1hlsl.samplegrad.basic.dx10.frag
2Shader version: 500
3gl_FragCoord origin is upper left
4using depth_any
50:? Sequence
60:28  Function Definition: @main( ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
70:28    Function Parameters:
80:?     Sequence
90:31      Sequence
100:31        move second child to first child ( temp 4-component vector of float)
110:31          'txval10' ( temp 4-component vector of float)
120:31          textureGrad ( temp 4-component vector of float)
130:31            Construct combined texture-sampler ( temp sampler1D)
140:31              'g_tTex1df4' (layout( binding=0) uniform texture1D)
150:31              'g_sSamp' (layout( binding=0) uniform sampler)
160:31            Constant:
170:31              0.100000
180:31            Constant:
190:31              1.100000
200:31            Constant:
210:31              1.200000
220:32      Sequence
230:32        move second child to first child ( temp 4-component vector of int)
240:32          'txval11' ( temp 4-component vector of int)
250:32          textureGrad ( temp 4-component vector of int)
260:32            Construct combined texture-sampler ( temp isampler1D)
270:32              'g_tTex1di4' ( uniform itexture1D)
280:32              'g_sSamp' (layout( binding=0) uniform sampler)
290:32            Constant:
300:32              0.200000
310:32            Constant:
320:32              1.100000
330:32            Constant:
340:32              1.200000
350:33      Sequence
360:33        move second child to first child ( temp 4-component vector of uint)
370:33          'txval12' ( temp 4-component vector of uint)
380:33          textureGrad ( temp 4-component vector of uint)
390:33            Construct combined texture-sampler ( temp usampler1D)
400:33              'g_tTex1du4' ( uniform utexture1D)
410:33              'g_sSamp' (layout( binding=0) uniform sampler)
420:33            Constant:
430:33              0.300000
440:33            Constant:
450:33              1.100000
460:33            Constant:
470:33              1.200000
480:35      Sequence
490:35        move second child to first child ( temp 4-component vector of float)
500:35          'txval20' ( temp 4-component vector of float)
510:35          textureGrad ( temp 4-component vector of float)
520:35            Construct combined texture-sampler ( temp sampler2D)
530:35              'g_tTex2df4' ( uniform texture2D)
540:35              'g_sSamp' (layout( binding=0) uniform sampler)
550:?             Constant:
560:?               0.100000
570:?               0.200000
580:?             Constant:
590:?               1.100000
600:?               1.200000
610:?             Constant:
620:?               1.100000
630:?               1.200000
640:36      Sequence
650:36        move second child to first child ( temp 4-component vector of int)
660:36          'txval21' ( temp 4-component vector of int)
670:36          textureGrad ( temp 4-component vector of int)
680:36            Construct combined texture-sampler ( temp isampler2D)
690:36              'g_tTex2di4' ( uniform itexture2D)
700:36              'g_sSamp' (layout( binding=0) uniform sampler)
710:?             Constant:
720:?               0.300000
730:?               0.400000
740:?             Constant:
750:?               1.100000
760:?               1.200000
770:?             Constant:
780:?               1.100000
790:?               1.200000
800:37      Sequence
810:37        move second child to first child ( temp 4-component vector of uint)
820:37          'txval22' ( temp 4-component vector of uint)
830:37          textureGrad ( temp 4-component vector of uint)
840:37            Construct combined texture-sampler ( temp usampler2D)
850:37              'g_tTex2du4' ( uniform utexture2D)
860:37              'g_sSamp' (layout( binding=0) uniform sampler)
870:?             Constant:
880:?               0.500000
890:?               0.600000
900:?             Constant:
910:?               1.100000
920:?               1.200000
930:?             Constant:
940:?               1.100000
950:?               1.200000
960:39      Sequence
970:39        move second child to first child ( temp 4-component vector of float)
980:39          'txval30' ( temp 4-component vector of float)
990:39          textureGrad ( temp 4-component vector of float)
1000:39            Construct combined texture-sampler ( temp sampler3D)
1010:39              'g_tTex3df4' ( uniform texture3D)
1020:39              'g_sSamp' (layout( binding=0) uniform sampler)
1030:?             Constant:
1040:?               0.100000
1050:?               0.200000
1060:?               0.300000
1070:?             Constant:
1080:?               1.100000
1090:?               1.200000
1100:?               1.300000
1110:?             Constant:
1120:?               1.100000
1130:?               1.200000
1140:?               1.300000
1150:40      Sequence
1160:40        move second child to first child ( temp 4-component vector of int)
1170:40          'txval31' ( temp 4-component vector of int)
1180:40          textureGrad ( temp 4-component vector of int)
1190:40            Construct combined texture-sampler ( temp isampler3D)
1200:40              'g_tTex3di4' ( uniform itexture3D)
1210:40              'g_sSamp' (layout( binding=0) uniform sampler)
1220:?             Constant:
1230:?               0.400000
1240:?               0.500000
1250:?               0.600000
1260:?             Constant:
1270:?               1.100000
1280:?               1.200000
1290:?               1.300000
1300:?             Constant:
1310:?               1.100000
1320:?               1.200000
1330:?               1.300000
1340:41      Sequence
1350:41        move second child to first child ( temp 4-component vector of uint)
1360:41          'txval32' ( temp 4-component vector of uint)
1370:41          textureGrad ( temp 4-component vector of uint)
1380:41            Construct combined texture-sampler ( temp usampler3D)
1390:41              'g_tTex3du4' ( uniform utexture3D)
1400:41              'g_sSamp' (layout( binding=0) uniform sampler)
1410:?             Constant:
1420:?               0.700000
1430:?               0.800000
1440:?               0.900000
1450:?             Constant:
1460:?               1.100000
1470:?               1.200000
1480:?               1.300000
1490:?             Constant:
1500:?               1.100000
1510:?               1.200000
1520:?               1.300000
1530:43      Sequence
1540:43        move second child to first child ( temp 4-component vector of float)
1550:43          'txval40' ( temp 4-component vector of float)
1560:43          textureGrad ( temp 4-component vector of float)
1570:43            Construct combined texture-sampler ( temp samplerCube)
1580:43              'g_tTexcdf4' ( uniform textureCube)
1590:43              'g_sSamp' (layout( binding=0) uniform sampler)
1600:?             Constant:
1610:?               0.100000
1620:?               0.200000
1630:?               0.300000
1640:?             Constant:
1650:?               1.100000
1660:?               1.200000
1670:?               1.300000
1680:?             Constant:
1690:?               1.100000
1700:?               1.200000
1710:?               1.300000
1720:44      Sequence
1730:44        move second child to first child ( temp 4-component vector of int)
1740:44          'txval41' ( temp 4-component vector of int)
1750:44          textureGrad ( temp 4-component vector of int)
1760:44            Construct combined texture-sampler ( temp isamplerCube)
1770:44              'g_tTexcdi4' ( uniform itextureCube)
1780:44              'g_sSamp' (layout( binding=0) uniform sampler)
1790:?             Constant:
1800:?               0.400000
1810:?               0.500000
1820:?               0.600000
1830:?             Constant:
1840:?               1.100000
1850:?               1.200000
1860:?               1.300000
1870:?             Constant:
1880:?               1.100000
1890:?               1.200000
1900:?               1.300000
1910:45      Sequence
1920:45        move second child to first child ( temp 4-component vector of uint)
1930:45          'txval42' ( temp 4-component vector of uint)
1940:45          textureGrad ( temp 4-component vector of uint)
1950:45            Construct combined texture-sampler ( temp usamplerCube)
1960:45              'g_tTexcdu4' ( uniform utextureCube)
1970:45              'g_sSamp' (layout( binding=0) uniform sampler)
1980:?             Constant:
1990:?               0.700000
2000:?               0.800000
2010:?               0.900000
2020:?             Constant:
2030:?               1.100000
2040:?               1.200000
2050:?               1.300000
2060:?             Constant:
2070:?               1.100000
2080:?               1.200000
2090:?               1.300000
2100:47      move second child to first child ( temp 4-component vector of float)
2110:47        Color: direct index for structure ( temp 4-component vector of float)
2120:47          'psout' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
2130:47          Constant:
2140:47            0 (const int)
2150:47        Constant:
2160:47          1.000000
2170:47          1.000000
2180:47          1.000000
2190:47          1.000000
2200:48      move second child to first child ( temp float)
2210:48        Depth: direct index for structure ( temp float)
2220:48          'psout' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
2230:48          Constant:
2240:48            1 (const int)
2250:48        Constant:
2260:48          1.000000
2270:50      Branch: Return with expression
2280:50        'psout' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
2290:28  Function Definition: main( ( temp void)
2300:28    Function Parameters:
2310:?     Sequence
2320:28      Sequence
2330:28        move second child to first child ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
2340:28          'flattenTemp' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
2350:28          Function Call: @main( ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
2360:28        move second child to first child ( temp 4-component vector of float)
2370:?           '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
2380:28          Color: direct index for structure ( temp 4-component vector of float)
2390:28            'flattenTemp' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
2400:28            Constant:
2410:28              0 (const int)
2420:28        move second child to first child ( temp float)
2430:?           '@entryPointOutput.Depth' ( out float FragDepth)
2440:28          Depth: direct index for structure ( temp float)
2450:28            'flattenTemp' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
2460:28            Constant:
2470:28              1 (const int)
2480:?   Linker Objects
2490:?     'g_sSamp' (layout( binding=0) uniform sampler)
2500:?     'g_tTex1df4a' (layout( binding=1) uniform texture1D)
2510:?     'g_tTex1df4' (layout( binding=0) uniform texture1D)
2520:?     'g_tTex1di4' ( uniform itexture1D)
2530:?     'g_tTex1du4' ( uniform utexture1D)
2540:?     'g_tTex2df4' ( uniform texture2D)
2550:?     'g_tTex2di4' ( uniform itexture2D)
2560:?     'g_tTex2du4' ( uniform utexture2D)
2570:?     'g_tTex3df4' ( uniform texture3D)
2580:?     'g_tTex3di4' ( uniform itexture3D)
2590:?     'g_tTex3du4' ( uniform utexture3D)
2600:?     'g_tTexcdf4' ( uniform textureCube)
2610:?     'g_tTexcdi4' ( uniform itextureCube)
2620:?     'g_tTexcdu4' ( uniform utextureCube)
2630:?     '@entryPointOutput.Depth' ( out float FragDepth)
2640:?     '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
265
266
267Linked fragment stage:
268
269
270Shader version: 500
271gl_FragCoord origin is upper left
272using depth_any
2730:? Sequence
2740:28  Function Definition: @main( ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
2750:28    Function Parameters:
2760:?     Sequence
2770:31      Sequence
2780:31        move second child to first child ( temp 4-component vector of float)
2790:31          'txval10' ( temp 4-component vector of float)
2800:31          textureGrad ( temp 4-component vector of float)
2810:31            Construct combined texture-sampler ( temp sampler1D)
2820:31              'g_tTex1df4' (layout( binding=0) uniform texture1D)
2830:31              'g_sSamp' (layout( binding=0) uniform sampler)
2840:31            Constant:
2850:31              0.100000
2860:31            Constant:
2870:31              1.100000
2880:31            Constant:
2890:31              1.200000
2900:32      Sequence
2910:32        move second child to first child ( temp 4-component vector of int)
2920:32          'txval11' ( temp 4-component vector of int)
2930:32          textureGrad ( temp 4-component vector of int)
2940:32            Construct combined texture-sampler ( temp isampler1D)
2950:32              'g_tTex1di4' ( uniform itexture1D)
2960:32              'g_sSamp' (layout( binding=0) uniform sampler)
2970:32            Constant:
2980:32              0.200000
2990:32            Constant:
3000:32              1.100000
3010:32            Constant:
3020:32              1.200000
3030:33      Sequence
3040:33        move second child to first child ( temp 4-component vector of uint)
3050:33          'txval12' ( temp 4-component vector of uint)
3060:33          textureGrad ( temp 4-component vector of uint)
3070:33            Construct combined texture-sampler ( temp usampler1D)
3080:33              'g_tTex1du4' ( uniform utexture1D)
3090:33              'g_sSamp' (layout( binding=0) uniform sampler)
3100:33            Constant:
3110:33              0.300000
3120:33            Constant:
3130:33              1.100000
3140:33            Constant:
3150:33              1.200000
3160:35      Sequence
3170:35        move second child to first child ( temp 4-component vector of float)
3180:35          'txval20' ( temp 4-component vector of float)
3190:35          textureGrad ( temp 4-component vector of float)
3200:35            Construct combined texture-sampler ( temp sampler2D)
3210:35              'g_tTex2df4' ( uniform texture2D)
3220:35              'g_sSamp' (layout( binding=0) uniform sampler)
3230:?             Constant:
3240:?               0.100000
3250:?               0.200000
3260:?             Constant:
3270:?               1.100000
3280:?               1.200000
3290:?             Constant:
3300:?               1.100000
3310:?               1.200000
3320:36      Sequence
3330:36        move second child to first child ( temp 4-component vector of int)
3340:36          'txval21' ( temp 4-component vector of int)
3350:36          textureGrad ( temp 4-component vector of int)
3360:36            Construct combined texture-sampler ( temp isampler2D)
3370:36              'g_tTex2di4' ( uniform itexture2D)
3380:36              'g_sSamp' (layout( binding=0) uniform sampler)
3390:?             Constant:
3400:?               0.300000
3410:?               0.400000
3420:?             Constant:
3430:?               1.100000
3440:?               1.200000
3450:?             Constant:
3460:?               1.100000
3470:?               1.200000
3480:37      Sequence
3490:37        move second child to first child ( temp 4-component vector of uint)
3500:37          'txval22' ( temp 4-component vector of uint)
3510:37          textureGrad ( temp 4-component vector of uint)
3520:37            Construct combined texture-sampler ( temp usampler2D)
3530:37              'g_tTex2du4' ( uniform utexture2D)
3540:37              'g_sSamp' (layout( binding=0) uniform sampler)
3550:?             Constant:
3560:?               0.500000
3570:?               0.600000
3580:?             Constant:
3590:?               1.100000
3600:?               1.200000
3610:?             Constant:
3620:?               1.100000
3630:?               1.200000
3640:39      Sequence
3650:39        move second child to first child ( temp 4-component vector of float)
3660:39          'txval30' ( temp 4-component vector of float)
3670:39          textureGrad ( temp 4-component vector of float)
3680:39            Construct combined texture-sampler ( temp sampler3D)
3690:39              'g_tTex3df4' ( uniform texture3D)
3700:39              'g_sSamp' (layout( binding=0) uniform sampler)
3710:?             Constant:
3720:?               0.100000
3730:?               0.200000
3740:?               0.300000
3750:?             Constant:
3760:?               1.100000
3770:?               1.200000
3780:?               1.300000
3790:?             Constant:
3800:?               1.100000
3810:?               1.200000
3820:?               1.300000
3830:40      Sequence
3840:40        move second child to first child ( temp 4-component vector of int)
3850:40          'txval31' ( temp 4-component vector of int)
3860:40          textureGrad ( temp 4-component vector of int)
3870:40            Construct combined texture-sampler ( temp isampler3D)
3880:40              'g_tTex3di4' ( uniform itexture3D)
3890:40              'g_sSamp' (layout( binding=0) uniform sampler)
3900:?             Constant:
3910:?               0.400000
3920:?               0.500000
3930:?               0.600000
3940:?             Constant:
3950:?               1.100000
3960:?               1.200000
3970:?               1.300000
3980:?             Constant:
3990:?               1.100000
4000:?               1.200000
4010:?               1.300000
4020:41      Sequence
4030:41        move second child to first child ( temp 4-component vector of uint)
4040:41          'txval32' ( temp 4-component vector of uint)
4050:41          textureGrad ( temp 4-component vector of uint)
4060:41            Construct combined texture-sampler ( temp usampler3D)
4070:41              'g_tTex3du4' ( uniform utexture3D)
4080:41              'g_sSamp' (layout( binding=0) uniform sampler)
4090:?             Constant:
4100:?               0.700000
4110:?               0.800000
4120:?               0.900000
4130:?             Constant:
4140:?               1.100000
4150:?               1.200000
4160:?               1.300000
4170:?             Constant:
4180:?               1.100000
4190:?               1.200000
4200:?               1.300000
4210:43      Sequence
4220:43        move second child to first child ( temp 4-component vector of float)
4230:43          'txval40' ( temp 4-component vector of float)
4240:43          textureGrad ( temp 4-component vector of float)
4250:43            Construct combined texture-sampler ( temp samplerCube)
4260:43              'g_tTexcdf4' ( uniform textureCube)
4270:43              'g_sSamp' (layout( binding=0) uniform sampler)
4280:?             Constant:
4290:?               0.100000
4300:?               0.200000
4310:?               0.300000
4320:?             Constant:
4330:?               1.100000
4340:?               1.200000
4350:?               1.300000
4360:?             Constant:
4370:?               1.100000
4380:?               1.200000
4390:?               1.300000
4400:44      Sequence
4410:44        move second child to first child ( temp 4-component vector of int)
4420:44          'txval41' ( temp 4-component vector of int)
4430:44          textureGrad ( temp 4-component vector of int)
4440:44            Construct combined texture-sampler ( temp isamplerCube)
4450:44              'g_tTexcdi4' ( uniform itextureCube)
4460:44              'g_sSamp' (layout( binding=0) uniform sampler)
4470:?             Constant:
4480:?               0.400000
4490:?               0.500000
4500:?               0.600000
4510:?             Constant:
4520:?               1.100000
4530:?               1.200000
4540:?               1.300000
4550:?             Constant:
4560:?               1.100000
4570:?               1.200000
4580:?               1.300000
4590:45      Sequence
4600:45        move second child to first child ( temp 4-component vector of uint)
4610:45          'txval42' ( temp 4-component vector of uint)
4620:45          textureGrad ( temp 4-component vector of uint)
4630:45            Construct combined texture-sampler ( temp usamplerCube)
4640:45              'g_tTexcdu4' ( uniform utextureCube)
4650:45              'g_sSamp' (layout( binding=0) uniform sampler)
4660:?             Constant:
4670:?               0.700000
4680:?               0.800000
4690:?               0.900000
4700:?             Constant:
4710:?               1.100000
4720:?               1.200000
4730:?               1.300000
4740:?             Constant:
4750:?               1.100000
4760:?               1.200000
4770:?               1.300000
4780:47      move second child to first child ( temp 4-component vector of float)
4790:47        Color: direct index for structure ( temp 4-component vector of float)
4800:47          'psout' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
4810:47          Constant:
4820:47            0 (const int)
4830:47        Constant:
4840:47          1.000000
4850:47          1.000000
4860:47          1.000000
4870:47          1.000000
4880:48      move second child to first child ( temp float)
4890:48        Depth: direct index for structure ( temp float)
4900:48          'psout' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
4910:48          Constant:
4920:48            1 (const int)
4930:48        Constant:
4940:48          1.000000
4950:50      Branch: Return with expression
4960:50        'psout' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
4970:28  Function Definition: main( ( temp void)
4980:28    Function Parameters:
4990:?     Sequence
5000:28      Sequence
5010:28        move second child to first child ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
5020:28          'flattenTemp' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
5030:28          Function Call: @main( ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
5040:28        move second child to first child ( temp 4-component vector of float)
5050:?           '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
5060:28          Color: direct index for structure ( temp 4-component vector of float)
5070:28            'flattenTemp' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
5080:28            Constant:
5090:28              0 (const int)
5100:28        move second child to first child ( temp float)
5110:?           '@entryPointOutput.Depth' ( out float FragDepth)
5120:28          Depth: direct index for structure ( temp float)
5130:28            'flattenTemp' ( temp structure{ temp 4-component vector of float Color,  temp float Depth})
5140:28            Constant:
5150:28              1 (const int)
5160:?   Linker Objects
5170:?     'g_sSamp' (layout( binding=0) uniform sampler)
5180:?     'g_tTex1df4a' (layout( binding=1) uniform texture1D)
5190:?     'g_tTex1df4' (layout( binding=0) uniform texture1D)
5200:?     'g_tTex1di4' ( uniform itexture1D)
5210:?     'g_tTex1du4' ( uniform utexture1D)
5220:?     'g_tTex2df4' ( uniform texture2D)
5230:?     'g_tTex2di4' ( uniform itexture2D)
5240:?     'g_tTex2du4' ( uniform utexture2D)
5250:?     'g_tTex3df4' ( uniform texture3D)
5260:?     'g_tTex3di4' ( uniform itexture3D)
5270:?     'g_tTex3du4' ( uniform utexture3D)
5280:?     'g_tTexcdf4' ( uniform textureCube)
5290:?     'g_tTexcdi4' ( uniform itextureCube)
5300:?     'g_tTexcdu4' ( uniform utextureCube)
5310:?     '@entryPointOutput.Depth' ( out float FragDepth)
5320:?     '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
533
534// Module Version 10000
535// Generated by (magic number): 80007
536// Id's are bound by 175
537
538                              Capability Shader
539                              Capability Sampled1D
540               1:             ExtInstImport  "GLSL.std.450"
541                              MemoryModel Logical GLSL450
542                              EntryPoint Fragment 4  "main" 167 171
543                              ExecutionMode 4 OriginUpperLeft
544                              ExecutionMode 4 DepthReplacing
545                              Source HLSL 500
546                              Name 4  "main"
547                              Name 8  "PS_OUTPUT"
548                              MemberName 8(PS_OUTPUT) 0  "Color"
549                              MemberName 8(PS_OUTPUT) 1  "Depth"
550                              Name 10  "@main("
551                              Name 13  "txval10"
552                              Name 16  "g_tTex1df4"
553                              Name 20  "g_sSamp"
554                              Name 31  "txval11"
555                              Name 34  "g_tTex1di4"
556                              Name 44  "txval12"
557                              Name 47  "g_tTex1du4"
558                              Name 54  "txval20"
559                              Name 57  "g_tTex2df4"
560                              Name 66  "txval21"
561                              Name 69  "g_tTex2di4"
562                              Name 77  "txval22"
563                              Name 80  "g_tTex2du4"
564                              Name 89  "txval30"
565                              Name 92  "g_tTex3df4"
566                              Name 102  "txval31"
567                              Name 105  "g_tTex3di4"
568                              Name 112  "txval32"
569                              Name 115  "g_tTex3du4"
570                              Name 125  "txval40"
571                              Name 128  "g_tTexcdf4"
572                              Name 134  "txval41"
573                              Name 137  "g_tTexcdi4"
574                              Name 143  "txval42"
575                              Name 146  "g_tTexcdu4"
576                              Name 153  "psout"
577                              Name 164  "flattenTemp"
578                              Name 167  "@entryPointOutput.Color"
579                              Name 171  "@entryPointOutput.Depth"
580                              Name 174  "g_tTex1df4a"
581                              Decorate 16(g_tTex1df4) DescriptorSet 0
582                              Decorate 16(g_tTex1df4) Binding 0
583                              Decorate 20(g_sSamp) DescriptorSet 0
584                              Decorate 20(g_sSamp) Binding 0
585                              Decorate 34(g_tTex1di4) DescriptorSet 0
586                              Decorate 47(g_tTex1du4) DescriptorSet 0
587                              Decorate 57(g_tTex2df4) DescriptorSet 0
588                              Decorate 69(g_tTex2di4) DescriptorSet 0
589                              Decorate 80(g_tTex2du4) DescriptorSet 0
590                              Decorate 92(g_tTex3df4) DescriptorSet 0
591                              Decorate 105(g_tTex3di4) DescriptorSet 0
592                              Decorate 115(g_tTex3du4) DescriptorSet 0
593                              Decorate 128(g_tTexcdf4) DescriptorSet 0
594                              Decorate 137(g_tTexcdi4) DescriptorSet 0
595                              Decorate 146(g_tTexcdu4) DescriptorSet 0
596                              Decorate 167(@entryPointOutput.Color) Location 0
597                              Decorate 171(@entryPointOutput.Depth) BuiltIn FragDepth
598                              Decorate 174(g_tTex1df4a) DescriptorSet 0
599                              Decorate 174(g_tTex1df4a) Binding 1
600               2:             TypeVoid
601               3:             TypeFunction 2
602               6:             TypeFloat 32
603               7:             TypeVector 6(float) 4
604    8(PS_OUTPUT):             TypeStruct 7(fvec4) 6(float)
605               9:             TypeFunction 8(PS_OUTPUT)
606              12:             TypePointer Function 7(fvec4)
607              14:             TypeImage 6(float) 1D sampled format:Unknown
608              15:             TypePointer UniformConstant 14
609  16(g_tTex1df4):     15(ptr) Variable UniformConstant
610              18:             TypeSampler
611              19:             TypePointer UniformConstant 18
612     20(g_sSamp):     19(ptr) Variable UniformConstant
613              22:             TypeSampledImage 14
614              24:    6(float) Constant 1036831949
615              25:    6(float) Constant 1066192077
616              26:    6(float) Constant 1067030938
617              28:             TypeInt 32 1
618              29:             TypeVector 28(int) 4
619              30:             TypePointer Function 29(ivec4)
620              32:             TypeImage 28(int) 1D sampled format:Unknown
621              33:             TypePointer UniformConstant 32
622  34(g_tTex1di4):     33(ptr) Variable UniformConstant
623              37:             TypeSampledImage 32
624              39:    6(float) Constant 1045220557
625              41:             TypeInt 32 0
626              42:             TypeVector 41(int) 4
627              43:             TypePointer Function 42(ivec4)
628              45:             TypeImage 41(int) 1D sampled format:Unknown
629              46:             TypePointer UniformConstant 45
630  47(g_tTex1du4):     46(ptr) Variable UniformConstant
631              50:             TypeSampledImage 45
632              52:    6(float) Constant 1050253722
633              55:             TypeImage 6(float) 2D sampled format:Unknown
634              56:             TypePointer UniformConstant 55
635  57(g_tTex2df4):     56(ptr) Variable UniformConstant
636              60:             TypeSampledImage 55
637              62:             TypeVector 6(float) 2
638              63:   62(fvec2) ConstantComposite 24 39
639              64:   62(fvec2) ConstantComposite 25 26
640              67:             TypeImage 28(int) 2D sampled format:Unknown
641              68:             TypePointer UniformConstant 67
642  69(g_tTex2di4):     68(ptr) Variable UniformConstant
643              72:             TypeSampledImage 67
644              74:    6(float) Constant 1053609165
645              75:   62(fvec2) ConstantComposite 52 74
646              78:             TypeImage 41(int) 2D sampled format:Unknown
647              79:             TypePointer UniformConstant 78
648  80(g_tTex2du4):     79(ptr) Variable UniformConstant
649              83:             TypeSampledImage 78
650              85:    6(float) Constant 1056964608
651              86:    6(float) Constant 1058642330
652              87:   62(fvec2) ConstantComposite 85 86
653              90:             TypeImage 6(float) 3D sampled format:Unknown
654              91:             TypePointer UniformConstant 90
655  92(g_tTex3df4):     91(ptr) Variable UniformConstant
656              95:             TypeSampledImage 90
657              97:             TypeVector 6(float) 3
658              98:   97(fvec3) ConstantComposite 24 39 52
659              99:    6(float) Constant 1067869798
660             100:   97(fvec3) ConstantComposite 25 26 99
661             103:             TypeImage 28(int) 3D sampled format:Unknown
662             104:             TypePointer UniformConstant 103
663 105(g_tTex3di4):    104(ptr) Variable UniformConstant
664             108:             TypeSampledImage 103
665             110:   97(fvec3) ConstantComposite 74 85 86
666             113:             TypeImage 41(int) 3D sampled format:Unknown
667             114:             TypePointer UniformConstant 113
668 115(g_tTex3du4):    114(ptr) Variable UniformConstant
669             118:             TypeSampledImage 113
670             120:    6(float) Constant 1060320051
671             121:    6(float) Constant 1061997773
672             122:    6(float) Constant 1063675494
673             123:   97(fvec3) ConstantComposite 120 121 122
674             126:             TypeImage 6(float) Cube sampled format:Unknown
675             127:             TypePointer UniformConstant 126
676 128(g_tTexcdf4):    127(ptr) Variable UniformConstant
677             131:             TypeSampledImage 126
678             135:             TypeImage 28(int) Cube sampled format:Unknown
679             136:             TypePointer UniformConstant 135
680 137(g_tTexcdi4):    136(ptr) Variable UniformConstant
681             140:             TypeSampledImage 135
682             144:             TypeImage 41(int) Cube sampled format:Unknown
683             145:             TypePointer UniformConstant 144
684 146(g_tTexcdu4):    145(ptr) Variable UniformConstant
685             149:             TypeSampledImage 144
686             152:             TypePointer Function 8(PS_OUTPUT)
687             154:     28(int) Constant 0
688             155:    6(float) Constant 1065353216
689             156:    7(fvec4) ConstantComposite 155 155 155 155
690             158:     28(int) Constant 1
691             159:             TypePointer Function 6(float)
692             166:             TypePointer Output 7(fvec4)
693167(@entryPointOutput.Color):    166(ptr) Variable Output
694             170:             TypePointer Output 6(float)
695171(@entryPointOutput.Depth):    170(ptr) Variable Output
696174(g_tTex1df4a):     15(ptr) Variable UniformConstant
697         4(main):           2 Function None 3
698               5:             Label
699164(flattenTemp):    152(ptr) Variable Function
700             165:8(PS_OUTPUT) FunctionCall 10(@main()
701                              Store 164(flattenTemp) 165
702             168:     12(ptr) AccessChain 164(flattenTemp) 154
703             169:    7(fvec4) Load 168
704                              Store 167(@entryPointOutput.Color) 169
705             172:    159(ptr) AccessChain 164(flattenTemp) 158
706             173:    6(float) Load 172
707                              Store 171(@entryPointOutput.Depth) 173
708                              Return
709                              FunctionEnd
710      10(@main():8(PS_OUTPUT) Function None 9
711              11:             Label
712     13(txval10):     12(ptr) Variable Function
713     31(txval11):     30(ptr) Variable Function
714     44(txval12):     43(ptr) Variable Function
715     54(txval20):     12(ptr) Variable Function
716     66(txval21):     30(ptr) Variable Function
717     77(txval22):     43(ptr) Variable Function
718     89(txval30):     12(ptr) Variable Function
719    102(txval31):     30(ptr) Variable Function
720    112(txval32):     43(ptr) Variable Function
721    125(txval40):     12(ptr) Variable Function
722    134(txval41):     30(ptr) Variable Function
723    143(txval42):     43(ptr) Variable Function
724      153(psout):    152(ptr) Variable Function
725              17:          14 Load 16(g_tTex1df4)
726              21:          18 Load 20(g_sSamp)
727              23:          22 SampledImage 17 21
728              27:    7(fvec4) ImageSampleExplicitLod 23 24 Grad 25 26
729                              Store 13(txval10) 27
730              35:          32 Load 34(g_tTex1di4)
731              36:          18 Load 20(g_sSamp)
732              38:          37 SampledImage 35 36
733              40:   29(ivec4) ImageSampleExplicitLod 38 39 Grad 25 26
734                              Store 31(txval11) 40
735              48:          45 Load 47(g_tTex1du4)
736              49:          18 Load 20(g_sSamp)
737              51:          50 SampledImage 48 49
738              53:   42(ivec4) ImageSampleExplicitLod 51 52 Grad 25 26
739                              Store 44(txval12) 53
740              58:          55 Load 57(g_tTex2df4)
741              59:          18 Load 20(g_sSamp)
742              61:          60 SampledImage 58 59
743              65:    7(fvec4) ImageSampleExplicitLod 61 63 Grad 64 64
744                              Store 54(txval20) 65
745              70:          67 Load 69(g_tTex2di4)
746              71:          18 Load 20(g_sSamp)
747              73:          72 SampledImage 70 71
748              76:   29(ivec4) ImageSampleExplicitLod 73 75 Grad 64 64
749                              Store 66(txval21) 76
750              81:          78 Load 80(g_tTex2du4)
751              82:          18 Load 20(g_sSamp)
752              84:          83 SampledImage 81 82
753              88:   42(ivec4) ImageSampleExplicitLod 84 87 Grad 64 64
754                              Store 77(txval22) 88
755              93:          90 Load 92(g_tTex3df4)
756              94:          18 Load 20(g_sSamp)
757              96:          95 SampledImage 93 94
758             101:    7(fvec4) ImageSampleExplicitLod 96 98 Grad 100 100
759                              Store 89(txval30) 101
760             106:         103 Load 105(g_tTex3di4)
761             107:          18 Load 20(g_sSamp)
762             109:         108 SampledImage 106 107
763             111:   29(ivec4) ImageSampleExplicitLod 109 110 Grad 100 100
764                              Store 102(txval31) 111
765             116:         113 Load 115(g_tTex3du4)
766             117:          18 Load 20(g_sSamp)
767             119:         118 SampledImage 116 117
768             124:   42(ivec4) ImageSampleExplicitLod 119 123 Grad 100 100
769                              Store 112(txval32) 124
770             129:         126 Load 128(g_tTexcdf4)
771             130:          18 Load 20(g_sSamp)
772             132:         131 SampledImage 129 130
773             133:    7(fvec4) ImageSampleExplicitLod 132 98 Grad 100 100
774                              Store 125(txval40) 133
775             138:         135 Load 137(g_tTexcdi4)
776             139:          18 Load 20(g_sSamp)
777             141:         140 SampledImage 138 139
778             142:   29(ivec4) ImageSampleExplicitLod 141 110 Grad 100 100
779                              Store 134(txval41) 142
780             147:         144 Load 146(g_tTexcdu4)
781             148:          18 Load 20(g_sSamp)
782             150:         149 SampledImage 147 148
783             151:   42(ivec4) ImageSampleExplicitLod 150 123 Grad 100 100
784                              Store 143(txval42) 151
785             157:     12(ptr) AccessChain 153(psout) 154
786                              Store 157 156
787             160:    159(ptr) AccessChain 153(psout) 158
788                              Store 160 155
789             161:8(PS_OUTPUT) Load 153(psout)
790                              ReturnValue 161
791                              FunctionEnd
792