pre-Increment ( temp float) 5560:117 'storeTemp' ( temp float) 5570:117 imageStore ( temp void) 5580:117 'g_tTex1df1' (layout( r32f) uniform image1D) 5590:117 'coordTemp' ( temp int) 5600:117 'storeTemp' ( temp float) 5610:117 'storeTemp' ( temp float) 5620:118 Sequence 5630:118 move second child to first child ( temp int) 5640:118 'coordTemp' ( temp int) 5650:118 c1: direct index for structure ( uniform int) 5660:118 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 5670:118 Constant: 5680:118 0 (const uint) 5690:118 move second child to first child ( temp int) 5700:118 'storeTemp' ( temp int) 5710:118 imageLoad ( temp int) 5720:118 'g_tTex1di1' (layout( r32i) uniform iimage1D) 5730:118 'coordTemp' ( temp int) 5740:118 Pre-Increment ( temp int) 5750:118 'storeTemp' ( temp int) 5760:118 imageStore ( temp void) 5770:118 'g_tTex1di1' (layout( r32i) uniform iimage1D) 5780:118 'coordTemp' ( temp int) 5790:118 'storeTemp' ( temp int) 5800:118 'storeTemp' ( temp int) 5810:119 Sequence 5820:119 move second child to first child ( temp int) 5830:119 'coordTemp' ( temp int) 5840:119 c1: direct index for structure ( uniform int) 5850:119 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 5860:119 Constant: 5870:119 0 (const uint) 5880:119 move second child to first child ( temp uint) 5890:119 'storeTemp' ( temp uint) 5900:119 imageLoad ( temp uint) 5910:119 'g_tTex1du1' (layout( r32ui) uniform uimage1D) 5920:119 'coordTemp' ( temp int) 5930:119 Pre-Increment ( temp uint) 5940:119 'storeTemp' ( temp uint) 5950:119 imageStore ( temp void) 5960:119 'g_tTex1du1' (layout( r32ui) uniform uimage1D) 5970:119 'coordTemp' ( temp int) 5980:119 'storeTemp' ( temp uint) 5990:119 'storeTemp' ( temp uint) 6000:121 Sequence 6010:121 move second child to first child ( temp int) 6020:121 'coordTemp' ( temp int) 6030:121 c1: direct index for structure ( uniform int) 6040:121 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 6050:121 Constant: 6060:121 0 (const uint) 6070:121 move second child to first child ( temp float) 6080:121 'storeTemp' ( temp float) 6090:121 imageLoad ( temp float) 6100:121 'g_tTex1df1' (layout( r32f) uniform image1D) 6110:121 'coordTemp' ( temp int) 6120:121 Pre-Decrement ( temp float) 6130:121 'storeTemp' ( temp float) 6140:121 imageStore ( temp void) 6150:121 'g_tTex1df1' (layout( r32f) uniform image1D) 6160:121 'coordTemp' ( temp int) 6170:121 'storeTemp' ( temp float) 6180:121 'storeTemp' ( temp float) 6190:122 Sequence 6200:122 move second child to first child ( temp int) 6210:122 'coordTemp' ( temp int) 6220:122 c1: direct index for structure ( uniform int) 6230:122 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 6240:122 Constant: 6250:122 0 (const uint) 6260:122 move second child to first child ( temp int) 6270:122 'storeTemp' ( temp int) 6280:122 imageLoad ( temp int) 6290:122 'g_tTex1di1' (layout( r32i) uniform iimage1D) 6300:122 'coordTemp' ( temp int) 6310:122 Pre-Decrement ( temp int) 6320:122 'storeTemp' ( temp int) 6330:122 imageStore ( temp void) 6340:122 'g_tTex1di1' (layout( r32i) uniform iimage1D) 6350:122 'coordTemp' ( temp int) 6360:122 'storeTemp' ( temp int) 6370:122 'storeTemp' ( temp int) 6380:123 Sequence 6390:123 move second child to first child ( temp int) 6400:123 'coordTemp' ( temp int) 6410:123 c1: direct index for structure ( uniform int) 6420:123 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 6430:123 Constant: 6440:123 0 (const uint) 6450:123 move second child to first child ( temp uint) 6460:123 'storeTemp' ( temp uint) 6470:123 imageLoad ( temp uint) 6480:123 'g_tTex1du1' (layout( r32ui) uniform uimage1D) 6490:123 'coordTemp' ( temp int) 6500:123 Pre-Decrement ( temp uint) 6510:123 'storeTemp' ( temp uint) 6520:123 imageStore ( temp void) 6530:123 'g_tTex1du1' (layout( r32ui) uniform uimage1D) 6540:123 'coordTemp' ( temp int) 6550:123 'storeTemp' ( temp uint) 6560:123 'storeTemp' ( temp uint) 6570:126 Sequence 6580:126 move second child to first child ( temp int) 6590:126 'coordTemp' ( temp int) 6600:126 c1: direct index for structure ( uniform int) 6610:126 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 6620:126 Constant: 6630:126 0 (const uint) 6640:126 move second child to first child ( temp float) 6650:126 'storeTempPre' ( temp float) 6660:126 imageLoad ( temp float) 6670:126 'g_tTex1df1' (layout( r32f) uniform image1D) 6680:126 'coordTemp' ( temp int) 6690:126 move second child to first child ( temp float) 6700:126 'storeTempPost' ( temp float) 6710:126 'storeTempPre' ( temp float) 6720:126 Post-Increment ( temp float) 6730:126 'storeTempPost' ( temp float) 6740:126 imageStore ( temp void) 6750:126 'g_tTex1df1' (layout( r32f) uniform image1D) 6760:126 'coordTemp' ( temp int) 6770:126 'storeTempPost' ( temp float) 6780:126 'storeTempPre' ( temp float) 6790:127 Sequence 6800:127 move second child to first child ( temp int) 6810:127 'coordTemp' ( temp int) 6820:127 c1: direct index for structure ( uniform int) 6830:127 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 6840:127 Constant: 6850:127 0 (const uint) 6860:127 move second child to first child ( temp uint) 6870:127 'storeTempPre' ( temp uint) 6880:127 imageLoad ( temp uint) 6890:127 'g_tTex1du1' (layout( r32ui) uniform uimage1D) 6900:127 'coordTemp' ( temp int) 6910:127 move second child to first child ( temp uint) 6920:127 'storeTempPost' ( temp uint) 6930:127 'storeTempPre' ( temp uint) 6940:127 Post-Decrement ( temp uint) 6950:127 'storeTempPost' ( temp uint) 6960:127 imageStore ( temp void) 6970:127 'g_tTex1du1' (layout( r32ui) uniform uimage1D) 6980:127 'coordTemp' ( temp int) 6990:127 'storeTempPost' ( temp uint) 7000:127 'storeTempPre' ( temp uint) 7010:128 Sequence 7020:128 move second child to first child ( temp int) 7030:128 'coordTemp' ( temp int) 7040:128 c1: direct index for structure ( uniform int) 7050:128 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 7060:128 Constant: 7070:128 0 (const uint) 7080:128 move second child to first child ( temp int) 7090:128 'storeTempPre' ( temp int) 7100:128 imageLoad ( temp int) 7110:128 'g_tTex1di1' (layout( r32i) uniform iimage1D) 7120:128 'coordTemp' ( temp int) 7130:128 move second child to first child ( temp int) 7140:128 'storeTempPost' ( temp int) 7150:128 'storeTempPre' ( temp int) 7160:128 Post-Increment ( temp int) 7170:128 'storeTempPost' ( temp int) 7180:128 imageStore ( temp void) 7190:128 'g_tTex1di1' (layout( r32i) uniform iimage1D) 7200:128 'coordTemp' ( temp int) 7210:128 'storeTempPost' ( temp int) 7220:128 'storeTempPre' ( temp int) 7230:130 Sequence 7240:130 move second child to first child ( temp int) 7250:130 'coordTemp' ( temp int) 7260:130 c1: direct index for structure ( uniform int) 7270:130 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 7280:130 Constant: 7290:130 0 (const uint) 7300:130 move second child to first child ( temp float) 7310:130 'storeTempPre' ( temp float) 7320:130 imageLoad ( temp float) 7330:130 'g_tTex1df1' (layout( r32f) uniform image1D) 7340:130 'coordTemp' ( temp int) 7350:130 move second child to first child ( temp float) 7360:130 'storeTempPost' ( temp float) 7370:130 'storeTempPre' ( temp float) 7380:130 Post-Decrement ( temp float) 7390:130 'storeTempPost' ( temp float) 7400:130 imageStore ( temp void) 7410:130 'g_tTex1df1' (layout( r32f) uniform image1D) 7420:130 'coordTemp' ( temp int) 7430:130 'storeTempPost' ( temp float) 7440:130 'storeTempPre' ( temp float) 7450:131 Sequence 7460:131 move second child to first child ( temp int) 7470:131 'coordTemp' ( temp int) 7480:131 c1: direct index for structure ( uniform int) 7490:131 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 7500:131 Constant: 7510:131 0 (const uint) 7520:131 move second child to first child ( temp int) 7530:131 'storeTempPre' ( temp int) 7540:131 imageLoad ( temp int) 7550:131 'g_tTex1di1' (layout( r32i) uniform iimage1D) 7560:131 'coordTemp' ( temp int) 7570:131 move second child to first child ( temp int) 7580:131 'storeTempPost' ( temp int) 7590:131 'storeTempPre' ( temp int) 7600:131 Post-Increment ( temp int) 7610:131 'storeTempPost' ( temp int) 7620:131 imageStore ( temp void) 7630:131 'g_tTex1di1' (layout( r32i) uniform iimage1D) 7640:131 'coordTemp' ( temp int) 7650:131 'storeTempPost' ( temp int) 7660:131 'storeTempPre' ( temp int) 7670:132 Sequence 7680:132 move second child to first child ( temp int) 7690:132 'coordTemp' ( temp int) 7700:132 c1: direct index for structure ( uniform int) 7710:132 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 7720:132 Constant: 7730:132 0 (const uint) 7740:132 move second child to first child ( temp uint) 7750:132 'storeTempPre' ( temp uint) 7760:132 imageLoad ( temp uint) 7770:132 'g_tTex1du1' (layout( r32ui) uniform uimage1D) 7780:132 'coordTemp' ( temp int) 7790:132 move second child to first child ( temp uint) 7800:132 'storeTempPost' ( temp uint) 7810:132 'storeTempPre' ( temp uint) 7820:132 Post-Decrement ( temp uint) 7830:132 'storeTempPost' ( temp uint) 7840:132 imageStore ( temp void) 7850:132 'g_tTex1du1' (layout( r32ui) uniform uimage1D) 7860:132 'coordTemp' ( temp int) 7870:132 'storeTempPost' ( temp uint) 7880:132 'storeTempPre' ( temp uint) 7890:135 Sequence 7900:135 move second child to first child ( temp float) 7910:135 'storeTemp' ( temp float) 7920:? imageLoad ( temp float) 7930:135 'g_tTex2df1' (layout( r32f) uniform image2D) 7940:? Constant: 7950:? 2 (const int) 7960:? 3 (const int) 7970:135 imageStore ( temp void) 7980:135 'g_tTex1df1' (layout( r32f) uniform image1D) 7990:135 Constant: 8000:135 1 (const int) 8010:135 'storeTemp' ( temp float) 8020:135 'storeTemp' ( temp float) 8030:137 move second child to first child ( temp 4-component vector of float) 8040:137 Color: direct index for structure ( temp 4-component vector of float) 8050:137 'psout' ( temp structure{ temp 4-component vector of float Color}) 8060:137 Constant: 8070:137 0 (const int) 8080:137 Constant: 8090:137 1.000000 8100:137 1.000000 8110:137 1.000000 8120:137 1.000000 8130:139 Branch: Return with expression 8140:139 'psout' ( temp structure{ temp 4-component vector of float Color}) 8150:53 Function Definition: main( ( temp void) 8160:53 Function Parameters: 8170:? Sequence 8180:53 Sequence 8190:53 move second child to first child ( temp 4-component vector of float) 8200:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float) 8210:53 Color: direct index for structure ( temp 4-component vector of float) 8220:53 Function Call: @main( ( temp structure{ temp 4-component vector of float Color}) 8230:53 Constant: 8240:53 0 (const int) 8250:? Linker Objects 8260:? 'g_sSamp' (layout( binding=0) uniform sampler) 8270:? 'g_tTex1df1' (layout( r32f) uniform image1D) 8280:? 'g_tTex1di1' (layout( r32i) uniform iimage1D) 8290:? 'g_tTex1du1' (layout( r32ui) uniform uimage1D) 8300:? 'g_tTex2df1' (layout( r32f) uniform image2D) 8310:? 'g_tTex2di1' (layout( r32i) uniform iimage2D) 8320:? 'g_tTex2du1' (layout( r32ui) uniform uimage2D) 8330:? 'g_tTex3df1' (layout( r32f) uniform image3D) 8340:? 'g_tTex3di1' (layout( r32i) uniform iimage3D) 8350:? 'g_tTex3du1' (layout( r32ui) uniform uimage3D) 8360:? 'g_tTex1df1a' (layout( r32f) uniform image1DArray) 8370:? 'g_tTex1di1a' (layout( r32i) uniform iimage1DArray) 8380:? 'g_tTex1du1a' (layout( r32ui) uniform uimage1DArray) 8390:? 'g_tTex2df1a' (layout( r32f) uniform image2DArray) 8400:? 'g_tTex2di1a' (layout( r32i) uniform iimage2DArray) 8410:? 'g_tTex2du1a' (layout( r32ui) uniform uimage2DArray) 8420:? 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 8430:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float) 844 845 846Linked fragment stage: 847 848 849Shader version: 500 850gl_FragCoord origin is upper left 8510:? Sequence 8520:42 Function Definition: Fn1(i1; ( temp int) 8530:42 Function Parameters: 8540:42 'x' ( in int) 8550:? Sequence 8560:42 Branch: Return with expression 8570:42 'x' ( in int) 8580:43 Function Definition: Fn1(u1; ( temp uint) 8590:43 Function Parameters: 8600:43 'x' ( in uint) 8610:? Sequence 8620:43 Branch: Return with expression 8630:43 'x' ( in uint) 8640:44 Function Definition: Fn1(f1; ( temp float) 8650:44 Function Parameters: 8660:44 'x' ( in float) 8670:? Sequence 8680:44 Branch: Return with expression 8690:44 'x' ( in float) 8700:46 Function Definition: Fn2(i1; ( temp void) 8710:46 Function Parameters: 8720:46 'x' ( out int) 8730:? Sequence 8740:46 move second child to first child ( temp int) 8750:46 'x' ( out int) 8760:46 Constant: 8770:46 0 (const int) 8780:47 Function Definition: Fn2(u1; ( temp void) 8790:47 Function Parameters: 8800:47 'x' ( out uint) 8810:? Sequence 8820:47 move second child to first child ( temp uint) 8830:47 'x' ( out uint) 8840:47 Constant: 8850:47 0 (const uint) 8860:48 Function Definition: Fn2(f1; ( temp void) 8870:48 Function Parameters: 8880:48 'x' ( out float) 8890:? Sequence 8900:48 move second child to first child ( temp float) 8910:48 'x' ( out float) 8920:48 Constant: 8930:48 0.000000 8940:50 Function Definition: SomeValue( ( temp float) 8950:50 Function Parameters: 8960:? Sequence 8970:50 Branch: Return with expression 8980:50 Convert int to float ( temp float) 8990:50 c1: direct index for structure ( uniform int) 9000:50 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 9010:50 Constant: 9020:50 0 (const uint) 9030:53 Function Definition: @main( ( temp structure{ temp 4-component vector of float Color}) 9040:53 Function Parameters: 9050:? Sequence 9060:57 imageLoad ( temp float) 9070:57 'g_tTex1df1' (layout( r32f) uniform image1D) 9080:57 c1: direct index for structure ( uniform int) 9090:57 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 9100:57 Constant: 9110:57 0 (const uint) 9120:59 Sequence 9130:59 move second child to first child ( temp float) 9140:59 'r00' ( temp float) 9150:59 imageLoad ( temp float) 9160:59 'g_tTex1df1' (layout( r32f) uniform image1D) 9170:59 c1: direct index for structure ( uniform int) 9180:59 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 9190:59 Constant: 9200:59 0 (const uint) 9210:60 Sequence 9220:60 move second child to first child ( temp int) 9230:60 'r01' ( temp int) 9240:60 imageLoad ( temp int) 9250:60 'g_tTex1di1' (layout( r32i) uniform iimage1D) 9260:60 c1: direct index for structure ( uniform int) 9270:60 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 9280:60 Constant: 9290:60 0 (const uint) 9300:61 Sequence 9310:61 move second child to first child ( temp uint) 9320:61 'r02' ( temp uint) 9330:61 imageLoad ( temp uint) 9340:61 'g_tTex1du1' (layout( r32ui) uniform uimage1D) 9350:61 c1: direct index for structure ( uniform int) 9360:61 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 9370:61 Constant: 9380:61 0 (const uint) 9390:64 Sequence 9400:64 move second child to first child ( temp float) 9410:64 'r10' ( temp float) 9420:64 imageLoad ( temp float) 9430:64 'g_tTex2df1' (layout( r32f) uniform image2D) 9440:64 c2: direct index for structure ( uniform 2-component vector of int) 9450:64 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 9460:64 Constant: 9470:64 1 (const uint) 9480:65 Sequence 9490:65 move second child to first child ( temp int) 9500:65 'r11' ( temp int) 9510:65 imageLoad ( temp int) 9520:65 'g_tTex2di1' (layout( r32i) uniform iimage2D) 9530:65 c2: direct index for structure ( uniform 2-component vector of int) 9540:65 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 9550:65 Constant: 9560:65 1 (const uint) 9570:66 Sequence 9580:66 move second child to first child ( temp uint) 9590:66 'r12' ( temp uint) 9600:66 imageLoad ( temp uint) 9610:66 'g_tTex2du1' (layout( r32ui) uniform uimage2D) 9620:66 c2: direct index for structure ( uniform 2-component vector of int) 9630:66 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 9640:66 Constant: 9650:66 1 (const uint) 9660:69 Sequence 9670:69 move second child to first child ( temp float) 9680:69 'r20' ( temp float) 9690:69 imageLoad ( temp float) 9700:69 'g_tTex3df1' (layout( r32f) uniform image3D) 9710:69 c3: direct index for structure ( uniform 3-component vector of int) 9720:69 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 9730:69 Constant: 9740:69 2 (const uint) 9750:70 Sequence 9760:70 move second child to first child ( temp int) 9770:70 'r21' ( temp int) 9780:70 imageLoad ( temp int) 9790:70 'g_tTex3di1' (layout( r32i) uniform iimage3D) 9800:70 c3: direct index for structure ( uniform 3-component vector of int) 9810:70 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 9820:70 Constant: 9830:70 2 (const uint) 9840:71 Sequence 9850:71 move second child to first child ( temp uint) 9860:71 'r22' ( temp uint) 9870:71 imageLoad ( temp uint) 9880:71 'g_tTex3du1' (layout( r32ui) uniform uimage3D) 9890:71 c3: direct index for structure ( uniform 3-component vector of int) 9900:71 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 9910:71 Constant: 9920:71 2 (const uint) 9930:73 Sequence 9940:73 move second child to first child ( temp float) 9950:73 'lf1' ( temp float) 9960:73 uf1: direct index for structure ( uniform float) 9970:73 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 9980:73 Constant: 9990:73 8 (const uint) 10000:77 Sequence 10010:77 move second child to first child ( temp float) 10020:77 'storeTemp' ( temp float) 10030:77 Function Call: SomeValue( ( temp float) 10040:77 imageStore ( temp void) 10050:77 'g_tTex1df1' (layout( r32f) uniform image1D) 10060:77 c1: direct index for structure ( uniform int) 10070:77 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 10080:77 Constant: 10090:77 0 (const uint) 10100:77 'storeTemp' ( temp float) 10110:77 'storeTemp' ( temp float) 10120:78 Sequence 10130:78 imageStore ( temp void) 10140:78 'g_tTex1df1' (layout( r32f) uniform image1D) 10150:78 c1: direct index for structure ( uniform int) 10160:78 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 10170:78 Constant: 10180:78 0 (const uint) 10190:78 'lf1' ( temp float) 10200:78 'lf1' ( temp float) 10210:79 Sequence 10220:79 move second child to first child ( temp int) 10230:79 'storeTemp' ( temp int) 10240:79 Constant: 10250:79 2 (const int) 10260:79 imageStore ( temp void) 10270:79 'g_tTex1di1' (layout( r32i) uniform iimage1D) 10280:79 c1: direct index for structure ( uniform int) 10290:79 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 10300:79 Constant: 10310:79 0 (const uint) 10320:79 'storeTemp' ( temp int) 10330:79 'storeTemp' ( temp int) 10340:80 Sequence 10350:80 move second child to first child ( temp uint) 10360:80 'storeTemp' ( temp uint) 10370:80 Constant: 10380:80 3 (const uint) 10390:80 imageStore ( temp void) 10400:80 'g_tTex1du1' (layout( r32ui) uniform uimage1D) 10410:80 c1: direct index for structure ( uniform int) 10420:80 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 10430:80 Constant: 10440:80 0 (const uint) 10450:80 'storeTemp' ( temp uint) 10460:80 'storeTemp' ( temp uint) 10470:83 Sequence 10480:83 move second child to first child ( temp float) 10490:83 'val1' ( temp float) 10500:83 Sequence 10510:83 move second child to first child ( temp int) 10520:83 'coordTemp' ( temp int) 10530:83 c1: direct index for structure ( uniform int) 10540:83 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 10550:83 Constant: 10560:83 0 (const uint) 10570:83 move second child to first child ( temp float) 10580:83 'storeTemp' ( temp float) 10590:83 imageLoad ( temp float) 10600:83 'g_tTex1df1' (layout( r32f) uniform image1D) 10610:83 'coordTemp' ( temp int) 10620:83 multiply second child into first child ( temp float) 10630:83 'storeTemp' ( temp float) 10640:83 Constant: 10650:83 2.000000 10660:83 imageStore ( temp void) 10670:83 'g_tTex1df1' (layout( r32f) uniform image1D) 10680:83 'coordTemp' ( temp int) 10690:83 'storeTemp' ( temp float) 10700:83 'storeTemp' ( temp float) 10710:84 Sequence 10720:84 move second child to first child ( temp int) 10730:84 'coordTemp' ( temp int) 10740:84 c1: direct index for structure ( uniform int) 10750:84 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 10760:84 Constant: 10770:84 0 (const uint) 10780:84 move second child to first child ( temp float) 10790:84 'storeTemp' ( temp float) 10800:84 imageLoad ( temp float) 10810:84 'g_tTex1df1' (layout( r32f) uniform image1D) 10820:84 'coordTemp' ( temp int) 10830:84 subtract second child into first child ( temp float) 10840:84 'storeTemp' ( temp float) 10850:84 Constant: 10860:84 3.000000 10870:84 imageStore ( temp void) 10880:84 'g_tTex1df1' (layout( r32f) uniform image1D) 10890:84 'coordTemp' ( temp int) 10900:84 'storeTemp' ( temp float) 10910:84 'storeTemp' ( temp float) 10920:85 Sequence 10930:85 move second child to first child ( temp int) 10940:85 'coordTemp' ( temp int) 10950:85 c1: direct index for structure ( uniform int) 10960:85 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 10970:85 Constant: 10980:85 0 (const uint) 10990:85 move second child to first child ( temp float) 11000:85 'storeTemp' ( temp float) 11010:85 imageLoad ( temp float) 11020:85 'g_tTex1df1' (layout( r32f) uniform image1D) 11030:85 'coordTemp' ( temp int) 11040:85 add second child into first child ( temp float) 11050:85 'storeTemp' ( temp float) 11060:85 Constant: 11070:85 4.000000 11080:85 imageStore ( temp void) 11090:85 'g_tTex1df1' (layout( r32f) uniform image1D) 11100:85 'coordTemp' ( temp int) 11110:85 'storeTemp' ( temp float) 11120:85 'storeTemp' ( temp float) 11130:87 Sequence 11140:87 move second child to first child ( temp int) 11150:87 'coordTemp' ( temp int) 11160:87 c1: direct index for structure ( uniform int) 11170:87 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 11180:87 Constant: 11190:87 0 (const uint) 11200:87 move second child to first child ( temp int) 11210:87 'storeTemp' ( temp int) 11220:87 imageLoad ( temp int) 11230:87 'g_tTex1di1' (layout( r32i) uniform iimage1D) 11240:87 'coordTemp' ( temp int) 11250:87 divide second child into first child ( temp int) 11260:87 'storeTemp' ( temp int) 11270:87 Constant: 11280:87 2 (const int) 11290:87 imageStore ( temp void) 11300:87 'g_tTex1di1' (layout( r32i) uniform iimage1D) 11310:87 'coordTemp' ( temp int) 11320:87 'storeTemp' ( temp int) 11330:87 'storeTemp' ( temp int) 11340:88 Sequence 11350:88 move second child to first child ( temp int) 11360:88 'coordTemp' ( temp int) 11370:88 c1: direct index for structure ( uniform int) 11380:88 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 11390:88 Constant: 11400:88 0 (const uint) 11410:88 move second child to first child ( temp int) 11420:88 'storeTemp' ( temp int) 11430:88 imageLoad ( temp int) 11440:88 'g_tTex1di1' (layout( r32i) uniform iimage1D) 11450:88 'coordTemp' ( temp int) 11460:88 mod second child into first child ( temp int) 11470:88 'storeTemp' ( temp int) 11480:88 Constant: 11490:88 2 (const int) 11500:88 imageStore ( temp void) 11510:88 'g_tTex1di1' (layout( r32i) uniform iimage1D) 11520:88 'coordTemp' ( temp int) 11530:88 'storeTemp' ( temp int) 11540:88 'storeTemp' ( temp int) 11550:89 Sequence 11560:89 move second child to first child ( temp int) 11570:89 'coordTemp' ( temp int) 11580:89 c1: direct index for structure ( uniform int) 11590:89 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 11600:89 Constant: 11610:89 0 (const uint) 11620:89 move second child to first child ( temp int) 11630:89 'storeTemp' ( temp int) 11640:89 imageLoad ( temp int) 11650:89 'g_tTex1di1' (layout( r32i) uniform iimage1D) 11660:89 'coordTemp' ( temp int) 11670:89 and second child into first child ( temp int) 11680:89 'storeTemp' ( temp int) 11690:89 Constant: 11700:89 65535 (const int) 11710:89 imageStore ( temp void) 11720:89 'g_tTex1di1' (layout( r32i) uniform iimage1D) 11730:89 'coordTemp' ( temp int) 11740:89 'storeTemp' ( temp int) 11750:89 'storeTemp' ( temp int) 11760:90 Sequence 11770:90 move second child to first child ( temp int) 11780:90 'coordTemp' ( temp int) 11790:90 c1: direct index for structure ( uniform int) 11800:90 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 11810:90 Constant: 11820:90 0 (const uint) 11830:90 move second child to first child ( temp int) 11840:90 'storeTemp' ( temp int) 11850:90 imageLoad ( temp int) 11860:90 'g_tTex1di1' (layout( r32i) uniform iimage1D) 11870:90 'coordTemp' ( temp int) 11880:90 or second child into first child ( temp int) 11890:90 'storeTemp' ( temp int) 11900:90 Constant: 11910:90 61680 (const int) 11920:90 imageStore ( temp void) 11930:90 'g_tTex1di1' (layout( r32i) uniform iimage1D) 11940:90 'coordTemp' ( temp int) 11950:90 'storeTemp' ( temp int) 11960:90 'storeTemp' ( temp int) 11970:91 Sequence 11980:91 move second child to first child ( temp int) 11990:91 'coordTemp' ( temp int) 12000:91 c1: direct index for structure ( uniform int) 12010:91 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 12020:91 Constant: 12030:91 0 (const uint) 12040:91 move second child to first child ( temp int) 12050:91 'storeTemp' ( temp int) 12060:91 imageLoad ( temp int) 12070:91 'g_tTex1di1' (layout( r32i) uniform iimage1D) 12080:91 'coordTemp' ( temp int) 12090:91 left shift second child into first child ( temp int) 12100:91 'storeTemp' ( temp int) 12110:91 Constant: 12120:91 2 (const int) 12130:91 imageStore ( temp void) 12140:91 'g_tTex1di1' (layout( r32i) uniform iimage1D) 12150:91 'coordTemp' ( temp int) 12160:91 'storeTemp' ( temp int) 12170:91 'storeTemp' ( temp int) 12180:92 Sequence 12190:92 move second child to first child ( temp int) 12200:92 'coordTemp' ( temp int) 12210:92 c1: direct index for structure ( uniform int) 12220:92 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 12230:92 Constant: 12240:92 0 (const uint) 12250:92 move second child to first child ( temp int) 12260:92 'storeTemp' ( temp int) 12270:92 imageLoad ( temp int) 12280:92 'g_tTex1di1' (layout( r32i) uniform iimage1D) 12290:92 'coordTemp' ( temp int) 12300:92 right shift second child into first child ( temp int) 12310:92 'storeTemp' ( temp int) 12320:92 Constant: 12330:92 2 (const int) 12340:92 imageStore ( temp void) 12350:92 'g_tTex1di1' (layout( r32i) uniform iimage1D) 12360:92 'coordTemp' ( temp int) 12370:92 'storeTemp' ( temp int) 12380:92 'storeTemp' ( temp int) 12390:95 Sequence 12400:95 move second child to first child ( temp float) 12410:95 'storeTemp' ( temp float) 12420:95 Function Call: SomeValue( ( temp float) 12430:95 imageStore ( temp void) 12440:95 'g_tTex2df1' (layout( r32f) uniform image2D) 12450:95 c2: direct index for structure ( uniform 2-component vector of int) 12460:95 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 12470:95 Constant: 12480:95 1 (const uint) 12490:95 'storeTemp' ( temp float) 12500:95 'storeTemp' ( temp float) 12510:96 Sequence 12520:96 imageStore ( temp void) 12530:96 'g_tTex2df1' (layout( r32f) uniform image2D) 12540:96 c2: direct index for structure ( uniform 2-component vector of int) 12550:96 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 12560:96 Constant: 12570:96 1 (const uint) 12580:96 'lf1' ( temp float) 12590:96 'lf1' ( temp float) 12600:97 Sequence 12610:97 move second child to first child ( temp int) 12620:97 'storeTemp' ( temp int) 12630:97 Constant: 12640:97 5 (const int) 12650:97 imageStore ( temp void) 12660:97 'g_tTex2di1' (layout( r32i) uniform iimage2D) 12670:97 c2: direct index for structure ( uniform 2-component vector of int) 12680:97 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 12690:97 Constant: 12700:97 1 (const uint) 12710:97 'storeTemp' ( temp int) 12720:97 'storeTemp' ( temp int) 12730:98 Sequence 12740:98 move second child to first child ( temp uint) 12750:98 'storeTemp' ( temp uint) 12760:98 Constant: 12770:98 6 (const uint) 12780:98 imageStore ( temp void) 12790:98 'g_tTex2du1' (layout( r32ui) uniform uimage2D) 12800:98 c2: direct index for structure ( uniform 2-component vector of int) 12810:98 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 12820:98 Constant: 12830:98 1 (const uint) 12840:98 'storeTemp' ( temp uint) 12850:98 'storeTemp' ( temp uint) 12860:101 Sequence 12870:101 move second child to first child ( temp float) 12880:101 'storeTemp' ( temp float) 12890:101 Function Call: SomeValue( ( temp float) 12900:101 imageStore ( temp void) 12910:101 'g_tTex3df1' (layout( r32f) uniform image3D) 12920:101 c3: direct index for structure ( uniform 3-component vector of int) 12930:101 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 12940:101 Constant: 12950:101 2 (const uint) 12960:101 'storeTemp' ( temp float) 12970:101 'storeTemp' ( temp float) 12980:102 Sequence 12990:102 imageStore ( temp void) 13000:102 'g_tTex3df1' (layout( r32f) uniform image3D) 13010:102 c3: direct index for structure ( uniform 3-component vector of int) 13020:102 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 13030:102 Constant: 13040:102 2 (const uint) 13050:102 'lf1' ( temp float) 13060:102 'lf1' ( temp float) 13070:103 Sequence 13080:103 move second child to first child ( temp int) 13090:103 'storeTemp' ( temp int) 13100:103 Constant: 13110:103 8 (const int) 13120:103 imageStore ( temp void) 13130:103 'g_tTex3di1' (layout( r32i) uniform iimage3D) 13140:103 c3: direct index for structure ( uniform 3-component vector of int) 13150:103 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 13160:103 Constant: 13170:103 2 (const uint) 13180:103 'storeTemp' ( temp int) 13190:103 'storeTemp' ( temp int) 13200:104 Sequence 13210:104 move second child to first child ( temp uint) 13220:104 'storeTemp' ( temp uint) 13230:104 Constant: 13240:104 9 (const uint) 13250:104 imageStore ( temp void) 13260:104 'g_tTex3du1' (layout( r32ui) uniform uimage3D) 13270:104 c3: direct index for structure ( uniform 3-component vector of int) 13280:104 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 13290:104 Constant: 13300:104 2 (const uint) 13310:104 'storeTemp' ( temp uint) 13320:104 'storeTemp' ( temp uint) 13330:107 Function Call: Fn1(f1; ( temp float) 13340:107 imageLoad ( temp float) 13350:107 'g_tTex1df1' (layout( r32f) uniform image1D) 13360:107 c1: direct index for structure ( uniform int) 13370:107 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 13380:107 Constant: 13390:107 0 (const uint) 13400:108 Function Call: Fn1(i1; ( temp int) 13410:108 imageLoad ( temp int) 13420:108 'g_tTex1di1' (layout( r32i) uniform iimage1D) 13430:108 c1: direct index for structure ( uniform int) 13440:108 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 13450:108 Constant: 13460:108 0 (const uint) 13470:109 Function Call: Fn1(u1; ( temp uint) 13480:109 imageLoad ( temp uint) 13490:109 'g_tTex1du1' (layout( r32ui) uniform uimage1D) 13500:109 c1: direct index for structure ( uniform int) 13510:109 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 13520:109 Constant: 13530:109 0 (const uint) 13540:111 Comma ( temp void) 13550:111 Function Call: Fn2(f1; ( temp void) 13560:111 'tempArg' ( temp float) 13570:111 Sequence 13580:111 imageStore ( temp void) 13590:111 'g_tTex1df1' (layout( r32f) uniform image1D) 13600:111 c1: direct index for structure ( uniform int) 13610:111 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 13620:111 Constant: 13630:111 0 (const uint) 13640:111 'tempArg' ( temp float) 13650:111 'tempArg' ( temp float) 13660:112 Comma ( temp void) 13670:112 Function Call: Fn2(i1; ( temp void) 13680:112 'tempArg' ( temp int) 13690:112 Sequence 13700:112 imageStore ( temp void) 13710:112 'g_tTex1di1' (layout( r32i) uniform iimage1D) 13720:112 c1: direct index for structure ( uniform int) 13730:112 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 13740:112 Constant: 13750:112 0 (const uint) 13760:112 'tempArg' ( temp int) 13770:112 'tempArg' ( temp int) 13780:113 Comma ( temp void) 13790:113 Function Call: Fn2(u1; ( temp void) 13800:113 'tempArg' ( temp uint) 13810:113 Sequence 13820:113 imageStore ( temp void) 13830:113 'g_tTex1du1' (layout( r32ui) uniform uimage1D) 13840:113 c1: direct index for structure ( uniform int) 13850:113 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 13860:113 Constant: 13870:113 0 (const uint) 13880:113 'tempArg' ( temp uint) 13890:113 'tempArg' ( temp uint) 13900:117 Sequence 13910:117 move second child to first child ( temp int) 13920:117 'coordTemp' ( temp int) 13930:117 c1: direct index for structure ( uniform int) 13940:117 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 13950:117 Constant: 13960:117 0 (const uint) 13970:117 move second child to first child ( temp float) 13980:117 'storeTemp' ( temp float) 13990:117 imageLoad ( temp float) 14000:117 'g_tTex1df1' (layout( r32f) uniform image1D) 14010:117 'coordTemp' ( temp int) 14020:117 Pre-Increment ( temp float) 14030:117 'storeTemp' ( temp float) 14040:117 imageStore ( temp void) 14050:117 'g_tTex1df1' (layout( r32f) uniform image1D) 14060:117 'coordTemp' ( temp int) 14070:117 'storeTemp' ( temp float) 14080:117 'storeTemp' ( temp float) 14090:118 Sequence 14100:118 move second child to first child ( temp int) 14110:118 'coordTemp' ( temp int) 14120:118 c1: direct index for structure ( uniform int) 14130:118 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 14140:118 Constant: 14150:118 0 (const uint) 14160:118 move second child to first child ( temp int) 14170:118 'storeTemp' ( temp int) 14180:118 imageLoad ( temp int) 14190:118 'g_tTex1di1' (layout( r32i) uniform iimage1D) 14200:118 'coordTemp' ( temp int) 14210:118 Pre-Increment ( temp int) 14220:118 'storeTemp' ( temp int) 14230:118 imageStore ( temp void) 14240:118 'g_tTex1di1' (layout( r32i) uniform iimage1D) 14250:118 'coordTemp' ( temp int) 14260:118 'storeTemp' ( temp int) 14270:118 'storeTemp' ( temp int) 14280:119 Sequence 14290:119 move second child to first child ( temp int) 14300:119 'coordTemp' ( temp int) 14310:119 c1: direct index for structure ( uniform int) 14320:119 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 14330:119 Constant: 14340:119 0 (const uint) 14350:119 move second child to first child ( temp uint) 14360:119 'storeTemp' ( temp uint) 14370:119 imageLoad ( temp uint) 14380:119 'g_tTex1du1' (layout( r32ui) uniform uimage1D) 14390:119 'coordTemp' ( temp int) 14400:119 Pre-Increment ( temp uint) 14410:119 'storeTemp' ( temp uint) 14420:119 imageStore ( temp void) 14430:119 'g_tTex1du1' (layout( r32ui) uniform uimage1D) 14440:119 'coordTemp' ( temp int) 14450:119 'storeTemp' ( temp uint) 14460:119 'storeTemp' ( temp uint) 14470:121 Sequence 14480:121 move second child to first child ( temp int) 14490:121 'coordTemp' ( temp int) 14500:121 c1: direct index for structure ( uniform int) 14510:121 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 14520:121 Constant: 14530:121 0 (const uint) 14540:121 move second child to first child ( temp float) 14550:121 'storeTemp' ( temp float) 14560:121 imageLoad ( temp float) 14570:121 'g_tTex1df1' (layout( r32f) uniform image1D) 14580:121 'coordTemp' ( temp int) 14590:121 Pre-Decrement ( temp float) 14600:121 'storeTemp' ( temp float) 14610:121 imageStore ( temp void) 14620:121 'g_tTex1df1' (layout( r32f) uniform image1D) 14630:121 'coordTemp' ( temp int) 14640:121 'storeTemp' ( temp float) 14650:121 'storeTemp' ( temp float) 14660:122 Sequence 14670:122 move second child to first child ( temp int) 14680:122 'coordTemp' ( temp int) 14690:122 c1: direct index for structure ( uniform int) 14700:122 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 14710:122 Constant: 14720:122 0 (const uint) 14730:122 move second child to first child ( temp int) 14740:122 'storeTemp' ( temp int) 14750:122 imageLoad ( temp int) 14760:122 'g_tTex1di1' (layout( r32i) uniform iimage1D) 14770:122 'coordTemp' ( temp int) 14780:122 Pre-Decrement ( temp int) 14790:122 'storeTemp' ( temp int) 14800:122 imageStore ( temp void) 14810:122 'g_tTex1di1' (layout( r32i) uniform iimage1D) 14820:122 'coordTemp' ( temp int) 14830:122 'storeTemp' ( temp int) 14840:122 'storeTemp' ( temp int) 14850:123 Sequence 14860:123 move second child to first child ( temp int) 14870:123 'coordTemp' ( temp int) 14880:123 c1: direct index for structure ( uniform int) 14890:123 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 14900:123 Constant: 14910:123 0 (const uint) 14920:123 move second child to first child ( temp uint) 14930:123 'storeTemp' ( temp uint) 14940:123 imageLoad ( temp uint) 14950:123 'g_tTex1du1' (layout( r32ui) uniform uimage1D) 14960:123 'coordTemp' ( temp int) 14970:123 Pre-Decrement ( temp uint) 14980:123 'storeTemp' ( temp uint) 14990:123 imageStore ( temp void) 15000:123 'g_tTex1du1' (layout( r32ui) uniform uimage1D) 15010:123 'coordTemp' ( temp int) 15020:123 'storeTemp' ( temp uint) 15030:123 'storeTemp' ( temp uint) 15040:126 Sequence 15050:126 move second child to first child ( temp int) 15060:126 'coordTemp' ( temp int) 15070:126 c1: direct index for structure ( uniform int) 15080:126 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 15090:126 Constant: 15100:126 0 (const uint) 15110:126 move second child to first child ( temp float) 15120:126 'storeTempPre' ( temp float) 15130:126 imageLoad ( temp float) 15140:126 'g_tTex1df1' (layout( r32f) uniform image1D) 15150:126 'coordTemp' ( temp int) 15160:126 move second child to first child ( temp float) 15170:126 'storeTempPost' ( temp float) 15180:126 'storeTempPre' ( temp float) 15190:126 Post-Increment ( temp float) 15200:126 'storeTempPost' ( temp float) 15210:126 imageStore ( temp void) 15220:126 'g_tTex1df1' (layout( r32f) uniform image1D) 15230:126 'coordTemp' ( temp int) 15240:126 'storeTempPost' ( temp float) 15250:126 'storeTempPre' ( temp float) 15260:127 Sequence 15270:127 move second child to first child ( temp int) 15280:127 'coordTemp' ( temp int) 15290:127 c1: direct index for structure ( uniform int) 15300:127 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 15310:127 Constant: 15320:127 0 (const uint) 15330:127 move second child to first child ( temp uint) 15340:127 'storeTempPre' ( temp uint) 15350:127 imageLoad ( temp uint) 15360:127 'g_tTex1du1' (layout( r32ui) uniform uimage1D) 15370:127 'coordTemp' ( temp int) 15380:127 move second child to first child ( temp uint) 15390:127 'storeTempPost' ( temp uint) 15400:127 'storeTempPre' ( temp uint) 15410:127 Post-Decrement ( temp uint) 15420:127 'storeTempPost' ( temp uint) 15430:127 imageStore ( temp void) 15440:127 'g_tTex1du1' (layout( r32ui) uniform uimage1D) 15450:127 'coordTemp' ( temp int) 15460:127 'storeTempPost' ( temp uint) 15470:127 'storeTempPre' ( temp uint) 15480:128 Sequence 15490:128 move second child to first child ( temp int) 15500:128 'coordTemp' ( temp int) 15510:128 c1: direct index for structure ( uniform int) 15520:128 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 15530:128 Constant: 15540:128 0 (const uint) 15550:128 move second child to first child ( temp int) 15560:128 'storeTempPre' ( temp int) 15570:128 imageLoad ( temp int) 15580:128 'g_tTex1di1' (layout( r32i) uniform iimage1D) 15590:128 'coordTemp' ( temp int) 15600:128 move second child to first child ( temp int) 15610:128 'storeTempPost' ( temp int) 15620:128 'storeTempPre' ( temp int) 15630:128 Post-Increment ( temp int) 15640:128 'storeTempPost' ( temp int) 15650:128 imageStore ( temp void) 15660:128 'g_tTex1di1' (layout( r32i) uniform iimage1D) 15670:128 'coordTemp' ( temp int) 15680:128 'storeTempPost' ( temp int) 15690:128 'storeTempPre' ( temp int) 15700:130 Sequence 15710:130 move second child to first child ( temp int) 15720:130 'coordTemp' ( temp int) 15730:130 c1: direct index for structure ( uniform int) 15740:130 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 15750:130 Constant: 15760:130 0 (const uint) 15770:130 move second child to first child ( temp float) 15780:130 'storeTempPre' ( temp float) 15790:130 imageLoad ( temp float) 15800:130 'g_tTex1df1' (layout( r32f) uniform image1D) 15810:130 'coordTemp' ( temp int) 15820:130 move second child to first child ( temp float) 15830:130 'storeTempPost' ( temp float) 15840:130 'storeTempPre' ( temp float) 15850:130 Post-Decrement ( temp float) 15860:130 'storeTempPost' ( temp float) 15870:130 imageStore ( temp void) 15880:130 'g_tTex1df1' (layout( r32f) uniform image1D) 15890:130 'coordTemp' ( temp int) 15900:130 'storeTempPost' ( temp float) 15910:130 'storeTempPre' ( temp float) 15920:131 Sequence 15930:131 move second child to first child ( temp int) 15940:131 'coordTemp' ( temp int) 15950:131 c1: direct index for structure ( uniform int) 15960:131 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 15970:131 Constant: 15980:131 0 (const uint) 15990:131 move second child to first child ( temp int) 16000:131 'storeTempPre' ( temp int) 16010:131 imageLoad ( temp int) 16020:131 'g_tTex1di1' (layout( r32i) uniform iimage1D) 16030:131 'coordTemp' ( temp int) 16040:131 move second child to first child ( temp int) 16050:131 'storeTempPost' ( temp int) 16060:131 'storeTempPre' ( temp int) 16070:131 Post-Increment ( temp int) 16080:131 'storeTempPost' ( temp int) 16090:131 imageStore ( temp void) 16100:131 'g_tTex1di1' (layout( r32i) uniform iimage1D) 16110:131 'coordTemp' ( temp int) 16120:131 'storeTempPost' ( temp int) 16130:131 'storeTempPre' ( temp int) 16140:132 Sequence 16150:132 move second child to first child ( temp int) 16160:132 'coordTemp' ( temp int) 16170:132 c1: direct index for structure ( uniform int) 16180:132 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 16190:132 Constant: 16200:132 0 (const uint) 16210:132 move second child to first child ( temp uint) 16220:132 'storeTempPre' ( temp uint) 16230:132 imageLoad ( temp uint) 16240:132 'g_tTex1du1' (layout( r32ui) uniform uimage1D) 16250:132 'coordTemp' ( temp int) 16260:132 move second child to first child ( temp uint) 16270:132 'storeTempPost' ( temp uint) 16280:132 'storeTempPre' ( temp uint) 16290:132 Post-Decrement ( temp uint) 16300:132 'storeTempPost' ( temp uint) 16310:132 imageStore ( temp void) 16320:132 'g_tTex1du1' (layout( r32ui) uniform uimage1D) 16330:132 'coordTemp' ( temp int) 16340:132 'storeTempPost' ( temp uint) 16350:132 'storeTempPre' ( temp uint) 16360:135 Sequence 16370:135 move second child to first child ( temp float) 16380:135 'storeTemp' ( temp float) 16390:? imageLoad ( temp float) 16400:135 'g_tTex2df1' (layout( r32f) uniform image2D) 16410:? Constant: 16420:? 2 (const int) 16430:? 3 (const int) 16440:135 imageStore ( temp void) 16450:135 'g_tTex1df1' (layout( r32f) uniform image1D) 16460:135 Constant: 16470:135 1 (const int) 16480:135 'storeTemp' ( temp float) 16490:135 'storeTemp' ( temp float) 16500:137 move second child to first child ( temp 4-component vector of float) 16510:137 Color: direct index for structure ( temp 4-component vector of float) 16520:137 'psout' ( temp structure{ temp 4-component vector of float Color}) 16530:137 Constant: 16540:137 0 (const int) 16550:137 Constant: 16560:137 1.000000 16570:137 1.000000 16580:137 1.000000 16590:137 1.000000 16600:139 Branch: Return with expression 16610:139 'psout' ( temp structure{ temp 4-component vector of float Color}) 16620:53 Function Definition: main( ( temp void) 16630:53 Function Parameters: 16640:? Sequence 16650:53 Sequence 16660:53 move second child to first child ( temp 4-component vector of float) 16670:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float) 16680:53 Color: direct index for structure ( temp 4-component vector of float) 16690:53 Function Call: @main( ( temp structure{ temp 4-component vector of float Color}) 16700:53 Constant: 16710:53 0 (const int) 16720:? Linker Objects 16730:? 'g_sSamp' (layout( binding=0) uniform sampler) 16740:? 'g_tTex1df1' (layout( r32f) uniform image1D) 16750:? 'g_tTex1di1' (layout( r32i) uniform iimage1D) 16760:? 'g_tTex1du1' (layout( r32ui) uniform uimage1D) 16770:? 'g_tTex2df1' (layout( r32f) uniform image2D) 16780:? 'g_tTex2di1' (layout( r32i) uniform iimage2D) 16790:? 'g_tTex2du1' (layout( r32ui) uniform uimage2D) 16800:? 'g_tTex3df1' (layout( r32f) uniform image3D) 16810:? 'g_tTex3di1' (layout( r32i) uniform iimage3D) 16820:? 'g_tTex3du1' (layout( r32ui) uniform uimage3D) 16830:? 'g_tTex1df1a' (layout( r32f) uniform image1DArray) 16840:? 'g_tTex1di1a' (layout( r32i) uniform iimage1DArray) 16850:? 'g_tTex1du1a' (layout( r32ui) uniform uimage1DArray) 16860:? 'g_tTex2df1a' (layout( r32f) uniform image2DArray) 16870:? 'g_tTex2di1a' (layout( r32i) uniform iimage2DArray) 16880:? 'g_tTex2du1a' (layout( r32ui) uniform uimage2DArray) 16890:? 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4, uniform float uf1, uniform int ui1, uniform uint uu1}) 16900:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float) 1691 1692// Module Version 10000 1693// Generated by (magic number): 80007 1694// Id's are bound by 571 1695 1696 Capability Shader 1697 Capability Image1D 1698 1: ExtInstImport "GLSL.std.450" 1699 MemoryModel Logical GLSL450 1700 EntryPoint Fragment 4 "main" 547 1701 ExecutionMode 4 OriginUpperLeft 1702 Source HLSL 500 1703 Name 4 "main" 1704 Name 10 "Fn1(i1;" 1705 Name 9 "x" 1706 Name 16 "Fn1(u1;" 1707 Name 15 "x" 1708 Name 22 "Fn1(f1;" 1709 Name 21 "x" 1710 Name 26 "Fn2(i1;" 1711 Name 25 "x" 1712 Name 30 "Fn2(u1;" 1713 Name 29 "x" 1714 Name 34 "Fn2(f1;" 1715 Name 33 "x" 1716 Name 37 "SomeValue(" 1717 Name 40 "PS_OUTPUT" 1718 MemberName 40(PS_OUTPUT) 0 "Color" 1719 Name 42 "@main(" 1720 Name 59 "$Global" 1721 MemberName 59($Global) 0 "c1" 1722 MemberName 59($Global) 1 "c2" 1723 MemberName 59($Global) 2 "c3" 1724 MemberName 59($Global) 3 "c4" 1725 MemberName 59($Global) 4 "o1" 1726 MemberName 59($Global) 5 "o2" 1727 MemberName 59($Global) 6 "o3" 1728 MemberName 59($Global) 7 "o4" 1729 MemberName 59($Global) 8 "uf1" 1730 MemberName 59($Global) 9 "ui1" 1731 MemberName 59($Global) 10 "uu1" 1732 Name 61 "" 1733 Name 70 "g_tTex1df1" 1734 Name 75 "r00" 1735 Name 80 "r01" 1736 Name 83 "g_tTex1di1" 1737 Name 88 "r02" 1738 Name 91 "g_tTex1du1" 1739 Name 96 "r10" 1740 Name 99 "g_tTex2df1" 1741 Name 106 "r11" 1742 Name 109 "g_tTex2di1" 1743 Name 114 "r12" 1744 Name 117 "g_tTex2du1" 1745 Name 122 "r20" 1746 Name 125 "g_tTex3df1" 1747 Name 132 "r21" 1748 Name 135 "g_tTex3di1" 1749 Name 140 "r22" 1750 Name 143 "g_tTex3du1" 1751 Name 148 "lf1" 1752 Name 153 "storeTemp" 1753 Name 163 "storeTemp" 1754 Name 168 "storeTemp" 1755 Name 174 "val1" 1756 Name 175 "coordTemp" 1757 Name 178 "storeTemp" 1758 Name 189 "coordTemp" 1759 Name 192 "storeTemp" 1760 Name 202 "coordTemp" 1761 Name 205 "storeTemp" 1762 Name 215 "coordTemp" 1763 Name 218 "storeTemp" 1764 Name 227 "coordTemp" 1765 Name 230 "storeTemp" 1766 Name 239 "coordTemp" 1767 Name 242 "storeTemp" 1768 Name 252 "coordTemp" 1769 Name 255 "storeTemp" 1770 Name 265 "coordTemp" 1771 Name 268 "storeTemp" 1772 Name 277 "coordTemp" 1773 Name 280 "storeTemp" 1774 Name 289 "storeTemp" 1775 Name 299 "storeTemp" 1776 Name 305 "storeTemp" 1777 Name 311 "storeTemp" 1778 Name 321 "storeTemp" 1779 Name 326 "storeTemp" 1780 Name 336 "param" 1781 Name 342 "param" 1782 Name 348 "param" 1783 Name 350 "tempArg" 1784 Name 351 "param" 1785 Name 358 "tempArg" 1786 Name 359 "param" 1787 Name 366 "tempArg" 1788 Name 367 "param" 1789 Name 374 "coordTemp" 1790 Name 377 "storeTemp" 1791 Name 387 "coordTemp" 1792 Name 390 "storeTemp" 1793 Name 399 "coordTemp" 1794 Name 402 "storeTemp" 1795 Name 411 "coordTemp" 1796 Name 414 "storeTemp" 1797 Name 423 "coordTemp" 1798 Name 426 "storeTemp" 1799 Name 435 "coordTemp" 1800 Name 438 "storeTemp" 1801 Name 447 "coordTemp" 1802 Name 450 "storeTempPre" 1803 Name 454 "storeTempPost" 1804 Name 461 "coordTemp" 1805 Name 464 "storeTempPre" 1806 Name 468 "storeTempPost" 1807 Name 475 "coordTemp" 1808 Name 478 "storeTempPre" 1809 Name 482 "storeTempPost" 1810 Name 489 "coordTemp" 1811 Name 492 "storeTempPre" 1812 Name 496 "storeTempPost" 1813 Name 503 "coordTemp" 1814 Name 506 "storeTempPre" 1815 Name 510 "storeTempPost" 1816 Name 517 "coordTemp" 1817 Name 520 "storeTempPre" 1818 Name 524 "storeTempPost" 1819 Name 531 "storeTemp" 1820 Name 539 "psout" 1821 Name 547 "@entryPointOutput.Color" 1822 Name 552 "g_sSamp" 1823 Name 555 "g_tTex1df1a" 1824 Name 558 "g_tTex1di1a" 1825 Name 561 "g_tTex1du1a" 1826 Name 564 "g_tTex2df1a" 1827 Name 567 "g_tTex2di1a" 1828 Name 570 "g_tTex2du1a" 1829 MemberDecorate 59($Global) 0 Offset 0 1830 MemberDecorate 59($Global) 1 Offset 8 1831 MemberDecorate 59($Global) 2 Offset 16 1832 MemberDecorate 59($Global) 3 Offset 32 1833 MemberDecorate 59($Global) 4 Offset 48 1834 MemberDecorate 59($Global) 5 Offset 56 1835 MemberDecorate 59($Global) 6 Offset 64 1836 MemberDecorate 59($Global) 7 Offset 80 1837 MemberDecorate 59($Global) 8 Offset 96 1838 MemberDecorate 59($Global) 9 Offset 100 1839 MemberDecorate 59($Global) 10 Offset 104 1840 Decorate 59($Global) Block 1841 Decorate 61 DescriptorSet 0 1842 Decorate 70(g_tTex1df1) DescriptorSet 0 1843 Decorate 83(g_tTex1di1) DescriptorSet 0 1844 Decorate 91(g_tTex1du1) DescriptorSet 0 1845 Decorate 99(g_tTex2df1) DescriptorSet 0 1846 Decorate 109(g_tTex2di1) DescriptorSet 0 1847 Decorate 117(g_tTex2du1) DescriptorSet 0 1848 Decorate 125(g_tTex3df1) DescriptorSet 0 1849 Decorate 135(g_tTex3di1) DescriptorSet 0 1850 Decorate 143(g_tTex3du1) DescriptorSet 0 1851 Decorate 547(@entryPointOutput.Color) Location 0 1852 Decorate 552(g_sSamp) DescriptorSet 0 1853 Decorate 552(g_sSamp) Binding 0 1854 Decorate 555(g_tTex1df1a) DescriptorSet 0 1855 Decorate 558(g_tTex1di1a) DescriptorSet 0 1856 Decorate 561(g_tTex1du1a) DescriptorSet 0 1857 Decorate 564(g_tTex2df1a) DescriptorSet 0 1858 Decorate 567(g_tTex2di1a) DescriptorSet 0 1859 Decorate 570(g_tTex2du1a) DescriptorSet 0 1860 2: TypeVoid 1861 3: TypeFunction 2 1862 6: TypeInt 32 1 1863 7: TypePointer Function 6(int) 1864 8: TypeFunction 6(int) 7(ptr) 1865 12: TypeInt 32 0 1866 13: TypePointer Function 12(int) 1867 14: TypeFunction 12(int) 13(ptr) 1868 18: TypeFloat 32 1869 19: TypePointer Function 18(float) 1870 20: TypeFunction 18(float) 19(ptr) 1871 24: TypeFunction 2 7(ptr) 1872 28: TypeFunction 2 13(ptr) 1873 32: TypeFunction 2 19(ptr) 1874 36: TypeFunction 18(float) 1875 39: TypeVector 18(float) 4 1876 40(PS_OUTPUT): TypeStruct 39(fvec4) 1877 41: TypeFunction 40(PS_OUTPUT) 1878 53: 6(int) Constant 0 1879 54: 12(int) Constant 0 1880 55: 18(float) Constant 0 1881 56: TypeVector 6(int) 2 1882 57: TypeVector 6(int) 3 1883 58: TypeVector 6(int) 4 1884 59($Global): TypeStruct 6(int) 56(ivec2) 57(ivec3) 58(ivec4) 6(int) 56(ivec2) 57(ivec3) 58(ivec4) 18(float) 6(int) 12(int) 1885 60: TypePointer Uniform 59($Global) 1886 61: 60(ptr) Variable Uniform 1887 62: TypePointer Uniform 6(int) 1888 68: TypeImage 18(float) 1D nonsampled format:R32f 1889 69: TypePointer UniformConstant 68 1890 70(g_tTex1df1): 69(ptr) Variable UniformConstant 1891 81: TypeImage 6(int) 1D nonsampled format:R32i 1892 82: TypePointer UniformConstant 81 1893 83(g_tTex1di1): 82(ptr) Variable UniformConstant 1894 89: TypeImage 12(int) 1D nonsampled format:R32ui 1895 90: TypePointer UniformConstant 89 1896 91(g_tTex1du1): 90(ptr) Variable UniformConstant 1897 97: TypeImage 18(float) 2D nonsampled format:R32f 1898 98: TypePointer UniformConstant 97 1899 99(g_tTex2df1): 98(ptr) Variable UniformConstant 1900 101: 6(int) Constant 1 1901 102: TypePointer Uniform 56(ivec2) 1902 107: TypeImage 6(int) 2D nonsampled format:R32i 1903 108: TypePointer UniformConstant 107 1904 109(g_tTex2di1): 108(ptr) Variable UniformConstant 1905 115: TypeImage 12(int) 2D nonsampled format:R32ui 1906 116: TypePointer UniformConstant 115 1907 117(g_tTex2du1): 116(ptr) Variable UniformConstant 1908 123: TypeImage 18(float) 3D nonsampled format:R32f 1909 124: TypePointer UniformConstant 123 1910 125(g_tTex3df1): 124(ptr) Variable UniformConstant 1911 127: 6(int) Constant 2 1912 128: TypePointer Uniform 57(ivec3) 1913 133: TypeImage 6(int) 3D nonsampled format:R32i 1914 134: TypePointer UniformConstant 133 1915 135(g_tTex3di1): 134(ptr) Variable UniformConstant 1916 141: TypeImage 12(int) 3D nonsampled format:R32ui 1917 142: TypePointer UniformConstant 141 1918 143(g_tTex3du1): 142(ptr) Variable UniformConstant 1919 149: 6(int) Constant 8 1920 150: TypePointer Uniform 18(float) 1921 169: 12(int) Constant 3 1922 182: 18(float) Constant 1073741824 1923 196: 18(float) Constant 1077936128 1924 209: 18(float) Constant 1082130432 1925 246: 6(int) Constant 65535 1926 259: 6(int) Constant 61680 1927 300: 6(int) Constant 5 1928 306: 12(int) Constant 6 1929 327: 12(int) Constant 9 1930 382: 18(float) Constant 1065353216 1931 533: 6(int) Constant 3 1932 534: 56(ivec2) ConstantComposite 127 533 1933 538: TypePointer Function 40(PS_OUTPUT) 1934 540: 39(fvec4) ConstantComposite 382 382 382 382 1935 541: TypePointer Function 39(fvec4) 1936 546: TypePointer Output 39(fvec4) 1937547(@entryPointOutput.Color): 546(ptr) Variable Output 1938 550: TypeSampler 1939 551: TypePointer UniformConstant 550 1940 552(g_sSamp): 551(ptr) Variable UniformConstant 1941 553: TypeImage 18(float) 1D array nonsampled format:R32f 1942 554: TypePointer UniformConstant 553 1943555(g_tTex1df1a): 554(ptr) Variable UniformConstant 1944 556: TypeImage 6(int) 1D array nonsampled format:R32i 1945 557: TypePointer UniformConstant 556 1946558(g_tTex1di1a): 557(ptr) Variable UniformConstant 1947 559: TypeImage 12(int) 1D array nonsampled format:R32ui 1948 560: TypePointer UniformConstant 559 1949561(g_tTex1du1a): 560(ptr) Variable UniformConstant 1950 562: TypeImage 18(float) 2D array nonsampled format:R32f 1951 563: TypePointer UniformConstant 562 1952564(g_tTex2df1a): 563(ptr) Variable UniformConstant 1953 565: TypeImage 6(int) 2D array nonsampled format:R32i 1954 566: TypePointer UniformConstant 565 1955567(g_tTex2di1a): 566(ptr) Variable UniformConstant 1956 568: TypeImage 12(int) 2D array nonsampled format:R32ui 1957 569: TypePointer UniformConstant 568 1958570(g_tTex2du1a): 569(ptr) Variable UniformConstant 1959 4(main): 2 Function None 3 1960 5: Label 1961 548:40(PS_OUTPUT) FunctionCall 42(@main() 1962 549: 39(fvec4) CompositeExtract 548 0 1963 Store 547(@entryPointOutput.Color) 549 1964 Return 1965 FunctionEnd 1966 10(Fn1(i1;): 6(int) Function None 8 1967 9(x): 7(ptr) FunctionParameter 1968 11: Label 1969 44: 6(int) Load 9(x) 1970 ReturnValue 44 1971 FunctionEnd 1972 16(Fn1(u1;): 12(int) Function None 14 1973 15(x): 13(ptr) FunctionParameter 1974 17: Label 1975 47: 12(int) Load 15(x) 1976 ReturnValue 47 1977 FunctionEnd 1978 22(Fn1(f1;): 18(float) Function None 20 1979 21(x): 19(ptr) FunctionParameter 1980 23: Label 1981 50: 18(float) Load 21(x) 1982 ReturnValue 50 1983 FunctionEnd 1984 26(Fn2(i1;): 2 Function None 24 1985 25(x): 7(ptr) FunctionParameter 1986 27: Label 1987 Store 25(x) 53 1988 Return 1989 FunctionEnd 1990 30(Fn2(u1;): 2 Function None 28 1991 29(x): 13(ptr) FunctionParameter 1992 31: Label 1993 Store 29(x) 54 1994 Return 1995 FunctionEnd 1996 34(Fn2(f1;): 2 Function None 32 1997 33(x): 19(ptr) FunctionParameter 1998 35: Label 1999 Store 33(x) 55 2000 Return 2001 FunctionEnd 2002 37(SomeValue(): 18(float) Function None 36 2003 38: Label 2004 63: 62(ptr) AccessChain 61 53 2005 64: 6(int) Load 63 2006 65: 18(float) ConvertSToF 64 2007 ReturnValue 65 2008 FunctionEnd 2009 42(@main():40(PS_OUTPUT) Function None 41 2010 43: Label 2011 75(r00): 19(ptr) Variable Function 2012 80(r01): 7(ptr) Variable Function 2013 88(r02): 13(ptr) Variable Function 2014 96(r10): 19(ptr) Variable Function 2015 106(r11): 7(ptr) Variable Function 2016 114(r12): 13(ptr) Variable Function 2017 122(r20): 19(ptr) Variable Function 2018 132(r21): 7(ptr) Variable Function 2019 140(r22): 13(ptr) Variable Function 2020 148(lf1): 19(ptr) Variable Function 2021 153(storeTemp): 19(ptr) Variable Function 2022 163(storeTemp): 7(ptr) Variable Function 2023 168(storeTemp): 13(ptr) Variable Function 2024 174(val1): 19(ptr) Variable Function 2025 175(coordTemp): 7(ptr) Variable Function 2026 178(storeTemp): 19(ptr) Variable Function 2027 189(coordTemp): 7(ptr) Variable Function 2028 192(storeTemp): 19(ptr) Variable Function 2029 202(coordTemp): 7(ptr) Variable Function 2030 205(storeTemp): 19(ptr) Variable Function 2031 215(coordTemp): 7(ptr) Variable Function 2032 218(storeTemp): 7(ptr) Variable Function 2033 227(coordTemp): 7(ptr) Variable Function 2034 230(storeTemp): 7(ptr) Variable Function 2035 239(coordTemp): 7(ptr) Variable Function 2036 242(storeTemp): 7(ptr) Variable Function 2037 252(coordTemp): 7(ptr) Variable Function 2038 255(storeTemp): 7(ptr) Variable Function 2039 265(coordTemp): 7(ptr) Variable Function 2040 268(storeTemp): 7(ptr) Variable Function 2041 277(coordTemp): 7(ptr) Variable Function 2042 280(storeTemp): 7(ptr) Variable Function 2043 289(storeTemp): 19(ptr) Variable Function 2044 299(storeTemp): 7(ptr) Variable Function 2045 305(storeTemp): 13(ptr) Variable Function 2046 311(storeTemp): 19(ptr) Variable Function 2047 321(storeTemp): 7(ptr) Variable Function 2048 326(storeTemp): 13(ptr) Variable Function 2049 336(param): 19(ptr) Variable Function 2050 342(param): 7(ptr) Variable Function 2051 348(param): 13(ptr) Variable Function 2052 350(tempArg): 19(ptr) Variable Function 2053 351(param): 19(ptr) Variable Function 2054 358(tempArg): 7(ptr) Variable Function 2055 359(param): 7(ptr) Variable Function 2056 366(tempArg): 13(ptr) Variable Function 2057 367(param): 13(ptr) Variable Function 2058 374(coordTemp): 7(ptr) Variable Function 2059 377(storeTemp): 19(ptr) Variable Function 2060 387(coordTemp): 7(ptr) Variable Function 2061 390(storeTemp): 7(ptr) Variable Function 2062 399(coordTemp): 7(ptr) Variable Function 2063 402(storeTemp): 13(ptr) Variable Function 2064 411(coordTemp): 7(ptr) Variable Function 2065 414(storeTemp): 19(ptr) Variable Function 2066 423(coordTemp): 7(ptr) Variable Function 2067 426(storeTemp): 7(ptr) Variable Function 2068 435(coordTemp): 7(ptr) Variable Function 2069 438(storeTemp): 13(ptr) Variable Function 2070 447(coordTemp): 7(ptr) Variable Function 2071450(storeTempPre): 19(ptr) Variable Function 2072454(storeTempPost): 19(ptr) Variable Function 2073 461(coordTemp): 7(ptr) Variable Function 2074464(storeTempPre): 13(ptr) Variable Function 2075468(storeTempPost): 13(ptr) Variable Function 2076 475(coordTemp): 7(ptr) Variable Function 2077478(storeTempPre): 7(ptr) Variable Function 2078482(storeTempPost): 7(ptr) Variable Function 2079 489(coordTemp): 7(ptr) Variable Function 2080492(storeTempPre): 19(ptr) Variable Function 2081496(storeTempPost): 19(ptr) Variable Function 2082 503(coordTemp): 7(ptr) Variable Function 2083506(storeTempPre): 7(ptr) Variable Function 2084510(storeTempPost): 7(ptr) Variable Function 2085 517(coordTemp): 7(ptr) Variable Function 2086520(storeTempPre): 13(ptr) Variable Function 2087524(storeTempPost): 13(ptr) Variable Function 2088 531(storeTemp): 19(ptr) Variable Function 2089 539(psout): 538(ptr) Variable Function 2090 71: 68 Load 70(g_tTex1df1) 2091 72: 62(ptr) AccessChain 61 53 2092 73: 6(int) Load 72 2093 74: 18(float) ImageRead 71 73 2094 76: 68 Load 70(g_tTex1df1) 2095 77: 62(ptr) AccessChain 61 53 2096 78: 6(int) Load 77 2097 79: 18(float) ImageRead 76 78 2098 Store 75(r00) 79 2099 84: 81 Load 83(g_tTex1di1) 2100 85: 62(ptr) AccessChain 61 53 2101 86: 6(int) Load 85 2102 87: 6(int) ImageRead 84 86 2103 Store 80(r01) 87 2104 92: 89 Load 91(g_tTex1du1) 2105 93: 62(ptr) AccessChain 61 53 2106 94: 6(int) Load 93 2107 95: 12(int) ImageRead 92 94 2108 Store 88(r02) 95 2109 100: 97 Load 99(g_tTex2df1) 2110 103: 102(ptr) AccessChain 61 101 2111 104: 56(ivec2) Load 103 2112 105: 18(float) ImageRead 100 104 2113 Store 96(r10) 105 2114 110: 107 Load 109(g_tTex2di1) 2115 111: 102(ptr) AccessChain 61 101 2116 112: 56(ivec2) Load 111 2117 113: 6(int) ImageRead 110 112 2118 Store 106(r11) 113 2119 118: 115 Load 117(g_tTex2du1) 2120 119: 102(ptr) AccessChain 61 101 2121 120: 56(ivec2) Load 119 2122 121: 12(int) ImageRead 118 120 2123 Store 114(r12) 121 2124 126: 123 Load 125(g_tTex3df1) 2125 129: 128(ptr) AccessChain 61 127 2126 130: 57(ivec3) Load 129 2127 131: 18(float) ImageRead 126 130 2128 Store 122(r20) 131 2129 136: 133 Load 135(g_tTex3di1) 2130 137: 128(ptr) AccessChain 61 127 2131 138: 57(ivec3) Load 137 2132 139: 6(int) ImageRead 136 138 2133 Store 132(r21) 139 2134 144: 141 Load 143(g_tTex3du1) 2135 145: 128(ptr) AccessChain 61 127 2136 146: 57(ivec3) Load 145 2137 147: 12(int) ImageRead 144 146 2138 Store 140(r22) 147 2139 151: 150(ptr) AccessChain 61 149 2140 152: 18(float) Load 151 2141 Store 148(lf1) 152 2142 154: 18(float) FunctionCall 37(SomeValue() 2143 Store 153(storeTemp) 154 2144 155: 68 Load 70(g_tTex1df1) 2145 156: 62(ptr) AccessChain 61 53 2146 157: 6(int) Load 156 2147 158: 18(float) Load 153(storeTemp) 2148 ImageWrite 155 157 158 2149 159: 68 Load 70(g_tTex1df1) 2150 160: 62(ptr) AccessChain 61 53 2151 161: 6(int) Load 160 2152 162: 18(float) Load 148(lf1) 2153 ImageWrite 159 161 162 2154 Store 163(storeTemp) 127 2155 164: 81 Load 83(g_tTex1di1) 2156 165: 62(ptr) AccessChain 61 53 2157 166: 6(int) Load 165 2158 167: 6(int) Load 163(storeTemp) 2159 ImageWrite 164 166 167 2160 Store 168(storeTemp) 169 2161 170: 89 Load 91(g_tTex1du1) 2162 171: 62(ptr) AccessChain 61 53 2163 172: 6(int) Load 171 2164 173: 12(int) Load 168(storeTemp) 2165 ImageWrite 170 172 173 2166 176: 62(ptr) AccessChain 61 53 2167 177: 6(int) Load 176 2168 Store 175(coordTemp) 177 2169 179: 68 Load 70(g_tTex1df1) 2170 180: 6(int) Load 175(coordTemp) 2171 181: 18(float) ImageRead 179 180 2172 Store 178(storeTemp) 181 2173 183: 18(float) Load 178(storeTemp) 2174 184: 18(float) FMul 183 182 2175 Store 178(storeTemp) 184 2176 185: 68 Load 70(g_tTex1df1) 2177 186: 6(int) Load 175(coordTemp) 2178 187: 18(float) Load 178(storeTemp) 2179 ImageWrite 185 186 187 2180 188: 18(float) Load 178(storeTemp) 2181 Store 174(val1) 188 2182 190: 62(ptr) AccessChain 61 53 2183 191: 6(int) Load 190 2184 Store 189(coordTemp) 191 2185 193: 68 Load 70(g_tTex1df1) 2186 194: 6(int) Load 189(coordTemp) 2187 195: 18(float) ImageRead 193 194 2188 Store 192(storeTemp) 195 2189 197: 18(float) Load 192(storeTemp) 2190 198: 18(float) FSub 197 196 2191 Store 192(storeTemp) 198 2192 199: 68 Load 70(g_tTex1df1) 2193 200: 6(int) Load 189(coordTemp) 2194 201: 18(float) Load 192(storeTemp) 2195 ImageWrite 199 200 201 2196 203: 62(ptr) AccessChain 61 53 2197 204: 6(int) Load 203 2198 Store 202(coordTemp) 204 2199 206: 68 Load 70(g_tTex1df1) 2200 207: 6(int) Load 202(coordTemp) 2201 208: 18(float) ImageRead 206 207 2202 Store 205(storeTemp) 208 2203 210: 18(float) Load 205(storeTemp) 2204 211: 18(float) FAdd 210 209 2205 Store 205(storeTemp) 211 2206 212: 68 Load 70(g_tTex1df1) 2207 213: 6(int) Load 202(coordTemp) 2208 214: 18(float) Load 205(storeTemp) 2209 ImageWrite 212 213 214 2210 216: 62(ptr) AccessChain 61 53 2211 217: 6(int) Load 216 2212 Store 215(coordTemp) 217 2213 219: 81 Load 83(g_tTex1di1) 2214 220: 6(int) Load 215(coordTemp) 2215 221: 6(int) ImageRead 219 220 2216 Store 218(storeTemp) 221 2217 222: 6(int) Load 218(storeTemp) 2218 223: 6(int) SDiv 222 127 2219 Store 218(storeTemp) 223 2220 224: 81 Load 83(g_tTex1di1) 2221 225: 6(int) Load 215(coordTemp) 2222 226: 6(int) Load 218(storeTemp) 2223 ImageWrite 224 225 226 2224 228: 62(ptr) AccessChain 61 53 2225 229: 6(int) Load 228 2226 Store 227(coordTemp) 229 2227 231: 81 Load 83(g_tTex1di1) 2228 232: 6(int) Load 227(coordTemp) 2229 233: 6(int) ImageRead 231 232 2230 Store 230(storeTemp) 233 2231 234: 6(int) Load 230(storeTemp) 2232 235: 6(int) SMod 234 127 2233 Store 230(storeTemp) 235 2234 236: 81 Load 83(g_tTex1di1) 2235 237: 6(int) Load 227(coordTemp) 2236 238: 6(int) Load 230(storeTemp) 2237 ImageWrite 236 237 238 2238 240: 62(ptr) AccessChain 61 53 2239 241: 6(int) Load 240 2240 Store 239(coordTemp) 241 2241 243: 81 Load 83(g_tTex1di1) 2242 244: 6(int) Load 239(coordTemp) 2243 245: 6(int) ImageRead 243 244 2244 Store 242(storeTemp) 245 2245 247: 6(int) Load 242(storeTemp) 2246 248: 6(int) BitwiseAnd 247 246 2247 Store 242(storeTemp) 248 2248 249: 81 Load 83(g_tTex1di1) 2249 250: 6(int) Load 239(coordTemp) 2250 251: 6(int) Load 242(storeTemp) 2251 ImageWrite 249 250 251 2252 253: 62(ptr) AccessChain 61 53 2253 254: 6(int) Load 253 2254 Store 252(coordTemp) 254 2255 256: 81 Load 83(g_tTex1di1) 2256 257: 6(int) Load 252(coordTemp) 2257 258: 6(int) ImageRead 256 257 2258 Store 255(storeTemp) 258 2259 260: 6(int) Load 255(storeTemp) 2260 261: 6(int) BitwiseOr 260 259 2261 Store 255(storeTemp) 261 2262 262: 81 Load 83(g_tTex1di1) 2263 263: 6(int) Load 252(coordTemp) 2264 264: 6(int) Load 255(storeTemp) 2265 ImageWrite 262 263 264 2266 266: 62(ptr) AccessChain 61 53 2267 267: 6(int) Load 266 2268 Store 265(coordTemp) 267 2269 269: 81 Load 83(g_tTex1di1) 2270 270: 6(int) Load 265(coordTemp) 2271 271: 6(int) ImageRead 269 270 2272 Store 268(storeTemp) 271 2273 272: 6(int) Load 268(storeTemp) 2274 273: 6(int) ShiftLeftLogical 272 127 2275 Store 268(storeTemp) 273 2276 274: 81 Load 83(g_tTex1di1) 2277 275: 6(int) Load 265(coordTemp) 2278 276: 6(int) Load 268(storeTemp) 2279 ImageWrite 274 275 276 2280 278: 62(ptr) AccessChain 61 53 2281 279: 6(int) Load 278 2282 Store 277(coordTemp) 279 2283 281: 81 Load 83(g_tTex1di1) 2284 282: 6(int) Load 277(coordTemp) 2285 283: 6(int) ImageRead 281 282 2286 Store 280(storeTemp) 283 2287 284: 6(int) Load 280(storeTemp) 2288 285: 6(int) ShiftRightArithmetic 284 127 2289 Store 280(storeTemp) 285 2290 286: 81 Load 83(g_tTex1di1) 2291 287: 6(int) Load 277(coordTemp) 2292 288: 6(int) Load 280(storeTemp) 2293 ImageWrite 286 287 288 2294 290: 18(float) FunctionCall 37(SomeValue() 2295 Store 289(storeTemp) 290 2296 291: 97 Load 99(g_tTex2df1) 2297 292: 102(ptr) AccessChain 61 101 2298 293: 56(ivec2) Load 292 2299 294: 18(float) Load 289(storeTemp) 2300 ImageWrite 291 293 294 2301 295: 97 Load 99(g_tTex2df1) 2302 296: 102(ptr) AccessChain 61 101 2303 297: 56(ivec2) Load 296 2304 298: 18(float) Load 148(lf1) 2305 ImageWrite 295 297 298 2306 Store 299(storeTemp) 300 2307 301: 107 Load 109(g_tTex2di1) 2308 302: 102(ptr) AccessChain 61 101 2309 303: 56(ivec2) Load 302 2310 304: 6(int) Load 299(storeTemp) 2311 ImageWrite 301 303 304 2312 Store 305(storeTemp) 306 2313 307: 115 Load 117(g_tTex2du1) 2314 308: 102(ptr) AccessChain 61 101 2315 309: 56(ivec2) Load 308 2316 310: 12(int) Load 305(storeTemp) 2317 ImageWrite 307 309 310 2318 312: 18(float) FunctionCall 37(SomeValue() 2319 Store 311(storeTemp) 312 2320 313: 123 Load 125(g_tTex3df1) 2321 314: 128(ptr) AccessChain 61 127 2322 315: 57(ivec3) Load 314 2323 316: 18(float) Load 311(storeTemp) 2324 ImageWrite 313 315 316 2325 317: 123 Load 125(g_tTex3df1) 2326 318: 128(ptr) AccessChain 61 127 2327 319: 57(ivec3) Load 318 2328 320: 18(float) Load 148(lf1) 2329 ImageWrite 317 319 320 2330 Store 321(storeTemp) 149 2331 322: 133 Load 135(g_tTex3di1) 2332 323: 128(ptr) AccessChain 61 127 2333 324: 57(ivec3) Load 323 2334 325: 6(int) Load 321(storeTemp) 2335 ImageWrite 322 324 325 2336 Store 326(storeTemp) 327 2337 328: 141 Load 143(g_tTex3du1) 2338 329: 128(ptr) AccessChain 61 127 2339 330: 57(ivec3) Load 329 2340 331: 12(int) Load 326(storeTemp) 2341 ImageWrite 328 330 331 2342 332: 68 Load 70(g_tTex1df1) 2343 333: 62(ptr) AccessChain 61 53 2344 334: 6(int) Load 333 2345 335: 18(float) ImageRead 332 334 2346 Store 336(param) 335 2347 337: 18(float) FunctionCall 22(Fn1(f1;) 336(param) 2348 338: 81 Load 83(g_tTex1di1) 2349 339: 62(ptr) AccessChain 61 53 2350 340: 6(int) Load 339 2351 341: 6(int) ImageRead 338 340 2352 Store 342(param) 341 2353 343: 6(int) FunctionCall 10(Fn1(i1;) 342(param) 2354 344: 89 Load 91(g_tTex1du1) 2355 345: 62(ptr) AccessChain 61 53 2356 346: 6(int) Load 345 2357 347: 12(int) ImageRead 344 346 2358 Store 348(param) 347 2359 349: 12(int) FunctionCall 16(Fn1(u1;) 348(param) 2360 352: 2 FunctionCall 34(Fn2(f1;) 351(param) 2361 353: 18(float) Load 351(param) 2362 Store 350(tempArg) 353 2363 354: 68 Load 70(g_tTex1df1) 2364 355: 62(ptr) AccessChain 61 53 2365 356: 6(int) Load 355 2366 357: 18(float) Load 350(tempArg) 2367 ImageWrite 354 356 357 2368 360: 2 FunctionCall 26(Fn2(i1;) 359(param) 2369 361: 6(int) Load 359(param) 2370 Store 358(tempArg) 361 2371 362: 81 Load 83(g_tTex1di1) 2372 363: 62(ptr) AccessChain 61 53 2373 364: 6(int) Load 363 2374 365: 6(int) Load 358(tempArg) 2375 ImageWrite 362 364 365 2376 368: 2 FunctionCall 30(Fn2(u1;) 367(param) 2377 369: 12(int) Load 367(param) 2378 Store 366(tempArg) 369 2379 370: 89 Load 91(g_tTex1du1) 2380 371: 62(ptr) AccessChain 61 53 2381 372: 6(int) Load 371 2382 373: 12(int) Load 366(tempArg) 2383 ImageWrite 370 372 373 2384 375: 62(ptr) AccessChain 61 53 2385 376: 6(int) Load 375 2386 Store 374(coordTemp) 376 2387 378: 68 Load 70(g_tTex1df1) 2388 379: 6(int) Load 374(coordTemp) 2389 380: 18(float) ImageRead 378 379 2390 Store 377(storeTemp) 380 2391 381: 18(float) Load 377(storeTemp) 2392 383: 18(float) FAdd 381 382 2393 Store 377(storeTemp) 383 2394 384: 68 Load 70(g_tTex1df1) 2395 385: 6(int) Load 374(coordTemp) 2396 386: 18(float) Load 377(storeTemp) 2397 ImageWrite 384 385 386 2398 388: 62(ptr) AccessChain 61 53 2399 389: 6(int) Load 388 2400 Store 387(coordTemp) 389 2401 391: 81 Load 83(g_tTex1di1) 2402 392: 6(int) Load 387(coordTemp) 2403 393: 6(int) ImageRead 391 392 2404 Store 390(storeTemp) 393 2405 394: 6(int) Load 390(storeTemp) 2406 395: 6(int) IAdd 394 101 2407 Store 390(storeTemp) 395 2408 396: 81 Load 83(g_tTex1di1) 2409 397: 6(int) Load 387(coordTemp) 2410 398: 6(int) Load 390(storeTemp) 2411 ImageWrite 396 397 398 2412 400: 62(ptr) AccessChain 61 53 2413 401: 6(int) Load 400 2414 Store 399(coordTemp) 401 2415 403: 89 Load 91(g_tTex1du1) 2416 404: 6(int) Load 399(coordTemp) 2417 405: 12(int) ImageRead 403 404 2418 Store 402(storeTemp) 405 2419 406: 12(int) Load 402(storeTemp) 2420 407: 12(int) IAdd 406 101 2421 Store 402(storeTemp) 407 2422 408: 89 Load 91(g_tTex1du1) 2423 409: 6(int) Load 399(coordTemp) 2424 410: 12(int) Load 402(storeTemp) 2425 ImageWrite 408 409 410 2426 412: 62(ptr) AccessChain 61 53 2427 413: 6(int) Load 412 2428 Store 411(coordTemp) 413 2429 415: 68 Load 70(g_tTex1df1) 2430 416: 6(int) Load 411(coordTemp) 2431 417: 18(float) ImageRead 415 416 2432 Store 414(storeTemp) 417 2433 418: 18(float) Load 414(storeTemp) 2434 419: 18(float) FSub 418 382 2435 Store 414(storeTemp) 419 2436 420: 68 Load 70(g_tTex1df1) 2437 421: 6(int) Load 411(coordTemp) 2438 422: 18(float) Load 414(storeTemp) 2439 ImageWrite 420 421 422 2440 424: 62(ptr) AccessChain 61 53 2441 425: 6(int) Load 424 2442 Store 423(coordTemp) 425 2443 427: 81 Load 83(g_tTex1di1) 2444 428: 6(int) Load 423(coordTemp) 2445 429: 6(int) ImageRead 427 428 2446 Store 426(storeTemp) 429 2447 430: 6(int) Load 426(storeTemp) 2448 431: 6(int) ISub 430 101 2449 Store 426(storeTemp) 431 2450 432: 81 Load 83(g_tTex1di1) 2451 433: 6(int) Load 423(coordTemp) 2452 434: 6(int) Load 426(storeTemp) 2453 ImageWrite 432 433 434 2454 436: 62(ptr) AccessChain 61 53 2455 437: 6(int) Load 436 2456 Store 435(coordTemp) 437 2457 439: 89 Load 91(g_tTex1du1) 2458 440: 6(int) Load 435(coordTemp) 2459 441: 12(int) ImageRead 439 440 2460 Store 438(storeTemp) 441 2461 442: 12(int) Load 438(storeTemp) 2462 443: 12(int) ISub 442 101 2463 Store 438(storeTemp) 443 2464 444: 89 Load 91(g_tTex1du1) 2465 445: 6(int) Load 435(coordTemp) 2466 446: 12(int) Load 438(storeTemp) 2467 ImageWrite 444 445 446 2468 448: 62(ptr) AccessChain 61 53 2469 449: 6(int) Load 448 2470 Store 447(coordTemp) 449 2471 451: 68 Load 70(g_tTex1df1) 2472 452: 6(int) Load 447(coordTemp) 2473 453: 18(float) ImageRead 451 452 2474 Store 450(storeTempPre) 453 2475 455: 18(float) Load 450(storeTempPre) 2476 Store 454(storeTempPost) 455 2477 456: 18(float) Load 454(storeTempPost) 2478 457: 18(float) FAdd 456 382 2479 Store 454(storeTempPost) 457 2480 458: 68 Load 70(g_tTex1df1) 2481 459: 6(int) Load 447(coordTemp) 2482 460: 18(float) Load 454(storeTempPost) 2483 ImageWrite 458 459 460 2484 462: 62(ptr) AccessChain 61 53 2485 463: 6(int) Load 462 2486 Store 461(coordTemp) 463 2487 465: 89 Load 91(g_tTex1du1) 2488 466: 6(int) Load 461(coordTemp) 2489 467: 12(int) ImageRead 465 466 2490 Store 464(storeTempPre) 467 2491 469: 12(int) Load 464(storeTempPre) 2492 Store 468(storeTempPost) 469 2493 470: 12(int) Load 468(storeTempPost) 2494 471: 12(int) ISub 470 101 2495 Store 468(storeTempPost) 471 2496 472: 89 Load 91(g_tTex1du1) 2497 473: 6(int) Load 461(coordTemp) 2498 474: 12(int) Load 468(storeTempPost) 2499 ImageWrite 472 473 474 2500 476: 62(ptr) AccessChain 61 53 2501 477: 6(int) Load 476 2502 Store 475(coordTemp) 477 2503 479: 81 Load 83(g_tTex1di1) 2504 480: 6(int) Load 475(coordTemp) 2505 481: 6(int) ImageRead 479 480 2506 Store 478(storeTempPre) 481 2507 483: 6(int) Load 478(storeTempPre) 2508 Store 482(storeTempPost) 483 2509 484: 6(int) Load 482(storeTempPost) 2510 485: 6(int) IAdd 484 101 2511 Store 482(storeTempPost) 485 2512 486: 81 Load 83(g_tTex1di1) 2513 487: 6(int) Load 475(coordTemp) 2514 488: 6(int) Load 482(storeTempPost) 2515 ImageWrite 486 487 488 2516 490: 62(ptr) AccessChain 61 53 2517 491: 6(int) Load 490 2518 Store 489(coordTemp) 491 2519 493: 68 Load 70(g_tTex1df1) 2520 494: 6(int) Load 489(coordTemp) 2521 495: 18(float) ImageRead 493 494 2522 Store 492(storeTempPre) 495 2523 497: 18(float) Load 492(storeTempPre) 2524 Store 496(storeTempPost) 497 2525 498: 18(float) Load 496(storeTempPost) 2526 499: 18(float) FSub 498 382 2527 Store 496(storeTempPost) 499 2528 500: 68 Load 70(g_tTex1df1) 2529 501: 6(int) Load 489(coordTemp) 2530 502: 18(float) Load 496(storeTempPost) 2531 ImageWrite 500 501 502 2532 504: 62(ptr) AccessChain 61 53 2533 505: 6(int) Load 504 2534 Store 503(coordTemp) 505 2535 507: 81 Load 83(g_tTex1di1) 2536 508: 6(int) Load 503(coordTemp) 2537 509: 6(int) ImageRead 507 508 2538 Store 506(storeTempPre) 509 2539 511: 6(int) Load 506(storeTempPre) 2540 Store 510(storeTempPost) 511 2541 512: 6(int) Load 510(storeTempPost) 2542 513: 6(int) IAdd 512 101 2543 Store 510(storeTempPost) 513 2544 514: 81 Load 83(g_tTex1di1) 2545 515: 6(int) Load 503(coordTemp) 2546 516: 6(int) Load 510(storeTempPost) 2547 ImageWrite 514 515 516 2548 518: 62(ptr) AccessChain 61 53 2549 519: 6(int) Load 518 2550 Store 517(coordTemp) 519 2551 521: 89 Load 91(g_tTex1du1) 2552 522: 6(int) Load 517(coordTemp) 2553 523: 12(int) ImageRead 521 522 2554 Store 520(storeTempPre) 523 2555 525: 12(int) Load 520(storeTempPre) 2556 Store 524(storeTempPost) 525 2557 526: 12(int) Load 524(storeTempPost) 2558 527: 12(int) ISub 526 101 2559 Store 524(storeTempPost) 527 2560 528: 89 Load 91(g_tTex1du1) 2561 529: 6(int) Load 517(coordTemp) 2562 530: 12(int) Load 524(storeTempPost) 2563 ImageWrite 528 529 530 2564 532: 97 Load 99(g_tTex2df1) 2565 535: 18(float) ImageRead 532 534 2566 Store 531(storeTemp) 535 2567 536: 68 Load 70(g_tTex1df1) 2568 537: 18(float) Load 531(storeTemp) 2569 ImageWrite 536 101 537 2570 542: 541(ptr) AccessChain 539(psout) 53 2571 Store 542 540 2572 543:40(PS_OUTPUT) Load 539(psout) 2573 ReturnValue 543 2574 FunctionEnd 2575